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StarCraft II
2019 WCS Winter Rules
Consumer Motivation, Spectatorship Experience and the Degree of Overlap Between Traditional Sport and Esport.”
Blizzcon Is Bigger Than Ever with Nine Stages, 12 Trucks, 200+ Broadcast Streams
The Rising Esports Industry and the Need for Regulation
Historiography of Korean Esports: Perspectives on Spectatorship
The Road to the Battle.Net® World Championship Leads to China
Starcraft® II: Legacy of the Void™ Warps Into Blizzcon® 2014
Tstarbots: Defeating the Cheating Level Builtin AI in Starcraft II in the Full Game
“Beautiful Forcefields!”
More Than 1 Million Gamers Take Part in Global Zerg Invasion
Teaching Games Level Design Using the Starcraft II Editor
Electronic Sports
Upper Deck Releases High Series Just in Time for Overwatch League™ Grand Finals
Feature Extraction for Starcraft II League Prediction †
2015 WCS Player Handbook
Starcraft® Ii: Wings of Liberty™ Quickstart Guide
2019 Starcraft® Ii Tespa Collegiate Series – Team Brawl Official Rules
Gaming Across the Divide: Racial Dynamics in E- Sports and the Changing Landscape of East-West Relations Michael H
Top View
Starcraft II: a New Challenge for Reinforcement Learning
The Principles of Esports Engagement: a Universal Code of Conduct
Effects & Techniques
Esport Chart V8
The Success of the Overwatch League: Is It Sustainable?
Restructure of the ESL Pro Tour Will Deliver a 270% Increase in Tournament Content
World's Best Starcraft® II & World of Warcraft® Arena Pro Gamers Face
Reifying Game Design Patterns a Quantitative Study of Real Time Strategy Games Jens Berg, Tony Högye
Blizzcon® Returns This Week!
Pre-Purchase Starcraft® II: Legacy of the Void™ and Play the "Whispers of Oblivion" Prologue Today
Player Skill Modeling in Starcraft II
Zerg Rush! Starcraft® II: Heart of the Swarm™ Now Live
CRAFTING the METAGAME: Connected Learning in the Starcraft II Community
Competitive Gaming
The Emergence of Esports & the Advertising Opportunities Within The
For Immediate Release Open Beta Testing for Starcraft
The Role of Game Developers in Building Sports of the 21St Century
2018 Starcraft® Ii World Championship Series
Esports Corruption: Gambling, Doping, and Global Governance John T
The Challenges of Implementing a Governing Body for Regulating Esports
Heroes of the Dorm™ Leads Tespa's College Esports Lineup in 2018
Legendary Game Universes and Esports Superstars Take Center Stage at Blizzcon® 2018
Dreamhack and ESL Enters Three-Year Agreement With
STARCRAFT® II BARCRAFT EVENT STRATEGY GUIDE TIPS and TACTICS for RUNNING a SUCCESSFUL STARCRAFT II VIEWING PARTY (V.0.2)
Overwatch League™ Announces Multi-Year Deal with Kellogg® Cheez-It® and Pringles®
Dreamhack Sapphire AMD Championship: Valencia Invitational
MTG's ESL and Dreamhack Enters Three-Year Agreement With
Starcraft® II: Wings of Liberty™ Midnight Launch Event
The Revolution of Starcraft Network Traffic
20110318 Open Beta Testing of STARCRAFT II In
A Short Treatise on Esports and the Law: How America Regulates Its Next National Pastime
Efficient Reinforcement Learning for Starcraft by Abstract Forward
World Championship Series 2018 Circuit Event WCS Leipzig Rules
Kotaku: the Weekend in Esports: the Summer Grinds On
Media Technologies and Learning in the Starcraft Esport Community
SECURITIES and EXCHANGE COMMISSION Washington D.C
E-Sports and the World of Competitive Gaming
Journal of Special Topics
View/Download-PDF
2018 Starcraft® Ii Collegiate 1V1 Official Rules
Gabelli & Company Yellow Border Report Template
Owning E-Sports: Proprietary Rights in Professional Computer Gaming
Gamers from Around the World Gather for Gaming, Esports, and More This Week at Blizzcon® 2017
Chapter 19 – the Architecture of Virtual Worlds
HOWARD-THESIS-2018.Pdf
Do Esports Classify As Intercollegiate Sport? Legal Analysis of Title IX
Collegiate Esports Championship Media Guide