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Myth, Metatext, Continuity and Cataclysm in Dc Comics’ Crisis on Infinite Earths
WORLDS WILL LIVE, WORLDS WILL DIE: MYTH, METATEXT, CONTINUITY AND CATACLYSM IN DC COMICS’ CRISIS ON INFINITE EARTHS Adam C. Murdough A Thesis Submitted to the Graduate College of Bowling Green State University in partial fulfillment of the requirements for the degree of MASTER OF ARTS August 2006 Committee: Angela Nelson, Advisor Marilyn Motz Jeremy Wallach ii ABSTRACT Angela Nelson, Advisor In 1985-86, DC Comics launched an extensive campaign to revamp and revise its most important superhero characters for a new era. In many cases, this involved streamlining, retouching, or completely overhauling the characters’ fictional back-stories, while similarly renovating the shared fictional context in which their adventures take place, “the DC Universe.” To accomplish this act of revisionist history, DC resorted to a text-based performative gesture, Crisis on Infinite Earths. This thesis analyzes the impact of this singular text and the phenomena it inspired on the comic-book industry and the DC Comics fan community. The first chapter explains the nature and importance of the convention of “continuity” (i.e., intertextual diegetic storytelling, unfolding progressively over time) in superhero comics, identifying superhero fans’ attachment to continuity as a source of reading pleasure and cultural expressivity as the key factor informing the creation of the Crisis on Infinite Earths text. The second chapter consists of an eschatological reading of the text itself, in which it is argued that Crisis on Infinite Earths combines self-reflexive metafiction with the ideologically inflected symbolic language of apocalypse myth to provide DC Comics fans with a textual "rite of transition," to win their acceptance for DC’s mid-1980s project of self- rehistoricization and renewal. -
741.5 Batman..The Joker
Darwyn Cooke Timm Paul Dini OF..THE FLASH..SUPERBOY Kaley BATMAN..THE JOKER 741.5 GREEN LANTERN..AND THE JUSTICE LEAGUE OF AMERICA! MARCH 2021 - NO. 52 PLUS...KITTENPLUS...DC TV VS. ON CONAN DVD Cuoco Bruce TImm MEANWHILE Marv Wolfman Steve Englehart Marv Wolfman Englehart Wolfman Marshall Rogers. Jim Aparo Dave Cockrum Matt Wagner The Comics & Graphic Novel Bulletin of In celebration of its eighty- queror to the Justice League plus year history, DC has of Detroit to the grim’n’gritty released a slew of compila- throwdowns of the last two tions covering their iconic decades, the Justice League characters in all their mani- has been through it. So has festations. 80 Years of the the Green Lantern, whether Fastest Man Alive focuses in the guise of Alan Scott, The company’s name was Na- on the career of that Flash Hal Jordan, Guy Gardner or the futuristic Legion of Super- tional Periodical Publications, whose 1958 debut began any of the thousands of other heroes and the contemporary but the readers knew it as DC. the Silver Age of Comics. members of the Green Lan- Teen Titans. There’s not one But it also includes stories tern Corps. Space opera, badly drawn story in this Cele- Named after its breakout title featuring his Golden Age streetwise relevance, emo- Detective Comics, DC created predecessor, whose appear- tional epics—all these and bration of 75 Years. Not many the American comics industry ance in “The Flash of Two more fill the pages of 80 villains become as iconic as when it introduced Superman Worlds” (right) initiated the Years of the Emerald Knight. -
Violência É Divertido? Uma Análise De Fatalities Do Mortal Kombat Is Violence Fun?
VIOLÊNCIA É DIVERTIDO? UMA ANÁLISE DE FATALITIES DO MORTAL KOMBAT IS VIOLENCE FUN? AN ANALYSIS OF MORTAL KOMBAT FATALITIES João Marcos Mateus KOGAWA1 P. 48 P. N. 3 N. V. 5 V. Setembro/Dezembro 2020 Setembro/Dezembro 1 Professor do Departamento de Letras e do Programa de Pós-graduação em Letras da Universidade Federal de São Paulo. Líder, juntamente com o Prof. Anderson S. Magalhães, do GP/CNPq/Unifesp Semiologia & Discurso. E-mail: [email protected]. KOGAWA, J. M. M. Violência é divertido? uma análise de fatalities do Mortal Kombat. Policromias – Revista de Estudos do Discurso, Imagem e Som, Rio de Janeiro, v. 5, n. 3, p. 48-72, set./dez. 2020. Resumo Este artigo analisao discurso lúdico violentosob a ótica da análise do discurso de linha francesa. A materialidade investigada é o jogo de vídeo Mortal Kombat. Trata-se de um dos primeiros jogos de luta a inserir o sangue, a tortura e o desmembramento de corpos na disputa. Por seus fatalities, o jogo permite umareflexão sobre a relação entre diversão e violência. Inovações na computação gráfica erealidade em 3Dproduziram um ambiente cada vez mais realístico para a significação da violência. Para além do sangue emfatalities menos complexos, passou-se a uma sintaxe do desmembramento.Os corpos dos personagens sãosupliciados por socos, chutes, queimaduras, cortes de faca e por uma série de dispositivos de violência e tortura. A partir da análise de 17 (dezessete) fatalities de Liu Kang – de 1992 a 2019 –demonstramos como a violência especializou-se no discurso lúdico. Palavras-chave P. 49 P. Fatality;lúdico; memória;Mortal Kombat;violência. -
JUSTICE LEAGUE (NEW 52) CHARACTER CARDS Original Text
JUSTICE LEAGUE (NEW 52) CHARACTER CARDS Original Text ©2012 WizKids/NECA LLC. TM & © 2012 DC Comics (s12) PRINTING INSTRUCTIONS 1. From Adobe® Reader® or Adobe® Acrobat® open the print dialog box (File>Print or Ctrl/Cmd+P). 2. Click on Properties and set your Page Orientation to Landscape (11 x 8.5). 3. Under Print Range>Pages input the pages you would like to print. (See Table of Contents) 4. Under Page Handling>Page Scaling select Multiple pages per sheet. 5. Under Page Handling>Pages per sheet select Custom and enter 2 by 2. 6. If you want a crisp black border around each card as a cutting guide, click the checkbox next to Print page border. 7. Click OK. ©2012 WizKids/NECA LLC. TM & © 2012 DC Comics (s12) TABLE OF CONTENTS Aquaman, 8 Wonder Woman, 6 Batman, 5 Zatanna, 17 Cyborg, 9 Deadman, 16 Deathstroke, 23 Enchantress, 19 Firestorm (Jason Rusch), 13 Firestorm (Ronnie Raymond), 12 The Flash, 20 Fury, 24 Green Arrow, 10 Green Lantern, 7 Hawkman, 14 John Constantine, 22 Madame Xanadu, 21 Mera, 11 Mindwarp, 18 Shade the Changing Man, 15 Superman, 4 ©2012 WizKids/NECA LLC. TM & © 2012 DC Comics (s12) 001 DC COMICS SUPERMAN Justice League, Kryptonian, Metropolis, Reporter FROM THE PLANET KRYPTON (Impervious) EMPOWERED BY EARTH’S YELLOW SUN FASTER THAN A SPEEDING BULLET (Charge) (Invulnerability) TO FIGHT FOR TRUTH, JUSTICE AND THE ABLE TO LEAP TALL BUILDINGS (Hypersonic Speed) AMERICAN WAY (Close Combat Expert) MORE POWERFUL THAN A LOCOMOTIVE (Super Strength) Gale-Force Breath Superman can use Force Blast. When he does, he may target an adjacent character and up to two characters that are adjacent to that character. -
Exception, Objectivism and the Comics of Steve Ditko
Law Text Culture Volume 16 Justice Framed: Law in Comics and Graphic Novels Article 10 2012 Spider-Man, the question and the meta-zone: exception, objectivism and the comics of Steve Ditko Jason Bainbridge Swinburne University of Technology Follow this and additional works at: https://ro.uow.edu.au/ltc Recommended Citation Bainbridge, Jason, Spider-Man, the question and the meta-zone: exception, objectivism and the comics of Steve Ditko, Law Text Culture, 16, 2012, 217-242. Available at:https://ro.uow.edu.au/ltc/vol16/iss1/10 Research Online is the open access institutional repository for the University of Wollongong. For further information contact the UOW Library: [email protected] Spider-Man, the question and the meta-zone: exception, objectivism and the comics of Steve Ditko Abstract The idea of the superhero as justice figure has been well rehearsed in the literature around the intersections between superheroes and the law. This relationship has also informed superhero comics themselves – going all the way back to Superman’s debut in Action Comics 1 (June 1938). As DC President Paul Levitz says of the development of the superhero: ‘There was an enormous desire to see social justice, a rectifying of corruption. Superman was a fulfillment of a pent-up passion for the heroic solution’ (quoted in Poniewozik 2002: 57). This journal article is available in Law Text Culture: https://ro.uow.edu.au/ltc/vol16/iss1/10 Spider-Man, The Question and the Meta-Zone: Exception, Objectivism and the Comics of Steve Ditko Jason Bainbridge Bainbridge Introduction1 The idea of the superhero as justice figure has been well rehearsed in the literature around the intersections between superheroes and the law. -
A Chilling Look Back at Jeph Loeb and Tim Sale's
Jeph Loeb Sale and Tim at A back chilling look Batman and Scarecrow TM & © DC Comics. All Rights Reserved. 0 9 No.60 Oct. 201 2 $ 8 . 9 5 1 82658 27762 8 COMiCs HALLOWEEN HEROES AND VILLAINS: • SOLOMON GRUNDY • MAN-WOLF • LORD PUMPKIN • and RUTLAND, VERMONT’s Halloween Parade , bROnzE AGE AnD bEYOnD ’ s SCARECROW i . Volume 1, Number 60 October 2012 Comics’ Bronze Age and Beyond! The Retro Comics Experience! EDITOR-IN-CHIEF Michael Eury PUBLISHER John Morrow DESIGNER Rich J. Fowlks COVER ARTIST Tim Sale COVER COLORIST Glenn Whitmore COVER DESIGNER Michael Kronenberg PROOFREADER Rob Smentek SPECIAL THANKS Scott Andrews Tony Isabella Frank Balkin David Anthony Kraft Mike W. Barr Josh Kushins BACK SEAT DRIVER: Editorial by Michael Eury . .2 Bat-Blog Aaron Lopresti FLASHBACK: Looking Back at Batman: The Long Halloween . .3 Al Bradford Robert Menzies Tim Sale and Greg Wright recall working with Jeph Loeb on this landmark series Jarrod Buttery Dennis O’Neil INTERVIEW: It’s a Matter of Color: with Gregory Wright . .14 Dewey Cassell James Robinson The celebrated color artist (and writer and editor) discusses his interpretations of Tim Sale’s art Nicholas Connor Jerry Robinson Estate Gerry Conway Patrick Robinson BRING ON THE BAD GUYS: The Scarecrow . .19 Bob Cosgrove Rootology The history of one of Batman’s oldest foes, with comments from Barr, Davis, Friedrich, Grant, Jonathan Crane Brian Sagar and O’Neil, plus Golden Age great Jerry Robinson in one of his last interviews Dan Danko Tim Sale FLASHBACK: Marvel Comics’ Scarecrow . .31 Alan Davis Bill Schelly Yep, there was another Scarecrow in comics—an anti-hero with a patchy career at Marvel DC Comics John Schwirian PRINCE STREET NEWS: A Visit to the (Great) Pumpkin Patch . -
Crossmedia Adaptation and the Development of Continuity in the Dc Animated Universe
“INFINITE EARTHS”: CROSSMEDIA ADAPTATION AND THE DEVELOPMENT OF CONTINUITY IN THE DC ANIMATED UNIVERSE Alex Nader A Thesis Submitted to the Graduate College of Bowling Green State University in partial fulfillment of the requirements for the degree of MASTER OF ARTS May 2015 Committee: Jeff Brown, Advisor Becca Cragin © 2015 Alexander Nader All Rights Reserved iii ABSTRACT Jeff Brown, Advisor This thesis examines the process of adapting comic book properties into other visual media. I focus on the DC Animated Universe, the popular adaptation of DC Comics characters and concepts into all-ages programming. This adapted universe started with Batman: The Animated Series and comprised several shows on multiple networks, all of which fit into a shared universe based on their comic book counterparts. The adaptation of these properties is heavily reliant to intertextuality across DC Comics media. The shared universe developed within the television medium acted as an early example of comic book media adapting the idea of shared universes, a process that has been replicated with extreme financial success by DC and Marvel (in various stages of fruition). I address the process of adapting DC Comics properties in television, dividing it into “strict” or “loose” adaptations, as well as derivative adaptations that add new material to the comic book canon. This process was initially slow, exploding after the first series (Batman: The Animated Series) changed networks and Saturday morning cartoons flourished, allowing for more opportunities for producers to create content. References, crossover episodes, and the later series Justice League Unlimited allowed producers to utilize this shared universe to develop otherwise impossible adaptations that often became lasting additions to DC Comics publishing. -
Download the Full Dc Future State Checklist!
Store info: FILL OUT THIS INTERACTIVE CHECKLIST AND RETURN TO YOUR RETAILER TO MAKE SURE YOU DON’T MISS AN ISSUE OF DC: FUTURE STATE! (Tuesday availability at participating stores) DC: FUTURE STATE TITLES DC: FUTURE STATE TITLES COMING JANUARY 2021 COMING FEBRUARY AND MARCH 2021 M V M = Main V = Variant M V M = Main V = Variant Check with your retailer for variant cover details. Check with your retailer for variant cover details. Available Tuesday, January 5, 2021 Available Tuesday, February 2, 2021 _ _ Future State: The Next Batman #1 (of 4) _ _ Future State: The Next Batman #3 (of 4) _ _ Future State: The Flash #1 (of 2) _ _ Future State: The Flash #2 (of 2) _ _ Future State: Harley Quinn #1 (of 2) _ _ Future State: Harley Quinn #2 (of 2) _ _ Future State: Superman of Metropolis #1 (of 2) _ _ Future State: Superman of Metropolis #2 (of 2) _ _ Future State: Swamp Thing #1 (of 2) _ _ Future State: Swamp Thing #2 (of 2) _ _ Future State: Wonder Woman #1 (of 2) _ _ Future State: Wonder Woman #2 (of 2) Available Tuesday, January 12, 2021 Available Tuesday, February 9, 2021 _ _ Future State: Dark Detective #1 (of 4) _ _ Future State: Dark Detective #3 (of 4) _ _ Future State: Green Lantern #1 (of 2) _ _ Future State: Green Lantern #2 (of 2) _ _ Future State: Justice League #1 (of 2) _ _ Future State: Justice League #2 (of 2) _ _ Future State: Kara Zor-El, Superwoman #1 (of 2) _ _ Future State: Kara Zor-El, Superwoman #2 (of 2) _ _ Future State: Robin Eternal #1 (of 2) _ _ Future State: Robin Eternal #2 (of 2) _ _ Future State: Superman/Wonder -
Harlequin RIP OEM Manual
0RIPMate for Windows operating systems Harlequin PLUS Server RIP v9.0 June 2011 AG12325 Rev. 13 Copyright and Trademarks Harlequin PLUS Server RIP June 2011 Part number: HK‚9.0‚ÄìOEM‚ÄìWIN Document issue: 106 Copyright ¬© 2011 Global Graphics Software Ltd. All rights reserved. Certificate of Computer Registration of Computer Software. Registration No. 2006SR05517 No part of this publication may be reproduced, stored in a retrieval system, or transmitted, in any form or by any means, elec- tronic, mechanical, photocopying, recording, or otherwise, without the prior written permission of Global Graphics Software Ltd. The information in this publication is provided for information only and is subject to change without notice. Global Graphics Software Ltd and its affiliates assume no responsibility or liability for any loss or damage that may arise from the use of any information in this publication. The software described in this book is furnished under license and may only be used or cop- ied in accordance with the terms of that license. Harlequin is a registered trademark of Global Graphics Software Ltd. The Global Graphics Software logo, the Harlequin at Heart Logo, Cortex, Harlequin RIP, Harlequin ColorPro, EasyTrap, FireWorks, FlatOut, Harlequin Color Management System (HCMS), Harlequin Color Production Solutions (HCPS), Harlequin Color Proofing (HCP), Harlequin Error Diffusion Screening Plugin 1-bit (HEDS1), Harlequin Error Diffusion Screening Plugin 2-bit (HEDS2), Harlequin Full Color System (HFCS), Harlequin ICC Profile Processor (HIPP), Harlequin Standard Color System (HSCS), Harlequin Chain Screening (HCS), Harlequin Display List Technology (HDLT), Harlequin Dispersed Screening (HDS), Harlequin Micro Screening (HMS), Harlequin Precision Screening (HPS), HQcrypt, Harlequin Screening Library (HSL), ProofReady, Scalable Open Architecture (SOAR), SetGold, SetGoldPro, TrapMaster, TrapWorks, TrapPro, TrapProLite, Harlequin RIP Eclipse Release and Harlequin RIP Genesis Release are all trademarks of Global Graphics Software Ltd. -
All Batman References in Teen Titans
All Batman References In Teen Titans Wingless Judd boo that rubrics breezed ecstatically and swerve slickly. Inconsiderably antirust, Buck sequinedmodernized enough? ruffe and isled personalties. Commie and outlined Bartie civilises: which Winfred is Behind Batman Superman Wonder upon The Flash Teen Titans Green. 7 Reasons Why Teen Titans Go Has Failed Page 7. Use of teen titans in batman all references, rather fitting continuation, red sun gauntlet, and most of breaching high building? With time throw out with Justice League will wrap all if its members and their powers like arrest before. Worlds apart label the bleak portentousness of Batman v. Batman Joker Justice League Wonder whirl Dark Nights Death Metal 7 Justice. 1 Cars 3 Driven to Win 4 Trivia 5 Gallery 6 References 7 External links Jackson Storm is lean sleek. Wait What Happened in his Post-Credits Scene of Teen Titans Go knowing the Movies. Of Batman's television legacy in turn opinion with very due respect to halt late Adam West. To theorize that come show acts as a prequel to Batman The Animated Series. Bonus points for the empire with Wally having all sorts of music-esteembody image. If children put Dick Grayson Jason Todd and Tim Drake in inner room today at their. DUELA DENT duela dent batwoman 0 Duela Dent ideas. Television The 10 Best Batman-Related DC TV Shows Ranked. Say is famous I'm Batman line while he proceeds to make references. Spoilers Ahead for sound you missed in Teen Titans Go. The ones you essential is mainly a reference to Vicki Vale and Selina Kyle Bruce's then-current. -
The Fall of Wonder Woman Ahmed Bhuiyan, Independent Researcher, Bangladesh the Asian Conference on Arts
Diminished Power: The Fall of Wonder Woman Ahmed Bhuiyan, Independent Researcher, Bangladesh The Asian Conference on Arts & Humanities 2015 Official Conference Proceedings Abstract One of the most recognized characters that has become a part of the pantheon of pop- culture is Wonder Woman. Ever since she debuted in 1941, Wonder Woman has been established as one of the most familiar feminist icons today. However, one of the issues that this paper contends is that this her categorization as a feminist icon is incorrect. This question of her status is important when taking into account the recent position that Wonder Woman has taken in the DC Comics Universe. Ever since it had been decided to reset the status quo of the characters from DC Comics in 2011, the character has suffered the most from the changes made. No longer can Wonder Woman be seen as the same independent heroine as before, instead she has become diminished in status and stature thanks to the revamp on her character. This paper analyzes and discusses the diminishing power base of the character of Wonder Woman, shifting the dynamic of being a representative of feminism to essentially becoming a run-of-the-mill heroine. iafor The International Academic Forum www.iafor.org One of comics’ oldest and most enduring characters, Wonder Woman, celebrates her seventy fifth anniversary next year. She has been continuously published in comic book form for over seven decades, an achievement that can be shared with only a few other iconic heroes, such as Batman and Superman. Her greatest accomplishment though is becoming a part of the pop-culture collective consciousness and serving as a role model for the feminist movement. -
Mortal Kombat Vs Dc Pc Game Download Overview
mortal kombat vs dc pc game download Overview. Mortal Kombat vs. DC Universe is a crossover fighting video game between Mortal Kombat and the DC Comics fictional universe, developed by Midway Games and Warner Bros. Games. The game was released on November 16, 2008 and contains characters from both franchises. Its story was written by comic writers Jimmy Palmiotti and Justin Gray. The idea of the game was originally thought of in 2005, but North Korean hackers leaked the concept and subsequently lead to the idea being copied by Marvel to inspire Civil War. Despite being a crossover, the game is considered to be the eighth installment in the main Mortal Kombat series, as confirmed by the naming of the tenth entry by this count: Mortal Kombat X. The game takes place after Raiden, Earthrealm's god of Thunder, and Superman, protector of Earth, repel invasions from both their worlds. An attack by both Raiden and Superman simultaneously in their separate universes causes the merging of the Mortal Kombat and DC villains, Shao Kahn and Darkseid, resulting in the creation of Dark Kahn, whose mere existence causes the two universes to begin merging; if allowed to continue, it would result in the destruction of both. Characters from both universes begin to fluctuate in power, becoming stronger or weaker. Mortal Kombat vs. DC Universe was developed using Epic Games' Unreal Engine 3 and is available for the PlayStation 3 and Xbox 360 platforms. It is the first Mortal Kombat title developed solely for seventh generation video game consoles. Most reviewers agreed that Mortal Kombat vs.