AMP18 Masterpieces of Software from Acornsoft for the Electron
Total Page:16
File Type:pdf, Size:1020Kb
MASTERPIECES OF SOFTWARE FROM ACORNSOFT FOR THE ELECTRON ACORNSOFT SOFTWARE FOR THE ELECTRON EDUCATION SOFTWARE The micro is now Wether you want to test your skill as a firmly established starship commander, FOR THE within the school curri- pit your wits against ELECTRON culum. Many of the pro- the computer in a game grams described in this of chess, explore the micro's stun- catalogue are already used in ning graphics capabilities, or make schools. Our educational range really serious use of microcomputing includes specially developed pro- power, all you need is your Electron grams which are based on sound and an Acornsoft program to go educational techniques, yet put the with it. emphasis on making learning more GAMES entertaining. Each of these has been Choose from a wide selection of researched and developed with programs including a whole range of specialist teachers. In addition, we spectacular and mind-stretching are planning many more programs games, all of which are highly enter- for all levels of education from taining and many of which make full primary school to further education. and imaginative use of the Electron's high resolution graphics, music and BOOKS For those who wish to explore sound effects. the capabilities of their Electron even BUSINESS, LANGUAGES, further, our books will help you to GRAPHICS produce stunning graphics, complex But don't think that Electron charts and graphs, and explain how software is only for games fanatics. to get more from your micro by ex- Far from it. These specially de- perimenting with other languages. veloped programs ensure you get the very best from your Electron. There THE SYMBOLS are programs to help you manage Our special symbols tell you in your money, organise your personal what form programs are available. records and plan your day. You can On cassette. extend your programming facilities Indicates you can use joysticks with another language, there are pro- (when available). grams to help you with graphics and All the programs in this catalogue there is a whole range of programs are designed to work specifically designed to help with the education with the Acorn Electron micro- of your children. computer. ACORNSOFT SOFTWARE FOR THE ELECTRON ACORNSOFT GRAPHICS FOR THE ELECTRON CREATIVE GRAPHICS GRAPHS AND CHARTS This fascinating selection of 36 individual The routines on this cassette can be programs produces a spectacular range of incorporated into your own programs to enable pictures and patterns in full colour which will you to present data graphically. The graphs keep you absorbed for hours. The contents include automatic scaling, labelling of axes and include animated pictures, recursively defined use of colours. Routines are included to draw curves, and rotating three-dimensional shapes two-dimensional graphs, stereo pairs, two- This cassette is designed to be used with dimensional contour maps, three-dimensional Creative Graphics on the BBC Microcomputer, contour maps, bar charts and pie charts. which contains a full discussion on the Complete listings and detailed techniques and principles involved, plus explanations of the programs are given in the program listings. Starting with first principles book Graphs and Charts on the BBC this book proceeds to explore more advanced Microcomputer,- although sold separately we routines, explaining in detail the individual recommend the use of the book with this procedures that go to make up whole cassette. programs. ACORNSOFT GRAPHICS ACORNSOFT BUSINESS FOR THE ELECTRON FOR THE ELECTRON PICTURE MAKER PERSONAL MONEY MANAGEMENT Picture Maker is a complete graphics Personal Money Management is designed system for preparing diagrams, designs and to help you see where your money goes so that pictures on the screen. Applications include you will be able to control your personal the design of slides or overhead projection finances more effectively. transparencies, and so offer scope for the You record details on your income and professional as well as the budding artist. expenditure, the computer provides advice and Each picture is built out of units which the information, helps you to plan your finances, user defines, and which may be used set budgets and keep your current account and repeatedly to construct more complex units deposit account balances in check. with optional rescaling, rotation, or colour Personal Money Management can: change. Text of any size and orientation may o help you set budgets for regular expenditure also be used. o automatically record standing order Basic drawing functions include lines, solid payments triangles, arcs, circular sectors and shape o compare actual versus budgeted savings filling. There is an automatic 'cursor home' o give information about expenditure in each position memory and an editing feature. Actual category for particular months over a whole and logical colours can be changed easily, and year the pictures can be drawn in one screen mode o calculate banking requirements each month and then replayed in another. Pictures may be saved on cassette. to help you keep ahead of your bills o record your banking transactions The pack contains a 24-page instruction booklet which gives advice on how to enter and change information, with examples of how the system works. ACORNSOFT BUSINESS ACORNSOFT EDUCATJON FOR THE ELECTRON FOR THE ELECTRON DESK DIARY TREE OF KNOWLEDGE This useful pack consists of two programs The Tree of Knowledge is a delightful, plus instructions for an address book and interactive program for children of all ages. diary/planner. Designed to introduce children to using com- ADDRESS BOOK can hold a file of several puters for storing and retrieving information, this easy-to-use program guides the child hundred names, addresses and telephone through the steps needed to build up a unique numbers which can be retrieved by name, or by database. matching with other information specified in In this way the program illustrates some of the entry. Applications include mailing lists the more practical aspects of computing. The and customer records. pupil first educates the computer, building up a PLANNER works just like a written diary but database by answering the computer's with a real-time alarm and many automatic questions, and then uses the database to play features. There is space for 300 entries, which games of deduction and logic. Databases can may be of three kinds: appointments at a be saved and used another day. Two sample specified time of day; regular events, such as databases are included with the pack. birthdays and bill payments which auto- matically get carried forward; and exclusive entries, for trips and holidays, which prevent appointments from being made over a specified period. ACORNSOFT EDUCATION FOR THE ELECTRON PEEKO-COMPUTER BUSINESS GAMES Peeko-Computer simulates the operation of Two lively business games designed for a simplified microcomputer in order to teach the economics, business or general studies fundamentals of machine-code programming. teaching. Although they deal with fairly The Peeko-Computer has ten easily-learned complicated topics, the games are quickly instructions, and the display gives a visual learnt and fun to play. analogy of the operation of a real micro- In STOKMARK one to eight players compete in computer. Programs can be entered, single- buying and selling shares. The first to turn his stepped or run, with the memory and register or her initial capital of £1200 into £5000 is the contents being displayed at every step. To aid winner. The screen displays information about comprehension each instruction mnemonic is shares such as you would find in the City pages displayed as it is encountered. of newspapers: prices, dividends, yields and Peeko-Computer comes complete with a price/earnings ratios. 30-page instruction manual including exercises and examples, and five demonstration Peeko- TELEMARK is a business game for four players Computer programs. based on making and selling televisions. The objective is to make the largest total profit or to win more than half the total market for televisions. By playing both these games the participants learn the significance of financial terms and learn how these factors affect management decisions. A 12-page booklet is included in.the pack. ACORNSOFT LANGUAGES FOR THE ELECTRON LISP FORTH LISP is the fundamental language of Acornsoft FORTH is a complete artificial intelligence research and offers more implementation of the FORTH language to the flexibility in data and control structures than 1979 standard specification. FORTH is a traditional languages. compiled language so programs run very fast Acornsoft LISP contains a number of (typically five times faster than BASIC). extensions to basic LISP, including PEEK, The cassette includes a FORTH dictionary POKE, CALL, and VDU, LOOP, WHILE and and compiler, a tape interface/screen editor, UNTIL functions, and disc input/output control macro-assembler, and a high-resolution functions. graphics demonstration. The book LISP on the BBC Microcomputer In addition to a comprehensive set of (available separately) by G Cattell and Dr A arithmetic and stack operators, control transfer Norman, is a comprehensive guide to Acornsoft words, and defining words, Acornsoft FORTH LISP, with a complete glossary describing all includes full graphics commands and the more the predefined LISP functions. It includes a advanced features for defining the action of general introduction to LISP with several defining words themselves. This opens the example programs to illustrate the features of door to 'meta-FORTH' and user-defined the language. FORTH-based languages. The book FORTH on the BBC Microcomputer (available separately) by Richard de Grandis-Harrison serves as a general introduction to FORTH, and includes a full description of Acornsoft FORTH with a glossary defining the actions of all the standard words. The chapters are illustrated by many practical examples. ACORNSOFT LANGUAGES FOR THE ELECTRON S-PASCAL TURTLE GRAPHICS S-Pascal is a subset of Pascal devised for Turtle Graphics is designed as an teaching by Nicholas Wirth, the inventor of introductory package for teaching geometry, Pascal.