The Frontera Times Admiral Seen Consorting with Vulcan, Fleet Captain Vows Bloody Vengeance
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Star Trek and History
Chapter 15 Who’s the Devil? Species Extinction and Environmentalist Thought in Star Trek Dolly Jørgensen Spock: To hunt a species to extinction is not logical. Dr. Gillian Taylor: Whoever said the human race was logical? —Star Trek IV: The Voyage Home In Star Trek IV: The Voyage Home , the inhabitants of twenty-third-century Earth learn all too well the price of their illogical behavior. By hunting the humpback whale to extinction in the twenty-first century, humankind had sealed its own fate. The humpbacks had been in communication with aliens in the twentieth century, but they had no descendants to reply to an alien probe visiting the planet two centuries later. Earth seemed to be on the verge of destruction, as the seemingly omnipotent probe demanded a reply. Luckily, the Enterprise crew saved the Earth inhabitants from a watery grave with the help of time travel, a biologist, nuclear fuel from a naval vessel, plexiglas, and two twentieth-century whales. Sometimes we think of science fiction as presenting escapist, made-up fantasy worlds. From its beginnings in the 1960s until the present, however, Star Trek has commented on contemporary social issues, establishing itself as part of a larger discourse on the state of the world.1 Contemporary environmental concerns are a major theme in Star Trek. In this chapter, we show how the portrayal of animal species’ extinction in the television shows and movies traces gradual changes in environmentalist thinking over the last forty-five years. Although species extinction could include the mass destruction of worlds and the extinction of peoples, like the loss of the Vulcans in the 2009 movie Star Trek or the civil war that wiped out the population of Cheron (TOS, “Let That Be Your 253 Last Battlefield”), the focus here is on creatures equivalent to animals rather than civilizations that are considered equivalent to humans. -
The Human Adventure Is Just Beginning Visions of the Human Future in Star Trek: the Next Generation
AMERICAN UNIVERSITY HONORS CAPSTONE The Human Adventure is Just Beginning Visions of the Human Future in Star Trek: The Next Generation Christopher M. DiPrima Advisor: Patrick Thaddeus Jackson General University Honors, Spring 2010 Table of Contents Basic Information ........................................................................................................................2 Series.......................................................................................................................................2 Films .......................................................................................................................................2 Introduction ................................................................................................................................3 How to Interpret Star Trek ........................................................................................................ 10 What is Star Trek? ................................................................................................................. 10 The Electro-Treknetic Spectrum ............................................................................................ 11 Utopia Planitia ....................................................................................................................... 12 Future History ....................................................................................................................... 20 Political Theory .................................................................................................................... -
The Trouble with Tribbles
TM STAR TREK : ATTACK WING The Original Series OP Event Overview: The Trouble With Tribbles While heading towards the disputed Sherman's Planet after a shore leave on Deep Space Station K7, your fleet is set upon by an enemy fleet that was also at the space station. Both fleets have brought some tribbles on board their ships from the station. Will the small creatures cause problems for your fleet during the battle? Or will they help your ships to achieve victory? SET UP Place the Planet Token directly in the center of the play area. Place 24 Mission Tokens in a pile beside the play area. These Tokens represent Tribbles (see below). NOTE: There are considered to be an infinite number Tokens in this pile. If at any time there are not enough Tokens in this pile, add more Tokens to the pile. The players then set up using the Standard 2- Player Rules (see page 6 of the Rules of Play) with the following additional rules: o Each player must take 2 of the Mission Tokens from beside the play area and place them on 1 or 2 of his/her Ship Cards. A player may place: . Both Tokens on 1 Ship Card, OR . 1 Token each on 2 different Ship Cards. SPECIAL RULES If a ship with any number of Tribble Tokens aboard it includes any Klingon Captains or PLANET TOKEN [Crew] Upgrades, that ship cannot perform any free Actions and must place an Auxiliary This token represents Sherman’s Planet. Treat Power Token beside it if it executes a this as a regular Planet Token (see pg. -
Dilemma Resolution Guide 1/02
Star Trek CCG Dilemma Resolution Guide by Kathy McCracken (Major Rakal) This supplemental rules document includes all dilemmas [S/P] A FAST SHIP WOULD BE NICE points if completed. If ship and crew not already “stopped” (or if through the Holodeck Adventures expansion. All Kills one personnel (opponent’s choice). You may opponent did not take control), personnel who originally resolutions are official interpretations of the dilemma substitute a bodyguard or Guard Drone present OR an encounntered the dilemma are now “stopped.” Replace dilemma resolution rules in Glossary 1.7, unless superceded by a empty ship here (moved to opponent’s side of spaceline; under mission to be encountered again. later Current Ruling. commandeered). Opponent chooses one AT/crew member to be killed. You may [S/P] ALIEN PARASITES & REM FATIGUE [5 PT] LEGEND prevent that death by selecting a bodyguard or Guard Drone ALIEN PARASITES: Unless INTEGRITY>32, Away Team (if [S] Space present to be killed instead, or by moving one of your empty ships any) beams back and opponent immediately controls ship [P] Planet at the same location to your non-Borg opponent’s side of the and crew until “stopped.” [S/P] Space/Planet spaceline (opponent commandeers ship). AT/ship and crew are not REM FATIGUE HALLUCINATIONS: Crew or Away Team [Q] Q-dilemma (seeded with Beware of Q) “stopped” and must continue to next dilemma. Discard dilemma. dies at end of your third full turn unless cured by 3 [AU] Alternate Universe (Substituting a ship is not an option with a Borg opponent, because MEDICAL OR docking at outpost. -
The Future of Copyright Doctrine According to Star Athletica and Star Trek
Cornell Journal of Law and Public Policy Volume 27 Article 6 Issue 1 Fall 2017 Three Cheers for Trekonomics: The uturF e of Copyright Doctrine according to Star Athletica and Star Trek Philip M. Duclos Cornell Law School, J.D./ LL.M. candidate, 2018; Follow this and additional works at: https://scholarship.law.cornell.edu/cjlpp Part of the Intellectual Property Law Commons Recommended Citation Duclos, Philip M. (2017) "Three Cheers for Trekonomics: The uturF e of Copyright Doctrine according to Star Athletica and Star Trek," Cornell Journal of Law and Public Policy: Vol. 27 : Iss. 1 , Article 6. Available at: https://scholarship.law.cornell.edu/cjlpp/vol27/iss1/6 This Note is brought to you for free and open access by the Journals at Scholarship@Cornell Law: A Digital Repository. It has been accepted for inclusion in Cornell Journal of Law and Public Policy by an authorized editor of Scholarship@Cornell Law: A Digital Repository. For more information, please contact [email protected]. NOTE THREE CHEERS FOR TREKONOMICS: THE FUTURE OF COPYRIGHT DOCTRINE ACCORDING TO STAR ATHLETICA AND STAR TREK Philip M. Duclos* INTRODUCTION................................................... 208 1. CONSTITUTIONAL AND PUBLIC POLICY GOALS OF COPYRIGHT .. ............................................ 211 A. Origins and Expansion of Copyright Law............ 212 B. Intellectual Property Protection of Fashion Designs.. 214 C. What's the Problem with Intellectual Property Laws? .................................... 215 II. PUBLIC POLICY IN A POST-SCARCITY SOCIETY ............ 216 A. Current Trends Toward and Policy Implications of Post-Scarcity. ............................... 217 1. Definitions of Post-Scarcity................. 219 2. Elements (Potentially) Required for Post-Scarcity Reality .... .................... ..... 220 3. Applications of Post-Scarcity Technology ...... -