Part 1: Nonlinear Classifiers and the Backpropagation Algorithm
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Backpropagation and Deep Learning in the Brain
Backpropagation and Deep Learning in the Brain Simons Institute -- Computational Theories of the Brain 2018 Timothy Lillicrap DeepMind, UCL With: Sergey Bartunov, Adam Santoro, Jordan Guerguiev, Blake Richards, Luke Marris, Daniel Cownden, Colin Akerman, Douglas Tweed, Geoffrey Hinton The “credit assignment” problem The solution in artificial networks: backprop Credit assignment by backprop works well in practice and shows up in virtually all of the state-of-the-art supervised, unsupervised, and reinforcement learning algorithms. Why Isn’t Backprop “Biologically Plausible”? Why Isn’t Backprop “Biologically Plausible”? Neuroscience Evidence for Backprop in the Brain? A spectrum of credit assignment algorithms: A spectrum of credit assignment algorithms: A spectrum of credit assignment algorithms: How to convince a neuroscientist that the cortex is learning via [something like] backprop - To convince a machine learning researcher, an appeal to variance in gradient estimates might be enough. - But this is rarely enough to convince a neuroscientist. - So what lines of argument help? How to convince a neuroscientist that the cortex is learning via [something like] backprop - What do I mean by “something like backprop”?: - That learning is achieved across multiple layers by sending information from neurons closer to the output back to “earlier” layers to help compute their synaptic updates. How to convince a neuroscientist that the cortex is learning via [something like] backprop 1. Feedback connections in cortex are ubiquitous and modify the -
Implementing Machine Learning & Neural Network Chip
Implementing Machine Learning & Neural Network Chip Architectures Using Network-on-Chip Interconnect IP Implementing Machine Learning & Neural Network Chip Architectures USING NETWORK-ON-CHIP INTERCONNECT IP TY GARIBAY Chief Technology Officer [email protected] Title: Implementing Machine Learning & Neural Network Chip Architectures Using Network-on-Chip Interconnect IP Primary author: Ty Garibay, Chief Technology Officer, ArterisIP, [email protected] Secondary author: Kurt Shuler, Vice President, Marketing, ArterisIP, [email protected] Abstract: A short tutorial and overview of machine learning and neural network chip architectures, with emphasis on how network-on-chip interconnect IP implements these architectures. Time to read: 10 minutes Time to present: 30 minutes Copyright © 2017 Arteris www.arteris.com 1 Implementing Machine Learning & Neural Network Chip Architectures Using Network-on-Chip Interconnect IP What is Machine Learning? “ Field of study that gives computers the ability to learn without being explicitly programmed.” Arthur Samuel, IBM, 1959 • Machine learning is a subset of Artificial Intelligence Copyright © 2017 Arteris 2 • Machine learning is a subset of artificial intelligence, and explicitly relies upon experiential learning rather than programming to make decisions. • The advantage to machine learning for tasks like automated driving or speech translation is that complex tasks like these are nearly impossible to explicitly program using rule-based if…then…else statements because of the large solution space. • However, the “answers” given by a machine learning algorithm have a probability associated with them and can be non-deterministic (meaning you can get different “answers” given the same inputs during different runs) • Neural networks have become the most common way to implement machine learning. -
Synthesizing Images of Humans in Unseen Poses
Synthesizing Images of Humans in Unseen Poses Guha Balakrishnan Amy Zhao Adrian V. Dalca Fredo Durand MIT MIT MIT and MGH MIT [email protected] [email protected] [email protected] [email protected] John Guttag MIT [email protected] Abstract We address the computational problem of novel human pose synthesis. Given an image of a person and a desired pose, we produce a depiction of that person in that pose, re- taining the appearance of both the person and background. We present a modular generative neural network that syn- Source Image Target Pose Synthesized Image thesizes unseen poses using training pairs of images and poses taken from human action videos. Our network sepa- Figure 1. Our method takes an input image along with a desired target pose, and automatically synthesizes a new image depicting rates a scene into different body part and background lay- the person in that pose. We retain the person’s appearance as well ers, moves body parts to new locations and refines their as filling in appropriate background textures. appearances, and composites the new foreground with a hole-filled background. These subtasks, implemented with separate modules, are trained jointly using only a single part details consistent with the new pose. Differences in target image as a supervised label. We use an adversarial poses can cause complex changes in the image space, in- discriminator to force our network to synthesize realistic volving several moving parts and self-occlusions. Subtle details conditioned on pose. We demonstrate image syn- details such as shading and edges should perceptually agree thesis results on three action classes: golf, yoga/workouts with the body’s configuration. -
Training Autoencoders by Alternating Minimization
Under review as a conference paper at ICLR 2018 TRAINING AUTOENCODERS BY ALTERNATING MINI- MIZATION Anonymous authors Paper under double-blind review ABSTRACT We present DANTE, a novel method for training neural networks, in particular autoencoders, using the alternating minimization principle. DANTE provides a distinct perspective in lieu of traditional gradient-based backpropagation techniques commonly used to train deep networks. It utilizes an adaptation of quasi-convex optimization techniques to cast autoencoder training as a bi-quasi-convex optimiza- tion problem. We show that for autoencoder configurations with both differentiable (e.g. sigmoid) and non-differentiable (e.g. ReLU) activation functions, we can perform the alternations very effectively. DANTE effortlessly extends to networks with multiple hidden layers and varying network configurations. In experiments on standard datasets, autoencoders trained using the proposed method were found to be very promising and competitive to traditional backpropagation techniques, both in terms of quality of solution, as well as training speed. 1 INTRODUCTION For much of the recent march of deep learning, gradient-based backpropagation methods, e.g. Stochastic Gradient Descent (SGD) and its variants, have been the mainstay of practitioners. The use of these methods, especially on vast amounts of data, has led to unprecedented progress in several areas of artificial intelligence. On one hand, the intense focus on these techniques has led to an intimate understanding of hardware requirements and code optimizations needed to execute these routines on large datasets in a scalable manner. Today, myriad off-the-shelf and highly optimized packages exist that can churn reasonably large datasets on GPU architectures with relatively mild human involvement and little bootstrap effort. -
Predrnn: Recurrent Neural Networks for Predictive Learning Using Spatiotemporal Lstms
PredRNN: Recurrent Neural Networks for Predictive Learning using Spatiotemporal LSTMs Yunbo Wang Mingsheng Long∗ School of Software School of Software Tsinghua University Tsinghua University [email protected] [email protected] Jianmin Wang Zhifeng Gao Philip S. Yu School of Software School of Software School of Software Tsinghua University Tsinghua University Tsinghua University [email protected] [email protected] [email protected] Abstract The predictive learning of spatiotemporal sequences aims to generate future images by learning from the historical frames, where spatial appearances and temporal vari- ations are two crucial structures. This paper models these structures by presenting a predictive recurrent neural network (PredRNN). This architecture is enlightened by the idea that spatiotemporal predictive learning should memorize both spatial ap- pearances and temporal variations in a unified memory pool. Concretely, memory states are no longer constrained inside each LSTM unit. Instead, they are allowed to zigzag in two directions: across stacked RNN layers vertically and through all RNN states horizontally. The core of this network is a new Spatiotemporal LSTM (ST-LSTM) unit that extracts and memorizes spatial and temporal representations simultaneously. PredRNN achieves the state-of-the-art prediction performance on three video prediction datasets and is a more general framework, that can be easily extended to other predictive learning tasks by integrating with other architectures. 1 Introduction -
Q-Learning in Continuous State and Action Spaces
-Learning in Continuous Q State and Action Spaces Chris Gaskett, David Wettergreen, and Alexander Zelinsky Robotic Systems Laboratory Department of Systems Engineering Research School of Information Sciences and Engineering The Australian National University Canberra, ACT 0200 Australia [cg dsw alex]@syseng.anu.edu.au j j Abstract. -learning can be used to learn a control policy that max- imises a scalarQ reward through interaction with the environment. - learning is commonly applied to problems with discrete states and ac-Q tions. We describe a method suitable for control tasks which require con- tinuous actions, in response to continuous states. The system consists of a neural network coupled with a novel interpolator. Simulation results are presented for a non-holonomic control task. Advantage Learning, a variation of -learning, is shown enhance learning speed and reliability for this task.Q 1 Introduction Reinforcement learning systems learn by trial-and-error which actions are most valuable in which situations (states) [1]. Feedback is provided in the form of a scalar reward signal which may be delayed. The reward signal is defined in relation to the task to be achieved; reward is given when the system is successfully achieving the task. The value is updated incrementally with experience and is defined as a discounted sum of expected future reward. The learning systems choice of actions in response to states is called its policy. Reinforcement learning lies between the extremes of supervised learning, where the policy is taught by an expert, and unsupervised learning, where no feedback is given and the task is to find structure in data. -
Memristor-Based Approximated Computation
Memristor-based Approximated Computation Boxun Li1, Yi Shan1, Miao Hu2, Yu Wang1, Yiran Chen2, Huazhong Yang1 1Dept. of E.E., TNList, Tsinghua University, Beijing, China 2Dept. of E.C.E., University of Pittsburgh, Pittsburgh, USA 1 Email: [email protected] Abstract—The cessation of Moore’s Law has limited further architectures, which not only provide a promising hardware improvements in power efficiency. In recent years, the physical solution to neuromorphic system but also help drastically close realization of the memristor has demonstrated a promising the gap of power efficiency between computing systems and solution to ultra-integrated hardware realization of neural net- works, which can be leveraged for better performance and the brain. The memristor is one of those promising devices. power efficiency gains. In this work, we introduce a power The memristor is able to support a large number of signal efficient framework for approximated computations by taking connections within a small footprint by taking the advantage advantage of the memristor-based multilayer neural networks. of the ultra-integration density [7]. And most importantly, A programmable memristor approximated computation unit the nonvolatile feature that the state of the memristor could (Memristor ACU) is introduced first to accelerate approximated computation and a memristor-based approximated computation be tuned by the current passing through itself makes the framework with scalability is proposed on top of the Memristor memristor a potential, perhaps even the best, device to realize ACU. We also introduce a parameter configuration algorithm of neuromorphic computing systems with picojoule level energy the Memristor ACU and a feedback state tuning circuit to pro- consumption [8], [9]. -
A Survey of Autonomous Driving: Common Practices and Emerging Technologies
Accepted March 22, 2020 Digital Object Identifier 10.1109/ACCESS.2020.2983149 A Survey of Autonomous Driving: Common Practices and Emerging Technologies EKIM YURTSEVER1, (Member, IEEE), JACOB LAMBERT 1, ALEXANDER CARBALLO 1, (Member, IEEE), AND KAZUYA TAKEDA 1, 2, (Senior Member, IEEE) 1Nagoya University, Furo-cho, Nagoya, 464-8603, Japan 2Tier4 Inc. Nagoya, Japan Corresponding author: Ekim Yurtsever (e-mail: [email protected]). ABSTRACT Automated driving systems (ADSs) promise a safe, comfortable and efficient driving experience. However, fatalities involving vehicles equipped with ADSs are on the rise. The full potential of ADSs cannot be realized unless the robustness of state-of-the-art is improved further. This paper discusses unsolved problems and surveys the technical aspect of automated driving. Studies regarding present challenges, high- level system architectures, emerging methodologies and core functions including localization, mapping, perception, planning, and human machine interfaces, were thoroughly reviewed. Furthermore, many state- of-the-art algorithms were implemented and compared on our own platform in a real-world driving setting. The paper concludes with an overview of available datasets and tools for ADS development. INDEX TERMS Autonomous Vehicles, Control, Robotics, Automation, Intelligent Vehicles, Intelligent Transportation Systems I. INTRODUCTION necessary here. CCORDING to a recent technical report by the Eureka Project PROMETHEUS [11] was carried out in A National Highway Traffic Safety Administration Europe between 1987-1995, and it was one of the earliest (NHTSA), 94% of road accidents are caused by human major automated driving studies. The project led to the errors [1]. Against this backdrop, Automated Driving Sys- development of VITA II by Daimler-Benz, which succeeded tems (ADSs) are being developed with the promise of in automatically driving on highways [12]. -
Double Backpropagation for Training Autoencoders Against Adversarial Attack
1 Double Backpropagation for Training Autoencoders against Adversarial Attack Chengjin Sun, Sizhe Chen, and Xiaolin Huang, Senior Member, IEEE Abstract—Deep learning, as widely known, is vulnerable to adversarial samples. This paper focuses on the adversarial attack on autoencoders. Safety of the autoencoders (AEs) is important because they are widely used as a compression scheme for data storage and transmission, however, the current autoencoders are easily attacked, i.e., one can slightly modify an input but has totally different codes. The vulnerability is rooted the sensitivity of the autoencoders and to enhance the robustness, we propose to adopt double backpropagation (DBP) to secure autoencoder such as VAE and DRAW. We restrict the gradient from the reconstruction image to the original one so that the autoencoder is not sensitive to trivial perturbation produced by the adversarial attack. After smoothing the gradient by DBP, we further smooth the label by Gaussian Mixture Model (GMM), aiming for accurate and robust classification. We demonstrate in MNIST, CelebA, SVHN that our method leads to a robust autoencoder resistant to attack and a robust classifier able for image transition and immune to adversarial attack if combined with GMM. Index Terms—double backpropagation, autoencoder, network robustness, GMM. F 1 INTRODUCTION N the past few years, deep neural networks have been feature [9], [10], [11], [12], [13], or network structure [3], [14], I greatly developed and successfully used in a vast of fields, [15]. such as pattern recognition, intelligent robots, automatic Adversarial attack and its defense are revolving around a control, medicine [1]. Despite the great success, researchers small ∆x and a big resulting difference between f(x + ∆x) have found the vulnerability of deep neural networks to and f(x). -
CSE 152: Computer Vision Manmohan Chandraker
CSE 152: Computer Vision Manmohan Chandraker Lecture 15: Optimization in CNNs Recap Engineered against learned features Label Convolutional filters are trained in a Dense supervised manner by back-propagating classification error Dense Dense Convolution + pool Label Convolution + pool Classifier Convolution + pool Pooling Convolution + pool Feature extraction Convolution + pool Image Image Jia-Bin Huang and Derek Hoiem, UIUC Two-layer perceptron network Slide credit: Pieter Abeel and Dan Klein Neural networks Non-linearity Activation functions Multi-layer neural network From fully connected to convolutional networks next layer image Convolutional layer Slide: Lazebnik Spatial filtering is convolution Convolutional Neural Networks [Slides credit: Efstratios Gavves] 2D spatial filters Filters over the whole image Weight sharing Insight: Images have similar features at various spatial locations! Key operations in a CNN Feature maps Spatial pooling Non-linearity Convolution (Learned) . Input Image Input Feature Map Source: R. Fergus, Y. LeCun Slide: Lazebnik Convolution as a feature extractor Key operations in a CNN Feature maps Rectified Linear Unit (ReLU) Spatial pooling Non-linearity Convolution (Learned) Input Image Source: R. Fergus, Y. LeCun Slide: Lazebnik Key operations in a CNN Feature maps Spatial pooling Max Non-linearity Convolution (Learned) Input Image Source: R. Fergus, Y. LeCun Slide: Lazebnik Pooling operations • Aggregate multiple values into a single value • Invariance to small transformations • Keep only most important information for next layer • Reduces the size of the next layer • Fewer parameters, faster computations • Observe larger receptive field in next layer • Hierarchically extract more abstract features Key operations in a CNN Feature maps Spatial pooling Non-linearity Convolution (Learned) . Input Image Input Feature Map Source: R. -
Introduction to Machine Learning
Introduction to Machine Learning Perceptron Barnabás Póczos Contents History of Artificial Neural Networks Definitions: Perceptron, Multi-Layer Perceptron Perceptron algorithm 2 Short History of Artificial Neural Networks 3 Short History Progression (1943-1960) • First mathematical model of neurons ▪ Pitts & McCulloch (1943) • Beginning of artificial neural networks • Perceptron, Rosenblatt (1958) ▪ A single neuron for classification ▪ Perceptron learning rule ▪ Perceptron convergence theorem Degression (1960-1980) • Perceptron can’t even learn the XOR function • We don’t know how to train MLP • 1963 Backpropagation… but not much attention… Bryson, A.E.; W.F. Denham; S.E. Dreyfus. Optimal programming problems with inequality constraints. I: Necessary conditions for extremal solutions. AIAA J. 1, 11 (1963) 2544-2550 4 Short History Progression (1980-) • 1986 Backpropagation reinvented: ▪ Rumelhart, Hinton, Williams: Learning representations by back-propagating errors. Nature, 323, 533—536, 1986 • Successful applications: ▪ Character recognition, autonomous cars,… • Open questions: Overfitting? Network structure? Neuron number? Layer number? Bad local minimum points? When to stop training? • Hopfield nets (1982), Boltzmann machines,… 5 Short History Degression (1993-) • SVM: Vapnik and his co-workers developed the Support Vector Machine (1993). It is a shallow architecture. • SVM and Graphical models almost kill the ANN research. • Training deeper networks consistently yields poor results. • Exception: deep convolutional neural networks, Yann LeCun 1998. (discriminative model) 6 Short History Progression (2006-) Deep Belief Networks (DBN) • Hinton, G. E, Osindero, S., and Teh, Y. W. (2006). A fast learning algorithm for deep belief nets. Neural Computation, 18:1527-1554. • Generative graphical model • Based on restrictive Boltzmann machines • Can be trained efficiently Deep Autoencoder based networks Bengio, Y., Lamblin, P., Popovici, P., Larochelle, H. -
1 Convolution
CS1114 Section 6: Convolution February 27th, 2013 1 Convolution Convolution is an important operation in signal and image processing. Convolution op- erates on two signals (in 1D) or two images (in 2D): you can think of one as the \input" signal (or image), and the other (called the kernel) as a “filter” on the input image, pro- ducing an output image (so convolution takes two images as input and produces a third as output). Convolution is an incredibly important concept in many areas of math and engineering (including computer vision, as we'll see later). Definition. Let's start with 1D convolution (a 1D \image," is also known as a signal, and can be represented by a regular 1D vector in Matlab). Let's call our input vector f and our kernel g, and say that f has length n, and g has length m. The convolution f ∗ g of f and g is defined as: m X (f ∗ g)(i) = g(j) · f(i − j + m=2) j=1 One way to think of this operation is that we're sliding the kernel over the input image. For each position of the kernel, we multiply the overlapping values of the kernel and image together, and add up the results. This sum of products will be the value of the output image at the point in the input image where the kernel is centered. Let's look at a simple example. Suppose our input 1D image is: f = 10 50 60 10 20 40 30 and our kernel is: g = 1=3 1=3 1=3 Let's call the output image h.