Worms Armageddon V3.6.31.0 Update Copyright (C) 1997-2010 Team17 Software Ltd
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Worms Armageddon v3.6.31.0 Update Copyright (C) 1997-2010 Team17 Software Ltd 16th November 2010 CONTENTS 1.0 Important Licence Information 2.0 Supplementary Beta Documentation 3.0 Version History v3.5 Beta 1 Update 2002.08.09 v3.5 Beta 2 Update 2002.08.15 v3.6.19.7 Beta Update 2004.02.09 v3.6.19.11 Beta Update 2004.02.10 v3.6.19.12 Beta Update 2004.02.11 v3.6.19.14 Beta Update 2004.02.12 v3.6.19.15 Beta Update 2004.02.20 v3.6.19.17 Beta Update 2004.03.11 v3.6.19.17a Beta Update 2004.03.12 v3.6.19.18 Beta Update 2004.03.19 v3.6.19.19 Beta Update 2004.03.21 v3.6.20.1 Beta Update 2004.07.13 v3.6.20.2 Beta Update 2004.08.03 v3.6.20.3 Beta Update 2004.08.06 v3.6.21.1 Beta Update 2004.09.23 v3.6.21.2 Beta Update 2004.09.27 v3.6.21.3 Beta Update 2004.09.28 v3.6.22.1 Beta Update 2004.10.06 v3.6.23.0 Beta Update 2005.03.23 v3.6.23.1 Beta Update 2005.03.23 v3.6.23.2 Beta Update 2005.03.24 v3.6.24.1 Beta Update 2005.03.29 v3.6.24.2 Beta Update 2005.03.31 v3.6.25.1a Beta Update 2005.04.26 v3.6.26.4 Beta Update 2005.11.22 v3.6.26.5 Beta Update 2006.01.05 v3.6.28.0 Beta Update 2007.06.29 v3.6.29.0 Beta Update 2008.07.28 v3.6.30.0 Beta Update 2010.10.26 v3.6.31.0 Beta Update 2010.11.16 4.0 Installation 5.0 Known Issues 6.0 Footnotes 7.0 Credits 8.0 Bug Reporting To Team17 1.0 Important Licence Information Thank you for participating in this External Beta Test for Worms Armageddon PC. All your comments are gratefully received and we will endeavour to address all of your reported problem points where possible for the intended Update Final Release. We would also like to extend our gratitude to the countless users providing requests and points for inclusion, without which much of the improved content could not have been made possible. Please note that we can provide beta support in the English language only. If you do happen to encounter any bugs during play, please read the 8.0 Bug Reporting section later in this document for how to produce and report any findings directly to the Team17 Development Team. IMPORTANT: You should very carefully read and agree to the following External Beta Test Licence Agreement prior to installing this software update. If you do not agree to the terms and conditions of the licence then please do not install the software. It is also highly recommended to view this entire document in order to fully understand the software content, specific game additions and implications of accepting subsequent installation and use. External Beta Test Licence Agreement This software update and accompanying documentation are a copyright of Team17 Software Ltd. This release is provided to end users specifically for evaluation and testing purposes only within the conditions of the licence agreement. Any forms of use outside the terms of the licence agreement are expressly prohibited. On acceptance to proceed with the installation of this software you agree to be fully bound by the terms and conditions of this licence agreement and the acknowledgements comprised herein. Licence Acknowledgements It is your understanding that this particular software update is BETA, and is therefore as such a work in progress and may possibly contain problems that could be resultant in a loss of data. Team17 Software Ltd cannot be held responsible for damage sustained to operating system and / or game setups through installation and use of this update program in its current form. Feedback information should be provided by you, the end user, where possible relating to problematic instances that may occur during use of this software update. This supply of information should be generated and forwarded for the attention of Team17 Software Ltd via the contact method as outlined within this documentation. The software content comprised within this update is a property of Team17 Software Ltd and should therefore not be reverse engineered, disassembled, de- compiled or altered in any way from its original compilation. If conduct such as the aforementioned is subsequently performed without prior permission from Team17 Software Ltd this will be considered a breach of licence agreement terms and may result in appropriate action being taken. 2.0 Supplementary Beta Documentation This section is an overview of major improvements introduced in the Beta versions, starting with v3.5. As such, it is supplementary to the official game documentation. An electronic copy of the original manual can be downloaded from ftp://ftp.team17.com/pub/t17/manuals/Worms_Armageddon.pdf. Detailed information about the improvements can be found in section 3.0 Version History. Features affecting game logic may not work unless all players are using a recent enough version of the game. Manual Errata • Page 12: Girder Starter-Pack is incorrectly documented as "Bridge Kit". • Page 14: Earthquake does not cause the water to rise. • Page 18: The strike weapons Mail Strike and MB Bomb are also affected by wind. • Page 25: The Invisibility utility only appears in the weapon panel in network games, regardless how many teams there are. • Page 25: The Invisibility utility remains active until any damaging weapon is used — specifically, anything other than Girder, Girder Starter Pack, Prod, Freeze, Ninja Rope, Bungee, Parachute, Teleport, Select Worm, Skip Go, Surrender, and all Utilities. • Page 25: Laser Sight is incorrectly documented as "Laser Target". • Page 25: Fast Walk and Laser Sight last for just one turn. • Page 45: The default port used for hosting games is 17011, not 17217. General • Worms Armageddon now runs under the majority of Windows 2000 / XP / Vista / 7 Platforms. (introduced in v3.5 Beta 1, improved in 3.6.30.0) • It is now possible to successfully minimise W:A in all areas, within the front end and in-game. To minimise the game in the front end, position the mouse cursor at the bottom of the screen and click; to minimise from in-game, select the appropriate option from the Escape menu. Shift+Escape also works as a minimisation hotkey both in the front end and in-game. (introduced in v3.5 Beta 1, improved in v3.6.28.0) • The language used for front end and in-game text can now be chosen manually from the Options menu. (introduced in v3.6.26.4) • It is possible to take screen-shots, both in the front end and in-game. To do so, press the Pause key. Screenshots are saved in PNG format, are named screenNNNN.png and are stored in User\Capture under your main W:A folder. (introduced in v3.6.19.17, improved in v3.6.24.1, v3.6.28.0) • The colour scheme used for allies (red, blue, green, yellow, magenta, cyan) can now be modified to allow those with certain types of colour deficiency to be able to easily distinguish problematic colour pairs. (It is targeted particularly towards protanomaly.) This switch has been added to the Options menu, replacing the terrain editing button in that screen. (introduced in v3.6.22.1) • In case of an unrecoverable error, W:A will save an error report to the file errorlog.txt, and a minidump to crash.dmp. (introduced in v3.6.28.0) • The game has been fully translated to Russian, and support for Cyrillic has been added for chat, WormNET game names, worm and team names. (introduced in v3.6.29.0) • Certain settings may be configured with the help of included registry scripts, which can be found in the Tweaks subdirectory. Before v3.6.30.0 introduced a graphical user interface to configure these options, using the registry scripts and direct registry editing was the only way to set these options. (See Footnote 4.) Front End • If you have achieved a Gold Medal in a mission, you can now adjust the number of Attempts by left- or right-clicking the number. (introduced in v3.6.29.0) • It is possible to precisely adjust certain game settings by holding Shift and left- or right-clicking the settings to increase or decrease the values by 1. (introduced in v3.6.28.0) • The Scheme combo box now allows you to navigate to subfolders under the User\Schemes folder. (introduced in v3.6.29.0) • A new utility option editor has been added, allowing to edit the crate probabilities, delays etc. of utilities. (introduced in v3.6.30.0) • It is possible to play TCP/IP online games directly, bypassing WormNET. To host, click the Direct TCP/IP button on the network selection screen; to join, enter the host's IP address in the field near the Direct TCP/IP button, and click the button or press Enter. A port may be specified using the IPAddress:Port format. (introduced in v3.6.19.7, improved in v3.6.28.0) • It is now possible to set the TCP port used for hosting games. This setting is in the Network Configuration screen, and affects both WormNET and Direct IP games. Games hosted on a port other than the default one, 17011, will be inaccessible to game versions prior to 3.6.28.0. (introduced in v3.6.28.0) • W:A will now attempt to automatically forward the port used for hosting using UPnP when hosting WormNET and Direct IP games.