Ripley, Believe It Or Not
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z rati ng saturn I'll ~ I:') I'llz I'll :a ~ 0 z The game is amazingly PlayStation complex and requires varied and long-range strategies, and in order Saturn to figure out how all of the commands work, it's guaranteed to steal hundreds of hours of your Earthworm Jim 2 life. Koei's latest is as good or Publisher: Playmates better than anything it's ever Developer: Shiny Entertainment done, it's just not surprising or The popular side-, vertical-, and new. You can slide into this game isometric-scrolling action game like a well-worn pair of gloves, but from the world of 16 bit has finally you 've seen this before. made it to 32 bit. Earthworm Jim Rating:*** 2 was released a few months ago on Genesis and Super NES, and when rumors started flying about a Saturn version of the game, most people willing to speculate hoped for a 3D mutation of this hilarious platformer. What Saturn owners will get is a close translation of the 16-bit game. The fact of the matter remains that EJ 2 is a great 2D game, and though it's fashionable It may not be the first Doom-style shooter to feature H.R. to dismiss 2D as yesterday's Glger's aliens, but Alien Trilogy Is easily the best development constraint, the title Sidewinder may be the best flight is amazingly fun even on a game for PlayStatlon to feature machine designed for 3D gaming. authentic craft, but It's not great There are some RIPLEY, BELIEVE enhancements over the 16-bit versions of EJ 2. Most of the Sidewinder these, however, come by way of Publisher: Asmik (Japan) an expanded color palette, and an Developer: Pegasus IT OR NOT... added sense of background depth Alien Trilogy When you consider that the only through the use of extensive other flight sim-ish games parallax scrolling. The solid Publisher: Acclaim available for PlayStation are the Developer: Probe scrolling gameplay and rollicking so-so Air Combat and the less humor, on the other hand, has Back in the day, Acclaim and Probe released Alien 3 for Super than-so-so Agile Warrior, it's NES, one of t he better side-scrolling, licensed games Acclaim been left very much intact, and tempting to give Sidewinder more outside of playing just a touch ever published. Now here we are, three years later, and the praise than it deserves. Somehow team of Acclaim and Probe (which is now a wholly-owned smoother, it feels nearly identical though, that doesn't seem like a to the original. development house of Acclaim) have come up with Alien Trilogy good enough reason, especially - and to no surprise, the game is one of the better Doom-style, If you've spent your when compared to Warhawk, eagerness over EJ 2 on a 16-bit first-person shooters available. which wasn't this style of game First, you'll need to get by the intro sequence's excellent console, the Saturn version is not but flew like a dream. likely to do much for the life of prerendered 3D animation. Though we·ve seen it at every trade Still, Sidewinder has a lot show for two years, Acclaim's motion-capture work smooths out the game. If you 've not played going for it. The missions are this wild and quirky little action the transition from intro to game, and is one of the best intros plentiful and varied (the briefings we've seen. You're then dropped straight into the heart of a title, it's well worth checking out. all have voice-overs in Japanese, Rating:*** xenomorph-infested colony of the Weyland-Yutani corporation to but the graphic representation bl ast alien critters (and infected colonists - not sure about the makes everything clear enough so morality of this, but hey), get the various facilities up and you don't need to know what's running again, and generally make the place safe for mankind. being said), incorporating a nice The game's mechanics are, if anything, overly familiar, and if mix of air-to-air and air-to-ground you've played one first-person shooter you can jump right in. The assaults. The graphics are details, however, are what make this come alive: face huggers impressive with just a little draw scuttle away, fu ll grown aliens drop down from above, alien in (the game is structured so you queens are not easy to kill, glass shatters, barrels explode, and, rarely notice it unless you're for the most part, the way it controls is so smooth and intuitive attacking a large ground target). that the experience is very close to finding yourself in the And the game is challenging middle of the film. Even the music cues kick in at the right without being too frustrating. moments, and there are times when the game generates real The flight engine, however, Outside of a few graphic suspense and a genuine moodiness, a rare achievement. doesn't respond like a real plane upgrades, Earthworm Jim 2 for Which doesn't mean it's perfect. Like PlayStation's other at all. It doesn't even follow Saturn Is like the 16-blt versions Doom-style game this month, PO 'ed, Alien Trilogy suffers a little arcade style flight characteristics from being overdesigned. Many of the level layouts are mildly - you can't roll the plane, and confusing, and the map screen is too sketchy on details to be you can't even dip the nose Night Warriors: Dark much help. It's possible this was deliberately done to extend the unless the wings are nearly level, Stalker's Revenge life of the game because compared to, say, Doom for PlayStation which means it's difficult to slow Publisher: Capcom (or even PO 'ed), there aren't many stages here. a turn, or lower your aim during a Developer: Capcom These are relatively minor problems though. The fact is that turn. After a few missions you get In case you didn't know it already, the Alien movies are just about the perfect scenario for a first used to it, sort of, but it's Capcom makes the best 2D person shooter like this, and the designers have done their job counter-intuitive and annoying. fighters in the industry. And extremely well. The 3D engine is first rate, the action is intense, If the game had just despite the advance and growth and the control couldn't be much smoother. Nicely done. cont rolled better it might have in popularity of 3D fighters, Rating: **** rated a star higher. As it is, it just gamers just can't get enough of doesn't suck. Capcom's games. Nonetheless, Rating:*** the downside of Capcom ·s 117 .