Cómo Pienso Al Animar
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De La Producci\363N Al Consumo De La Animaci\363N Como
De la producción al consumo de la animación como fenómeno cultural: Una breve historia crítica Autor: Xavier Fuster Burguera Director: José Igor Prieto Arranz Trabajo de fin de máster Máster en lenguas y literaturas modernas 2010/2011 Universitat de les Illes Balears Índice Capítulo 1. Introducción 2 Capítulo 2. Estados Unidos: centro hegemónico de la animación occidental 11 2.1 Introducción 11 2.2 La semilla de un nuevo género artístico popular: 12 la animación decimonónica 2.3 El Magic Kingdom de Walt Disney 20 2.4 Warner Bros. y su séquito 28 2.5 Y Europa por extensión 35 Capítulo 3. El papel del arte popular japonés en la animación occidental 38 3.1 Introducción 38 3.2 Imágenes cómicas en Japón 40 3.3 La animación de las imágenes cómicas 47 3.4 De occidente a oriente y viceversa 55 3.4.1 La exportación de las imágenes cómicas animadas 59 Capítulo 4. La animación en la época de la televisión 66 4.1 Introducción 66 4.2 De la gran pantalla al televisor 67 4.3 La televisión, el entretenimiento de masas 72 4.4 Japón y su aventura por Europa 84 Capítulo 5. Nuevas perspectivas globales del consumo de la animación 89 5.1 Introducción 89 5.2 El canon de consumo de animación de Disney 90 5.3 Los adultos: consumidores marginales de la animación 97 5.4 Subculturas de consumo de animación 103 Conclusión. 111 Anexo. 116 Cronología 116 Referencias. 129 De la producción al consumo de la animación como fenómeno cultural: Una breve historia crítica Capítulo 1. -
Animation 1 Animation
Animation 1 Animation The bouncing ball animation (below) consists of these six frames. This animation moves at 10 frames per second. Animation is the rapid display of a sequence of static images and/or objects to create an illusion of movement. The most common method of presenting animation is as a motion picture or video program, although there are other methods. This type of presentation is usually accomplished with a camera and a projector or a computer viewing screen which can rapidly cycle through images in a sequence. Animation can be made with either hand rendered art, computer generated imagery, or three-dimensional objects, e.g., puppets or clay figures, or a combination of techniques. The position of each object in any particular image relates to the position of that object in the previous and following images so that the objects each appear to fluidly move independently of one another. The viewing device displays these images in rapid succession, usually 24, 25, or 30 frames per second. Etymology From Latin animātiō, "the act of bringing to life"; from animō ("to animate" or "give life to") and -ātiō ("the act of").[citation needed] History Early examples of attempts to capture the phenomenon of motion drawing can be found in paleolithic cave paintings, where animals are depicted with multiple legs in superimposed positions, clearly attempting Five images sequence from a vase found in Iran to convey the perception of motion. A 5,000 year old earthen bowl found in Iran in Shahr-i Sokhta has five images of a goat painted along the sides. -
The Walt Disney Silly Symphony Cartoons and American Animation in the 1930S
Exploration in Imagination: The Walt Disney Silly Symphony Cartoons and American Animation in the 1930s By Kendall Wagner In the 1930s, Americans experienced major changes in their lifestyles when the Great Depression took hold. A feeling of malaise gripped the country, as unemployment rose, and money became scarce. However, despite the economic situation, movie attendance remained strong during the decade.1 Americans attended films to escape from their everyday lives. While many notable live-action feature-length films like The Public Enemy (1931) and It Happened One Night (1934) delighted Depression-era audiences, animated cartoon shorts also grew in popularity. The most important contributor to the evolution of animated cartoons in this era was Walt Disney, who innovated and perfected ideas that drastically changed cartoon production.2 Disney expanded on the simple gag-based cartoon by implementing film technologies like synchronized sound and music, full-spectrum color, and the multiplane camera. With his contributions, cartoons sharply advanced in maturity and professionalism. The ultimate proof came with the release of 1937’s Snow White and the Seven Dwarfs, the culmination of the technical and talent development that had taken place at the studio. The massive success of Snow White showed that animation could not only hold feature-length attention but tell a captivating story backed by impressive imagery that could rival any live-action film. However, it would take nearly a decade of experimentation at the Disney Studios before a project of this size and scope could be feasibly produced. While Mickey Mouse is often solely associated with 1930s-era Disney animation, many are unaware that alongside Mickey, ran another popular series of shorts, the Silly Symphony cartoons. -
LOU SCHEIMER: CREATING the FILMATION GENERATION 1946–1948Chapter TWO Driving Japan Crazy
CONTENTS... PREFACE ..........................................5 chapter seventeeN ......149 Anthologies and Expansion (1978–1979) chapter one .............................7 Wherein My Father Punched Out Adolf Hitler Years chapter eighteen .....161 Before Captain America Did (1928–1946) The Year of Legal Discontent (1979–1980) chapter two ..........................17 chapter nineteen .....171 Driving Japan Crazy (1946–1948) Silver Bullets and Soccer Balls (1980–1981) chapter three .................23 chapter twenty ..........179 Carnegie and an Early Proposal (1948–1955) Forced To Runaway (1981–1982) chapter FOUR .....................31 chapter twenty-one ....189 Clowns, Cats, Rockets, and Jesus (1955–1965) A Farewell to Networks / The Last Man Standing (1982–1983) chapter five ........................43 And Who, Disguised As A Real Animation Studio… chapter twenty-two ....197 We Have the Power! (1983–1984) chapter six ............................51 The Super Superheroes (1967) COLOR GALLERY ..............209 chapter seven .................59 The Fantastic Shrinking Bat-Teenager (1968) chapter twenty-three ....521 Morals and Media Battles (1984–1985) chapter eight ....................69 Gold Records and Witches (1969) chapter twenty-four ....223 Sisters Are Doing it for Themselves (1985–1986) chapter nine ........................75 Hey Lady! More Monsters & Music! (1970–1971) chapter twenty-five ......235 Let’s Go Ghostbusters! (1986-1987) chapter ten .........................81 Funnies, Games, and Fables (1971) chapter twenty-six ......241 -
Are Ers Rave Rain O I"Ea Si Ence Christopher Clancy Staff
.<) <tii)f ~l THE UNIVERSITY OF IDAHO Q,i Frida, 4 ril 26, 1996 ASUI —Moscow Idaho Volume 97 No. $9 are ers rave rain o i"ea si ence Christopher Clancy Staff sudden spring shower may have damp- ened heads, but certainly did not dampen pirits, as a small group of marchers showed their solidarity in the fight against sexual assault in the Break the Silence rally. The event was the kick-off for the University of Idaho's Sexual Assault Awareness Week sponsored by the Women's Center and the ASUI Safety Task Force. The march, which began at Guy Wicks Field, took marchers on a winding tour of campus, lead by Safety Task Force Chair Angela Rauch and Vice-Chair Rhonda Anderson. "Last year over 119 cases of abuse have been reported to the Women's Center. We need to increase awareness and help victims of these types of violent crimes to gain the courage to . speak out and get help," Anderson said. z'4w" 4. During the march a whistle was blown every 15 seconds, signifying the statistic of one woman battered in the United States every 15 ~A'!. seconds. Similarly, each minute a bell was rung, signifying the rape of one woman. The march ended on the steps of the Administration Building where poetry, written by victims, was read and family members and survivors spoke about loss and hope. The mes- t. sage alw'ays: "Fight back, it's not your fault, get help, you'e not alone" was heard as encourage- ment from the victims and their families. -
Employment, Autonomy and Alienation in US Film Animation
Western University Scholarship@Western FIMS Publications Information & Media Studies (FIMS) Faculty 7-22-2010 Cultural Labor’s “Democratic Deficits”: Employment, Autonomy and Alienation in US Film Animation Matt Stahl The University of Western Ontario Follow this and additional works at: https://ir.lib.uwo.ca/fimspub Part of the Library and Information Science Commons Citation of this paper: Stahl, Matt, "Cultural Labor’s “Democratic Deficits”: Employment, Autonomy and Alienation in US Film Animation" (2010). FIMS Publications. 333. https://ir.lib.uwo.ca/fimspub/333 RCUV_A_479671.fm Page 271 Saturday, April 17, 2010 12:41 PM JOURNAL FOR CULTURAL RESEARCH VOLUME 14 NUMBER 3 (JULY 2010) Cultural Labor’s “Democratic Deficits”: Employment, Autonomy and Alienation in US 5 Film Animation Matt Stahl TaylorRCUV_A_479671.sgm10.1080/14797581003791495Journal1479-7585Original20101430000002010MattStahlmstahl@uwo.ca and& for Article Francis (print)/1740-1666FrancisCultural Research (online) 10 Cultural industries’ reliance on streams of novel cultural material requires grant- ing creative employees significant degrees of autonomy within firms. In Bill 15 Ryan’s formulation, “capitalists cannot manage artists like they can other cate- AQ1 gories of worker” (1992, p. 34). This article expands on these findings by focusing on key moments in the early history of cinematic animation and aspects of contemporary animation production. Drawing on political-theoretical analyses of employment to limn substantive limits to the autonomy of artists integrated into Hollywood production, it shows that the institution of employment enables 20 cultural industry employers not only to dispossess artists of their creative work(s), but also, when they deem it expedient, to manage artists like other kinds of workers. -
And in Computer Animation?
Computer Animation 0-Introduction SS 15 Prof. Dr. Charles A. Wüthrich, Fakultät Medien, Medieninformatik Bauhaus-Universität Weimar caw AT medien.uni-weimar.de Overview • Specifying motion [5 W] • Passive motion (physics-based and – History of animation, computer procedural methods) [4 W] animation – Particle systems – Review splines – Rigid bodies – Keyframing parameterized – Contact and collision models – Mass-spring systems – Freeform deformations – Noise and turbulence – Morphing • Active motion (controller and data- driven methods) [3 W] – Review quaternions – Flocking behaviour – Rigid bodies – Motion optimization – Inverse kinematics – Motion capture – Character skinning • 2D motion [2 W] – Interpolated motion Aim of the course • To present techniques used in animations, i.e. “moving objects” – Algorithms – Mathematical methods – Movement studies – Not for the faint of heart – Lots of math, but also fun Exercitations • Final grades • 40% exercitations • 60% final exam. • Exercitations: – Aline.Helmke[at]uni-weimar.de and Bernhard.Bittorf[at]uni-weimar.de April 15 Charles A. Wüthrich 4 Literature • Rick Parent: „Computer Animation. Algorithms and Techniques“, Morgan Kaufman 2002 • http://www.blender.org • http://www.uni-weimar.de/medien/cg Computer Animation 1-History SS 13 Prof. Dr. Charles A. Wüthrich, Fakultät Medien, Medieninformatik Bauhaus-Universität Weimar caw AT medien.uni-weimar.de Early animation devices • First experiments with persistence of vision done early 1800 • Animation existed before the camera • Perhaps simplest device: thaumatrope – Flipping circle with two drawings Charles A. Wüthrich Early animation devices • Flipbook – Very common, and survived till today • Motion through page flipping Charles A. Wüthrich Early animation devices • Zoetrope: wheel of light • Cylinder – Inside: drawings – Slits cut between frames on cylinder – Allow viewer to see only one frame – Illusion of movement Charles A. -
31 Women in Animation Films
Paper-10 Module - 31 Women in Animation Films I. (A) Personal Details Role Name Affiliation Principal Investigator Prof. Sumita Parmar Allahabad University, Allahabad Paper Coordinator Prof. Sisir Basu Banaras Hindu University, Varanasi Content Writer/Author (CW) Ajay Kumar Research Scholar, Banaras Hindu University, Varanasi Content Reviewer (CR) Samarth Shukla St Xavier’s College, Mumbai Prof. Sisir Basu BHU, Varanasi Language Editor (LE) Prof. Sumita Parmar Allahabad University (B) Description of Module Items Description of Module Subject Name Women’s Studies Paper Name Women, Media, and Films Module Name/ Title Women in Animation Films Module ID Paper-10 Module - 31 Pre-requisites Conceptual knowledge about stereotyping Objectives To help the students to critically analyse animation films and identify various gender issues inherent in them Keywords Animation, gender roles, stereotyping, Introduction We see animation everywhere around us – on the television, on internet web pages, in smartphones, in video games, and in films. Over the years, animation has evolved as a powerful tool of visual communication aided by advancement of technologies that help make them ever more realistic and immersive. Starting primarily from Europe and the USA, animation is now a global phenomenon with almost all film producing countries contributing to the wealth of animated films. However, like the live action movies, animated films from the USA, especially Disney, dominate the scene. From trivial entertainment meant for children, animation has come to be recognised as an influential art form having significant cultural implications. We now know that it is capable of affecting the thinking and behaviour of children and adults alike. Figure 1: Creating global childhool culture (screenshot from documentary Mickey Mouse Monopoly) In this module we take a look at the world of animation films and the kind of image it portrays of women through female characters. -
American Heritage Center
UNIVERSITY OF WYOMING AMERICAN HERITAGE CENTER GUIDE TO ENTERTAINMENT INDUSTRY RESOURCES Child actress Mary Jane Irving with Bessie Barriscale and Ben Alexander in the 1918 silent film Heart of Rachel. Mary Jane Irving papers, American Heritage Center. Compiled by D. Claudia Thompson and Shaun A. Hayes 2009 PREFACE When the University of Wyoming began collecting the papers of national entertainment figures in the 1970s, it was one of only a handful of repositories actively engaged in the field. Business and industry, science, family history, even print literature were all recognized as legitimate fields of study while prejudice remained against mere entertainment as a source of scholarship. There are two arguments to be made against this narrow vision. In the first place, entertainment is very much an industry. It employs thousands. It requires vast capital expenditure, and it lives or dies on profit. In the second place, popular culture is more universal than any other field. Each individual’s experience is unique, but one common thread running throughout humanity is the desire to be taken out of ourselves, to share with our neighbors some story of humor or adventure. This is the basis for entertainment. The Entertainment Industry collections at the American Heritage Center focus on the twentieth century. During the twentieth century, entertainment in the United States changed radically due to advances in communications technology. The development of radio made it possible for the first time for people on both coasts to listen to a performance simultaneously. The delivery of entertainment thus became immensely cheaper and, at the same time, the fame of individual performers grew. -
Ross Reports Television Index
ROSS REPORTS TELEVISION INDEX SEPT 30-OCT 6, 1957 a VOLUME 9 NUMBER 40 PROGRAMS ADVERTISERS TALENT EDITOR: Jerry Leichter 551 Fifth Avenue New York I7 MUrray Hill 2-5910 PUBLISHED BY TELEVISION INDEX, INC. WEEKLY REPORT MIS WEEK -- NETWORK DEBUTS & HIGPITIGHTS Monday(Sertember 30) ABC- 4:30-5pm NYT, Mon thru Fri; LIVE DEBUT- Do You Trust Your Wife - LIVE from WABC-TV(NY), to the net. § Sponsors- Participating: see next Monthly Program Analyses. § Pkgr- Don Fedderson Productions(NY); Prod- Jim Morgan; Dir- Al Burton; Prog Anncr- Del Sharbutt; Writers- Roy Hammerman, Allen Robin, Cally Curtis. § Johnny Carson is star and host of the comedy -quiz program. Married couples compete as teams for a daily 4i1,000 cash prize, with thewinning couple continuing in competition until defeated. The programwas originally seen in a filmed version, starring Edgar Bergen, over the CBS net from Jan 3, 1956 thru !:arch 26, 1957. ABC- 5-5:30pm NIT; NET DEBUT - Superman- FILM from WABC-TV(NY) & WBEB(Chi) & KABC-TV(LA), 90 stations net and delayed. § Alternate Week Sponsors- 1) Hellog Co (All Cereals) thru Leo Burnett Co., Inc(Chi); Acct Exec- James B. Weber. 2) Sweets Co of America (Tootsie Rolls) thru Henry Eisen Advertising Agency(NY); Acct Exec- Henry Eisen. § Pkgr- Superman, Inc; Film Prod- Super- man Television Films, Inc., at Ziv Studios, Hollywood, Calif.; Exec Prod- Whit- ney Ellsworth; Dirs- Various; Dir of Photog- Joe Biros. § George Reeves stars in the dual role of Clark Kent, newspaper reporter, and as Superman; with Jack Larson as a cub reporter and Noel Neill as Lois Lane. -
Read Ebook {PDF EPUB} the Unexpected Knight an Ace Stone Adventure #2 by Nicholas A
Read Ebook {PDF EPUB} The Unexpected Knight an Ace Stone adventure #2 by Nicholas A. Price The Unexpected Knight: an Ace Stone adventure #2 by Nicholas A. Price. Completing the CAPTCHA proves you are a human and gives you temporary access to the web property. What can I do to prevent this in the future? If you are on a personal connection, like at home, you can run an anti-virus scan on your device to make sure it is not infected with malware. If you are at an office or shared network, you can ask the network administrator to run a scan across the network looking for misconfigured or infected devices. Another way to prevent getting this page in the future is to use Privacy Pass. You may need to download version 2.0 now from the Chrome Web Store. Cloudflare Ray ID: 6588bc716f35c3d9 • Your IP : 188.246.226.140 • Performance & security by Cloudflare. About The Author: Nicholas A. Price. Nicholas Price left the world of international high-finance to pursue his passion in life as a visual artist. His artworks are extensive and feature across the world in both private and public domains. He is an author that has published a variety of genres that include: Crime Fiction, comedy, children's and poetry books. His writing style offers a variety of topics that entertain a large audience. "I enjoy writing about the things I am acquainted with and have experienced first-hand. That knowledge spans nearly 40 years and those friends and colorful characters I have discovered in both in my personal, creative and professional life have loosely crossed into the fictional path of my writings. -
Animated Television: the Narrative Cartoon” Was Originally Published in the Third Edition of Jeremy G
“Animated Television: The Narrative Cartoon” was originally published in the third edition of Jeremy G. Butler, Television: Critical Methods and Applications (Mahwah, NJ: Erlbaum, 2007), 325-361. It was not included in subsequent editions of Television and consequently it was placed online, although not in the public domain. All © copyrights are still reserved. If citing this chapter, please use the original publication information (above). Questions? Contact Jeremy Butler at [email protected] or via TVCrit.com. ch11_8050_Butler_LEA 8/11/06 8:46 PM Page 325 CHAPTER 11 Animated Television: The Narrative Cartoon Beginnings The Aesthetics of the 1930s Sound Cartoon: Disney’s Domination UPA Abstraction: The Challenge to Disney Naturalism Television’s Arrival: Economic Realignment TV Cartooning Since the 1980s Summary edition FurtherTELEVISION Readings 3rd nimation has had a rather erratic presence on television. A A mainstay of Saturday morning children’s programming, small snippets of it appear regularly in commercials,TVCrit.com credit sequences, music videos, news and sports, but there have been long stretches when there were no prime-time cartoon shows. After The Flintstones ended its original run in 1966 there wasn’t another successful prime-time show until 23 years later, when The Simpsons debuted. Since 1989 there has been something of a Renaissance in television animation. Numerous prime-time cartoon pro- grams have appeared and at least three cable channels have arisen that fea- ture cartoons—the Cartoon Network, Nickleodeon, and Toon Disney. And, of course, cartoons continue to dominate the TV ghettos of Saturday morn- ing and weekday afternoons. Although numerous new animated programs are now being created, many of the cartoons regularly telecast today were produced fifty, sixty, or even seventy years ago.