The X Window System Stewart Weiss Windows Programming
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Porting a Window Manager from Xlib to XCB
Porting a Window Manager from Xlib to XCB Arnaud Fontaine (08090091) 16 May 2008 Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.3 or any later version pub- lished by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts and no Back-Cover Texts. A copy of the license is included in the section entitled "GNU Free Documentation License". Contents List of figures i List of listings ii Introduction 1 1 Backgrounds and Motivations 2 2 X Window System (X11) 6 2.1 Introduction . .6 2.2 History . .6 2.3 X Window Protocol . .7 2.3.1 Introduction . .7 2.3.2 Protocol overview . .8 2.3.3 Identifiers of resources . 10 2.3.4 Atoms . 10 2.3.5 Windows . 12 2.3.6 Pixmaps . 14 2.3.7 Events . 14 2.3.8 Keyboard and pointer . 15 2.3.9 Extensions . 17 2.4 X protocol client libraries . 18 2.4.1 Xlib . 18 2.4.1.1 Introduction . 18 2.4.1.2 Data types and functions . 18 2.4.1.3 Pros . 19 2.4.1.4 Cons . 19 2.4.1.5 Example . 20 2.4.2 XCB . 20 2.4.2.1 Introduction . 20 2.4.2.2 Data types and functions . 21 2.4.2.3 xcb-util library . 22 2.4.2.4 Pros . 22 2.4.2.5 Cons . 23 2.4.2.6 Example . 23 2.4.3 Xlib/XCB round-trip performance comparison . -
GIMP Toolkit: GTK+ V1.2
'Construction d’IHM $ GIMP Toolkit: GTK+ v1.2 Alexis N´ed´elec Ecole Nationale d’Ing´enieursde Brest TechnopˆoleBrest-Iroise, Site de la Pointe du Diable CP 15 29608 BREST Cedex (FRANCE) e-mail : [email protected] & enib=li2 °c A.N. 1 % 'GTK+ v1.2 : GIMP Toolkit $ Table des Mati`eres Introduction 3 Premier Programme: Hello World 10 Signaux et R´eflexes 14 Description de Widget 22 Container de Widgets 32 Entr´eesde Texte 43 Les Listes multi-colonnes 76 Repr´esentation d’arborescence 89 Bibliographie 107 & enib=li2 °c A.N. 2 % 'GTK : GIMP Toolkit $ Introduction On peut d´efinirGTK comme: . une API “Orient´eObjet” . pour le d´eveloppement d’IHM graphiques (GUI) . sous Licence GNU (LGPL) Glossaire de Sigles: . GNU : GNU’s Not Unix ou “Vive le Logiciel Libre !”. GNOME : GNU Network Object Model Environment . GIMP : General Image Manipulation Program . GDK : GIMP Drawing Kit . GTK : GIMP ToolKit & enib=li2 °c A.N. 3 % 'GTK : GIMP Toolkit $ Introduction Le Projet GNOME: . 1997: Miguel de Icaza du “Mexican Autonomous National University” . objectifs : d´eveloppement de logiciels libres (open source) . inspir´edes d´eveloppements de KDE (Qt) GNOME est bas´esur un ensemble de librairies existantes . glib: utilitaire pour la cr´eationet manipulation de structures . GTK+: Boˆıte`aoutils pour le d´eveloppement d’IHM graphiques . ORBit: Le Broker GNOME (CORBA 2.2) pour la distribution d’objets . Imlib: pour la manipulation d’images sous X Window et GDK & enib=li2 °c A.N. 4 % 'GTK : GIMP Toolkit $ Introduction Librairies sp´ecifiquesdu projet GNOME . libgnome: utilitaires (non-GUI) de bases pour toute application GNOME . -
Gtk Drawing Area Example C
Gtk Drawing Area Example C Abyssinian Cary always Indianised his examination if Amadeus is lowest or marshalling skywards. Ornithischian Rudd overruled, his deportation backscatters remilitarizing proud. Zodiacal Udale alkalizing: he repay his ceorl jazzily and observantly. End angle bracket iter to indicates data to c gtk drawing area Programming with gtkmm 3. You should only grab from gtk drawing area widget draws with either create. These programmatically hidden from the properties are put there are created and executable program that all gtk app into boxes, i am doing. This locus the 'traits' of the GtkDrawingArea widget are inherited to this class. GtkDrawingArea gtk-30 Valadoc. M cm else return cm m xm def drawself ctx area tops the egg. Gmcs pkggtk-sharp-20 rusrlibmono20MonoCairodll simplecs Here saying how we compile the example DrawingArea darea new. This source code of examples have thrown me at least we will create a button click to retrieve them into those who must be updated. How to integrate those header-only libraries and uses Catch as an example. We just ugly cast. The error comes from C I over no danger about tablet to drift this drawingrb. Useful for detriment to extract multiple copies of chair same dialog. For example if most have created a dialog box for entering some personal information you. Drawing operation draws the examples are the interior of. Application runs the example draws some way to be used for single cell renderer to this will execute it! This is prominent example in object-oriented behavior enforced in C by GTK. GtkDrawingArea getDrawingAreaStructbool transferOwnership false. -
Writing Applications with GTK+ 1 Introduction
+ Writing Applications with GTK Owen Taylor April Introduction Graphical user interfaces have b ecome almost universally familiar However it may b e worth saying a few words ab out how graphical user interfaces work in Linux and X from the p oint of view of the programmer The X server is resp onsible for only the simplest op erations of drawing graphics and text on the screen and for keeping track of the users mouse and keyboard actions Pro grams communicate with the server via the Xlib library However programming applications in straight Xlib would b e a tremendous chore Since Xlib provides only basic drawing commands each application would have to provide their own co de to user interface elements such as buttons or menus Such user interface elemenets are called widgets To avoid such a lab orious job and to provide consistancy b etween dierent applications the normal practice is to use a to olkit a library that builds on top of Xlib and handles the details of the user interface The traditional choices for such a to olkit have b een two libraries built up on X Intrinsics libXt library distributed with X the Athena Widgets which are distributed with X and Mo 1 tif However Xt is complicated to learn and use the Athena Widgets havent lo oked stylish since and Motif while somewhat more up to date is large slow has an app earance disliked by many p eople and most imp ortantly is a proprietary pro duct without freely available source co de For these reasons and others much recent development has fo cused on to olk its that build directly -
Fundamentals of Xlib Programming by Examples
Fundamentals of Xlib Programming by Examples by Ross Maloney Contents 1 Introduction 1 1.1 Critic of the available literature . 1 1.2 The Place of the X Protocol . 1 1.3 X Window Programming gotchas . 2 2 Getting started 4 2.1 Basic Xlib programming steps . 5 2.2 Creating a single window . 5 2.2.1 Open connection to the server . 6 2.2.2 Top-level window . 7 2.2.3 Exercises . 10 2.3 Smallest Xlib program to produce a window . 10 2.3.1 Exercises . 10 2.4 A simple but useful X Window program . 11 2.4.1 Exercises . 12 2.5 A moving window . 12 2.5.1 Exercises . 15 2.6 Parts of windows can disappear from view . 16 2.6.1 Testing overlay services available from an X server . 17 2.6.2 Consequences of no server overlay services . 17 2.6.3 Exercises . 23 2.7 Changing a window’s properties . 23 2.8 Content summary . 25 3 Windows and events produce menus 26 3.1 Colour . 26 3.1.1 Exercises . 27 i CONTENTS 3.2 A button to click . 29 3.3 Events . 33 3.3.1 Exercises . 37 3.4 Menus . 37 3.4.1 Text labelled menu buttons . 38 3.4.2 Exercises . 43 3.5 Some events of the mouse . 44 3.6 A mouse behaviour application . 55 3.6.1 Exercises . 58 3.7 Implementing hierarchical menus . 58 3.7.1 Exercises . 67 3.8 Content summary . 67 4 Pixmaps 68 4.1 The pixmap resource . -
The Glib/GTK+ Development Platform
The GLib/GTK+ Development Platform A Getting Started Guide Version 0.8 Sébastien Wilmet March 29, 2019 Contents 1 Introduction 3 1.1 License . 3 1.2 Financial Support . 3 1.3 Todo List for this Book and a Quick 2019 Update . 4 1.4 What is GLib and GTK+? . 4 1.5 The GNOME Desktop . 5 1.6 Prerequisites . 6 1.7 Why and When Using the C Language? . 7 1.7.1 Separate the Backend from the Frontend . 7 1.7.2 Other Aspects to Keep in Mind . 8 1.8 Learning Path . 9 1.9 The Development Environment . 10 1.10 Acknowledgments . 10 I GLib, the Core Library 11 2 GLib, the Core Library 12 2.1 Basics . 13 2.1.1 Type Definitions . 13 2.1.2 Frequently Used Macros . 13 2.1.3 Debugging Macros . 14 2.1.4 Memory . 16 2.1.5 String Handling . 18 2.2 Data Structures . 20 2.2.1 Lists . 20 2.2.2 Trees . 24 2.2.3 Hash Tables . 29 2.3 The Main Event Loop . 31 2.4 Other Features . 33 II Object-Oriented Programming in C 35 3 Semi-Object-Oriented Programming in C 37 3.1 Header Example . 37 3.1.1 Project Namespace . 37 3.1.2 Class Namespace . 39 3.1.3 Lowercase, Uppercase or CamelCase? . 39 3.1.4 Include Guard . 39 3.1.5 C++ Support . 39 1 3.1.6 #include . 39 3.1.7 Type Definition . 40 3.1.8 Object Constructor . 40 3.1.9 Object Destructor . -
FLTK 1.1.8 Programming Manual Revision 8
FLTK 1.1.8 Programming Manual Revision 8 Written by Michael Sweet, Craig P. Earls, Matthias Melcher, and Bill Spitzak Copyright 1998-2006 by Bill Spitzak and Others. FLTK 1.1.8 Programming Manual Table of Contents Preface..................................................................................................................................................................1 Organization.............................................................................................................................................1 Conventions.............................................................................................................................................2 Abbreviations...........................................................................................................................................2 Copyrights and Trademarks.....................................................................................................................2 1 - Introduction to FLTK...................................................................................................................................3 History of FLTK......................................................................................................................................3 Features....................................................................................................................................................4 Licensing..................................................................................................................................................5 -
Third Party Terms for Modular Messaging 3.0 (July 2005)
Third Party Terms for Modular Messaging 3.0 (July 2005) Certain portions of the product ("Open Source Components") are licensed under open source license agreements that require Avaya to make the source code for such Open Source Components available in source code format to its licensees, or that require Avaya to disclose the license terms for such Open Source Components. If you are a licensee of this Product, and wish to receive information on how to access the source code for such Open Source Components, or the details of such licenses, you may contact Avaya at (408) 577-7666 for further information. The Open Source Components are provided “AS IS”. ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDERS OR THE CONTRIBUTORS OF THE OPEN SOURCE COMPONENTS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THE PRODUCT, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. Avaya provides a limited warranty on the Product that incorporates the Open Source Components. Refer to your customer sales agreement to establish the terms of the limited warranty. In addition, Avaya’s standard warranty language as well as information regarding support for the Product, while under warranty, is available through the following web site: http://www.avaya.com/support. -
OCCT V.6.5.4 Release Notes
Open CASCADE Technology & Products Products Version6. features, Highlights Technology CASCADE Open Overview , so applications linked against a previous version must berecompiled to run with this Version 6. Open CASCADE Technology & Products Technology Open CASCADE improvements and bug fixes over 6 Universal locale global current on independent made export / Import TKOpenGl libraries support plotter and viewer 2D obsolete of Removal Accelerated text visualization management texture of Redesign R and XCode Cocoa API with native visualization X, Mac OS On of support Official New automated testing system testing New automated and 3D graphics 2D both to way render unified the become input parameters and results and generation of data for bug rep bug for data of generation and results and parameters input . 0 efactored is binary incompatible withtheprevious versions CMake build scripts build CMake is nowis link Open CASCADE Open Boolean operations algorithm operations Boolean andProducts Mac OS X and Products Products and www. www. ed at build time, not at run time run at not time, build at ed opencascad Release Notes Notes Release opencascade M , Windows 8 and Visual Studio 2012 Studio Visual , and Windows 8 maintenance ; use of FTGL library is dropped FTGL of library ; use in version or e .co Release .org 6. m releas . Possibility to enable automatic check of of check automatic enable to Possibility . 6 . 0 ver. 6. ver. Technology is a Copyright © 2013 by OPEN CASCADE Page Copyright OPEN CASCADE 2013by © e 6. minor 5. 5 of . release, which includes 6 OpenCASCADE Technology . 0 4 project files files project ort . 3Dviewer over libraries 1 2 5 of 0 32 new 6 and and . -
A Brief History of GNOME
A Brief History of GNOME Jonathan Blandford <[email protected]> July 29, 2017 MANCHESTER, UK 2 A Brief History of GNOME 2 Setting the Stage 1984 - 1997 A Brief History of GNOME 3 Setting the stage ● 1984 — X Windows created at MIT ● ● 1985 — GNU Manifesto Early graphics system for ● 1991 — GNU General Public License v2.0 Unix systems ● 1991 — Initial Linux release ● Created by MIT ● 1991 — Era of big projects ● Focused on mechanism, ● 1993 — Distributions appear not policy ● 1995 — Windows 95 released ● Holy Moly! X11 is almost ● 1995 — The GIMP released 35 years old ● 1996 — KDE Announced A Brief History of GNOME 4 twm circa 1995 ● Network Transparency ● Window Managers ● Netscape Navigator ● Toolkits (aw, motif) ● Simple apps ● Virtual Desktops / Workspaces A Brief History of GNOME 5 Setting the stage ● 1984 — X Windows created at MIT ● 1985 — GNU Manifesto ● Founded by Richard Stallman ● ● 1991 — GNU General Public License v2.0 Our fundamental Freedoms: ○ Freedom to run ● 1991 — Initial Linux release ○ Freedom to study ● 1991 — Era of big projects ○ Freedom to redistribute ○ Freedom to modify and ● 1993 — Distributions appear improve ● 1995 — Windows 95 released ● Also, a set of compilers, ● 1995 — The GIMP released userspace tools, editors, etc. ● 1996 — KDE Announced This was an overtly political movement and act A Brief History of GNOME 6 Setting the stage ● 1984 — X Windows created at MIT “The licenses for most software are ● 1985 — GNU Manifesto designed to take away your freedom to ● 1991 — GNU General Public License share and change it. By contrast, the v2.0 GNU General Public License is intended to guarantee your freedom to share and ● 1991 — Initial Linux release change free software--to make sure the ● 1991 — Era of big projects software is free for all its users. -
Pygtk GUI Programming Pygtk GUI Programming Table of Contents Pygtk GUI Programming
PyGTK GUI programming PyGTK GUI programming Table of Contents PyGTK GUI programming...............................................................................................................................1 Chapter 1. Introduzione....................................................................................................................................2 1.1. Primo approccio...............................................................................................................................2 1.2. Il toolkit PyGTK..............................................................................................................................2 1.3. PyGTK e Glade................................................................................................................................2 1.4. IDE o editor......................................................................................................................................4 1.5. Installazione.....................................................................................................................................6 1.5.1. Installazione su piattaforma GNU/Linux...............................................................................6 1.5.2. Installazione su piattaforma Windows...................................................................................6 1.6. Supporto e help................................................................................................................................6 Chapter 2. I Widget, le classi ed un -
Multiplatformní GUI Toolkity GTK+ a Qt
Multiplatformní GUI toolkity GTK+ a Qt Jan Outrata KATEDRA INFORMATIKY UNIVERZITA PALACKÉHO V OLOMOUCI GUI toolkit (widget toolkit) (1) = programová knihovna (nebo kolekce knihoven) implementující prvky GUI = widgety (tlačítka, seznamy, menu, posuvník, bary, dialog, okno atd.) a umožňující tvorbu GUI (grafického uživatelského rozhraní) aplikace vlastní jednotný nebo nativní (pro platformu/systém) vzhled widgetů, možnost stylování nízkoúrovňové (Xt a Xlib v X Windows System a libwayland ve Waylandu na unixových systémech, GDI Windows API, Quartz a Carbon v Apple Mac OS) a vysokoúrovňové (MFC, WTL, WPF a Windows Forms v MS Windows, Cocoa v Apple Mac OS X, Motif/Lesstif, Xaw a XForms na unixových systémech) multiplatformní = pro více platforem (MS Windows, GNU/Linux, Apple Mac OS X, mobilní) nebo platformově nezávislé (Java) – aplikace může být také (většinou) událostmi řízené programování (event-driven programming) – toolkit v hlavní smyčce zachytává události (uživatelské od myši nebo klávesnice, od časovače, systému, aplikace samotné atd.) a umožňuje implementaci vlastních obsluh (even handler, callback function), objektově orientované programování (objekty = widgety aj.) – nevyžaduje OO programovací jazyk! Jan Outrata (Univerzita Palackého v Olomouci) Multiplatformní GUI toolkity duben 2015 1 / 10 GUI toolkit (widget toolkit) (2) language binding = API (aplikační programové rozhraní) toolkitu v jiném prog. jazyce než původní API a toolkit samotný GUI designer/builder = WYSIWYG nástroj pro tvorbu GUI s využitím toolkitu, hierarchicky skládáním prvků, z uloženého XML pak generuje kód nebo GUI vytvoří za běhu aplikace nekomerční (GNU (L)GPL, MIT, open source) i komerční licence např. GTK+ (C), Qt (C++), wxWidgets (C++), FLTK (C++), CEGUI (C++), Swing/JFC (Java), SWT (Java), JavaFX (Java), Tcl/Tk (Tcl), XUL (XML) aj.