The Lost Tomb of Amarak
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WOT Enhance Credits.Qxd (Page 1)
™ WEB ENHANCEMENT Design: CHARLES RYAN, STEVEN S. LONG, Web Production: JULIA MARTIN CHRISTIAN MOORE, OWEN K.C. STEPHENS Web Development: MARK JINDRA Design Assistance: DAVID ECKELBERRY, JENNIFER CLARKE WILKES, Creative Directors: THOMAS M. REID, CORY J. HERNDON CHRISTOPHER PERKINS Development and Editing: CHARLES RYAN Visual Creative Director: JON SCHINDEHETTE Editing: JOHN D. RATELIFF, BRIAN CAMPBELL, Graphic Design: ROBERT RAPER, DEE BARNETT JENNIFER CLARKE WILKES, MIRANDA HORNER, CORY J. HERNDON Cartography: ELLISA MITCHELL Typesetting: SUE WEINLEIN COOK Licensing Approval: ROBERT JORDAN, WILLIAM P. MCDOUGAL, MARIA L. SIMONS This Wizards of the Coast game product contains no Open Game Content. No portion of this work may be reproduced in any form without written permission. To learn more about the Open Gaming License and the d20 System License, please visit www.wizards.com/d20. This d20 System game utilizes mechanics developed for the new DUNGEONS & DRAGONS® game by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison. U.S.,CANADA, EUROPEAN HEADQUARTERS ASIA, PACIFIC & LATIN AMERICA Wizards of the Coast, Belgium Wizards of the Coast, Inc. P.B. 2031 P.O. Box 707 2600 Berchem Renton WA 98057-0707 Belgium (Questions?) 1-800-324-6496 +32-70-23-32-77 DUNGEONS &DRAGONS, the d20 system logo, and the Wizards of the Coast logo are trademarks owned by Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. Wheel of Time is a trademark of Robert Jordan. All characters, character names, and descriptions thereof are trademarks and/or copyrights of Robert Jordan. ©2001 Game Mechanic owned by Wizards of the Coast, Inc. -
Faction War Is Revealed and the Role of All Participants Is Laid Bare
Being a Chronicle of Dark and Bloody Days in the City of Doors, a Cautionary Tale of Treachery, Mystery, and Revelation, and the Wondrous and Terrible Consequences Thereof. CREDI+S Designers: Monte Cook and Ray Vallese ♦ Editor: Michele Carter Brand Manager: Thomas M. Reid Conceptual Artist: Dana Knutson ♦ Interior Artists: Adam Rex and Hannibal King Cartography: Diesel and Rob Lazzaretti Art Director: Dawn Murin ♦ Graphic Design: Matt Adelsperger, Dee Barnett, and Dawn Murin Electronic Prepress Coordination: Jefferson M. Shelley ♦ Typography: Angelika Lokotz Dedicated to the PLANESCAPE~Mailing List. U.S., CANADA, EUROPEAN HEADQUARTERS ASIA, PACIFIC Et LATINAMERICA Wizards of the Coast, Belgium Wizards of the Coast, Inc. P.B. 34 P.O. Box 707 2300 Tumhout Renton, WA 98057-0707 Belgium +1-800-324-6496 +32-14-44-30-44 Visit our website at www.tsr.com 2629XXX1501 ADVANCEDDUNGEONS Et DRAGONS, ADEtD, DUNGEON MASTER, MONSTROUS COMPENDIUM, PLANESCAPE, the Lady of Pain logo, and the TSR logo are registered trademarks owned by TSR, Inc. MONSTROUSMANUAL is a trademark owned by TSR, Inc. All TSR characters, character names, and the distinctive likenesses thereof are trademarks owned by TSR, Inc. c I 998 TSR, Inc. All rights reserved. Made in the U.S.A. TSR Inc. is a subsidiary of Wizards of the Coast, Inc. Distributed to the book trade in the United States by Random House, Inc., and in Canada by Random House of Canada, Ltd. Distributed to the hobby, toy, and comic trade by in the United States and Canada by regional distributors. Distributed worldwide by WizardsSample of the Coast, Inc., and regional distributors. -
Oriental Adventures James Wyatt
620_T12015 OrientalAdvCh1b.qxd 8/9/01 10:44 AM Page 2 ® ORIENTAL ADVENTURES JAMES WYATT EDITORS: GWENDOLYN F. M. KESTREL PLAYTESTERS: BILL E. ANDERSON, FRANK ARMENANTE, RICHARD BAKER, EIRIK BULL-HANSEN, ERIC CAGLE, BRAIN MICHELE CARTER CAMPBELL, JASON CARL, MICHELE CARTER, MAC CHAMBERS, TOM KRISTENSEN JENNIFER CLARKE WILKES, MONTE COOK , DANIEL COOPER, BRUCE R. CORDELL, LILY A. DOUGLAS, CHRISTIAN DUUS, TROY ADDITIONAL EDITING: DUANE MAXWELL D. ELLIS, ROBERT N. EMERSON, ANDREW FINCH , LEWIS A. FLEAK, HELGE FURUSETH, ROB HEINSOO, CORY J. HERNDON, MANAGING EDITOR: KIM MOHAN WILLIAM H. HEZELTINE, ROBERT HOBART, STEVE HORVATH, OLAV B. HOVET, TYLER T. HURST, RHONDA L. HUTCHESON, CREATIVE DIRECTOR: RICHARD BAKER JEFFREY IBACH, BRIAN JENKINS, GWENDOLYN F.M. KESTREL, TOM KRISTENSEN, CATIE A. MARTOLIN, DUANE MAXWELL, ART DIRECTOR: DAWN MURIN ANGEL LEIGH MCCOY, DANEEN MCDERMOTT, BRANDON H. MCKEE, ROBERT MOORE, DAVID NOONAN, SHERRY L. O’NEAL- GRAPHIC DESIGNER: CYNTHIA FLIEGE HANCOCK, TAMMY R. OVERSTREET, JOHN D. RATELIFF, RICH REDMAN, THOMAS REFSDAL, THOMAS M. REID, SEAN K COVER ARTIST: RAVEN MIMURA REYNOLDS, TIM RHOADES, MIKE SELINKER, JAMES B. SHARKEY, JR., STAN!, ED STARK, CHRISTIAN STENERUD, OWEN K.C. INTERIOR ARTISTS: MATT CAVOTTA STEPHENS, SCOTT B. THOMAS, CHERYL A. VANMATER-MINER, LARRY DIXON PHILIPS R. VANMATER-MINER, ALLEN WILKINS, PENNY WILLIAMS, SKIP WILLIAMS CRIS DORNAUS PRONUNCIATION HELP: DAVID MARTIN RON FOSTER, MOE MURAYAMA, CHRIS PASCUAL, STAN! RAVEN MIMURA ADDITIONAL THANKS: WAYNE REYNOLDS ED BOLME, ANDY HECKT, LUKE PETERSCHMIDT, REE SOESBEE, PAUL TIMM DARRELL RICHE RICHARD SARDINHA Dedication: To the people who have taught me about the cultures of Asia—Knight Biggerstaff, Paula Richman, and my father, RIAN NODDY B S David K. -
Visions Visions
CC07 Special Edition Release Gothic Visions BY TIMOTHY K. WICKHAM WITH THE LEGENDARY GAMES ARTISTS FOREWARD BY CLARK PETERSON MAKE YOUR GAME LEGENDARY! An illustration book designed to enhance any horror-themed game but especially for use with Legendary Games’ line of Gothic Adventure Path Plug-Ins. Gothic Visions contains full-page and half-page print-ready illustrations from every Gothic Adventure Path product for use as visual aids when running our adventures or using our products in conjunction with campaigns of your own design. • 3 • Credits • 4 • An Old School Halloween Present BY CLARK PETERSON • 5 • Welcome to Adventure Path Plug-Ins BY JASON NELSON • 6 • Treasury of the Macabre ART by COLBY STEVENSON • 12 • DITION RELEASE Gothic Heroes: Pregenerated Characters E ART by HUGO SOLIS; CARTOGRAPHY by ROB LAZZERETTI PECIAL • 22 • S The Murmmuring Fountain ART by COLBY STEVENSON; CARTOGRAPHY by ROB LAZZERETTI • 26 • GOTHIC VISIONS: The Fiddler’s Lament ART by COLBY STEVENSON HAM K • 30 • Tomes of Ancient Knowledge HY K. WIC T ART by COLBY STEVENSON TIMO • 34 • Construct Codex ART by COLBY STEVENSON anD JASON JUTA • 42 • Bios • 43 • Legal ©2012 Legendary Games. Permission granted to photocopy this page for personal use only. Gothic Visions Credits Author: Timothy K. Wickham Layout and Design: Timothy K. Wickham Art: Jason Juta, Hugo Solis, Colby Stevenson Cartography: Rob Lazzaretti Foreward: Clark Peterson Legendary Games Team Members: Clinton Boomer, Jason Nelson, Neil Spicer, Greg A. Vaughan and Clark Peterson Special Thanks: Erik Mona, Lisa Stevens, James Jacobs and the Paizo staff and to all the authors of the amazing Carrion Crown Adventure Path! About Legendary Games Legendary Games is an all-star team of authors and designers, coordinated by Clark Peterson of Necromancer Games, Inc. -
DEITIES and DOMAINS Specialty Priests of the Forgotten Realms
DEITIES AND DOMAINS Specialty Priests of the Forgotten Realms by Mark Craddock CrossPlanes.Com Special Thanks to Ben Bach, Sylvain Boucher, Matt Rieper, and Tom Woodall Cover Art: The Baptism of Christ by Aert de Gelder Sample file ! DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, the dragon ampersand, Player’s Handbook, Monster Manual, Dungeon Master’s Guide, D&D Adventurers League, all other Wizards of the Coast produCt names, and their respeCtive logos are trademarks of Wizards of the Coast in the USA and other Countries. All CharaCters and their distinCtive likenesses are property of Wizards of the Coast. This material is proteCted under the Copyright laws of the United States of AmeriCa. Any reproduCtion or unauthorized use of the material or artwork Contained herein is prohibited without the express written permission of Wizards of the Coast. ©2016 Wizards of the Coast LLC, PO Box 707, Renton, WA 98057-0707, USA. ManufaCtured by Hasbro SA, Rue Emile-BoéChat 31, 2800 Delémont, CH. Represented by Hasbro Europe, 4 The Square, Stockley Park, Uxbridge, Middlesex, UB11 1ET, UK. This work Contains material that is Copyright Wizards of the Coast and/or other authors. SuCh material is used with permission under the Community Content Agreement for Dungeon Masters Guild. All other original material in this work is Copyright 2016 by Mark CraddoCk and published under the Community Content Agreement for Dungeon Masters Guild. Page !1 SPECIALTY AURIL ICEPRIEST PRIESTS Prerequisite: Cleric with the Do you fondly remember the Nature or Tempest Divine Specialty Priests from Advanced Dungeons and Dragons Second Domain Edition? This book uses feats Your worship of the goddess of to update additional abilities of winter is buried in layers of fear Specialty Priests to Dungeons and awe. -
The New FORGOTTEN REALMS Campaign Setting
A FORGOTTEN REALMS CAMPAIGN SETTING WEB ENHANCEMENT BY THOMAS E. RINSCHLER the Avaricious. He is an intensely greedy deity and is both desirous and envious of others’ riches. He and his followers believe in the acquisition and hoarding of money and other forms of wealth by any and all means necessary. His relations with his fellow dwarven deities are strained, but he has not been cast out of the pantheon. The domains he is associated with are Dwarf, Evil, Luck, Trade, and Trickery. His favored weapon is the dagger. he new FORGOTTEN REALMS Campaign Setting pro- Tvides basic information on all of the deities of Faerûn and detailed information on thirty of them. Aerdrie Faenya Here are descriptions similar to those found in the deity entries in Aerdrie Faenya (air-dree fah-ane-yuh), the elven goddess of the air, the D&D Player’s Handbook for all the remaining deities of the weather, and birds, is chaotic good. She is also called the Winged FORGOTTEN REALMS Campaign Setting. Mother and the Lady of Air and Wind. Stories say that she was revered in times past by the legendary winged avariel elves, but now she is mainly venerated by those elves who are interested in the weather, especially druids and rangers, and by those elves who either Abbathor possess winged mounts or have befriended flying creatures. The The dwarven god of greed, Abbathor (ab-bah-thor), is neutral evil. domains associated with her are Air, Animal, Chaos, Elf, Good, and His titles include the Great Master of Greed, the Trove Lord, and Storm, and her favored weapon is the quarterstaff. -
Deity Do's and Don'ts
A FAITHS AND PANTHEONS WEB ENHANCEMENT BY SEAN K REYNOLDS Deity Do’s and Don’ts of walls, looted of their items, and locked in dungeons to make arti- facts. These beings are deities for a reason, so introduce them into your campaign after careful consideration and in particular circum- stances. This free supplement to Faiths and Pantheons helps guide you through this process. To use this web enhancement, you must already have Faiths and Pantheons. This bonus material is exclusive to the official FORGOTTEN REALMS website: <www.wizards.com/forgottenrealms>. aiths and Pantheons by Eric L. Boyd and Erik Mona offers fan incredible amount of information on the primary deities of the FORGOTTEN REALMS® Campaign Setting, Using Deities in the including hit points, attacks, saving throws, and other abil- ities in a format similar to the MONSTER MANUAL’s. At first glance, one might expect to treat deities in a FORGOTTEN REALMS Forgotten Realms campaign like any other monster—brought in to harass and fight For most creatures in Faerûn, the deities are distant, immensely the heroes. Otherwise, why include that combat information? powerful beings to be feared, respected, and worshipped, but never In truth, the deities of Faerûn are much more than very power- seen or spoken to. The vast majority of people will never see a deity, ful monsters and should be treated as such. Epic-level characters let alone speak to one. To them, a deity’s presence is felt through the who have an easy time slaying dragons and the tarrasque should not mortal church and servants of that church. -
A Player's Primer to the Outlands
TABLE ef C$N WELCOME TO THE OUTLANDS 2 Xaos 27 Using the Booklet .3 Other Locations in the Outlands 28 Using the CD 3 Bariaur Tribes 28 A Word of Warning 3 The Court of Light 28 The Mimir 4 The Dwarven Mountain 29 An Overview of the Outlands 4 Gzemnid's Realm 29 Moving through the Outlands 5 Hermitages 29 Magic in the Outlands 6 The Hidden Realm 29 Spell Keys 7 The Hinterlands 29 Power Keys 7 Ilsensine's Realm 29 A Tour of the Outlands 7 Indep Villages 29 Automata 8 Ironridge 30 Bedlam 10 Lost Patrols 30 Curst 12 The Mausoleum of Chronepsis 30 Ecstasy 13 The Modron Procession 30 Excelsior 15 The Palace of Judgment 30 Faunel 16 The Realm of the Norns 30 Fortitude 17 The River Ma'at 31 Glorium 18 Semuanya's Bog 31 Hopeless 19 Sheela Peryroyl's Realm 31 Plague-Mort 21 The Spire 31 Ribcage Sample22 fileThebestys and Thoth's Estate 31 Rigus 23 Tir fo Thuinn 31 Sylvania 24 TirnaOg 31 Torch 25 Tvashtri's Realm 32 Tradegate 26 Walking Castles 32 CREDI + S Designer: Jeff Grubb • Editor: Ray Vallese Cover Artist: Robh Ruppel • Conceptual Artist: Dana Knutson • Interior Artist: DiTerlizzi Graphics Coordinator: Sarah Feggestad • Art Coordinator: Peggy Cooper Electronic Prepress Coordinator: Tim Coumbe 4- Typography: Angelika Lokotz Cartography: Rob Lazzaretti • Border Art: Robert Repp • Graphic Design: Dee Barnett, Dawn Murin Proofreading and Fact Checking: Wolfgang Baur, Michele Carter, Bill Slavicsek TSR Ltd. ADVANCED DUNGEONS ft DRAGONS and ADEtD are registered trademarks owned by TSR, TSR, Inc. -
The Leaves of Learning Are Also Famed for the Index of Danali, the Inspired Creation of the Temple’S High Cleric
A FAITHS AND PANTHEONS WEB ENHANCEMENT BY ERIC L. BOYD the Leav es of Learning Candlekeep resides in the stout stone chambers of the central tower, cloaked in the wards to reduce the threat of fire, water, or mold. The Tower of Tomes is flanked by a pair of cloisters that face inward toward a walled, forested garden where cascades of endless- ly pumped water babble past many small bowers and contemplation nooks. At the far end of the East Cloister is the Scroll House, where the temple staff dwell amid newly acquired books and scrolls to be repaired and cataloged. Under the leadership of Learned Father Hasicor Danali (who also his bonus supplement, a full description of a temple to bears the title High Atlar), the Binder’s clergy have assembled an TOghma,, god of knowledge, was cut from the Faiths and unparalleled collection of written records of life in the eastern Heart- Pantheons sourcebook for space reasons. We offer it here, lands, many of them newly compiled, including diaries, war histories, including color map, NPC stats, and adventure hooks, as a free supple- and even campfire accounts from across the region. Clerics keep busy ment to the product or for use in your FORGOTTEN REALMS® cam- buying and reading new books brought to the temple and going out paign. For more FORGOTTEN REALMS bonus material, visit the setting’s asking specific questions of the elder folk of the region and recording official website every week: www.wizards.com/forgottenrealms. their answers. The Binder’s servants also copy out books and tracts for those who desire them and can afford to pay for their scribing. -
D&D Sheep's Clothing
Sheep’s Clothing is an adventure for four 11th-level char- acters (PCs), though it can be modified for higher- or lower-level play if desired (see the Scaling the Adventure sidebar). You can incorporate this adventure into any campaign where there is a court environment—be it a royal court, a ducal court, or even a merchant council’s SHEEP’S court. The exact location is not relevant to the adven- ture, though there must be a manor house somewhere CLOTHING near the place where court is held. Adapt the material as you see fit to make it fit into your campaign. A Short Adventure for Four In the FORGOTTEN REALMS Campaign Setting, this 11th-Level Player Characters adventure works in almost any country. Cormyr and Sembia are particularly good choices, but Mulhorand, Thay, Amn, Silverymoon, and Westgate are also CREDITS possible. The scenario is not appropriate for places such Design: Robert Wiese as the dwarven citadels of the North or for settlements in the Vast, on the plains of the Shaar, or in the jungles Editing: Penny Williams of Chult. Typesetting: Nancy Walker In the world of Greyhawk, this adventure works best Cartography: Rob Lazzaretti in the courts of countries outside the Free City of Web Production: Julia Martin Greyhawk itself. Nations such as Verbobonc, the Web Development: Mark A. Jindra County or Duchy of Urnst, Nyrond, Keoland, and Ket Graphic Design: Sean Glenn, Cynthia Fliege are good choices. The adventure is not appropriate for Veluna, since a vampire there would be discovered too Based on the original DUNGEONS & DRAGONS® game by E. -
Pathfinder Campaign Setting: Lost Kingdoms PDF Book
PATHFINDER CAMPAIGN SETTING: LOST KINGDOMS PDF, EPUB, EBOOK Adam Daigle,Jeff Erwin,Wolfgang Baur,Paizo Staff | 64 pages | 17 Jul 2012 | Paizo Publishing, LLC | 9781601254153 | English | Bellevue, United States Pathfinder Campaign Setting: Lost Kingdoms PDF Book Seekers of Secrets. For additional information, see the Global Shipping Program terms and conditions - opens in a new window or tab. So much that, when she died, and went to wait in line in Pharasma's Boneyard to await judgement, she cut out of the line and slipped back into the world because she couldn't stand the thought of giving up the pleasures of life. Login Log in if you have an account. Only notable because their flag has a barely-disguised swastika on it. Jackson et al. Guide to the River Kingdoms. What makes Golarion stand out compared to Greyhawk or the Realms is that the latter settings tend to obscure their real-world inheritances more by keeping the "non-Medieval Europe" cultures pushed from the highlight; the Realms in particular generally keeps its more blatantly real-world homage based portions off of the core map and out of the spotlight, such as Al-Qadim , Kara-tur and Maztica. This product qualifies for free shipping to anywhere in the UK. Made a core race in 2e which fits perfectly with the general kill-on-sight thing the more civilized races have for them in the lore. Council of Thieves Map Folio. Goddess of kitsue, farming and rice making her one of the most popular Tian-Xian gods. Strange Aeons Poster Map Folio. -
FORGOTTEN REALMS Campaign
™ DESIGNERS Richard Baker, Adam Rex OVER RTIST Travis Stout, C A James Wyatt Thomas Baxa, Beet, INTERIOR ARTISTS Wayne England, Carl Frank, Randy Gallegos, DEVELOPERS Michael Donais, Andrew J. Finch, Rafa Garres, Jeremy Jarvis, Raven Mimura, David Noonan Scott Okumura, Jim Pavelec, Steve Prescott, Rick Sardinha, Ben Thompson EDITOR Penny Williams Kate Irwin, Robert Raper GRAPHIC DESIGNERs MANAGING EDITOR Gwendolyn F.M. Kestrel Dennis Kauth, Robert Lazzaretti DESIGN MANAGERS Christopher Perkins, CARTOGRAPHERS Ed Stark Angelika Lokotz GRAPHIC PRODUCTION SPECIALIST DEVELOPMENT MANAGER Andrew J. Finch Jason Wiley DIRECTOR OF RPG R&D Bill Slavicsek IMAGE TECHNICIAN PRODUCTION MANAGER Josh Fischer Todd Meyer, Rasmus Pechuel, PLAYTESTERS Jon Pickens, Monica Shellman, Michael S. Weber, ART DIRECTOR Robert Raper Penny Williams Sources include FORGOTTEN REALMS Campaign Setting by Ed Greenwood, Sean K Reynolds, Skip Williams, and Rob Heinsoo; Monster Compendium: Monsters of Faerûn by James Wyatt and Rob Heinsoo; Magic of Faerûn by Sean K Reynolds, Duane Maxwell, and Angel Leigh McCoy; Pages from the Mages by Ed Greenwood and Tim Beach; On Hallowed Ground by Colin McComb; Planes of Law by Colin McComb and Wolfgang Baur; Planes of Chaos by Wolfgang Baur and Colin McComb; Planes of Confl ict by Colin McComb; Faiths and Avatars by Julia Martin with Eric L. Boyd; Powers and Pantheons by Eric L. Boyd; Demihuman Deities by Eric L. Boyd; Monster Mythology by Carl Sargent; “Epic Insights” web column by Andy Collins.33 Based on the original DUNGEONS & DRAGONS® rules created by Gary Gygax and Dave Arneson and the new DUNGEONS & DRAGONS game designed by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison.33 This Wizards of the Coast game product contains no Open Game Content.