Lioi, Anthony. "Introduction: Reading Like a Thermian." Nerd Ecology: Defending the Earth with Unpopular Culture
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Gene Roddenberry: the Star Trek Philosophy
LIVING TREKISM – Database Gene Roddenberry: The Star Trek Philosophy "I think probably the most often asked question about the show is: ‘Why the Star Trek Phenomenon?’ And it could be an important question because you can ask: ‘How can a simple space opera with blinking lights and zap-guns and a goblin with pointy ears reach out and touch the hearts and minds of literally millions of people and become a cult in some cases?’ Obviously, what this means is, that television has incredible power. They’re saying that if Star Trek can do this, then perhaps another carefully calculated show could move people in other directions – as to keep selfish interest to creating other cults for selfish purposes – industrial cartels, political parties, governments. Ultimate power in this world, as you know, has always been one simple thing: the control and manipulation of minds. Fortunately, in the attempt however to manipulate people through any – so called Star Trek Formula – is doomed to failure, and I’ll tell you why in just a moment. First of all, our show did not reach and affect all these people because it was deep and great literature. Star Trek was not Ibsen or Shakespeare. To get a prime time show – network show – on the air and to keep it there, you must attract and hold a minimum of 18 million people every week. You have to do that in order to move people away from Gomer Pyle, Bonanza, Beverly Hill Billies and so on. And we tried to do this with entertainment, action, adventure, conflict and so on. -
Winter Arrives with a Wallop
weather Monday: Showers, high 42 degrees monday Tuesday: Partly cloudy, high 42 degrees Wednesday: Rain likely, high in the low 40s THE ARGO Thursday: Rain likely , high in the upper 30s Volume 58 Friday: Chance of rain , high in the low 30s of the Richard Stockton College Number 1 Serving the college community since 1973 m ihh Winter arrives with a wallop Dan G rote ed to engage in snowball fights The Argo despite or perhaps in spite of the decree handed down by the Much like the previous semes- Office of Housing and ter, when Hurricane Floyd barked Residential Life, which stated at Stockton, the new semester has that snowball fighters can expect begun with weather-related can- a one hundred dollar fine and loss cellations. In the past two weeks, of housing. four days of classes have seen One freshman, Bob Atkisson, cancellations, delayed openings, expressed his outrage at the and early closings. imposed rule. "I didn't think we Snowplows have crisscrossed should get fined for throwing the campus, attempting to keep snowballs. I went to LaSalle a the roads clear, while at the same couple days ago, and they actual- time blocking in the cars of resi- ly scheduled snowball fights dents, some of whom didn't real- there." ly seem to mind. Though many students were Optimistic students glued heard grumbling over having to themselves to channel 2 in hopes dig their cars out of the snow due of not having to go to their 8:30 to the plowing, they acknowl- classes, while others called the edged that plant management did campus hotline (extension 1776) an excellent job keeping for word of the same. -
Download the Borg Assimilation
RESISTANCE IS FUTILE… BORG CUBES Monolithic, geometric monstrosities capable of YOU WILL BE ASSIMILATED. defeating fleets of ships, they are a force to be Adding the Borg to your games of Star Trek: Ascendancy feared. introduces a new threat to the Galaxy. Where other civilizations may be open to negotiation, the Borg are single-mindedly BORG SPIRES dedicated to assimilating every civilization they encounter into Borg Spires mark Systems under Borg control. the Collective. The Borg are not colonists or explorers. They are Over the course of the game, Borg Spires will build solely focused on absorbing other civilizations’ technologies. new Borg Cubes. The Borg are not controlled by a player, but are a threat to all the forces in the Galaxy. Adding the Borg also allows you to play BORG ASSIMILATION NODES games with one or two players. The rules for playing with fewer Borg Assimilation Nodes are built around Spires. Built than three players are on page 11. Nodes indicate how close the Spire is to completing a new Borg Cube and track that Borg System’s current BORG COMPONENTS Shield Modifier. • Borg Command Console Card & Cube Card BORG TECH CARDS • 5 Borg Cubes & 5 Borg Spires Players claim Borg Tech Cards when they defeat • 15 Borg Assimilation Nodes & 6 Resource Nodes the Borg in combat. The more Borg technology you • 20 Borg Exploration Cards acquire, the better you will fare against the Borg. • 7 Borg System Discs • 20 Borg Technology Cards BORG COMMAND CARDS • 30 Borg Command Cards Borg Command Cards direct the Cubes’ movement • 9 Borg Dice during the Borg’s turn and designate the type of System each Cube targets. -
'Star Trek' Actors Head for Videogame Frontier 6 June 2012
'Star Trek' actors head for videogame frontier 6 June 2012 The actors who played Captain James T. Kirk and lead game producer Brian Miller. Spock in the 2009 film reboot of "Star Trek" will give voice to those characters in a videogame "Kirk and Spock find themselves in an incredibly based on the beloved science fiction franchise. challenging amount of mayhem as they confront the Gorn throughout the game." Paramount Pictures and game publisher NAMCO BANDAI Games America Inc. announced on The game is being developed by Canada-based Tuesday that Chris Pine and Zachary Quinto will studio Digital Extremes, according to NAMCO. reprise their roles from the "Star Trek" film directed by J.J. Abrams. (c) 2012 AFP "We are thrilled to have these incredible actors lending their voice to the legendary characters of Kirk and Spock in the videogame realm," said LeeAnne Stables, head of Paramount's videogame unit. "Players are in for a truly authentic experience." The "Star Trek" videogame is scheduled for release early next year, with versions tailored for play on Xbox 360 and PlayStation 3 videogame consoles as well as on personal computers powered by Windows software. "There are certain elements at the core of Star Trek -- insurmountable odds, exploration, villains like the Gorn and heroes like Kirk and Spock," said NAMCO vice president of marketing Carlson Choi. "Our goal is to pull gamers as deep into the Star Trek universe as possible and an integral part of that is the talent that makes these characters their own." An original storyline for the game was being created by Marianne Krawczyk, a writer known for her work on the hit "God of War" videogame franchise, and people working on an upcoming "Star Trek" film, according to Paramount. -
THE DESCENT 2 Revisions by James Watkins
THE DESCENT 2 revisions by James Watkins 26th January 2008 Christian Colson Celador Films 39 Long Acre London WC2E 9LG Tel: +44 (0)207 8456988 EXT. APPALACHIAN MOUNTAINS - DUSK [HELICOPTER SHOTS] Storm clouds scud over a mountain range. Imposing peaks, impassable pine forest. A phone line RINGS OVER, CONNECTS to... VOICEMAIL MESSAGES. Ghost voices. SARAH CARTER (O.S.) Hi, this is Sarah Carter. I’m away for the rest of the month and won’t be picking up messages. BETH (O.S.) Hi, this is Beth. I’m in America, so please don’t leave me a message as it’s so expensive to pick them up! EXT. FOREST CLEARING - DUSK Two abandoned 4x4 jeeps. On one bumper, a ‘Rock chic’ sticker. Inside, a cellphone GLOWS on the dashboard. HOLLY (O.S.) Hey, this is Holly’s phone. No shit! Leave a fuckin’ message. Unless you’re Bobby Flynn- Bobby piss off you stalker creep. EXT. LOG CABIN - NIGHT A backwoods cabin. Dark forest encroaching all around. REBECCA (O.S.) Hi, this is Rebecca Van Ney. I’m out of the office until the 13th. In emergencies, you can reach me via Juno Kaplan on- INT. LOG CABIN - DUSK [STEADICAM] Eerily empty ROOMS, CORRIDORS. Party leftovers. The girls’ suitcases, clothes, cosmetics, photo albums, medication... A cellphone VIBRATES... JUNO KAPLAN (O.S.) This is Juno. I can’t make the phone right now. Please leave a short message and I’ll get back to you when I can. A long message BEEP. 2. INT. BOREHAM CAVERNS - DARKNESS Black screen. A MAN’S VOICE- MOUNTAIN RESCUE RANGER (O.S.) This is Pulaskie Mountain Rescue. -
The Human Adventure Is Just Beginning Visions of the Human Future in Star Trek: the Next Generation
AMERICAN UNIVERSITY HONORS CAPSTONE The Human Adventure is Just Beginning Visions of the Human Future in Star Trek: The Next Generation Christopher M. DiPrima Advisor: Patrick Thaddeus Jackson General University Honors, Spring 2010 Table of Contents Basic Information ........................................................................................................................2 Series.......................................................................................................................................2 Films .......................................................................................................................................2 Introduction ................................................................................................................................3 How to Interpret Star Trek ........................................................................................................ 10 What is Star Trek? ................................................................................................................. 10 The Electro-Treknetic Spectrum ............................................................................................ 11 Utopia Planitia ....................................................................................................................... 12 Future History ....................................................................................................................... 20 Political Theory .................................................................................................................... -
STAR TREK the TOUR Take a Tour Around the Exhibition
R starts CONTents STAR TREK THE TOUR Take a tour around the exhibition. 2 ALL THOSE WONDERFUL THINGS.... More than 430 items of memorabilia are on show. 10 MAGIC MOMENTS A gallery of great Star Trek moments. 12 STAR TREK Kirk, Spock, McCoy et al – relive the 1960s! 14 STAR TREK: THE NEXT GENERATION The 24th Century brought into focus through the eyes of 18 Captain Picard and his crew. STAR TREK: DEEP SPACE NINE Wormholes and warriors at the Alpha Quadrant’s most 22 desirable real estate. STAR TREK: VOYAGER Lost. Alone. And desperate to get home. Meet Captain 26 Janeway and her fearless crew. STAR TREK: ENTERPRISE Meet the newest Starfleet crew to explore the universe. 30 STARSHIP SPECIAL Starfleet’s finest on show. 34 STAR TREK – THE MOVIES From Star Trek: The Motion Picture to Star Trek Nemesis. 36 STAR trek WELCOMING WORDS Welcome to Star TREK THE TOUR. I’m sure you have already discovered, as I have, that this event is truly a unique amalgamation of all the things that made Star Trek a phenomenon. My own small contribution to this legendary story has continued to be a source of great pride to me during my career, and although I have been fortunate enough to have many other projects to satisfy the artist in me, I have nevertheless always felt a deep and visceral connection to the show. But there are reasons why this never- ending story has endured. I have always believed that this special connection to Star Trek we all enjoy comes from the positive picture the stories consistently envision. -
Warrior Culture and Science Fiction TV
Copyright rests with Florilegium. The contents of the journal may not be copied, reprinted, or posted electronically without the editor's express written permission, although users are welcome to download and print articles for individual use. High-Tech Feudalism: Warrior Culture and Science Fiction TV Graham Knight and Jennifer Smith "Richard ΠΙ with aliens" is how Cornell (102) describes "Sins of the Father," an episode of Star Trek: The Next Generation (hereafter TNG) in which the Klingon warrior Worf, son of Mogh, seeks to restore his family's honour by exposing and challenging those responsible for falsely accusing his dead father of treason to the Klingon Empire. Worf is only partly successful in his quest, and he remains a perpetually marginal figure whose identity is divided by his Klingon heritage, his childhood as a Klingon orphan raised by humans., and his current status as the only Klingon in Starflect, the military arm of the Federation of Planets, an alliance of Earth and other worlds whose relationship with the Klingon Empire is marked by tension, suspicion and, at times, open hostility. As a result of these divisions and struggles, Worf s family is e'ventually stripped of its wealth and rank on the Klingon home-world, and Worfs brother Kurn seeks a ritual death as the only way to absolve his own and his family's disgrace. Historical and cross-cultural motifs are common in TNG, and resonate throughout the secondary texts that have sprung up around the television series— comics, reference books, novelisations of the TV episodes, fan conventions, and numerous Internet sites where devotees debate the minutiae of an imaginary future. -
Beyond the Final Frontier: Star Trek, the Borg and the Post-Colonial
Beyond the Final Frontier: Star Trek, the Borg and the Post-colonial Lynette Russell and Nathan Wolski Over the last three decades, Star Trek has become, to use Bernardi's term, a "mega-text" (1998: 11). Star Trek's mega-text consists of much more than the various studio-produced television series and films - it also includes (among other things) novels, Internet chat groups, conventions and fanzines. That Star Trek's premise of space exploration is a thinly disguised metaphor for colonialism has been extensively analysed (see Bernardi, 1998; Hastie, 1996; Ono 1996; Richards, 1997). Boyd describes the utopian future presented in Star Trek the Next Generation (STNG) as based on "nineteenth-century essentialist definitions of human nature, building ... on faith in perfection, progress, social evolution, and free will" (1996: 96-97). Exploration, colonisation and assimilation are never far from the surface of the STNG text. Less apparent, however, are aspects of the series which challenge the hegemonic view of this narrative and which present a post-colonial critique. In this paper we will explore a range of post-colonial moments and an emerging self reflexivity in the second generation series, focusing on those episodes of Star Trek: the Next Generation (STNG) and Star Trek: Voyager which feature an alien race known as the Borg. Others in space Much has been written about the role of the alien in science fiction as a means of exploring issues of otherness. As Wolmark notes: "Science fiction provides a rich source of metaphors for the depiction of otherness and the 'alien' is one of the most familiar: it enables difference to be constructed in terms of binary oppositions which reinforce relations of domination and subordination" (1994: 2). -
The History of Star Trek
The History of Star Trek The original Star Trek was the brainchild of Gene Roddenberry (1921-1991), a US TV producer and scriptwriter. His idea was to make a TV series that combined the futuristic possibilities of science fiction with the drama and excitement of TV westerns (his original title for the series was ‘Wagon Train to the Stars’). Star Trek was first aired on American TV in 1966, and ran for three series. Each episode was a self-contained adventure/mystery, but they were all linked together by the premise of a gigantic spaceship, crewed by a diverse range of people, travelling about the galaxy on a five-year mission ‘to explore new life and new civilisations, to boldly go where no man has gone before’. Although not especially successful it attracted a loyal fan-base, partly male fans that liked the technological and special effects elements of the show. But the show also attracted a large number of female fans, many of whom were drawn to the complex interaction and dynamic between the three main characters, the charismatic but impetuous Captain Kirk (William Shatner), the crotchety old doctor McCoy (DeForest Kelley) and the coldly logical Vulcan science officer Spock (Leonard Nimoy). After the show was cancelled in 1969 the fans conducted a lengthy and ultimately successful campaign to resurrect the franchise. Roddenberry enjoyed success with several motion pictures, including Star Trek: The Motion Picture (1979); action-thriller Star Trek II: The Wrath of Khan (1982); Star Trek III: The Search for Spock (1984) and the more comic Star Trek IV: The Voyage Home (1986). -
Star Trek Ascendancy Cardass
GAME CONTENTS EXPLORATION CARDS This set includes everything you need to add the Cardassians The 10 new Exploration Cards include 4 Crises, 4 Discoveries to your games of Star Trek: Ascendancy. The set includes: and 2 Civilization Discovery Cards. • 10 New Exploration Cards • 10 New Systems Discs, including Cardassia Prime CONFRONTATIONS • 30 Cardassian Starships with 3 Fleet Markers & Cards The 4 new Cardassian • 10 Cardassian Control Nodes Crisis Cards introduce • 15 Cardassian Advancements “Confrontations,” • 3 Cardassian Trade Agreements where a rival player • Cardassian Turn Summary Card places one of their • Cardassian Command Console with 2 Sliders Starships in the same • 19 Resource Nodes System with the Ship • 76 Tokens & 27 Space Lanes that Discovered the System. ADDING CARDASSIANS TO YOUR GAME What happens after that is up to the two player involved in To integrate the Cardassians into your games of Star Trek: the Confrontation. Will it lead to peaceful trade relations? Or Ascendancy, shuffle the 10 new Exploration Cards into the will it spark a hostile diplomatic incident? Exploration Cards from the core set and add the 9 System Discs into the mix of System Discs from the core set. Adding the Cardassians to your game increases the number ARMISTICE ACCORDS of possible players by 1. The Cardassian player begins the When a player game with the same starting number of Ships, Control Discovers a new Nodes, starting Resources, etc. Each additional player adds System and draws the approximately an hour to the game’s duration. Cardassian Armistice Accords, they have COMMAND CONSOLE stumbled into a border Like the three factions dispute that requires included in the core set, them to relinquish the Cardassians have a Control of one of their unique Command Console Systems in exchange with two Special Rules that for Control of a Cardassian System. -
The Breeding Birds of Central Lower California (With Eleven Ills.)
20 Vol. xxx11 THE BREEDING BIRDS OF CENTRAL LOWER CALIFORNIA WITH ELEVEN ILLUSTRATIONS By GRIFFING BANCROFT A Contributionfrom the San Diego Societyof Natural History By wagon road and burro trail it is an even one hundred miles from Santa Rosalia, on the Gulf of California, to the tide line of the Pacific at San Ignacio Lagoon. The intervening country is essentially a desert. The summit, which is two thousand feet high in the passes and nearly three times that altitude in the mountains, lies within ten or twelve miles of the Gulf. The two water- sheds are thus of unequal length. They are also of quite distinct configuration. On the eastern side the descent to sea-level is abrupt and precipitous, checked by two rather extensive valleys. The long western slope, on the other hand, is broken by valleys, canons, and pretentious hills. It is marked with the weird formations which are characteristic of arid North America and which are here exaggerated. Angles and profiles of silhouetted hills and table-tops are unusually harsh and for- bidding. There is not even the softening effect of grandeur. Over the major portion of the entire region lava has flowed and mesa, valley and mountains are covered with dull brown rocks. This lava sheet, though of varying thickness, normally does not exceed three feet in depth. In overlaying the ancient sandstone it parallels the slopes of the hills and the sides of the canons, while on the mesas, and sometimes in the valleys too, it is as level as they and often stretches away as far as the eye can see.