AUGUST 1980 NUMBER 30 $2.00 1 Space Gamer In This Issue First (as promised last issue) — the game. KUNG FU 2100 starts on page 10. Play it — then let us know what you think. If you want more games in TSG, we'll try to oblige. NUMBER 30 — AUGUST 1980 Another feature this issue is the Index to Game Articles. We're constantly getting questions about "When did Articles such-and-so article run?" or "Have you had any articles on thus-and-such a game, PAINTING FANTAS Y MINIATURES * by Kevin Hendryx and when were they?" This ought to answer the questions. If the response we Part II: Preparing and painting your figures 6 INDEX TO GAME ARTICLES get is favorable, we'll probably update it every six months or so. Eventually (when A guide to all game articles in TSG issues 15-29 19 the early issues of TSG are reprinted) we : Theory and Practice * Schuessler and Jackson could go back and include articles from Fourth in a series: Mapping and movement 20 issues 1 through 14. No fiction this time; the game squeez- ed it out. Wait until next issue. We've Special Feature: Complete Game got a good one coming up. We've also got an ORIGINS '80 report KUNG FU 2100 * Designed by B. Dennis Sustare — probably the first one you'll read. Turn Every kung-fu movie you've ever seen, packed into one science the page to "Where We're Going." This fiction game. Can the Terminators enter the CloneMaster's fortress month it tells about where we went, and and destroy him forever — or will his guards chop the invaders to pieces?. . . 10 what we saw there. It was a pretty good convention, everything considered, and we've compiled a listing of who won what Computer Gaming and who's announcing which new games.

DEUS EX MACHINA * by Bruce Webster Using Programmable Calculators (Part I) 8

Reviews THE SPACE GAMER

HIGH FANTASY * by Ronald Pehr 4 ADVENTURES IN FANTASY * by Ronald Pehr 23 Publisher: Steve Jackson CAPSULE REVIEWS 24 Editor: Forrest Johnson GAMES: The Beast Lord; Berlin '85; Double Star; Hero; War of Art Director: Denis Loubet the Sky Cities; Starfire; Star Trek. SUPPLEMENTS: Broken Tree Inn; Contributing Editors: Escape from Astigar's Lair; Expedition to the Barrier Peaks; Fortress Ellendar; C. Ben Ostrander Modron; Moorguard; Research Station Gamma. COMPUTER GAMES: Alien Ronald Pehr Invaders; Airraid; Galactic Empire; Pigskin; Space Games 3; Starcruiser; Starfleet Nick Schuessler Orion; Tycoon. MINIATURES: Crypt of the Sorceror; Starships. HISTORICAL Bruce F. Webster GAMES: Rommel's Panzers. Business Manager: Elton Fewell Circulation Manager: Monica Stephens

Departments THE SPACE GAMER (ISSN 0194-9977, USPS 434-250) is published monthly by The Space Gamer, 7207 Onion Crossing Dr., Austin, Where We're Going 2 TX 78744. Second class postage paid at Austin, Contest 26 TX. POSTMASTER: Send address changes to Advertisers 28 The Space Gamer, P. 0. Box 18805, Austin, TX 78760. Letters 31 All material is copyright 1980 by The Space News & Plugs 32 Gamer. All rights reserved. Calendar 32 Printed in U.S.A. by Futura Press, Austin. Reader Ads 32 Subscription rates, effective 5/15/80: US Canada Other foreign ART IN THIS ISSUE: One year $21 $24 $41 Aubrey Beardsley: 31. Diane Galanti: 24. William Glass: 26, 28. Carlos Two years $39 $45 $79 Lifetime $250 $260 N/A Gonzales: 8. Paul Jaquays: 2. Denis Loubet: cover, 6, 11, 15. Norv Maples: 23. All prices are in U.S. dollars; payment must Rod McLean: mailer cartoon. George Pratt: 4. Steve Tymon: 19. be in U.S. dollars. 2

Face/Mithril, a Traveller double adven- ture. Look for reviews here shortly — Where We're Going probably in issue 32. This has been a hectic couple of Fantasy or Science Fiction Game: SPI's The Game Designers Guild is still weeks. I'm not sure I can write a "Where The Creature that Ate Sheboygan. Best looking for members. This was my first We're Going" at all. "How We Almost Initial Release by a New Company: contact with the Guild, other than Made It to Where We Are" would be Yaquinto's Ironclads. Best Professional reading their very-informative newslet- more like it. Magazine Covering Boardgaming: Fire & ters. At the "business meeting," nothing But the issue did make it out — unless Movement. Best Amateur Magazine cover- of any import happened, though it hap- you're holding a figment of your imagin- ing the hobby in general: Perfidious pened rather noisily. Quite a bit of busi- ation. The big feature is KUNG FU 2100. Albion. ness got transacted at the beer-bust after- We're very pleased with it; play it and see (TSG was nominated for "Best Pro- ward, though. I expect I'll renew my what you think. There's still a lot of fessional Magazine" for both the H.G. membership. debate around here about which side Wells and the Charlies — but didn't take SPI is starting two more new publi- really has the advantage. It may be that it. Wait until next year!) cations. "'s Review of Games" looks like somebody else has (wonder of wonders) it's a truly balanced Next year's convention: Origins '81 thought of capsule reviews. "FYEO" (For game. But I DO want to get opinions and will be in San Francisco. Origins '82 will Your Eyes Only) is based on the feature comments about it — because it's very be in Baltimore. of the same name in S&T — a compil- likely that the game will be published News, rumors, releases, etc: ation of military hardware/(etc.) news separately, in the $3 to $5 price range, Operational Studies Group is planning from the worlds' armies. before the year's over. a Ninja game for August release. Simon and Shuster has released "The Other than that . . . Next issue is the Fantasy Games Unlimited is about to Complete Book of ," which big computer issue. The one after that introduce a new RPG called Land of the they call "the first and only consumer features Traveller. After that . . . who Rising Sun. Designed by Lee Gold, it guide to wargames." It sells for $8.95. knows? Write and let me know what you will be compatible with C&S. Also being Games Workshop in Great Britain is want to see. displayed were box mock-ups for three releasing four bookcase games: Apoca- (apparently) s-f games. Titles were Space lypse (formerly Warlord), Doctor Who Where We Went Opers, Diadem, Gateworld. (based on the series of novels), Valley of Dimension Six has released The Nine the Four Winds (based on the story from Forrest and I just got back from Doctrines of Darkness, a RPG adventure, White Dwarf), and Warlock. Origins. (He's on vacation at the moment, and The Compleat Fantasist, a guide for so I have to write the whole column.) The playing characters from various RPG sys- way the deadlines worked out, there's tems in each others' games. Game Master just barely time to write up a few notes Phoenix Games is planning Aftermath, before the magazine goes to press. So ... an after-the-bomb RPG. for August re- Postscript: The reason "Game Master" TSG gets (maybe) the first Origins report lease. isn't in this issue is simple. No questions. in the country. Yaquinto has released Shooting Stars, (Actually, we did get a few, but they Awards (if you haven't heard): The a game of fighter combat in the near were passed on to publishers and no re- Guild Select Awards went to Blood tree future. Sub-orbital dogfights, etc. It sells plies have come in.) If you've got a ques- Rebellion (Lynn Willis, GDW); Double for $16. tion, send it in. It's not like we're over- Star (Marc Miller, GDW); Korsun Pocket GDW released , stocked at the moment. (Jack Grady, Peoples War Games); Road a large boxed Traveller game, and Bright —Steve Jackson to the Rhine (Frank Chadwick, GDW); and White Death (Frank Chadwick, GDW). Dave Isby was inducted into the Hall of Fame. Next Issue Computers! TSG looks at the H.G. Wells awards for RPG and Mini- publishers of game software atures: Best Fantasy/SF figure series was Ral Partha's Collectables. Best Vehicular — and reviews a big crop of Model series was Martian Metals' OGRE new home computer games. line. Best Miniatures Rules: GDW's Sys- Featured review.- SPI's new tem 7 Napoleonics again. Best Role- role-playing game system, Playing Rules: SPI's Commando. Best DRAGONQUEST. Role-Playing Adventure: The Kinunir by Company report: Yaquinto. GDW. Best Professional Magazine Cover- Plus Deus ex Machina, ing Miniatures: Courier. Best Magazine Design, and all the other Covering Role-Playing: Journal of the regular features. Travellers' Aid Society. Best All-Time 20th Century Naval Rules: General And coming with issue 32: Quarters. Best All-Time Ancient & Med- ieval Rules: FGU's Chivalry & Sorcery. TRAVELLER reviews, The Charles Roberts Awards for games ship design contest results, published in 1979: Best Pre-20th Century and more . . . Game: OSG's Napoleon at Leipzig. Best 20th Century Game: SPI's City fight. Best