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God (MUD)
Cyber-Synchronicity: the Concurrence of the Virtual
Yib's Guide to Mooing
Word & Work, Vol. 58, No. 4
Cultural Formations in Text-Based Virtual Realities 13.01.2003 20:27 Uhr
5 Mud Spells
Gramma -- Alison Mcmahan: Verbal-Visual-Virtual: a Muddy History
A Quick Guide to Sorcerer Spell Selection Introduction
Ancient Greece and Rome in Videogames: Representation, Player Processes, and Transmedial Connections
Table of Contents
The Circlemud Administrator's Manual
The Dragon Ate My Homework
I Don't Take Kindly to Your Invasion of This Fine Gaming Culture”: Gender, Emotion, and Power in Digital Gaming Spaces As Demonstrated Through Dead Island
Dungeon Module N1 Against the Cult of the Reptile God
Computers, Storytelling and World Creation the Reader As Writer in Multi-Participant Interactive Fiction
What Video Games Have to Teach Us About Learning and Literacy
Third Person: Authoring and Exploring Vast Narratives
Productive Play: Beyond Binaries
Writing Games for the WWW and Mobile Phones
Top View
Frequently Asked Questions (FAQ) for Circlemud with Answers
Making Places
Managing Virtual Communities: Time to Turn to the Whetstone?
At the Intersection of Rhetoric, Affect, and Video Games Joshua A
Game Mechanics for the “Magic Circle” This Book Has Been Supported by the Zurich University of the Arts (Zhdk), Its Gamelab and Its Subject Area Game Design
A Brief History of Videogames
Kallisti MUD Builder's Handbook, Version 4.2 February 2019
The Iron Cage of Play
Author-God Help Us!: Some Rights Reserved Copyright in Theory And
Bristol University Atheist, Agnostic and Secular Society
New York City College of Technology
Hearts, Clubs, Diamonds, Spades: Players Who Suit Muds
Cobot in Lambdamoo: an Adaptive Social Statistics Agent