A Brief Genealogy of Hanmai
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Huya (HUYA): Winner Takes All
JAGUAR MEDIA AUG 3RD, 2020 UPDATED AUG 6TH, 2020 (see end of research note) “CHINESE TECH DEMYSTIFIED” SERIES – EPISODE 2 DouYu (DOYU) & Huya (HUYA): Winner Takes All Often referred to as China’s Twitch equivalents, DouYu and Huya are the providers of China’s biggest game livestreaming platforms. In Chinese, DouYu means “fighting fish”, while Huya is a nonsensical phrase where “Hu” means “tiger” and “ya” means “tooth”. Hence why the latter’s logo is a tiger with teeth. As a company, Huya was a late-2014 spinoff from JOYY (previously known as YY), with the latter as the new entity’s biggest shareholder. However, in 2018, Tencent acquired a 35% stake in Huya with an option to boost its control to 50.1% within the period March 8th, 2020 and March 8th, 2021. Then in April 2020, Tencent proceeded to exercise that option, effectively becoming Huya’s biggest controlling shareholder as JOYY's stake was reduced to 43% from 56%. Meanwhile, DouYu began as a livestreaming sub-segment of AcFun, a video hosting platform geared towards animation and games. But due to constant ownership issues and former employees leaving to start up their own competing businesses, a lot of spinoffs resulted from AcFun (including Bilibili, which we’ll cover another time). And not liking the direction AcFun was headed, DouYu founder Chen Shaojie decided in 2014 to sever ties with the parent company and run DouYu as its own entity. Then in 2018, Tencent invested ¥4B in DouYu in exchange for a controlling stake, on the very same day it acquired its 35% stake in Huya (see above). -
What Is Real: Authenticity and Localization in Chinese Rap Music
การประชุมวิชาการและนําเสนอผลงานวิจัยระดับชาติและนานาชาติ ครั้งที่ 12 "Global Goals, Local Actions: Looking Back and Moving Forward 2021" What is Real: Authenticity and Localization in Chinese Rap Music Hanmei Tan Email: [email protected] Supervisor: Chutima Maneewattana Email: [email protected] Doctoral Student of Philosophy in Performing Arts Suan Sunandha Rajabhat University Abstract This study explores the changes in “keeping it real”, the spiritual connotation of hip-hop culture during the localization of Chinese rap music. Data were collected through the following two qualitative research methods. Firstly, semi-structured interviews were conducted with 20 rappers and producers in Changsha, Chengdu, and Chongqing cities. Secondly, ten livehouse performances were attended and observed. The main research findings suggest that the interpretation of the connotation of “real” is closely related to a specific living context and that reflection on the understanding of “keeping it real” cannot be proceeded from a single or essentialist perspective. In the process of localization of rap music in China, the transformation in the connotation of “real” is the result of not only the hybridization of Chinese and western cultures, but also the power discourse struggle under the interference of commercial capital. Keywords: Chinese rap music; authenticity; localization Introduction In the late 20th century and early 21st century, the hip-hop cultural trend spread to Europe, Asia, and other parts of the world, including mainland China with the tide of globalization and the burgeoning growth of online media. However, after hip-hop music was introduced to China in the 1980s, it has always remained in a state of underground development without supervision, with little chance of making it onto domestic mainstream media platforms. -
Applications: A
Applications: A This chapter contains the following sections: • ABC, on page 8 • Abonti, on page 9 • About.com, on page 10 • ABS-CBN, on page 11 • ACA Services, on page 12 • ACAP, on page 13 • Access Network, on page 14 • AccessBuilder, on page 15 • AccuWeather, on page 16 • Ace Hardware Corporation, on page 17 • Acer, on page 18 • AcFun, on page 19 • Achetez Facile, on page 20 • ACI, on page 21 • Acoon.de, on page 22 • ACR-NEMA, on page 23 • Acrobat.com, on page 24 • Active Networks, on page 25 • ActiveSync, on page 26 • Ad Advisor, on page 27 • AD Backup, on page 28 • AD DRS, on page 29 • AD DSAOP, on page 30 • AD DSROL, on page 31 • AD File Replication Service, on page 32 • Ad Marvel, on page 33 • Ad Master, on page 34 • Ad Mob, on page 35 • Ad Nexus, on page 36 • AD NSP, on page 37 • Ad Redirector, on page 38 • AD Restore, on page 39 Applications: A 1 Applications: A • Ad Tech, on page 40 • AD XDS, on page 41 • AD-X Tracking, on page 42 • Ad4mat, on page 43 • Adap.tv, on page 44 • Adaptive Receive Node Scheduling, on page 45 • Adblade, on page 46 • Adcash, on page 47 • Adconion Media Group, on page 48 • Addicting Games, on page 49 • Addictive Mobility, on page 50 • AddThis, on page 51 • AddThis Bot, on page 52 • AddToAny, on page 53 • AdF.ly, on page 54 • AdGear, on page 55 • Adify, on page 56 • AdJuggler, on page 57 • Admasters, on page 58 • Admeld, on page 59 • ADMETA, on page 60 • Admin5, on page 61 • AdNetwork.net, on page 62 • ADNStream, on page 63 • Ado Tube, on page 64 • Adobe Analytics, on page 65 • Adobe Connect, on page 66 -
International Communication Research Journal
International Communication Research Journal NON-PROFIT ORG. https://icrj.pub/ U.S. POSTAGE PAID [email protected] FORT WORTH, TX Department of Journalism PERMIT 2143 Texas Christian University 2805 S. University Drive TCU Box 298060, Fort Worth Texas, 76129 USA Indexed and e-distributed by: EBSCOhost, Communication Source Database GALE - Cengage Learning International Communication Research Journal Vol. 54, No. 2 . Fall 2019 Research Journal Research Communication International ISSN 2153-9707 ISSN Vol. 54, No. 2 54,No. Vol. Association for Education in Journalism and Mass Communication inJournalismandMass Education for Association A publication of the International Communication Divisionofthe Communication of theInternational A publication . Fall 2019 Fall International Communication Research Journal A publication of the International Communication Division, Association for Education in Journalism & Mass Communication (AEJMC) Editor Uche Onyebadi Texas Christian University Associate Editors Editorial Consultant Ngozi Akinro Yong Volz Wayne Wanta Website Design & Maintenance Editorial University of Florida Texas Wesleyan University Missouri School of Journalism Editorial Assistant Book Review Editor Jennifer O’Keefe Zhaoxi (Josie) Liu Texas Christian University Editorial Advisory Board Jatin Srivastava, Lindita Camaj, Mohammed Al-Azdee, Ammina Kothari, Jeannine Relly, Emily Metzgar, Celeste Gonzalez de Bustamante, Yusuf Kalyango Jr., Zeny Sarabia-Panol, Margaretha Geertsema-Sligh, Elanie Steyn Editorial Review Board Adaobi Duru Gulilat Menbere Tekleab Mark Walters University of Louisiana, USA Bahir Dar University, Ethiopia Aoyama Gakuin University, Japan Ammina Kothari Herman Howard Mohamed A. Satti Rochester Institute of Technology, USA Angelo State University, USA American University of Kuwait, Kuwait Amy Schmitz Weiss Ihediwa Samuel Chibundu Nazmul Rony San Diego State University USA Universiti Tunku Abdul Rahman (UTAR), Slippery Rock University, USA Anantha S. -
Chinese Grocery's Age of Empires
CHINESE GROCERY’S AGE OF EMPIRES TWO GIANT GROUPINGS ARE CARVING UP THE MARKET CHINESE GROCERY’S AGE OF EMPIRES Chinese retail is evolving into two rival empires, each dominated by competing e-commerce giants. One realm is centered on Alibaba, which owns two of China’s largest e-commerce platforms, Taobao and TMall, as well as an electronic payments system, AliPay. The other is an alliance between JD, a leading online retailer, and Tencent, an internet and digital-technology conglomerate that owns WeChat, China’s most popular social-media app. These two empires already own the digital lives of Chinese consumers today, where the average Chinese spends over 60% of their mobile app usage on either ecosystem. Now Alibaba and Tencent/JD have set their sights on physical retail, including acquiring stakes in six of China’s top 10 hypermarkets, the country’s biggest electronics retailer, one of the largest department stores and the largest commercial property and entertainment conglomerate. Exhibit 1: Empire of JD/Tencent and Alibaba Experiece Online Physical Online Offline Social retail retail influence influence JD/ Mobike, QQ Vip.com, Little Walmart, Tencent Video, WeChat Pay, WeChat, QQ, Tencent University, Red Book, Yonghui, Dianping, JD logistics, LY.com, Qzone, Tencent Cloud, YHD.com, Wanda, Sogou, QQ Meituan Pengyou.com QQ Gaming, Zhuanzhuan Carrefour Music, WeChat DiDi ChuXing Pay Alibaba Ali Health, Taobao Etao, Taobao, Intime Retail, MGTV, YTO express, Sina Weibo, Group Education, Hema, Tmall, New Huadu, Yicai.com, 36Kr, Cainiao, Alipay, Momo, Amap.com, Suning.com Bailian, SCMP, Alipay Ali LST, Koubei Qyer.com, Xiami, Eleme, Century Mart, AcFun, Youku DiDi ChuXing, Sanjiang, Sun Ali Cloud Art, Hema Source: Oliver Wyman analysis Underlying their growing dominance is Chinese consumers’ enthusiasm for online shopping: In 2006, just 11 percent of the population enjoyed internet access; today, more than 460 million Chinese – one-third of the population – regularly shop online. -
Bilibili (BILI): a Leader in ACG with Room to Grow
JAGUAR MEDIA SEPT 8TH, 2020 “CHINESE TECH DEMYSTIFIED” SERIES – EPISODE 5 Bilibili (BILI): A leader in ACG with room to grow Bilibili is often labeled as China’s version of YouTube, but that comparison is only half-accurate. Fundamentally, it is a video sharing and vlogging platform. But if we dig a little deeper, we will find that it caters almost exclusively to a dedicated under-30’s crowd while shunning older audiences, and the video content is overwhelmingly focused on animation, comics, and games (or ACG in short), fashion, pop culture, and music. No news, no politics, no academic discourse, no finance, none of that mundane stuff. Bilibili was founded in 2009 with the intention of being a worthy ACG competitor to AcFun (recall AcFun is the former parent company of DouYu). Bilibili’s founder Xu Yi was formerly a top user with a huge following on AcFun, but grew increasingly frustrated over time with community and website-related issues. And following a series of high-profile disagreements with AcFun management, he decided to sever ties and create Bilibili on the back of funding from now-CEO Chen Rui, a games/animation-loving billionaire investor who currently owns over 20% of the company. Before long, Bilibili saw significant traffic, enough to challenge AcFun’s. Due to this rivalry and history, Bilibili is commonly referred to by the Chinese internet community as “B Site” or “Station B”, while AcFun is nicknamed “A Site” or “Station A”. Fun fact: The word “Bilibili” doesn’t have any literal meaning. Rather, it is a playful reference to a main character from A Certain Scientific Railgun, a popular comic/animation series at the time, whereby “Bilibili” is the sound she makes when firing her weapon. -
Boston San Francisco Munich London
Internet & Digital Media Monthly August 2018 BOB LOCKWOOD JERRY DARKO Managing Director Senior Vice President +1.617.624.7010 +1.415.616.8002 [email protected] [email protected] BOSTON SAN FRANCISCO HARALD MAEHRLE LAURA MADDISON Managing Director Senior Vice President +49.892.323.7720 +44.203.798.5600 [email protected] [email protected] MUNICH LONDON INVESTMENT BANKING Raymond James & Associates, Inc. member New York Stock Exchange/SIPC. Internet & Digital Media Monthly TECHNOLOGY & SERVICES INVESTMENT BANKING GROUP OVERVIEW Deep & Experienced Tech Team Business Model Coverage Internet / Digital Media + More Than 75 Investment Banking Professionals Globally Software / SaaS + 11 Senior Equity Research Technology-Enabled Solutions Analysts Transaction Processing + 7 Equity Capital Markets Professionals Data / Information Services Systems | Semiconductors | Hardware + 8 Global Offices BPO / IT Services Extensive Transaction Experience Domain Coverage Vertical Coverage Accounting / Financial B2B + More than 160 M&A and private placement transactions with an Digital Media Communications aggregate deal value of exceeding $25 billion since 2012 E-Commerce Consumer HCM Education / Non-Profit + More than 100 public equities transactions raising more than Marketing Tech / Services Financial $10 billion since 2012 Supply Chain Real Estate . Internet Equity Research: Top-Ranked Research Team Covering 25+ Companies . Software / Other Equity Research: 4 Analysts Covering 40+ Companies RAYMOND JAMES / INVESTMENT BANKING OVERVIEW . Full-service firm with investment banking, equity research, institutional sales & trading and asset management – Founded in 1962; public since 1983 (NYSE: RJF) – $6.4 billion in FY 2017 revenue; equity market capitalization of approximately $14.0 billion – Stable and well-capitalized platform; over 110 consecutive quarters of profitability . -
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Advances in Social Science, Education and Humanities Research, volume 142 4th International Conference on Education, Language, Art and Inter-cultural Communication (ICELAIC 2017) The Narrative Construction of Chinese Animation from the Perspective of Adolescent Audience Hongya Zhou School of Art and Design Xihua University Chengdu, China 610039 Abstract—Since the new century, the new generation of earth-shaking changes. When the original animation creation "post 2000" audience cultivated by the Chinese animation are under planned economic system entered the market economy, gradually entering adolescence, so continuing to grasp the it began to appear big shrinking since it was unable to adapt viewing preferences of this group and adapting to the market to the viewing needs of audience under the changes of the demand of a higher level is an important means for Chinese times. Both quality and quantity cannot be compared with animation to achieve the continuation of influence and sound the previous achievements. Coupled with the large-scale and comprehensive development. Based on the theme narrative "invasion" of animation culture from the United States, theory, this paper takes contemporary adolescent as object and Japan and other countries, Chinese animation have no place tries to find the way out and direction of sustainable to stand, which completely lost the competitiveness, as well development of Chinese animation in the fierce market as the audience base of the two generations of "post 1980" competition through the study of the narrative theme, role shaping, narrative carrier and the cultural inheritance. and "post 1990". Basically, putting aside the external cause of weak means of market operation, the conservative, single Keywords—Chinese Animation; adolescent; narrative animation narrative means with the form bigger than the content is an important factor that causes Chinese animation text to lose its vitality. -
How Chinese Television Found Its Way out of the Box
International Journal of Communication 10(2016), 5426–5443 1932–8036/20160005 Disconnecting, Connecting, and Reconnecting: How Chinese Television Found Its Way Out of the Box MICHAEL KEANE1 Curtin University, Australia The emergence of online platforms dispensing TV content in China has transformed conventional understandings of Chinese media. Online video companies have revitalized the Chinese media industry while throwing out challenges to the government. Three disruptive moments illustrate how Chinese television is regulated, distributed, and accessed: disconnecting, connecting, and reconnecting. I examine some of the leading online platforms and consider the growing power of Baidu, Alibaba, and Tencent—known as the “kingmakers” of the Chinese Internet. I describe how the Internet has created an unprecedented transformation in China’s television industry and how “Internet television” is disrupting the formerly stable and heavily managed sector. Finally, the article explores how new technologies of distribution are allowing Chinese culture to internationalize and to “reconnect” with Chinese-speaking communities. Keywords: Internet television, television, China, digital disruption, soft power When James Lull published China Turned On: Television, Reform and Resistance in 1991, the People’s Republic of China was in the midst of an upsurge in media production, spurred on by economic reforms that allowed many millions of people to buy television receivers, then a much-desired consumer item. Lull (1991) depicts Chinese viewers gathered around the TV as a family unit, watching serial dramas. The television receiver is a rectangular box in the living room disseminating government messages and entertainment—mainly serial drama—to an enthralled audience. In the decades that followed, television evolved. -
Rapper GAI, Style and Hegemony in China: Examining a Transformation from Jianghu Liu to Xinhua Liu
Trinity University Digital Commons @ Trinity Communication Faculty Research Communication Department 2019 Rapper GAI, Style and Hegemony in China: Examining a Transformation from Jianghu Liu to Xinhua Liu Zhaoxi Liu Trinity University, [email protected] Follow this and additional works at: https://digitalcommons.trinity.edu/comm_faculty Part of the Communication Commons Repository Citation Liu, Z. (2019). Rapper GAI, style and hegemony in China: Examining a transformation from Jianghu Liu to Xinhua Liu. International Communication Research Journal, 54(2), 2-16. This Article is brought to you for free and open access by the Communication Department at Digital Commons @ Trinity. It has been accepted for inclusion in Communication Faculty Research by an authorized administrator of Digital Commons @ Trinity. For more information, please contact [email protected]. Rapper GAI, Style and Hegemony in China: Examining a Trans- formation from Jianghu Liu to Xinhua Liu Zhaoxi (Josie) Liu1 Unlike several studies on rap musicians and the lyrics of their songs, this study examines both obvious and obtuse meaning embedded in the styles of Chinese Rapper, GAI, and their implications for hegemony in his country. Following state censorship, GAI changed his style from that of a gangster to a patriot. On the surface, the style change indicates sustaining the hegemony upheld by the CCP (Chinese Communist Party). However, this study argues that the state crackdown on hip hop culture, its styles included, engenders a paradox for hegemony in China. Keywords: GAI, Chinese hip hop, style, hegemony, obtuse meaning, signification In 2017, rap musician GAI won China’s première rapping competition, “The Rap of China” (hereafter, The Rap), streamed on iQiyi, China’s Netflix equivalent. -
Zhou-Master.Pdf (1.441Mb)
Are You a Good Chinese Musician? The Ritual Transmission of Social Norms in a Chinese Reality Music Talent Show Miaowen Zhou Master’s Thesis in East Asian Culture and History (EAST4591 - 60 Credits) Department of Culture Studies and Oriental Languages UNIVERSITY OF OSLO Spring 2015 © Miaowen Zhou 2015 Are You a Good Chinese Musician? The Ritual Transmission of Social Norms of a Chinese Reality Music Talent Show http://www.duo.uio.no/ Trykk: Reprosentralen, Universitetet i Oslo II Abstract The sensational success of a Chinese reality music talent show, Super Girls’ Voice (SGV), in 2005 not only crowned many unknown Chinese girls/women with the hail of celebrity overnight, but also caused hot debates on many subjects including whether the show triggered cultural, even political democracy in China. 10 years have passed and China is in another heyday of reality music talent shows. However, the picture differs from before. For instance, not everybody can take part in it anymore. And the state television China Central Television (CCTV) joined the competition for market share. It actually became a competitive player of “reality” by claiming to find the best original and creative Chinese musicians whose voices CCTV previously avoided or oppressed. In this thesis, I will examine one CCTV show, The Song of China (SOC), in order to examine what the norms of good Chinese music and musicians are in the context of reality music talent shows. My work will hopefully give you some insights into the characteristics and the wider social and political influences of such reality music talent shows in the post-SGV era. -
Analysis of Chinese Video Website Barrage Language Based on the Influence of the ACGN Culture
International Journal of Internet, Broadcasting and Communication Vol.13 No.2 195-207 (2021) http://dx.doi.org/10.7236/IJIBC.2021.13.2.195 IJIBC 21-2-25 Analysis of Chinese Video Website Barrage Language Based On the Influence Of The ACGN Culture JiHui Yan, Yang Pan, Taesoo Yun Doctor, Department of Visual Contents, Dongseo University, China Doctor, Department of Visual Contents, Dongseo University, China Professor, Department of Game, College of Software Convergence, Dongseo University, South Korea. [email protected], [email protected], [email protected] Abstract In recent years, with the rapid growth of China’s animation industry, the two-dimensional culture and consumption have been immersed in the daily lives of young people. The two-dimensional culture that mainly exists on young people is gradually entering the public’s field of vision, making the two-dimensional culture not It is only restricted to the fixed fan circle, but is known to more people outside the circle. At the same time, the "barrage" (screen text) cultures in video websites has become popular with some film and television works, Internet terms, etc., and has attracted the attention on mainstream culture. On the one hand, its cultural products have appeared on traditional mainstream video websites and advertisements on provincial satellite TV. And in the program, on the other hand, a small part of the screen text and cultural terms are also used by some celebrities and other ordinary people who don’t understand the meaning of the terms at all, and have caused widespread dissemination. Sometimes the video website itself is also mentioned, which obviously shows a difference.