Anita Sarkeesian
Top View
- Gamergate, Fragmentary Storytelling, and News Narrative: Convergence, ‘Conversation’, and Context in Journalism Education
- Esports and Its Reinforcement of Gender Divides
- Seeing Women and Their Impact
- Cyber Violence and Hate Speech Online Against Women
- Evolving Narrative Representation of Women in Video Games
- From Webcams to Wikipedia There Is an Art & Feminism Online Social Movement Happening and It Is Not Going Away
- Measuring #Gamergate: a Tale of Hate, Sexism, and Bullying
- "Apparently Being a Self-Obsessed C**T Is Now Academically Lauded": Experiencing Twitter Trolling of Autoethnographers JOURNAL CONTENT Elaine Campbell Search
- Gender Diversity in Gaming Spaces
- 'Acting Like 13 Year Old Boys?'
- Neutrality in the Face of Reckless Hate
- This Lecture Is Free and Open to the Public. for Further Information
- Cyber Harassment As Social Control
- A Radical Feminist Critique of the Video Game Industry
- Viewpoint That Grants Language (And Its Social Dimensions) Primacy in the Construction of Knowledge and Reality (Berlin, 1988; Bizzell, 1982)
- Power,Inequality Resistance Work
- Reflections on the Casual Games Market in a Post- Gamergate World." Social, Casual and Mobile Games: the Changing Gaming Landscape
- Videogames and Gendered Invisibility 11