James Clavell's TM
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James Clavell's TM INSTRUCTION MANUAL If you 've never played Infocom 's interac TABLE OF CONTENTS SECTION I: It is into the center of this momentous tive fiction before, you should read this ABOUT SHOGUN conflict that you, John Blackthome, have entire instruction manual. If you ' re an Section I: been thrown, and soon you di scover that experienced Infocom player, just read Preface to the Story About Shogun the perils of the sea are almost trifling Section I: About Shogun. In Shogun, you play the role of resourceful compared to the danger and intrigue among Preface to the Story 3 English seaman John Blackthome, Pilot the samurai lords of Japan. Hints 3 Major of the Dutch trader-warship Eras Life in Japan can be a hazardous affair. If mus, which is on a secret mission of trade Function Keys you choose the wrong friends or confidants, 4 and plunder to the Spanish-dominated you may find your head detached from Special Commands 4 Pacific Ocean. your body. But strict adherence to the rules The year is 1600, and the powerful Sample Transcript 6 of etiquette, some judicious questions, and Catholic empire of Spain and Portugal is careful listening will enhance your pleas About the Authors 8 locked in a death struggle with the upstart ure, prestige, and prospects for survival. Protestant nations of England and Holland. Shogun is one of a new family of The Catholic nations have spread their Section II: Infocom stories which utilize vivid graph political and religious influence across the ics to enhance the story. So now, along About lnfocom' s Interactive Fiction world, reaching as far as China and the with the quality interactive fi ction that An Overview: almost mythical land of Japan, extracting you 've come to expect from Infocom, you great wealth in spices and precious metals. What Is Interactive Fiction? 9 can also expect beautiful artwork as well. Their extensive knowledge of the Asian You ' 11 find that the art in Shogun is tied Starting and Stopping 9 seaways is highly secret information very closely to the story and gives you a •"Booting up" coveted by English and Dutch traders. But "fine-focus" on the mood or locale as you •Saving and restoring while the European powers battle each play the role of John Blackthome. •Quitting and restarting other, a longer and even more vicious Communicating with struggle is raging among the feudal lords of Hints Infocom's Interactive Fiction 10 Japan. Shogun contains on-screen hints! If you •B as ic sentences After hundreds of years of anarchy, ever get stuck, just type HINT and follow •Complex sentences Japan was unified by the great warrior the instructions on your screen. The hints •Talking to characters in the story Nakamura, who became Taiko, or military generally progress from a gentle nudge to a ruler. But the Taiko has died, leaving as Tips for Novices 11 complete answer. heir.a seven-year-old boy, and a five-man Don't let the presence or absence of hints Eleven useful pointers about Council of Regents to rule in his name. The interacti ve fiction on a particular subject affect your thinking. dominant figures on the Council are Lord In fact, fake hints have been added to Common Complaints 12 Toranaga and Lord Ishido. Each is a prevent thi s. We're Never Satisfied 13 daimyo: powerful warrior-rulers who We strongly recommend that you look at follow the ancient samurai traditions. Each only one hint at a time. A void the tempta If You Have Technical harbors the ambition to be Shogun: Problems tion to use the hints too often; this inevita 13 supreme ruler under the divine but nearly bly spoils, or at least lessens, the fun of Copyright and Warranty powerless Emperor. solving a puzzle. Information 14 Toranaga and Ishido are each backed by If you don 't have the will power to stop lesser daimyos and hordes of samurai. They Quick Reference Guide 15 looking at the hints, you can type HINTS jockey for position, nearly evenly matched, OFF. This will deactivate the on-screen This briefly describes the most looking for any way of bolstering their important things to know about hints (unless you RESTART or RE STORE chances. Perhaps the Jesuits will swing to an earlier point). interactive fiction. their support behind one candidate, or hostages will neutralize a powerful sup porter. The balance is delicate, and the appearance of the Erasmus creates excite ment and new possibilities. 2 Instruction Manual Instruction Manual 3 Function Keys Special Commands *HINT - If you have difficulty while SCRIPT - Tells your printer to begin As described elsewhere in this manual, Below are explanations for a number of playing the story, and you can't figure out making a transcript of the story. A tran many commands have abbreviations: you useful one-word commands. In many cases, what to do, just type HINT. Then follow the script may aid your memory, but is not can type N instead of NORTH, for instance, these will not count as a move. Type the directions at the top of your screen to read necessary, and will work only on certain or I instead of INVENTORY. command after the prompt (>) and press the the hint of your choice. computers. Read your Reference Card for details. With function keys, you can use a single RETURN (or ENTER) key. Most of these INVENTORY - Shogun will list what keystroke as an abbreviation for whatever commands appear in all Infocom games, Blackthome is carrying and wearing. You SCORE - This command will show your you choose. You can use a function key to but those that are starred(*) are new. can abbreviate INVENTORY to I. current score and a ranking which is based abbreviate a long word that you don't like AGAIN - This will repeat your previous on that score. to type (like TORANAGA), or to abbreviate LOOK - This will give you a full descrip input. For instance, typing TURN THE a commonly used command (like RE tion of your location. You can abbreviate SUPERBRIEF - Tells Shogun to give you WHEEL TO PORT then typing AGAIN STORE), or even to abbreviate a whole LOOK to L. the sparsest level of description. See BRIEF would be like turning the wheel to port sentence (like LOAD THE PISTOL). Check above. twice in a row. You can abbreviate AGAIN *NOTIFY - Normally in Shogun, the game the reference card that came in your game to G. will not notify you when your score *UNDO - You can use this command to package to find out how to use the function changes. You can tum on this notification "back up" one move. Suppose, for ex keys on your computer. BRIEF - This command tells Shogun to feature by using the NOTIFY command. ample, that you found a package but didn't You start the story with the function keys fully describe a location only the first time Typing NOTIFY a second time turns the know what was in it. You might type already set to commonly used commands. you enter it. On subsequent visits, Shogun feature back off. OPEN THE PACKAGE and be told "The To see what the function keys are set to, or will tell you only the name of the location package explodes as you open it, destroy to change the settings of the function keys, and any objects present. Shogun will begin OOPS - If you mistype a word, such that ing all your possessions." You could then Shogun doesn't understand it, you can type DEFINE at the prompt(>) and press in BRIEF mode, and remain in BRIEF mode type UNDO, and you would "back up" one the RETURN (or ENTER) key. Then use unless you use the VERBOSE or correct yourself at the next prompt by move. Your possessions would be intact, typing OOPS and the correct word. For your up- and down-arrow keys or mouse to SUPERBRIEF commands. SUPERBRIEF and you could try giving the package to an highlight the setting(s) you want to change. tells Shogun to display only the name of a example, if you typed ATIACK THE NINAJ enemy, or leaving it alone, or something The vertical bar (I) or exclamation point(!) place you have entered, even if you have WITH THE SWORD and were told "[I don't know the word 'ninaj']" you could type else. Note that the UNDO command works is used as an abbreviation for the RETURN never been there before. In this mode, only on certain computers with enough OOPS NINJA rather than retyping the (or ENTER) key; so changing LOOK to Shogun will not even mention which memory. LOOKI means you want the RETURN (or objects are present. Of course, you can entire sentence. You can abbreviate OOPS ENTER) key automatically pressed when always get a full description of your to 0. UNSCRIPT - This tells your printer to stop making a transcript. you use that function key. Note: Only one location and the items there by typing QUIT - This lets you stop. If you want to RETURN (or ENTER) can be included in LOOK. SUPERBRIEF mode is meant for save your position before quitting, follow VERBOSE - This command tells Shogun to each function key definition. Anything after players who are already familiar with the the instructions in the "Starting and give you the wordiest level of description. the first RETURN (or ENTER) will be dis geography. The VERBOSE command tells Stopping" section on page 9. You can See BRIEF above. carded. Shogun that you want a complete descrip abbreviate QUIT to Q.