Ambient Assisted Living User Interfaces AAL-2010-3-070
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User Interface Design Issues in HCI
IJCSNS International Journal of Computer Science and Network Security, VOL.18 No.8, August 2018 153 User Interface Design Issues In HCI Waleed Iftikhar, Muhammad Sheraz Arshad Malik, Shanza Tariq, Maha Anwar, Jawad Ahmad, M. Saad sultan Department of Computing, Riphah International University, Faisalabad, Pakistan Summary Command line is the interface that allows the user to This paper presents an important analysis on a literature review interact with the computer by directly using the commands. which has the findings in design issues from the year 1999 to But there is an issue that the commands cannot be changed, 2018. This study basically discusses about all the issues related they are fixed and computer only understands the exact to design and user interface, and also gives the solutions to make commands. the designs or user interface more attractive and understandable. This study is the guideline to solve the main issues of user Graphical user interface is the interface that allows the interface. user to interact with the system, because this is user There is important to secure the system for modern applications. friendly and easy to use. This includes the graphics, The use of internet is quickly growing from years. Because of pictures and also attractive for all type of users. The this fast travelling lifestyle, where they lets the user to attach with command line is black and white interface. This interface systems from everywhere. When user is ignoring the is also known as WIMPS because it uses windows, icons, functionalities in the system then the system is not secure but, in menus, pointers. -
Designing for Increased Autonomy & Human Control
IFIP Workshop on Intelligent Vehicle Dependability and Security (IVDS) January 29, 2021 Designing for Increased Autonomy & Human Control Ben Shneiderman @benbendc Founding Director (1983-2000), Human-Computer Interaction Lab Professor, Department of Computer Science Member, National Academy of Engineering Photo: BK Adams IFIP Workshop on Intelligent Vehicle Dependability and Security (IVDS) January 29, 2021 Designing for Increased Automation & Human Control Ben Shneiderman @benbendc Founding Director (1983-2000), Human-Computer Interaction Lab Professor, Department of Computer Science Member, National Academy of Engineering Photo: BK Adams What is Human-Centered AI? Human-Centered AI Amplify, Augment, Enhance & Empower People Human Responsibility Supertools and Active Appliances Visual Interfaces to Prevent/Reduce Explanations Audit Trails to Analyze Failures & Near Misses Independent Oversight à Reliable, Safe & Trustworthy Supertools Digital Camera Controls Navigation Choices Texting Autocompletion Spelling correction Active Appliances Coffee maker, Rice cooker, Blender Dishwasher, Clothes Washer/Dryer Implanted Cardiac Pacemakers NASA Mars Rovers are Tele-Operated DaVinci Tele-Operated Surgery “Robots don’t perform surgery. Your surgeon performs surgery with da Vinci by using instruments that he or she guides via a console.” https://www.davincisurgery.com/ Bloomberg Terminal A 2-D HCAI Framework Designing the User Interface Balancing automation & human control First Edition: 1986 Designing the User Interface Balancing automation & -
Exploring the User Interface Affordances of File Sharing
CHI 2006 Proceedings • Activity: Design Implications April 22-27, 2006 • Montréal, Québec, Canada Share and Share Alike: Exploring the User Interface Affordances of File Sharing Stephen Voida1, W. Keith Edwards1, Mark W. Newman2, Rebecca E. Grinter1, Nicolas Ducheneaut2 1GVU Center, College of Computing 2Palo Alto Research Center Georgia Institute of Technology 3333 Coyote Hill Road 85 5th Street NW, Atlanta, GA 30332–0760, USA Palo Alto, CA 94304, USA {svoida, keith, beki}@cc.gatech.edu {mnewman, nicolas}@parc.com ABSTRACT and folders shared with other users on a single computer, With the rapid growth of personal computer networks and often as a default system behavior; files shared with other the Internet, sharing files has become a central activity in computers over an intranet or home network; and files computer use. The ways in which users control the what, shared with other users around the world on web sites and how, and with whom of sharing are dictated by the tools FTP servers. Users also commonly exchange copies of they use for sharing; there are a wide range of sharing documents as email attachments, transfer files during practices, and hence a wide range of tools to support these instant messaging sessions, post digital photos to online practices. In practice, users’ requirements for certain photo album services, and swap music files using peer–to– sharing features may dictate their choice of tool, even peer file sharing applications. though the other affordances available through that tool Despite these numerous venues for and implementations of may not be an ideal match to the desired manner of sharing. -
User Interface for Volume Rendering in Virtual Reality Environments
User Interface for Volume Rendering in Virtual Reality Environments Jonathan Klein∗ Dennis Reuling† Jan Grimm‡ Andreas Pfau§ Damien Lefloch¶ Martin Lambersk Andreas Kolb∗∗ Computer Graphics Group University of Siegen ABSTRACT the gradient or the curvature at the voxel location into account and Volume Rendering applications require sophisticated user interac- require even more complex user interfaces. tion for the definition and refinement of transfer functions. Tradi- Since Virtual Environments are especially well suited to explore tional 2D desktop user interface elements have been developed to spatial properties of complex 3D data, bringing Volume Render- solve this task, but such concepts do not map well to the interaction ing applications into such environments is a natural step. However, devices available in Virtual Reality environments. defining new user interfaces suitable both for the Virtual Environ- ment and for the Volume Rendering application is difficult. Pre- In this paper, we propose an intuitive user interface for Volume vious approaches mainly focused on porting traditional 2D point- Rendering specifically designed for Virtual Reality environments. and-click concepts to the Virtual Environment [8, 5, 9]. This tends The proposed interface allows transfer function design and refine- to be unintuitive, to complicate the interaction, and to make only ment based on intuitive two-handed operation of Wand-like con- limited use of available interaction devices. trollers. Additional interaction modes such as navigation and clip In this paper, we propose an intuitive 3D user interface for Vol- plane manipulation are supported as well. ume Rendering based on interaction devices that are suitable for The system is implemented using the Sony PlayStation Move Virtual Reality environments. -
Effective User Interface Design for Consumer Trust Two Case Studies
2005:097 SHU MASTER'S THESIS Effective User Interface Design for Consumer Trust Two Case Studies XILING ZHOU XIANGCHUN LIU Luleå University of Technology MSc Programme in Electronic Commerce Department of Business Administration and Social Sciences Division of Industrial marketing and e-commerce 2005:097 SHU - ISSN: 1404-5508 - ISRN: LTU-SHU-EX--05/097--SE Luleå University of Technology E-Commerce ACKNOWLEDGEMENT This thesis is the result of half a year of work whereby we have been accompanied and supported by many people. It is a pleasant aspect that we could have this opportunity to express our gratitude to all of them. First, we are deeply indebted to our supervisor Prof. Lennart Persson who is from Division of Industrial Marketing at LTU. He helped us with stimulating suggestions and encouragement in all the time of research and writing of this thesis. Without his never-ending support during this process, we could not have done this thesis. Especially, we would like to express our gratitude to all of participants, who have spent their valuable time to response the interview questions and discuss with us. Finally, we would like to thank our family and friends. I, Zhou Xiling am very grateful for everyone who gave me support and encouragement during this process. Especially I felt a deep sense of gratitude to my father and mother who formed part of my vision and taught me the good things that really matter in the life. I also want to thank my friend Tang Yu for his never-ending support and good advices. I, Liu XiangChun am very grateful for my parents, for their endless love and support. -
A High Level User Interface for Topology Controlled Volume Rendering
Topological Galleries: A High Level User Interface for Topology Controlled Volume Rendering Brian MacCarthy, Hamish Carr and Gunther H. Weber Abstract Existing topological interfaces to volume rendering are limited by their re- liance on sophisticated knowledge of topology by the user. We extend previous work by describing topological galleries, an interface for novice users that is based on the design galleries approach. We report three contributions: an interface based on hier- archical thumbnail galleries to display the containment relationships between topo- logically identifiable features, the use of the pruning hierarchy instead of branch decomposition for contour tree simplification, and drag-and-drop transfer function assignment for individual components. Initial results suggest that this approach suf- fers from limitations due to rapid drop-off of feature size in the pruning hierarchy. We explore these limitations by providing statistics of feature size as function of depth in the pruning hierarchy of the contour tree. 1 Introduction The overall goal of scientific visualisation is to provide useful insight into existing data. As visualisation techniques have become more complex, so have the interfaces for controlling them. In cases where the interface has been simplified, it has often been at the cost of the functionality of the program. Thus, while expert users are capable of using state of the art technology, novice users who would otherwise have uses for this technology are restricted by unintuitive interfaces. Topology-based volume rendering, while powerful, is difficult to apply success- fully. This difficulty is due to the fact that the interface used to design transfer func- Brian MacCarthy University College Dublin, Belfield, Dublin 4, Ireland, e-mail: [email protected] Hamish Carr University of Leeds, Woodhouse Lane, Leeds LS2 9JT, England e-mail: [email protected] Gunther H. -
Xfel Database User Interface P.D
THPB039 Proceedings of SRF2015, Whistler, BC, Canada XFEL DATABASE USER INTERFACE P.D. Gall, V. Gubarev, D. Reschke, A. Sulimov, J.H. Thie, S. Yasar DESY, Notkestrasse 85, 22607 Hamburg, Germany Abstract Using this protection system we have divided all The XFEL database plays an important role for an customers into different groups: effective part of the quality control system for the whole ● RI group has permission to view production cavity production and preparation process for the results from RI only and open information European XFEL on a very detailed level. Database has the ● ZANON group has permission to view Graphical User Interface based on the web-technologies, production results from ZANON only and open and it can be accessed via low level Oracle SQL. information ● DESY group has permission to view all results INTRODUCTION from all companies Beginning from TTF a relational database for cavities ● Not authorised people have access to the open was developed at DESY using the ORACLE Relational information only Database Management System (RDBMS) [1]. To get authorised access to the database one have to The database is dynamically accessible from contact the responsible persons listed in the XFEL everywhere via a graphical WEB interface based on database GUI pages. ORACLE. At the moment we use the version Oracle GRAPHICAL USER INTERFACE Developer 10g Forms and Reports. The graphical tools are developed in Java. The XFEL database GUI was developed to meet the The database is created to store data for more than 840 requirements of experts involved. According to the people cavities coming from the serial production and about 100 needs the GUI applications can logically be divided into modules. -
Universidade Federal De Campina Grande
UNIVERSIDADE FEDERAL DE CAMPINA GRANDE CENTRO DE CIÊNCIAS E TECNOLOGIA COORDENAÇÃO DE PÓS-GRADUAÇÃO EM INFORMÁTICA DISSERTAÇÃO DE MESTRADO PROPOSTA DE SUPORTE COMPUTACIONAL AO MCI DANIEL SCHERER CAMPINA GRANDE FEVEREIRO - 2004 ii UNIVERSIDADE FEDERAL DE CAMPINA GRANDE CENTRO DE CIÊNCIAS E TECNOLOGIA COORDENAÇÃO DE PÓS-GRADUAÇÃO EM INFORMÁTICA PROPOSTA DE SUPORTE COMPUTACIONAL AO MCI Dissertação submetida à Coordenação de Pós- Graduação em Informática do Centro de Ciências e Tecnologia da Universidade Federal de Campina Grande como requisito parcial para obtenção do grau de mestre em informática (MSc). DANIEL SCHERER PROFA MARIA DE FÁTIMA QUEIROZ VIEIRA TURNELL, PHD. PROFA FRANCILENE PROCÓPIO GARCIA, DSC. (ORIENTADORAS) ÁREA DE CONCENTRAÇÃO: CIÊNCIA DA COMPUTAÇÃO LINHA DE PESQUISA: ENGENHARIA DE SOFTWARE CAMPINA GRANDE - PARAÍBA FEVEREIRO DE 2004 iii SCHERER, Daniel S326P Proposta de Suporte Computacional ao MCI Dissertação (mestrado), Universidade Federal de Campina Grande, Centro de Ciências e Tecnologia, Coordenação de Pós-Graduação em Informática, Campina Grande - Paraíba, março de 2004. 176 p. Il. Orientadoras: Maria de Fátima Queiroz Vieira Turnell, PhD Francilene Procópio Garcia, DSc Palavras-Chave 1 - Interface Homem-Máquina 2 - Métodos de Concepção de Interfaces 3 - Método para Concepção de Interfaces (MCI) 4 - Formalismos 5 - Ferramentas CDU - 519.683B "PROPOSTA DE SUPORTE COMPUTACIONAL AO METODO MCI" DANIEL SCHERER DISSERTAÇÃO APROVADA EM 26.02.2004 PROF" MARIA DE FÁTIMA Q. V. TURNELL, Ph.D Orientadora PROF" FRANCILENE PROCÓPIO GARCIA , D.Sc Orientadora PROF. JO JIO\RANGEL QUEmOZ, D.Sc \( Examinador PROF. FERNANDO DA FONSECA DE SOUZA, Ph.D Examinador CAMPINA GRANDE - PB v Ao meu pai e minha mãe. vi Agradecimentos Aos meus pais Rudi e Tecla Scherer pelo incentivo e apoio durante todo este período. -
User Interface Defect Detection by Hesitation Analysis
User Interface Defect Detection by Hesitation Analysis Robert W. Reeder and Roy A. Maxion [email protected], [email protected] Dependable Systems Laboratory Computer Science Department Carnegie Mellon University Pittsburgh, Pennsylvania 15213 / USA Abstract User interface dependability can be defined as the extent to which a user interface allows human users to complete Delays and errors are the frequent consequences of intended goals within specified speed and accuracy targets. people having difficulty with a user interface. Such de- When an interface prevents users from meeting these speed lays and errors can result in severe problems, particularly and accuracy targets, defects in the design of the interface for mission-critical applications in which speed and ac- are likely to be at fault. Following Maxion and deChambeau curacy are of the essence. User difficulty is often caused [16], a user interface defect is defined here as any aspect of a by interface-design defects that confuse or mislead users. user interface that impairs a user’s ability to achieve a goal. Current techniques for isolating such defects are time- Examples of such defects include ambiguous labels on in- consuming and expensive, because they require human an- terface controls, incomprehensible instructions, confusing alysts to identify the points at which users experience dif- icons, and inadequate system-status feedback. Such de- ficulty; only then can diagnosis and repair of the defects fects can confuse users, causing delays and errors in users’ take place. This paper presents an automated method for progress toward goal completion. detecting instances of user difficulty based on identifying Interface dependability can only be achieved if interface hesitations during system use. -
German Standardization Roadmap Aal (Ambient Assisted Living)
VDE ROADMAP Version 2 GERMAN STANDARDIZATION ROADMAP AAL (AMBIENT ASSISTED LIVING) Status, Trends and Prospects for Standardization in the AAL Environment Publisher VDE ASSOCIATION FOR ELECTRICAL, ELECTRONIC & INFORMATION TECHNOLOGIES responsible for the daily operations of the DKE German Commission for Electrical Electronic & Information Technologies of DIN and VDE Stresemannallee 15 60596 Frankfurt Phone: +49 69 6308-0 Fax: +49 69 6308-9863 E-Mail: [email protected] Internet: www.dke.de As of January 2014 2 STANDARDIZATION ROADMAP CONTENTS Contents. 3 1 Preliminary remarks . 7 2 Abstract . 8 2.1 Framework conditions . 8 2.2 Specifications and standards for AAL . 8 2.3 Recommendations from the first German Standardization Roadmap AAL . 9 2.4 Recommendations from the second German Standardization Roadmap AAL. 11 3 Introduction and background . 12 3.1 Framework conditions . 12 3.1.1 Social framework conditions - population projections . 12 3.2 Legal requirements . 13 3.2.1 Data protection and informational self-determination . 13 3.2.2 Medical Devices Law (MPG. 15 3.3 Standardization . 17 3.3.1 Structure of the standardization landscape . 17 3.3.2 DIN, CEN and ISO. 17 3.3.3 DKE, CENELEC and IEC. 18 3.3.4 IEC/SMB/SG 5 „Ambient Assisted Living“. 19 3.3.5 Producing standards . 20 3.3.6 Preconceived ideas about standardization . 21 3.3.7 Using innovative AAL technology and corresponding standardization . 21 3.3.7.1 Standardization and specification create markets . 22 3.3.7.2 Developing the AAL standardization landscape . 22 4 Specifications and standards for AAL . 25 4.1 Sensors/actuators and electrical installation buses . -
Building a 3D Graphic User Interface in Linux
Freescale Semiconductor Document Number: AN4045 Application Note Rev. 0, 01/2010 Building a 3D Graphic User Interface in Linux Building Appealing, Eye-Catching, High-End 3D UIs with i.MX31 by Multimedia Application Division Freescale Semiconductor, Inc. Austin, TX To compete in the market, apart from aesthetics, mobile Contents 1. X Window System . 2 devices are expected to provide simplicity, functionality, and 1.1. UI Issues . 2 elegance. Customers prefer attractive mobile devices and 2. Overview of GUI Options for Linux . 3 expect new models to be even more attractive. For embedded 2.1. Graphics Toolkit . 3 devices, a graphic user interface is essential as it enhances 2.2. Open Graphics Library® . 4 3. Clutter Toolkit - Solution for GUIs . 5 the ease of use. Customers expect the following qualities 3.1. Features . 5 when they use a Graphical User Interface (GUI): 3.2. Clutter Overview . 6 3.3. Creating the Scenegraph . 7 • Quick and responsive feedback for user actions that 3.4. Behaviors . 8 clarifies what the device is doing. 3.5. Animation by Frames . 9 • Natural animations. 3.6. Event Handling . 10 4. Conclusion . 10 • Provide cues, whenever appropriate, instead of 5. Revision History . 11 lengthy textual descriptions. • Quick in resolving distractions when the system is loading or processing. • Elegant and beautiful UI design. This application note provides an overview and a guide for creating a complex 3D User Interface (UI) in Linux® for the embedded devices. © Freescale Semiconductor, Inc., 2010. All rights reserved. X Window System 1 X Window System The X Window system (commonly X11 or X) is a computer software system and network protocol that implements X display protocol and provides windowing on bitmap displays. -
Chapter 6 Operating Systems
CSCA0201 FUNDAMENTALS OF COMPUTING Chapter 6 Operating Systems 1 Operating Systems 1. Operating Systems 2. Types of Operating System 3. Major Functions 4. User Interface 5. Examples of Operating System 2 Operating Systems Operating Systems • The operating system is the most important program that runs on a computer. • Operating system is an interface between computer and user. • It is responsible for the management and coordination of activities and the sharing of the resources of the computer. 3 Operating Systems Operating Systems 4 Operating Systems Operating Systems 5 Operating Systems Types of Operating System • Real-time • Multi-user vs. Single-user • Multi-tasking vs. Single-tasking • Distributed • Embedded 6 Operating Systems Types of Operating System Real-Time • A real-time operating system is a multitasking operating system that aims at executing real-time applications. • Responds to input instantly. 7 Operating Systems Types of Operating System Multi-user vs. Single user . A multi-user operating system allows multiple users to access a computer system concurrently. Time-sharing system can be classified as multi-user systems as they enable a multiple user access to a computer through the sharing of time. Single-user operating systems, as opposed to a multi-user operating system, are usable by a single user at a time. 8 Operating Systems Types of Operating System Multi-tasking vs. Single-tasking . When a single program is allowed to run at a time, the system is grouped under a single-tasking system . While in case the operating system allows the execution of multiple tasks at one time, it is classified as a multi-tasking operating system.