Lecture 10: Floating Point
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Design of 32 Bit Floating Point Addition and Subtraction Units Based on IEEE 754 Standard Ajay Rathor, Lalit Bandil Department of Electronics & Communication Eng
International Journal of Engineering Research & Technology (IJERT) ISSN: 2278-0181 Vol. 2 Issue 6, June - 2013 Design Of 32 Bit Floating Point Addition And Subtraction Units Based On IEEE 754 Standard Ajay Rathor, Lalit Bandil Department of Electronics & Communication Eng. Acropolis Institute of Technology and Research Indore, India Abstract Precision format .Single precision format, Floating point arithmetic implementation the most basic format of the ANSI/IEEE described various arithmetic operations like 754-1985 binary floating-point arithmetic addition, subtraction, multiplication, standard. Double precision and quad division. In science computation this circuit precision described more bit operation so at is useful. A general purpose arithmetic unit same time we perform 32 and 64 bit of require for all operations. In this paper operation of arithmetic unit. Floating point single precision floating point arithmetic includes single precision, double precision addition and subtraction is described. This and quad precision floating point format paper includes single precision floating representation and provide implementation point format representation and provides technique of various arithmetic calculation. implementation technique of addition and Normalization and alignment are useful for subtraction arithmetic calculations. Low operation and floating point number should precision custom format is useful for reduce be normalized before any calculation [3]. the associated circuit costs and increasing their speed. I consider the implementation ofIJERT IJERT2. Floating Point format Representation 32 bit addition and subtraction unit for floating point arithmetic. Floating point number has mainly three formats which are single precision, double Keywords: Addition, Subtraction, single precision and quad precision. precision, doubles precision, VERILOG Single Precision Format: Single-precision HDL floating-point format is a computer number 1. -
Floating Point Representation (Unsigned) Fixed-Point Representation
Floating point representation (Unsigned) Fixed-point representation The numbers are stored with a fixed number of bits for the integer part and a fixed number of bits for the fractional part. Suppose we have 8 bits to store a real number, where 5 bits store the integer part and 3 bits store the fractional part: 1 0 1 1 1.0 1 1 $ 2& 2% 2$ 2# 2" 2'# 2'$ 2'% Smallest number: Largest number: (Unsigned) Fixed-point representation Suppose we have 64 bits to store a real number, where 32 bits store the integer part and 32 bits store the fractional part: "# "% + /+ !"# … !%!#!&. (#(%(" … ("% % = * !+ 2 + * (+ 2 +,& +,# "# "& & /# % /"% = !"#× 2 +!"&× 2 + ⋯ + !&× 2 +(#× 2 +(%× 2 + ⋯ + ("%× 2 0 ∞ (Unsigned) Fixed-point representation Range: difference between the largest and smallest numbers possible. More bits for the integer part ⟶ increase range Precision: smallest possible difference between any two numbers More bits for the fractional part ⟶ increase precision "#"$"%. '$'#'( # OR "$"%. '$'#'(') # Wherever we put the binary point, there is a trade-off between the amount of range and precision. It can be hard to decide how much you need of each! Scientific Notation In scientific notation, a number can be expressed in the form ! = ± $ × 10( where $ is a coefficient in the range 1 ≤ $ < 10 and + is the exponent. 1165.7 = 0.0004728 = Floating-point numbers A floating-point number can represent numbers of different order of magnitude (very large and very small) with the same number of fixed bits. In general, in the binary system, a floating number can be expressed as ! = ± $ × 2' $ is the significand, normally a fractional value in the range [1.0,2.0) . -
Floating Point Numbers and Arithmetic
Overview Floating Point Numbers & • Floating Point Numbers Arithmetic • Motivation: Decimal Scientific Notation – Binary Scientific Notation • Floating Point Representation inside computer (binary) – Greater range, precision • Decimal to Floating Point conversion, and vice versa • Big Idea: Type is not associated with data • MIPS floating point instructions, registers CS 160 Ward 1 CS 160 Ward 2 Review of Numbers Other Numbers •What about other numbers? • Computers are made to deal with –Very large numbers? (seconds/century) numbers 9 3,155,760,00010 (3.1557610 x 10 ) • What can we represent in N bits? –Very small numbers? (atomic diameter) -8 – Unsigned integers: 0.0000000110 (1.010 x 10 ) 0to2N -1 –Rationals (repeating pattern) 2/3 (0.666666666. .) – Signed Integers (Two’s Complement) (N-1) (N-1) –Irrationals -2 to 2 -1 21/2 (1.414213562373. .) –Transcendentals e (2.718...), π (3.141...) •All represented in scientific notation CS 160 Ward 3 CS 160 Ward 4 Scientific Notation Review Scientific Notation for Binary Numbers mantissa exponent Mantissa exponent 23 -1 6.02 x 10 1.0two x 2 decimal point radix (base) “binary point” radix (base) •Computer arithmetic that supports it called •Normalized form: no leadings 0s floating point, because it represents (exactly one digit to left of decimal point) numbers where binary point is not fixed, as it is for integers •Alternatives to representing 1/1,000,000,000 –Declare such variable in C as float –Normalized: 1.0 x 10-9 –Not normalized: 0.1 x 10-8, 10.0 x 10-10 CS 160 Ward 5 CS 160 Ward 6 Floating -
Floating Point Numbers Dr
Numbers Representaion Floating point numbers Dr. Tassadaq Hussain Riphah International University Real Numbers • Two’s complement representation deal with signed integer values only. • Without modification, these formats are not useful in scientific or business applications that deal with real number values. • Floating-point representation solves this problem. Floating-Point Representation • If we are clever programmers, we can perform floating-point calculations using any integer format. • This is called floating-point emulation, because floating point values aren’t stored as such; we just create programs that make it seem as if floating- point values are being used. • Most of today’s computers are equipped with specialized hardware that performs floating-point arithmetic with no special programming required. —Not embedded processors! Floating-Point Representation • Floating-point numbers allow an arbitrary number of decimal places to the right of the decimal point. For example: 0.5 0.25 = 0.125 • They are often expressed in scientific notation. For example: 0.125 = 1.25 10-1 5,000,000 = 5.0 106 Floating-Point Representation • Computers use a form of scientific notation for floating-point representation • Numbers written in scientific notation have three components: Floating-Point Representation • Computer representation of a floating-point number consists of three fixed-size fields: • This is the standard arrangement of these fields. Note: Although “significand” and “mantissa” do not technically mean the same thing, many people use these terms interchangeably. We use the term “significand” to refer to the fractional part of a floating point number. Floating-Point Representation • The one-bit sign field is the sign of the stored value. -
On Various Ways to Split a Floating-Point Number
On various ways to split a floating-point number Claude-Pierre Jeannerod Jean-Michel Muller Paul Zimmermann Inria, CNRS, ENS Lyon, Universit´ede Lyon, Universit´ede Lorraine France ARITH-25 June 2018 -1- Splitting a floating-point number X = ? round(x) frac(x) 0 2 First bit of x = ufp(x) (for scalings) X All products are s computed exactly 2 2 X with one FP p 2 2 k a b multiplication a + b ! 2 k + k X (Dekker product) 2 2 X Dekker product (1971) -2- Splitting a floating-point number absolute splittings (e.g., bxc), vs relative splittings (e.g., most significant bits, splitting of the significands for multiplication); In each "bin", the sum is no bit manipulations of the computed exactly binary representations (would result in less portable Matlab program in a paper by programs) ! onlyFP Zielke and Drygalla (2003), operations. analysed and improved by Rump, Ogita, and Oishi (2008), reproducible summation, by Demmel & Nguyen. -3- Notation and preliminary definitions IEEE-754 compliant FP arithmetic with radix β, precision p, and extremal exponents emin and emax; F = set of FP numbers. x 2 F can be written M x = · βe ; βp−1 p M, e 2 Z, with jMj < β and emin 6 e 6 emax, and jMj maximum under these constraints; significand of x: M · β−p+1; RN = rounding to nearest with some given tie-breaking rule (assumed to be either \to even" or \to away", as in IEEE 754-2008); -4- Notation and preliminary definitions Definition 1 (classical ulp) The unit in the last place of t 2 R is ( βblogβ jt|c−p+1 if jtj βemin , ulp(t) = > βemin−p+1 otherwise. -
A Decimal Floating-Point Speciftcation
A Decimal Floating-point Specification Michael F. Cowlishaw, Eric M. Schwarz, Ronald M. Smith, Charles F. Webb IBM UK IBM Server Division P.O. Box 31, Birmingham Rd. 2455 South Rd., MS:P310 Warwick CV34 5JL. UK Poughkeepsie, NY 12601 USA [email protected] [email protected] Abstract ing is required. In the fixed point formats, rounding must be explicitly applied in software rather than be- Even though decimal arithmetic is pervasive in fi- ing provided by the hardware. To address these and nancial and commercial transactions, computers are other limitations, we propose implementing a decimal stdl implementing almost all arithmetic calculations floating-point format. But what should this format be? using binary arithmetic. As chip real estate becomes This paper discusses the issues of defining a decimal cheaper it is becoming likely that more computer man- floating-point format. ufacturers will provide processors with decimal arith- First, we consider the goals of the specification. It metic engines. Programming languages and databases must be compliant with standards already in place. are expanding the decimal data types available whale One standard we consider is the ANSI X3.274-1996 there has been little change in the base hardware. As (Programming Language REXX) [l]. This standard a result, each language and application is defining a contains a definition of an integrated floating-point and different arithmetic and few have considered the efi- integer decimal arithmetic which avoids the need for ciency of hardware implementations when setting re- two distinct data types and representations. The other quirements. relevant standard is the ANSI/IEEE 854-1987 (Radix- In this paper, we propose a decimal format which Independent Floating-point Arithmetic) [a]. -
Floating Point Arithmetic
Systems Architecture Lecture 14: Floating Point Arithmetic Jeremy R. Johnson Anatole D. Ruslanov William M. Mongan Some or all figures from Computer Organization and Design: The Hardware/Software Approach, Third Edition, by David Patterson and John Hennessy, are copyrighted material (COPYRIGHT 2004 MORGAN KAUFMANN PUBLISHERS, INC. ALL RIGHTS RESERVED). Lec 14 Systems Architecture 1 Introduction • Objective: To provide hardware support for floating point arithmetic. To understand how to represent floating point numbers in the computer and how to perform arithmetic with them. Also to learn how to use floating point arithmetic in MIPS. • Approximate arithmetic – Finite Range – Limited Precision • Topics – IEEE format for single and double precision floating point numbers – Floating point addition and multiplication – Support for floating point computation in MIPS Lec 14 Systems Architecture 2 Distribution of Floating Point Numbers e = -1 e = 0 e = 1 • 3 bit mantissa 1.00 X 2^(-1) = 1/2 1.00 X 2^0 = 1 1.00 X 2^1 = 2 1.01 X 2^(-1) = 5/8 1.01 X 2^0 = 5/4 1.01 X 2^1 = 5/2 • exponent {-1,0,1} 1.10 X 2^(-1) = 3/4 1.10 X 2^0 = 3/2 1.10 X 2^1= 3 1.11 X 2^(-1) = 7/8 1.11 X 2^0 = 7/4 1.11 X 2^1 = 7/2 0 1 2 3 Lec 14 Systems Architecture 3 Floating Point • An IEEE floating point representation consists of – A Sign Bit (no surprise) – An Exponent (“times 2 to the what?”) – Mantissa (“Significand”), which is assumed to be 1.xxxxx (thus, one bit of the mantissa is implied as 1) – This is called a normalized representation • So a mantissa = 0 really is interpreted to be 1.0, and a mantissa of all 1111 is interpreted to be 1.1111 • Special cases are used to represent denormalized mantissas (true mantissa = 0), NaN, etc., as will be discussed. -
Floating Point Square Root Under HUB Format
View metadata, citation and similar papers at core.ac.uk brought to you by CORE provided by Repositorio Institucional Universidad de Málaga Floating Point Square Root under HUB Format Julio Villalba-Moreno Javier Hormigo Dept. of Computer Architecture Dept. of Computer Architecture University of Malaga University of Malaga Malaga, SPAIN Malaga, SPAIN [email protected] [email protected] Abstract—Unit-Biased (HUB) is an emerging format based on maintaining the same accuracy, the area cost and delay of FIR shifting the representation line of the binary numbers by half filter implementations has been drastically reduced in [3], and unit in the last place. The HUB format is specially relevant similarly for the QR decomposition in [4]. for computers where rounding to nearest is required because it is performed simply by truncation. From a hardware point In [5] the authors carry out an analysis of using HUB format of view, the circuits implementing this representation save both for floating point adders, multipliers and converters from a area and time since rounding does not involve any carry propa- quantitative point of view. Experimental studies demonstrate gation. Designs to perform the four basic operations have been that HUB format keeps the same accuracy as conventional proposed under HUB format recently. Nevertheless, the square format for the aforementioned units, simultaneously improving root operation has not been confronted yet. In this paper we present an architecture to carry out the square root operation area, speed and power consumption (14% speed-up, 38% less under HUB format for floating point numbers. The results of area and 26% less power for single precision floating point this work keep supporting the fact that the HUB representation adder, 17% speed-up, 22% less area and slightly less power for involves simpler hardware than its conventional counterpart for the floating point multiplier). -
AC Library for Emulating Low-Precision Arithmetic Fasi
CPFloat: A C library for emulating low-precision arithmetic Fasi, Massimiliano and Mikaitis, Mantas 2020 MIMS EPrint: 2020.22 Manchester Institute for Mathematical Sciences School of Mathematics The University of Manchester Reports available from: http://eprints.maths.manchester.ac.uk/ And by contacting: The MIMS Secretary School of Mathematics The University of Manchester Manchester, M13 9PL, UK ISSN 1749-9097 CPFloat: A C library for emulating low-precision arithmetic∗ Massimiliano Fasi y Mantas Mikaitis z Abstract Low-precision floating-point arithmetic can be simulated via software by executing each arith- metic operation in hardware and rounding the result to the desired number of significant bits. For IEEE-compliant formats, rounding requires only standard mathematical library functions, but handling subnormals, underflow, and overflow demands special attention, and numerical errors can cause mathematically correct formulae to behave incorrectly in finite arithmetic. Moreover, the ensuing algorithms are not necessarily efficient, as the library functions these techniques build upon are typically designed to handle a broad range of cases and may not be optimized for the specific needs of rounding algorithms. CPFloat is a C library that of- fers efficient routines for rounding arrays of binary32 and binary64 numbers to lower precision. The software exploits the bit level representation of the underlying formats and performs only low-level bit manipulation and integer arithmetic, without relying on costly library calls. In numerical experiments the new techniques bring a considerable speedup (typically one order of magnitude or more) over existing alternatives in C, C++, and MATLAB. To the best of our knowledge, CPFloat is currently the most efficient and complete library for experimenting with custom low-precision floating-point arithmetic available in any language. -
Chap02: Data Representation in Computer Systems
CHAPTER 2 Data Representation in Computer Systems 2.1 Introduction 57 2.2 Positional Numbering Systems 58 2.3 Converting Between Bases 58 2.3.1 Converting Unsigned Whole Numbers 59 2.3.2 Converting Fractions 61 2.3.3 Converting between Power-of-Two Radices 64 2.4 Signed Integer Representation 64 2.4.1 Signed Magnitude 64 2.4.2 Complement Systems 70 2.4.3 Excess-M Representation for Signed Numbers 76 2.4.4 Unsigned Versus Signed Numbers 77 2.4.5 Computers, Arithmetic, and Booth’s Algorithm 78 2.4.6 Carry Versus Overflow 81 2.4.7 Binary Multiplication and Division Using Shifting 82 2.5 Floating-Point Representation 84 2.5.1 A Simple Model 85 2.5.2 Floating-Point Arithmetic 88 2.5.3 Floating-Point Errors 89 2.5.4 The IEEE-754 Floating-Point Standard 90 2.5.5 Range, Precision, and Accuracy 92 2.5.6 Additional Problems with Floating-Point Numbers 93 2.6 Character Codes 96 2.6.1 Binary-Coded Decimal 96 2.6.2 EBCDIC 98 2.6.3 ASCII 99 2.6.4 Unicode 99 2.7 Error Detection and Correction 103 2.7.1 Cyclic Redundancy Check 103 2.7.2 Hamming Codes 106 2.7.3 Reed-Soloman 113 Chapter Summary 114 CMPS375 Class Notes (Chap02) Page 1 / 25 Dr. Kuo-pao Yang 2.1 Introduction 57 This chapter describes the various ways in which computers can store and manipulate numbers and characters. Bit: The most basic unit of information in a digital computer is called a bit, which is a contraction of binary digit. -
Names for Standardized Floating-Point Formats
Names WORK IN PROGRESS April 19, 2002 11:05 am Names for Standardized Floating-Point Formats Abstract I lack the courage to impose names upon floating-point formats of diverse widths, precisions, ranges and radices, fearing the damage that can be done to one’s progeny by saddling them with ill-chosen names. Still, we need at least a list of the things we must name; otherwise how can we discuss them without talking at cross-purposes? These things include ... Wordsize, Width, Precision, Range, Radix, … all of which must be both declarable by a computer programmer, and ascertainable by a program through Environmental Inquiries. And precision must be subject to truncation by Coercions. Conventional Floating-Point Formats Among the names I have seen in use for floating-point formats are … float, double, long double, real, REAL*…, SINGLE PRECISION, DOUBLE PRECISION, double extended, doubled double, TEMPREAL, quad, … . Of these floating-point formats the conventional ones include finite numbers x all of the form x = (–1)s·m·ßn+1–P in which s, m, ß, n and P are integers with the following significance: s is the Sign bit, 0 or 1 according as x ≥ 0 or x ≤ 0 . ß is the Radix or Base, two for Binary and ten for Decimal. (I exclude all others). P is the Precision measured in Significant Digits of the given radix. m is the Significand or Coefficient or (wrongly) Mantissa of | x | running in the range 0 ≤ m ≤ ßP–1 . ≤ ≤ n is the Exponent, perhaps Biased, confined to some interval Nmin n Nmax . Other terms are in use. -
Largest Denormalized Negative Infinity ---Number with Hex
CSE2421 HOMEWORK #2 DUE DATE: MONDAY 11/5 11:59pm PROBLEM 2.84 Given a floating-point format with a k-bit exponent and an n-bit fraction, write formulas for the exponent E, significand M, the fraction f, and the value V for the quantities that follow. In addition, describe the bit representation. A. the number 7.0 B. the largest odd integer that can be represented exactly C. the reciprocal of the smallest positive normalized value PROBLEM 2.86 Consider a 16-bit floating-point representation based on the IEEE floating-point format, with one sign bit, seven exponent bits (k=7), and eight fraction bits (n=8). The exponent bias is 27-1 - 1 = 63. Fill in the table that follows for each of the numbers given, with the following instructions for each column: Hex: the four hexadecimal digits describing the encoded form. M: the value of the significand. This should be a number of the form x or x/y, where x is an integer and y is an integral power of 2. Examples include: 0, 67/64, and 1/256. E: the integer value of the exponent. V: the numeric value represented. Use the notation x or x * 2z, where x and z are integers. As an example, to represent the number 7/8, we would have s=0, M = 7/4 and E = -1. Our number would therefore have an exponent field of 0x3E (decimal value 63-1 = 62) and a significand field 0xC0 (binary 110000002) giving a hex representation of 3EC0. You need not fill in entries marked “---“.