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Pure Data

  • Synchronous Programming in Audio Processing Karim Barkati, Pierre Jouvelot

    Synchronous Programming in Audio Processing Karim Barkati, Pierre Jouvelot

  • Pure Data

    Pure Data

  • Audio Visual Instrument in Puredata

    Audio Visual Instrument in Puredata

  • Pdates Actuator’S Outputs

    Pdates Actuator’S Outputs

  • Kronos Reimagining Musical Signal Processing

    Kronos Reimagining Musical Signal Processing

  • Table of Contents Pure Data

    Table of Contents Pure Data

  • Distributed Musical Decision-Making in an Ensemble of Musebots: Dramatic Changes and Endings

    Distributed Musical Decision-Making in an Ensemble of Musebots: Dramatic Changes and Endings

  • Procedural Sequencing 1 Göran Sandström

    Procedural Sequencing 1 Göran Sandström

  • Pure Data: Another Integrated Computer Music Environment

    Pure Data: Another Integrated Computer Music Environment

  • Co-Audicle: a Collaborative Audio Programming Space

    Co-Audicle: a Collaborative Audio Programming Space

  • Modernising Musical Works Involving Yamaha DX-Based Synthesis: a Case Study

    Modernising Musical Works Involving Yamaha DX-Based Synthesis: a Case Study

  • Chugens, Chubgraphs, Chugins: 3 Tiers For

    Chugens, Chubgraphs, Chugins: 3 Tiers For

  • Q3osc: Or How I Learned to Stop Worrying and Love The

    Q3osc: Or How I Learned to Stop Worrying and Love The

  • 21M.380 Sound Design: Lecture Slides

    21M.380 Sound Design: Lecture Slides

  • Jythonmusic: an Environment for Developing Interactive Music Systems

    Jythonmusic: an Environment for Developing Interactive Music Systems

  • Contents Instr File Development Reference

    Contents Instr File Development Reference

  • Sonic Art: Recipes and Reasonings

    Sonic Art: Recipes and Reasonings

  • Pure-Data-Manual.Pdf

    Pure-Data-Manual.Pdf

Top View
  • Starting with Pure Data
  • Bangbook.Pdf
  • 'Pure Data' Programming Language for Teaching and Public Outreach In
  • Q3osc Or: How I Learned to Stop Worrying and Love the Bomb Game
  • Composing an Ensemble Standstill Work for Myo and Bela
  • Audio Over OSC
  • A Declarative Metaprogramming Language for Digital Signal
  • The Development and Uses of Mobmuplat
  • Herding Cats: Observing Live Coding in the Wild
  • A Case Study in Software for Artists: Max/MSP and Pd
  • Chuck: a Programming Language for On-The-Fly
  • Dissonance Model Toolbox in Pure Data
  • Software a Selection of Free and Open Source Programming Languages, Platforms and Environments in Digital Art Production
  • Building Your Own Instrument with Pd Hans-Christoph Steiner
  • Winfried Ritsch
  • The Graphics Environment for Max Mark Danks University of California, San Diego [email protected]
  • Introduction to Pure Data
  • Camomile: Creating Audio Plugins with Pure Data Pierre Guillot


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