Sample File Unreachable, and Show You How to Touch Paradise
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There are threats you cannot conquer, tragedies you cannot avoid, and sins you cannot punish. We are here to help. We will push back the darkness with the raging flames of hope, integrity, and honour. We will help you achieve the Sample file unreachable, and show you how to touch Paradise. You are safe on our watch. We are the Heroes. GUARDIANS OF ORDER DUAL-STAT PRODUCT d20 System game material requires the use of the Dungeons & Dragons®, Third Edition Core Books, published by Wizards of the Coast® WRITTEN BY NOTES ABOUT GAME CONTENT Steve Kenson, Aaron Rosenberg, Jesse Scoble The game stats presented herein are for both the Tri- ADDITIONAL WRITING BY Stat System and the d20 System. Values presented on the Matthew Keeley, Jeff Mackintosh left side of a character sheet are for the Tri-Stat System ART DIRECTION AND GRAPHIC PRODUCTION BY while numbers presented on the right side of the character Jeff Mackintosh are for the d20 System. Also, information presented outside of double square brackets, before a slash are for the Tri-Stat TRI-STAT SYSTEM™ DESIGNED BY System while text presented within [[ double square Mark C. MacKinnon brackets ]], after the slash are for the d20 System. Any LINE DEVELOPING BY reference to the “Level” of an Attribute also refers to the Jesse Scoble Attribute’s “Rank” when using Silver Age Sentinels d20. Further, unless specified otherwise, “Stat” also refers to EDITING BY ‘Ability Score”when using Silver Age Sentinels d20. For Mark C. MacKinnon, Jesse Scoble example, “Relevant Stat” also means “Relevant Ability COVER BY Score.” Yannick Paquette (illustration), Jeff Mackintosh (colouring) For the character entries, some of the d20 System point INTERIOR ARTWORK BY costs are presented in brackets. This is done to indicate the Andrew Cremeans, Terry Pallot, Chad Sergesketter,Sample Chris number file of points a character spent to acquire the given Stevens, Bob McLeod Attribute although the Attribute rank listed is higher than SPECIAL THANKS TO the point cost would suggest. This difference is due to the Marcelo Figueroa, Nicholas Fortugno, Olga Perskaia, “special” bonuses gained from class level progression for the Lucien Soulban, Devinder Thiara character’s selected class(es). PLAYTESTERS John Fiala, Christopher Haynes, Tom Miskey, Brian Wong © 2003 GUARDIANS OF ORDER, INC. All Rights Reserved. GUARDIANS OF ORDER, TRI-STAT SYSTEM, and SILVER AGE SENTINELS are trademarks of GUARDIANS OF ORDER, INC. 'D20 SYSTEM' and the 'D20 SYSTEM' logo are Trademarks owned by WIZARDS OF THE COAST and are used according to the terms of the D20 System License version 3.0. A copy of this License can be found at www.wizards.com/d20. DUNGEONS & DRAGONS® and WIZARDS OF THE COAST® are Registered Trademarks of WIZARDS OF THE COAST, and are used with Permission. Version 1.0 — April 2004 All right reserved under international law. No part of this book may be reproduced in part or in whole, in any form or by any means, without permission from the publisher, except for Open Gaming Content and personal copies of the character sheet, or brief quotes for use in reviews. The mention of, or reference to, any company or product in these pages is not a challenge to the trademark or copyright concerned. All elements of this game are fictional and intended for entertainment purposes only. All information presented in Helvetica is Open Content. All information presented in any font other than Helvetica, all images and graphics, and all fictional character names, organisations, items or objects, and locations are Product Identity. All rights reserved. ISBN 1-894525-55-8 • Production Number 13-007 GUARDIANS OF ORDER, INC. • P.O. Box 25016, 370 Stone Road, Guelph, Ontario, CANADA, N1G 4T4 Phone: (519) 821-7174 • Fax: (519) 821-7635 • [email protected] • http://www.guardiansorder.com SHIELDS OF JUSTICE SHIELDS OF JUSTICE SHIELDS OF JUSTICE SHIELDS OF JUSTICE SHIELDS OF JUSTICE SHIELDS OF JUSTICE SHIELDS OF JUSTICE INTRODUCTION QUALITIES OF THE VALIANT THE HERO TEAM RULES OF ENGAGEMENT THREATS & DANGERS HEROIC PERSONAE APPENDIX INTRODUCTION CHAPTER 1 CHAPTER 2 CHAPTER 3 CHAPTER 4 CHAPTER 5 APPENDIX TABLE OF CONTENTS JUSTICE 3INTRODUCTION 38 CHAPTER 2: THE HERO TEAM 94 CHAPTER 4: THREATS AND DANGERS 3 Real Life 39 Building a Balanced Hero Team 95 Superhero Goals SECURITY 3 Fiction 39 Powers 95 GM Goals 39 Skills 96 Character Goals 5CHAPTER 1: QUALITIES OF THE VALIANT 40 Resources 96 Player Goals 6 Evolution of the Comic Book Hero 40 Roles 97 Crisis PEACE 6 Outside the Comic Book 43 Hero Team Aspects 97 Who Gets the Call? 6 Adventurers 44 Purpose 98 Response Time 7 War Heroes 47 Size 99 Protocols 8 Daredevils 47 Organisation 99 Heroic Interaction 8 Anomalies 47 Rules and Traditions 100 Priorities 9 Mutants 50 Sanction 100 Ranking 9 Paragons 53 Enemies 101 Discussion 10 Aliens 53 Bringing the Team Together 101 Surprises 11 Evolutionary Theories 53 Pre-Existing Team 101 Scale TION 11 Refinements 54 The Recruitment Drive 102 Gauging Characters 11 Contagions 54 The Supermenace 102 Adjusting the Scale 12 Antibodies 54 The Common Thread 12 Exposure 55 Thrown Together by Fate 103 Pacing 12 Extremes 103 Heroic Pacing TRODUC 55 Teamwork 12 Experiments 104 Dramatic Pacing IN 55 Teamwork in Combat 104 Maintaining a Pace 13 Moral Codes 57 CHAPTER 3: RULES OF ENGAGEMENT 105 Closure vs. Springboard 14 Spectrum of Heroic Morality 105 Disasters 16 Power 58 Tools of the Trade 105 Different Strokes 16 Finding the Level 58 Tool Categories 106 Instincts vs. Training 20 Consistency 59 Gadgets vs. Items of Power 107 Disaster Relief 22 Changing Powers 59 Character Needs 23 Changes 63 Transportation 109 Superhero Templates 109 Working with Templates 23 Player Considerations 65 Headquarters, Secret Liars, and Bases 24 GM Controls 109 Basic Templates 65 Home, Sweet Home 110 Adventure Seeds 25 Character Reactions 65 Design Rules 25 Controlling Powers 65 Baselines of a Base 111 CHAPTER 5: HEROIC PERSONAE 27 Consequences 66 Customising a Base 27 Conscience 77 MTU Headquarters 112 Adventure Seeds 28 Reputation 79 Caliburn’s Safehouse 112 The Untouchables 28 Legal Problems 80 Starbright’s Nimbus Solar Satellite 113 Anasazi 29 Character Creation 81 Handling Toys 114 Archer Gold 115 Britannia 29 Player Sensibilities Sample83 Role-Playing Pfileurchases 116 Corbae II 30 GM Sensibilities 83 Finding Toys 118 Drifter 31 Character Questionnaire 83 Souvenirs 120 Lady Starbright 31 Daily Life 84 Information Gathering 121 Legacy 31 Secret Identity 84 Reconnaissance 122 Magistrate 32 Occupation 84 Informants 123 Raze 32 Home Life 84 Mystic Senses 124 Skybreaker 32 Personal History 85 Taps 125 White Hat 34 Covering Absences 85 Surveillance 34 Balancing Acts 86 Reactions 126 APPENDIX 34 New Attributes 86 Assessment 126 Kickback 34 Bases 86 Calls for Help 126 Duration: Special 35 d20 System Feats 86 Diving In 126 Dependent Defect 35 New Defects 86 Fights 35 Blind Eye 87 After the Battle 126 Clobbering Mooks Rule 35 Haywire 88 Trouble with the Law 35 Pushing Powers 88 Heroic Interactions 35 Dynamic Powers 89 Levels of the Law 36 Never Strikes Twice 91 Case Studies 36 Exhaustion 36 Pushing Power Attribute 36 Mechanical Clarifications PAGE and Rules Errata 36 Armour: Shield Only 2 36 Force Field: Shield Only 37 Defending Others 37 Special Attack: Alternate Attacks SHIELDS OF JUSTICE SHIELDS OF JUSTICE SHIELDS OF JUSTICE SHIELDS OF JUSTICE SHIELDS OF JUSTICE SHIELDS OF JUSTICE SHIELDS OF JUSTICE INTRODUCTION QUALITIES OF THE VALIANT THE HERO TEAM RULES OF ENGAGEMENT THREATS & DANGERS HEROIC PERSONAE APPENDIX INTRODUCTION CHAPTER 1 CHAPTER 2 CHAPTER 3 CHAPTER 4 CHAPTER 5 APPENDIX LIBERTY INTRODUCTION REAL LIFE JUSTICE Hello, and welcome to the Hero’s Almanac! In Do we have heroes in real life? Absolutely. this book we discuss every aspect of the superhero — Firefighters and police officers are heroes — they put themselves on the line for others, every day on the concepts, codes, methods, powers, equipment, and SECURITY more. The purpose of the Hero’s Almanac is exactly job. Protesters and lobbyists can be heroes, bringing that — to provide an all-purpose guide to important issues to light and raising critical concerns. superheroes, something anyone can use for quick Everyday people can be heroes: the man who calls PEACE reference on any hero-related topic. 911, the woman who helps a lost child, the co- workers who opposes discriminatory practices. Life is The first question, of course, is “what is a hero?” full of heroes. Heroes are people with honour and integrity. They believe in something better. They believe that people Most people are not full-time heroes. Even law IN should be protected and nurtured. Being a hero is enforcement officers and rescue workers go home at TRODUC more than that, however. Having values isn’t the end of the day. In the real world, heroism is often enough. Heroes actively strive to share their values an isolated incident — someone can no longer stand TION — they don’t sit back and watch what happens in to stay quiet and let an injustice occur, or a person the world, or react passively to situations. The man finds himself or herself in a position to help and does who returns a woman’s purse after she leaves it in a so without really thinking about it. Everyone is restaurant isn’t so much a hero as just a nice guy. A capable of acting heroically, and often such acts come man who stops someone from stealing the purse, or from the most unlikely of sources — a person you catches the thief and then returns the purse, is a would never have thought capable of a selfless act, hero. Heroes are not content to let the world handle who suddenly risks everything to protect someone its own affairs, or to let bad things happen to good else.