A Development of a Computer Aided Graphic User Interface Postprocessor for Rotor Bearing Systems
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TOWARD PIN m^ SIECI£ EMANCIPATION: THE DEVELOPMENT OF INDEPENDENCE IN THOMAS HARDY'S WESSEX WOMEN by MARTHA LUAN CARTER BRUN30N, B.S., M.A. A DISSSr.TATION IN ENGLISH Submitted to the Graduate Faculty of Texas Technoloc:ical College in Partial Fulfillment of the Requirements for the Degree of DOCTOR OP PHILOSOPHY Approved AC 90) ACKN j^yLL-roM;- NTS I am deeply Indebted to Dr. Roger L, Brooks for aerving as director of this disserfefitloa and for his con- atant assistance end encouragement over T;he past several yearStt I am also grateful to the other members of my com-» mittee^ Dr» J« T, HcCullen and rr# Jacqueline Collins, for their generous aid anri interest. ii TABL:^ OF CONTENTS Page ACKHOWLED(H^<NTS •«.... ii TVT ONE INTFiODUCTION •.. 1 ?^nT -TWO HAPDY»S WOMEN RiilACT TO SJCIAL CO?^V..IiTIul^S Chapter I Conventional Reaction in uhe Early ^.lovels ••••••••••15 Chapter II Rebels Hevolt. Others Conio/m: The HldfUe Ifovels • • 1^.6 Chapter III A Finer Dividing Line for Con ventions: The Mayor of Caster- bridge and The Woodlanders • . • 35 Chapter IV The New Compounds: teas of the D<Jrbervilles, Jude the oFscurej and The Well-Beloved • • • . • 11? PART TiAih^:: CO'ICLUSION ••••••• •...••• 1U9 BIBLIOG APrlY • • 159 iii PART ONE INTPODUCTI.N Critics, even though they do not consistently inter pret his oharaoterizations, consider among the foremost of Thomas Hardy*s achievements his characterization of women* One does not have to go beyond major critical studies, how ever, to find ample comment on the women as well as to estab lish the -
Using Smartphone Technology to Simulate Human Behaviour Within an Indoor Environment
Department of Computer Science BSc (Hons) Computer Science (Software Engineering) Academic Year 2016 - 2017 Using Smartphone technology to simulate human behaviour within an indoor environment Michael Beaseley 1407118 A report submitted in partial fulfilment of the requirements for the degree of Bachelor of Science Brunel University Department of Computer Science Uxbridge Middlesex UB8 3PH United Kingdom T: +44 1895 203397 F: +44 (0) 1895 251686 Using Smartphone technology to simulate human behaviour within an indoor environment Abstract The purpose of this project is to research, investigate and design software application, on android, to develop an application that enables a user to track and monitor their behaviour within an indoor environment. Apart from tracking of an individual, there will be research into other smartphone technologies, such as NFC and Bluetooth. GPS is a great way for tracking an individual outdoors but not very good for indoor navigation. There are multiple examples of software application for business, especially within healthcare, but there is a real need for an android application for the public to use for indoor navigation within a complex building. These example software applications used within business are used for assert tracking and staff locating. The approach use for this project will be the waterfall model. This model will be used as a mechanism to facilitate the development of an indoor navigation android application. By using this model, an android application will be developed. In this project, the author will show you why this model will help in developing this application. The author will also evaluate the approach made and the result of the project to discover with the aim and objectives have been met at the end of the day. -
Quick Guide for Mobile Devices Quick Guide (Mobile)
EON Reality AVR Global Classroom Challenge Quick Guide for Mobile Devices Quick Guide (Mobile) Quick GuideGuide ContentsContents 1) Creating an Accountaccount onfor FreemiumAVR Platform through 0003 Creator AVR Mobile App 2) etting Started 00 2) Introduction to Creator AVR Mobile App 06 a AVR platform intro type of lessons 00 b CAVR intro type of lessons 00 3) Creating A 3D Lesson - Step By Step Instructionss 19 3) Creating a lesson ith step by step instruction 00 4) Submissiona Create Steps3D lesson For Competitionon AVR Platform 3400 b Create 3D lesson on CAVR 00 4) Submission of lesson for competition 00 EON Reality AVR Global Classroom Challenge Quick Guide Contents 1) Creating an account on Freemium 00 2) etting Started 00 a AVR platform intro type of lessons 00 b CAVR intro type of lessons 00 3) Creating a lesson ith step by step instruction 00 a Create 3D lesson on AVR Platform 00 1) CREATING AN ACCOUNT b Create 3D lesson on CAVR 00 FOR AVR PLATFORM THROUGH 4) Submission of lesson for competition 00 CREATOR AVR MOBILE APP EON Reality AVR Global Classroom Challenge Quick Guide (Mobile) CREATING AN ACCOUNT FOR AVR PLATFORM Mobile Device Installation To get started creating an account on AVR Platform, we will first need to download the Creator AVR App. To do so, download the app by using your phone and scanning the QR code below or by searching in your respective Apple Appstore or Google Playstore for Creator AVR. Look out for the Creator AVR Logo as seen in the screenshots. Use a QR code scanner to download the Creator AVR App directly Alternatively, search your mobile store for “Creator AVR” 4 Quick Guide (Mobile) CREATING AN ACCOUNT FOR AVR PLATFORM Mobile Device Installation Signing Up To get started creating an account on AVR Platform, we will first need to download the Next, follow the steps below on the signup process for your AVR Platform Account. -
Xr Association Developers Guide: an Industry-Wide Collaboration for Better Xr
XR ASSOCIATION DEVELOPERS GUIDE: AN INDUSTRY-WIDE COLLABORATION FOR BETTER XR CHAPTER ONE: FUNDAMENTAL DESIGN PRINCIPLES FOR IMMERSIVE EXPERIENCES www.xra.org UPDATED OCTOBER 2018 DEVELOPERS GUIDE XR ASSOCIATION | 02 TABLE OF CONTENTS 1 LETTER FROM THE MEMBERS 03 2 EXECUTIVE SUMMARY 04 3 INTRODUCTION 06 4 VIRTUAL REALITY 07 VR Platforms 08 General User Experience 10 User Comfort 12 5 SMARTPHONE AUGMENTED REALITY 26 The User’s Environment 27 General User Experience 28 Object Placement 29 6 HEADSET AUGMENTED REALITY 37 7 CLOSING THOUGHTS 38 DEVELOPERS GUIDE XR ASSOCIATION | 03 SECTION ONE LETTER FROM THE MEMBERS THE MISSION OF THE XR ASSOCIATION (XRA) is to promote responsible development and adoption of XR globally through education, dialogue across stakeholders, and research. This document combines knowledge and experience from Google, HTC VIVE, Facebook and Oculus, Samsung, and Sony Interactive Entertainment, to create a collective XRA development primer for XR developers across the industry. This document does not express the singular viewpoints of any member company, but rather aims to represent a primer and some application guidelines learned from the nascent days of XR. Example images are from a best practices educational application being developed by the design team at Google. Representatives from these member companies have worked together to share what they have learned to date during the development of their respective platforms and to collaborate on a common set of focus areas for development in the XR industry. It is our hope that this guide will improve applications across all our respective platforms, as well as for the global community of XR users. -
Jejening BULLETM Guarantees Advertlaera Aorangl , , 2IU.: ....Sept
HWIHIIIHIIIIIIIIIIIUIHmilllllHOllWWI, ' yv?f: !Paily WOMEN READ THE ADS AND BUY THE GOODS STEAMER TABLE, The local merchant needt a From Ban Francisco! 1 paper that reachea the Mongolia . f. .'. j.SodL 1 ' ..... greateat number of H Ventura i. Sept. (J, people In their For 8n Francisco: ' hornet. Manchuria Sept. 8 i f3f THE .' Alameda..: ...Sept 20 P- - St EVENING BULLETIN g Korea t Sept. 22 fills the evening field and From Vancouver: JEjENING BULLETM guarantees advertlaera Aorangl , , 2IU.: ....Sept. both quantity and qual- For Vancouver: ity of circulation. " " " " Mlowera Sept. 20, THE BULLETIN IS HONOLULU'S HOME PAPER fSD O'CLOCK EDITION mmmmmms Voi XII No. 3169 HONOLULU. TERRITORY OjP HAWAII. MONDAY, SEPTEMBER i, 1905 Pbiob 6 Cknts. Some Straight Talk LABOR PEACE TOMORROW While tl i Outing At Pearl Harbor Waiting For Quorum I BASEBALITODAY Y IS MI a Calls Crowd To m FINAL SHOTS ARE Peninsula AIIWA CENTRAL COMMITTEE'S UNOFFICIAL IDEAS D. A. CS AND ELKS IIS TERRITORY OFFICERS REST, FOR CHAMPIONSHIP The Republican Territorial Central (Lane "To smooth things over." -- "COUNTY SERVANTS TOIL Committee met at Republican head- Clarke "To go to I, hear" he has a jGood Property Will Soon FIRED AT FRONT now " quarters Saturday evening to hoar o WEATHER REPORTED FINE AT lane, Interrupting "Ko doubt the GOOD WEATHER PROMISED FOR PARK KAM3 AND MAILES report of on revi- Be Opened For the reports back on tho mainland were DASEQALL, GAME9 AND EX- PLAY FIR8T FOR TAIL- - of Less sion party rules. than halt a stretched a bit; tho reporters must CURSIONDANCING AT ENDERS. -
System Tools Reference Manual for Filenet Image Services
IBM FileNet Image Services Version 4.2 System Tools Reference Manual SC19-3326-00 IBM FileNet Image Services Version 4.2 System Tools Reference Manual SC19-3326-00 Note Before using this information and the product it supports, read the information in “Notices” on page 1439. This edition applies to version 4.2 of IBM FileNet Image Services (product number 5724-R95) and to all subsequent releases and modifications until otherwise indicated in new editions. © Copyright IBM Corporation 1984, 2019. US Government Users Restricted Rights – Use, duplication or disclosure restricted by GSA ADP Schedule Contract with IBM Corp. Contents About this manual 17 Manual Organization 18 Document revision history 18 What to Read First 19 Related Documents 19 Accessing IBM FileNet Documentation 20 IBM FileNet Education 20 Feedback 20 Documentation feedback 20 Product consumability feedback 21 Introduction 22 Tools Overview 22 Subsection Descriptions 35 Description 35 Use 35 Syntax 35 Flags and Options 35 Commands 35 Examples or Sample Output 36 Checklist 36 Procedure 36 May 2011 FileNet Image Services System Tools Reference Manual, Version 4.2 5 Contents Related Topics 36 Running Image Services Tools Remotely 37 How an Image Services Server can hang 37 Best Practices 37 Why an intermediate server works 38 Cross Reference 39 Backup Preparation and Analysis 39 Batches 39 Cache 40 Configuration 41 Core Files 41 Databases 42 Data Dictionary 43 Document Committal 43 Document Deletion 43 Document Services 44 Document Retrieval 44 Enterprise Backup/Restore (EBR) -
Voluntary Product Accessibility Template (VPAT)
Voluntary Product Accessibility Template (VPAT) Date: August 7, 2012 Name of Product: Imation Basic – Powered by IronKey Models: S250, D250 Software Version: 3.1 and later Vendor Company Name: Imation Corp. Vendor Contact: [email protected] Summary Table Criteria Supporting Features Remarks and explanations Section 1194.21 Software Applications and Operating Systems Supported with Exceptions See Section 1194.21 below Section 1194.22 Web-based Internet Information and Applications Not Applicable Section 1194.23 Telecommunications Products Not Applicable Section 1194.24 Video and Multi-media Products Not Applicable Section 1194.25 Self-Contained, Closed Products Not Applicable Section 1194.26 Desktop and Portable Computers Not Applicable Section 1194.31 Functional Performance Criteria Supported See Section 1194.31 below Section 1194.41 Information, Documentation and Support Supported See Section 1194.41 below Imation Basic includes two software applications that run from its USB-based DVD-ROM partition: Imation Control Panel IronKey Secure Backup All information provided is in reference to these applications unless otherwise noted. Section 1194.21 Software Applications and Operating Systems - Detail Voluntary Product Accessibility Template Supporting Criteria Remarks and explanations Features (a) When software is designed to run on a system that has a keyboard, product functions shall be executable from a Supported keyboard where the function itself or the result of performing a function can be discerned textually. (b) Applications -
MA900 Operator's Guide
C-989-100-12 (1) Chapter 1 Multi-Application Overview Chapter 2 Cell Sorter Preparation Operator’s Guide Chapter 3 Basic Operation Chapter 4 Configuring Experiments Chapter 5 Analysis Chapter 6 Sorting Chapter 7 Window Description Chapter 8 Maintenance Appendix A Operating Principles Appendix B Miscellaneous Index Software Version 3.0 LE-MA900 Series Table of Contents Using the PDF Manual .......................................................... 8 Model Name and Function Table ......................................... 9 Components and Documentation ...................................... 10 Chapter 1 Overview Main Features ...................................................................... 11 Cell Sorter Block Diagram .................................................. 13 System Configuration ......................................................... 14 Name and Function of Parts ............................................... 15 Front Panel ............................................................................... 15 Internal View (Front) ............................................................... 16 Internal View (Side) ................................................................. 22 Rear Panel ................................................................................ 23 Fluidics Cart ............................................................................. 25 Sorting chip .............................................................................. 27 Main Window .......................................................................... -
The FEPS V 1.1 Tutorial
FEPS Tutorial STUDENT WORKBOOK Land Management Tool Training Package Fire and Environmental Applications Team USFS - PNW Research Station Pacific Wildland Fire Sciences Laboratory 400 North 34th Street, Suite 201 Seattle, Washington 98103 Table of Contents Introduction .............................................................................................i Instructions for Installing FEPS Software....................................................iii FEPS Tutorial .........................................................................................iv Welcome to the FEPS v 1.1 Tutorial .........................................................1 Part 1: Background ..................................................................................2 What is FEPS? ........................................................................................ 3 History of EPM and FEPS.......................................................................... 4 Potential Applications .............................................................................. 5 Part 2: FEPS Basics ..................................................................................6 Basic Steps to Using FEPS........................................................................ 7 Installing FEPS ....................................................................................... 8 Upgrading and Reinstalling FEPS............................................................... 9 Starting FEPS...................................................................................... -
51. Graphical User Interface Programming
Brad A. Myers Graphical User Interface Programming - 1 51. Graphical User Interface Programming Brad A. Myers* Human Computer Interaction Institute Carnegie Mellon University 5000 Forbes Avenue Pittsburgh, PA 15213 [email protected] http://www.cs.cmu.edu/~bam (412) 268-5150 FAX: (412) 268-1266 *This paper is revised from an earlier version that appeared as: Brad A. Myers. “User Interface Software Tools,” ACM Transactions on Computer-Human Interaction. vol. 2, no. 1, March, 1995. pp. 64-103. Draft of: January 27, 2003 To appear in: CRC HANDBOOK OF COMPUTER SCIENCE AND ENGINEERING – 2nd Edition, 2003. Allen B. Tucker, Editor-in-chief Brad A. Myers Graphical User Interface Programming - 2 51.1. Introduction Almost as long as there have been user interfaces, there have been special software systems and tools to help design and implement the user interface software. Many of these tools have demonstrated significant productivity gains for programmers, and have become important commercial products. Others have proven less successful at supporting the kinds of user interfaces people want to build. Virtually all applications today are built using some form of user interface tool [Myers 2000]. User interface (UI) software is often large, complex and difficult to implement, debug, and modify. As interfaces become easier to use, they become harder to create [Myers 1994]. Today, direct manipulation interfaces (also called “GUIs” for Graphical User Interfaces) are almost universal. These interfaces require that the programmer deal with elaborate graphics, multiple ways for giving the same command, multiple asynchronous input devices (usually a keyboard and a pointing device such as a mouse), a “mode free” interface where the user can give any command at virtually any time, and rapid “semantic feedback” where determining the appropriate response to user actions requires specialized information about the objects in the program. -
Cross-Platform 1 Cross-Platform
Cross-platform 1 Cross-platform In computing, cross-platform, or multi-platform, is an attribute conferred to computer software or computing methods and concepts that are implemented and inter-operate on multiple computer platforms.[1] [2] Cross-platform software may be divided into two types; one requires individual building or compilation for each platform that it supports, and the other one can be directly run on any platform without special preparation, e.g., software written in an interpreted language or pre-compiled portable bytecode for which the interpreters or run-time packages are common or standard components of all platforms. For example, a cross-platform application may run on Microsoft Windows on the x86 architecture, Linux on the x86 architecture and Mac OS X on either the PowerPC or x86 based Apple Macintosh systems. A cross-platform application may run on as many as all existing platforms, or on as few as two platforms. Platforms A platform is a combination of hardware and software used to run software applications. A platform can be described simply as an operating system or computer architecture, or it could be the combination of both. Probably the most familiar platform is Microsoft Windows running on the x86 architecture. Other well-known desktop computer platforms include Linux/Unix and Mac OS X (both of which are themselves cross-platform). There are, however, many devices such as cellular telephones that are also effectively computer platforms but less commonly thought about in that way. Application software can be written to depend on the features of a particular platform—either the hardware, operating system, or virtual machine it runs on. -
Ornl ORNL-6879
,i*s<t$v> ornl ORNL-6879 OAK RIDGE FUSION ENERGY NATIONAL DIVISION LABORATORY ntAfWTtiV MARIETTA PROGRESS REPORT Period from January 1, 1992, to December 31, 1994 MANAGED BY MARTIN MARIETTA ENERGY SYSTEMS, INC. FOR THE UNITED STATES Dl«TRJBUTiON OF THIS DOCUMENT IS UNLII^JTEO DEPARTMENT OF ENERGY This report has been reproduced directly from the best available copy. Available to DOE and DOE contractors from the Office of Scientific and Techni• cal Information, P.O. Box 62, Oak Ridge, TN 37831; prices available from (615) 576-8401, FTS 626-8401. Available to the public from the National Technical Information Service, U.S. Department of Commerce, 5285 Port Royal Rd., Springfield, VA 22161. This report was prepared as an account of work sponsored by an agency of the United States Government. Neither the United States Government nor any agency thereof, nor any of their employees, makes any warranty, express or implied, or assumes any legal liability or responsibility for the accuracy, com• pleteness, or usefulness of any information, apparatus, product, or process dis• closed, or represents that its use would not infringe privately owned rights. Reference herein to any specific commercial product, process, or service by trade name, trademark, manufacturer, or otherwise, does not necessarily consti• tute or imply its endorsement, recommendation, or favoring by the United States Government or any agency thereof. The views and opinions of authors expressed herein do not necessarily state or reflect those of the United States Government or any agency thereof. DISCLAIMER Portions of this document may be illegible electronic image products, images are produced from the best available original document.