applied sciences Article Creation of Auditory Augmented Reality Using a Position-Dynamic Binaural Synthesis System—Technical Components, Psychoacoustic Needs, and Perceptual Evaluation Stephan Werner 1,†,* , Florian Klein 1,† , Annika Neidhardt 1,† , Ulrike Sloma 1,† , Christian Schneiderwind 1,† and Karlheinz Brandenburg 1,2,†,* 1 Electronic Media Technology Group, Technische Universität Ilmenau, 98693 Ilmenau, Germany; fl
[email protected] (F.K.);
[email protected] (A.N.);
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[email protected] (C.S.) 2 Brandenburg Labs GmbH, 98693 Ilmenau, Germany * Correspondence:
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[email protected] (K.B.) † These authors contributed equally to this work. Featured Application: In Auditory Augmented Reality (AAR), the real room is enriched by vir- tual audio objects. Position-dynamic binaural synthesis is used to auralize the audio objects for moving listeners and to create a plausible experience of the mixed reality scenario. Abstract: For a spatial audio reproduction in the context of augmented reality, a position-dynamic binaural synthesis system can be used to synthesize the ear signals for a moving listener. The goal is the fusion of the auditory perception of the virtual audio objects with the real listening environment. Such a system has several components, each of which help to enable a plausible auditory simulation. For each possible position of the listener in the room, a set of binaural room impulse responses Citation: Werner, S.; Klein, F.; (BRIRs) congruent with the expected auditory environment is required to avoid room divergence Neidhardt, A.; Sloma, U.; effects. Adequate and efficient approaches are methods to synthesize new BRIRs using very few Schneiderwind, C.; Brandenburg, K.