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SEASON TICKET HOLDER © 2006 Mellon Financial Corporation
Make it Last. SEASON TICKET HOLDER © 2006 Mellon Financial Corporation Across market cycles. Over generations. Beyond expectations. The Practice of Wealth Management.® c Wealth Planning • Investment Management • Private Banking Family Office Services • Business Banking • Charitable Gift Services Please contact Philip Spina, Managing Director, at 412-236-4278. mellonprivatewealth.com Investing in the local economy by working with local businesses means helping to keep jobs in the region. It’s how we help to make this a better place to live, to work, to raise a family. And it’s one way Highmark has a helping hand in the places we call home. 3(1*8,16 )$16 ),567 ZZZ)R[6SRUWVFRP 6HDUFK3LWWVEXUJK HAVE A GREATER HAND IN YOUR HEALTH.SM TABLE OF CONTENTS PITTSBURGH PENGUINS Administrative Offices Team and Media Relations One Chatham Center, Suite 400 Mellon Arena Pittsburgh, PA 15219 66 Mario Lemieux Place Phone: (412) 642-1300 Pittsburgh, PA 15219 FAX: (412) 642-1859 Media Relations FAX: (412) 642-1322 2005-06 In Review 121-136 Opponent Shutouts 272-273 2006 Entry Draft 105 Opponents 137-195 2006-07 Season Schedule 360 Overtime 258 Active Goalies vs. Pittsburgh 197 Overtime Wins 259-260 Affiliate Coaches: Todd Richards 12 Penguins Goaltenders 234 Affiliate Coaches: Dan Bylsma 13 Penguins Hall of Fame 200-203 All-Star Game 291-292 Penguins Hat Tricks 263-264 All-Time Draft Picks 276-280 Penguins Penalty Shots 268 All-Time Leaders vs. Pittsburgh 196 Penguins Shutouts 270-271 All-Time Overtime Scoring 260 Player Bios 30-97 Assistant Coaches 10-11 -
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Case 2:18-cv-10417 Document 1 Filed 12/17/18 Page 1 of 24 Page ID #:1 1 Pierce Bainbridge Beck Price & Hecht LLP John M. Pierce (SBN 250443) 2 [email protected] 3 Carolynn Kyungwon Beck (SBN 264703) [email protected] 4 Daniel Dubin (SBN 313235) 5 [email protected] 600 Wilshire Boulevard, Suite 500 6 Los Angeles, California 90017-3212 7 (213) 262-9333 8 Attorneys for 9 Plaintiff Alfonso Ribeiro 10 THE UNITED STATES DISTRICT COURT 11 FOR THE CENTRAL DISTRICT OF CALIFORNIA 12 Alfonso Ribeiro, an Case No. 2:18-cv-10417 13 individual, 14 Complaint for: Plaintiff, 15 1. Direct Infringement of v. 16 Copyright; 17 Take-Two Interactive 2. Contributory Infringement Software, Inc.; a Delaware of Copyright; 18 corporation; 2K Sports, Inc., a 3. Violation of the Right of 19 Delaware corporation; 2K Publicity under California Games, Inc., a Delaware Common Law; 20 corporation; Visual Concepts 4. Violation of the Right of 21 Entertainment, a California Publicity under Cal. Civ. 22 Corporation; and Does 1 Code § 3344; through 50, inclusive, 5. Unfair Competition under 23 Cal. Bus. & Prof. Code § 24 Defendants. 17200, et seq.; 6. Unfair Competition under 25 15 U.S.C. § 1125(a) 26 Demand for Jury Trial 27 28 Complaint Case 2:18-cv-10417 Document 1 Filed 12/17/18 Page 2 of 24 Page ID #:2 1 Plaintiff Alfonso Ribeiro, aka Ribeiro, (“Plaintiff” or “Ribeiro”), by 2 and through his undersigned counsel, asserts the following claims 3 against Defendants Take-Two Interactive Software, Inc. (“Take-Two”), 4 2K Sports, Inc. -
[Catalog PDF] Manual Line Changes Nhl 14
Manual Line Changes Nhl 14 Ps3 Download Manual Line Changes Nhl 14 Ps3 NHL 14 [PS3] - PS3. Trainers, astuces, triches et solutions pour Jeux PC, consoles et smartphones. Unlock the highest level of hockey aggression, speed and skill. NHL 14 brings together the best technology from EA SPORTS to deliver the most authentic hockey experience ever. Deliver hits with the cutting-edge NHL Collision Physics, built from FIFA's. NHL 14 for the Sony Playstation 3. Used game in great condition with a 90-day guarantee. DailyFaceoff line combinations - team lineups including power play lines and injuries are updated before and after game days based on real news delivered by team sources and beat reporters. Automated line changes based on calculations do not give you the team’s current lines – and that’s what you need for your fantasy lineups. EA Sports has announced that details of NHL 14 will be unveiled. Seeing as I have NHL 13 I can't imagine wanting to buy NHL 14 - but it'll be. In North America and on Wednesday in Europe (both XBox and PS3). It doesn't help that there's nothing in the manual to explain how to carry out faceoffs. Auto line changes and the idiot assistant coach. This problem seems to date back to time immemorial. Let’s say you have a bona fide top line center, rated at 87. Your second line center is an 82. Your third line center is an 80, and your fourth is a 75. NHL 14 PS3 Cheats. Gamerevolution Monday, September 16, 2013. -
Vintage Game Consoles: an INSIDE LOOK at APPLE, ATARI
Vintage Game Consoles Bound to Create You are a creator. Whatever your form of expression — photography, filmmaking, animation, games, audio, media communication, web design, or theatre — you simply want to create without limitation. Bound by nothing except your own creativity and determination. Focal Press can help. For over 75 years Focal has published books that support your creative goals. Our founder, Andor Kraszna-Krausz, established Focal in 1938 so you could have access to leading-edge expert knowledge, techniques, and tools that allow you to create without constraint. We strive to create exceptional, engaging, and practical content that helps you master your passion. Focal Press and you. Bound to create. We’d love to hear how we’ve helped you create. Share your experience: www.focalpress.com/boundtocreate Vintage Game Consoles AN INSIDE LOOK AT APPLE, ATARI, COMMODORE, NINTENDO, AND THE GREATEST GAMING PLATFORMS OF ALL TIME Bill Loguidice and Matt Barton First published 2014 by Focal Press 70 Blanchard Road, Suite 402, Burlington, MA 01803 and by Focal Press 2 Park Square, Milton Park, Abingdon, Oxon OX14 4RN Focal Press is an imprint of the Taylor & Francis Group, an informa business © 2014 Taylor & Francis The right of Bill Loguidice and Matt Barton to be identified as the authors of this work has been asserted by them in accordance with sections 77 and 78 of the Copyright, Designs and Patents Act 1988. All rights reserved. No part of this book may be reprinted or reproduced or utilised in any form or by any electronic, mechanical, or other means, now known or hereafter invented, including photocopying and recording, or in any information storage or retrieval system, without permission in writing from the publishers. -
Raporttien Ulkoasu Ja Lähteisiin Viittaaminen
Guide to increasing exhibition ROI - Case Electronic Arts and Digiexpo Juho Virkajärvi Bachelor’s Thesis Degree Programme in Interna- tional Business 2015 Author(s) Juho Virkajärvi Degree programme GloBBA11K Report/thesis title Number of pages Guide to increasing exhibition ROI. Case Electronic Arts and Di- and appendix pages giexpo 30 The purpose of this thesis was to create a guide for the commissioning company, Elec- tronic Arts, on how to increase the return on investment for the game company’s participa- tion at the Digiexpo exhibition. This was done by analysing Electronic Arts’ 2013 and 2014 Digiexpo participations. Based on the results, the aim was to come up with suggestions for improving future participations. The framework is based on The Global Association of the Exhibition Industry’s publication: The role of Exhibitions in the Marketing Mix. The main focus was in the analysis of exhibi- tions and ROI with an addition of customer relationship marketing. The research method used was qualitative. Included in the research was data from the ex- hibition organizer, observations from the previous two years participations and financial data. The guide for increasing exhibition ROI was created based on the analysis of this data. The results of the analysis were that more data collection methods should be implemented to better evaluate the success of the exhibition. The data currently available cannot pro- duce accurate results and cannot be used effectively. Furthermore a more active presence during the exhibition is recommended for increased customer satisfaction. As a conclusion it can be said that exhibition participation for companies in the gaming in- dustry is a very good opportunity to leverage the chance to promote upcoming or recently released game titles in a semi-controlled environment at a relatively low cost. -
[Cloud-PDF] Game Manual Nhl 14 Review
Game Manual Nhl 14 Review Download Game Manual Nhl 14 Review At the moment, that game seems to be NHL 14, and if you're not a hockey diehard, you certainly won't need this year's game. But if you want a hockey video game, you can't go wrong here. NOTE: All shooting controls are based on players moving toward the top of the game screen. To change your shooting controls, select SETTINGS in the Customize. NHL 15 isn't a bad game, but at $60 (or $70 if you're Canadian), it's a bad value, considering how little the core mechanics and suite of modes have improved from NHL 14, or even since NHL 13. Unless last year's broken Be A GM progression system and goofy dump-in puck physics were game-killers for you, NHL 15's few minor fixes won't justify the.NHL 14 looks amazing. Its like your watching a real NHL game in HD! Its a really realistic game in other aspects too, like puck control, player skating, and goalie saves. GM mode and season mode are my favorite modes to play but the training mode and practice drills are also fun to play and learn. 4.5 out of 5 stars from 7014 reviews 7,014. NHL®14 Facebook Like Button Game Rating: E10 (Everyone 10. Download the manual for this game by going to 2J Electronic Arts Vancouver, Electronic Arts, Inc, NuFX, Inc. , Park Place Productions, Hitmen Productions and Distinctive Software, Inc.. This does not imply employment by these companies. -
Small-Scale Exertion in Sports Video Games
SMALL-SCALE EXERTION IN SPORTS VIDEO GAMES A Thesis Submitted to the College of Graduate Studies and Research In Partial Fulfillment of the Requirements For the Degree of Master of Science In the Department of Computer Science University of Saskatchewan Saskatoon, CANADA By Mike Sheinin Copyright Mike Sheinin, March, 2015. All rights reserved. PERMISSION TO USE In presenting this thesis in partial fulfilment of the requirements for a Postgraduate degree from the University of Saskatchewan, I agree that the Libraries of this University may make it freely available for inspection. I further agree that permission for copying of this thesis in any manner, in whole or in part, for scholarly purposes may be granted by the professor or professors who supervised my thesis work or, in their absence, by the Head of the Department or the Dean of the College in which my thesis work was done. It is understood that any copying or publication or use of this thesis or parts thereof for financial gain shall not be allowed without my written permission. It is also understood that due recognition shall be given to me and to the University of Saskatchewan in any scholarly use which may be made of any material in my thesis. Requests for permission to copy or to make other use of material in this thesis in whole or part should be addressed to: Head of the Department of Computer Science 176 Thorvaldson Building 110 Science Place University of Saskatchewan Saskatoon, Saskatchewan Canada S7N 5C9 i ABSTRACT Sports video games should be inherently competitive, but they fall short in providing competition between player skills. -
FY14 Earnings Presentation May 15, 2014 Yves Guillemot, President and Chief Executive Officer
FY14 Earnings presentation May 15, 2014 Yves Guillemot, President and Chief Executive Officer Alain Martinez, Chief Financial Officer Jean-Benoît Roquette, SVP Investor Relations DISCLAIMER This statement may contain estimated financial data, information on future projects and transactions and future business results/performance. Such forward-looking data are provided for estimation purposes only. They are subject to market risks and uncertainties and may vary significantly compared with the actual results that will be published. The estimated financial data have been presented to the Board of Directors and have not been audited by the Statutory Auditors. (Additional information is specified in the most recent Ubisoft Registration Document filed on June 25, 2013 with the French Financial Markets Authority (l’Autorité des marchés financiers)). 2 AGENDA Past 9 years key success factors FY14 performance FY15 targets 3 PAST 9 YEARS KEY SUCCESS FACTORS : Quality and regular releases Cumulated Retail Sales (Value) (Xbox360, PS3, Wii, WiiU, Xbox One, PS4 + PC) Publishers KEY LEARNINGS 2005 - 2013 (9 years) 1 CALL OF DUTY ACTIVISION BLIZZARD F 2 MARIO NINTENDO F FRANCHISES 3 FIFA SOCCER EA F = 4 ASSASSIN'S CREED UBISOFT NB LG TERM VISIBILITY AC THE 4TH 5 GRAND THEFT AUTO TAKE-TWO F BIGGEST BRAND ! 6 WII FIT* NINTENDO NB 7 THE SIMS EA F 8 MADDEN NFL EA F KEY FACTORS OF SUCCESS 9 GUITAR HERO* ACTIVISION NB 10 BATTLEFIELD EA F – Quality 2 OF THE 4 11 HALO MICROSOFT F BIGGEST NEW IPS ! 12 NEED FOR SPEED EA F – Regular Releases 13 JUST DANCE UBISOFT -
Kanalen Overzicht
HUTV is now upgraded to Sterling TV for better server and performance! Channel List Updated September 16, 2020 Channel Channel List Number 1 A&E 2 ABC News 3 ABC WEST 4 AMC 5 American Heroes Channel 6 ANIMAL PLANET WEST 7 Animal Planet 8 AXS TV 9 ABC EAST 10 AWE 11 BBC AMERICA 12 BBC World News 13 BET 14 Boomerang 15 Bravo 16 Cartoon Network East 17 Cartoon Network West 18 CBS EAST 19 CBS WEST 20 Cheddar Business 21 Cheddar News 22 CINE SONY 23 CINEMAX 5STAR MAX 24 CINEMAX ACTIONMAX 25 Cinemax East 26 CINEMAX MORE MAX 27 CINEMAX OUTERMAX 28 CINEMAX THRILLERMAX 29 Cleo TV 30 CMT 31 CNBC World 32 CNBC 33 CNN en Espa?ol 34 CNN 35 COMEDY CENTRAL 36 Comet 37 Cooking Channel 38 COZI TV 39 C-SPAN 2 40 C-SPAN 3 41 C-SPAN 42 Destination America 43 DISCOVERY CHANNEL WEST 44 DISCOVERY CHANNEL 45 Discovery en Espanol HD 46 Discovery Familia HD 47 DISCOVERY FAMILY 48 Discovery Life Channel 49 DISCOVERY SCIENCE 50 Discovery 51 DISNEY CHANNEL WEST 52 Disney Channel 53 DISNEY JR 54 Disney Junior 55 Disney XD 56 DIY Network 57 DOG TV 58 E! East 59 E! West 60 EL REY NETWORK 61 EPIX 2 62 EPIX Hits 63 Epix 64 Food Network 65 FOX Business Network 66 FOX EAST 67 Fox Life 68 FOX News Channel 69 FOX WEST 70 FREE SPEECH TV 71 Freeform 72 Fusion 73 FX East 74 FX MOVIE 75 FXM 76 FXX East 77 FYI 78 GAME SHOW NETWORK 79 GINX eSPORTS 80 Hallmark Channel 81 Hallmark Drama 82 Hallmark Movies 83 HBO 2 84 HBO COMEDY 85 HBO East 86 HBO FAMILY 87 HBO SIGNATURE 88 HGTV East 89 HGTV WEST 90 HISTORY 91 HLN 92 IFC 93 Investigation Discovery 94 ION TV 95 Law and Crime 96 LIFETIME -
39 RICK Dipietro
Years of Quality Care 1999 - 2009 rofessional Athletic erformance Center We are proud to continue as the Official Physical Therapy providers for the New York Islanders. We look forward to continuing to provide the Long Island Community with the highest quality of care in the field of Physical Therapy. Schedule your Assessment and Receive the Same Care as Your Favorite Islander. 645 Stewart Avenue, Garden City, NY 11530 Please Call (516) 794-3278 www.professionalpt.com Convenient Locations Queens: Bayside Long Island: Roslyn, Garden City, Great Neck Westchester: Mamaroneck NYC: Midtown, Grand Central Station Greenwich Village, Columbus Circle & Tribeca TABLE OF CONTENTS MANAGEMENT & HOCKEY OPS. 4 THE PLAYERS . 18 IN THE SYSTEM . 96 PROSPECTS . 106 2009 ENTRY DRAFT . 113 BRIDGEPORT SOUND TIGERS . 116 2008-2009 IN REVIEW . 133 OPPONENTS . 141 IN THE PAST . 172 STANLEY CUP PLAYOFFS . 271 MEDIA INFORMATION . 289 EDITOR-IN-CHIEF: Seth Sylvan & Kimber Auerbach CREATIVE DIRECTOR: Thomas C. Rakoczy GRAPHIC DESIGNER: Paul Dippolito SPECIAL THANKS TO: Bob Waterman, Elias Sports Bureau, Jeanne Borgia, Jessica Tuttle, Zach Weber, Charles Nass PHOTOGRAPHY: Bruce Bennett, Jim McIsaac, Mike Stobe, Getty Images, Rich Stieglitz, National Hockey League, Bridgeport Sound Tigers Reproduction of this media guide, in whole or in part, without the permission of the New York Islanders Hockey Club L.P. is prohibited. 3 MANAGEMENT NEW YORK ISLANDERS EXECUTIVE DIRECTORY ARENA EXECUTIVE OFFICE Nassau Veterans Memorial Coliseum 1535 Old Country Road 1255 Hempstead Turnpike Plainview, NY 11803 Uniondale, NY 11553 516.501.6700 OWNER & GOVERNOR . .Charles B. Wang OPERATIONS President & Alternate Governor . Chris Dey General Manager & Alternate Governor . Garth Snow Alternate Governor . -
H1 FY14 Earnings Presentation November 12, 2013 Yves Guillemot, President and Chief Executive Officer
H1 FY14 Earnings presentation November 12, 2013 Yves Guillemot, President and Chief Executive Officer Alain Martinez, Chief Financial Officer Jean-Benoît Roquette, SVP Investor Relations DISCLAIMER This statement may contain estimated financial data, information on future projects and transactions and future business results/performance. Such forward-looking data are provided for estimation purposes only. They are subject to market risks and uncertainties and may vary significantly compared with the actual results that will be published. The estimated financial data have been presented to the Board of Directors and have not been audited by the Statutory Auditors. (Additional information is specified in the most recent Ubisoft Registration Document filed on June 25, 2013 with the French Financial Markets Authority (l’Autorité des marchés financiers)). 2 AGENDA POSITIONED TO BE A NEXT-GEN WINNER H1 H2 & FY14 FY15 3 OPEN WORLDS, EVER-MORE DOMINANT in action-adventure in action-driving in RPG in FPS Open worlds take an ever-bigger share of the market 4 OPEN WORLDS, EVER-MORE DOMINANT Open worlds will receive a MAJOR BOOST with PS4 & XboxOne 5 WHY OPEN WORLDS ARE SO APPEALING OPEN WORLDS, an IDEAL vehicle to implement the DIGITAL BREAKTHROUGHS They ARE playing FIELDS SYSTEMIC and COOP/SOCIAL at their BEST Player is FREE to define his experience and how he interacts with friends LOW BARRIERS to entry as players play at their OWN RYTHM FLEXIBLE by essence EASIER to integrate UGC and to allow for PERSONNALIZED CONTENT 6 WHAT’S NEEDED TO WIN NEXT -
Filippo Antonelli, La Struttura Narrativa Del
UNIVERSITÀ CATTOLICA DEL SACRO CUORE SEDE DI MILANO INTERFACOLTÀ DI LETTERE E FILOSOFIA – ECONOMIA – SCIENZE POLITICHE E SOCIALI CORSO DI LAUREA IN COMUNICAZIONE PER L’IMPRESA, I MEDIA E LE ORGANIZZAZIONI COMPLESSE TESI DI LAUREA La struttura narrativa del videogioco e la sua percezione da parte del fruitore. Il caso di Football Manager Relatore: Ch.mo Prof. Ruggero Eugeni Candidato: Filippo Antonelli Matricola N. 4509943 ANNO ACCADEMICO 2016/2017 i ii Indice Introduzione p. 1 Capitolo 1 – La struttura narrativa nei videogiochi p. 4 1.1. Generi e costruzione di una storia p. 4 Definizione di videogioco e concetti preliminari, p. 4 – I generi del videogioco, p. 5 – Struttura narrativa: il videogioco non è un film, p. 8 – Struttura narrativa: narrazione interattiva, p. 9 – Struttura narrativa: l’impatto dell’intelligenza artificiale, p. 13 – Struttura narrativa: gli architetti narrativi, p. 15 1.2. I comportamenti e il ruolo del giocatore p. 17 Le categorie comportamentali, p. 17 – Le categorie commerciali, p. 18 – Il modello MBTI applicato al videogioco: una prospettiva psicologica, p. 19 – L’impatto delle azioni del giocatore sulla narrazione, p. 27 – Il giocatore come abitante del mondo di gioco, p. 29 1.3. Le comunità online p. 30 Caratteri generali: non solo multiplayer, p. 30 – Comunità ufficiali, p. 31 – Comunità non ufficiali, p. 33 – Storytelling e videogiochi, p. 34 – Modding, p. 35 – Gli eSports, p. 36 Capitolo 2 – Il videogioco sportivo manageriale p. 39 2.1. Il videogioco sportivo p. 39 Definizione e cenni storici, p. 39 – Sottogeneri e sottocategorie, p. 43 – La struttura narrativa e il giocatore, p.