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Cornell box
Plenoptic Imaging and Vision Using Angle Sensitive Pixels
CUDA-Based Global Illumination Aaron Jensen San Jose State
Vol. 3 Issue 4 July 1998
A Practical Analytic Model for the Radiosity of Translucent Scenes
Photometric Registration of Indoor Real Scenes Using an RGB-D Camera with Application to Mixed Reality Salma Jiddi
3D Computer Graphics Compiled By: H
A Deep Learning Approach to No-Reference Image Quality Assessment for Monte Carlo Rendered Images
A Deep Learning Approach to No-Reference Image Quality Assessment for Monte Carlo Rendered Images
Caradoc of the North Wind Free
Differentiable Path Tracing by Regularizing Discontinuities
Hello, World! Free
Monte Carlo Methods for Improved Rendering
A Deep Learning Approach to Color Spill Suppression in Chroma Keying
02562 Rendering - Introduction DTU Compute
Ray Tracing on a Stream Processor
The Pixar Renderman Walking Teapot
Photon Tracing and Mapping
Cornell Box Lecture S.Wilson
Top View
(Ed) Catmull (Now President of Walt Disney Animation Studios) Develops Both the Z-Buffer Hidden-Surface Algorithm As Well As Texture Mapping
A Practical Guide to Global Illumination Using Photon Maps
Validation of Image Systems Simulation Technology Using a Cornell Box
Thinking Outside the Cornell Box Non-Rendering Research by a Rendering Guy
Validation of Image Systems Simulation Technology Using a Cornell Box
Ray Tracing on a Stream Processor