Thread-Level Parallelism I
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RISC-V Core Out-Clocks Apple, Sifive; Available As IP
RISC-V core out-clocks Apple, SiFive; available as IP Movember 05, 2020 //By Peter Clarke Micro Magic Inc. (Sunnyvale, Calif.) has functioning silicon of its 5GHz-capable 64bit RISC-V processor and is offering the design as intellectual property. The Micro Magic processor out-clocks the Apple A14 bionic, the processor at the heart of the iPhone 12 and one of the first processors on 5nm silicon. It also goes faster than a quad-core U84 CPU that SiFive states can operate at up to 2.6GHz clock frequency when implemented in a 7nm process. Micro Magic has a history that goes back to Sun Microsystems and beyond (see EDA company claims world’s fastest 64bit RISC-V core). It is reportedly one of Silicon Valley’s well-kept secrets and a go-to resource for design teams trying to remove bottlenecks in their datapath designs. Andy Huang, an independent contractor who supports Micro Magic for marketing and business development functions, contacted eeNews Europe and demonstrated the processor running EEMBC CoreMark benchmarks over a Facetime connection. Huang was founder and CEO of ACAD Corp., the developer of the Finesim simulator, one of the first and fastest of parallel SPICE simulators. ACAD was acquired by Magma Design Automation in 2006 before Magma itself was acquired by Synopsys in 2012. Huang declined to say which foundry had manufactured silicon for Micro Magic or in what manufacturing process it had been implemented. Huang said the that processor is made in a FinFET process and was manufactured using a multiproject wafer (MPW) run. -
2.5 Classification of Parallel Computers
52 // Architectures 2.5 Classification of Parallel Computers 2.5 Classification of Parallel Computers 2.5.1 Granularity In parallel computing, granularity means the amount of computation in relation to communication or synchronisation Periods of computation are typically separated from periods of communication by synchronization events. • fine level (same operations with different data) ◦ vector processors ◦ instruction level parallelism ◦ fine-grain parallelism: – Relatively small amounts of computational work are done between communication events – Low computation to communication ratio – Facilitates load balancing 53 // Architectures 2.5 Classification of Parallel Computers – Implies high communication overhead and less opportunity for per- formance enhancement – If granularity is too fine it is possible that the overhead required for communications and synchronization between tasks takes longer than the computation. • operation level (different operations simultaneously) • problem level (independent subtasks) ◦ coarse-grain parallelism: – Relatively large amounts of computational work are done between communication/synchronization events – High computation to communication ratio – Implies more opportunity for performance increase – Harder to load balance efficiently 54 // Architectures 2.5 Classification of Parallel Computers 2.5.2 Hardware: Pipelining (was used in supercomputers, e.g. Cray-1) In N elements in pipeline and for 8 element L clock cycles =) for calculation it would take L + N cycles; without pipeline L ∗ N cycles Example of good code for pipelineing: §doi =1 ,k ¤ z ( i ) =x ( i ) +y ( i ) end do ¦ 55 // Architectures 2.5 Classification of Parallel Computers Vector processors, fast vector operations (operations on arrays). Previous example good also for vector processor (vector addition) , but, e.g. recursion – hard to optimise for vector processors Example: IntelMMX – simple vector processor. -
SIMD Extensions
SIMD Extensions PDF generated using the open source mwlib toolkit. See http://code.pediapress.com/ for more information. PDF generated at: Sat, 12 May 2012 17:14:46 UTC Contents Articles SIMD 1 MMX (instruction set) 6 3DNow! 8 Streaming SIMD Extensions 12 SSE2 16 SSE3 18 SSSE3 20 SSE4 22 SSE5 26 Advanced Vector Extensions 28 CVT16 instruction set 31 XOP instruction set 31 References Article Sources and Contributors 33 Image Sources, Licenses and Contributors 34 Article Licenses License 35 SIMD 1 SIMD Single instruction Multiple instruction Single data SISD MISD Multiple data SIMD MIMD Single instruction, multiple data (SIMD), is a class of parallel computers in Flynn's taxonomy. It describes computers with multiple processing elements that perform the same operation on multiple data simultaneously. Thus, such machines exploit data level parallelism. History The first use of SIMD instructions was in vector supercomputers of the early 1970s such as the CDC Star-100 and the Texas Instruments ASC, which could operate on a vector of data with a single instruction. Vector processing was especially popularized by Cray in the 1970s and 1980s. Vector-processing architectures are now considered separate from SIMD machines, based on the fact that vector machines processed the vectors one word at a time through pipelined processors (though still based on a single instruction), whereas modern SIMD machines process all elements of the vector simultaneously.[1] The first era of modern SIMD machines was characterized by massively parallel processing-style supercomputers such as the Thinking Machines CM-1 and CM-2. These machines had many limited-functionality processors that would work in parallel. -
Computer Hardware Architecture Lecture 4
Computer Hardware Architecture Lecture 4 Manfred Liebmann Technische Universit¨atM¨unchen Chair of Optimal Control Center for Mathematical Sciences, M17 [email protected] November 10, 2015 Manfred Liebmann November 10, 2015 Reading List • Pacheco - An Introduction to Parallel Programming (Chapter 1 - 2) { Introduction to computer hardware architecture from the parallel programming angle • Hennessy-Patterson - Computer Architecture - A Quantitative Approach { Reference book for computer hardware architecture All books are available on the Moodle platform! Computer Hardware Architecture 1 Manfred Liebmann November 10, 2015 UMA Architecture Figure 1: A uniform memory access (UMA) multicore system Access times to main memory is the same for all cores in the system! Computer Hardware Architecture 2 Manfred Liebmann November 10, 2015 NUMA Architecture Figure 2: A nonuniform memory access (UMA) multicore system Access times to main memory differs form core to core depending on the proximity of the main memory. This architecture is often used in dual and quad socket servers, due to improved memory bandwidth. Computer Hardware Architecture 3 Manfred Liebmann November 10, 2015 Cache Coherence Figure 3: A shared memory system with two cores and two caches What happens if the same data element z1 is manipulated in two different caches? The hardware enforces cache coherence, i.e. consistency between the caches. Expensive! Computer Hardware Architecture 4 Manfred Liebmann November 10, 2015 False Sharing The cache coherence protocol works on the granularity of a cache line. If two threads manipulate different element within a single cache line, the cache coherency protocol is activated to ensure consistency, even if every thread is only manipulating its own data. -
An Introduction to Gpus, CUDA and Opencl
An Introduction to GPUs, CUDA and OpenCL Bryan Catanzaro, NVIDIA Research Overview ¡ Heterogeneous parallel computing ¡ The CUDA and OpenCL programming models ¡ Writing efficient CUDA code ¡ Thrust: making CUDA C++ productive 2/54 Heterogeneous Parallel Computing Latency-Optimized Throughput- CPU Optimized GPU Fast Serial Scalable Parallel Processing Processing 3/54 Why do we need heterogeneity? ¡ Why not just use latency optimized processors? § Once you decide to go parallel, why not go all the way § And reap more benefits ¡ For many applications, throughput optimized processors are more efficient: faster and use less power § Advantages can be fairly significant 4/54 Why Heterogeneity? ¡ Different goals produce different designs § Throughput optimized: assume work load is highly parallel § Latency optimized: assume work load is mostly sequential ¡ To minimize latency eXperienced by 1 thread: § lots of big on-chip caches § sophisticated control ¡ To maXimize throughput of all threads: § multithreading can hide latency … so skip the big caches § simpler control, cost amortized over ALUs via SIMD 5/54 Latency vs. Throughput Specificaons Westmere-EP Fermi (Tesla C2050) 6 cores, 2 issue, 14 SMs, 2 issue, 16 Processing Elements 4 way SIMD way SIMD @3.46 GHz @1.15 GHz 6 cores, 2 threads, 4 14 SMs, 48 SIMD Resident Strands/ way SIMD: vectors, 32 way Westmere-EP (32nm) Threads (max) SIMD: 48 strands 21504 threads SP GFLOP/s 166 1030 Memory Bandwidth 32 GB/s 144 GB/s Register File ~6 kB 1.75 MB Local Store/L1 Cache 192 kB 896 kB L2 Cache 1.5 MB 0.75 MB -
Cuda C Programming Guide
CUDA C PROGRAMMING GUIDE PG-02829-001_v10.0 | October 2018 Design Guide CHANGES FROM VERSION 9.0 ‣ Documented restriction that operator-overloads cannot be __global__ functions in Operator Function. ‣ Removed guidance to break 8-byte shuffles into two 4-byte instructions. 8-byte shuffle variants are provided since CUDA 9.0. See Warp Shuffle Functions. ‣ Passing __restrict__ references to __global__ functions is now supported. Updated comment in __global__ functions and function templates. ‣ Documented CUDA_ENABLE_CRC_CHECK in CUDA Environment Variables. ‣ Warp matrix functions now support matrix products with m=32, n=8, k=16 and m=8, n=32, k=16 in addition to m=n=k=16. www.nvidia.com CUDA C Programming Guide PG-02829-001_v10.0 | ii TABLE OF CONTENTS Chapter 1. Introduction.........................................................................................1 1.1. From Graphics Processing to General Purpose Parallel Computing............................... 1 1.2. CUDA®: A General-Purpose Parallel Computing Platform and Programming Model.............3 1.3. A Scalable Programming Model.........................................................................4 1.4. Document Structure...................................................................................... 5 Chapter 2. Programming Model............................................................................... 7 2.1. Kernels......................................................................................................7 2.2. Thread Hierarchy........................................................................................ -
An Optimized H.266/VVC Software Decoder on Mobile Platform
An Optimized H.266/VVC Software Decoder On Mobile Platform Yiming Li, Shan Liu, Yu Chen, Yushan Zheng, Sijia Chen, Bin Zhu, Jian Lou Tencent Media Lab, Shenzhen, China and Palo Alto, CA, USA, fmarcli, [email protected] Abstract—As the successor of H.265/HEVC, the new versatile standard. Therefore, it is essential to have an efficient and video coding standard (H.266/VVC) can provide up to 50% optimized software decoder implementation to support the bitrate saving with the same subjective quality, at the cost of emerging applications. In [3] [4], an independent VVC soft- increased decoding complexity. To accelerate the application of the new coding standard, a real-time H.266/VVC software ware decoder implemented by Tencent demonstrated real-time decoder that can support various platforms is implemented, HD/UHD decoding capability on x86 platform. Considering where SIMD technologies, parallelism optimization, and the that mobile devices have become an essential carrier and acceleration strategies based on the characteristics of each coding display tool for video services, extensive optimization efforts tool are applied. As the mobile devices have become an essential were made on top of the framework of [3] to achieve real- carrier for video services nowadays, the mentioned optimization efforts are not only implemented for the x86 platform, but more time HD/UHD decoding on the mobile platform. As a result, importantly utilized to highly optimize the decoding performance a uniform-designed software H.266/VVC decoder that can on the ARM platform in this work. The experimental results show run real-time on different platforms and supports versatile that when running on the Apple A14 SoC (iPhone 12pro), the av- functionalities such as screen content coding (SCC) is ac- erage single-thread decoding speed of the present implementation complished. -
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big data and cognitive computing Article Fast and Effective Retrieval for Large Multimedia Collections Stefan Wagenpfeil 1,* , Binh Vu 1 , Paul Mc Kevitt 2 and Matthias Hemmje 1 1 Faculty of Mathematics and Computer Science, University of Hagen, Universitätsstrasse 1, D-58097 Hagen, Germany; [email protected] (B.V.); [email protected] (M.H.) 2 Academy for International Science & Research (AISR), Derry BT48 7JL, UK; [email protected] * Correspondence: [email protected] Abstract: The indexing and retrieval of multimedia content is generally implemented by employing feature graphs. These graphs typically contain a significant number of nodes and edges to reflect the level of detail in feature detection. A higher level of detail increases the effectiveness of the results, but also leads to more complex graph structures. However, graph traversal-based algorithms for similarity are quite inefficient and computationally expensive, especially for large data structures. To deliver fast and effective retrieval especially for large multimedia collections and multimedia big data, an efficient similarity algorithm for large graphs in particular is desirable. Hence, in this paper, we define a graph projection into a 2D space (Graph Code) and the corresponding algorithms for indexing and retrieval. We show that calculations in this space can be performed more efficiently than graph traversals due to the simpler processing model and the high level of parallelization. As a consequence, we demonstrate experimentally that the effectiveness of retrieval also increases substantially, as the Graph Code facilitates more levels of detail in feature fusion. These levels of detail also support an increased trust prediction, particularly for fused social media content. -
Threading SIMD and MIMD in the Multicore Context the Ultrasparc T2
Overview SIMD and MIMD in the Multicore Context Single Instruction Multiple Instruction ● (note: Tute 02 this Weds - handouts) ● Flynn’s Taxonomy Single Data SISD MISD ● multicore architecture concepts Multiple Data SIMD MIMD ● for SIMD, the control unit and processor state (registers) can be shared ■ hardware threading ■ SIMD vs MIMD in the multicore context ● however, SIMD is limited to data parallelism (through multiple ALUs) ■ ● T2: design features for multicore algorithms need a regular structure, e.g. dense linear algebra, graphics ■ SSE2, Altivec, Cell SPE (128-bit registers); e.g. 4×32-bit add ■ system on a chip Rx: x x x x ■ 3 2 1 0 execution: (in-order) pipeline, instruction latency + ■ thread scheduling Ry: y3 y2 y1 y0 ■ caches: associativity, coherence, prefetch = ■ memory system: crossbar, memory controller Rz: z3 z2 z1 z0 (zi = xi + yi) ■ intermission ■ design requires massive effort; requires support from a commodity environment ■ speculation; power savings ■ massive parallelism (e.g. nVidia GPGPU) but memory is still a bottleneck ■ OpenSPARC ● multicore (CMT) is MIMD; hardware threading can be regarded as MIMD ● T2 performance (why the T2 is designed as it is) ■ higher hardware costs also includes larger shared resources (caches, TLBs) ● the Rock processor (slides by Andrew Over; ref: Tremblay, IEEE Micro 2009 ) needed ⇒ less parallelism than for SIMD COMP8320 Lecture 2: Multicore Architecture and the T2 2011 ◭◭◭ • ◮◮◮ × 1 COMP8320 Lecture 2: Multicore Architecture and the T2 2011 ◭◭◭ • ◮◮◮ × 3 Hardware (Multi)threading The UltraSPARC T2: System on a Chip ● recall concurrent execution on a single CPU: switch between threads (or ● OpenSparc Slide Cast Ch 5: p79–81,89 processes) requires the saving (in memory) of thread state (register values) ● aggressively multicore: 8 cores, each with 8-way hardware threading (64 virtual ■ motivation: utilize CPU better when thread stalled for I/O (6300 Lect O1, p9–10) CPUs) ■ what are the costs? do the same for smaller stalls? (e.g. -
Download Magazine
Magazine Issue Porsche Engineering 1/2021 www.porsche-engineering.com AUTOMOTIVE DEVELOPMENT ON THE MOVE Next level As always, our strongest motivation: our own standards. The new Panamera S E-Hybrid. Drive defines us. How can you measure progress? The new Panamera and its numbers make for a good start. Its .-litre twin-turbo V engine combines with the electric motor to produce a system output of kW (PS). And this new power is backed with an increased electric range. Only the best to drive your next project forward. Discover more at www.porsche.com/Panamera Fuel consumption (in l/km) combined . – .; CO₂ emissions (in g/km) combined –; electricity consumption (in kWh/km) combined .–. Porsche Engineering Magazine 1/2021 EDITORIAL 3 Dear Reader, “Next level”—scarcely any other expression sums the situation in which we currently find ourselves more succinctly: In many fields, we simply have to reach the next level. We are familiar with the term from the worlds of computer games and sports. Those who have reached a certain level there often move on to the next level right away. This also applies to our work in automotive development: We cannot rest on our laurels. We see this in trends such as artificial intelligence, the use of game engines in vehicle development and future E/E architectures, which we examine in the title series. They exemplify the increasing complexity of our work. We also have to reach the next level in our methods. In his article, Marius Mihailovici, Managing Director of our digital branch in Cluj, explains what this looks like in the software development sector. -
Computer Architecture: Parallel Processing Basics
Computer Architecture: Parallel Processing Basics Onur Mutlu & Seth Copen Goldstein Carnegie Mellon University 9/9/13 Today What is Parallel Processing? Why? Kinds of Parallel Processing Multiprocessing and Multithreading Measuring success Speedup Amdhal’s Law Bottlenecks to parallelism 2 Concurrent Systems Embedded-Physical Distributed Sensor Claytronics Networks Concurrent Systems Embedded-Physical Distributed Sensor Claytronics Networks Geographically Distributed Power Internet Grid Concurrent Systems Embedded-Physical Distributed Sensor Claytronics Networks Geographically Distributed Power Internet Grid Cloud Computing EC2 Tashi PDL'09 © 2007-9 Goldstein5 Concurrent Systems Embedded-Physical Distributed Sensor Claytronics Networks Geographically Distributed Power Internet Grid Cloud Computing EC2 Tashi Parallel PDL'09 © 2007-9 Goldstein6 Concurrent Systems Physical Geographical Cloud Parallel Geophysical +++ ++ --- --- location Relative +++ +++ + - location Faults ++++ +++ ++++ -- Number of +++ +++ + - Processors + Network varies varies fixed fixed structure Network --- --- + + connectivity 7 Concurrent System Challenge: Programming The old joke: How long does it take to write a parallel program? One Graduate Student Year 8 Parallel Programming Again?? Increased demand (multicore) Increased scale (cloud) Improved compute/communicate Change in Application focus Irregular Recursive data structures PDL'09 © 2007-9 Goldstein9 Why Parallel Computers? Parallelism: Doing multiple things at a time Things: instructions, -
Parallel Processing! 1! CSE 30321 – Lecture 23 – Introduction to Parallel Processing! 2! Suggested Readings! •! Readings! –! H&P: Chapter 7! •! (Over Next 2 Weeks)!
CSE 30321 – Lecture 23 – Introduction to Parallel Processing! 1! CSE 30321 – Lecture 23 – Introduction to Parallel Processing! 2! Suggested Readings! •! Readings! –! H&P: Chapter 7! •! (Over next 2 weeks)! Lecture 23" Introduction to Parallel Processing! University of Notre Dame! University of Notre Dame! CSE 30321 – Lecture 23 – Introduction to Parallel Processing! 3! CSE 30321 – Lecture 23 – Introduction to Parallel Processing! 4! Processor components! Multicore processors and programming! Processor comparison! vs.! Goal: Explain and articulate why modern microprocessors now have more than one core andCSE how software 30321 must! adapt to accommodate the now prevalent multi- core approach to computing. " Introduction and Overview! Writing more ! efficient code! The right HW for the HLL code translation! right application! University of Notre Dame! University of Notre Dame! CSE 30321 – Lecture 23 – Introduction to Parallel Processing! CSE 30321 – Lecture 23 – Introduction to Parallel Processing! 6! Pipelining and “Parallelism”! ! Load! Mem! Reg! DM! Reg! ALU ! Instruction 1! Mem! Reg! DM! Reg! ALU ! Instruction 2! Mem! Reg! DM! Reg! ALU ! Instruction 3! Mem! Reg! DM! Reg! ALU ! Instruction 4! Mem! Reg! DM! Reg! ALU Time! Instructions execution overlaps (psuedo-parallel)" but instructions in program issued sequentially." University of Notre Dame! University of Notre Dame! CSE 30321 – Lecture 23 – Introduction to Parallel Processing! CSE 30321 – Lecture 23 – Introduction to Parallel Processing! Multiprocessing (Parallel) Machines! Flynn#s