FMOD
Top View
- VIRTUAL PLAYGROUND Photocase.Com
- Iterations of an Open-Source 3D Game Engine: Multiplayer Environments for Learners
- Game Engine Fundamentals
- Game Audio Middleware
- Sound Technology in Games Outline
- FMOD Ex "Indie" Game End User License Agreement (EULA)
- FMOD Adapted for Theater.Pages
- Using FMOD Studio with Unity
- Panda3d: 3D Engine Wesley Weaver
- User Documentation Version 1.0
- Unreal Engine (Originally for FPS) Used in • Grimm (Spicy Horse): Action-Adv
- Implementation and Evaluation of Positional Voice Chat in a Massively Multiplayer Online Role Playing Game
- Overview 3Rd Party SDK Dependencies
- Panda3d, Manual
- Gta Sa Vehicle Modification
- Michael Kamper Resume and Credits
- Real-Time Geometric Acoustics on the GPU Sound in Modern Games
- GOGS: USC Gamepipe Online Game Server Michael Zyda Devin Rosen Bharathwaj Nandakumar USC Gamepipe Laboratory USC Gamepipe Laboratory USC Gamepipe Laboratory 941 W