Chuck Yeagers Air Combat - Manual.Pdf
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★ AIR COMBAT ★ 1 A DIFFERENT KIND OF COMBAT You’ve spent your life training to be a fighter pilot and dreaming of the day you’d actually get to fly. Hours, weeks, years invested in practice and training. All your hard work and time finally pay off and you develop into a world renown ace. You owe a lot to the flying aces that came before you. The teachers who taught you excellence. You pay them back by teaching other green boys about what it takes to be a flying ace and the edge they need for fighting well. You put back what you took out so more pilots can train and defend the nation. There are, however, some selfish aces out there who don’t give a damn about anyone else. These aces take all they can and say ‘to hell with the pros who came before’. Software publishing is much the same: most consumers pay for their software, but some green boys out there don’t. They copy software and don’t pay their dues to the teams responsible for bringing them the goods in the first place. When that happens, software companies don’t have the money they need to keep turning out the best software they can — some even go under. Electronic Arts is an ace in the field, giving you the best we can. Help us to keep putting out the best by stopping software piracy. As a member of the Software Publishers Association (SPA), Electronic Arts supports the fight against the illegal copying of personal computer software. Thank you for helping us in our effort to control software costs by eliminating software theft. Help us combat software piracy on the ground so we can keep bringing you combat in the air. 2 ★ G EN . YEAGER'S ★ TABLE OF CONTENTS Quickstart to Air Combat......................................................................................................................................8 Tactical Overview.........................................................................................................................................17 Mission Menus ....................................................................................................................................................19 Flying an Historic Mission............................................................................................................................20 Ending an Historic Mission ..........................................................................................................................23 Playing in Campaign Mode ..........................................................................................................................25 Creating Custom Scenarios .........................................................................................................................25 Ending a Custom Scenario...........................................................................................................................28 Test Flight....................................................................................................................................................29 Last Mission ................................................................................................................................................31 Review Film .................................................................................................................................................31 Instrument Check...............................................................................................................................................33 Heads Up Display.........................................................................................................................................34 Instrument Panel .........................................................................................................................................36 In the Cockpit .....................................................................................................................................................41 Flight Stick Controls ....................................................................................................................................42 Throttle Controls ..........................................................................................................................................44 Gear, Brakes, and Flaps...............................................................................................................................44 View Keys.....................................................................................................................................................45 Selecting Your Weapon ................................................................................................................................47 Targeting and Firing ....................................................................................................................................47 Firing Missiles .............................................................................................................................................48 Radar Warning Receiver ..............................................................................................................................49 Countermeasures.........................................................................................................................................50 Detecting by Radar ......................................................................................................................................50 Quickly Locating Friendlies and Enemies.....................................................................................................51 Navigating...................................................................................................................................................52 Communications and Warnings...................................................................................................................53 Damage .......................................................................................................................................................53 Ejecting .......................................................................................................................................................53 Time Compression .......................................................................................................................................54 Blackouts and Redouts................................................................................................................................54 Changing the HUD Color ..............................................................................................................................55 Flight Menus................................................................................................................................................55 ABLE OF CONTENTS T ★ AIR COMBAT ★ 3 Flight Recorder...................................................................................................................................................63 Playing Back Your Current Mission..............................................................................................................64 Saving a Flight Recording............................................................................................................................67 Reviewing a Previously Saved Flight Recording...........................................................................................68 Deleting Flight Recordings...........................................................................................................................69 Ground School ....................................................................................................................................................72 Airplane Movement ......................................................................................................................................72 Altitude, Air Pressure, Oxygen......................................................................................................................73 Four Forces ..................................................................................................................................................74 Three Measures of Turn................................................................................................................................76 The Flight Envelope......................................................................................................................................77 Flight Performance Recovery........................................................................................................................79 The Energy State..........................................................................................................................................80 Flight School.......................................................................................................................................................83 Level Flight ..................................................................................................................................................84 Climb...........................................................................................................................................................84 Dive .............................................................................................................................................................84