NVIDIA DGX Station A100 System Architecture
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20201130 Gcdv V1.0.Pdf
DE LA RECHERCHE À L’INDUSTRIE Architecture evolutions for HPC 30 Novembre 2020 Guillaume Colin de Verdière Commissariat à l’énergie atomique et aux énergies alternatives - www.cea.fr Commissariat à l’énergie atomique et aux énergies alternatives EUROfusion G. Colin de Verdière 30/11/2020 EVOLUTION DRIVER: TECHNOLOGICAL CONSTRAINTS . Power wall . Scaling wall . Memory wall . Towards accelerated architectures . SC20 main points Commissariat à l’énergie atomique et aux énergies alternatives EUROfusion G. Colin de Verdière 30/11/2020 2 POWER WALL P: power 푷 = 풄푽ퟐ푭 V: voltage F: frequency . Reduce V o Reuse of embedded technologies . Limit frequencies . More cores . More compute, less logic o SIMD larger o GPU like structure © Karl Rupp https://software.intel.com/en-us/blogs/2009/08/25/why-p-scales-as-cv2f-is-so-obvious-pt-2-2 Commissariat à l’énergie atomique et aux énergies alternatives EUROfusion G. Colin de Verdière 30/11/2020 3 SCALING WALL FinFET . Moore’s law comes to an end o Probable limit around 3 - 5 nm o Need to design new structure for transistors Carbon nanotube . Limit of circuit size o Yield decrease with the increase of surface • Chiplets will dominate © AMD o Data movement will be the most expensive operation • 1 DFMA = 20 pJ, SRAM access= 50 pJ, DRAM access= 1 nJ (source NVIDIA) 1 nJ = 1000 pJ, Φ Si =110 pm Commissariat à l’énergie atomique et aux énergies alternatives EUROfusion G. Colin de Verdière 30/11/2020 4 MEMORY WALL . Better bandwidth with HBM o DDR5 @ 5200 MT/s 8ch = 0.33 TB/s Thread 1 Thread Thread 2 Thread Thread 3 Thread o HBM2 @ 4 stacks = 1.64 TB/s 4 Thread Skylake: SMT2 . -
NVIDIA DGX Station the First Personal AI Supercomputer 1.0 Introduction
White Paper NVIDIA DGX Station The First Personal AI Supercomputer 1.0 Introduction.........................................................................................................2 2.0 NVIDIA DGX Station Architecture ........................................................................3 2.1 NVIDIA Tesla V100 ..........................................................................................5 2.2 Second-Generation NVIDIA NVLink™ .............................................................7 2.3 Water-Cooling System for the GPUs ...............................................................7 2.4 GPU and System Memory...............................................................................8 2.5 Other Workstation Components.....................................................................9 3.0 Multi-GPU with NVLink......................................................................................10 3.1 DGX NVLink Network Topology for Efficient Application Scaling..................10 3.2 Scaling Deep Learning Training on NVLink...................................................12 4.0 DGX Station Software Stack for Deep Learning.................................................14 4.1 NVIDIA CUDA Toolkit.....................................................................................16 4.2 NVIDIA Deep Learning SDK ...........................................................................16 4.3 Docker Engine Utility for NVIDIA GPUs.........................................................17 4.4 NVIDIA Container -
2014 International Conference on Green Computing Communication and Electrical Engineering
2014 International Conference on Green Computing Communication and Electrical Engineering (ICGCCEE 2014) Coimbatore, India 6-8 March 2014 Pages 1-875 IEEE Catalog Number: CFP1460X-POD ISBN: 978-1-4799-4981-6 1/2 TABLE OF CONTENTS VOLUME 1 A NOVEL ROBUST & FAULT TOLERANCE FRAMEWORK FOR WEBSERVICES USING WS- I* SPECIFICATION.............................................................................................................................................................1 Pandey, Akhilesh Kumar ; Kumar, Abhishek ; Zade, Farahnaz Rezaeian A SURVEY OF SELF ORGANIZING TRUST METHOD TO AVOID MALICIOUS PEERS FROM PEER TO PEER NETWORK ..............................................................................................................................................6 Samuvelraj, G. ; Nalini, N. CONTRIVANCE OF ENERGY EFFICIENT ROUTING ALGORITHM IN WIRELESS BODY AREA NETWORK.............................................................................................................................................................. 10 Sridharan, Srivatsan ; Jammalamadaka, Sridhar EFFECTIVE DEFENDING AGAINST FLOOD ATTACK USING STREAM-CHECK METHOD IN TOLERANT NETWORK................................................................................................................................................... 17 Kuriakose, Divya ; Daniel, D. ANONYMOUS ROUTING TECHNIQUE IN MANET FOR SECURE TRANSMISSION: ART .............................. 21 Vijayan, Aleesha ; Yamini, C. DEFINING THE FRAMEWORK FOR WIRELESS-AMI SECURITY IN SMART GRID....................................... -
The NVIDIA DGX-1 Deep Learning System
NVIDIA DGX-1 ARTIFIcIAL INTELLIGENcE SYSTEM The World’s First AI Supercomputer in a Box Get faster training, larger models, and more accurate results from deep learning with the NVIDIA® DGX-1™. This is the world’s first purpose-built system for deep learning and AI-accelerated analytics, with performance equal to 250 conventional servers. It comes fully integrated with hardware, deep learning software, development tools, and accelerated analytics applications. Immediately shorten SYSTEM SPECIFICATIONS data processing time, visualize more data, accelerate deep learning frameworks, GPUs 8x Tesla P100 and design more sophisticated neural networks. TFLOPS (GPU FP16 / 170/3 CPU FP32) Iterate and Innovate Faster GPU Memory 16 GB per GPU CPU Dual 20-core Intel® Xeon® High-performance training accelerates your productivity giving you faster insight E5-2698 v4 2.2 GHz NVIDIA CUDA® Cores 28672 and time to market. System Memory 512 GB 2133 MHz DDR4 Storage 4x 1.92 TB SSD RAID 0 NVIDIA DGX-1 Delivers 58X Faster Training Network Dual 10 GbE, 4 IB EDR Software Ubuntu Server Linux OS DGX-1 Recommended GPU NVIDIA DX-1 23 Hours, less than 1 day Driver PU-Only Server 1310 Hours (5458 Days) System Weight 134 lbs 0 10X 20X 30X 40X 50X 60X System Dimensions 866 D x 444 W x 131 H (mm) Relatve Performance (Based on Tme to Tran) Packing Dimensions 1180 D x 730 W x 284 H (mm) affe benchmark wth V-D network, tranng 128M mages wth 70 epochs | PU servers uses 2x Xeon E5-2699v4 PUs Maximum Power 3200W Requirements Operating Temperature 10 - 30°C NVIDIA DGX-1 Delivers 34X More Performance Range NVIDIA DX-1 170 TFLOPS PU-Only Server 5 TFLOPS 0 10 50 100 150 170 Performance n teraFLOPS PU s dual socket Intel Xeon E5-2699v4 170TF s half precson or FP16 DGX-1 | DATA SHEET | DEc16 computing for Infinite Opportunities NVIDIA DGX-1 Software Stack The NVIDIA DGX-1 is the first system built with DEEP LEARNING FRAMEWORKS NVIDIA Pascal™-powered Tesla® P100 accelerators. -
PCI PIN Transaction Security (PTS) Point of Interaction (POI)
Payment Card Industry (PCI) PIN Transaction Security (PTS) Point of Interaction (POI) Modular Security Requirements Version 4.0 June 2013 Document Changes Date Version Description February 2010 3.x RFC version April 2010 3.0 Public release October 2011 3.1 Clarifications and errata, updates for non-PIN POIs, encrypting card readers February 2013 4.x RFC version June 2013 4.0 Public release Payment Card Industry PTS POI Security Requirements v4.0 June 2013 Copyright 2013 PCI Security Standards Council LLC Page 1 Table of Contents Document Changes ................................................................................................................. 1 About This Document .............................................................................................................. 4 Purpose .................................................................................................................................. 4 Scope of the Document .......................................................................................................... 4 Main Differences from Previous Version ................................................................................. 5 PTS Approval Modules Selection ........................................................................................... 6 Foreword .................................................................................................................................. 7 Evaluation Domains ............................................................................................................... -
Computing for the Most Demanding Users
COMPUTING FOR THE MOST DEMANDING USERS NVIDIA Artificial intelligence, the dream of computer scientists for over half a century, is no longer science fiction. And in the next few years, it will transform every industry. Soon, self-driving cars will reduce congestion and improve road safety. AI travel agents will know your preferences and arrange every detail of your family vacation. And medical instruments will read and understand patient DNA to detect and treat early signs of cancer. Where engines made us stronger and powered the first industrial revolution, AI will make us smarter and power the next. What will make this intelligent industrial revolution possible? A new computing model — GPU deep learning — that enables computers to learn from data and write software that is too complex for people to code. NVIDIA — INVENTOR OF THE GPU The GPU has proven to be unbelievably effective at solving some of the most complex problems in computer science. It started out as an engine for simulating human imagination, conjuring up the amazing virtual worlds of video games and Hollywood films. Today, NVIDIA’s GPU simulates human intelligence, running deep learning algorithms and acting as the brain of computers, robots, and self-driving cars that can perceive and understand the world. This is our life’s work — to amplify human imagination and intelligence. THE NVIDIA GPU DEFINES MODERN COMPUTER GRAPHICS Our invention of the GPU in 1999 made possible real-time programmable shading, which gives artists an infinite palette for expression. We’ve led the field of visual computing since. SIMULATING HUMAN IMAGINATION Digital artists, industrial designers, filmmakers, and broadcasters rely on NVIDIA Quadro® pro graphics to bring their imaginations to life. -
Nvidia Autonomous Driving Platform
NVIDIA AUTONOMOUS DRIVING PLATFORM Apr, 2017 Sr. Solution Architect , Marcus Oh Who is NVIDIA Deep Learning in Autonomous Driving Training Infra & Machine / DIGIT Contents DRIVE PX2 DRIVEWORKS USECASE Example Next Generation AD Platform 2 NVIDIA CONFIDENTIAL — DRIVE PX2 DEVELOPMENT PLATFORM NVIDIA Founded in 1993 | CEO & Co-founder: Jen-Hsun Huang | FY16 revenue: $5.01B | 9,500 employees | 7,300 patents | HQ in Santa Clara, CA | 3 NVIDIA — “THE AI COMPUTING COMPANY” GPU Computing Computer Graphics Artificial Intelligence 4 DEEP LEARNING IN AUTONOMOUS DRIVING 5 WHAT IS DEEP LEARNING? Input Result 6 Deep Learning Framework Forward Propagation Repeat “turtle” Tree Training Backward Propagation Cat Compute weight update to nudge Dog from “turtle” towards “dog” Trained Neural Net Model Inference “cat” 7 REINFORCEMENT LEARNING How’s it work? F A reinforcement learning agent includes: state (environment) actions (controls) reward (feedback) A value function predicts the future reward of performing actions in the current state Given the recent state, action with the maximum estimated future reward is chosen for execution For agents with complex state spaces, deep networks are used as Q-value approximator Numerical solver (gradient descent) optimizes github.com/dusty-nv/jetson-reinforcement the network on-the-fly based on reward inputs SELF-DRIVING CARS ARE AN AI CHALLENGE PERCEPTION AI PERCEPTION AI LOCALIZATION DRIVING AI DEEP LEARNING 9 NVIDIA AI SYSTEM FOR AUTONOMOUS DRIVING MAPPING KALDI LOCALIZATION DRIVENET Training on Driving with NVIDIA DGX-1 NVIDIA DRIVE PX 2 DGX-1 DriveWorks 10 TRAINING INFRA & MACHINE / DIGIT 11 170X SPEED-UP OVER COTS SERVER MICROSOFT COGNITIVE TOOLKIT SUPERCHARGED ON NVIDIA DGX-1 170x Faster (AlexNet images/sec) 13,000 78 8x Tesla P100 | 170TF FP16 | NVLink hybrid cube mesh CPU Server DGX-1 AlexNet training batch size 128, Dual Socket E5-2699v4, 44 cores CNTK 2.0b2 for CPU. -
Investigations of Various HPC Benchmarks to Determine Supercomputer Performance Efficiency and Balance
Investigations of Various HPC Benchmarks to Determine Supercomputer Performance Efficiency and Balance Wilson Lisan August 24, 2018 MSc in High Performance Computing The University of Edinburgh Year of Presentation: 2018 Abstract This dissertation project is based on participation in the Student Cluster Competition (SCC) at the International Supercomputing Conference (ISC) 2018 in Frankfurt, Germany as part of a four-member Team EPCC from The University of Edinburgh. There are two main projects which are the team-based project and a personal project. The team-based project focuses on the optimisations and tweaks of the HPL, HPCG, and HPCC benchmarks to meet the competition requirements. At the competition, Team EPCC suffered with hardware issues that shaped the cluster into an asymmetrical system with mixed hardware. Unthinkable and extreme methods were carried out to tune the performance and successfully drove the cluster back to its ideal performance. The personal project focuses on testing the SCC benchmarks to evaluate the performance efficiency and system balance at several HPC systems. HPCG fraction of peak over HPL ratio was used to determine the system performance efficiency from its peak and actual performance. It was analysed through HPCC benchmark that the fraction of peak ratio could determine the memory and network balance over the processor or GPU raw performance as well as the possibility of the memory or network bottleneck part. Contents Chapter 1 Introduction .............................................................................................. -
Fabric Manager for NVIDIA Nvswitch Systems
Fabric Manager for NVIDIA NVSwitch Systems User Guide / Virtualization / High Availability Modes DU-09883-001_v0.7 | January 2021 Document History DU-09883-001_v0.7 Version Date Authors Description of Change 0.1 Oct 25, 2019 SB Initial Beta Release 0.2 Mar 23, 2020 SB Updated error handling and bare metal mode 0.3 May 11, 2020 YL Updated Shared NVSwitch APIs section with new API information 0.4 July 7, 2020 SB Updated MIG interoperability and high availability details. 0.5 July 17, 2020 SB Updated running as non-root instructions 0.6 Aug 03, 2020 SB Updated installation instructions based on CUDA repo and updated SXid error details 0.7 Jan 26, 2021 GT, CC Updated with vGPU multitenancy virtualization mode Fabric Ma nager fo r NVI DIA NVSwitch Sy stems DU-09883-001_v0.7 | ii Table of Contents Chapter 1. Overview ...................................................................................................... 1 1.1 Introduction .............................................................................................................1 1.2 Terminology ............................................................................................................1 1.3 NVSwitch Core Software Stack .................................................................................2 1.4 What is Fabric Manager?..........................................................................................3 Chapter 2. Getting Started With Fabric Manager ...................................................... 5 2.1 Basic Components...................................................................................................5 -
Covering PCI and PA DSS)
Monetra® Payment Software Secure Implementation Guide (Covering PCI and PA DSS) Revision: 3.0b3 Publication date November, 2012 Copyright © 2012 Main Street Softworks, Inc. Secure Implementation Guide: (Covering PCI and PA DSS) Main Street Softworks, Inc. Revision: 3.0b3 Publication date November, 2012 Copyright © 2012 Main Street Softworks, Inc. Legal Notice The information contained herein is provided As Is without warranty of any kind, express or implied, including but not limited to, the implied warranties of merchantability and fitness for a particular purpose. There is no warranty that the information or the use thereof does not infringe a patent, trademark, copyright, or trade secret. Main Street Softworks, Inc. shall not be liable for any direct, special, incidental, or consequential damages resulting from the use of any information contained herein, whether resulting from breach of contract, breach of warranty, negligence, or otherwise, even if Main Street has been advised of the possibility of such damages. Main Street reserves the right to make changes to the information contained herein at anytime without notice. No part of this document may be reproduced or transmitted in any form or by any means, electronic or mechanical, for any purpose, without the express written permission of Main Street Softworks, Inc. Table of Contents 1. Monetra Security Validation (PA-DSS) ......................................................................... 1 1.1. Do Not Retain Sensitive Data ........................................................................... -
NVIDIA DGX-1 System Architecture White Paper
White Paper NVIDIA DGX-1 System Architecture The Fastest Platform for Deep Learning TABLE OF CONTENTS 1.0 Introduction ........................................................................................................ 2 2.0 NVIDIA DGX-1 System Architecture .................................................................... 3 2.1 DGX-1 System Technologies ........................................................................... 5 3.0 Multi-GPU and Multi-System Scaling with NVLink and InfiniBand ..................... 6 3.1 DGX-1 NVLink Network Topology for Efficient Application Scaling ................ 7 3.2 Scaling Deep Learning Training on NVLink ................................................... 10 3.3 InfiniBand for Multi-System Scaling of DGX-1 Systems ................................ 13 4.0 DGX-1 Software................................................................................................. 16 4.1 NVIDIA CUDA Toolkit.................................................................................... 17 4.2 NVIDIA Docker.............................................................................................. 18 4.3 NVIDIA Deep Learning SDK .......................................................................... 19 4.4 NCCL............................................................................................................. 20 5.0 Deep Learning Frameworks for DGX-1.............................................................. 22 5.1 NVIDIA Caffe................................................................................................ -
Css241 Course Title: Basic Security and Security Threats
CSS 241 BASIC SECURITY AND SECURITY THREATS NATIONAL OPEN UNIVERSITY OF NIGERIA COURSE CODE :CSS241 COURSE TITLE: BASIC SECURITY AND SECURITY THREATS 1 CSS 241 BASIC SECURITY AND SECURITY THREATS COURSE GUIDE CSS241 BASIC SECURITY AND SECURITY THREATS Course Developer/Writer Monsuru Adegboyega Kasali Non-Violence and Intercultural Communication Advocacy Initiatives, Ibadan, Nigeria Course Editor Rasidi Okunola, Ph. D Department of Sociology University of Ibadan Oyo State Course Coordinator Adeniyi T. Adegoke, Ph.D Criminology and Security Studies School of Arts and Social Sciences National Open University of Nigeria Programme Leader Prof. Abdul-Rasheed Yesufu Dean, School of Arts and Social Sciences National Open University of Nigeria 2 CSS 241 BASIC SECURITY AND SECURITY THREATS NATIONAL OPEN UNIVERSITY OF NIGERIA National Open University of Nigeria Headquarters 14/16 Ahmadu Bello Way Victoria Island Lagos Abuja Office No. 5 Dar es Salam Street Off Aminu Kano Crescent Wuse II, Abuja Nigeria e-mail: [email protected] URL: www.nou.edu.ng Published by National Open University of Nigeria Printed ISBN: All Rights Reserved CONTENTS PAGE Introduction……………………………………..………....i-ii What You Will Learn in this Course ...................................ii Course Aims…………………………………………..... ..ii-iii Course Objectives……………………………………… …iii-iv Working through this Course ...............................................iv Course Materials……………………………….………. …v 3 CSS 241 BASIC SECURITY AND SECURITY THREATS Study Units…………………………………….………. …v-vi Textbooks and References…………….……….……… ….vi-vii Assignment File ………………………………………. ….vii Assessment ………………………………….………. ……viii Tutor-Marked Assignment……………………………. …..viii Final Examination and Grading…………………..……. …viii Course Marking Scheme ………………………………. …viii Course Overview ………………………………………. …viii-ix Presentation Schedule …………………………………. …x How to Get the Most from this Course ……………………x Reading Section.....................................................................x-xi Facilitators/Tutors and Tutorials ……………………….