Name Dojo 順位 Name Dojo 新城 成博 新垣 和子 Narihiro Sinjyou
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Kobudo Weapons Rules
KBC Kobudo Competition Rules & Divisions ARTICLE 1: KOBUDO COMPETITION AREA 1. Must be of suitable size to allow Kata to be performed without restriction. 2. Kumite tatami flooring is acceptable but hardwood flooring is preferred. ARTICLE 2: OFFICIAL DRESS REFEREES 1. Referees and Judges must wear the official uniform designated by the Referee Council. This uniform must be worn at all tournaments and courses. 2. The official uniform will be usually be the same as described in the WKF rules. COMPETITORS 1. Competitors may wear a traditional white uniform as in Karate competition or traditional black uniform or a combination of black top-white bottom or black bottom-white top. 2. Hakama may not be worn except in the Kobudo Demo Division. 3. Sleeves may be rolled up for Sai performance. ARTICLE 3: JUDGING PANEL 1. A judging panel of specifically trained Kobudo Judges will be appointed by the KBC Officials Committee. 2. Competitors will perform Kata chosen from the list of recognized Kobudo Kata as referenced in Article 8. 3. Preferably, the panel of Judges will include those representing the different Kobudo Ryuha 4. The Judging Panel will consist of one Head Judge and either four or two corner judges (depending on availability). ARTICLE 4: ORGANIZATION OF THE COMPETITION AND DIVISIONS 1. Kobudo competitors shall compete in the age and skill divisions as described below for Regular Weapons (Bo, Eku, Sai, Tonfa): 9 & Under Novice / Intermediate / Advanced 10-13 Novice / Intermediate / Advanced 14-17 Novice / Intermediate 14-17 Advanced 18 & Over Novice / Intermediate 18 & Over Advanced 17 & Under Black 18 & Over Black. -
Rules and Options
Rules and Options The author has attempted to draw as much as possible from the guidelines provided in the 5th edition Players Handbooks and Dungeon Master's Guide. Statistics for weapons listed in the Dungeon Master's Guide were used to develop the damage scales used in this book. Interestingly, these scales correspond fairly well with the values listed in the d20 Modern books. Game masters should feel free to modify any of the statistics or optional rules in this book as necessary. It is important to remember that Dungeons and Dragons abstracts combat to a degree, and does so more than many other game systems, in the name of playability. For this reason, the subtle differences that exist between many firearms will often drop below what might be called a "horizon of granularity." In D&D, for example, two pistols that real world shooters could spend hours discussing, debating how a few extra ounces of weight or different barrel lengths might affect accuracy, or how different kinds of ammunition (soft-nosed, armor-piercing, etc.) might affect damage, may be, in game terms, almost identical. This is neither good nor bad; it is just the way Dungeons and Dragons handles such things. Who can use firearms? Firearms are assumed to be martial ranged weapons. Characters from worlds where firearms are common and who can use martial ranged weapons will be proficient in them. Anyone else will have to train to gain proficiency— the specifics are left to individual game masters. Optionally, the game master may also allow characters with individual weapon proficiencies to trade one proficiency for an equivalent one at the time of character creation (e.g., monks can trade shortswords for one specific martial melee weapon like a war scythe, rogues can trade hand crossbows for one kind of firearm like a Glock 17 pistol, etc.). -
Japanese Reflections on World War II and the American Occupation Japanese Reflections on World War II and the American Occupation Asian History
3 ASIAN HISTORY Porter & Porter and the American Occupation II War World on Reflections Japanese Edgar A. Porter and Ran Ying Porter Japanese Reflections on World War II and the American Occupation Japanese Reflections on World War II and the American Occupation Asian History The aim of the series is to offer a forum for writers of monographs and occasionally anthologies on Asian history. The Asian History series focuses on cultural and historical studies of politics and intellectual ideas and crosscuts the disciplines of history, political science, sociology and cultural studies. Series Editor Hans Hägerdal, Linnaeus University, Sweden Editorial Board Members Roger Greatrex, Lund University Angela Schottenhammer, University of Salzburg Deborah Sutton, Lancaster University David Henley, Leiden University Japanese Reflections on World War II and the American Occupation Edgar A. Porter and Ran Ying Porter Amsterdam University Press Cover illustration: 1938 Propaganda poster “Good Friends in Three Countries” celebrating the Anti-Comintern Pact Cover design: Coördesign, Leiden Lay-out: Crius Group, Hulshout Amsterdam University Press English-language titles are distributed in the US and Canada by the University of Chicago Press. isbn 978 94 6298 259 8 e-isbn 978 90 4853 263 6 doi 10.5117/9789462982598 nur 692 © Edgar A. Porter & Ran Ying Porter / Amsterdam University Press B.V., Amsterdam 2017 All rights reserved. Without limiting the rights under copyright reserved above, no part of this book may be reproduced, stored in or introduced into a retrieval system, or transmitted, in any form or by any means (electronic, mechanical, photocopying, recording or otherwise) without the written permission of both the copyright owner and the author of the book. -
International Ryukyu Kobudo Federation
International Ryukyu Kobudo Federation N A T I O E R N T A N L I RYUKYU F E KOBUDO N D O E R A T I Ryukyu Kobudo is the practice of martial arts weapons that developed in the Ryukyu Islands. The Ryukyu Islands are a chain of islands extending southwest from the southern end of Kyushu Island in Japan. Notable islands include Okinawa and Hama Higa Islands. The kata names originate from the Kyushu island or village where they s nd developed, or from the master that is sla u I ky credited with the kata. yu R Okinawa Short History Okinawa is the largest island in the Ryukyu Island chain. Both Japanese and Chinese settlers have been there since around 300 BC. By 1340 AD. three kingdoms exist in the Ryukyu Islands, Hokuzan, Chuzan, and Nazan. These three kingdoms are at war with each other for dominance of the island chain. It is at this time that trade begins with China. In 1393 AD. China sends a large group of people to Okinawa as part of the cultural exchange. Included in this group are monks from the Shaolin Temple. This begins the combination of Shaolin Kung Fu with Okinawan Te. In 1429 AD. The Ryukyu Islands are united under one king. The kingdom prospers due to the trade with all of Asia. In 1447 AD. King Sho Shin bans all weapons from civilians to keep the peace. This is the first “Weaponless Period”. In 1609 AD. the Satsuma clan invades the Ryukyu Islands and captures the King. -
Matayoshi Kobudo, a Brief History and Overview
Creating chances for Matayoshi Kobudo experience A Brief History and Overview Several weeks ago I organised a workout While there are a number of books and numerous articles about reunion for my former and present karate the various unarmed systems of Okinawan martial arts, there is students and the focus of this special workout little quality written material in English about the various armed was on close combat mass attacks. During the workout I slowly worked towards arts of the island. There are a small number of sources looking at a fighting scenario where we ultimately had the performance of various kata, and some on application of these hardly any space to manoeuvre, often standing kata, but there are a dearth of sources that clearly examine the shoulder to shoulder as in a huge packed content and history of any of the island's major weapons systems. crowd of hundreds and where everybody was This article is an attempt to begin to fill some of that gap in the fighting everybody. At its climax people were pushed back in the fighting crowd when they literature by more carefully examining the history and content of escaped the centre of fighting and medicine the Matayoshi kobudo. balls were constantly being thrown in to add another dimension. A scenario with an extre- - Frederick W. Lohse III - mely chaotic and uncontrollable nature. Some of my former students were not familiar with this type of mass attack training where all attacks can be initiated at any time, totally The armed arts of Okinawa have always communal impact. -
The Literary Landscape of Murakami Haruki
Akins, Midori Tanaka (2012) Time and space reconsidered: the literary landscape of Murakami Haruki. PhD Thesis. SOAS, University of London http://eprints.soas.ac.uk/15631 Copyright © and Moral Rights for this thesis are retained by the author and/or other copyright owners. A copy can be downloaded for personal non‐commercial research or study, without prior permission or charge. This thesis cannot be reproduced or quoted extensively from without first obtaining permission in writing from the copyright holder/s. The content must not be changed in any way or sold commercially in any format or medium without the formal permission of the copyright holders. When referring to this thesis, full bibliographic details including the author, title, awarding institution and date of the thesis must be given e.g. AUTHOR (year of submission) "Full thesis title", name of the School or Department, PhD Thesis, pagination. Time and Space Reconsidered: The Literary Landscape of Murakami Haruki Midori Tanaka Atkins Thesis submitted for the degree of PhD in Japanese Literature 2012 Department of Languages & Cultures School of Oriental and African Studies University of London Declaration for PhD thesis I have read and understood regulation 17.9 of the Regulations for students of the School of Oriental and African Studies concerning plagiarism. I undertake that all the material presented for examination is my own work and has not been written for me, in whole or in part, by any other person. I also undertake that any quotation or paraphrase from the published or unpublished work of another person has been duly acknowledged in the work which I present for examination. -
WUKF Official Kobudo Kata List
OFFICIAL KOBUDO KATA LIST Kobudo Katas not listed may be used. They must be traditional Okinawa or Japanese based. To be considered they must be submitted prior to the commencement of the completion. This submission must be in writing and will be considered during kobudo seminar. Bo (Kun/Kon) / Nunti Bo Ekku / Eku Nunchaku Sai Kama Tonfa Tinbe Kubo no kun Ekku Kina no Nunchaku Sai Ichi No Dan Kama Hama Higa no Tonfa Tinbe Maezato (Miyazato/Taira) Kingawa (Kanegawa) no Katin no kun Matsumura no Ekubo no Nunchaku Sai Ni No Dan Nicho Gama Sho/Dai Matayoshi no Tonfa 1, 2 Kuniyoshi no Tinbe Ogusuku Matayoshi (Gushikawa Chikin Sunakake (Uhugushiku/Kihon) no Tawada no Sai Sho (Mabuni no Tairagua no Nichogama)no Ruru no kun (Tsukensunakake) no Ekkubo Nunchaku Sai) Nichogama 1, 2 Yakaa no Tonfa Kanegawa no Tinbe Tokumine no Kon/Chatanyara- Chikinshitahaku Sho no kon Ufuchiku no Ekubo Akamine no Nunchaku (Tsukenshitahaku) no Sai Kishaba no Nichogama Yara Gua no Tonfa Daijo (Kama) no Tinbe Kuniyoshi no Nunchaku 1, Tóyama (Tozan) no Nicho Shushi no Kon Sho/Dai Tsukenakachu no Ekubo 2 Toyei (Chatanyara Sho) no Sai Gama Matsuhiga no Tonfa Matayoshi no Tinbe Yunigawa (Yonekawa) no Kon Irei no Ekubo San bon Nunchaku Matsumura no Sai Kina no Nichogama Kuniba no Tonfa Kuzushi Sho/Dai no Kuzushi Sho/Dai no Sakugawa no Kon Akahachi no Ekubo Nichonunchaku Chatanyara no Sai Nichogama Tonfa Ogusuku (Uhugushiku) no Sakugawa no Kon Sho/Dai Yabiku-nago no Ekubo Denko Nunchaku Ananku no Sai Nichogama Kina no Tonfa Arakaki no Kon Hato no Ekubo Shihohai no Nunchaku -
琉球古武道保存振興会 Ryukyu Kobudo Sensei HIROSHI AKAMINE
琉球古武道保存振興会琉球古武道保存振興会 ヨーロッパ Ryukyu Kobudo Hozon Shinko Kai - Europe Seminar October 1st - 3rd, 2011 Erlangen / Germany RyukyuRyukyu KobudoKobudo SenseiSensei HIROSHIHIROSHI AKAMINEAKAMINE 3rd Kaicho Ryukyu Kobudo Hozon Shinko Kai assisted by Sensei DELL HAMBY 4th Dan (Switzerland) www.ki-shin-tai.de Dear Karateka and Kobudoka, we are glad to welcome Hiroshi Akamine Sensei from Okinawa - the homeland of karate and kobudo - in Germany for the first time. Hiroshi Akamine Sensei is the grandson of Raisuke Higa, a Yamaniryu bo-jutsu legend, and son of the distinguished Master Eisuke Akamine. He started training under his father in 1960 as a child at the age of 6. Eight years later he studied tinbé (halberd and shield) kata under Shinken Taira Sensei. In 1970, his father sent him to study karate under the late Shijin Gushiken (1944-1994). Akamine Sensei was awarded teacher's license in karate by Eisuke Akamine Sensei (1987) and by Gushiken Sensei (1994). 1999 he was awarded teacher's license in kobudo by Eisuke Akamine Sensei. He is the 3rd president (kaicho) in the lineage of the Ryukyu Kobudo Hozon Shinko Kai after Shinken Taira Sensei and Eisuke Akamine Sensei. Highly ranked in both kobudo and karate with more than 50 years of practice he is renowned for his expertise in speed and development of tanden energy. The seminar is open to everybody regardless of style, affiliation or rank. ORGANIZER / PLACE / ACCOMODATION: KI-SHIN-TAI DOJO, Thomas Podzelny, +49-9131-55117 (home), +49-177-7755117 (mobile), [email protected] Attention! Two different locations! arrival friday, welcome party, overnight accomodation friday/saturday: DOJO 1: Ki-Shin-Tai Dojo, Am Schwabachgrund 22, 91054 Buckenhof (close to Erlangen) seminar from saturday morning, overnight accomodation saturday/sunday/monday/tuesday: DOJO 2: Aikido-Dojo of TB Erlangen, Helene-Richter-Str. -
Spectators Welcome 2
1st KYU TO 1st DEGREE BLACK BELT Testing Fee $150 Plus 4 Pictures 2X2 in Gi Top STUDENT HANDBOOK FIVE PRECEPTS SHUGYOSHA GOKUN Yoshukai tie & Suit Patch - $50.00 set COMBINATIONS WORLD YOSHUKAI KARATE 1. Open hand thru Rohai Sho 1 Respect and Manners 1 Hitostu – Reigi o omonzubeshi KOBUDO ORGANIZATION 2. 3 Bo, 3 Nunchaku, and 3 Sai Katas TESTING FOR 9th KYU - YELLOW 2 Be Prudent in Action 2 Hitostu – Taido o imashimubeshi 3. Ippon Kumite 1 thru 5 1. Front kick, spinning round kick using same foot. 3 Be Prudent in Speech 3 Hitostu – Gengo o tsutsushimbeshi Yoshukai Karate Grand Master 4. Breaking - 2 hand, one Stationary Kick (2 boards), spinning 2. Twisting reverse punch. 4 Keep High Spirited 4 Hitostu – Iki o sakan ni subeshi Katsuoh Yamamoto Back Hook Kick and DBL Jump Front Kick 5 Keep Yourself Clean 5 Hitostu – Seiketsu o mune to subeshi 5. 5 Sets of Self Defense - continuous with 2 attackers TESTING FOR 8th KYU - YELLOW “OSU” 6. 5 Sets Combinations with 5 different techniques OBLIGATIONS OF ALL YOSHUKAI STUDENTS 1. Front kick, spinning round kick using same foot. (One Spinning Back or Jump Kick in each) 1. To devote themselves towards the development of one "Push Ahead" "Never Give Up" 2. Front leg round kick, spinning sidekick. another, spiritually, intellectually, and physically.. 3. Twisting reverse punch. 1st DEGREE TO 2nd DEGREE BLACK BELT 2. To be constantly alert to the teachings of their superiors S E 4. Down block 45% shikodachi then reverse punch Testing Fee $175 Plus 4 Pictures 2X2 in Gi Top always endeavoring to master the secrets of this martial art. -
2020 AAU Karate Handbook – Kobudo Rules
2020 AAU Karate Handbook – Kobudo Rules SECTION 4. AAU/USA KARATE RULES FOR KOBUDO COMPETITION ARTICLE 1. GENERAL GUIDELINE • See General Rules SECTION 1 ARTICLE 1. ARTICLE 2. COMPETITION AREA • See General Rules SECTION 1 ARTICLE 2. ARTICLE 3. OFFICIAL ATTIRE • See General Rules SECTION 1 ARTICLE 3. ARTICLE 4. ORGANIZATION OF KOBUDO COMPETITION • Kobudo competition consists of long and short-weapons competition. • Kobudo competition takes the form of team, family team and individual matches. • Team Competition is conducted between three people in unison against each other. Teams may be coed. • Family Team Competition is conducted between three or four people in unison against each other. Team may be three of four coed family members. • Individual match consists of individual performance in separate male and female divisions. • In Kobudo competition the contestants must perform a traditional Kobudo kata. ARTICLE 5. AAU/USA KARATE KOBUDO WEAPONS Only the following weapons will be allowed in AAU/USA Kobudo competition: • BO - The Bo shall be made of hardwood. The length shall be a minimum of the competitor’s height or longer. Competitors over 6 feet in height may use a standard 6 foot bo. Competitors under 5 feet in height may use a minimum diameter of 7/8 inches. Competitors over 5 feet in height must use a bo with minimum diameter of 1 inch. Adult competitors over 6 feet in height must use bo with minimum of 1 1/16 inches in diameter. • TONFA (pair) - TONFA must be entirely made of hardwood with a minimum length, when grasped by the handle, to reach the end of the competitor's elbow. -
Um Pouco De História Karate Shotokan Colaboração: Tellvane Sensei
UM POUCO DE HISTÓRIA KARATE SHOTOKAN COLABORAÇÃO: TELLVANE SENSEI 1 A HISTÓRIA CONTADA PELO PAI DO MODERNO KARATÊ-DO!!!!!! Lembramos, a autobiografia de Funakoshi é leitura essencial, mas, como foi escrita quando ele tinha mais de 80 anos, sua memória estava fraca e ele esqueceu os detalhes corretos de muitos acontecimentos e datas. Por exemplo, ele afirma que, quando decidiu permanecer em Tóquio e divulgar o Karatê no Japão continental, escreveu para seus professores Azato e Itosu, de Okinawa, e recebeu a aprovação deles. Mas nessa época (1922), ambos já tinham falecidos havia alguns anos. “Meu pesar maior é que minha memória já não é tão aguçada como outra… ” 2 ORIGEM DO KARATÊ - DO A prefeitura de Okinawa, foi o berço do karatê. Localizada no sul do Japão, anteriormente era chamado de Reino dos Ryukyus. Em duas ocasiões da história de Ryukyus, as armas foram proibidas por um edito governamental; a primeira aconteceu a mais de cinco séculos, e a segunda cerca de 200 anos depois. Essas interdições desempenharam papel importante no desenvolvimento do karatê. A primeira proibição de armas foi imposta durante o assim chamado período dos três reinos unificados. Até o início do século XV, os Ryukyus estavam divididos em três reinos independentes (Chuzan, Nanzan, Hokuzan), cada um lutando pela supremacia sobre os demais. Chuzan se impôs, e o país foi unificado sob seu rei, o grande Sho Hashi (1372-1439), o mesmo promulgou um decreto proibindo estreitamente a posse de armas. Durante os dois séculos seguintes, os Ryukyus gozaram de muita paz. Então, em 1609, foram atacados pelos Shimazu, os governadores militares do feudo Satsuma do Sul de Kiushu. -
O` M \Mod\G a Modno
Wdg_ T\g`ion Tc` Cjhkg`o` M \mod\g A modno ]t Cjgdi Cc\kh\i Martial arts are an integral part of the superhero genre, particularly powerful kicks, as well as locks, throws, reflected in the combat training of many heroes, and sweeps. Dodging is the main defense. especially the Martial Art Heroes, those heroes deriving Favored Bonuses: Power Attack, Sweep. their mystical powers from the intense study and training of exotic combat forms. Unfortunately, when asked what martial arts their character has studied, it is almost inevitable that most Players fall back on the tired Bpmh\ old generic standbys of Kung Fu, Karate, or Ninjitsu. Bando Yawn. Modern military art with swift, brutal, unarmed fighting Well, with a world of strange martial arts out there, techniques largely targeting an opponent's limbs. The Players can now select martial arts that go beyond those head, knees, elbows, fists, and feet are all used to broad oft-used categories, and even beyond the realms attack, and grips, locks, and strangling techniques are of China and Japan. also incorporated. "Your Kung Fu may be strong, Grasshopper, but Favored Bonuses: Deadly Attack, Strangling. fear my Bhakti Negara fist!" Favored Bonuses: As discussed on page 30 of Wild Talents, characters with the Martial Arts skill select a bonus for each die in the skill. A pair of common Ccdi\ bonuses are listed for each martial art, though players are not restricted to these. An Ch'i Relies on the use of hidden thrown weapons, deception, Favored Weapons: Lists of favored weapons are and improvised weapons; even common household provided for the different martial arts where items can be used as viable weapons by masters of this appropriate, though these must still be learned art.