Central Processing Unit: General Register Organization – Stack
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ADSP-21065L SHARC User's Manual; Chapter 2, Computation
&20387$7,2181,76 Figure 2-0. Table 2-0. Listing 2-0. The processor’s computation units provide the numeric processing power for performing DSP algorithms, performing operations on both fixed-point and floating-point numbers. Each computation unit executes instructions in a single cycle. The processor contains three computation units: • An arithmetic/logic unit (ALU) Performs a standard set of arithmetic and logic operations in both fixed-point and floating-point formats. • A multiplier Performs floating-point and fixed-point multiplication as well as fixed-point dual multiply/add or multiply/subtract operations. •A shifter Performs logical and arithmetic shifts, bit manipulation, field deposit and extraction operations on 32-bit operands and can derive exponents as well. ADSP-21065L SHARC User’s Manual 2-1 PM Data Bus DM Data Bus Register File Multiplier Shifter ALU 16 × 40-bit MR2 MR1 MR0 Figure 2-1. Computation units block diagram The computation units are architecturally arranged in parallel, as shown in Figure 2-1. The output from any computation unit can be input to any computation unit on the next cycle. The computation units store input operands and results locally in a ten-port register file. The Register File is accessible to the processor’s pro- gram memory data (PMD) bus and its data memory data (DMD) bus. Both of these buses transfer data between the computation units and internal memory, external memory, or other parts of the processor. This chapter covers these topics: • Data formats • Register File data storage and transfers -
Most Computer Instructions Can Be Classified Into Three Categories
Introduction: Data Transfer and Manipulation Most computer instructions can be classified into three categories: 1) Data transfer, 2) Data manipulation, 3) Program control instructions » Data transfer instruction cause transfer of data from one location to another » Data manipulation performs arithmatic, logic and shift operations. » Program control instructions provide decision making capabilities and change the path taken by the program when executed in computer. Data Transfer Instruction Typical Data Transfer Instruction : LD » Load : transfer from memory to a processor register, usually an AC (memory read) ST » Store : transfer from a processor register into memory (memory write) MOV » Move : transfer from one register to another register XCH » Exchange : swap information between two registers or a register and a memory word IN/OUT » Input/Output : transfer data among processor registers and input/output device PUSH/POP » Push/Pop : transfer data between processor registers and a memory stack MODE ASSEMBLY REGISTER TRANSFER CONVENTION Direct Address LD ADR ACM[ADR] Indirect Address LD @ADR ACM[M[ADR]] Relative Address LD $ADR ACM[PC+ADR] Immediate Address LD #NBR ACNBR Index Address LD ADR(X) ACM[ADR+XR] Register LD R1 ACR1 Register Indirect LD (R1) ACM[R1] Autoincrement LD (R1)+ ACM[R1], R1R1+1 8 Addressing Mode for the LOAD Instruction Data Manipulation Instruction 1) Arithmetic, 2) Logical and bit manipulation, 3) Shift Instruction Arithmetic Instructions : NAME MNEMONIC Increment INC Decrement DEC Add ADD Subtract SUB Multiply -
Computer Organization and Architecture Designing for Performance Ninth Edition
COMPUTER ORGANIZATION AND ARCHITECTURE DESIGNING FOR PERFORMANCE NINTH EDITION William Stallings Boston Columbus Indianapolis New York San Francisco Upper Saddle River Amsterdam Cape Town Dubai London Madrid Milan Munich Paris Montréal Toronto Delhi Mexico City São Paulo Sydney Hong Kong Seoul Singapore Taipei Tokyo Editorial Director: Marcia Horton Designer: Bruce Kenselaar Executive Editor: Tracy Dunkelberger Manager, Visual Research: Karen Sanatar Associate Editor: Carole Snyder Manager, Rights and Permissions: Mike Joyce Director of Marketing: Patrice Jones Text Permission Coordinator: Jen Roach Marketing Manager: Yez Alayan Cover Art: Charles Bowman/Robert Harding Marketing Coordinator: Kathryn Ferranti Lead Media Project Manager: Daniel Sandin Marketing Assistant: Emma Snider Full-Service Project Management: Shiny Rajesh/ Director of Production: Vince O’Brien Integra Software Services Pvt. Ltd. Managing Editor: Jeff Holcomb Composition: Integra Software Services Pvt. Ltd. Production Project Manager: Kayla Smith-Tarbox Printer/Binder: Edward Brothers Production Editor: Pat Brown Cover Printer: Lehigh-Phoenix Color/Hagerstown Manufacturing Buyer: Pat Brown Text Font: Times Ten-Roman Creative Director: Jayne Conte Credits: Figure 2.14: reprinted with permission from The Computer Language Company, Inc. Figure 17.10: Buyya, Rajkumar, High-Performance Cluster Computing: Architectures and Systems, Vol I, 1st edition, ©1999. Reprinted and Electronically reproduced by permission of Pearson Education, Inc. Upper Saddle River, New Jersey, Figure 17.11: Reprinted with permission from Ethernet Alliance. Credits and acknowledgments borrowed from other sources and reproduced, with permission, in this textbook appear on the appropriate page within text. Copyright © 2013, 2010, 2006 by Pearson Education, Inc., publishing as Prentice Hall. All rights reserved. Manufactured in the United States of America. -
Introduction to the Intel® Nios® II Soft Processor
Introduction to the Intel® Nios® II Soft Processor For Quartus® Prime 18.1 1 Introduction This tutorial presents an introduction the Intel® Nios® II processor, which is a soft processor that can be instantiated on an Intel FPGA device. It describes the basic architecture of Nios II and its instruction set. The Nios II processor and its associated memory and peripheral components are easily instantiated by using Intel’s SOPC Builder or Platform Designer tool in conjunction with the Quartus® Prime software. A full description of the Nios II processor is provided in the Nios II Processor Reference Handbook, which is available in the literature section of the Intel web site. Introductions to the SOPC Builder and Platform Designer tools are given in the tutorials Introduction to the Intel SOPC Builder and Introduction to the Intel Platform Designer Tool, respectively. Both can be found in the University Program section of the web site. Contents: • Nios II System • Overview of Nios II Processor Features • Register Structure • Accessing Memory and I/O Devices • Addressing • Instruction Set • Assembler Directives • Example Program • Exception Processing • Cache Memory • Tightly Coupled Memory Intel Corporation - FPGA University Program 1 March 2019 ® ® INTRODUCTION TO THE INTEL NIOS II SOFT PROCESSOR For Quartus® Prime 18.1 2 Background Intel’s Nios II is a soft processor, defined in a hardware description language, which can be implemented in Intel’s FPGA devices by using the Quartus Prime CAD system. This tutorial provides a basic introduction to the Nios II processor, intended for a user who wishes to implement a Nios II based system on an Intel Development and Education board. -
Computer Organization & Architecture Eie
COMPUTER ORGANIZATION & ARCHITECTURE EIE 411 Course Lecturer: Engr Banji Adedayo. Reg COREN. The characteristics of different computers vary considerably from category to category. Computers for data processing activities have different features than those with scientific features. Even computers configured within the same application area have variations in design. Computer architecture is the science of integrating those components to achieve a level of functionality and performance. It is logical organization or designs of the hardware that make up the computer system. The internal organization of a digital system is defined by the sequence of micro operations it performs on the data stored in its registers. The internal structure of a MICRO-PROCESSOR is called its architecture and includes the number lay out and functionality of registers, memory cell, decoders, controllers and clocks. HISTORY OF COMPUTER HARDWARE The first use of the word ‘Computer’ was recorded in 1613, referring to a person who carried out calculation or computation. A brief History: Computer as we all know 2day had its beginning with 19th century English Mathematics Professor named Chales Babage. He designed the analytical engine and it was this design that the basic frame work of the computer of today are based on. 1st Generation 1937-1946 The first electronic digital computer was built by Dr John V. Atanasoff & Berry Cliford (ABC). In 1943 an electronic computer named colossus was built for military. 1946 – The first general purpose digital computer- the Electronic Numerical Integrator and computer (ENIAC) was built. This computer weighed 30 tons and had 18,000 vacuum tubes which were used for processing. -
A Modular Soft Processor Core in VHDL
A Modular Soft Processor Core in VHDL Jack Whitham 2002-2003 This is a Third Year project submitted for the degree of MEng in the Department of Computer Science at the University of York. The project will attempt to demonstrate that a modular soft processor core can be designed and implemented on an FPGA, and that the core can be optimised to run a particular embedded application using a minimal amount of FPGA space. The word count of this project (as counted by the Unix wc command after detex was run on the LaTeX source) is 33647 words. This includes all text in the main report and Appendices A, B and C. Excluding source code, the project is 70 pages in length. i Contents I. Introduction 1 1. Background and Literature 1 1.1. Soft Processor Cores . 1 1.2. A Field Programmable Gate Array . 1 1.3. VHSIC Hardware Definition Language (VHDL) . 2 1.4. The Motorola 68020 . 2 II. High-level Project Decisions 3 2. Should the design be based on an existing one? 3 3. Which processor should the soft core be based upon? 3 4. Which processor should be chosen? 3 5. Restating the aims of the project in terms of the chosen processor 4 III. Modular Processor Design Decisions 4 6. Processor Design 4 6.1. Alternatives to a complete processor implementation . 4 6.2. A real processor . 5 6.3. Instruction Decoder and Control Logic . 5 6.4. Arithmetic and Logic Unit (ALU) . 7 6.5. Register File . 7 6.6. Links between Components . -
Assignment Solutions
Week 1: Assignment Solutions 1. Which of the following statements are true? a. The ENIAC computer was built using mechanical relays. b. Harvard Mark1 computer was built using mechanical relays. c. PASCALINE computer could multiply and divide numbers by repeated addition and subtraction. d. Charles Babbage built his automatic computing engine in 19th century. Solution: ((b) and (c)) ENIAC was built using vacuum tubes. Charles Babbage designed his automatic computing engine but could not built it. 2. Which of the following statements are true for Moore’s law? a. Moore’s law predicts that power dissipation will double every 18 months. b. Moore’s law predicts that the number of transistors per chip will double every 18 months. c. Moore’s law predicts that the speed of VLSI circuits will double every 18 months. d. None of the above. Solution: (b) Moore’s law only predicts that number of transistors per chip will double every 18 months. 3. Which of the following generates the necessary signals required to execute an instruction in a computer? a. Arithmetic and Logic Unit b. Memory Unit c. Control Unit d. Input/Output Unit Solution: (c) Control unit acts as the nerve center of a computer and generates the necessary control signals required to execute an instruction. 4. An instruction ADD R1, A is stored at memory location 4004H. R1 is a processor register and A is a memory location with address 400CH. Each instruction is 32-bit long. What will be the values of PC, IR and MAR during execution of the instruction? a. -
The Central Processor Unit
Systems Architecture The Central Processing Unit The Central Processing Unit – p. 1/11 The Computer System Application High-level Language Operating System Assembly Language Machine level Microprogram Digital logic Hardware / Software Interface The Central Processing Unit – p. 2/11 CPU Structure External Memory MAR: Memory MBR: Memory Address Register Buffer Register Address Incrementer R15 / PC R11 R7 R3 R14 / LR R10 R6 R2 R13 / SP R9 R5 R1 R12 R8 R4 R0 User Registers Booth’s Multiplier Barrel IR Shifter Control Unit CPSR 32-Bit ALU The Central Processing Unit – p. 3/11 CPU Registers Internal Registers Condition Flags PC Program Counter C Carry IR Instruction Register Z Zero MAR Memory Address Register N Negative MBR Memory Buffer Register V Overflow CPSR Current Processor Status Register Internal Devices User Registers ALU Arithmetic Logic Unit Rn Register n CU Control Unit n = 0 . 15 M Memory Store SP Stack Pointer MMU Mem Management Unit LR Link Register Note that each CPU has a different set of User Registers The Central Processing Unit – p. 4/11 Current Process Status Register • Holds a number of status flags: N True if result of last operation is Negative Z True if result of last operation was Zero or equal C True if an unsigned borrow (Carry over) occurred Value of last bit shifted V True if a signed borrow (oVerflow) occurred • Current execution mode: User Normal “user” program execution mode System Privileged operating system tasks Some operations can only be preformed in a System mode The Central Processing Unit – p. 5/11 Register Transfer Language NAME Value of register or unit ← Transfer of data MAR ← PC x: Guard, only if x true hcci: MAR ← PC (field) Specific field of unit ALU(C) ← 1 (name), bit (n) or range (n:m) R0 ← MBR(0:7) Rn User Register n R0 ← MBR num Decimal number R0 ← 128 2_num Binary number R1 ← 2_0100 0001 0xnum Hexadecimal number R2 ← 0x40 M(addr) Memory Access (addr) MBR ← M(MAR) IR(field) Specified field of IR CU ← IR(op-code) ALU(field) Specified field of the ALU(C) ← 1 Arithmetic and Logic Unit The Central Processing Unit – p. -
Register Are Used to Quickly Accept, Store, and Transfer Data And
Register are used to quickly accept, store, and transfer data and instructions that are being used immediately by the CPU, there are various types of Registers those are used for various purpose. Among of the some Mostly used Registers named as AC or Accumulator, Data Register or DR, the AR or Address Register, program counter (PC), Memory Data Register (MDR) ,Index register,Memory Buffer Register. These Registers are used for performing the various Operations. While we are working on the System then these Registers are used by the CPU for Performing the Operations. When We Gives Some Input to the System then the Input will be Stored into the Registers and When the System will gives us the Results after Processing then the Result will also be from the Registers. So that they are used by the CPU for Processing the Data which is given by the User. Registers Perform:- 1) Fetch: The Fetch Operation is used for taking the instructions those are given by the user and the Instructions those are stored into the Main Memory will be fetch by using Registers. 2) Decode: The Decode Operation is used for interpreting the Instructions means the Instructions are decoded means the CPU will find out which Operation is to be performed on the Instructions. 3) Execute: The Execute Operation is performed by the CPU. And Results those are produced by the CPU are then Stored into the Memory and after that they are displayed on the user Screen. Types of Registers are as Followings 1. MAR stand for Memory Address Register This register holds the memory addresses of data and instructions. -
IAR C/C++ Compiler Reference Guide for V850
IAR Embedded Workbench® IAR C/C++ Compiler Reference Guide for the Renesas V850 Microcontroller Family CV850-9 COPYRIGHT NOTICE © 1998–2013 IAR Systems AB. No part of this document may be reproduced without the prior written consent of IAR Systems AB. The software described in this document is furnished under a license and may only be used or copied in accordance with the terms of such a license. DISCLAIMER The information in this document is subject to change without notice and does not represent a commitment on any part of IAR Systems. While the information contained herein is assumed to be accurate, IAR Systems assumes no responsibility for any errors or omissions. In no event shall IAR Systems, its employees, its contractors, or the authors of this document be liable for special, direct, indirect, or consequential damage, losses, costs, charges, claims, demands, claim for lost profits, fees, or expenses of any nature or kind. TRADEMARKS IAR Systems, IAR Embedded Workbench, C-SPY, visualSTATE, The Code to Success, IAR KickStart Kit, I-jet, I-scope, IAR and the logotype of IAR Systems are trademarks or registered trademarks owned by IAR Systems AB. Microsoft and Windows are registered trademarks of Microsoft Corporation. Renesas is a registered trademark of Renesas Electronics Corporation. V850 is a trademark of Renesas Electronics Corporation. Adobe and Acrobat Reader are registered trademarks of Adobe Systems Incorporated. All other product names are trademarks or registered trademarks of their respective owners. EDITION NOTICE Ninth edition: May 2013 Part number: CV850-9 This guide applies to version 4.x of IAR Embedded Workbench® for the Renesas V850 microcontroller family. -
Computer Organization and Architecture Structure
COMPUTER ORGANIZATION AND ARCHITECTURE Computer Architecture refers to those attributes of a system that have a direct impact on the logical execution of a program. Examples: o the instruction set o the number of bits used to represent various data types o I/O mechanisms o memory addressing techniques Computer Organization refers to the operational units and their interconnections that realize the architectural specifications. Examples are things that are transparent to the programmer: o control signals o interfaces between computer and peripherals o the memory technology being used So, for example, the fact that a multiply instruction is available is a computer architecture issue. How that multiply is implemented is a computer organization issue. • Architecture is those attributes visible to the programmer o Instruction set, number of bits used for data representation, I/O mechanisms, addressing techniques. o e.g. Is there a multiply instruction? • Organization is how features are implemented o Control signals, interfaces, memory technology. o e.g. Is there a hardware multiply unit or is it done by repeated addition? • All Intel x86 family share the same basic architecture • The IBM System/370 family share the same basic architecture • This gives code compatibility o At least backwards • Organization differs between different versions STRUCTURE AND FUNCTION • Structure is the way in which components relate to each other • Function is the operation of individual components as part of the structure • All computer functions are: o Data processing: Computer must be able to process data which may take a wide variety of forms and the range of processing. o Data storage: Computer stores data either temporarily or permanently. -
Processor-Organaization.Pdf
Computer Architecture Faculty Of Computers And Information Technology Second Term 2019- 2020 Dr.Khaled Kh. Sharaf Computer Architecture Chapter 7 CENTRAL PROCESSING UNIT ORGANIZATION Computer Architecture OBJECTIVES • Overview • Processor Unit • Control Unit • CPU Structure and Function • Arithmetic and Logic Unit • Instruction Formats • Addressing Modes • Data Transfer and Manipulation • RISC and CISC Computer Architecture Overview The part of the computer that performs the bulk of data processing operations is called the Central Processing Unit (CPU) and is the central component of a digital computer. Its purpose is to interpret instruction cycles received from memory and perform arithmetic, logic and control operations with data stored in internal register, memory words and I/O interface units. A CPU is usually divided into two parts namely processor unit (Register Unit and Arithmetic Logic Unit) and control unit. Register Unit Control Unit Arithmetic logic Unit (ALU) Components of CPU Computer Architecture Processor Unit The processor unit consists of arithmetic unit, logic unit, a number of registers and internal buses that provides data path for transfer of information between register and arithmetic logic unit. The block diagram of processor unit is shown in figure where all registers are connected through common buses. The registers communicate each other not only for direct data transfer but also while performing various micro-operations. Here two sets of multiplexers select register which perform input data for ALU. A decoder selects destination register by enabling its load input. The function select in ALU determines the particular operation that to be performed. Processor Unit Computer Architecture Processor Unit For an example to perform the operation: R3 = R1 + R2 1.