James D. Hollan
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Communication of Design Quarterly
Volume 1 Issue 2 January 2013 Communication of Design Quarterly Published by the Association for Computing Machinery Special Interest Group for Design of Communication ISSN: 2166-1642 Contents....................................................................................................................................................................................1 Editorial.....................................................................................................................................................................................3 Notes from the Chair............................................................................................................................................................5 SIGDOC 2013 conference...................................................................................................................................................7 Uncovering Analogness and Digitalness in Interactive Media.............................................................................8 Development Framework Components as Commonplaces..............................................................................37 I See You’re Talking #HPV: Communication Pattersn in the #HPV Stream on Twitter...............................50 Communication Design Quarterly ACM SIGDOC (Special Interest Group Design of Communication) seeks to be the premier information source for industry, management, and academia in the multidisciplinary field of the design and communication of information. It contains a -
ACM Student Membership
student membership application and order form INSTRUCTIONS Name Please print clearly Member Number Carefully complete this application and Mailing Address return with payment by mail or fax to ACM. You must be a full-time student City/State/Province Postal Code/Zip to qualify for student rates. Country q Please do not release my postal address to third parties Area Code & Daytime Phone CONTACT ACM Email Address q Yes, please send me ACM Announcements via email q No, please do not send me ACM Announcements via email phone: 1-800-342-6626 (US & Canada) +1-212-626-0500 (Global) MEMBERSHIP OPTIONS AND ADD-ONS Check the appropriate box(es) hours: 8:30AM - 4:30PM (US EST) fax: +1-212-944-1318 q ACM Student Membership: $19 USD email: [email protected] q ACM Student Membership PLUS ACM Digital Library: $42 USD mail: ACM, Member Services q ACM Student Membership PLUS Print CACM Magazine: $42 USD General Post Offi ce q ACM Student Membership with ACM Digital Library PLUS Print CACM Magazine: $62 USD P.O. Box 30777 MEMBERSHIP ADD-ONS: New York, NY 10087-0777 q ACM Books Subscription: $10 USD USA q Additional Print Publications and/or Special Interest Groups For immediate processing, FAX this application to +1-212-944-1318. PUBLICATIONS Check the appropriate box and calculate amount due on reverse. PLEASE CHECK ONE WHAT’S NEW Issues per year Code Member Rate Air Rate * • ACM Inroads 4 178 $41 q $69 q ACM Learning Webinars keep you at the • Communications of the ACM 12 101 $50 q $69 q q q cutting edge of the latest technical and • Computing Reviews 12 104 $80 $46 • Computing Surveys 4 103 $61 q $39 q technological developments. -
The Name of the Title Is Hope
The Name of the Title is Hope Ben Trovato∗ Lars Thørväld Valerie Béranger G.K.M. Tobin∗ The Thørväld Group Inria Paris-Rocquencourt [email protected] Hekla, Iceland Rocquencourt, France [email protected] [email protected] Institute for Clarity in Documentation Dublin, Ohio Aparna Patel Huifen Chan Charles Palmer Rajiv Gandhi University Tsinghua University Palmer Research Laboratories Doimukh, Arunachal Pradesh, India Haidian Qu, Beijing Shi, China San Antonio, Texas [email protected] John Smith Julius P. Kumquat The Thørväld Group The Kumquat Consortium [email protected] [email protected] Figure 1: Seattle Mariners at Spring Training, 2010. ABSTRACT KEYWORDS A clear and well-documented LATEX document is presented as an datasets, neural networks, gaze detection, text tagging article formatted for publication by ACM in a conference proceed- ings or journal publication. Based on the “acmart” document class, ACM Reference Format: this article presents and explains many of the common variations, Ben Trovato, G.K.M. Tobin, Lars Thørväld, Valerie Béranger, Aparna Patel, as well as many of the formatting elements an author may use in Huifen Chan, Charles Palmer, John Smith, and Julius P. Kumquat. 2021. The Name of the Title is Hope. In ASP-DAC 2021: ACM Asia South Pacific Design the preparation of the documentation of their work. Automation Conference, June 18–21, 2021, Tokyo, Japan. ACM, New York, NY, USA, 6 pages. https://doi.org/10.1145/1122445.1122456 CCS CONCEPTS • Computer systems organization ! Embedded systems; Re- dundancy; Robotics; • Networks ! Network reliability. 1 INTRODUCTION ACM’s consolidated article template, introduced in 2017, provides ∗Both authors contributed equally to this research. -
I. Personal Information (1/11/2021) I.A. UID, Last Name, First Name, Middle Name, Contact Information UID: 101001302 Last
I. Personal Information (1/11/2021) I.A. UID, Last Name, First Name, Middle Name, Contact Information UID: 101001302 Last Name: Shneiderman First Name: Ben Mailing Address: Brendan Iribe Building, Dept. of Computer Science, University of Maryland, College Park, MD 20742 Email: [email protected] Personal URL: http://www.cs.umd.edu/~ben HCIL URL: http://www.cs.umd.edu/hcil Wikipedia: https://en.wikipedia.org/wiki/Ben_Shneiderman Google Scholar: https://scholar.google.com/citations?user=h4i4fh8AAAAJ&hl=en ORCID: orcid.org/0000-0002-8298-1097 I.B. Academic Appointments at UMD 2017- Emeritus Distinguished University Professor 2013- Distinguished University Professor 2013- Affiliate Professor, Glenn L. Martin Professor of Engineering 2005- Affiliate Professor, College of Information Studies 2005- Affiliate Professor, College of Engineering 1991- 2005 Member, Institute for Systems Research 1989- Professor, Department of Computer Science 1987- Member, Institute for Advanced Computer Studies 1980- 1989 Associate Professor, Department of Computer Science 1976- 1980 Assistant Professor, Department of Information Systems Management I.C. Administrative Appointments at UMD 1983- 2000 Founding Director, Human-Computer Interaction Lab, Institute for Advanced Computer Studies I.D. Other Employment 1973- 1976 Indiana University Assistant Professor, Department of Computer Science 1972- 1973 State University of NY Instructor, Department of Computer Science at Stony Brook 1968- 1972 State University of NY Instructor, Department of Data Processing at Farmingdale -
Mapping the Range of User Roles in Open Development Games Projects
Not just users: Mapping the range of user roles in open development games projects Luke Thominet Florida International University Miami, FL, USA [email protected] ABSTRACT love what you’re doing, and they’re not playing a lot, Open video game development systems provide a useful model but they might be writing fanfction, they might be for designing an engaging user experience (UX) research project. drawing, they might be doing other things, and they’re While UX research has typically framed people simultaneously as not actually just a hardcore player. [19] research subjects and users of a technology, some work has also At the 2015 Game Developers Conference, a panel of experienced problematized each of these categorizations. For instance, UX prac- developers discussed their experiences with open development titioners have questioned the framing of people as generic users, projects. In the quote above, Jamie Cheng described how partici- and participatory design has repositioned participants as co-owners pants in these projects were doing a lot more than just playing the of the results of research. This article ofers a complimentary per- game. This paper expands on this observation to review the broad spective by applying the concept of user roles to the activity of range of roles that user-participants adopt in open development participation in open development. Open development, which is the systems. prolonged process where incomplete games are publicly released Broadly speaking, open development is publicly distributing an and iterated on based on player feedback, is fundamentally a UX incomplete game, sharing information about the game develop- research process. -
Acm Digital Library 매뉴얼
ACM DIGITAL LIBRARY 매뉴얼 신원데이터넷 [email protected] Confidential ⓒ 2018 Shinwon Datanet Co., Ltd TABLE OF CONTENTS 1. 출판사 소개 2. 수록내용 3. The ACM Digital Library 4. The Guide to Computing Literature Confidential 2 ⓒ 2018 Shinwon Datanet Co., Ltd 1. 출판사 소개 Association for Computing Machinery (ACM) - 1947년 설립된 미국컴퓨터협회 ACM(http://www.acm.org)은 컴퓨터 및 IT 관련 모든 분야에 대핚 최싞 정보를 제공하는 협회로, 현재 전 세계 190 여 개 국 150,000 여 명 이상의 회원 보유 - ACM 회원들은 단순히 기술보고서나 논문을 게재하는 활동 이외에도, 연구 시 발생 되었던 문제들과 해결 방법, 그리고 수록된 기술 보고서나 논문에 대핚 Review를 제시함으로써 컴퓨터 관련 분야의 가장 권위 있는 Community를 형성하고 있음 Confidential 3 ⓒ 2018 Shinwon Datanet Co., Ltd 1. 출판사 소개 SIG(Special Interest Groups) • ACM 내 소 주제분야 관련 분과회 • 전세계 170개의 컨퍼런스, 워크샵, 심포지엄을 주관 • 컴퓨터 IT 관련 분야의 37개 분과에서 관련 연구 및 정보 교환 SIGACCESS Accessibility and Computing SIGKDD Knowledge Discovery in Data SIGACT Algorithms & Computation Theory SIGLOG Logic and Computation SIGAI Artificial Intelligence SIGMETRICS Measurement and Evaluation SIGAPP Applied Computing SIGMICRO Microarchitecture SIGARCH Computer Architecture SIGMIS Management Information Systems SIGAda Ada Programming Language SIGMM Multimedia Systems SIGBED Embedded Systems SIGMOBILE Mobility of Systems, Users, Data & Computing SIGBio Bioinformatics, Computational Biology SIGMOD Management of Data SIGCAS Computers and Society SIGOPS Operating Systems SIGCHI Computer SIGPLAN Programming Languages SIGCOMM Data Communication SIGSAC Security, Audit and Control SIGCSE Computer Science Education SIGSAM Symbolic & Algebraic Manipulation SIGDA Design Automation SIGSIM Simulation SIGDOC Design of Communication SIGSOFT Software Engineering SIGEVO Genetic and Evolutionary Computation SIGSPATIAL Spatial Information SIGGRAPH Computer Graphics SIGUCCS University & College Computing Services SIGHPC High Performance Computing SIGWEB Hypertext, Hypermedia and Web SIGIR Information Retrieval SIGecom Electronic Commerce SIGITE Information Technology Education Confidential ⓒ 2018 Shinwon Datanet Co., Ltd 4 2. -
Jacob O. Wobbrock, Ph.D. Curriculum Vitae Professor, the Information School [email protected] by Courtesy, Paul G
20-Sept-2021 1 of 29 Jacob O. Wobbrock, Ph.D. Curriculum Vitae Professor, The Information School [email protected] By Courtesy, Paul G. Allen School of Computer Science & Engineering Homepage Director, ACE Lab Google Scholar Founding Co-Director, CREATE Center University of Washington Box 352840 Seattle, WA, USA 98195-2840 BIOGRAPHY______________________________________________________________________________________________ Jacob O. Wobbrock is a Professor of human-computer interaction (HCI) in The Information School, and, by courtesy, in the Paul G. Allen School of Computer Science & Engineering at the University of Washington, which U.S. News ranked the 8th best global university for 2021. Prof. Wobbrock’s work seeks to scientifically understand people’s experiences of computers and information, and to improve those experiences by inventing new interactive technologies, especially for people with disabilities. His specific research topics include input & interaction techniques, human performance measurement & modeling, HCI research & design methods, mobile computing, and accessible computing. Prof. Wobbrock has co-authored ~200 publications and 19 patents, receiving 25 paper awards, including 7 best papers and 8 honorable mentions from ACM CHI, the flagship conference in HCI. For his work in accessible computing, he received the 2017 SIGCHI Social Impact Award and the 2019 SIGACCESS ASSETS Paper Impact Award. He was named the #1 Most Influential Scholar in HCI by the citation-ranking system AMiner in 2018 and 2021, and was runner-up in 2020. He was also inducted into the prestigious CHI Academy in 2019. His work has been covered in The New York Times, The Washington Post, The Huffington Post, USA Today, and other outlets. He is the recipient of an NSF CAREER award and 7 other National Science Foundation grants. -
Distinguished Lecture Series Bahen Centre for Information Technology, Rm 1180, 11:00 A.M
Distinguished Bahen Centre for Information Technology Lecture Series 40 St. George Street, Room 1170 www.cs.toronto.edu/dcs/dls For more information contact: 2014 [email protected] TUESDAY, TUESDAY, SEPT 30 OCT 28 11 AM 11 AM Brad Myers Satish Tripathi Professor, Human-Computer Interaction Institute, President, University at Buffalo, The State University of New York School of Computer Science, Carnegie Mellon University Satish Tripathi was appointed the 15th president of the University at Buffalo in 2011. Brad Myers is the principal investigator for the Natural Programming Project and He served as UB’s provost from 2004-2011, was dean of the Bourns College of the Pebbles Handheld Computer Project. He has been a consultant on user interface Engineering at the University of California-Riverside from 1997-2004. Previously, design and implementation to over 75 companies, and regularly teaches courses on user he spent 19 years as professor of computer science at the University of Maryland, interface design and software. He is IEEE Fellow, ACM Fellow, a member of the CHI including seven years as department chair. Fellow of the IEEE and AAAS, Tripathi also Academy and winner of three Most Influential Paper Awards. Myers’ research interests he holds an honorary doctorate from the Indian Institute of Information Technology, focus on user interface development systems, user interfaces, handheld computers, Allahabad. A member of the Mid-American Conference Council of Presidents Executive programming environments, programming language design, programming by example, Committee and the boards of the Council for Higher Education Accreditation and the visual programming, interaction techniques, and window management. -
Membership Information
ACM 1515 Broadway New York, NY 10036-5701 USA The CHI 2002 Conference is sponsored by ACM’s Special Int e r est Group on Computer-Human Int e r a c t i o n (A CM SIGCHI). ACM, the Association for Computing Machinery, is a major force in advancing the skills and knowledge of Information Technology (IT) profession- als and students throughout the world. ACM serves as an umbrella organization offering its 78,000 members a variety of forums in order to fulfill its members’ needs, the delivery of cutting-edge technical informa- tion, the transfer of ideas from theory to practice, and opportunities for information exchange. Providing high quality products and services, world-class journals and magazines; dynamic special interest groups; numerous “main event” conferences; tutorials; workshops; local special interest groups and chapters; and electronic forums, ACM is the resource for lifelong learning in the rapidly changing IT field. The scope of SIGCHI consists of the study of the human-computer interaction process and includes research, design, development, and evaluation efforts for interactive computer systems. The focus of SIGCHI is on how people communicate and interact with a broadly-defined range of computer systems. SIGCHI serves as a forum for the exchange of ideas among com- puter scientists, human factors scientists, psychologists, social scientists, system designers, and end users. Over 4,500 professionals work together toward common goals and objectives. Membership Information Sponsored by ACM’s Special Interest Group on Computer-Human -
Submission Data for 2020-2021 CORE Conference Ranking Process ACM Conference on Computers & Accessibility Tiago Guerreiro, J
Submission Data for 2020-2021 CORE conference Ranking process ACM Conference on Computers & Accessibility Tiago Guerreiro, JoÃčo Guerreiro Conference Details Conference Title: ACM Conference on Computers & Accessibility Acronym : ASSETS Requested Rank Rank: A Primarily CS Is this conference primarily a CS venue: True Location Not commonly held within a single country, set of countries, or region. DBLP Link DBLP url: https://dblp.uni-trier.de/db/conf/assets/index.html FoR Codes For1: 4608 For2: SELECT For3: SELECT Recent Years Proceedings Publishing Style Proceedings Publishing: self-contained Link to most recent proceedings: https://dl.acm.org/doi/proceedings/10.1145/3373625 Further details: The proceedings are published by ACM and it is the main venue of the ACM SIG on Accessible Computing. The online proceedings include the main track and have specific sessions for posters and demos, student research competition, and experience reports. Acceptance rates and citation data are related with full technical papers. Most Recent Years Most Recent Year Year: 2019 URL: https://assets19.sigaccess.org/ Location: Pittsburgh, PA, USA Papers submitted: 158 Papers published: 41 Acceptance rate: 26 Source for numbers: https://dl.acm.org/doi/proceedings/10.1145/3373625 General Chairs 1 Name: Jeffrey Bigham Affiliation: CMU & Apple Gender: M H Index: 44 GScholar url: https://scholar.google.com/citations?hl=en&user=DFqp8NkAAAAJ DBLP url: https://dblp.org/pid/83/6818.html Program Chairs Name: Shaun Kane Affiliation: University of Colorado, Boulder Gender: M -
Block Shelves for Visual Programming Languages
Block Shelves for Visual Programming Languages Sheng-yi Hsu Yuan-fu Lou Chuen-tsai Sun National Chiao Tung National Chiao Tung National Chiao Tung University University University Hsinchu,Taiwan Hsinchu, Taiwan Hsinchu, Taiwan [email protected] yfl[email protected] [email protected] ABSTRACT The blocks editor, such as the editor in Scratch [13], is widely applied for visual programming languages (VPL) nowadays. Despite it’s friendly for non-programmers, it exists three main limitations while displaying block codes: (1) the readability, (2) the program structure, and (3) the re-use. To cope with these issues, we introduce a novel formatting tool, block shelves, into the editor for organizing blocks. A user could utilize shelves to constitute a user-defined structure for the VPL projects. Based on the experiment results, block shelves improves the block code navigating and searching significantly. Besides, for achieving code re-use, users could use shelf export/import to share/re-use their block codes between projects in the file format of eXtensible Markup Language (xml.) All functions were demonstrated on MIT App inventor 2 [12], while all modifications were made in Google Blockly. Author Keywords Human-computer interaction; Computer education; Visual programming languages; IDE; Usability INTRODUCTION Visual programming languages (VPLs) are widely applied for reducing the programming barriers for non-programmers nowa- days. Scratch [13], MIT App Inventor [12], Alice [4], etc., help the program learners significantly. Besides, many software tools provide VPL as an alternative programming environment for non-programmers, such as Orange [5] for data mining, Modkit [10] and Ardublock for Arduino programming, LabVIEW [7] and Quite Universal Circuit Simulator (Qucs) [2] for circuit simulation, etc. -
Jason I. Hong
Jason I. Hong Human Computer Interaction Institute Office: +1 412 268 1251 School of Computer Science Fax: +1 412 268 1266 Carnegie Mellon University Email: jasonh at cs cmu edu 5000 Forbes Ave Web: http://www.cs.cmu.edu/~jasonh 3523 Newell Simon Hall GScholar: https://scholar.google.com/citations?user=MoFbcc0AAAAJ Pittsburgh, PA 15213‐3891 Citizenship: USA ORCID: http://orcid.org/0000‐0002‐9856‐9654 Research Interests In the near future, our smart devices will know almost everything about us. How can we make use of all of this rich sensor and behavioral data to improve our lives? At the same time, this same data poses many new kinds of risks. How can we make privacy and security easily understandable by people who are not experts? How can we ensure that machine learning models built on this data is fair, accountable, transparent, and ethical? In my research, I draw on ideas and methods from human‐computer interaction, systems, behavioral sciences, and machine learning. Most of my current work centers on smartphones and the emerging Internet of Things. I also make use of data from crowdsourcing or social media, both to better understand people’s behaviors as well as to “outsource” the labor required to manage privacy and security. Education 2005 Ph.D., Computer Science, University of California at Berkeley Advisor: James Landay Thesis topic: An Architecture for Privacy‐Sensitive Ubiquitous Computing 1997 B.S., Discrete Mathematics, Georgia Institute of Technology Highest honors 1997 B.S., Computer Science, Georgia Institute of Technology