Why Don' Tdesigners Care About 3D Printing?
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COTAC-Ed-Grp-Workshop-Report-17
Digital Heritage: Anticipating an Integrated Way Forward Workshop Report Edited by Ingval Maxwell and Diana Avramica Thanks are due to Historic Environment Scotland for hosting the Edinburgh Group Workshop arranged in association with the Group’s meeting at The Engine Shed, Stirling on 7 November 2019. Thanks and appreciation are due to all speakers who freely gave their time to prepare for and offer the workshop presentations for discussion. This report, on building upon the presentations, develops the issues raises by the speakers by offering additional information with on-line url links to the variously referenced support topics. Thanks are also due to Barry Bridgwood for his editorial support. The event was enabled by COTAC on behalf of the Edinburgh Group. Council on Training in Architectural Conservation (COTAC) COTAC originated in 1959 in response to the need for training resources for practitioners so they could properly specify and oversee work involved in repairing and conserving historic buildings and churches. Since its inception the Charity has persistently and influentially worked to lift standards, develop training qualifications and build networks across the UK’s conservation, repair and maintenance (CRM) sector, estimated at over 40% of all construction industry activities. This has involved working partnership with national agencies, professional and standard setting bodies, educational establishments and training interests. Images in the report are incorporated in the manner of “fair use” material provision under the terms of the Creative Commons Attribution-NonCommercial-ShareAlike (CC-BY-NC-SA) license and are acknowledged where the source has been readily identified. Whilst every care has been taken on the preparation of this developed and expanded report COTAC’s editors and contributors specifically exclude any liability for errors, omissions or matters otherwise arising from its content. -
A Survey Full Text Available At
Full text available at: http://dx.doi.org/10.1561/0600000083 Publishing and Consuming 3D Content on the Web: A Survey Full text available at: http://dx.doi.org/10.1561/0600000083 Other titles in Foundations and Trends R in Computer Graphics and Vision Crowdsourcing in Computer Vision Adriana Kovashka, Olga Russakovsky, Li Fei-Fei and Kristen Grauman ISBN: 978-1-68083-212-9 The Path to Path-Traced Movies Per H. Christensen and Wojciech Jarosz ISBN: 978-1-68083-210-5 (Hyper)-Graphs Inference through Convex Relaxations and Move Making Algorithms Nikos Komodakis, M. Pawan Kumar and Nikos Paragios ISBN: 978-1-68083-138-2 A Survey of Photometric Stereo Techniques Jens Ackermann and Michael Goesele ISBN: 978-1-68083-078-1 Multi-View Stereo: A Tutorial Yasutaka Furukawa and Carlos Hernandez ISBN: 978-1-60198-836-2 Full text available at: http://dx.doi.org/10.1561/0600000083 Publishing and Consuming 3D Content on the Web: A Survey Marco Potenziani Visual Computing Lab, ISTI CNR [email protected] Marco Callieri Visual Computing Lab, ISTI CNR [email protected] Matteo Dellepiane Visual Computing Lab, ISTI CNR [email protected] Roberto Scopigno Visual Computing Lab, ISTI CNR [email protected] Boston — Delft Full text available at: http://dx.doi.org/10.1561/0600000083 Foundations and Trends R in Computer Graphics and Vision Published, sold and distributed by: now Publishers Inc. PO Box 1024 Hanover, MA 02339 United States Tel. +1-781-985-4510 www.nowpublishers.com [email protected] Outside North America: now Publishers Inc. -
Applications of Phosphorene and Black Phosphorus in Energy Conversion and Storage Devices
REVIEW Black Phosphorus www.advenergymat.de Applications of Phosphorene and Black Phosphorus in Energy Conversion and Storage Devices Jinbo Pang, Alicja Bachmatiuk, Yin Yin, Barbara Trzebicka, Liang Zhao, Lei Fu, Rafael G. Mendes, Thomas Gemming, Zhongfan Liu, and Mark H. Rummeli* to the extreme high-pressure heating con- The successful isolation of phosphorene (atomic layer thick black phos- ditions required for its synthetic prepara- phorus) in 2014 has currently aroused the interest of 2D material researchers. tion, as well as a lack of knowledge of its applications. Then, a decade ago, Park In this review, first, the fundamentals of phosphorus allotropes, phos- and Sohn[2] exploited high-energy ball phorene, and black phosphorus, are briefly introduced, along with their struc- milling to fabricate black phosphorus as tures, properties, and synthesis methods. Second, the readers are presented anode materials for rechargeable lithium with an overview of their energy applications. Particularly in electrochemical ion batteries. Eventually, bulk crystals of energy storage, the large interlayer spacing (0.53 nm) in phosphorene allows black phosphorus were successfully fab- the intercalation/deintercalation of larger ions as compared to its graphene ricated in large batches by Nilges and co-workers[3–5] using a chemical vapor counterpart. Therefore, phosphorene may possess greater potential for high transport approach. This prompted its electrochemical performance. In addition, the status of lithium ion batteries exploration in energy-related devices such as well as secondary sodium ion batteries is reviewed. Next, each applica- as secondary ion batteries, supercapaci- tion for energy generation, conversion, and storage is described in detail tors, and solar cells. -
Major Update to Adobe Photoshop CC Brings 3D Printing to the Design World
Press Contacts Marissa Lee Adobe Systems Incorporated 415-832-5378 [email protected] Reagan Crossley Edelman 650-762-2955 [email protected] FOR IMMEDIATE RELEASE Major Update to Adobe Photoshop CC Brings 3D Printing to the Design World First 2014 Creative Cloud Release Also Includes Amazing Perspective Warp Capability in Photoshop CC SAN JOSE, Calif., — January 16, 2014 — Adobe (Nasdaq:ADBE) today unveiled new 3D printing capabilities in Adobe® Photoshop® CC. By radically simplifying the 3D print process, Photoshop CC will become the go-to tool for anyone who wants to print a 3D model. Available immediately, as part of a major update to Adobe Creative Cloud™, the new 3D printing capabilities integrated in Photoshop CC enable Creative Cloud members to easily and reliably build, refine, preview, prepare and print 3D designs, setting the stage for explosive growth in the 3D printing market. The new 3D printing capabilities also help creatives to design in 3D from scratch or refine an existing 3D model and produce beautiful, print-ready 3D models using familiar Photoshop tools. Automated mesh repair and support structure generation ensure models will be produced reliably, while accurate previews allow creatives to submit print jobs with confidence. “The new 3D print capabilities in Photoshop CC take the guess work out of printing 3D models for everyone,” said Winston Hendrickson, vice president products, Creative Media Solutions, Adobe. “Before today there was a gap between the content produced by 3D modeling tools and what 3D printers need in order to deliver high quality results. Now, by simply clicking ‘Print’ in Photoshop CC, creatives can bring 3D designs to the physical world.” Photoshop CC Turbocharges Emerging 3D Print Ecosystem With today’s release of Photoshop CC, designs can be printed to a locally connected 3D printer or via built-in access to popular online 3D print services. -
Web3d Standards for Data Viz.Pdf
Web3D Standards X3D: Open royalty-free interoperable standard for enterprise 3D ISO/TC 184/SC 4 - WG 16 Meeting - Visualization of CAD data November 8, 2018 Chicago IL Anita Havele, Executive Director Web3D Consortium [email protected] ISO/TC 184/SC 4 - jwg 16 November 8, 2018 Chicago IL 3D Visualization A Picture is Worth a Thousand Words - But a 3D Model Is Priceless Makes it easier to understand the design intent ISO/TC 184/SC 4 - jwg 16 November 8, 2018 Chicago IL Why Are Open Standards Important for 3D? • Creating quality 3D content is expensive Both in time and software costs • Something just as expensive is recreating 3D content when the underlying technology no longer works • Well-kept secret of proprietary 3D technologies Rarely interoperable • Single vendor solutions are almost always limited ISO/TC 184/SC 4 - jwg 16 November 8, 2018 Chicago IL A lifetime of 3D … ‘Mission-critical data’ ● Requires durability longer than Silicon Valley cycles and market hype ● Requires IP protection ● Emerging technologies and Access ISO/TC 184/SC 4 - jwg 16 November 8, 2018 Chicago IL STANDARDS DEVELOPMENT ORGANIZATION BUILDING WORLD CLASS OPEN WEB3D TECHNOLOGY DEVELOPING THE ISO STANDARD X3D INTERNATIONAL PRESENCE AND PARTICIPATION ISO/TC 184/SC 4 - jwg 16 November 8, 2018 Chicago IL Our Standard: X3D – Enterprise X3D Interactive Real-time 3D publishing standard for the Web ● Evolutionary - 1997 www.web3d.org ● Originated from VRML now in XML ● Open ISO Standard ● International recognition and support ● Royalty Free – IP independence ● -
META 2021 Warsaw - Poland
META 2021 Warsaw - Poland The 11th International Conference on Metamaterials, Photonic Crystals and Plasmonics Program July 20 – 23, 2021 Warsaw - Poland metaconferences.org 0 META 2021 Warsaw - Poland The 11th International Conference on Metamaterials, Photonic Crystals and Plasmonics Program July 20 – 23, 2021 Warsaw - Poland metaconferences.org 2 META 2021 Warsaw - Poland The 11th International Conference on Metamaterials, Photonic Crystals and Plasmonics Please share your comments, photos & videos ! www.facebook.com/metaconference #meta2021 @metaconference Edited by Said Zouhdi | Paris-Saclay University, France Dorota Pawlak | ENSEMBLE3 Centre of Excellence, Poland Andrzej Kudelski | University of Warsaw, Poland CONTENTS META 2021 ORGANIZATION ..................................... 5 SPONSORS AND SUPPORTERS ................................. 7 PLENARY SPEAKERS ......................................... 8 KEYNOTE SPEAKERS ......................................... 12 CONFERENCE TUTORIALS ..................................... 15 TECHNICAL PROGRAM ........................................ 19 META 2021 ORGANIZATION Said Zouhdi Dorota Pawlak Andrzej Kudelski General Chair General Co-Chair General Co-Chair Paris–Saclay University ENSEMBLE3 Centre of Excellence University of Warsaw France Poland Poland LOCAL ORGANIZING COMMITTEE Piotr Piotrowski, University of Warsaw, Poland Kasia Kołodziejak, ITME, Poland Emil Tymicki, ITME, Poland INTERNATIONAL ADVISORY COMMITTEE Federico Capasso, USA Manuel Nieto-Vesperinas, Spain David R. Smith, USA Nader -
3D Digitization in Cultural Heritage Institutions Guidebook
3D Digitization in Cultural Heritage Institutions Guidebook Emma Cieslik Digitization Research Intern, Summer 2020 Dr. Samuel D. Harris National Museum of Dentistry Draft prepared on July 27, 2020 Cieslik 1 Table of Contents Section or Chapter Page number Introduction 3 Chapter 1: Before Starting a Digitization Project 4 Chapter 2: Selecting the Best 3D Digitization Technology 10 Chapter 3: 2D+ Digitization Technologies 11 Chapter 4: Light Dependent Active Methods of 3D Digitization 14 Chapter 5: Light Dependent Passive Methods of 3D Digitization 22 Chapter 6: Light Independent Methods of 3D Digitization 27 Chapter 7: 3D Pipeline of Developing a 3D Model from Raw Data 29 Chapter 8: File Formats 31 Chapter 9: Preservation Metadata 37 Chapter 10: Current Evolution of Metadata Standards 41 Chapter 11: End Goals of Object Digitization 45 Conclusion 53 References 54 Appendix #1: Current Museum Digitization Projects, Digitization Labs, and Independent Digitization Projects 66 Appendix #2: Commercial Online Viewers for Cultural Heritage 3D Models 72 Appendix #3: Most Recent Digitization Standards Reference Guides 73 Author Biography 76 Cieslik 2 Introduction to 3D Digitization Guidebook Once confined to the field of industrial or medical technologies, 3D digitization has become an integral part of 21st century cultural heritage collections management. 3D content is defined as content that “provides a faithful, often photorealistic, representation of real-world objects; the accuracy with which reality is depicted is linked to the instruments used for capture and the processing algorithms” (Fernie, 2019: 6). This latter part of Fernie's comment above is critical, given that much literature related to 3D digitization relates to the selection of the best digitization technology for the specific object, architecture, or archaeological site to digitize. -
Exploring Effective Publishing in the Web3d World
University of Pisa Department of Computer Science Ph.D. Thesis: XXX cycle Exploring Effective Publishing in the Web3D World Marco Potenziani Supervisor Supervisor Dr. Roberto Scopigno Dr. Marco Callieri April, 2018 Abstract Web3D is most certainly an intriguing world. Its story has changed suddenly with the advent of WebGL, evolving from a slow and stagnant past to a dynamic and rapidly-evolving present. 3D data is becoming one of the key digital media on the Web, with a wide number of solutions specifically designed for publishing and consuming three-dimensional content online. Unfortunately, this field experimented a quick and often chaotic growth, presenting nowadays a dichotomy between pure research-oriented and market-oriented approaches. This has somehow shaped the directions of Web3D development, creating de-facto standards and solutions tailored to specific fields, or only focused towards mainstream publishing actions and thus unable to cope with the needs of more specialized and technical 3D users. Under these premises, the aim of the thesis has been to investigate the shortcomings and missing features of Web3D technology, as well as to propose a solution aimed at filling these empty spots. We start by presenting an analysis of the state of the art of 3D Web publishing, surveying the features provided by the major current approaches, useful to categorize the existing solutions and to cross-map them with the requirements of the different application domains. Then, in what is the main contribution of the thesis, we exploit the result of our analysis of the Web3D and discuss the design and implementation of a flexible platform, aimed at providing an effective framework for the Web presentation of specialized 3D content. -
META 2021 Warsaw - Poland
META 2021 Warsaw - Poland The 11th International Conference on Metamaterials, Photonic Crystals and Plasmonics Program July 20 – 23, 2021 Warsaw - Poland metaconferences.org 0 META 2021 Warsaw - Poland The 11th International Conference on Metamaterials, Photonic Crystals and Plasmonics Program July 20 – 23, 2021 Warsaw - Poland metaconferences.org 2 META 2021 Warsaw - Poland The 11th International Conference on Metamaterials, Photonic Crystals and Plasmonics Please share your comments, photos & videos ! www.facebook.com/metaconference #meta2021 @metaconference Edited by Said Zouhdi | Paris-Saclay University, France Dorota Pawlak | ENSEMBLE3 Centre of Excellence, Poland Andrzej Kudelski | University of Warsaw, Poland CONTENTS META 2021 ORGANIZATION ..................................... 5 SPONSORS AND SUPPORTERS ................................. 7 PLENARY SPEAKERS ......................................... 8 KEYNOTE SPEAKERS ......................................... 12 CONFERENCE TUTORIALS ..................................... 15 TECHNICAL PROGRAM ........................................ 19 META 2021 ORGANIZATION Said Zouhdi Dorota Pawlak Andrzej Kudelski General Chair General Co-Chair General Co-Chair Paris–Saclay University ENSEMBLE3 Centre of Excellence University of Warsaw France Poland Poland LOCAL ORGANIZING COMMITTEE Piotr Piotrowski, University of Warsaw, Poland Kasia Kołodziejak, ITME, Poland Emil Tymicki, ITME, Poland INTERNATIONAL ADVISORY COMMITTEE Federico Capasso, USA Manuel Nieto-Vesperinas, Spain David R. Smith, USA Nader -
View) with Labelled Bond Lengths
ARTICLES PUBLISHED ONLINE: 7 SEPTEMBER 2015 | DOI: 10.1038/NNANO.2015.194 A phosphorene–graphene hybrid material as a high-capacity anode for sodium-ion batteries Jie Sun1†, Hyun-Wook Lee1†, Mauro Pasta1,HongtaoYuan2,3, Guangyuan Zheng4, Yongming Sun1, Yuzhang Li1 and Yi Cui1,3* Sodium-ion batteries have recently attracted significant attention as an alternative to lithium-ion batteries because sodium sources do not present the geopolitical issues that lithium sources might. Although recent reports on cathode materials for sodium-ion batteries have demonstrated performances comparable to their lithium-ion counterparts, the major scientific challenge for a competitive sodium-ion battery technology is to develop viable anode materials. Here we show that a hybrid material made out of a few phosphorene layers sandwiched between graphene layers shows a specific capacity of 2,440 mA h g−1 (calculated using the mass of phosphorus only) at a current density of 0.05 A g−1 and an 83% capacity retention after 100 cycles while operating between 0 and 1.5 V. Using in situ transmission electron microscopy and ex situ X-ray diffraction techniques, we explain the large capacity of our anode through a dual mechanism of intercalation of sodium ions along the x axis of the phosphorene layers followed by the formation of a Na3Palloy.The presence of graphene layers in the hybrid material works as a mechanical backbone and an electrical highway, ensuring that a suitable elastic buffer space accommodates the anisotropic expansion of phosphorene layers along the y and z axial directions for stable cycling operation. odium-ion batteries have received a great deal of attention sodium-ion battery anode presently available. -
Phosphorene: Fabrication, Properties and Applications
Phosphorene: Fabrication, Properties and Applications Liangzhi Kou †*, Changfeng Chen‡ and Sean C. Smith †* † Integrated Materials Design Centre (IMDC), School of Chemical Engineering, UNSW Australia, Sydney, NSW 2052, Australia. ‡ Department of Physics and Astronomy and High Pressure Science and Engineering Center, University of Nevada, Las Vegas, Nevada 89154, United States Abstract Phosphorene, the single- or few-layer form of black phosphorus, was recently rediscovered as a two- dimensional layered material holding great promise for applications in electronics and optoelectronics. Research into its fundamental properties and device applications has since seen exponential growth. In this Perspective, we review recent progress in phosphorene research, touching upon topics on fabrication, properties, and applications; we also discuss challenges and future research directions. We highlight the intrinsically anisotropic electronic, transport, optoelectronic, thermoelectric, and mechanical properties of phosphorene resulting from its puckered structure in contrast to those of graphene and transition-metal dichalcogenides. The facile fabrication and novel properties of phosphorene have inspired design and demonstration of new nanodevices; however, further progress hinges on resolutions to technical obstructions like surface degradation effects and non-scalable fabrication techniques. We also briefly describe the latest developments of more sophisticated design concepts and implementation schemes that address some of the challenges in phosphorene