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Google Cardboard

  • Utilization of Immersive 360 Degree Spherical Videos and Google Cardboard in Medical Training and Simulation: a Novel and Multi-Dimensional Way of Learning

    Utilization of Immersive 360 Degree Spherical Videos and Google Cardboard in Medical Training and Simulation: a Novel and Multi-Dimensional Way of Learning

  • Using Virtual Reality to Engage and Instruct: a Novel Tool for Outreach and Extension Age Group: All Ages! Dr. Geoffrey Attardo

    Using Virtual Reality to Engage and Instruct: a Novel Tool for Outreach and Extension Age Group: All Ages! Dr. Geoffrey Attardo

  • UPDATED Activate Outlook 2021 FINAL DISTRIBUTION Dec

    UPDATED Activate Outlook 2021 FINAL DISTRIBUTION Dec

  • Mobile AR/VR with Edge-Based Deep Learning Jiasi Chen Department of Computer Science & Engineering University of California, Riverside

    Mobile AR/VR with Edge-Based Deep Learning Jiasi Chen Department of Computer Science & Engineering University of California, Riverside

  • Open the Door to the Museum with Virtual Reality

    Open the Door to the Museum with Virtual Reality

  • How to Navigate a 360° Video

    How to Navigate a 360° Video

  • Consumer Experiences, the Key to Surviving in an Omni-Channel Environment: Use of Virtual Technology

    Consumer Experiences, the Key to Surviving in an Omni-Channel Environment: Use of Virtual Technology

  • Exploration of the 3D World on the Internet Using Commodity Virtual Reality Devices

    Exploration of the 3D World on the Internet Using Commodity Virtual Reality Devices

  • Enabling Gesture-Based Interaction on Low-Cost VR Head-Mounted Display

    Enabling Gesture-Based Interaction on Low-Cost VR Head-Mounted Display

  • Law, Virtual Reality, and Augmented Reality

    Law, Virtual Reality, and Augmented Reality

  • Smart Phone Based Virtual Reality As Tool for Physical Therapy

    Smart Phone Based Virtual Reality As Tool for Physical Therapy

  • 2018 Augmented and Virtual Reality Survey Report

    2018 Augmented and Virtual Reality Survey Report

  • Google Cardboard: How to Use

    Google Cardboard: How to Use

  • Google Cardboard Virtual Reality

    Google Cardboard Virtual Reality

  • Using Google Cardboard to Perform a Visual Field Screening Test Dhanraj Selvaraj Iowa State University

    Using Google Cardboard to Perform a Visual Field Screening Test Dhanraj Selvaraj Iowa State University

  • Kit Contents

    Kit Contents

  • Is Virtual the New Reality? Is Virtual the New Reality? Ptk > Introduction

    Is Virtual the New Reality? Is Virtual the New Reality? Ptk > Introduction

  • The Potential of Using Google Expeditions and Google Lens Tools Under STEM-Education in Ukraine

    The Potential of Using Google Expeditions and Google Lens Tools Under STEM-Education in Ukraine

Top View
  • Google Cardboard Dates Augmented Reality: Issues, Challenges And
  • Exploring the World of Virtual Reality Gaming with Google Cardboard And
  • GETTING STARTED with VIRTUAL REALITY Teacher's Guide Expeditions Materials
  • Project Review
  • Pdf Screens, and the Current Rules, Therefore, Do Not Agulló, B., Montagud, M., & Fraile, I
  • Co-Designing and Learning in Virtual Reality: Development of Tool for Alcohol Resistance Training
  • Google Cardboard & VR
  • Cardboard VR Projects for Android Jonathan Linowes Bog PDF Epub
  • VR Slows As AR Grows
  • VR and Google Cardboard Most Scholarship Frequently Refers to Virtual Reality (VR) As “Anything That Is Not Part of the Real World”, E.G
  • Designing Virtual Reality Experiences in Education
  • Virtual Walkthrough of 3D Captured Scenes in Web-Based Virtual Reality
  • Creating the Empowered E-Book User
  • Examples of Implementing Google Cardboard in the Classroom
  • Increase Athlete Performance with Goarmy Edge VR We’Ve Been Doing It with Soldiers and Now We’Ve Proven It with Athletes Army Game Studio 7/19/18
  • Educational Cardboard Apps to Check
  • Study of Factors in Implementation of Virtual Reality for Developing Microenterprise Level Customizable Products Shopping Applications
  • Making Virtual Reality Your Own (Banas, Suzanne)


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