KORG Pa2x 2.0 Advanced Edit Manual
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E 2 ENGLISH OS Ver. 2.0 Advanced Edit Table of Contents 1 Table of Contents Sound operating mode . 2 Sampling operating mode . 31 The MIDI channel . 2 Entering and exiting the Sampling mode . 31 How to select oscillators . 2 The Record (Sampling) procedure . 31 Sounds, Drum Kits, Digital Drawbars . 2 Edit menu . 33 Main page . 2 Sampling: Record . 33 Digital Drawbars page . 4 Sampling: Edit . 34 Edit menu . 5 Sampling: Loop Edit . 35 Edit page structure . 5 Sampling: Sampling Info . 36 Basic: Sound Basic . 5 Time Slice . 36 Basic: OSC Basic . 7 The Time Slice procedure . 39 Basic: Vel/Key Zone . 9 The Extend procedure . 40 Basic: Damper Mode . 9 Multisample: Edit MS . 41 Basic: Damper Trigger . 10 Multisample: Key Assign . 41 DrumKit: Sample Setup (Drum Kits) . 11 Page menu . 42 DrumKit: Voice Mixer (Drum Kits) . 12 Write Sample dialog box . 43 Pitch: Pitch Mod . 13 Write MultiSample dialog box . 43 Pitch: Pitch EG . 14 Write Slice dialog box . 44 Filter: Filter Type . 16 Delete Sample dialog box . 44 Filter: Filter Mod . 17 Delete Multisample dialog box . 44 Filter: Filter LFO . 18 Export Sample page . 45 Filter: Filter EG . 19 Export Multisample page . 45 Amp: Amp Level/Pan . 21 How to merge PCM samples from various sources . 45 Amp: Amp Mod . 21 Effects . 46 Amp: Amp EG . 22 Dynamic Modulation sources . 46 LFO: LFO1 . 24 Dynamics (Dynamic) . 47 LFO: LFO2 . 25 EQ and Filters (EQ/Filter) . 51 Effects: FX Select . 25 Overdrive, Amp models, and Mic models (OD Amp Mic) . 59 Effects: FX1 . 26 Chorus, Flanger, and Phaser (Cho/Fln Phaser) . 64 Effects: FX2 . 26 Modulation and Pitch Shift (Mod./P.Shift) . 70 Page menu . 26 Delay . 81 Write Sound dialog box . 27 Reverb and Early Reflections (Reverb ER) . 91 Copy Oscillator dialog box . 27 Mono-Mono Serial (Mono-Mono) . 93 Copy FX dialog box . 27 Double Size . 110 Copy Drum Kit dialog box . 28 Vocoder . 119 AMS (Alternate Modulation Source) list . 29 2 Sound operating mode The MIDI channel Sound operating mode The Sound operating mode is where you can listen to individual Before pressing MENU to enter the edit environment, you Sounds, and edit them. should select a Sound of the type you wish to edit or create. To select a Sound, see the “Basic operations” chapter. Note: Notes pointing to special Drum Kit features are marked by In this mode, the selected Sound can always be played across the the icon. full keyboard range. While in a different operating mode, you can easily select the Sound to be edited when switching to the Sound mode. Just select the track the Sound to be edited is assigned to, then keep Main page the SHIFT button pressed while pressing the SOUND button. Here is the main page of the Sound operating mode. Hint: This is useful to see the Bank Select/Program Change num- bers when programming a Song on an external sequencer. Page header Page menu icon Note: The Sound uses the same Scale of the latest selected Perfor- mance or STS. Sound Info area The MIDI channel Realtime Controls area In Sound mode, Pa2X receives and transmits on the same chan- nel of the Upper 1 track. If the Global channel is assigned, notes can be received also on this channel. See “MIDI: MIDI In Chan- nels” on page 230 and “MIDI: MIDI Out Channels” on page 230 of the User’s Manual for more information. Voice Assign Mode area FX area How to select oscillators Page header This line shows the current operating mode and transposition. While in an edit page requiring an oscillator to be selected for editing, use the vertical row of buttons on the right (1…16 max) to select one of the available oscillators. The Operating mode Master Transpose number of available oscillators depends on the “Oscillators name (in semitones) Count” parameter (see page 5). If you cannot see the desired oscillator, touch the scroll Operating mode name arrow, until the hidden oscillator is shown in the display. Name of the current operating mode. When oscillators cannot be select, since the parameter contained in the current page are global and valid for the Master transpose whole Sound, these buttons are greyed out, and cannot be Master transpose value in semitones. This value can be changed selected. using the TRANSPOSE buttons on the control panel. Page menu icon Sounds, Drum Kits, Digital Drawbars Touch the page menu icon to open the menu. See “Page menu” on page 26 for more information. Pa2X features three different kinds of Sounds: • Ordinary Sounds. These are normal instrument Sounds, like pianos, strings, basses. Sound Info area • Drum Kits. These are drum and percussion kits, where This is where basic details for the Sound are shown. Touch any- each note of the keyboard is a different percussive instru- where in this area to open the Sound Select window. ment. You can find Drum Kits in the DRUM & PERC and USER DK banks. Sound name • Digital Drawbars. These are Sounds with a very complex Name of the Sound assigned to the corresponding Keyboard structure, and a special usage. See “Digital Drawbars page” track. on page 4 for more information. Sound operating mode 3 Main page Bank Cutoff Filter cutoff. This sets the sound brightness. Bank the current Sound belongs to. LFO Depth Intensity of the Vibrato (LFO). Bank Select / Program Change sequence LFO Speed Speed of the Vibrato (LFO). LFO Delay Delay time before the Vibrato (LFO) begins, after Bank Select MSB / Bank Select LSB / Program Change numbers, the sound starts. in the form “CC00.CC32.PC”. Resonance Use the Filter Resonance to boost the cutoff fre- CC00 This section shows the value of the Control quency. Change (CC) 00 message (or Bank Select MSB) for the selected Sound. CC32 This section shows the value of the Control Voice Assign Mode Change (CC) 32 message (a.k.a. Bank Select LSB) Poly for the selected Sound. PC This section shows the value of the Program The Sound will play polyphonically, allowing you play chords. Change (PC) message for the selected Sound. Mono Values are in the standard 0-127 MIDI number- ing format. The Sound will play monophonically, producing only one note at a time. Note: Some manufacturers could use the 1-128 numbering system; when connecting your Pa2X to Hold an instrument of this kind, increment the PC value by 1 unit. Use this parameter to keep the notes sustained even after releas- ing the keys. Octave Transpose icon Note: Please remember the Hold must be On before playing the Octave transpose value. Use the UPPER OCTAVE buttons to note to be held. change this value. Legato Realtime Controls area This parameter is available when the Mono option is selected. Controls in this area allow you to edit the main parameters of Note: If “Legato” is On, certain multisamples or keyboard locations the Sounds assigned to each track. Touch one of them, and mod- may produce an incorrect pitch. ify its value by using the TEMPO/VALUE controls (or moving On Legato is on. When multiple note-on’s occur, the your finger). first note-on will retrigger the sound, and the sec- While in this page, Assignable Sliders are linked to the corre- ond and subsequent note-on’s will not retrigger. sponding Realtime Controls (a.k.a. Easy Sound Edit parame- When legato is on, multiple note-on’s will not ters). retrigger the voice. If one note is already on and another note is turned on, the first voice will con- Assignable Realtime Assignable Realtime tinue sounding. The oscillator sound, envelope, Slider Control Slider Control and LFO will not be reset, and only the pitch of the oscillator will be updated. This setting is 1 Attack 5 LFO Depth effective for wind instrument sounds and analog 2 Decay 6 LFO Speed synth-type sounds. 3 Release 7 LFO Delay Off Legato is off. Notes will always be retriggered 4 Cutoff 8 Resonance when note-on occurs. Note: All values refer to the original values of the Sound. When legato is off, multiple note-on’s will retrigger the voice at each note-on. The oscillator sound, Note: When selecting the Write Sound command from the page envelope, and LFO will be reset (and retriggered) menu, current parameter values, after editing the Realtime Con- according to the settings of the Sound. trols, are saved with the Sound. After saving, Realtime Controls are set back to the default position. FX Area Note: After selecting a different Sound, Realtime Control values are automatically set to.