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PSI-CRAFT THE FANTASY CRAFT PSIONICS TOOLKIT Version 1.1 TABLE OF CONTENTS TABLE OF CONTENTS TABLE OF CONTENTS ................................................................. 2 COMSUMABLES ......................................................... 36 INTRODUCTION ............................................................................. 3 SERVICES ......................................................................... 36 PSIONIC CAMPAIGNS ................................................................... 4 ARMOR & WEAPON ....................................................... 36 NEW ARMOR UPGRADES ......................................... 36 PSIONIC BASICS ................................................................ 4 NEW WEAPON UPGRADES ....................................... 36 WHAT ARE PSIONICS? ................................................. 4 MAGIC ITEMS AS PSIONIC ITEMS .............................. 37 WHY PSIONICS? ............................................................ 4 ESSENCE DESCRIPTIONS.......................................... 37 ADDING PSIONICS TO YOUR CAMPAIGN ................... 4 CHARM DESCRIPTIONS ............................................ 37 CREATING PSIONIC RACES AND SPECIALTIES ..... 5 SAMPLE PSIONIC ITEMS ........................................... 38 DETERMINING PSIONIC POWER LEVELS ................ 5 NEW CAMPAIGN QUALITIES ......................................... 5 PSIONIC NPCS ................................................................................ 40 PSIONIC CHARACTERS ............................................................... -
Deadlands: Reloaded Core Rulebook
This electronic book is copyright Pinnacle Entertainment Group. Redistribution by print or by file is strictly prohibited. This pdf may be printed for personal use. The Weird West Reloaded Shane Lacy Hensley and BD Flory Savage Worlds by Shane Lacy Hensley Credits & Acknowledgements Additional Material: Simon Lucas, Paul “Wiggy” Wade-Williams, Dave Blewer, Piotr Korys Editing: Simon Lucas, Dave Blewer, Piotr Korys, Jens Rushing Cover, Layout, and Graphic Design: Aaron Acevedo, Travis Anderson, Thomas Denmark Typesetting: Simon Lucas Cartography: John Worsley Special Thanks: To Clint Black, Dave Blewer, Kirsty Crabb, Rob “Tex” Elliott, Sean Fish, John Goff, John & Christy Hopler, Aaron Isaac, Jay, Amy, and Hayden Kyle, Piotr Korys, Rob Lusk, Randy Mosiondz, Cindi Rice, Dirk Ringersma, John Frank Rosenblum, Dave Ross, Jens Rushing, Zeke Sparkes, Teller, Paul “Wiggy” Wade-Williams, Frank Uchmanowicz, and all those who helped us make the original Deadlands a premiere property. Fan Dedication: To Nick Zachariasen, Eric Avedissian, Sean Fish, and all the other Deadlands fans who have kept us honest for the last 10 years. Personal Dedication: To mom, dad, Michelle, Caden, and Ronan. Thank you for all the love and support. You are my world. B.D.’s Dedication: To my parents, for everything. Sorry this took so long. Interior Artwork: Aaron Acevedo, Travis Anderson, Chris Appel, Tom Baxa, Melissa A. Benson, Theodor Black, Peter Bradley, Brom, Heather Burton, Paul Carrick, Jim Crabtree, Thomas Denmark, Cris Dornaus, Jason Engle, Edward Fetterman, -
Pseudoscience and Science Fiction Science and Fiction
Andrew May Pseudoscience and Science Fiction Science and Fiction Editorial Board Mark Alpert Philip Ball Gregory Benford Michael Brotherton Victor Callaghan Amnon H Eden Nick Kanas Geoffrey Landis Rudi Rucker Dirk Schulze-Makuch Ru€diger Vaas Ulrich Walter Stephen Webb Science and Fiction – A Springer Series This collection of entertaining and thought-provoking books will appeal equally to science buffs, scientists and science-fiction fans. It was born out of the recognition that scientific discovery and the creation of plausible fictional scenarios are often two sides of the same coin. Each relies on an understanding of the way the world works, coupled with the imaginative ability to invent new or alternative explanations—and even other worlds. Authored by practicing scientists as well as writers of hard science fiction, these books explore and exploit the borderlands between accepted science and its fictional counterpart. Uncovering mutual influences, promoting fruitful interaction, narrating and analyzing fictional scenarios, together they serve as a reaction vessel for inspired new ideas in science, technology, and beyond. Whether fiction, fact, or forever undecidable: the Springer Series “Science and Fiction” intends to go where no one has gone before! Its largely non-technical books take several different approaches. Journey with their authors as they • Indulge in science speculation—describing intriguing, plausible yet unproven ideas; • Exploit science fiction for educational purposes and as a means of promoting critical thinking; • Explore the interplay of science and science fiction—throughout the history of the genre and looking ahead; • Delve into related topics including, but not limited to: science as a creative process, the limits of science, interplay of literature and knowledge; • Tell fictional short stories built around well-defined scientific ideas, with a supplement summarizing the science underlying the plot. -
Free Will and Paranormal Beliefs
ORIGINAL RESEARCH ARTICLE published: 02 April 2014 doi: 10.3389/fpsyg.2014.00281 Free will and paranormal beliefs Ken Mogi* Sony Computer Science Laboratories, Tokyo, Japan Edited by: Free will is one of the fundamental aspects of human cognition. In the context of cognitive Adam B. Barrett, University of neuroscience, various experiments on time perception, sensorimotor coordination, and Sussex, UK agency suggest the possibility that it is a robust illusion (a feeling independent of actual Reviewed by: causal relationship with actions) constructed by neural mechanisms. Humans are known Jim Parkinson, Sackler Centre for Consciousness Science, UK to suffer from various cognitive biases and failures, and the sense of free will might Elisa Filevich, University College be one of them. Here I report a positive correlation between the belief in free will and London, UK paranormal beliefs (UFO, reincarnation, astrology, and psi). Web questionnaires involving *Correspondence: 2076 subjects (978 males, 1087 females, and 11 other genders) were conducted, which Ken Mogi, Sony Computer Science revealed significant positive correlations between belief in free will (theory and practice) Laboratories, Takanawa Muse Building, 3-14-13 Higashi-Gotanda, and paranormal beliefs. There was no significant correlation between belief in free will Tokyo 141-0022, Japan and knowledge in paranormal phenomena. Paranormal belief scores for females were e-mail: kenmogi@ significantly higher than those for males, with corresponding significant (albeit weaker) qualia-manifesto.com difference in belief in free will. These results are consistent with the view that free will is an illusion which shares common cognitive elements with paranormal beliefs. Keywords: free will, paranormal beliefs, consciousness, gender, illusion INTRODUCTION although the relevance of data reported below are not necessarily The ability to choose one’s own action is one of the most salient limited to this particular position. -
Amanda Castaneda (Manda) Alignment: Scrupulous P.C.C.: Lucky Psychic Occupation: Navigational Systems Engineer
Amanda Castaneda (Manda) Alignment: Scrupulous P.C.C.: Lucky Psychic Occupation: Navigational Systems Engineer Explanatory note: The following is a transcript from part of an audio recording taken during an interview between Dr. Edmond Smythe and Amanda. Amanda: … Over time, Martika and her team mapped out roughly two miles of East L.A that they consider to be experiencing an “extreme amount of paranormal activity”. Our house is right in the middle of that area. Dealing with magical anomalies, paranormal activities and supernatural problems was a regular thing. I was growing up in it, and therefore I was investigating it with her until I came up here for college. As much as I wanted to continue investigating the paranormal, I kept my head down and in my school work. I’d planned to go back home after graduating, but I got lucky - I am a lucky psychic ya know - and was hired right out of school. Turns out, my head for numbers is in demand with tech companies here. So, for the time being my home is here in Seattle, but I want to get back into investigating the paranormal with the Lazlo Society. Smythe: I’ve haven’t had the pleasure of meeting Martika yet, but I’ve heard nothing but good things about her. Talking with her on the phone the other day, she had nothing but good things to say about you. So really, from the sounds of it, her loss is my gain. Its good to have you on my team. Amanda: Thank you. She said the same about you. -
To My Mom, My Two Sisters Carol and Margaret, the Two Davids, and in Loving Memory of Grandma Stanley and My Father Gerald
Dedication: To my mom, my two sisters Carol and Margaret, the two Davids, and in loving memory of Grandma Stanley and my father Gerald. In the latter, we may not have always seen eye to eye, but he gave me some much valued advice. To Grandma and Grandpa Preece, I miss them and the Staffordshire countryside a lot. And to Sandy, Penny, Misha, and Jet; hope these lovely pets are getting on well across the rainbow bridge; miss and love you all. And to ‘Cupcake’ whose support and companionship I value more than anything else in this world. Acknowledgements: I owe this work in part to the inspiration from 2000 A.D. (particularly the Judge Anderson series), the film Blade Runner and William Gibson’s Neuromancer (an excellent book, and I wonder why it’s not been filmed!) and a tip of the hat to Brandon Sanderson who has inspired at least one psionic talent in this volume. Sample file Contents Crystal Healing..............................28 Dancing the Code..........................29 Immovable Object.........................29 Irresistible Force............................29 Chi.......................................................5 Laying on of Hands.......................30 Chakra................................................5 Mind Manipulation.......................30 Channeling Chi................................5 Mind Reading.................................30 Meditation..........................................7 Pacify................................................31 Psionic Community.........................7 Postcognition..................................31 -
Psionics and the Mystic
Psionics and the Mystic Welcome to Unearthed Arcana, a monthly workshop gauge where we should start and what kind of where D&D R&D shows off a variety of new and approach to psionics in fifth edition will work best. interesting pieces of RPG design for use at your Read on and enjoy. gaming table. You can think of the material presented in this series as similar to the first wave of the fifth edition Psionics playtest. These game mechanics are in draft form, The following rules cover the basics of psionic power, usable in your campaign but not fully tempered by its application, and its relationship to magic. playtests and design iterations. They are highly volatile and might be unstable; if you use them, be What is Psionics? ready to rule on any issues that come up. They’re written in pencil, not ink. Psionics is a source of power that originates from The material presented in Unearthed Arcana will within a creature’s mind, allowing it to augment its range from mechanics that we expect one day to physical abilities and affect the minds of other publish in a supplement to house rules from our home creatures. Psionic abilities are called disciplines, campaigns that we want to share, from core system since each one consists of a set of specific, rigid options to material designed for specific campaign mental exercises needed to place a creature in the settings. Once it’s out there, you can expect us to correct mindset to wield psionic power. check in with you to see how it’s working out and A creature wielding psionic power focuses its what we can do to improve it. -
Important Health Warning About Playing Video Games
Important Health Warning About Playing Video Games Photosensitive Seizures A very small percentage of people may experience a seizure when exposed to certain visual images, including flashing lights or patterns that may appear in video games. Even people who have no history of seizures or epilepsy may have an undiagnosed condition that can cause these “photosensitive epileptic seizures” while watching video games. These seizures may have a variety of symptoms, including lightheadedness, altered vision, eye or face twitching, jerking or shaking of arms or legs, disorientation, confusion, or momentary loss of awareness. Seizures may also cause loss of consciousness or convulsions that can lead to injury from falling down or striking nearby objects. Immediately stop playing and consult a doctor if you experience any of these symptoms. Parents should watch for or ask their children about the above symptoms—children and teenagers are more likely than adults to experience these seizures. The risk of photosensitive epileptic seizures may be reduced by taking the following precautions: Sit farther from the screen; use a smaller screen; play in a well-lit room; and do not play when you are drowsy or fatigued. If you or any of your relatives have a history of seizures or epilepsy, consult a doctor before playing. PEgI ratings and guidance applicable within PEgI markets only. What is the PEGI System? The PEgI age-rating system protects minors from games unsuitable for their particular age group. PLEaSE NOTE it is not a guide to gaming difficulty. Comprising two parts, PEgI allows parents and those purchasing games for children to make an informed choice appropriate to the age of the intended player. -
GURPS Psionic Campaigns Is Copyright © 2010 by Steve Jackson Games Incorporated
PSIONIC CAMPAIGNS TM Written by JASON “PK” LEVINE Edited by NIKOLA VRTIS Illustrated by DAN SMITH An e23 Sourcebook for GURP S® STEVE JACKSON GAMES ® Stock #37-0135 Version 1.0 – April 2010 CONTENTS I NTRODUCTION . 3 Debunkers . 16 Recommended Books . 3 Unknown Psi . 17 Publication History . 3 Secret (Psi) . 18 About the Author . 3 Public Reaction . 18 About GURPS . 3 The Astral Plane . 19 CAMPAIGN FRAMES . 19 1. WHAT IS PSI ?. 4 Discovery . 19 Glossary . 4 Apocalypse Soon . 20 PSYCHIC BELIEFS . 4 Improvement . 20 Psi Throughout History . 4 Hiding . 21 Old-Time Psi . 5 Other Powers . 21 Defining Psi . 5 Power . 22 Contacting Spirits . 6 Responsibility . 23 Themes . 6 Patronage . 23 Psychical Testing . 7 Psi Across Worlds . 24 PSIONIC POTENTIAL . 8 Universal Latency . 8 3. UNIQUE CHALLENGES . 25 Within the Meat . 8 EMULATING EXTREMES . 25 Player’s Choice . 8 Wimpy Psi . 25 Dain Bramage . 9 Progressive Psi . 26 A Focused Mind . 9 Godlike Psi . 26 Brain Grafts . 9 Achilles’ Heel . 27 Psionic Institutes . 10 Telepaths and Mental Screens . 27 Special Souls . 10 PSIONIC SHORT CIRCUITS . 28 Inhuman Ability . 10 Knowing Too Much . 28 REPRESENTING PSI . 11 Which Future? . 29 Powers and Abilities . 11 Taking Over . 29 Decisions, Decisions . 11 Silent Killers . 30 Options and the Power Modifier . 12 Now You See Me . 30 Psionic Skills . 12 Good as New . 30 STARTING CONDITIONS . 13 DETERRENTS AND FIXES . 31 Power Level . 13 Known Limits . 31 Range of Abilities . 13 Countermeasures . 31 Unusual Background (Psi) . 13 Overusing Countermeasures . 32 Latent Powers . 14 Don’t Drink the Water . 33 Degree of Skill . 14 Controlling Information . -
GURPS Psi-Tech
TM Written by DAVID L. PULVER Edited by SEAN PUNCH Illustrated by ROD REIS and DAN SMITH An e23 Sourcebook for GURP S® STEVE JACKSON GAMES ® Stock #37-1665 Version 1.0 – August 2011 CONTENTS I NTRODUCTION . 3 3. BIO -P SI . 32 Recommended Books . 3 Ethics . 32 Publication History . 3 PSI -D RUGS AND NANODRUGS . 33 About the Author . 3 Accidental Drug-Induced Effects and Powers . 35 About GURPS . 3 THE GENETICS OF PSI . 35 Breeding and Cloning Psis . 35 1. THE SCIENCE OF PSI . 4 Psionic Microorganisms: Proteus Virus . 37 Timeline of Psi-Tech Research . 4 PSIBERNETICS AND SURGERY . 37 SCIENCE AND PSI . 4 Brain-Tissue Grafts (TL^) . 37 Chicken or Egg? . 5 Drones (TL^) . 37 Psi and Physics . 5 Neuro-Psi Implants (TL^) . 38 Who Benefits? . 5 Psibernetic Implants (TL^) . 38 AVAILABILITY OF PSI -T ECH . 5 Psiborgs (TL^) . 39 Tech Level . 5 Soma-Traumatic Latency Therapy (TL^) . 40 Cost and Accessibility . 6 Psi-Tech in Genre . 6 BIBLIOGRAPHY . 41 Books . 41 2. PSYCHOTRONICS . 7 Comics . 41 Equipment Statistics . 7 Manga and Anime . 41 Adjusting for SM . 8 Movies . 41 MUNDANE TECHNOLOGY AND LAB EQUIPMENT . 8 Television . 41 Kirlian Photography (TL6) . 8 Psi Testing Equipment (TL6) . 9 INDEX . 42 Sensory Deprivation (TL6) . 10 Electroencephalography (EEG) (TL7) . 10 EM Field Meter (TL7) . 11 Functional MRI (TL8) . 11 PSYCHOTRONIC EQUIPMENT . 11 Psi-Interface Technology . 11 Psychotronics and GURPS Ultra-Tech . 11 Psi-Amplifiers . 12 Psychotronic Generators . 13 Examples of Psychotronic Generators . 14 Other Augmentation Devices . 14 Anti-Psi Technology . 16 Astral Technology . 18 Dream Technology . 19 Ergokinetic and Information Technology . -
Genetics of Psychic Ability - a Pilot Case-Control Exome Sequencing Study
ARTICLE IN PRESS Explore 000 (2021) 1À8 Contents lists available at ScienceDirect Explore journal homepage: www.elsevier.com/locate/jsch Genetics of psychic ability - A pilot case-control exome sequencing study Helane Wahbeha,*, Dean Radina, Garret Younta, Michael A. Woodley of Menieb, Matthew A. Sarrafc, Marcela V. Karpujd a Research Department, Institute of Noetic Sciences, Petaluma, CA, USA b Center Leo Apostel for Interdisciplinary Studies, Vrije Universiteit Brussel, Belgium c Independent Researcher, New York, USA d Biotechnology Engineering Department, ORT Braude College, Karmiel 21982, Israel ARTICLE INFO ABSTRACT Article History: Introduction: It is commonly believed that psychic ability, like many mental and physical traits, runs in fami- Received 23 October 2020 lies. This suggests the presence of a genetic component. If such a component were found, it would constitute Revised 16 February 2021 a biological marker of psychic ability and inform environmental or pharmacologic means of enhancing or Accepted 27 February 2021 suppressing this ability. Available online xxx Methods: A case-control study design was used to evaluate differences between psychic cases and non-psy- chic controls. Over 3,000 candidates globally were screened through two online surveys to locate people Keywords: who claimed they and other family members were psychic. Measures of relevance to the claimed abilities (e. Psychic Exome sequencing g., absorption, empathy, schizotypy) were collected and based on those responses, individuals with indica- Familial traits tions of psychotic or delusional tendencies were excluded from further consideration. Eligible candidates Extended human capacities were then interviewed and completed additional screening tests. Thirteen individuals were selected as the Noncoding dna final “psychic cases,” and ten age-, sex-, and ethnicity-matched individuals with no claims of psychic ability Cross-cultural sociogenetics were selected as controls. -
Journal of Parapsychology, Was Founded in 1937 by William Mcdougall and Joseph Banks Rhine at Duke University
J OURNAL OF P ARAPSYCHOLOGY R HINE R ESEARCH C ENTER Volume 81, Number 2 Fall 2017 ISSN 0022-3387 Editorial Staff Etzel Cardeña, Editor Tyler Stevens and David Roberts, Layout Editing Robert Gebelein, Business Manager The Journal of Parapsychology, was founded in 1937 by William McDougall and Joseph Banks Rhine at Duke University. It is published 2-3 times a year, in Spring and Fall, by the Parapsychology Press, a subsidiary of The Rhine Center, 2741 Campus Walk Ave., Building 500, Durham, NC 27705. The Journal is devoted mainly to original reports of experimental research in parapsychology and related ropics. It also publishes research reviews, methodological, theoretical, and historical papers of relevance to psi research, abstracts, and selected invited addresses from Parapsychological Association conventions, book reviews, and letters. Print and electronic version of the Journal are available. Information on subscription and individual and institution rates can be found at http://www.rhine.org/what-we-do/journal-of-parapsychology.html. Or- ders for subscriptions or back issues, correspondence, and changes of address should be sent to: journal@ rhine.org, or Journal of Parapsychology, 2741 Campus Walk Ave., Building 500, Durham, NC 27705. Postmaster: Send address changes to the Journal of Parapsychology, 2741 Campus Walk Ave., Building 500, Durham, NC 27705. Subscribers: Send change of address notice 30 days prior to the actual change of address. The Jour- nal will not replace undelivered copies resulting from address changes; copies will be forwarded only if subscribers notify their local post office in writing that they will guarantee second-class forwarding postage.