Ultima Underworld: the Stygian Abyss

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Ultima Underworld: the Stygian Abyss fbe Mventurers' Jalll'J1al June-July, 1992 Not sold in stores Ultima Underworld: The Stygian Abyss When I started to play AD&D back in familiar elements from past Ultima those directions respectively. Straight high schoo~ I sometimes closed my eyes games and a movement system that is arrows move your view in those direc­ to imagine what it would really be like easy for new and old players to use. The tions. The further away from the center to traverse the dungeons in the game. I inventory system brings to mind the of the window that arrow is, the faster was happy to find that Ultima latest numbered Ultima games, with your view shifts. This is how you run. Underworld brings to life those imagined your character surrounded by circles that You can also jump in the game by scenes in all their glory. can contain objects in the upper right pressing the right mouse button. I chose Underworld as the best quest hand window. If you click on the chain Running and then jumping enables you introduced at the last CES show, and the underneath the picture, the picture turns to leap over chasms and monster­ actual product far surpasses what I over to reveal the character's skills and infested waters. As you can see, moving expected from Origin. Without any statistics. around in Underworld is quite simple, doubt, Underworld is the finest dungeon Inventory management is a major and anyone will be traversing the levels game ever made and a part of Underworld. of the Abyss in no time. bold leap forward into an Fortunately, contain­ The main feature of Underworld is, area that technology had ers may be placed no doubt, its superb and groundbreaking previously never touched. inside other contain­ graphics. The first-person perspective of Despite the intricacies, I ers so you can create the dungeon can get claustrophobic at hope that Blue Sky a whole hierarchy of times, particularly in small rooms with Productions has another objects. A good low ceilings. Scrolling is smooth and game using the same game approach is to set up flowing, not shown in "steps" as in system ready soon for one bag or pouch to every other dungeon game ..This Origin, because those of hold keys, another for approach has now spoiled gamers so us who are hooked on it can never go food, another for magical objects, one that they may never want to play a back and play less superior dungeon for the runes and one or two more for "steps" game again. games with the same enthusiasm. miscellaneous objects. This circle system The animation of the main view is Underworld is the brain child of is nice and convenient to use, but a few very quick and helps create the illusion Paul Neurath (who designed Space more rows of circles would be nice. Rogue) and a team of programmers and Continued on page 4 artists. The plot conveniently places your Going places ••• character, the Avatar, in the wrong place Movement is quite simple in Underworld at the wrong time. Baron Almric's and is the truly revolutionary element of daughter Arial disappears with a myster­ the game. The game screen consists of ious mage, and Almric blames you for the character picture in a box on the her disappearance. right of the screen, a column of icons for Your punishment is incarceration in more specific commands on the left side the Stygian Abyss, from which you and the main view seen from a first­ cannot escape until you save Ari~ person perspective in the center window. defeat the mage and his minions - and Generally, the left mouse button controls uncover the real horror behind the movement and icon selection and the mage's actions that fits Underworld into right mouse button is for actions. the plot line of the latest Ultima trilogy, Move the pointer over the view which began with Ultima VII: The Black window to bring up an arrow. The Gate. shape and position of this arrow indi­ Underworld's game system has some cates which way you'll move in the game when you press the left button. Curved by Russ Ceccola arrows to the left and right tum you in Shay Addams' For the first Pinball and Take a Break Crossword. time since May Dynamix will show their upcom­ The Mail Maze Adn:nturc 1985, we are ing debut into fantasy role-playing officially skip­ with a game employing polygon ~ ~pn Road ping ahead one graphics. Based on Raymond Feist's U..__-====~______,greJIE:=:. =~ month. There are fantasy novels, the series will be so few quests called Raymond E. Feist' s Riftwar Dear QuestBusters: coming out in mid­ Legacy, and the first installment is What happened to the text-based summer (everyone is Betrayal of Krondor. They're also adventure? Why is the genre being busy showing them showing a CD Willy Beamish for PC replaced by digital scans, icons and off at CES) that it would and Genesis, featuring digitiz.ed thoughtless plots that often insult our be difficult to fill an issue (after all, voices, new animations and extra intelligence? Has the dauntless adven­ we had to actually report on video­ features not in the computer game. turer become illiterate, or was the all­ game quests to fill this issue). Please New World Computing is text adventure too tedious? note that for the same reason, there previewing Might and Magic: Clouds Recently I read a QB review of three will be no "Adventure Express'° insert ofXeen. Electronic Arts will show a text games in which the review with this month's issue. new Sherlock Holmes game (not the referred to the games' programmers H your member­ "'",!!"~!'!!'"I CD game from as amateurs. I got one of them, The ship is due to expire ICOM), Populous Treasury of z.an, and found it is with­ with the July issue II and out question one of the best games or later, ~ extra Powermonger. I've every played! It's a huge game in issue is being added Mindcraft is show­ which I became totally engrossed, the to it - so everyone ing Legions of toughest I've played since Infocom's will still get the Krella. Spellbreaker. Here's hoping some same number of "'f011 see••• ~ .. olCl ana weatherea Accolade, now intellect will be restored to adventure issues to which towe;r•• • a wb:aras kcll!op. distributing the games. Until then, I'll spend my $50 you're entitled. By Challenge of the Five Realms Legend adventures, on the amateurs with the courage to combining the June will offer a look at write games that have a little and July issues, we will finally get Spellcasting 301: Spring Break and substance. back on schedule in August. Eric the Unready (reportedly a satiric Amy Lee quest by Bob Bates). Paragon will New releases offer a look at Challenge of the Five Realms. Sierra's Dagger of Amon Ra is out SSI will unveil a pair of RPGs now, and Frederick P.ohl's Gateway utilizing a new 16-bit engine. Dark is the latest from Legend. These, w ith Sun: Shattered Lands is another Lord of the Rings II, look like the AD&D story (Mac, Amiga, MSDOS) summer's hottest new adventures. and M is a science fiction story done Leather Goddesses of Phobos II is in conjunction with FASA. Editor: Shay Addams way too easy. Managing Editor: Dora McCormick News Editor: Ross Perot CES: the Sneak Preview Ultima VH Bugs Contributing Editors: Bernie Yee, Al Origin should have most of the bugs Giovetti, Rich Heimlich, Ken St. In the next issue Russ Ceccola will out of Ultima VII by now. H your Andre, Stephen King, Brian Smith, report on all the quests that we'll see Steven Payne, Russ Ceccola, Bruce E. keys are disappearing, put all your this fall and Christmas. Here are Wiley, Duffy, This Reviewer keys in a backpack and put it on the some previews of what the companies ground before you go to sleep. H you will have at CES. QuestBusters, the journal of the already put a lot of time into the world's Jargest group of adventure Origin hopes to show Serpent game and don't want to start over, gamers, is published monthly by the Isle, which is actually Ultima VII, contact Origin customer service: they Phantom of the Soap Opera. Annual Part 2 and Trade Commander (work­ will put the keys back into your saved dues: 3rd Class, $19; lst Class, $25, ing title). As part of Origin's ongoing Canada, $26, Int'i $36. Contents 'game. (This bug has been fixed in the CES tradition, they will of course Copyright Eldritch, LTD., 1992, All game's second "build.'") show Str.ike Commander again. Rights Reserved. Copying without But there is still no idea about Sierra i!' showing some of King's express permission is prohibited & what's causing system lode-ups on punishable by having to spend the Quest VI as well as Space Quest V, some computers.This has not been summer in Tucson, Arizona. Quest for Glory III, the remake of widely reported, and Origin is still Quest for Glory I, and several Member: Windows games: Take a Break South American Explorers Club Continued on page 14 Treasures of the Savage Frontier his is the second game in ssrs a secret war against the Lord's The results will be rewarding in many AD&D Gold Box Savage Frontier Alliance, a group of cities that have ways.
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