Design and Implementation of an FPGA-Based Scalable Pipelined
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Parallel Patterns for Adaptive Data Stream Processing
Università degli Studi di Pisa Dipartimento di Informatica Dottorato di Ricerca in Informatica Ph.D. Thesis Parallel Patterns for Adaptive Data Stream Processing Tiziano De Matteis Supervisor Supervisor Marco Danelutto Marco Vanneschi Abstract In recent years our ability to produce information has been growing steadily, driven by an ever increasing computing power, communication rates, hardware and software sensors diffusion. is data is often available in the form of continuous streams and the ability to gather and analyze it to extract insights and detect patterns is a valu- able opportunity for many businesses and scientific applications. e topic of Data Stream Processing (DaSP) is a recent and highly active research area dealing with the processing of this streaming data. e development of DaSP applications poses several challenges, from efficient algorithms for the computation to programming and runtime systems to support their execution. In this thesis two main problems will be tackled: • need for high performance: high throughput and low latency are critical re- quirements for DaSP problems. Applications necessitate taking advantage of parallel hardware and distributed systems, such as multi/manycores or cluster of multicores, in an effective way; • dynamicity: due to their long running nature (24hr/7d), DaSP applications are affected by highly variable arrival rates and changes in their workload charac- teristics. Adaptivity is a fundamental feature in this context: applications must be able to autonomously scale the used resources to accommodate dynamic requirements and workload while maintaining the desired Quality of Service (QoS) in a cost-effective manner. In the current approaches to the development of DaSP applications are still miss- ing efficient exploitation of intra-operator parallelism as well as adaptations strategies with well known properties of stability, QoS assurance and cost awareness. -
A Middleware for Efficient Stream Processing in CUDA
Noname manuscript No. (will be inserted by the editor) A Middleware for E±cient Stream Processing in CUDA Shinta Nakagawa ¢ Fumihiko Ino ¢ Kenichi Hagihara Received: date / Accepted: date Abstract This paper presents a middleware capable of which are expressed as kernels. On the other hand, in- out-of-order execution of kernels and data transfers for put/output data is organized as streams, namely se- e±cient stream processing in the compute uni¯ed de- quences of similar data records. Input streams are then vice architecture (CUDA). Our middleware runs on the passed through the chain of kernels in a pipelined fash- CUDA-compatible graphics processing unit (GPU). Us- ion, producing output streams. One advantage of stream ing the middleware, application developers are allowed processing is that it can exploit the parallelism inherent to easily overlap kernel computation with data trans- in the pipeline. For example, the execution of the stages fer between the main memory and the video memory. can be overlapped with each other to exploit task par- To maximize the e±ciency of this overlap, our middle- allelism. Furthermore, di®erent stream elements can be ware performs out-of-order execution of commands such simultaneously processed to exploit data parallelism. as kernel invocations and data transfers. This run-time One of the stream architecture that bene¯t from capability can be used by just replacing the original the advantages mentioned above is the graphics pro- CUDA API calls with our API calls. We have applied cessing unit (GPU), originally designed for acceleration the middleware to a practical application to understand of graphics applications. -
2.5 Classification of Parallel Computers
52 // Architectures 2.5 Classification of Parallel Computers 2.5 Classification of Parallel Computers 2.5.1 Granularity In parallel computing, granularity means the amount of computation in relation to communication or synchronisation Periods of computation are typically separated from periods of communication by synchronization events. • fine level (same operations with different data) ◦ vector processors ◦ instruction level parallelism ◦ fine-grain parallelism: – Relatively small amounts of computational work are done between communication events – Low computation to communication ratio – Facilitates load balancing 53 // Architectures 2.5 Classification of Parallel Computers – Implies high communication overhead and less opportunity for per- formance enhancement – If granularity is too fine it is possible that the overhead required for communications and synchronization between tasks takes longer than the computation. • operation level (different operations simultaneously) • problem level (independent subtasks) ◦ coarse-grain parallelism: – Relatively large amounts of computational work are done between communication/synchronization events – High computation to communication ratio – Implies more opportunity for performance increase – Harder to load balance efficiently 54 // Architectures 2.5 Classification of Parallel Computers 2.5.2 Hardware: Pipelining (was used in supercomputers, e.g. Cray-1) In N elements in pipeline and for 8 element L clock cycles =) for calculation it would take L + N cycles; without pipeline L ∗ N cycles Example of good code for pipelineing: §doi =1 ,k ¤ z ( i ) =x ( i ) +y ( i ) end do ¦ 55 // Architectures 2.5 Classification of Parallel Computers Vector processors, fast vector operations (operations on arrays). Previous example good also for vector processor (vector addition) , but, e.g. recursion – hard to optimise for vector processors Example: IntelMMX – simple vector processor. -
AMD Accelerated Parallel Processing Opencl Programming Guide
AMD Accelerated Parallel Processing OpenCL Programming Guide November 2013 rev2.7 © 2013 Advanced Micro Devices, Inc. All rights reserved. AMD, the AMD Arrow logo, AMD Accelerated Parallel Processing, the AMD Accelerated Parallel Processing logo, ATI, the ATI logo, Radeon, FireStream, FirePro, Catalyst, and combinations thereof are trade- marks of Advanced Micro Devices, Inc. Microsoft, Visual Studio, Windows, and Windows Vista are registered trademarks of Microsoft Corporation in the U.S. and/or other jurisdic- tions. Other names are for informational purposes only and may be trademarks of their respective owners. OpenCL and the OpenCL logo are trademarks of Apple Inc. used by permission by Khronos. The contents of this document are provided in connection with Advanced Micro Devices, Inc. (“AMD”) products. AMD makes no representations or warranties with respect to the accuracy or completeness of the contents of this publication and reserves the right to make changes to specifications and product descriptions at any time without notice. The information contained herein may be of a preliminary or advance nature and is subject to change without notice. No license, whether express, implied, arising by estoppel or other- wise, to any intellectual property rights is granted by this publication. Except as set forth in AMD’s Standard Terms and Conditions of Sale, AMD assumes no liability whatsoever, and disclaims any express or implied warranty, relating to its products including, but not limited to, the implied warranty of merchantability, fitness for a particular purpose, or infringement of any intellectual property right. AMD’s products are not designed, intended, authorized or warranted for use as compo- nents in systems intended for surgical implant into the body, or in other applications intended to support or sustain life, or in any other application in which the failure of AMD’s product could create a situation where personal injury, death, or severe property or envi- ronmental damage may occur. -
SIMD Extensions
SIMD Extensions PDF generated using the open source mwlib toolkit. See http://code.pediapress.com/ for more information. PDF generated at: Sat, 12 May 2012 17:14:46 UTC Contents Articles SIMD 1 MMX (instruction set) 6 3DNow! 8 Streaming SIMD Extensions 12 SSE2 16 SSE3 18 SSSE3 20 SSE4 22 SSE5 26 Advanced Vector Extensions 28 CVT16 instruction set 31 XOP instruction set 31 References Article Sources and Contributors 33 Image Sources, Licenses and Contributors 34 Article Licenses License 35 SIMD 1 SIMD Single instruction Multiple instruction Single data SISD MISD Multiple data SIMD MIMD Single instruction, multiple data (SIMD), is a class of parallel computers in Flynn's taxonomy. It describes computers with multiple processing elements that perform the same operation on multiple data simultaneously. Thus, such machines exploit data level parallelism. History The first use of SIMD instructions was in vector supercomputers of the early 1970s such as the CDC Star-100 and the Texas Instruments ASC, which could operate on a vector of data with a single instruction. Vector processing was especially popularized by Cray in the 1970s and 1980s. Vector-processing architectures are now considered separate from SIMD machines, based on the fact that vector machines processed the vectors one word at a time through pipelined processors (though still based on a single instruction), whereas modern SIMD machines process all elements of the vector simultaneously.[1] The first era of modern SIMD machines was characterized by massively parallel processing-style supercomputers such as the Thinking Machines CM-1 and CM-2. These machines had many limited-functionality processors that would work in parallel. -
An Introduction to Gpus, CUDA and Opencl
An Introduction to GPUs, CUDA and OpenCL Bryan Catanzaro, NVIDIA Research Overview ¡ Heterogeneous parallel computing ¡ The CUDA and OpenCL programming models ¡ Writing efficient CUDA code ¡ Thrust: making CUDA C++ productive 2/54 Heterogeneous Parallel Computing Latency-Optimized Throughput- CPU Optimized GPU Fast Serial Scalable Parallel Processing Processing 3/54 Why do we need heterogeneity? ¡ Why not just use latency optimized processors? § Once you decide to go parallel, why not go all the way § And reap more benefits ¡ For many applications, throughput optimized processors are more efficient: faster and use less power § Advantages can be fairly significant 4/54 Why Heterogeneity? ¡ Different goals produce different designs § Throughput optimized: assume work load is highly parallel § Latency optimized: assume work load is mostly sequential ¡ To minimize latency eXperienced by 1 thread: § lots of big on-chip caches § sophisticated control ¡ To maXimize throughput of all threads: § multithreading can hide latency … so skip the big caches § simpler control, cost amortized over ALUs via SIMD 5/54 Latency vs. Throughput Specificaons Westmere-EP Fermi (Tesla C2050) 6 cores, 2 issue, 14 SMs, 2 issue, 16 Processing Elements 4 way SIMD way SIMD @3.46 GHz @1.15 GHz 6 cores, 2 threads, 4 14 SMs, 48 SIMD Resident Strands/ way SIMD: vectors, 32 way Westmere-EP (32nm) Threads (max) SIMD: 48 strands 21504 threads SP GFLOP/s 166 1030 Memory Bandwidth 32 GB/s 144 GB/s Register File ~6 kB 1.75 MB Local Store/L1 Cache 192 kB 896 kB L2 Cache 1.5 MB 0.75 MB -
Cuda C Programming Guide
CUDA C PROGRAMMING GUIDE PG-02829-001_v10.0 | October 2018 Design Guide CHANGES FROM VERSION 9.0 ‣ Documented restriction that operator-overloads cannot be __global__ functions in Operator Function. ‣ Removed guidance to break 8-byte shuffles into two 4-byte instructions. 8-byte shuffle variants are provided since CUDA 9.0. See Warp Shuffle Functions. ‣ Passing __restrict__ references to __global__ functions is now supported. Updated comment in __global__ functions and function templates. ‣ Documented CUDA_ENABLE_CRC_CHECK in CUDA Environment Variables. ‣ Warp matrix functions now support matrix products with m=32, n=8, k=16 and m=8, n=32, k=16 in addition to m=n=k=16. www.nvidia.com CUDA C Programming Guide PG-02829-001_v10.0 | ii TABLE OF CONTENTS Chapter 1. Introduction.........................................................................................1 1.1. From Graphics Processing to General Purpose Parallel Computing............................... 1 1.2. CUDA®: A General-Purpose Parallel Computing Platform and Programming Model.............3 1.3. A Scalable Programming Model.........................................................................4 1.4. Document Structure...................................................................................... 5 Chapter 2. Programming Model............................................................................... 7 2.1. Kernels......................................................................................................7 2.2. Thread Hierarchy........................................................................................ -
Fine-Grained Window-Based Stream Processing on CPU-GPU Integrated
FineStream: Fine-Grained Window-Based Stream Processing on CPU-GPU Integrated Architectures Feng Zhang and Lin Yang, Renmin University of China; Shuhao Zhang, Technische Universität Berlin and National University of Singapore; Bingsheng He, National University of Singapore; Wei Lu and Xiaoyong Du, Renmin University of China https://www.usenix.org/conference/atc20/presentation/zhang-feng This paper is included in the Proceedings of the 2020 USENIX Annual Technical Conference. July 15–17, 2020 978-1-939133-14-4 Open access to the Proceedings of the 2020 USENIX Annual Technical Conference is sponsored by USENIX. FineStream: Fine-Grained Window-Based Stream Processing on CPU-GPU Integrated Architectures Feng Zhang1, Lin Yang1, Shuhao Zhang2;3, Bingsheng He3, Wei Lu1, Xiaoyong Du1 1Key Laboratory of Data Engineering and Knowledge Engineering (MOE), and School of Information, Renmin University of China 2DIMA, Technische Universität Berlin 3School of Computing, National University of Singapore [email protected], [email protected], [email protected], [email protected], [email protected], [email protected] Abstract GPU memory via PCI-e before GPU processing, but the low Accelerating SQL queries on stream processing by utilizing bandwidth of PCI-e limits the performance of stream process- heterogeneous coprocessors, such as GPUs, has shown to be ing on GPUs. Hence, stream processing on GPUs needs to be an effective approach. Most works show that heterogeneous carefully designed to hide the PCI-e overhead. For example, coprocessors bring significant performance improvement be- prior works have explored pipelining the computation and cause of their high parallelism and computation capacity. -
Lightsaber: Efficient Window Aggregation on Multi-Core Processors
Research 28: Stream Processing SIGMOD ’20, June 14–19, 2020, Portland, OR, USA LightSaber: Efficient Window Aggregation on Multi-core Processors Georgios Theodorakis Alexandros Koliousis∗ Peter Pietzuch Imperial College London Graphcore Research Holger Pirk [email protected] [email protected] [email protected] [email protected] Imperial College London Abstract Invertible Aggregation (Sum) Non-Invertible Aggregation (Min) 200 Window aggregation queries are a core part of streaming ap- 140 150 Multiple TwoStacks 120 tuples/s) Multiple TwoStacks plications. To support window aggregation efficiently, stream 6 Multiple SoE 100 SlickDeque SlickDeque 80 100 SlideSide SlideSide processing engines face a trade-off between exploiting par- 60 allelism (at the instruction/multi-core levels) and incremen- 50 40 20 tal computation (across overlapping windows and queries). 0 0 Throughput (10 1 2 3 4 5 6 7 8 9 10 1 2 3 4 5 6 7 8 9 10 Existing engines implement ad-hoc aggregation and par- # Queries # Queries allelization strategies. As a result, they only achieve high Figure 1: Evaluating window aggregation queries performance for specific queries depending on the window definition and the type of aggregation function. an order of magnitude higher throughput compared to ex- We describe a general model for the design space of win- isting systems—on a 16-core server, it processes 470 million dow aggregation strategies. Based on this, we introduce records/s with 132 µs average latency. LightSaber, a new stream processing engine that balances parallelism and incremental processing when executing win- CCS Concepts dow aggregation queries on multi-core CPUs. -
Parallel Stream Processing with MPI for Video Analytics and Data Visualization
Parallel Stream Processing with MPI for Video Analytics and Data Visualization Adriano Vogel1 [0000−0003−3299−2641], Cassiano Rista1, Gabriel Justo1, Endrius Ewald1, Dalvan Griebler1;3[0000−0002−4690−3964], Gabriele Mencagli2, and Luiz Gustavo Fernandes1[0000−0002−7506−3685] 1 School of Technology, Pontifical Catholic University of Rio Grande do Sul, Porto Alegre - Brazil [email protected] 2 Department of Computer Science, University of Pisa, Pisa - Italy 3 Laboratory of Advanced Research on Cloud Computing (LARCC), Tr^esde Maio Faculty (SETREM), Tr^esde Maio - Brazil Abstract. The amount of data generated is increasing exponentially. However, processing data and producing fast results is a technological challenge. Parallel stream processing can be implemented for handling high frequency and big data flows. The MPI parallel programming model offers low-level and flexible mechanisms for dealing with distributed ar- chitectures such as clusters. This paper aims to use it to accelerate video analytics and data visualization applications so that insight can be ob- tained as soon as the data arrives. Experiments were conducted with a Domain-Specific Language for Geospatial Data Visualization and a Person Recognizer video application. We applied the same stream par- allelism strategy and two task distribution strategies. The dynamic task distribution achieved better performance than the static distribution in the HPC cluster. The data visualization achieved lower throughput with respect to the video analytics due to the I/O intensive operations. Also, the MPI programming model shows promising performance outcomes for stream processing applications. Keywords: parallel programming, stream parallelism, distributed pro- cessing, cluster 1 Introduction Nowadays, we are assisting to an explosion of devices producing data in the form of unbounded data streams that must be collected, stored, and processed in real-time [12]. -
Threading SIMD and MIMD in the Multicore Context the Ultrasparc T2
Overview SIMD and MIMD in the Multicore Context Single Instruction Multiple Instruction ● (note: Tute 02 this Weds - handouts) ● Flynn’s Taxonomy Single Data SISD MISD ● multicore architecture concepts Multiple Data SIMD MIMD ● for SIMD, the control unit and processor state (registers) can be shared ■ hardware threading ■ SIMD vs MIMD in the multicore context ● however, SIMD is limited to data parallelism (through multiple ALUs) ■ ● T2: design features for multicore algorithms need a regular structure, e.g. dense linear algebra, graphics ■ SSE2, Altivec, Cell SPE (128-bit registers); e.g. 4×32-bit add ■ system on a chip Rx: x x x x ■ 3 2 1 0 execution: (in-order) pipeline, instruction latency + ■ thread scheduling Ry: y3 y2 y1 y0 ■ caches: associativity, coherence, prefetch = ■ memory system: crossbar, memory controller Rz: z3 z2 z1 z0 (zi = xi + yi) ■ intermission ■ design requires massive effort; requires support from a commodity environment ■ speculation; power savings ■ massive parallelism (e.g. nVidia GPGPU) but memory is still a bottleneck ■ OpenSPARC ● multicore (CMT) is MIMD; hardware threading can be regarded as MIMD ● T2 performance (why the T2 is designed as it is) ■ higher hardware costs also includes larger shared resources (caches, TLBs) ● the Rock processor (slides by Andrew Over; ref: Tremblay, IEEE Micro 2009 ) needed ⇒ less parallelism than for SIMD COMP8320 Lecture 2: Multicore Architecture and the T2 2011 ◭◭◭ • ◮◮◮ × 1 COMP8320 Lecture 2: Multicore Architecture and the T2 2011 ◭◭◭ • ◮◮◮ × 3 Hardware (Multi)threading The UltraSPARC T2: System on a Chip ● recall concurrent execution on a single CPU: switch between threads (or ● OpenSparc Slide Cast Ch 5: p79–81,89 processes) requires the saving (in memory) of thread state (register values) ● aggressively multicore: 8 cores, each with 8-way hardware threading (64 virtual ■ motivation: utilize CPU better when thread stalled for I/O (6300 Lect O1, p9–10) CPUs) ■ what are the costs? do the same for smaller stalls? (e.g. -
Thread-Level Parallelism I
Great Ideas in UC Berkeley UC Berkeley Teaching Professor Computer Architecture Professor Dan Garcia (a.k.a. Machine Structures) Bora Nikolić Thread-Level Parallelism I Garcia, Nikolić cs61c.org Improving Performance 1. Increase clock rate fs ú Reached practical maximum for today’s technology ú < 5GHz for general purpose computers 2. Lower CPI (cycles per instruction) ú SIMD, “instruction level parallelism” Today’s lecture 3. Perform multiple tasks simultaneously ú Multiple CPUs, each executing different program ú Tasks may be related E.g. each CPU performs part of a big matrix multiplication ú or unrelated E.g. distribute different web http requests over different computers E.g. run pptx (view lecture slides) and browser (youtube) simultaneously 4. Do all of the above: ú High fs , SIMD, multiple parallel tasks Garcia, Nikolić 3 Thread-Level Parallelism I (3) New-School Machine Structures Software Harness Hardware Parallelism & Parallel Requests Achieve High Assigned to computer Performance e.g., Search “Cats” Smart Phone Warehouse Scale Parallel Threads Computer Assigned to core e.g., Lookup, Ads Computer Core Core Parallel Instructions Memory (Cache) >1 instruction @ one time … e.g., 5 pipelined instructions Input/Output Parallel Data Exec. Unit(s) Functional Block(s) >1 data item @ one time A +B A +B e.g., Add of 4 pairs of words 0 0 1 1 Main Memory Hardware descriptions Logic Gates A B All gates work in parallel at same time Out = AB+CD C D Garcia, Nikolić Thread-Level Parallelism I (4) Parallel Computer Architectures Massive array