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“PRESENCE” of JAPAN in KOREA's POPULAR MUSIC CULTURE by Eun-Young Ju
Download and Upload Speeds for Any Individual Device That Is Connected to the Network
Historiography of Korean Esports: Perspectives on Spectatorship
The Effect of School Closure On
Ing-Yeo Subjectivity and Youth Culture In
Systemic Barriers to Participation in South Korea Florence M
My Life As a Night Elf Priest Technologies of the Imagination New Media in Everyday Life Ellen Seiter and Mimi Ito, Series Editors
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A Game Industry Beyond Diversity: Systemic Barriers to Participation in South Korea
A Case Study of South Korea's Computer Gaming and Pc-Bang Culture
Broadband Korea: Internet Case Study
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Appropriation and Resistance of New Media Technologies in Brazil
The Korean Wave 2006
Diversifying Barbie and Mortal Kombat
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Online Games As a Medium of Cultural Communication: an Ethnographic Study of Socio-Technical Transformation