Computing Disciplines & Majors
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Introduction Development Lifecycle Model
DeveIopment of a Comprehensive Software Engineering Environment Thomas C. Hartrum Gary B. Lamont Department of Electrical and Computer Engineering Department of Electrical and Computer Engineering School of Engineering School of Engineering Air Force Institute of Technology Air Force Institute of Technology Wright-Patterson AFB, Dayton, Ohio, 45433 Wright-Patterson AFB, Dayton, Ohio, 45433 Abstract The concept of an integrated software development environment The generation of a set of tools for the software lifecycle is a recur- can be realized in two distinct levels. The first level deals with the ring theme in the software engineering literature. The development of access and usage mechanisms for the interactive tools, while the sec- such tools and their integration into a software development environ- ond level concerns the preservation of software development data and ment is a difficult task at best because of the magnitude (number of the relationships between the products of the different software life variables) and the complexity (combinatorics) of the software lifecycle cycle stages. The first level requires that all of the component tools process. An initial development of a global approach was initiated at be resident under one operating system and be accessible through a AFIT in 1982 as the Software Development Workbench (SDW). Also common user interface. The second level dictates the need to store de- other restricted environments have evolved emphasizing Ada and di5 velopment data (requirements specifications, designs, code, test plans tributed processing. Continuing efforts focus on tool development, and procedures, manuals, etc.) in an integrated data base that pre- tool integration, human interfacing (graphics; SADT, DFD, structure serves the relationships between the products of the different life cy- charts, ...), data dictionaries, and testing algorithms. -
Software Development Career Pathway
Career Exploration Guide Software Development Career Pathway Information Technology Career Cluster For more information about NYC Career and Technical Education, visit: www.cte.nyc Summer 2018 Getting Started What is software? What Types of Software Can You Develop? Computers and other smart devices are made up of Software includes operating systems—like Windows, Web applications are websites that allow users to contact management system, and PeopleSoft, a hardware and software. Hardware includes all of the Apple, and Google Android—and the applications check email, share documents, and shop online, human resources information system. physical parts of a device, like the power supply, that run on them— like word processors and games. among other things. Users access them with a Mobile applications are programs that can be data storage, and microprocessors. Software contains Software applications can be run directly from a connection to the Internet through a web browser accessed directly through mobile devices like smart instructions that are stored and run by the hardware. device or through a connection to the Internet. like Firefox, Chrome, or Safari. Web browsers are phones and tablets. Many mobile applications have Other names for software are programs or applications. the platforms people use to find, retrieve, and web-based counterparts. display information online. Web browsers are applications too. Desktop applications are programs that are stored on and accessed from a computer or laptop, like Enterprise software are off-the-shelf applications What is Software Development? word processors and spreadsheets. that are customized to the needs of businesses. Popular examples include Salesforce, a customer Software development is the design and creation of Quality Testers test the application to make sure software and is usually done by a team of people. -
Information Technology Management 14
Information Technology Management 14 Valerie Bryan Practitioner Consultants Florida Atlantic University Layne Young Business Relationship Manager Indianapolis, IN Donna Goldstein GIS Coordinator Palm Beach County School District Information Technology is a fundamental force in • IT as a management tool; reshaping organizations by applying investment in • understanding IT infrastructure; and computing and communications to promote competi- • ȱǯ tive advantage, customer service, and other strategic ęǯȱǻȱǯȱǰȱŗşşŚǼ ȱȱ ȱ¢ȱȱȱ¢ǰȱȱ¢Ȃȱ not part of the steamroller, you’re part of the road. ǻ ȱǼ ȱ ¢ȱ ȱ ȱ ęȱ ȱ ȱ ¢ǯȱȱȱȱȱ ȱȱ ȱ- ¢ȱȱȱȱȱǯȱ ǰȱ What is IT? because technology changes so rapidly, park and recre- ation managers must stay updated on both technological A goal of management is to provide the right tools for ȱȱȱȱǯ ěȱ ȱ ě¢ȱ ȱ ȱ ȱ ȱ ȱ ȱȱȱȱ ȱȱȱǰȱȱǰȱ ȱȱȱȱȱȱǯȱȱȱȱ ǰȱȱȱȱ ȱȱ¡ȱȱȱȱ recreation organization may be comprised of many of terms crucial for understanding the impact of tech- ȱȱȱȱǯȱȱ ¢ȱ ȱ ȱ ȱ ȱ ǯȱ ȱ ȱ ȱ ȱ ȱ ǯȱ ȱ - ȱȱęȱȱȱ¢ȱȱȱȱ ¢ȱǻ Ǽȱȱȱȱ¢ȱ ȱȱȱȱ ǰȱ ȱ ȱ ȬȬ ȱ ȱ ȱ ȱȱǯȱȱȱȱȱ ¢ȱȱǯȱȱ ȱȱȱȱ ȱȱ¡ȱȱȱȱȱǻǰȱŗşŞśǼǯȱ ȱȱȱȱȱȱĞȱȱȱȱ ǻȱ¡ȱŗŚǯŗȱ Ǽǯ ě¢ȱȱȱȱǯ Information technology is an umbrella term Details concerning the technical terms used in this that covers a vast array of computer disciplines that ȱȱȱȱȱȱȬȬęȱ ȱȱ permit organizations to manage their information ǰȱ ȱ ȱ ȱ Ȭȱ ¢ȱ ǯȱ¢ǰȱȱ¢ȱȱȱ ȱȱ ǯȱȱȱȱȱȬȱ¢ȱ a fundamental force in reshaping organizations by applying ȱȱ ȱȱ ȱ¢ȱȱȱȱ investment in computing and communications to promote ȱȱ¢ǯȱ ȱȱȱȱ ȱȱ competitive advantage, customer service, and other strategic ȱ ǻȱ ȱ ŗŚȬŗȱ ęȱ ȱ DZȱ ęȱǻǰȱŗşşŚǰȱǯȱřǼǯ ȱ Ǽǯ ȱ¢ȱǻ Ǽȱȱȱȱȱ ȱȱȱęȱȱȱ¢ȱȱ ȱ¢ǯȱȱȱȱȱ ȱȱ ȱȱ ȱȱȱȱ ȱ¢ȱ ȱȱǯȱ ȱ¢ǰȱ ȱȱ ȱDZ ȱȱȱȱǯȱ ȱȱȱȱǯȱ It lets people learn things they didn’t think they could • ȱȱȱ¢ǵ ȱǰȱȱǰȱȱȱǰȱȱȱȱȱǯȱ • the manager’s responsibilities; ǻȱǰȱȱ¡ȱĜȱȱĞǰȱȱ • information resources; ǷȱǯȱȱȱřŗǰȱŘŖŖŞǰȱ • disaster recovery and business continuity; ȱĴDZȦȦ ǯ ǯǼ Information Technology Management 305 Exhibit 14. -
Bioinformatics 1
Bioinformatics 1 Bioinformatics School School of Science, Engineering and Technology (http://www.stmarytx.edu/set/) School Dean Ian P. Martines, Ph.D. ([email protected]) Department Biological Science (https://www.stmarytx.edu/academics/set/undergraduate/biological-sciences/) Bioinformatics is an interdisciplinary and growing field in science for solving biological, biomedical and biochemical problems with the help of computer science, mathematics and information technology. Bioinformaticians are in high demand not only in research, but also in academia because few people have the education and skills to fill available positions. The Bioinformatics program at St. Mary’s University prepares students for graduate school, medical school or entry into the field. Bioinformatics is highly applicable to all branches of life sciences and also to fields like personalized medicine and pharmacogenomics — the study of how genes affect a person’s response to drugs. The Bachelor of Science in Bioinformatics offers three tracks that students can choose. • Bachelor of Science in Bioinformatics with a minor in Biology: 120 credit hours • Bachelor of Science in Bioinformatics with a minor in Computer Science: 120 credit hours • Bachelor of Science in Bioinformatics with a minor in Applied Mathematics: 120 credit hours Students will take 23 credit hours of core Bioinformatics classes, which included three credit hours of internship or research and three credit hours of a Bioinformatics Capstone course. BS Bioinformatics Tracks • Bachelor of Science -
Object Oriented Programming
No. 52 March-A pril'1990 $3.95 T H E M TEe H CAL J 0 URN A L COPIA Object Oriented Programming First it was BASIC, then it was structures, now it's objects. C++ afi<;ionados feel, of course, that objects are so powerful, so encompassing that anything could be so defined. I hope they're not placing bets, because if they are, money's no object. C++ 2.0 page 8 An objective view of the newest C++. Training A Neural Network Now that you have a neural network what do you do with it? Part two of a fascinating series. Debugging C page 21 Pointers Using MEM Keep C fro111 (C)rashing your system. An AT Keyboard Interface Use an AT keyboard with your latest project. And More ... Understanding Logic Families EPROM Programming Speeding Up Your AT Keyboard ((CHAOS MADE TO ORDER~ Explore the Magnificent and Infinite World of Fractals with FRAC LS™ AN ELECTRONIC KALEIDOSCOPE OF NATURES GEOMETRYTM With FracTools, you can modify and play with any of the included images, or easily create new ones by marking a region in an existing image or entering the coordinates directly. Filter out areas of the display, change colors in any area, and animate the fractal to create gorgeous and mesmerizing images. Special effects include Strobe, Kaleidoscope, Stained Glass, Horizontal, Vertical and Diagonal Panning, and Mouse Movies. The most spectacular application is the creation of self-running Slide Shows. Include any PCX file from any of the popular "paint" programs. FracTools also includes a Slide Show Programming Language, to bring a higher degree of control to your shows. -
Arithmetic and Logic Unit (ALU)
Computer Arithmetic: Arithmetic and Logic Unit (ALU) Arithmetic & Logic Unit (ALU) • Part of the computer that actually performs arithmetic and logical operations on data • All of the other elements of the computer system are there mainly to bring data into the ALU for it to process and then to take the results back out • Based on the use of simple digital logic devices that can store binary digits and perform simple Boolean logic operations ALU Inputs and Outputs Integer Representations • In the binary number system arbitrary numbers can be represented with: – The digits zero and one – The minus sign (for negative numbers) – The period, or radix point (for numbers with a fractional component) – For purposes of computer storage and processing we do not have the benefit of special symbols for the minus sign and radix point – Only binary digits (0,1) may be used to represent numbers Integer Representations • There are 4 commonly known (1 not common) integer representations. • All have been used at various times for various reasons. 1. Unsigned 2. Sign Magnitude 3. One’s Complement 4. Two’s Complement 5. Biased (not commonly known) 1. Unsigned • The standard binary encoding already given. • Only positive value. • Range: 0 to ((2 to the power of N bits) – 1) • Example: 4 bits; (2ˆ4)-1 = 16-1 = values 0 to 15 Semester II 2014/2015 8 1. Unsigned (Cont’d.) Semester II 2014/2015 9 2. Sign-Magnitude • All of these alternatives involve treating the There are several alternative most significant (leftmost) bit in the word as conventions used to -
FUNDAMENTALS of COMPUTING (2019-20) COURSE CODE: 5023 502800CH (Grade 7 for ½ High School Credit) 502900CH (Grade 8 for ½ High School Credit)
EXPLORING COMPUTER SCIENCE NEW NAME: FUNDAMENTALS OF COMPUTING (2019-20) COURSE CODE: 5023 502800CH (grade 7 for ½ high school credit) 502900CH (grade 8 for ½ high school credit) COURSE DESCRIPTION: Fundamentals of Computing is designed to introduce students to the field of computer science through an exploration of engaging and accessible topics. Through creativity and innovation, students will use critical thinking and problem solving skills to implement projects that are relevant to students’ lives. They will create a variety of computing artifacts while collaborating in teams. Students will gain a fundamental understanding of the history and operation of computers, programming, and web design. Students will also be introduced to computing careers and will examine societal and ethical issues of computing. OBJECTIVE: Given the necessary equipment, software, supplies, and facilities, the student will be able to successfully complete the following core standards for courses that grant one unit of credit. RECOMMENDED GRADE LEVELS: 9-12 (Preference 9-10) COURSE CREDIT: 1 unit (120 hours) COMPUTER REQUIREMENTS: One computer per student with Internet access RESOURCES: See attached Resource List A. SAFETY Effective professionals know the academic subject matter, including safety as required for proficiency within their area. They will use this knowledge as needed in their role. The following accountability criteria are considered essential for students in any program of study. 1. Review school safety policies and procedures. 2. Review classroom safety rules and procedures. 3. Review safety procedures for using equipment in the classroom. 4. Identify major causes of work-related accidents in office environments. 5. Demonstrate safety skills in an office/work environment. -
Job Description - Software Engineer I
Job Description - Software Engineer I Department: Engineering - 2013-03 Exemption Status: Non-Exempt Summary: This position is responsible for software development in multi-application, multi-server, and hosted environments. The candidate will primarily provide system/configuration support with a focus in helping the needs of both internal and external customers. He or she will participate in all facets of software and system development life-cycle. The most qualified candidate for this role will have experience working with business intelligence in the public safety and/or public health software fields and have formal software education and/or a ton of practical experience. We develop primarily in C#, .NET, SQL, SSRS and mobile. Anyone that might fit well at FirstWatch must be hard-working, people-oriented, friendly, patient, a fast learner, think quickly on their feet, take initiative and responsibility, and LOVE providing our customers great and honest customer service. This person will need to maintain a high quality productivity level within a fast paced environment. This position shares responsibility (rotates) with other engineering staff for 24×7 on call duties and so must be able to thrive in this environment. Responsibilities: - Maintain and modify the software and system configurations of production, staged, and test applications. - Interface with different stakeholders to determine and propose appropriate and effective technology solutions to meet business and technical objectives. - Develop interfaces, applications and other technical solutions to support the business needs through the planning, analysis, design, development, implementation and maintenance phases of the software and systems development lifecycle. - Create system requirements, technical specifications, and test plans. -
The Central Processing Unit(CPU). the Brain of Any Computer System Is the CPU
Computer Fundamentals 1'stage Lec. (8 ) College of Computer Technology Dept.Information Networks The central processing unit(CPU). The brain of any computer system is the CPU. It controls the functioning of the other units and process the data. The CPU is sometimes called the processor, or in the personal computer field called “microprocessor”. It is a single integrated circuit that contains all the electronics needed to execute a program. The processor calculates (add, multiplies and so on), performs logical operations (compares numbers and make decisions), and controls the transfer of data among devices. The processor acts as the controller of all actions or services provided by the system. Processor actions are synchronized to its clock input. A clock signal consists of clock cycles. The time to complete a clock cycle is called the clock period. Normally, we use the clock frequency, which is the inverse of the clock period, to specify the clock. The clock frequency is measured in Hertz, which represents one cycle/second. Hertz is abbreviated as Hz. Usually, we use mega Hertz (MHz) and giga Hertz (GHz) as in 1.8 GHz Pentium. The processor can be thought of as executing the following cycle forever: 1. Fetch an instruction from the memory, 2. Decode the instruction (i.e., determine the instruction type), 3. Execute the instruction (i.e., perform the action specified by the instruction). Execution of an instruction involves fetching any required operands, performing the specified operation, and writing the results back. This process is often referred to as the fetch- execute cycle, or simply the execution cycle. -
Supercomputing in Plain English: Overview
Supercomputing in Plain English An Introduction to High Performance Computing Part I: Overview: What the Heck is Supercomputing? Henry Neeman, Director OU Supercomputing Center for Education & Research Goals of These Workshops To introduce undergrads, grads, staff and faculty to supercomputing issues To provide a common language for discussing supercomputing issues when we meet to work on your research NOT: to teach everything you need to know about supercomputing – that can’t be done in a handful of hourlong workshops! OU Supercomputing Center for Education & Research 2 What is Supercomputing? Supercomputing is the biggest, fastest computing right this minute. Likewise, a supercomputer is the biggest, fastest computer right this minute. So, the definition of supercomputing is constantly changing. Rule of Thumb: a supercomputer is 100 to 10,000 times as powerful as a PC. Jargon: supercomputing is also called High Performance Computing (HPC). OU Supercomputing Center for Education & Research 3 What is Supercomputing About? Size Speed OU Supercomputing Center for Education & Research 4 What is Supercomputing About? Size: many problems that are interesting to scientists and engineers can’t fit on a PC – usually because they need more than 2 GB of RAM, or more than 60 GB of hard disk. Speed: many problems that are interesting to scientists and engineers would take a very very long time to run on a PC: months or even years. But a problem that would take a month on a PC might take only a few hours on a supercomputer. OU Supercomputing -
Computer Hardware Architecture Lecture 4
Computer Hardware Architecture Lecture 4 Manfred Liebmann Technische Universit¨atM¨unchen Chair of Optimal Control Center for Mathematical Sciences, M17 [email protected] November 10, 2015 Manfred Liebmann November 10, 2015 Reading List • Pacheco - An Introduction to Parallel Programming (Chapter 1 - 2) { Introduction to computer hardware architecture from the parallel programming angle • Hennessy-Patterson - Computer Architecture - A Quantitative Approach { Reference book for computer hardware architecture All books are available on the Moodle platform! Computer Hardware Architecture 1 Manfred Liebmann November 10, 2015 UMA Architecture Figure 1: A uniform memory access (UMA) multicore system Access times to main memory is the same for all cores in the system! Computer Hardware Architecture 2 Manfred Liebmann November 10, 2015 NUMA Architecture Figure 2: A nonuniform memory access (UMA) multicore system Access times to main memory differs form core to core depending on the proximity of the main memory. This architecture is often used in dual and quad socket servers, due to improved memory bandwidth. Computer Hardware Architecture 3 Manfred Liebmann November 10, 2015 Cache Coherence Figure 3: A shared memory system with two cores and two caches What happens if the same data element z1 is manipulated in two different caches? The hardware enforces cache coherence, i.e. consistency between the caches. Expensive! Computer Hardware Architecture 4 Manfred Liebmann November 10, 2015 False Sharing The cache coherence protocol works on the granularity of a cache line. If two threads manipulate different element within a single cache line, the cache coherency protocol is activated to ensure consistency, even if every thread is only manipulating its own data. -
Florida Course Code Directory Computer Science Course Information 2019-2020
FLORIDA COURSE CODE DIRECTORY COMPUTER SCIENCE COURSE INFORMATION 2019-2020 Section 1007.2616, Florida Statutes, was amended by the Florida Legislature to include the definition of computer science and a requirement that computer science courses be identified in the Course Code Directory published on the Department of Education’s website. DEFINITION: The study of computers and algorithmic processes, including their principles, hardware and software designs, applications, and their impact on society, and includes computer coding and computer programming. SECONDARY COMPUTER SCIENCE COURSES Middle and high schools in each district, including combination schools in which any of grades 6-12 are taught, must provide an opportunity for students to enroll in a computer science course. If a school district does not offer an identified computer science course the district must provide students access to the course through the Florida Virtual School (FLVS) or through other means. COURSE NUMBER COURSE TITLE 0200000 M/J Computer Science Discoveries 0200010 M/J Computer Science Discoveries 1 0200020 M/J Computer Science Discoveries 2 0200305 Computer Science Discoveries 0200315 Computer Science Principles 0200320 AP Computer Science A 0200325 AP Computer Science A Innovation 0200335 AP Computer Science Principles 0200435 PRE-AICE Computer Studies IGCSE Level 0200480 AICE Computer Science 1 AS Level 0200485 AICE Computer Science 2 A Level 0200490 AICE Information Technology 1 AS Level 0200495 AICE Information Technology 2 A Level 0200800 IB Computer