Emulator - Emulator Issues #7743 Various Action Replay Codes and Gecko Codes Don't Work 10/11/2014 10:53 PM - Korados

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Emulator - Emulator Issues #7743 Various Action Replay Codes and Gecko Codes Don't Work 10/11/2014 10:53 PM - Korados Emulator - Emulator Issues #7743 Various Action Replay Codes and Gecko Codes don't work 10/11/2014 10:53 PM - Korados Status: Accepted % Done: 0% Priority: Normal Assignee: Category: Target version: Operating system: N/A Relates to No performance: Issue type: Bug Easy: No Milestone: Relates to No maintainability: Regression: No Regression start: Relates to usability: No Fixed in: Description What's the problem? Describe what went wrong in few words. On Dolphin, button activated Action Replay Codes and Gecko Codes don't work. Dolphin 3.5 and 3.5-367 are old versions of Dolphin that have known issues and bugs, so don't report issues about them and test the latest Dolphin version first. Which versions of Dolphin did you test on? I tested it on 3.5 and many 4.0 development builds with a variety of Gamecube and Wii games. Is there any other relevant information? (e.g. logs, screenshots, configuration files) It appears that Dolphin isn't able to interpret button activated codes correctly. Pressing the code specific buttons don't activate the code. Related issues: Has duplicate Emulator - Emulator Issues #5882: Wind Waker (NTSC) Megajump Co... Duplicate Has duplicate Emulator - Emulator Issues #7071: Action replay codes cannot mo... Duplicate Has duplicate Emulator - Emulator Issues #8635: Dolphin Giving Errors when Lo... Duplicate Has duplicate Emulator - Emulator Issues #5135: Metroid Prime - Cheat code pr... Duplicate History #1 - 10/12/2014 03:34 AM - skidau Do you have an example button activated code that does not work? #2 - 10/12/2014 01:47 PM - gamemasterplc It only works for some action replay codes #3 - 10/12/2014 07:35 PM - Korados Yes, here are some of the codes that don't work for me. There are many more, so I just give you examples: Paper Mario: The Thousand Year-Door (NTSC) [G8ME01] Max Crowd (D-Pad Up) B5EC4746 08000000 0A3CA398 00000008 4241EBE0 E78A4316 10/02/2021 1/15 Pikmin 2 (PAL) [GPVP01]: Press D-Pad Up Freezes Day Timer C5E2DD89 18000000 1A507D08 00000008 041274B8 380001CE Wii Sports Resort (PAL) [RZTP01]: Infinite Jetski Training Time [Bully@Wiiplaza] 2886E45A FEFF0100 04582224 38000000 CC000000 00000000 04582224 801B0050 E0000000 80008000 Press 2 to toggle ON/ OFF Flytime [Romaap] 04428250 60000000 04428244 38004650 2086E454 00000700 04428244 38000000 E0000000 80008000 You have unlimited Flytime, Press 1+2+B to Finish Super Mario Galaxy 2 (PAL) [SB4P01]: boulder mario/luigi rolls until he hits something [ardemii] 0443F018 60000000 28756102 00004004 0443F018 386000B3 E0000000 80008000 press C+down to stop rolling if you can't hit anything #4 - 10/12/2014 08:43 PM - Korados Isn't there any possibility to make them work? Why isn't Dolphin able to activate these codes? #5 - 10/16/2014 05:31 AM - JMC4789 I got some button based ones to work, but they weren't working correctly, unfortunately. I don't know why though. 10/02/2021 2/15 #6 - 10/18/2014 11:49 AM - JMC4789 - Status changed from New to Questionable Action Replay support is pretty sketchy in Dolphin, so I don't know if this should be its own issue. #7 - 12/28/2014 02:04 PM - OMEGA345 This issue is still there, pressing the button to activate codes do not work, it's a hit and miss you have to keep trying it. Often times during loading sequences it may trigger it to work. Also i'am unable to edit the ini file to add my own AR codes. After adding and saving the ini they never appear in the AR tab list. I believe this issue is #608 which is marked "fixed" but the issue is still there. cheers! #8 - 01/03/2015 10:59 PM - Korados I'm still experiencing this issue. Button activated codes rarely ever work. If they work, they do just one time until I reset the game. Why was this issue marked as questionable? There's something what doesn't work on Dolphin, so it's an issue, isn't it? Please don't underrate this just because it's about cheating. I really would like to see this issue fixed! Why don't button activated codes work in the first place? #9 - 01/24/2015 08:02 PM - OMEGA345 The way Dolphin handles input maybe messing these type of cheats up. If we hold the button it's not reading it as held. So instead it's polling the controller constantly only seeing it held so often. This will probably not be fixed at all due to it not being a "high priority" sadly. #10 - 01/26/2015 10:51 PM - OMEGA345 Forgot to add that, the trigger codes in Zelda Wind Waker, don't work at all. #11 - 01/26/2015 11:38 PM - JMC4789 I'm currently ripping an action replay disc to apply the codes the same way they would be applied on console. Once I do that, then we can know more about what's going on. #12 - 01/27/2015 06:19 PM - OMEGA345 I look forward to your results. Thanks for attempting. #13 - 01/27/2015 06:21 PM - JMC4789 I have the answer; it totally worked. I was able to do the Hold R to megajump and flew up in the air. #14 - 01/31/2015 05:03 PM - OMEGA345 I hope to see a fix soon then :P #15 - 02/01/2015 05:34 PM - OMEGA345 JMC will you post your findings plz? and how can we make this a priority haha. #16 - 02/03/2015 12:46 AM - Korados I really hope that it will be fixed soon, too. This would be very good! Many of the codes I'd like to use are button activated. I find it a bit sad that this issue is handled so low in priority because it's about cheating. I hope that the Status might be changed to Accepted, because it's not questionable. Strangely, there is one button-activated code that partially(!) worked for me. Maybe you can use this as a lead? Toggling the code sometimes worked for me, sometimes it didn't. 10/02/2021 3/15 Super Mario Galaxy 2 [SB4E01] antigravity jump toggle Z+2 [wiiztec] 28750A02 00002100 CC000000 00000000 48000000 807ECEF8 DE000000 80008180 28750A02 F7FF0800 140006A4 BF800000 28750A03 F7FF0000 140006A4 3F800000 E0000000 80008000 on by default unlike a moon jump this can actually save you from falling #17 - 02/03/2015 10:49 AM - OMEGA345 That's the thing. Codes are a hit or miss it may trigger or not. #18 - 02/03/2015 08:16 PM - OMEGA345 Make sure you STAR this issue so they will see people care. #19 - 02/03/2015 10:41 PM - delroth - Status changed from Questionable to Won't fix Go do your brigading somewhere else. #20 - 02/03/2015 11:24 PM - OMEGA345 I was told to STAR this within the Chanel on Irc, I don't get that comment. #21 - 02/05/2015 08:23 PM - Korados I already starred this issue. And why is it set to WontFix now? Didn't JMC found something about this issue? How would you know that this is unfixable? To be honest, I find it a bit ridiculous that this issue seems to be treated as if it's not worth anything. For me, it's pretty important, and I'm sure I'm not the only one who thinks so. Sure, it's not high priority but just shoving it aside won't fix it. #22 - 02/05/2015 10:31 PM - OMEGA345 I've tested, Dolphin-x64 3.0.749 and Dolphin-x64 3.0.862 the issue exists with these versions too. I can't find anything older where they actually worked. #23 - 02/05/2015 10:43 PM - shadoxfix - Status changed from Won't fix to Accepted You guys seem to get wrong message. First and foremost. The developers definitely do care about the issue but you have to understand that Dolphin 10/02/2021 4/15 is an open source project with a lot of different developers working on different parts. Developers mostly pick out the issues/parts they want to tackle and thus it may take a while for the issue to be resolved as it seems there's currently no developer looking into the issue; this has nothing to do about this issue being about cheating. As for why delroth put it on WontFix. It's because OMEGA345 was telling people to star the issue to make it seem like you care. Developers know you care and the star feature is not intended for this purpose and it shouldn't be encouraged to blindly star an issue. By allowing such behavior the star feature loses its value since it becomes a popularity contest. I'll be marking the issue as accepted now but please do not ask for people to star this, they can decide this by themselves. If anyone disagrees (delroth in particular) feel free to change the status and preferably leave a comment explaining why. #24 - 02/05/2015 10:47 PM - JMC4789 I recorded a video that features this particular issue at hand. Even if this report iself was invalidated for abuse of the "starring" feature, I would have just made another one. #25 - 02/06/2015 12:16 AM - OMEGA345 Sorry i had said that, i had no ill intent but i can see your points both of you's as to why, there is no need to explain delroth. I look forward to seeing the developments of this "bug" and JMC4789's video and findings will perhaps help.
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