Advances in Real Time Rendering in 3D Graphics and Games Course – SIGGRAPH 2008 N. Tatarchuk (Editor)
Chapter 5
Effects & Techniques
Dominic Filion1 Rob McNaughton2
Advances in Real Time Rendering in 3D Graphics and Games Course – SIGGRAPH 2008 N. Tatarchuk (Editor)
Chapter 5
Effects & Techniques
Dominic Filion1 Rob McNaughton2