Bughunt: Polysystem Edition

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Bughunt: Polysystem Edition Sample file Requires the use of: Requires the use of True20 Adventure the d20 Modern™ Roleplaying by Requires the use of The Fate Roleplaying Game, RequiresRequires the use the use of The of Pathfinder® The Pathfinder® RequiresGreen Ronin the use of Dr.Roleplaying Nik’s Happy Game Rules™ FunPublishing publishedRules by paNik by Wizards productions.Roleplaying Roleplaying Game Game Core Rulebook™Core Rulebook™ by Paizo by Evil Hat Productions. of the Coast, Inc. Publishingby Paizo and Publishing The Modern and Path Modern - Heroes of The Fudge Game System by Grey Ghost Press is also recommended.theAdventures Modern World by by paNik Game productions. Room Creations. Dr.Modern ModernNikd20’True20s Adventures HappyOGL Path RulesRules FunRules Rules Files included in this Product: Table of Contents Bughunt_Polysystem.pdf Summary 1 Bughunt_SW.pdf Characters 1 Bughunt_Tablet_Eds.zip Introduction 6 Character_Overheads.zip Character_Portraits_Bughunt.pdf Preliminary Investigation 7 Character_Stand_Up_Pieces.pdf Prior Knowledge 8 Chase_Challenge_Cards_ Hitting the Streets 10 polysystem.pdf Chase_Challenge_Cards_SW.pdf Tales the Dead Tell 12 Chases_Rules_Expansion_ Abby Dillard’s Dorm Room 13 polysystem.pdf Chases_Rules_Expansion_SW.pdf Tipping the Paperboy 16 Chases_Rules_Expansion_Tablet_ Warden Lane 16 Eds.zip The Warden’s Schedule 17 Clue_Cards_Bughunt.pdf Map_Apartment_Building.pdf The Stealth Option 17 Map_Uniglobe_Warehouse.pdf Storming Warden Lane 18 Map_Warden_Lane.pdf The Chase Scene 19 Maps_JPGs.pdf Player_Handout_A1_A2_A3.pdf Warehouse: Uniglobe Logistics 20 Player_Handout_B1.pdf Fort Uniglobe 21 Coming in Hot 22 The Showdown 23 ReinforcementsSample file 24 Police 24 R.E.A.C.T. 24 Gangs 24 Hot Pursuit 27 Pathfinder is a registered trademark of Paizo Wrap Up 28 Publishing,Pathfinder isLLC, a registered and the ThePathfindertrademark Fudge ofgameRoleplaying Paizo system Publishing, Gameis The Fate game system is copyrightedandLLC, the and Pathfinder the ©2000, Pathfinder 2005 by copyrighted ©2013 by GreyRoleplaying Ghost Press,Game Inc.,and theand is Evil Hat Productions, and CompatibilityavailablePathfinder for Roleplayinguse Logo under are theGame Open is‘d20 available System’ for and use the under ‘d20 System’ GameCompatibilitytrademarks License. of Logo Paizo See are the thelogoTrue20 Open are Adventure trademarksGame License. Roleplaying of Wizards and of Publishing,trademarksfudgerpg.com LLC,of Paizowebsite and Publishing, are for more See the evilhat.com LLC,information.”usedtheits associated Coast, andunder are Inc.,the used logo Pathfinder a subsidiary under are the of website for more TheRoleplayingPathfinderHasbro,Trademarks Fudge Inc., or RoleplayingGame of Fudgeand Green are System usedRonin Game information.” CompatibilitylogoaccordingPublishing is a trademark toand License.the are terms usedof GreySee of under the d20 the http://paizo.com/ TheGhosthttp://paizo.com/Systemprovisions Fate Press, Licenseor ofFate Inc., the System versionTrue20 and is 4.0.Adventureused A pathfinderRPG/compatibilityunderlogo is license. a trademark Logo ofdesign by for copyRoleplaying of this LicenseTrademark can License be found DanielEvilformore more Hat information M. Productions, information Davis, on theon and the compatibilitywww.agyris.net.isat(see used www.wizards.com/d20. www.true20.com under license. license. for details). e-mail any questions to: [email protected] 2 www.panikproductions.com Dr.Modern ModernNikd20’True20s Adventures HappyOGL Path RulesRules FunRules Rules Authors: BUGHUNT M. Andrew Payne R.E.A.C.T. Case File #MH051 Nik Palmer Editor: Summary Grafton Swickard A new formula of especially potent methamphetamines appears on the streets and the Graphic Design and players are tasked with finding the source. During their investigation they discover Mushi Illustrations: Watanabe, a psychotic cyborg who is using the Asian Boyz street gang to distribute the M. Andrew Payne drugs. Paranoid and deranged, Watanabe immediately flees, leaving a swath of bodies in his wake. The players must track him down and put an end to his reign of terror before the body Playtesters: count can stack up any higher. Jason Bean As with most R.E.A.C.T. missions, this adventure is designed for a party of 4 characters builtwith Andrew Boggs withabetween few 30-32 major 5th6th points. milestones and 6th7th If you levels. under only If have youtheir only 3belt. players have If you their3 haveplayers, characters fewer all shouldplayers should beyou beat should leastbuilt with6th7th probably level.at least either 33 M. Andrew Payne Charactersgivepoints. them Characters an should extra shouldberefresh levels be or 7-88-9 builtreduce forfor with aa thetwotwo 35 size playerplayerpoints of thegame.game.if you Asian onlyTheThe Boyz averagehaveaverage gang. a 2 level levelplayer With cancan 6game. or bebe more asas With lowlow players, 6 asas or 455 Nik Palmer you’llIfmore you probablyplayershave 6 orcharacters need more to players. give can a be 1-2 built extra with skill as shifts little toas all28 the points non-player each. characters. CHARACTERS Abby Dillard An under-talented over-achieving college student, Abby Dillard turned to drugs to boost her academic performance. Successfully hiding her growing addiction from everyone around her, including her parents, she burned the candle at both ends until the flames met in the middle and snuffed her out. She is the only one of the overdose victims for whom people cared enough to demand an investigation. Details about Abby Dillard’s life can be found in the Preliminary Investigation and Coroner’s Report chapter. Sample file Asian Boyz Also known using the initials ABZ or 1-2-26 (the numerical equivalent of “A-B-Z”), the Asian Boyz are a street gang with a presence throughout the United States. They have less of a presence on the west coast due to successful arrests and crackdowns throughout the 1990s that have left many chapters leaderless. Although not as strong as it once was, the gang yearns for a return the strength and power of their glory days. The local chapter of the Asian Boyz is made up of about 25* male Asian-American * Add more members teenagers, although they can call on an additional 10-15 wanna-be’s who have yet to be as necessary to officially jumped in, as needed. make the gang a threat to your players. Although membership is open to any ethnicity, most are of Vietnamese or Cambodian The decentralized descent. Their ages range from 13 to 20, averaging to 16. Members typically join due to gang structure makes it difficult to varying combinations of the following reasons: get an accurate They’re out to disprove the stereotype that all Asian kids are good at math and bad at membership count – and they can always athletics. They adopt violence and thuggish behavior as a form of rebellion. “borrow” members They’ve encountered intimidation, bullying, or prejudice from some other (usually non-Asian) from chapters in neighboring cities. group and believe that the gang will give them safety through numbers. 1 Dr.Modern ModernNikd20’True20s Adventures HappyOGL Path RulesRules FunRules Rules For your Gang life is exciting. The prospect of quick money, easy women, and the feelings of personal convenience, we’ve power are a heady lure. included triangular stand-ups for each About two thirds of the gang (and all of the wanna-be’s) still regularly attend school; the character in the others are either old enough to have graduated, have been expelled, or have just given up Character_Stand_Up_ hope of getting a diploma. The upshot of this is that the gang is weakest between the hours Pieces.pdf document - for use on a physical of 8am to 3:00pm Mondays through Fridays. 1” scale map. The Asian Boyz are highly decentralized and mobile. Rather than claiming a set number If you’re playing of blocks as territory and having a fixed border, they lay claim to non-contiguous zones online, use the scattered among several nearby cities. This not only makes them appear to be larger and images in the Character_ more formidable than they actually are but also confuses law enforcement and rival gangs as Overheads.zip file. to where the Asian Boyz are actually based. The gang benefits greatly from inter-jurisdictional squabbling and failure to share resources. The flip side of this tactic is that they inevitably step on the toes of other gangs and are in a state of almost constant warfare, often against gangs from a completely different city. As a result, ABZ members are constantly vigilant and more likely to be armed than most. Since they’re usually on the move, rather than hanging around the same 20 blocks they tend to be harder to track down when their enemies retaliate. Briana Powell A typical small-town beauty, Powell moved to the city for college and took up exotic dancing in her second year of school to help pay for it. She soon realized both that she could make much more money stripping than she ever would as a marine biologist and that her plans to someday work with dolphins were maybe a little on the impractical side. The late nights and hangovers weren’t doing her grades any favors either, so she dropped out. That was seven years ago and while her job’s been easy so far, her most recent epiphany is that she won’t be able to indefinitely support herself as a dancer.Sample file Enter Mushi Watanabe, a gangster with big business plans. Powell attached herself to what she thinks is Watanabe’s rising star and plans to ride the gravy train for as long as she can. Having honed her manipulative skills at the club, she pretends to be completely enamored of Watanabe, eager to fulfil his every whim. She recognizes his innate inferiority complex and readily manipulates him into buying her expensive gifts and “helping out with the rent” from time to time. In her mind, it’s a perfect business arrangement: She gets the start of a retirement nest egg and he gets to feel like a king. She recognizes that Watanabe is dangerous but she naively thinks she can keep things under control – at least until he eventually goes back to Japan.
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