Burst Tries: a Fast, Efficient Data Structure for String Keys
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Application of TRIE Data Structure and Corresponding Associative Algorithms for Process Optimization in GRID Environment
Application of TRIE data structure and corresponding associative algorithms for process optimization in GRID environment V. V. Kashanskya, I. L. Kaftannikovb South Ural State University (National Research University), 76, Lenin prospekt, Chelyabinsk, 454080, Russia E-mail: a [email protected], b [email protected] Growing interest around different BOINC powered projects made volunteer GRID model widely used last years, arranging lots of computational resources in different environments. There are many revealed problems of Big Data and horizontally scalable multiuser systems. This paper provides an analysis of TRIE data structure and possibilities of its application in contemporary volunteer GRID networks, including routing (L3 OSI) and spe- cialized key-value storage engine (L7 OSI). The main goal is to show how TRIE mechanisms can influence de- livery process of the corresponding GRID environment resources and services at different layers of networking abstraction. The relevance of the optimization topic is ensured by the fact that with increasing data flow intensi- ty, the latency of the various linear algorithm based subsystems as well increases. This leads to the general ef- fects, such as unacceptably high transmission time and processing instability. Logically paper can be divided into three parts with summary. The first part provides definition of TRIE and asymptotic estimates of corresponding algorithms (searching, deletion, insertion). The second part is devoted to the problem of routing time reduction by applying TRIE data structure. In particular, we analyze Cisco IOS switching services based on Bitwise TRIE and 256 way TRIE data structures. The third part contains general BOINC architecture review and recommenda- tions for highly-loaded projects. -
Trees • Binary Trees • Newer Types of Tree Structures • M-Ary Trees
Data Organization and Processing Hierarchical Indexing (NDBI007) David Hoksza http://siret.ms.mff.cuni.cz/hoksza 1 Outline • Background • prefix tree • graphs • … • search trees • binary trees • Newer types of tree structures • m-ary trees • Typical tree type structures • B-tree • B+-tree • B*-tree 2 Motivation • Similarly as in hashing, the motivation is to find record(s) given a query key using only a few operations • unlike hashing, trees allow to retrieve set of records with keys from given range • Tree structures use “clustering” to efficiently filter out non relevant records from the data set • Tree-based indexes practically implement the index file data organization • for each search key, an indexing structure can be maintained 3 Drawbacks of Index(-Sequential) Organization • Static nature • when inserting a record at the beginning of the file, the whole index needs to be rebuilt • an overflow handling policy can be applied → the performance degrades as the file grows • reorganization can take a lot of time, especially for large tables • not possible for online transactional processing (OLTP) scenarios (as opposed to OLAP – online analytical processing) where many insertions/deletions occur 4 Tree Indexes • Most common dynamic indexing structure for external memory • When inserting/deleting into/from the primary file, the indexing structure(s) residing in the secondary file is modified to accommodate the new key • The modification of a tree is implemented by splitting/merging nodes • Used not only in databases • NTFS directory structure -
Pattern Matching Using Similarity Measures
Pattern matching using similarity measures Patroonvergelijking met behulp van gelijkenismaten (met een samenvatting in het Nederlands) PROEFSCHRIFT ter verkrijging van de graad van doctor aan de Universiteit Utrecht op gezag van Rector Magnificus, Prof. Dr. H. O. Voorma, ingevolge het besluit van het College voor Promoties in het openbaar te verdedigen op maandag 18 september 2000 des morgens te 10:30 uur door Michiel Hagedoorn geboren op 13 juli 1972, te Renkum promotor: Prof. Dr. M. H. Overmars Faculteit Wiskunde & Informatica co-promotor: Dr. R. C. Veltkamp Faculteit Wiskunde & Informatica ISBN 90-393-2460-3 PHILIPS '$ The&&% research% described in this thesis has been made possible by financial support from Philips Research Laboratories. The work in this thesis has been carried out in the graduate school ASCI. Contents 1 Introduction 1 1.1Patternmatching.......................... 1 1.2Applications............................. 4 1.3Obtaininggeometricpatterns................... 7 1.4 Paradigms in geometric pattern matching . 8 1.5Similaritymeasurebasedpatternmatching........... 11 1.6Overviewofthisthesis....................... 16 2 A theory of similarity measures 21 2.1Pseudometricspaces........................ 22 2.2Pseudometricpatternspaces................... 30 2.3Embeddingpatternsinafunctionspace............. 40 2.4TheHausdorffmetric........................ 46 2.5Thevolumeofsymmetricdifference............... 54 2.6 Reflection visibility based distances . 60 2.7Summary.............................. 71 2.8Experimentalresults....................... -
Compressed Suffix Trees with Full Functionality
Compressed Suffix Trees with Full Functionality Kunihiko Sadakane Department of Computer Science and Communication Engineering, Kyushu University Hakozaki 6-10-1, Higashi-ku, Fukuoka 812-8581, Japan [email protected] Abstract We introduce new data structures for compressed suffix trees whose size are linear in the text size. The size is measured in bits; thus they occupy only O(n log |A|) bits for a text of length n on an alphabet A. This is a remarkable improvement on current suffix trees which require O(n log n) bits. Though some components of suffix trees have been compressed, there is no linear-size data structure for suffix trees with full functionality such as computing suffix links, string-depths and lowest common ancestors. The data structure proposed in this paper is the first one that has linear size and supports all operations efficiently. Any algorithm running on a suffix tree can also be executed on our compressed suffix trees with a slight slowdown of a factor of polylog(n). 1 Introduction Suffix trees are basic data structures for string algorithms [13]. A pattern can be found in time proportional to the pattern length from a text by constructing the suffix tree of the text in advance. The suffix tree can also be used for more complicated problems, for example finding the longest repeated substring in linear time. Many efficient string algorithms are based on the use of suffix trees because this does not increase the asymptotic time complexity. A suffix tree of a string can be constructed in linear time in the string length [28, 21, 27, 5]. -
CS 106X, Lecture 21 Tries; Graphs
CS 106X, Lecture 21 Tries; Graphs reading: Programming Abstractions in C++, Chapter 18 This document is copyright (C) Stanford Computer Science and Nick Troccoli, licensed under Creative Commons Attribution 2.5 License. All rights reserved. Based on slides created by Keith Schwarz, Julie Zelenski, Jerry Cain, Eric Roberts, Mehran Sahami, Stuart Reges, Cynthia Lee, Marty Stepp, Ashley Taylor and others. Plan For Today • Tries • Announcements • Graphs • Implementing a Graph • Representing Data with Graphs 2 Plan For Today • Tries • Announcements • Graphs • Implementing a Graph • Representing Data with Graphs 3 The Lexicon • Lexicons are good for storing words – contains – containsPrefix – add 4 The Lexicon root the art we all arts you artsy 5 The Lexicon root the contains? art we containsPrefix? add? all arts you artsy 6 The Lexicon S T A R T L I N G S T A R T 7 The Lexicon • We want to model a set of words as a tree of some kind • The tree should be sorted in some way for efficient lookup • The tree should take advantage of words containing each other to save space and time 8 Tries trie ("try"): A tree structure optimized for "prefix" searches struct TrieNode { bool isWord; TrieNode* children[26]; // depends on the alphabet }; 9 Tries isWord: false a b c d e … “” isWord: true a b c d e … “a” isWord: false a b c d e … “ac” isWord: true a b c d e … “ace” 10 Reading Words Yellow = word in the trie A E H S / A E H S A E H S A E H S / / / / / / / / A E H S A E H S A E H S A E H S / / / / / / / / / / / / A E H S A E H S A E H S / / / / / / / -
1 Suffix Trees
This material takes about 1.5 hours. 1 Suffix Trees Gusfield: Algorithms on Strings, Trees, and Sequences. Weiner 73 “Linear Pattern-matching algorithms” IEEE conference on automata and switching theory McCreight 76 “A space-economical suffix tree construction algorithm” JACM 23(2) 1976 Chen and Seifras 85 “Efficient and Elegegant Suffix tree construction” in Apos- tolico/Galil Combninatorial Algorithms on Words Another “search” structure, dedicated to strings. Basic problem: match a “pattern” (of length m) to “text” (of length n) • goal: decide if a given string (“pattern”) is a substring of the text • possibly created by concatenating short ones, eg newspaper • application in IR, also computational bio (DNA seqs) • if pattern avilable first, can build DFA, run in time linear in text • if text available first, can build suffix tree, run in time linear in pattern. • applications in computational bio. First idea: binary tree on strings. Inefficient because run over pattern many times. • fractional cascading? • realize only need one character at each node! Tries: • used to store dictionary of strings • trees with children indexed by “alphabet” • time to search equal length of query string • insertion ditto. • optimal, since even hashing requires this time to hash. • but better, because no “hash function” computed. • space an issue: – using array increases stroage cost by |Σ| – using binary tree on alphabet increases search time by log |Σ| 1 – ok for “const alphabet” – if really fussy, could use hash-table at each node. • size in worst case: sum of word lengths (so pretty much solves “dictionary” problem. But what about substrings? • Relevance to DNA searches • idea: trie of all n2 substrings • equivalent to trie of all n suffixes. -
Adversarial Search
Adversarial Search In which we examine the problems that arise when we try to plan ahead in a world where other agents are planning against us. Outline 1. Games 2. Optimal Decisions in Games 3. Alpha-Beta Pruning 4. Imperfect, Real-Time Decisions 5. Games that include an Element of Chance 6. State-of-the-Art Game Programs 7. Summary 2 Search Strategies for Games • Difference to general search problems deterministic random – Imperfect Information: opponent not deterministic perfect Checkers, Backgammon, – Time: approximate algorithms information Chess, Go Monopoly incomplete Bridge, Poker, ? information Scrabble • Early fundamental results – Algorithm for perfect game von Neumann (1944) • Our terminology: – Approximation through – deterministic, fully accessible evaluation information Zuse (1945), Shannon (1950) Games 3 Games as Search Problems • Justification: Games are • Games as playground for search problems with an serious research opponent • How can we determine the • Imperfection through actions best next step/action? of opponent: possible results... – Cutting branches („pruning“) • Games hard to solve; – Evaluation functions for exhaustive: approximation of utility – Average branching factor function chess: 35 – ≈ 50 steps per player ➞ 10154 nodes in search tree – But “Only” 1040 allowed positions Games 4 Search Problem • 2-player games • Search problem – Player MAX – Initial state – Player MIN • Board, positions, first player – MAX moves first; players – Successor function then take turns • Lists of (move,state)-pairs – Goal test -
Amortized Analysis Worst-Case Analysis
Beyond Worst Case Analysis Amortized Analysis Worst-case analysis. ■ Analyze running time as function of worst input of a given size. Average case analysis. ■ Analyze average running time over some distribution of inputs. ■ Ex: quicksort. Amortized analysis. ■ Worst-case bound on sequence of operations. ■ Ex: splay trees, union-find. Competitive analysis. ■ Make quantitative statements about online algorithms. ■ Ex: paging, load balancing. Princeton University • COS 423 • Theory of Algorithms • Spring 2001 • Kevin Wayne 2 Amortized Analysis Dynamic Table Amortized analysis. Dynamic tables. ■ Worst-case bound on sequence of operations. ■ Store items in a table (e.g., for open-address hash table, heap). – no probability involved ■ Items are inserted and deleted. ■ Ex: union-find. – too many items inserted ⇒ copy all items to larger table – sequence of m union and find operations starting with n – too many items deleted ⇒ copy all items to smaller table singleton sets takes O((m+n) α(n)) time. – single union or find operation might be expensive, but only α(n) Amortized analysis. on average ■ Any sequence of n insert / delete operations take O(n) time. ■ Space used is proportional to space required. ■ Note: actual cost of a single insert / delete can be proportional to n if it triggers a table expansion or contraction. Bottleneck operation. ■ We count insertions (or re-insertions) and deletions. ■ Overhead of memory management is dominated by (or proportional to) cost of transferring items. 3 4 Dynamic Table: Insert Dynamic Table: Insert Dynamic Table Insert Accounting method. Initialize table size m = 1. ■ Charge each insert operation $3 (amortized cost). – use $1 to perform immediate insert INSERT(x) – store $2 in with new item IF (number of elements in table = m) ■ When table doubles: Generate new table of size 2m. -
Pattern Matching Using Fuzzy Methods David Bell and Lynn Palmer, State of California: Genetic Disease Branch
Pattern Matching Using Fuzzy Methods David Bell and Lynn Palmer, State of California: Genetic Disease Branch ABSTRACT The formula is : Two major methods of detecting similarities Euclidean Distance and 2 a "fuzzy Hamming distance" presented in a paper entitled "F %%y Dij : ; ( <3/i - yj 4 Hamming Distance: A New Dissimilarity Measure" by Bookstein, Klein, and Raita, will be compared using entropy calculations to Euclidean distance is especially useful for comparing determine their abilities to detect patterns in data and match data matching whole word object elements of 2 vectors. The records. .e find that both means of measuring distance are useful code in Java is: depending on the context. .hile fuzzy Hamming distance outperforms in supervised learning situations such as searches, the Listing 1: Euclidean Distance Euclidean distance measure is more useful in unsupervised pattern matching and clustering of data. /** * EuclideanDistance.java INTRODUCTION * * Pattern matching is becoming more of a necessity given the needs for * Created: Fri Oct 07 08:46:40 2002 such methods for detecting similarities in records, epidemiological * * @author David Bell: DHS-GENETICS patterns, genetics and even in the emerging fields of criminal * @version 1.0 behavioral pattern analysis and disease outbreak analysis due to */ possible terrorist activity. 0nfortunately, traditional methods for /** Abstact Distance class linking or matching records, data fields, etc. rely on exact data * @param None matches rather than looking for close matches or patterns. 1f course * @return Distance Template proximity pattern matches are often necessary when dealing with **/ messy data, data that has inexact values and/or data with missing key abstract class distance{ values. -
C Programming: Data Structures and Algorithms
C Programming: Data Structures and Algorithms An introduction to elementary programming concepts in C Jack Straub, Instructor Version 2.07 DRAFT C Programming: Data Structures and Algorithms, Version 2.07 DRAFT C Programming: Data Structures and Algorithms Version 2.07 DRAFT Copyright © 1996 through 2006 by Jack Straub ii 08/12/08 C Programming: Data Structures and Algorithms, Version 2.07 DRAFT Table of Contents COURSE OVERVIEW ........................................................................................ IX 1. BASICS.................................................................................................... 13 1.1 Objectives ...................................................................................................................................... 13 1.2 Typedef .......................................................................................................................................... 13 1.2.1 Typedef and Portability ............................................................................................................. 13 1.2.2 Typedef and Structures .............................................................................................................. 14 1.2.3 Typedef and Functions .............................................................................................................. 14 1.3 Pointers and Arrays ..................................................................................................................... 16 1.4 Dynamic Memory Allocation ..................................................................................................... -
Balanced Trees Part One
Balanced Trees Part One Balanced Trees ● Balanced search trees are among the most useful and versatile data structures. ● Many programming languages ship with a balanced tree library. ● C++: std::map / std::set ● Java: TreeMap / TreeSet ● Many advanced data structures are layered on top of balanced trees. ● We’ll see several later in the quarter! Where We're Going ● B-Trees (Today) ● A simple type of balanced tree developed for block storage. ● Red/Black Trees (Today/Thursday) ● The canonical balanced binary search tree. ● Augmented Search Trees (Thursday) ● Adding extra information to balanced trees to supercharge the data structure. Outline for Today ● BST Review ● Refresher on basic BST concepts and runtimes. ● Overview of Red/Black Trees ● What we're building toward. ● B-Trees and 2-3-4 Trees ● Simple balanced trees, in depth. ● Intuiting Red/Black Trees ● A much better feel for red/black trees. A Quick BST Review Binary Search Trees ● A binary search tree is a binary tree with 9 the following properties: 5 13 ● Each node in the BST stores a key, and 1 6 10 14 optionally, some auxiliary information. 3 7 11 15 ● The key of every node in a BST is strictly greater than all keys 2 4 8 12 to its left and strictly smaller than all keys to its right. Binary Search Trees ● The height of a binary search tree is the 9 length of the longest path from the root to a 5 13 leaf, measured in the number of edges. 1 6 10 14 ● A tree with one node has height 0. -
Suffix Trees
JASS 2008 Trees - the ubiquitous structure in computer science and mathematics Suffix Trees Caroline L¨obhard St. Petersburg, 9.3. - 19.3. 2008 1 Contents 1 Introduction to Suffix Trees 3 1.1 Basics . 3 1.2 Getting a first feeling for the nice structure of suffix trees . 4 1.3 A historical overview of algorithms . 5 2 Ukkonen’s on-line space-economic linear-time algorithm 6 2.1 High-level description . 6 2.2 Using suffix links . 7 2.3 Edge-label compression and the skip/count trick . 8 2.4 Two more observations . 9 3 Generalised Suffix Trees 9 4 Applications of Suffix Trees 10 References 12 2 1 Introduction to Suffix Trees A suffix tree is a tree-like data-structure for strings, which affords fast algorithms to find all occurrences of substrings. A given String S is preprocessed in O(|S|) time. Afterwards, for any other string P , one can decide in O(|P |) time, whether P can be found in S and denounce all its exact positions in S. This linear worst case time bound depending only on the length of the (shorter) string |P | is special and important for suffix trees since an amount of applications of string processing has to deal with large strings S. 1.1 Basics In this paper, we will denote the fixed alphabet with Σ, single characters with lower-case letters x, y, ..., strings over Σ with upper-case or Greek letters P, S, ..., α, σ, τ, ..., Trees with script letters T , ... and inner nodes of trees (that is, all nodes despite of root and leaves) with lower-case letters u, v, ...