GURPS Fourth Edition Basic Set Characters, 3Rd Printing
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ANY HERO ONE SYSTEM! HERO SYSTEM SIXTH EDITION the Best Has Just Gotten Even Better! the HERO System
ANY HERO ONE SYSTEM! EDITIONSIXTHSYSTEM HERO The best has just gotten even better! The HERO System 6th Edition brings new levels of flexibility and creativity to VOLUME 1: CHARACTER CREATION the acclaimed HERO System, allowing players to create any sort of character, power, gadget, spell, vehicle, monster, or weapon they can think of. Whatever you want to do, in any genre, setting, or time period, the HERO System 6th Edition rules let you do it! The 6th Edition rules come in two Core Rulebooks, Character Creation and Combat And Adventuring. Together these two books feature: H The full HERO System rules, revised and updated for greater consistency, flexibility, creativity, and ease of use H Options for nearly every element and aspect of the HERO System so you can better create and define characters, campaigns, powers, and everything else to suit your style of Sampleplay file H Hundreds of example powers, gadgets, abilities, weapons, and spells for all genres, plus a dozen example characters H A detailed, comprehensive index So what are you waiting for? It’s time to Be a Hero! 978-1-58366-120-8 DOJHERO1001 HERO GAMES ISBN: 978-1-58366-120-8 DOJHERO1001 $39.99 US www.herogames.com Sample file VOLUME ONE CHARACTER CREATION HERO SYSTEM 6TH EDITION VOLUME 1: CHARACTER Creation DEDICATION Special Thanks: No project this big administrative and clerical tasks, makes and complex arises in a vacuum. The our travel arrangements, takes care of To Andy, who was taken main driving force behind the creation of all sorts of little behind-the-scenes prob- from us far too soon. -
GURPS Ultra-Lite Folds and and Much More
TM ULTRA-LITE About GURPS Steve Jackson Games is committed to full support of slit on the dotted line in the middle of the sheet, below pages GURPS players. Our address is SJ Games, P.O. Box INSTRUCTIONS 6 and Back and above 3 and 2; if you cut to either edge of 18957, Austin, TX 78760. Please include a self- After you print this PDF, lightly fold the second page on the paper, you went too far! addressed, stamped envelope (SASE) any time you the faint lines. (Make all folds in both directions to loosen Fold the paper in half lengthwise, text-side-out, and – write us! We can also be reached by e-mail: the creases.) With the page folded in half in either direction, holding the Front and page 1 in one hand and pages 5 and [email protected]. Resources include: the joining edges should match; if they don’t, trim the overly 4 in the other – bring your hands together, so that the pages long edge(s). Then unfold the page and lay it flat. on the top layer (6 and Back) pop up and the pages on the New supplements and adventures. GURPS continues Look at the sheet landscape style, so the Ultra-Lite cover bottom layer (2 and 3) pop down. Looked at from a certain to grow – see what’s new at www.sjgames.com/gurps. is in the upper-right corner (see picture). Make a horizontal view, it should resemble a plus (+) sign. e23. Our e-publishing division offers GURPS adven- Fold page 6 toward page 5, then fold page 1 toward page tures, play aids, and support in PDF form . -
Fantasy Gamer #1
Publisher: Steve Jackson Premier Issue Editor: Aaron Allston Assistant Editor: Chris Frink AUGUST/SEPTEMBER 1983 Art Directors: Denis Loubet Pat Mueller Advertising Manager: Tonya Cross Contributing Editors: W.G. Armintrout COMPLETE GAME William A. Barton Ronald Pehr Slasher Flick * Donald Saxman Nick Schuessler The designer of Superhero: 2044 takes a stab at cinema slaughter. 15 Business Manager: Elton Fewell Circulation Manager: Shirley Miri Production Manager: Scott Haring ARTICLES Production: Liana Brumley Detroit Origins * Diverse Hands J. David George New releases and awards nominations for the Origins '83 show . 2 Elisabeth B. Zakes Alternate Uses for Experience * Henry Woodbury How to make your AD&D characters more versatile. 10 ART IN THIS ISSUE Useless Table Contest Results Cover: "Ogre My Dead Body" by Winners of one of our more popular fantasy contests 31 Denis Loubet. Line Art: Steve Crompton, 10. J. David George: 22, 23. Denis Loubet: REVIEWS 32. Paul McCall: 15, 16, 17, 18, 19, 25, 26, 27, 28. Bob Schochet — mailer Rolemaster * Ronald Pehr 6 cover. George Webber: 6, Questworld * Steve List 11 Photographs: Courtesy Chaosium: Earthwood * David Ladyman 13 11. Courtesy Grenadier: 40, Courtesy Capsule Reviews 35 Iron Crown Enterprises: 7, 8, 9. Cour- tesy Palladium Press: 2. Courtesy Tri- SUPPLEMENTS: Against the Cult of the Reptile God, Beyond the Crystal Caves, Tac: 2. Blizzard Pass, Daredevil Adventures Vol. 2 No. 1, Treasure of the Unicorn Gold, The Warrior-Lords of Darok. COMPUTER GAMES: Dungeon! PLAY-BY-MAIL: Arena Combat. MINIATURES: Call of Cthulhu Adventurers and Creatures, Fantasy Trademark Notice Lords, Steam Cannon, Traps and Treasures. Most game names are trademarks of the companies publishing those games. -
Preview of The
WHO’S WHO 2 MORE OF HISTORY’S MOST INTRIGUING CHARACTERS Compiled and edited by PHIL MASTERS Written by PHIL MASTERS and the WHOOLIGANS . Michel Bélanger, Nicholas Caldwell, Nelson Cunnington, Peter V. Dell’Orto, Thomas Devine, Richard Gadsden, James H. Hay, Kenneth Hite, Alex Johnston, andi jones, Sam Lindsay-Levine, James Maliszewski, Phil Masters, Matt Merrill, Craig Neumeier, Patrick Odonnell, Gareth L. Owen, Matthew Rice, Matt Riggsby, Stephanie Rogers, Marcus L. Rowland, Gene Seabolt, Alexander Shearer, Brian C. Smithson, Joel Sparks, William H. Stoddard, Joe Taylor, David Thomas, James Upp, Andy Vetromile, S.C. Virtes, and David Walker Illustrated by ANDY BENNETT, ANDI JONES, JOHN LUCAS, ED NORTHCOTT, PHILIP J. REED JR., AND KENNETH WATERS Cover art by ANDI JONES Cover design by PHILIP REED GURPS System Design T STEVE JACKSON Managing Editor T ALAIN H. DAWSON GURPS Line Editor T SEAN PUNCH Design T JACK ELMY Production T PHILIP J. REED JR. Production Assistance ALAIN H. DAWSON Print Buying T RUSSELL GODWIN Art Direction T LOREN WISEMAN GURPS Errata Coordinator T MICHAEL BOWMAN Sales Manager T ROSS JEPSON Playtesting and Additional Material Thomas Barnes, Mark Cogan, John Dallman, Chris Davies, Peter V. Dell’Orto, Stephen Deppen, Thomas Devine, Richard Gadsden, Fabian J. Gentner, Joanna Hart, James H. Hay, Kenneth Hite, Bob Huss, Leonardo M. Holschuh, J. Hunter Johnson, Sam Lindsay-Levine, James Maliszewski, Matthew Michalak, T. Carter Ross, Brian C. Smithson, Tim Stellmach, William H. Stoddard, and David Thomas GURPS and the all-seeing pyramid are registered trademarks of Steve Jackson Games Incorporated. GURPS Who’s Who 2, Pyramid and Illuminati Online and the names of all products published by Steve Jackson Games Incorporated are registered trademarks or trademarks of Steve Jackson Games Incorporated, or used under license. -
Champions Complete
Champions Complete Writing and Design Derek’s Special Thanks Derek Hiemforth To the gamers with whom I first discovered Champions and fell in love with the game: Doug Alger, Andy Broer, Indispensable Contributions Daniel Cole, Dan Connor, Dave Croyle, Guy Pilgrim, and Nelson Rodriguez. Without you guys, my college grades Champions 6th Edition: Aaron Allston and might have been better, but my life would have been much, Steven S. Long much worse. HERO System 6th Edition: Steven S. Long To Gary Denney, Robert Dorf, Chris Goodwin, James HERO System 4th Edition: George MacDonald, Jandebeur, Hugh Neilson, and John Taber, who generously offered insightful commentary and suggestions. Steve Peterson, and Rob Bell And, above all, to my beloved wife Lara, who loves her Original HERO System: George MacDonald and fuzzy hubby unconditionally despite his odd hobby, even Steve Peterson when writing leaves him sleepless or cranky. Layout and Graphic Design HERO System™®. is DOJ, Inc.’s trademark for its roleplaying Ruben Smith-Zempel system. HERO System Copyright © 1984, 1989, 2002, 2009, 2012 by DOJ, Development Inc. d/b/a Hero Games. All rights reserved. Champions, Dark Champions, and all associated characters Jason Walters © 1981-2009 by Cryptic Studios, Inc. All rights reserved. “Champions” and “Dark Champions” are trademarks of Cryptic Cover Art Studios, Inc. “Champions” and “Dark Champions” are used under license from Cryptic Studios, Inc. Sam R. Kennedy Fantasy Hero © 2003, 2010 by DOJ, Inc. d/b/a Hero Games. All rights reserved. Interior Art Star Hero © 2003, 2011 by DOJ, Inc. d/b/a Hero Games. All rights Peter Bergting, Storn Cook, Keith Curtis, reserved. -
MARCH 1St 2018
March 1st We love you, Archivist! MARCH 1st 2018 Attention PDF authors and publishers: Da Archive runs on your tolerance. If you want your product removed from this list, just tell us and it will not be included. This is a compilation of pdf share threads since 2015 and the rpg generals threads. Some things are from even earlier, like Lotsastuff’s collection. Thanks Lotsastuff, your pdf was inspirational. And all the Awesome Pioneer Dudes who built the foundations. Many of their names are still in the Big Collections A THOUSAND THANK YOUS to the Anon Brigade, who do all the digging, loading, and posting. Especially those elite commandos, the Nametag Legionaires, who selflessly achieve the improbable. - - - - - - - – - - - - - - - - – - - - - - - - - - - - - - - – - - - - - – The New Big Dog on the Block is Da Curated Archive. It probably has what you are looking for, so you might want to look there first. - - - - - - - – - - - - - - - - – - - - - - - - - - - - - - - – - - - - - – Don't think of this as a library index, think of it as Portobello Road in London, filled with bookstores and little street market booths and you have to talk to each shopkeeper. It has been cleaned up some, labeled poorly, and shuffled about a little to perhaps be more useful. There are links to ~16,000 pdfs. Don't be intimidated, some are duplicates. Go get a coffee and browse. Some links are encoded without a hyperlink to restrict spiderbot activity. You will have to complete the link. Sorry for the inconvenience. Others are encoded but have a working hyperlink underneath. Some are Spoonerisms or even written backwards, Enjoy! ss, @SS or $$ is Send Spaace, m3g@ is Megaa, <d0t> is a period or dot as in dot com, etc. -
Sample File Rolemaster, HARP and Spacemaster Are Copyright © 2006 Aurigas Aldebaron, LLC, Charlottesville, Virginia, USA
Credits Author: Robert J Defendi Line Editor: Josh Peltier Additional Contributions: Scott Llewelyn Cover Art: B.C. Hailes Interior Art: B.C. Hailes Art Direction: Christopher Mitchell Pagemaking: Wallen Ashcroft Copy Editing: Christine Fortune Publisher: Robert J Defendi Editing, Development, & Production Staff: Robert J Defendi, Scott Llewelyn, Josh Peltier, Christine Fortune, Christopher Mitchell, Wallen Ashcroft Web Master: Robert J Defendi Play Testing: Amanda Peltier, Angela Daley, Bjorn Olsen, Brandon Leavitt, Brenda Llewelyn, Dan Willis, Gary Llewelyn, Jennie Mollerup, Josh Peltier, Kori Emerson, Mark Giffune, Mason Emerson, Mat Daley, Matthew Fitt, Robert J Defendi, Scott Llewelyn, Stephen Johnson. Special Support: Heike A. Kubasch, Bruce Neidlinger; Tim Dugger, and Steve Long. We’d also like to thank all the fans on the Iron Crown Forums who have shown so much support and enthusiasm, especially Allenrmaher, Buddha, Cormac Doyle, Grafton, Ictus, Ironmaul, Lichemaster, Lorenen, Maelstrom, Markc, Norin, Pendragon, Quasar, Smiling DM, Wolfram Riegler (our first cus- tomer), and Yammahoper. Sample file Rolemaster, HARP and Spacemaster are Copyright © 2006 Aurigas Aldebaron, LLC, Charlottesville, Virginia, USA. Rolemaster™, HARP™ and Spacemaster™ are trademark properties of Aurigas Aldebaron, LLC; no unauthorized use permitted. HERO System TM ® is DOJ, Inc.’s trademark for its roleplaying system. HERO System and Champions Copyright © 1984, 1989, 2002 by DOJ, Inc. d/b/a Hero Games. All rights reserved. Fantasy Hero Copyright © 2003 by DOJ, Inc. d/b/a Hero Games. All rights reserved. Dark Champions Copyright © 2004 by DOJ, Inc. d/b/a Hero Games. All rights reserved. Pulp Hero Copyright © 2005 by DOJ, Inc. d/b/a Hero Games. All rights reserved. -
Traveller HERO
; Traveller HERO The Traveller Universe: Traveller HERO brings the Traveller universe to the HERO role-playing game The universe of Traveller is one of the rules system. It includes the following: most fully realized game settings ever created. Adventures take place against the background Traveller HERO Book 1: Adventurers in Charted Space of a vast, star-spanning empire, with a history Traveller HERO Book 2: Adventure in Charted Space dating back over a thousand years. Locales Traveller HERO Book 3: Starship Construction In Charted Space can range from a crowded spaceport to a Traveller HERO Book 4: Starships in Charted Space lonely frontier outpost. Characters can be mer- Traveller HERO Book 5: Psionics in Charted Space chant princes, diplomats, soldiers, politicians, HERO Fifth Edition: System Reference criminals . or all of them at once. Political HERO Fifth Edition: System Basics intrigues, trading schemes, mind-wrenching al- HERO Fifth Edition: System Wikipedia ien enigmas, mercenary raids, wars . almost HERO Sixth Edition: Character Conversion Summary anything is possible. First published by Game Designers’ Golden Age Starships 1: Fast Courier Workshop in the summer of 1977, Traveller Golden Age Starships 2: Sword Worlds Patrol Cruiser was one of the first science fiction roleplaying Golden Age Starships 3: Archaic Small Craft, Launches and Gigs games (indeed, it was one of the first RPGs of Golden Age Starships 4: Ship’s Boats and Pinnaces any sort). Traveller rapidly became the stand- Golden Age Starships 5: Cutters and Shuttles ard against which other SF roleplaying games Golden Age Starships 6: LSP Modular Starship were judged, and influenced many other Sourcebook 1: Grand Fleet designs in many other genres. -
Any Hero Less System!
ANY HERO LESS SYSTEM! The critically-acclaimed HERO System rules are now The Basic Rulebook includes: HERO SYSTEM BASIC RULEBOOK available in a condensed form: the Basic Rulebook! H A quick introduction to the HERO System rules, The Basic Rulebook contains all of the core with guidelines and suggestions for character HERO System rules, including character creation, creation combat and adventuring, and equipment — but H Character creation rules, including Characteristics, without all of the options and details found in the stan- Skills, Perks, Talents, Powers, Advantages, Limita- dard rulebook. The Basic Rulebook boils the HERO tions, Complications, and more System down to its essential elements so you can easily teach yourself the game, bring new players into H Combat, adventuring, and task resolution rules your campaign quickly, or refresh your memory on a that are easily learned but offer a wide range of crucial rule. And when you’re ready to move up to the tactics and abilities complete HERO System, learning it will be a snap be- H Five sample characters, plus hundreds of example cause the Basic Rulebook’s already taught you the abilities, spells, weapons, and vehicles. basics! Sample file H A comprehensive glossary and index so you can But the Basic Rulebook doesn’t sacrifice the easily find just the rule you’re looking for. flexibility, customizability, and freedom that are the hallmarks of the HERO System. With it you can create any sort of character, ability, weapon, spell, gadget, or vehicle you can think of. It lets you do just what you want to do: create great characters and games. -
Dragon Magazine #127
CONTENTS Magazine Issue #127 Vol. XII, No. 6 SPECIAL ATTRACTIONS November 1987 15 Cal1 to Arms: The fighters world, from berserkers to battlefields. 16 Lords & Legends Kyle Gray Four famous warriors from European myth and legend. 22 No Quarter! Arn Ashleigh Parker Publisher Mike Cook Creative combat for fighters with style. 26 Bazaar of the Bizarre The readers Editor A magical treasury of bows and bolts for arcane archers. Roger E. Moore 32 Two Hands Are Better Than One Donald D. Miller Assistant editor Fiction editor When a two-handed sword becomes a three-handed sword, and other handy facts. Robin Jenkins Patrick L. Price 36 In Defense of the Shield Tim Merrett Editorial assistants A good shield might be the best friend youll ever have. Eileen Lucas Barbara G. Young 38 Fighting for Keeps Roy G. Schelper Debbie Poutsch Georgia Moore Your new castle is full of orcs? Its BATTLESYSTEM supplement time! Art director 46 In the Heat of the Fight Sean Holland Roger Raupp Berserkers, ambushes, fanatics, tribal champions all in a days work. Production Staff 48 A Menagerie of Martial Arts Len Carpenter Marilyn Favaro Gloria Habriga Twenty all-new martial-arts styles for Oriental Adventures. Colleen OMalley OTHER FEATURES Subscriptions Advertising 8 Role-playing Reviews Ken Rolston Pat Schulz Mary Parkinson Game designers rush in where deities fear to tread. Creative editors 56 The Ecology of the Yeti Thomas Kiefer Ed Greenwood Jeff Grubb A particularly chilling encounter on the high glaciers. 62 Arcane Lore Arthur Collins Selections from a lost tome on lifes little illusions. -
GURPS Low-Tech Companion 2: Weapons and Warriors Is Copyright © 2010 by Steve Jackson Games Incorporated
Written by PETER V. DELL’ORTO, DAN HOWARD, and WILLIAM H. STODDARD Edited by SEAN PUNCH Illustrated by ROD REIS An e23 Sourcebook for GURP S® STEVE JACKSON GAMES ® Stock #37-1662 Version 1.0 – December 2010 CONTENTS I NTRODUCTION . 3 The Modern Army . 11 Stakes/Pickets . 26 About the Authors . 3 Naval Warfare . 11 Trench . 26 About GURPS . 3 Roman Field Camp . 26 2. WEAPONS CITY DEFENSES . 27 1. HISTORICAL EVOLUTION AND ARMOR . 12 Ditch and Rampart (TL0) . 27 OF COMBAT GEAR . 4 WEAPON DESIGN . 12 Dry Stone (TL0) . 27 HUNTERS AND GATHERERS . 4 Realistic Weapons . 12 Hard Earth (TL0) . 27 Axes (TL0) . 4 Armor-Piercing Weapons . 12 Hedge (TL0) . 27 Spears (TL0) . 4 Training Weapons . 13 Wooden Palisade (TL0) . 27 Throwing Sticks (TL0) . 4 Combination Weapons . 15 Brick (TL1) . 27 Bolas (TL0) . 4 Determining Weapon ST . 15 Cribwork (TL1) . 28 THE FIRST CIVILIZATIONS . 5 Cinematic Weapons . 16 Mortared Stone (TL1) . 28 Early Warfare . 5 Cool Ethnic Weapons Piled Turf (TL1) . 28 Clubs and Maces (TL0) . 5 and Armor . 16 Concrete (TL2) . 28 Microlithic Edges (TL0) . 5 Throwing the Unthrowable . 17 Embossing (TL2) . 28 Slings (TL0) . 5 Spiky Bits . 18 FORTRESSES . 28 Blades (TL0) . 5 SHIELD OPTIONS . 18 Causewayed Enclosure (TL0) . 28 Circumvallation . 5 Fighting With Shields . 18 Hill Fort (TL1) . 28 Massed Combat . 6 Shield Damage . 19 Terramara (TL1) . 28 The Bow . 6 Customizing Shields . 19 Motte and Bailey (TL2) . 29 The Rise of the Chariot (TL1) . 6 SCALING WEAPONS Castles (TL2) . 29 THE ANCIENT WORLD . 7 AND ARMOR . 20 Guards and Watchers . 29 The Iron Age (TL2) . -
Da Archive Annex (^^) July 14 2016 New Links Will Be Placed Here for a While Before Adding Them to Da Archive
Da Archive Annex (^^) July 14 2016 New links will be placed here for a while before adding them to Da Archive. .. .. .. .. …. Some more fills for Da Wishlist - Fills F-O FASA Star Trek adventures from the 80's - 90's Fate of the Norns Ragnarok: Denizens of the North Fates Worse Than Death Fellowship - A Tabletop Adventure Game Fellowship (for the author, actually) Fiasco set "The Call of the Necronomicon" by AnDrE Geist Fireborn stuff Fragged Empires - Protagonist Archive 1 (Antagonist Archive?) Fragged Empires- DM Screen Fragged Empires- "Genetic Spectres" Fragged Empires- "Let Sleeping Gods Lie" Fudge 10th Anniversary Fuzion Appleseed.pdf Fuzion Guns and Butter.pdf Hellas: Worlds of Sun & Stone Hellboy Corebook.pdf (not the GURPS one) Hero System Bestiary Hero System Equipment Guide Jeremiah RPG - Mongoose Publishing Liber Chaotica complete edition (probably) LotR The Bringer of Gifts Part 1.pdf LotR The Bringer of Gifts Part 2.pdf Mars Martian Characters by City.pdf Mars The Master Mind of Mars.PDF Marvel Universe books, esp Core book and Guide to the X-Men, OCR (Alas not OCR) Masters of Magic from Legend of the five rings -3rd- edition MERP Far Harad The Scorched Land Maps 2.pdf MERP Far Harad The Scorched Land Maps.pdf MERP Far Harad The Scorched Land.pdf Morrow Project 4th Edition Musha Shugyo Mutant Year Zero - Zone Sector 1 - Doom Sphere (Eng. or Swedish) Night Witches, based on the Russian bomber division OutWorlds Star Sector Atlas for FGUs Space Opera https://www.mediafire.com/folder/1on6w9542dw47/Da_Wish_List_(F-O) Nephilim