*FM 7-7 FIELD MANUAL HEADQUARTERS No. 7-7 DEPARTMENT OF THE ARMY Washington, DC, 15 March 1985 THE MECHANIZED AND (APC) CONTENTS

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Users of this manual are encouraged to submit recommendations to improve the publication. Comments should be keyed to the page and line(s) of the text where a change is recommended. Reasons should be provided for each comment to insure understanding and complete evaluation. Place comments and recom- mended changes on DA Form 2028 (Recommended Changes to Publications and Blank Forms) and forward them to the Commandant, US Army Infantry School, ATTN: ATSH-B-ID, Fort Benning, Georgia 31905.

When used in this publication, “he,” “him,” “his,” “man,” and “men” repre- sent both the masculine and feminine genders unless otherwise stated.

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PREFACE The evolution of weaponry establishes a continuing need to develop and refine methods and techniques of employing systems to maximize their potential. For the next several years, units will be in various stages of transition to 86 organizations. This manual updates the tactics, techniques, and operational procedures for the mechanized infantry platoon and squad equipped with the armored personnel carrier M113 but organized under the J-series tables of organization and equipment (TOE). It is also the squad and platoon manual for mechanized infantry operation under the H-series TOE with special considerations. These considerations, arising from the different structures, are highlighted in appendix A. The fundamental tactics, tech- niques, and operational procedures remain consistent for units operating under either organization.

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CHAPTER 1 THE ARMORED PERSONNEL CARRIER Section I. INTRODUCTION

1-1. GENERAL The mechanized infantry will often fight in is dependent upon the situation and the re- conjunction with armor to form a combined quired mobility. arms team. These fundamental factors are synonymous The armored personnel carrier (APC) pro- with the five basic rules of combat secure, vides the infantry with mobility similar to that move, shoot, communicate, and sustain. of the M60 , but the APC has less fire- Secure. power and protection. Use cover and concealment. Mechanized infantry complements by Establish local security and providing a dismount capability that enables reconnoiter. the team to reduce obstacles and to Protect the unit. hold ground. Move. 1-2. FUNDAMENTAL FACTORS Establish moving element. There will be times when infantrymen can Get in the best position to shoot. observe the battlefield, fire their , and Gain and maintain initiative. be protected by the vehicle’s armor, but the Move fast, strike hard, finish APC is not invulnerable. The armor does pro- rapidly. tect against some small arms fire and shell fragments; it does not protect against tanks or Shoot. antitank guns, missiles, or rockets. This means Establish base of fire. that the infantry leader must carefully analyze Maintain mutual support. every situation and weigh the advantages and disadvantages of mounted and dismounted Kill or suppress enemy. combat. The APC is highly vulnerable to the Communicate. predominant tank and fighting vehicle threat; Keep everyone informed. therefore, many combat tasks can only be per- formed dismounted. Tell soldiers what is expected and why. In the offense, the APC allows the infantry- Sustain. men to fight mounted as long as possible and to dismount when confronted by close terrain, Keep the fight going. obstacles that prevent movement, or a strong Take care of soldiers. antiarmor defense that cannot be bypassed or suppressed. CONTENTS PAGE Section I. Introduction ...... 1-1 In the defense, the APC allows the infan- II. The APC and Its trymen to fight mounted or dismounted. Characteristics ...... 1-2 The decision to fight mounted or dismounted

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Section II. THE APC AND ITS CHARACTERISTICS 1-3. GENERAL The APC is lightweight aluminum, air- transportable, air-droppable, and amphibious. This section discusses the vehicle’s characteris- tics and gives a brief overview of some of its capabilities. 1-4. CHARACTERISTICS The APC has the following characteristics:

1-5. MOBILITY The mechanized infantry will often fight in conjunction with armor to form a combined arms team. The maximum road speed of the APC is 42 miles per hour (mph). Under favorable terrain

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1-8. COMMUNICATIONS conditions, it can travel cross country at speeds The APC’s communication system provides similar to those of the M60 tank. the platoon with communication during either mounted or dismounted operations. 1-6. APC PROTECTIVE ARMOR All platoon vehicles are equipped with an AN/ The APC’s protective armor does not have the GRC-160 radio that can be backpacked in an same protective capability as that of the M60 AN/PRC-77 configuration. Additionally the tank, but it will protect the infantry from some platoon leader’s vehicle may be equipped with small arms fire, hand , and shell two AN/GRC-160 radios or with one AN/GRC- fragments. 46 and one AN/GRC-160. The APC can minimize the threat of anti- The platoon leader, platoon sergeant, and each armor weapons by — of the three are also equipped with an reducing exposure time, AN/PRC-88. suppressing or destroying enemy 1-9. WATER-CROSSING CAPABILITY weapons, and The APC can swim most water obstacles with using the cover and concealment minimal preparation. The vehicle has a maxi- offered by the terrain. mum swimming speed of 3.6 mph. The vehicle’s trim vane requires about 2 seconds to be 1-7. FIREPOWER extended. The APC’s main armament is the caliber .50 1-10. LIMITED VISIBILITY CAPABILITY heavy . This weapon provides each vehicle with suppressive firepower and a light- The APC carries a variety of limited visibil- vehicle-killing capability ity observation devices. These sophisticated surveillance, target acquisition, and night ob- Each squad is also equipped with a Dragon servation (STANO) devices increase the pla- antiarmor missile, which can be fired from the toon’s ability to accomplish its mission during vehicle or dismounted and fired from a ground limited visibility position. STANO devices that may be available to the The platoon will also have: platoon include: M60 machine guns. Binoculars — superior to naked M16 rifles. eye daytime or night. M203 launchers. AN/PAS-6 metascope — infrared light source used for reading, detect- Squad automatic weapons. ing, or signaling. M19 periscope — infrared NOTE: There are various other muni- periscope used to aid the driver while tions available as required, such as light antitank weapons (LAW), driving the vehicle. grenades, and mines. AN/PVS-2 or AN/PVS-4 — mount- ed on M60, M16, or M203 weapons.

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AN/TVS-2 — mounted on caliber night (map reading, driving, mainte- .50 heavy machine guns. nance). AN/TVS-5 — mounted on caliber AN/TAS-5 Dragon .50 heavy machine guns. sight (6x magnification). AN/PVS-5 night vision goggles — goggles used for performing tasks at

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CHAPTER 2 ORGANIZATION OF THE PLATOON AND SQUAD Section I. THE PLATOON 2-1. GENERAL The platoon is a basic combat unit capable of maneuvering in the conduct of combat opera- tions. The platoon can fight as part of a pure mechanized infantry company or as part of a company team that is task organized with tank and mechanized infantry platoons. In either case, the platoon can establish a base of fire and then move other elements to seek an advantageous position from which to destroy or dislocate the enemy On the battlefield, the platoon can expect rapid and frequent movement. It must be pre- pared to fight in a variety of situations — both CONTENTS PAGE mounted and dismounted — while attacking or Section I. The Platoon ...... 2-1 defending, during movement, and under condi- II. The Squad...... 2-3 tions where nuclear and chemical weapons have III. Control end Organization for Mounted Operations ...... 2-8 been used. The platoon operates in such a way IV. Control and Organization for as to make maximum use of its weapons and Dismounted Operations ...... 2-9 available firepower.

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2-2. PLATOON ORGANIZATION The mechanized infantry platoon is equipped with four APCs. It is organized with a platoon headquarters and three rifle squads. The pla- toon leader and his headquarters are mounted in one APC, and the squads are mounted in the other three. A typical mechanized infantry platoon is or- ganized as shown in illustration.

The platoon headquarters is organized as shown in illustration.

A typical seating arrangement for the platoon headquarters is shown in figure 2-4.

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Section II. THE SQUAD 2-3. GENERAL The squad is composed of the APC and nine men organized into two teams: the carrier team and the dismount team.

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As a minimum, the carrier team is normal- ly composed of the team leader/gunner and the driver. The dismount team is made up of all squad members not a part of the carrier team. The platoon leader normally specifies the organiza- tion of the dismount team. His decision is usual- ly based on squad strength, mission, enemy terrain, and guidance from the company commander. A typical seating arrangement for a squad in the APC is shown in illustration.

2-4. SQUAD RESPONSIBILITIES Each squad is arranged in its vehicle so it can observe in all directions and deliver sustained, effective fire while moving, or rapidly exit the dismount team from the vehicle when required to accomplish dismounted tasks. Each squad member has certain duties and responsibilities based on his duty position in the squad. Each squad member’s basic weapon, duties, and re- sponsibilities are outlined below. Squad leader, M16A1 rifle: Has overall responsibility for the squad. While conducting mounted operations, the squad leader designates targets, selects routes of movement, selects vehicle positions, deter- mines weapons to be fired, issues fire com- mands for all weapons, communicates with the The squad with the platoon sergeant on board platoon leader, and reacts to the platoon lead- its APC will have a typical seating arrangement er’s commands. For dismounted operations, the as shown in illustration. squad leader has the option of remaining with

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the vehicle or deploying with the dismount Is primarily responsible for operator team. The choice is based upon the platoon maintenance on vehicle. (Other squad mem- leader’s desires or squad leader’s judgment bers help the driver as directed by the squad of the tactical situation. leader.) Is expected to place himself wherever his M16A1 rifleman/sniper: leadership and experience best influence the most important actions of the squad. The squad Normally operates as part of the dis- leader has to decide how best to utilize the car- mount team. rier team and the dismount team. Normally, if If employed, assists the M60 machine the dismount team has to dismount, the dis- gunner once the machine gun is placed in the mount role is the most important, and the ground mount role. squad leader will dismount and lead it. Antiarmor specialist, Dragon/M16Al Team leader/grunner, caliber .50 ma- rifle: chine gun/M16A1 rifle: Normally operates as a part of the dis- Observes the battlefield to detect enemy mount team. targets and to be aware of location of friendly forces. Is armed with a Dragon antiarmor Controls the movement of the vehicle weapon or, when not firing the Dragon, fights under the direction of the squad leader. as a rifleman armed with an M16A1 rifle. Operates the caliber .50 machine gun as Assistant squad leader, M203 dual- directed by the squad leader. purpose weapon: Normally operates as part of the dismount team and is one of the team Is responsible for operator maintenance leaders for, the dismount team. He will control of the caliber .50 machine gun. the dismount team when the squad leader re- Serves as carrier team leader and posi- mains mounted. tions the carrier when the squad leader has Squad automatic rifleman, squad auto- dismounted with the dismount team. matic weapon (SAW): Normally operates as Driver, M16A1 rifle: part of the dismount team. Drives the vehicle under squad leader’s/ Squad automatic rifleman, SAW: Nor- team leader’s/gunner’s control. mally operates as part of the dismount team. Follows correct terrain-driving proce- , M203 dual-purpose weapon: dures and assists in selecting hull-down Normally operates as part of the, dismount positions. team. Aids in detecting targets and observing Machine gunner: Although the M60 ma- rounds fired. chine gun does not have a dedicated gunner

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assigned, the weapon is available for use by the squad. It may be used in several ways: In the defense to make use of its heavy firepower in final protective fires when used with a tripod and T&E mechanism and in areas that offer a dismounted avenue of approach into the position. In the offense when the terrain does not allow a large maneuvering element but does allow a base-of-fire element to place effective fire on the objective area. Frequently, the ca- pacity of the objective area, or the routes lead- ing to it, does not allow the necessary space to employ the optimum number of troops to ma- neuver against it. The adding of the M60 to the base of fire will partially offset the problem by adding to the overall combat power. In any situation that offers a significant air threat. During movement, the may be affixed to the side of the APC for overwatch purposes and may be left in place, allowing the gunner to deploy, for example, dis- mounted with a fully loaded SAW.

2-5. UNDERSTRENGTH PLATOONS AND SQUADS Platoons and squads will not always be at full strength. Even so, the mission (in combat and in training) can still be accomplished if understrength units are organized with these rules in mind: Keep key leadership positions filled. Al- ways maintain a chain of command — platoon leader, platoon sergeant, and squad leaders. Man the most potent weapons first. Take full advantage of available firepower. Before each mission, carefully consider how to employ Dragons, machine guns, and automatic rifles. The platoon must have a plan of organization for use when it does not have all four APCs. Since two full-strength squads cannot ride on

2-6 FM 7-7 one vehicle, cross-loading of men and equip- whether tactical, maintenance, or admin- ment, from a disabled or missing APC, among istrative. all of the platoon’s remaining APCs must be The mission may require two squads to ac- accomplished. Normally, the squad leader of complish it rather than one. the missing APC rides with the platoon leader. This arrangement has two advantages: the Extensive individual training needs to be squad leader can follow the operation, and he emphasized since all members of the squad must can get orders from the platoon leader. The pla- become familiar with all squad weapons. toon leader’s APC also serves as the point on A squad of six men may still man key weapon which the squad members assemble if the dis- systems and enable the unit to put sufficient fire- mount elements deploy from the APCs. De- power on the enemy to be effective. A five-man pending on the location and condition of a squad will have difficulty in manning weapon disabled vehicle and the tactical situation, the systems key to the dismount element, and produc- platoon leader may choose to leave the driver ing the firepower necessary to accomplish the and gunner with the vehicle to secure it and mission. Squad frontages are severely reduced in oversee its recovery and repair. An under- defensive situations to the point where the com- strength squad might be organized as shown in bining of squads to produce two nearly full squads illustration. may be more beneficial than trying to maintain Squads of five to seven men are common. Be- three understrength squads. In any situation, the fore employing such understrength squads, key factors of mission, enemy terrain, troops avail- factors must be considered. able, and time (METT-T) must be carefully weighed to produce the best .possible use of under- The mission may take longer to accomplish strength squads.

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A general priority order in which positions are estimate of the situation, the M60 machine gun to be filled (from the most important to the least may be manned in priority after the Dragon gun- important) is squad leader, driver, team leader/ ner. A typical seating arrangement for a six-man gunner, Dragon- gunner, SAWs, grenadier, rifle- squad is shown in illustration. man. Depending on the squad/platoon leader’s

Section III. CONTROL AND ORGANIZATION FOR MOUNTED OPERATIONS 2-6. GENERAL The platoon moves and fights mounted whenev- example, when using . The er possible. When all of the platoon remains platoon sergeant will control one section, while mounted, it fights as a single force under the con- the platoon leader controls the other; however, the trol of the platoon leader. At times, when mount- platoon leader retains overall control of the pla- ed, the platoon leader may choose to divide the toon. If contact is not likely, the platoon leader platoon into two sections of two APCs each-for may choose to lead the formation.

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2-7. CARRIER MOVEMENT CONTROL Each squad leader controls the movement of his orientation and that the vehicle is properly dis- vehicle in consonance with the platoon leader’s persed in accordance with the formation being vehicle. The team leader/gunner insures that his used. (Formations and movement techniques are vehicle has the correct caliber .50 machine gun discussed in chapter 4.) Section IV. CONTROL AND ORGANIZATION FOR DISMOUNTED OPERATIONS 2-8. CONTROL OF THE PLATOON Each APC carries a dismount team of infan- squad leader. The squad leader directs the move- trymen whose purpose is to fight dismounted. ment and fires of both teams. Because this When the dismount teams are deployed, there method is a challenge for the squad leader to are methods of maintaining control over the control, it requires the carrier team to be close squads and platoon. These two methods have a to the dismount team. This method may be used direct bearing on how the platoon is organized. when the enemy, visibility, or terrain dictates In the first method, the carrier team and dis- the use of the dismount team to secure or lead mount team remain under the control of their the carrier team.

In the second method, the dismount teams ments. One element is controlled by the platoon and carrier teams are organized into a dis- leader and the other by the platoon sergeant. mount element and carrier element. The This method is commonly used whenever the three dismount teams compose the dismount vehicles and dismounted infantry are separat- element, and the four vehicles (includes head- ed. For example, the carrier element may be quarters vehicle) compose the carrier element. employed at one location to maximize use of its Thus, the platoon is organized into two ele- weapons, while the dismount element is in an-

2-9 FM 7-7 other. These different locations do not have to Whichever method is used, the platoon lead- be far apart in fact it could be a matter of only er retains overall control of the platoon. 50 to 100 meters.

2-9. OPERATIONS The platoon leader might order the dismount Move on a different route while APCs teams to dismount to: support. Operate in terrain that restricts the Defend dismounted. movement of APCs, such as in forests or Clear an obstacle or danger area. built-up areas. Take advantage of the mutual sup- Obtain better observation and fires port of squad weapons such as Dragons. whenever those of the APC are restricted. Provide security. Continue the operation whenever the Conduct dismounted patrols. APC is under effective antiarmor fires. When the dismount team dismounts, the Assault or clear an objective. team leader/gunner and driver remain with the

2-10 FM 7-7 vehicle, while the squad leader normally dis- Avoid effective antiarmor fires. mounts. Move on a different route while the APC supports. Before the dismount team dismounts, the squad leader should decide what weapons are Clear an obstacle or danger area. to be taken. His decision is based on the tactical Assault or clear an objective. situation, that is, is the purpose antiarmor, anti-infantry, or a combination. If the purpose Defend dismounted. is anti-infantry, there may not be a need to Conduct dismounted patrols. dismount the Dragon/LAWs. There are other instances in which all or only When making the decision to dismount, a portion of the dismount team may dismount. and in the absence of orders from the platoon For example, the squad leader may choose not leader, the squad leader considers where his to dismount, but the assistant squad leader presence is required. Specifically, if the situa- would dismount to lead the dismount team to: tion requires dismounted action, then the Operate whenever the observation squad leader will be dismounted. The squad and fires of the APCs are restricted by leader will normally dismount with his dis- visibility or terrain. mount team to: Provide security. Operate in terrain that restricts the Take advantage of the mutual sup- movement of the APC, such as in forests port of the other squad weapons such as or built-up areas. the Dragon.

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CHAPTER 3 LEADING THE PLATOON AND SQUAD Section I. INTRODUCTION 3-1. GENERAL This chapter discusses troop leading proce- at times steps maybe accomplished concurrent- dures, combat orders, preparing to fight, ly. In combat, rarely will time be available to go leading in combat, and standing operating pro- through each step in detail. However, a good cedures (SOP). The topics discussed pertain to leader habitually checks them off in his mind so all combat operations. Application of these pro- that he is sure nothing is forgotten. cedures requires time: the more time, the Step 1. Receive the mission. greater the leader’s ability to plan and prepare in depth; the less time, the more reliance the Step 2. Issue a warning order. leader must place on SOPs Leaders must Step 3. Make a tentative plan. use the procedures outlined, if only in abbre- viated form, to insure that their units and sol- Step 4. Start necessary movement. diers understand and prepare for mission Step 5. Reconnoiter. accomplishment. Step 6. Complete the plan. 3-2. TROOP LEADING PROCEDURES Step 7. Issue the complete order. Troop leading is the process a leader goes Step 8. Supervise. through to prepare his unit to accomplish a tac- tical mission. It begins when he is alerted for a mission. It starts all over again when he gets a CONTENTS PAGE different mission — it never ends. Listed below Section I. Introduction ...... 3-1 are the steps in the troop leading process. Steps II. Combat Orders...... 3-4 3 through 8 may not follow a rigid sequence, and

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Step 1 — Receive the Mission. Step 2 — Issue a Warning Order. A mission may be received in a warning Initial instructions are usually in a warn- order, an operation order (OPORD), or a frag- ing order. In it, the leader gives enough informa- mentary order (FRAGO). tion to his unit to start preparing for the As soon as the leader has the order, he ana- operation. lyzes it, taking into account the following Unit SOPs should prescribe actions to take when a warning order is received — for exam- What is the MISSION? ple, drawing ammunition, rations, water, and What is known about the communications gear. ENEMY? The platoon leader issues his unit warning How will the TERRAIN affect order to the platoon sergeant, squad leaders, and the operation? forward observer. The squad leader, in turn, is- What TROOPS are available? sues a warning order to his squad. The warning order should state as a mini- How much TIME is available? mum: What SUPPLIES and EQUIP- The mission (nature of the oper- MENT are needed? ation). What SPECIAL TASKS need to Who is participating in the oper- be assigned? ation. The leader then plans the use of time avail- Time of the operation. able. The platoon leader should use no more than one third of the available time, leaving the Any special instructions. rest for squad preparation. The unit must be Time and place for issuance of told when to be ready and the things that must the complete order. be done beforehand. The leader works backward from the time he wants the men to be ready allowing enough time for each task. This is re- verse planning. Below is an example of a Step 3 — Make a Tentative Plan. squad leader’s reverse planning. Based on mission, enemy, terrain, troops, and time available, the leader makes a 1420: Ready time. tentative plan. The plan gives him a start point 1415: Check assembly area. from which to coordinate, reconnoiter, organize, (Make sure all Claymores are recov- and move. ered and that no ammunition, etc., is During his planning, the leader takes into left behind.) account the following: 1300: Inspect squad/rehearse. What is the platoon’s MISSION? (We 1205: Issue order to squad. must attack to seize that objective; or, We must 1200: Complete squad order. prepare to defend this position by 0400.) What ENEMY troops oppose us? What 1105: Reconnoiter with platoon size units and where are they? What weapons, leader/receive order. or engineer units do they have in sup- 1050: Issue warning order to port? Will they be mounted, dismounted, or squad. both?

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How can we use the TERRAIN to our What effect do TROOPS have on the se- advantage? To answer this question, the leader lection of positions, routes, formations, and the examines the observation and fields of fire, fire plan? How many troops are available to oc- cover and concealment, obstacles, key terrain, cupy a specific area? and avenues of approach (OCOKA). How much TIME is there to prepare posi- tions? How long must a position be defended? Observation and fields of fire influence decisions made on placement of carriers, squads, The leader considers each of the factors and Dragons, and machine guns. In the offense, the compares alternatives. From this analysis, he fire element must be where it can support the draws conclusions that form the basis for his moving element. In the defense, personnel must plan of action, which, when firm, becomes his have observation; weapons must have fields of order. fire covering avenues of approach. The platoon leader also considers the enemy’s point of view Step 4 — Start Necessary Movement. Dur- as to observation and fields of fire. ing steps 3 through 8, the platoon leader maybe forward completing his plan. If there is a dis- Cover and concealment influence the tance between the platoon and where the mis- choice of routes, positions, and targets. Terrain sion must be started, the platoon sergeant may is used to provide cover from enemy fires, and bring the platoon forward to save time. Such to conceal friendly elements from enemy movement may be accomplished under company observation. control, with the company executive officer or first sergeant in . This particular step Obstacles also influence the choice of may be omitted, occur in a different sequence, routes, positions, and targets. In the defense, or be done concurrently with some other step(s). obstacles are used in conjunction with the ter- Step 5 — Reconnoiter. To make the best use rain to canalize the enemy into kill zones. Ob- of men and weapons, the leader must look over stacles are also used to impede movement and and evaluate the terrain on which he will fight. restrict movement to the platoon flanks or other This evaluation may be done using the key ele- desired areas. ments in OCOKA described in step 3. If time is short, the leader, at least, makes a map recon- Key terrain is any terrain that affords naissance, which may confirm or cause him to a marked advantage to the force that seizes or modify his tentative plan. retains it. Key terrain has a bearing on deci- sions regarding the selection of objectives and Step 6 — Complete the Plan. Based on the routes in offense, and on the choice of positions reconnaissance, the leader completes his plan. in defense. In a defense, he decides where to put his weapons and how to tie the defense together. In An avenue of approach is an air or an attack, he decides how to move and how to ground route that leads an attacking force to its seize the objective. objective or to key terrain in its path. Avenues of approach are considered with all other factors. Step 7 — Issue the Complete Order. Pla- They influence the choice of routes and the di- toon and squad orders are issued orally For an rection of attack in the offense, and they influ- attack, the platoon leader should give his order ence the assignment of positions, sectors of fire, from a point where the squad leaders can see the and targets in the defense. Enemy avenues of objective. For a defense, he should give the order approach or are viewed as to how on the ground his troops will defend. When this they can affect the platoon’s operation. is not feasible, the platoon leader should use a

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terrain model or a sketch to help explain the Assaulting a bunker or a building. order. A squad leader will rarely have a chance to give an attack order from a position where his Using special weapons or demoli- men see the objective. When feasible, he should tions. make a terrain model for his squad to look at Test firing of weapons, if situation while he gives the order. Like the platoon leader, permits. a squad leader can often give his orders for the defense while his squad is at the defensive posi- If possible, rehearsals should be on terrain tion area. Leaders must be sure all their men resembling that on which the unit will fight and know the plan of action. under the expected light condition. Step 8 — Supervise. After the order is is- 3-4. INSPECTIONS sued, leaders direct the preparations to be sure The last thing done before an operation is to the order is properly carried out. inspect to see if the men and equipment are ready This may include: 3-3. REHEARSALS Rations. If there is time before an operation, platoon leaders should have squads rehearse combat Water. tasks for the specific mission. This fosters confi- Weapons. dence and improves performance. It may also reveal weaknesses in the plan. Some important Ammunition. tasks to rehearse are: Individual uniform and equip- ment. Fire and movement. Camouflage. Actions upon unexpected enemy Mission-essential equipment (de- contact. molitions, starlight scopes). Actions at the assault position. Knowledge of the mission and re- Actions in the assault. sponsibilities. Breaching a minefield. Once the operation has begun, the leader must see that the plan is followed. He should be Assaulting a trench. ready to change his plan if that is what the situ- Breaching wire obstacles. ation demands. Section II. COMBAT ORDERS 3-5. GENERAL Combat orders are written or oral. Leaders ment combat orders and allow the leader to refer use them to transmit information and instruc- to them rather than issue the same instructions tions to subordinates. The use of combat orders, for tasks and situations that occur often. expressed in standard formats or containing es- sential elements, insures that a leader conveys his instructions clearly, concisely and com- There are generally three kinds of combat or- pletely The detail of an order varies with the ders: warning order, operation order, and frag- time a leader has to prepare it. SOPs comple- mentary order.

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3-6. WARNING ORDER Leaders use warning orders to alert subordi- PRETTY GOOD POSITIONS IN THE BUILD- nate units of an impending mission and to pro- INGS. WE WILL HAVE TO CLEAR HIM OUT. vide initial instructions so that subordinates THERE MAY ALSO BE ENEMY TANKS IN THE have a maximum amount of time to prepare for VILLAGE. DRAW SIX GRENADES AND ONE its execution. Although there is no prescribed LAW PER MAN. EACH SQUAD CARRY 10 format, a warning order contains five MINI- BLOCKS OF C4, BLASTING CAPS, AND FUSE MUM essential elements: IGNITORS; AND 50 FEET OF FUSE LINE. THE PLATOON SERGEANT WILL TELL YOU The mission (nature of the opera- WHERE AND WHEN YOU CAN PICK UP THIS tion). MATERIAL. THE POL TRUCK WILL BE HERE Who is participating in the opera- AT 1130 HOURS. TOP OFF EACH CARRIER. tion. LET ME KNOW BY 1145 HOURS IF YOU HAVE Time of the operation. ANY MAINTENANCE PROBLEMS THAT YOU CAN’T REPAIR YOURSELVES. MEET ME BACK Any special instructions. HERE AT 1200 HOURS. AT THAT TIME, WE WILL MOVE UP THE RIDGE OVERLOOKING Time and place for issuance of the THE VILLAGE, AND I WILL TELL YOU EX- complete order. ACTLY HOW WE WILL CAPTURE OUR PART In addition to these essentials, the leader OF THAT VILLAGE.” should also provide any specific instructions not The squad leader normally issues the warn- covered by the SOP that are important to the ing order to all squad members. Preparation for preparation for the mission. the operation begins immediately based on spe- The platoon leader may issue the warning or- cial instructions and the platoon SOP. The pla- der to his platoon sergeant, forward observer, toon sergeant and team leader keep close watch aidman, and squad leaders, or only to the pla- on the preparations made by the men. They in- toon sergeant if time does not permit the gather- sure that the instructions of the platoon leader ing of others. and squad leaders are carried out. “THE PLATOON LEADER JUST TOLD ME THAT WE ARE GOING TO ATTACK A VILLAGE THIS AFTERNOON AT 1430 HOURS. THE EN- EMY IS DUG IN AND PROBABLY HAS TANKS WITH HIM, SO WE HAVE TO BE PREPARED TO CLEAR THE BUILDINGS AND KNOCK OUT THE TANKS. WE WILL CARRY SIX HE GRENADES AND ONE LAW PER MAN IN AD- DITION TO OUR STANDARD LOAD FOR RIFLES AND GRENADE LAUNCHERS. SER- GEANT THOMAS, YOUR TEAM WILL HANDLE’ DEMOLITIONS. DRAW 10 BLOCKS OF C4, 10 BLASTING CAPS AND FUSE IGNITORS, AND 50 FEET OF FUSE. MAKE SURE YOU TEST BURN THE FUSE. PRIVATE SMITH, YOU “WE ARE GOING TO ATTACK THE VILLAGE CARRY A CLIMBING ROPE AND A GRAP- OF DASHAWECZ AT 1430 TODAY. IT LOOKS PLING HOOK. SPECIALIST GEORGE, YOU LIKE THE ENEMY HAS PREPARED SOME CARRY THE TA-1 AND DRAW TWO ROLLS OF

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ASSAULT WIRE. THE PLATOON SERGEANT quence. The operation order format consists of WILL BE HERE IN ABOUT 20 MINUTES TO the following elements: TELL US WHERE AND WHEN WE CAN PICK UP OUR AMMO AND EQUIPMENT. THE POL 1. SITUATION. Paragraph one of the operation TRUCK WILL BE HERE AT 1130 HOURS. order has three subparagraphs: enemy forces, SERGEANT JONES, MAKE SURE OUR APC IS friendly forces, attachments and detachments. TOPPED OFF. IF YOU HAVE ANY MAINTE- Paragraph one also gives an overview of the gen- NANCE PROBLEMS, LET ME KNOW BY 1130 eral situation so subordinate leaders or individuals HOURS. I’M LEAVING NOW TO GET THE PLA- can gain an understanding of the area of opera- TOON ORDER. SERGEANT THOMAS IS IN tions. This paragraph provides information only CHARGE UNTIL I GET BACK. PLAN ON MEET- and contains no orders. ING HERE WHEN I RETURN, AND WE WILL a. Enemy forces. All available information. GO OVER THE PLAN IN DETAIL.” b. Friendly forces. Information here contains the verbatim mission statement of the next high- er headquarters, and adjacent, supporting, and reinforcing units listed in the following order (1) Higher unit. (At least the mis- sion of the next higher unit.) (2) Adjacent units. (Listed in or- der: left, right, front, and rear.) (3) Supporting or field ar- tillery units. c. Attachments and detachments. Avail- ability and the time these attachments and de- tachments are effective. 2. MISSION. Paragraph two of the OPORD gives the mission in a clear, concise statement of the tasks to be accomplished. It contains the WHO (unit); WHAT (attack, defend, delay, etc.); WHEN (date-time group); WHY (seize, prevent 3-7. OPERATION ORDER penetration of positions); and WHERE (gener- ally, grid coordinates). The OPORD supplies needed information and instructions to subordinates. It outlines what 3. EXECUTION. Paragraph three of the must be done to accomplish a specific mission OPORD is the execution paragraph. It contains through coordinated effort. The leader uses the the “HOW TO” information needed to accom- order to tell his subordinates how he intends to plish the mission. It will have the concept of fight the . It insures that the platoon and operation, mission for subordinate units, and squad know everything necessary to accomplish coordinating instructions. the mission. Consistent use of a standard for- a. Concept of operation states briefly the mat allows the leader to refine SOPs and leader’s intent and tactical plan. It describes the streamline his orders. scheme of maneuver and plan of fire support. The standard OPORD format is used by lead- Although brief, it must be detailed enough to ers to organize their thoughts in a logical se- insure correct action, and avoid language that

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might confiuse subordinates. The concept of opera- platoon defensive positions in our zone. Their most tion may be broken down into two sub-paragraphs: likely location is vicinity of Hill 301 (NB 782918). They are estimated at 80% strength and their (1) Scheme of maneuver. The is good. They are equipped with BMPs and company’s ultimate objective, the platoon are capable of employing chemical weapons. They mission, movement technique, direction, will probably defend in present position. order of march, primary mission for each squad, and position in company order of b. Friendly forces. Company C attacks at march. 090600 Ott to seize Hills 309 (NB 783910) and 301 (2) Fire support. Preparation fires/ (NB 782918) to control the road that runs between final protective fires; priority of fires. these two hills. TF 2-76 attacks at the same time to seize Hill 205 (NB 782937), and 1st Platoon b. Missions for subordinate units. Only attacks at the same time to seize Hill 309 (NB units organic or attached are listed. Details of 783910). The heavy mortar platoon will be in the specific missions for each squad (platoon order), or vicinity of Hill 258 (NB 762402). The 1-45 Field teams or individuals (squad order), are discussed. Artillery (FA) (155 Self-Propelled [SP]) will sup- c. Coordinating instructions is the last sub- port the battalion. Priority of fires to our company paragraph of paragraph three of the OPORD. It lists tactical instructions and details of coordina- c. Attachments and detachments. None. tion (other than signal teams) that apply to two or more elements. When there are no coordinating 2. MISSION: 2d Platoon will attack at 090600 instructions, this fact will be noted. Ott to seize Hill 301 (NB 782918). 4. SERVICE SUPPORT. Paragraph four of the 3. EXECUTION OPORD covers administrative instructions and support provided for the operation. It should cover a. Concept of operation. The 2d Platoon will supply (ammunition; petroleum, oil, lubricant attack dismounted crossing the line of departure [POL]; rations; spare parts), services, (hot food, (LD) at 0600. We will cross the LD in column for- water), medical evacuation, and handling of pris- mation using the traveling overwatch technique. oners. Order of march will be 2d Squad, platoon head- quarters, 1st Squad, 3d Squad. The carrier ele- 5. COMMAND AND SIGNAL. Paragraph five ment will provide overmatching fires from Hill 294 of the OPORD covers command and signal. (NB 780916). When we reach Catfish Creek, our assault position, we will deploy in line formation a. Command. Includes the location of the pla- with 1st Squad on the left, 2d Squad as the base. toon leader and platoon sergeant. May include suc- squad in the center, and 3d Squad on the right to cession of command if this is not in the SOP seize Hill 301, Objective RED. By seizing Objective b. Signal. Includes any communications or elec- RED, we will be able to control all movement on the tronics instructions to be used during the opera- road between Hills 309 (NB 783910) and 301 (NB tion. At a minimum, it contains call signs and 782918). If the enemy counterattacks, the company frequencies; it may also contain challenge and commander thinks they may try to use the road. password, pyrotechnics, and signal restrictions. By seizing Hill 309, Objective BLUE, on our left, 1st Platoon will assist in protecting the battalion’s 3-8. PLATOON OPORD EXAMPLE flank against enemy counterattack. The 3d Pla- 1. SITUATION. toon will be following us during the assault and will be prepared to continue the assault if needed. a. Enemy forces. Elements of the 283 Motor- There will be a 15-minute artillery preparation ized Rifle Regiment have established squad and beginning at 0550. We have priority of fires. The

3-7 FM 7-7 targets I have chosen are shown on my map. Make “THE PLATOON LEADER JUST GAVE US sure you mark them on your map before you leave. THE OPERATION ORDER. WE’VE GOT ENEMY b. Missions for subordinate units: INFANTRY IN SQUAD AND PLATOON DEFEN- SIVE POSITIONS WITH BMPs TO OUR FRONT. (1) 1st Squad Consolidate from 9 to 11. OUR PLATOON ATTACKS AT 0600 TO SEIZE (2) 2d Squad Consolidate from 11 to 1. HILL 301, HERE. TF 2-76 ATTACKS TO OUR (3) 3d Squad Consolidate from 1 to 3. LEFT TO SEIZE HILL 205, HERE; 1ST PLA- TOON ATTACKS TO SEIZE HILL 309, HERE; (4) Carrier element: AND 3D PLATOON FOLLOWS US. THE 1ST (a) Support assault from Hill 294. SQUAD’S MISSION — OUR MISSION — IS TO (b) Shift fires on order to northeast. ATTACK AND SEIZE THE LEFT PART OF HILL (c) Move to objective on order. 301. WE ATTACK DISMOUNTED, CROSSING THE LD IN COLUMN FORMATION USING c. Coordinating instructions: TRAVELING BEHIND 2D SQUAD AND THE (l) 2d Squad is base squad during PLATOON HEADQUARTERS, WITH 3D SQUAD assault. FOLLOWING US. OUR CARRIER PROVIDES (2) In consolidation, 12 o’clock is east. OVERWATCHING FIRES FROM HILL 294, LO- CATED HERE. OUR ASSAULT POSITION IS (3) Limit of advance is 100 meters be- yond crest of the hill. CATFISH CREEK WHERE WE DEPLOY IN LINE FORMATION: OUR SQUAD ON THE LEFT; 2D 4. SERVICE SUPPORT: SQUAD, BASE SQUAD, IN THE CENTER; AND a. Supply. Two C-rations per man. Each squad 3D SQUAD ON THE RIGHT TO SEIZE HILL 301, will carry an additional 600 rounds of 5.56-mm OBJECTIVE RED. AFTER WE SEIZE OBJEC- ammo. Top off vehicles at 2000 tonight in your TIVE RED, WE HAVE TO WATCH THIS ROAD position. BETWEEN US AND 1ST PLATOON ON HILL 309 FOR POSSIBLE ENEMY COUNTERAT- b. Maintenance. SOP except logistical release TACK. THE 3D PLATOON MAY COME UP TO point will beat intersection of Phase Line (PL) PASS THROUGH US TO CONTINUE THE AT- Nail and Route ANVIL. TACK. A 15-MINUTE ARTILLERY PREP WILL c. Medical. SOP. BE USED BEGINNING AT 0550. WE CONSOLI- DATE ON OBJECTIVE RED FROM 9 TO 11 5. COMMAND AND SIGNAL: WITH 12 BEING EAST. WE LINK WITH 2D a. Command. I will be with the dismount ele- SQUAD AT 11. OUR CARRIER WILL MOVE ment, and the platoon sergeant will be with the FORWARD ON ORDER AND JOIN US ON THE carrier element. Succession of command is SOP. OBJECTIVE. NO ONE IS TO ADVANCE MORE THAN 100 METERS BEYOND THE CREST OF b. Signal. Current frequencies and call signs THE HILL. WE CARRY TWO C-RATIONS PER will be in effect. Signal for shifting supporting MAN AND AN ADDITIONAL 600 ROUNDS OF fires is two green star clusters, or on order. The 5.56-MM AMMO. THE VEHICLE GETS TOPPED time is: OFF AT 2000 HOURS TONIGHT IN POSITION. I WILL BE WITH THE DISMOUNT ELEMENT, 3-9. SQUAD OPORD EXAMPLE AND SUCCESSION OF COMMAND IS SOP. Frequently in the interest of time, the squad THE TIME IS: — . CURRENT FREQUEN- leader takes only the necessary information CIES AND CALL SIGNS WILL BE IN EF- from the platoon order and briefs the squad over FECT. SIGNAL FOR SHIFTING FIRES IS TWO a terrain table constructed to depict the area of GREEN STAR CLUSTERS OR ON ORDER. ANY operation: QUESTIONS?”

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during the conduct of an operation, instructions should be brief and specific. Although there is no standard format for a FRAGO, the following essential items are normally included: Situation: Enemy and Friendly — includes a brief description of the enemy and friendly situation and should indicate the reason for the change in instructions. Changes to the organization — may in- clude the attachment or detachment of the pla- toon or part of it. Orders to Subordinate Units — should be done by element. To avoid confusion, no element should be left out. Fire Support (if applicable) — indicates any change in priorities or assets. Coordinating Instructions — as in the OPORD, includes all instructions that apply to two or more elements.

3-10. THE OPERATION OVERLAY 3-12. THE UNIT STANDING OPERATING An operation overlay is a trace of graphics PROCEDURE from an operation map. Its purpose is to reduce The unit SOP is a set of instructions having the content and insure the understanding of the the force of orders. It covers areas which lend written or oral order. Normally platoon and themselves to standardization with no loss of squad leaders will not be issued operation over- effectiveness. lays. However, in conformance with higher leader’s orders, platoon and squad leaders SOPs facilitate and expedite operations by should transfer graphics to their maps. This Reducing the number, length, and will allow them to plan their actions, based on frequency of combat orders. a map reconnaissance, deeper than the ter- rain may allow them to see. The overlay or Simplifying the preparation and transference should be simple but neatly done. transmission of combat orders. It should include all control measures used dur- Simplifying training. ing the operation and all other information that Promoting understanding and can be depicted graphically. teamwork between the leaders and 3-11. THE FRAGMENTARY ORDER troops. The fragmentary order is issued to make a Advising new arrivals or newly at- change to an existing order. Therefore, FRAGOs tached units of procedures followed in address only those items from the OPORD that the organization. are changed. Since FRAGOs are normally used Reducing confusion and errors.

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Contents of higher unit SOPs need not be re- Lead from where he can control stated in platoon and squad SOPs unless more all elements physically or by radio. detail is needed for actions to be accomplished at platoon and squad level. Virtually any item re- Move to critical locations to influ- lating to the platoon can become a matter for ence the action when necessary. the unit SOP. Many SOP items are derived from Make sound but quick decisions. the personnel and equipment available to the organization. Other SOP items are a function of Execute decisions forcefully. good tactics and techniques. SOP items can be The battlefield is a stressful and fatiguing established by leaders based on how they can environment. The first days of battle can be par- operate most efficiently and best prepare their ticularly trying as leaders and soldiers adapt to unit for combat. SOPs remain in effect unless the reality of fighting. The platoon and squad modified by an order. If certain items contin- must be prepared to fight at any time 24 hours ually need modification, they should not be a a day. Leaders must make every effort to mini- part of the SOP. mize the effects of stress and fatigue. Soldiers who are well trained and confident will react Battle drills are planned with emphasis on better under conditions that produce stress and changes in formation and movement to respond fatigue. SOPs that are mastered help men and to changes in tactical situations. Battle drills units to endure. Sleep and rest are critical as- are set plays and should be established for pects of maintaining individual and unit profi- mounted and dismounted operations, should be- ciency They must be encouraged during lulls come part of the SOP, and should be practiced to in battle. perfection. Appendix H provides some specific examples of battle drills. Sleep/rest management. Leaders begin episodes of rest (cat naps or longer) before fa- tigue becomes debilitating. They should not 3-13. LEADING IN COMBAT go longer than 24 hours without sleep, but more important, they should recognize signs The primary duty of the leader is mission of fatigue. accomplishment. Leadership is the art of influ- encing and directing men in such a way as to Soldiers should rest or sleep at every op- obtain their confidence, respect, obedience, and portunity while a buddy remains awake. In cooperation in preparing for and executing com- tasks requiring attention (surveillance, com- bat operations and accomplishing the mission. munication), personnel are rotated. Leadership is based on knowledge of men, If possible, after prolonged periods of equipment, and tactics. The leader is responsi- minimal rest/sleep (2 to 4 days), a long period of ble for the discipline, training, welfare, and uninterrupted sleep (12 to 24 hours) is needed. morale of his men. He must be technically com- If awakened ahead of time, a period of reduced petent in the use of infantry weapons. He must responsiveness can be expected. be tactically proficient in their employment. At platoon and squad level, leadership by example Special leadership considerations when sol- is the key. The leader must: diers are fatigued. If signs of “combat fatigue” appear (following a prolonged period with mini- Set the example. mal rest/sleep), then allow uninterrupted sleep Lead from as far forward as if possible. possible. To lessen mental and physical fatigue, Lead from a position where he can spread the most difficult and dangerous assign- be seen by his men. ments around.

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During normal and sustained opera- teracting the negative effects of sustained tions, esprit de corps will be important in coun- battle.

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CHAPTER 4 MOVEMENT Section I. INTRODUCTION 4-1. GENERAL The tempo of mobile warfare and contamina- Use available cover and conceal- tion created by nuclear and chemical weapons ment. demand that mechanized infantry units spend Avoid skyining. a lot of time moving. Although this chapter deals only with how platoons and squads move, Do not move directly forward rarely do they move alone. They may operate as from a hull-down firing position. part of a mechanized infantry company or as Cross open areas quickly. part of a company team with one or more tank Avoid Possible Kill Zones. Platoons and platoons. The mechanized infantry company squads must avoid wide open spaces, especially also will have support from the battalion’s im- where high ground dominates, or where terrain proved TOW vehicles (ITV). can cover and conceal the enemy. They must also avoid obvious avenues of approach into In arriving at a decision about movement, enemy territory. It is better to cross difficult the leader must always consider the mission, terrain than fight the enemy on his terms. enemy, terrain, troops, and time available Engineers can work the terrain to improve (METT-T). mobility. Take Active Countermeasures. Platoon 4-2. TERRAIN USE leaders should use smoke, direct fire, and indi- rect fire to suppress known or suspected hostile Whether moving mounted or dismounted, in positions. The enemy should never be allowed contact with the enemy or not, platoons and an open, unhindered shot at mounted or dis- squads should know the following rules: mounted friendly elements. This calls for con- Use the Terrain for Protection. Terrain stant alertness and thorough planning and offers natural concealment from enemy obser- coordination. vation and cover against fire. Using terrain to protect vehicles is difficult, so, terrain driving CONTENTS PAGE should become a habit. It must be used when in Section I. Introduction ...... 4-1 II. Movement Formations ...... 4-2 contact with the enemy and when contact is III. Movement Techniques...... 4-12 possible or expected. Follow these terrain- IV. Maneuver...... 4-23 driving rules:

4-1

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Maximize the APC’s Capabilities.The have a small force in the lead and the remainder APC has good speed and on the move can quick- of the unit ready to react and support. Making ly change direction or stop. Platoon/team lead- contact with the smallest possible force avoids ers and drivers should use any available having an entire unit pinned down by enemy depressions and trees when appropriate to avoid fire. Thus, the unit retains flexibility to fire enemy antitank guided missile (ATGM) fire. and move. When necessary to cross an open area, the When not in contact, a lead or bounding lead TL/squad leader and the platoon leader force is supported by a trailing or overwatch check for unfriendly activity, obstacles, and force. Overwatch means being in position to routes across the open space. cover the lead force by firing at an enemy when For unite equipped with them, the smoke- he appears. grenade launchers can be used to create an im- mediate smoke screen around a halted carrier When in contact, one force moves while an- and during disengagement. other force provides fire support or suppression. (This is further explained in section IV.) Sup- The caliber .50 machine gun can be used pression is gained by direct and indirect fires or during movement for suppression. smoke, brought to bear on enemy personnel, Make Contact With the Smallest Force weapons, or equipment, thus forestalling effec- Possible. During all movement, it is best to tive fire on friendly forces. Section II. MOVEMENT FORMATIONS 43. GENERAL Movement formations are an aid to command dismount team. The squad may organize the and control; leaders place themselves where dismount team into two fire teams with each they can best command and control movement. fire team forming a wedge. In this case, the Their placement is also governed by the move- squad leader leads one fire team while the assis- ment technique being used. It must be clearly tant squad leader leads the other fire team. In understood, however, that movement techniques this way, the squad can provide its own over- apply to how a formation moves; they are not, in watch element. and of themselves, formations. Positions within the wedge are based on the 44. SQUAD MOVEMENT FORMATIONS mission, enemy situation, terrain, weather, Entire Squad Mounted. When mounted, light conditions, weapons carried, and the the squad operates as one unit. Thus, it does team’s location within the dismount element. not have the capability to overwatch itself. It Within the wedge, each man is assigned a sector moves mounted as part of the platoon — as of observation to provide all-round security. the lead squad or as a part of the platoon Normal interval between men is about 10 overwatch force. meters, but it may be less if visibility is poor. Dismount Team Deployed. The dismount Terrain may also dictate temporary modifica- team moves in two wedges — alone or as part of tion of the wedge formation. For example, the the platoon dismount element. Its movement is sides of the wedge will have to close into single normally overmatched by the platoon’s carrier file when moving along a narrow mountain element or by other dismount teams of the pla- path, through a minefield, or through heavy un- toon dismount element. The squad leader and/or dergrowth. But, as soon as conditions permit, assistant squad leader dismounts to lead the the wedge is resumed automatically.

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The dismount team leader may lead the The few seconds following initial contact often lead fire team wedge. He does so whenever decide team success or failure. Thus, immedi- speed is essential. For example, the platoon ate action following contact is critical, and the leader may order a squad leader to quickly team leader must act swiftly. move his dismount team forward to secure a terrain feature. By dismounting and personally 4-5. PLATOON MOVEMENT leading, the squad or assistant squad leader FORMATIONS can rapidly choose the exact route, set the pace, The specific shape of the platoon formation is and reduce reaction time by simply telling his set primarily by the mission, enemy situation, men, “Follow me.” and terrain. The traveling formation prescribes If speed is not important, the position of its form but in a general way only. The APCs the squad or assistant squad leader depends on will be staggered. The distance between vehi- his judgment as to how he can best control the cles will vary according to the terrain being dismount team, maintain visual contact with crossed. Each vehicle will be guarding and the platoon dismount element leader, and nav- searching a different sector to provide all- igate (if his dismount team is leading). As a round security while on the move. The platoon rule, however, the dismount team leader will leader directs the platoon by using arm-and- be the lead man in the trailing wedge. He gives hand or flag signals. Radios should be used only instructions to the team leader of the lead fire as a backup means of communicating. team, through visual signals — whereto go and It is critical during movement that the squad what to do. During movement, other team members observe their sectors and keep the TL members guide on the lead man. If he moves informed of what they see. When buttoned up, right, they move right. If he stops, they stop. the TL must be aware of the limitations of his When contact is made, the lead man sets the and his driver’s field of view. He must keep the example for other fire team members to follow. squad informed of the situation.

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There are five basic platoon mounted move- toon can deploy rapidly from the column ment formations: column, line, echelon, vee, and formation into other formations. The column wedge. These formations, modified as necessary simplifies control, provides good security, and permit the platoon to react appropriately in permits maximum firepower to the flanks. most situations and under most conditions. When moving in a column formation, The column formation is used most fre- squad members scan their designated areas of quently. It is used for road marches, for move- observation. ment during. limited visibility, and when Arm signals are used to change the col- passing through defiles or thick woods. The pla- umn’s direction of travel.

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The line formation is used when assaulting tion. A variation of the line formation is used an objective, crossing open areas, leaving a when the platoon leader desires to protect a woodline, or emerging from smoke. This forma- flank without changing the entire platoon for- tion lets the platoon cross an objective rapidly mation. TWO APCs stay on line while two fall with maximum fire to the front. This formation back in echelon to guard the desired flank. The lacks the depth of the column or wedge forma- distance between elements is terrain dependent.

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The echelon formation permits excellent normally used when a platoon is to cover an firepower to the front and to either flank. It is exposed flank.

The vee formation may be used when the specific use of the vee formation may be when enemy situation is vague and the platoon leader the ridges of a valley are being traversed ahead requires firepower to the front and flanks. A of the main body of a larger force.

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The wedge formation permits excellent fire Although the depicted visual signal con- to the front and good fire to each flank. The forms to current doctrine, it is not usually suit- platoon leader can easily control all vehicles and able. The configuration of the gunner’s hatch deploy rapidly into other formations. The wedge may make it hard for other TLs to see the sig- formation is often used when the enemy situa- nal. An alternative is to extend the arms up- tion is vague. ward at a 45-degree angle from vertical.

The wedge can be weighted to the right or ered and concealed positions off a road or from left by dropping back one of the lead APCs. The an open area and establish all-round security trailing APC (right or left) would then key on without detailed instructions being issued. The the adjacent APC. vehicles are repositioned as necessary and, as time permits, they take advantage of the best The herringbone formation is a battle drill cover, concealment, and fields of fire. Dismount formation used to disperse the platoon when teams dismount and establish security during traveling in column formation. It is used during limited visibility or when more than a tempo- air attacks or when the platoon must stop dur- ing movement. It lets the platoon move to cov- rary halt is expected.

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The coil is a stationary formation providing the circle is complete, all vehicles stop, turn 90 all-round security and observation. It is useful degrees outward, and post security. for tactical refueling, resupply and issuing pla- (2) The second method is done by the pla- toon orders. Because it presents an easy target, toon leader signaling, quickly moving his vehi- it is not designed to be used for long periods cle into position, and stopping. The other during daylight. Security is posted to include. vehicles move directly to their assigned posi- airguards and dismount teams. The caliber .50 tions, as stated in the platoon SOP, seek cover machine guns are manned. There are two meth- and concealment, and post security This tech- ods to form a coil: nique is used during daylight or whenever speed is essential. When the platoon is operating within a company a company coil will be formed (1) In the first method, when visibility is in the same manner. Each platoon is responsible limited, it is easier for the platoon leader to form for the security of a designated sector of the the coil by leading his platoon in a circle. When company coil.

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The dismount element is normally organized The dismount element column is the pri- with three dismount teams and an element mary movement formation. There is good dis- leader who is usually the platoon leader or the persion in depth, and control is eased. This platoon sergeant. The dismount element uses formation can deliver a limited volume of fire to five basic formations: column, line, echelon, vee, the front and a high volume to the flanks. The and wedge. No matter which formation is used base team is the lead team. The other teams or the organization of the dismount element, the guide on the base team. carrier element, whenever possible, should be in position to support the dismount element.

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The dismount element line is the basic assault formation. It provides good lateral dis- persion. In this formation, the dismount ele- ment can deliver the greatest amount of fire to the front. The element leader designates a base team that the other teams base their move- ment on.

The dismount element echelon gives excel- lent firepower to the front or to the right or left flank. It is normally used when a platoon is covering an exposed flank.

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The dismount element vee is used when the enemy situation is vague and the platoon leader requires firepower to the front and on the flank.

The dismount element wedge is used when team will be free to maneuver when contact the enemy situation is vague. This formation with the enemy is made. The lead team is nor- permits a large volume of fire to the front and really the ham- team. flanks. It will usually insure that at least one

Section III. MOVEMENT TECHNIQUES 4-6. GENERAL. In many cases, a unit moving on the battle- field, when not in contact, encounters the enemy

4-12 FM 7-7 at a time and place of the enemy’s choosing. To visibility is reduced, the distances between offset the enemy’s advantage, movement tech- teams is shortened. Leaders stay in visual con- niques must be used that will cause initial con- tact with the team to their front. The man in the tact to be made with the least number of men back of the cargo hatch keeps visual contact and vehicles. This means that the smallest force with the vehicle to his rear and informs the TL will be leading. The rest of the unit should be in if he loses contact. With each team watching its position to provide suppression or fire and front and rear, the platoon should be able to movement in support of the force that makes move using only arm-and-hand signals for con- contact. One APC normally leads the platoon trol. The platoon should habitually practice ori- when mounted, and one dismount team leads enting their caliber .50 machine guns so as to the dismount element when dismounted. have all-round security The lead APC orients to the front, the second to the right, the third to the Because the APC can move rapidly while con- left, the fourth to the rear. Traveling techniques serving the infantrymen’s strength and reduc- ing their exposure to chemical and radiological are used when speed is important and contact contamination, as well as small arms fire and with the enemy is not likely artillery shrapnel, platoons and squads move 4-7. TRAVELING TECHNIQUE WITH mounted until one of the following apply: PLATOON MOUNTED It is necessary to dismount in or- The platoon moves in a column formation, stag- der to accomplish the mission. gered laterally with intervals of 50 to 100 meters It would be dangerous to continue between vehicles. Caliber .50 machine guns are mounted movement because of the en- oriented for all-round security The platoon leader emy situation. normally leads since contact is not likely and apeed is essential. The platoon sergeant’s vehicle There is an advantage to be gained is where he can see the platoon leader and help by dismounting. control the other two vehicles. The column forma- Likelihood of contact is divided into three cat- tion is common to the traveling movement tech- egories. from the least chance of contact to the ique. greatest, they are: not likely possible, and ex- pected. The platoon should change its formation and adjust its movement technique to fit the likelihood of contact. For ease of reference, the movement technique used for each likelihood of contact is as indicated: LIKELIHOOD MOVEMENT OF CONTACT TECHNIQUE Not likely ------Traveling Possible ------Traveling Overwatch Expected ------Bounding Overwatch

The formations discussed in section II are used with these movement techniques. The for- mations are not rigid. Distances between dis- mount teams and carrier teams vary based on terrain and visibility As terrain becomes more rugged, or as vegetation becomes dense, or if

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4-8. TRAVELING TECHNIQUE WITH PLATOON DISMOUNT ELEMENT DEPLOYED This technique is not used often since, when ten will move with the dismount element. The contact is not likely the platoon normally re- platoon sergeant usually is with the carrier ele- mains mounted. Sometimes the platoon has ment when the platoon leader is dismounted. If missions that require the dismount element to the platoon leader opts to remain mounted, the operate on foot. Since the platoon with its dis- platoon sergeant dismounts and controls the mount element deployed is harder to control dismount element. than a mounted platoon, the platoon leader of-

The element’s formation is adjusted to fit the overwatch force varies with terrain. If control can situation. Squad leaders normally move near the be maintained and the leading force supported, head of their dismount teams where they have distances should be increased. If the terrain be- better control and from where they can see the comes more rugged, or the vegetation becomes platoon leader or platoon sergeant. When possible, dense, or the visibility decreases, then the dis- the carrier element should be in position to sup- tance should be decreased and the formation port the dismount element. changed as necessary Although caution is called 4-9. TRAVELING OVERWATCH for, speed is desirable. TECHNIQUE 4-10. TRAVELING OVERWATCH Traveling overwatch is used when enemy con- TECHNIQUE WITH PLATOON tact is possible but not expected. This technique MOUNTED provides more time and distance in which to react A platoon in traveling overwatch moves in a if the lead force makes contact with the enemy. column, wedge, vee, or echelon formation. With The distance between the lead force and the this technique and using the column formation,

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the platoon leader takes the second position and of movement as required to maintain the desired sends one vehicle 100 to 400 meters in front of the interval. Visual contact between the overwatch- rest of the platoon. (As noted earlier, the platoon ing vehicles and the lead vehicle or section must leader may move with two sections — one under be maintained. The lead APC or section may have his control, the other controlled by the platoon to reduce its speed if the overmatching vehicles sergeant.) Movement of the whole platoon is con- cannot keep up. The squad leader in the lead vehi- tinuous, and cover and concealment is used. The cle should be the one to keep the platoon leader in trailing or overmatching carriers key their action sight and direct the movement of the APC accord- to the lead carrier or section and vary their rate ing to the platoon leader’s signals.

4-11. TRAVELING OVERWATCH WITH PLATOON DISMOUNT ELEMENT DEPLOYED 4-12. BOUNDING OVERWATCH The dismount element normally uses a column Bounding overwatch is used when contact is or wedge formation. The lead team tries to move expeded. This is the most deliberate and cautious at least 50 meters, but preferably 100 meters or of all movement techniques. (There are two ways more, in front of the rest of the element. The car- to execute bounding overwatch — alternate and rier element may be even farther to the rear or to successive.) The overwatch force covers the a flank but should be in position to overwatch the progress of the bounding force from a covered and dismount element, mainly its lead team. concealed position which offers good observation and fields of fire against likely enemy positions. If Dismounted traveling overwatch is rarely used. the bounding force makes contact, the overwatch As stated earlier, when the platoon is not in con- time must be able to render immediate support tact and has to move on the battlefield, it moves by providing suppression or fire and movement. mounted unless forced to dismount. In most dis- The bounding force moves forward to a prese- mounted situations, more deliberate movement lected position while covered by the overwatch and greater caution are required. force. When it reaches the new position, it secures

4-15 FM 7-7 the location so that the overwatch force can move fire of the overwatch force. Bounding overwatch forward. The length of each bound is tied closely will normally lead into maneuver (see section IV). to the range of weapons, observation, and fields of

The vehicles in the overwatch force should fol- Have the capability of calling for low the platoon or company SOP for weapons- indirect fire. (It is essential that the ready posture. For example, one APC might have platoon leader position his APC so its Dragon ready for firing with the other two that the forward observer has a good carriers prepared to fire the caliber .50 machine view of the bounding APC or the dis- gun. Each gunner should be prepared for immedi- mount element.) ate engagement. This arrangement insures that Cover the flanks and rear as well the overwatch force can provide immediate and as the front of the bounding force. accurate fire support with the proper weapon and ammunition. This can be adjusted to fit the en- Have concealed, protected posi- emy situation, terrain, and availability of ammu- tions. nition, and missiles. The overwatch force must be controlled by one All overwatch forces have basically the man (normally the platoon leader), for ease of same tasks: control and fire distribution. He must have direct communication with the bounding force (in many Be able to support the bounding cases this will be visual). force with direct fire using the pre- scribed weapons-ready posture. When the platoon is bounding or when it is overmatching another unit, the platoon leader as- Be able to maneuver in support of signs each squad a sector to cover by observation the bounding force. and, if necessary to cover by fire. Sector identifi-

4-16 FM 7-7 cation may be by specific area, by target reference points, or the platoon may have an SOP (such as the clock system) to denote squad responsibility. 4-13. BOUNDING OVERWATCH TECHNIQUE WITH PLATOON MOUNTED When the platoon uses mounted bounding over- watch, one or two vehicles may bound while the others overwatch from a stationary position in a line or wedge formation. When the new position is reached, the bounding squad(s) may dismount enough men and weapons for local security If the new position is relatively open, the bounding squad(s) may not need dismounted personnel to secure the position. As soon as the position is secured, the bounding squad(s) covers the rest of the platoon as they move forward. The process is repeated for subsequent moves. Example of how a platoon might conduct Two squads bound, as platoon overmatches. mounted bounding overwatch with one or two squads. One squad bounds, as platoon overwatches.

The bounding squad secures the next posi- The bounding squads secure the next posi- tion and covers the platoon as it moves forward. tion and cover the advance of the remaining The platoon leader then issues orders for the carriers. Orders are then issued for the next next bound. bound.

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4-14. BOUNDING OVERWATCH TECHNIQUE WITH PLATOON DISMOUNT ELEMENT DEPLOYED When contact is expected and the terrain will not permit mounted movement or when the dis- mount element is separated from the carrier ele- ment, the platoon bounds with the dismount element deployed. This is done like mounted bounding overwatch except that the length of the bound is reduced because the dismounted weapons have shorter ranges than the APC’s mounted weapons and because of the reduced speed of reaction of dismounted troops. The bounding team uses two wedges while the over- watch teams normally use variations of the line or wedge formation.

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The carrier element should be placed where it sible, this is done from the position that he in- can overwatch the dismount element. To do this, tends to use for the overwatch. He should tell the carrier element may have to use some form them and show them: of bounding overwatch. It normally uses a vari- The enemy situation as he knows ation of the line formation to overwatch the or suspects it to be. bounding APCs. The next overwatch position (ob- 4-15. ORDERS FOR MOVEMENT jective for the bounding force). Regardless of the movement technique to be The route of the bounding force to used, the platoon leader should give the platoon that position. an order which explains what each squad is to do. This becomes more critical as the chance for The positions and sectors of re- enemy contact increases. sponsibility of the overwatch force. What the platoon leader intends to Before using bounding overwatch (mounted or dismounted), the platoon leader must be sure do after the bounding force gets to the that the bounding force and the overwatch force next position. know exactly what to do. The platoon leader Sectors of fire and target refer- must give clear and complete orders. When pos- ence points.

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Here is an example of a platoon leader’s oral THE AREA AROUND THE FARMHOUSE. WE order: WILL COVER YOU FROM HERE USING A LINE FORMATION UNTIL YOU SECURE YOUR PO- “I EXPECT CONTACT IN THIS AREA, SO WE SITION. AFTER YOU ARE SET UP WE WILL WILL MOVE MOUNTED AND USE BOUNDING FOLLOW THE SAME ROUTE YOU TOOK AND OVERWATCH. THE ENEMY PROBABLY HAS JOIN YOU. PLATOON SERGEANT WITH THE ARMORED VEHICLES ON ONE OF THE HILLS 2D SQUAD, YOU WILL BE TO MY LEFT. YOU TO OUR FRONT. 1ST SQUAD, MOVE WILL COVER FROM THE FARMHOUSE LEFT MOUNTED THROUGH THE TREELINE TO OUR TO THE TREELINE. PREPARE TO FIRE THE RIGHT FRONT AND GUIDE ALONG THE LEFT DRAGON AND WATCH FOR ARMORED VEHI- OF THE CREEK. CHECK OUT THE HILL TO OUR CLES ON THE FAR HILL. 3D SQUAD, YOU WILL FRONT — THE ONE WITH THE FARMHOUSE. BE ON MY RIGHT. I WILL BE IN THE CENTER, IF YOU DO NOT MAKE CONTACT, DEPLOY ABOUT HERE. I WILL COVER THE TREELINE YOUR DISMOUNT TEAM AND TAKE UP A PO- AND CREEK AREA. WHEN WE MOVE FOR- SITION ON THAT HILL FROM WHICH YOU WARD, I WILL LEAD WITH 2D AND 3D CAN COVER THE HILL FARTHER TO OUR SQUADS FOLLOWING IN THAT ORDER. ARE FRONT. PAY PARTICULAR ATTENTION TO THERE ANY QUESTIONS? MOVE OUT.”

With well-trained platoons and squads, lead- movement techniques by pointing and using ers should be able to give almost all orders for arm-and-hand signals.

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4-16. MOVEMENT TECHNIQUES AS A PART OF THE COMPANY OR COMPANY TEAM When the platoon is moving as a part of the be the case even with the limited visibility company or company team, the entire platoon devices on both the APC and the tank.) may be the bounding force. The platoon may also serve as all or part of the company or com- The infantry usually leads mounted to cross a pany team overwatch force. body of water that the tanks cannot ford. In- fantry may also lead mounted when the com- When the platoon is the company bounding pany team is nearing a heavily wooded area force, it may bound mounted or dismounted. If that must be cleared by dismounted infantry mounted, the platoon normally uses a combina- before tanks move through it. This is done to tion of traveling overwatch and bounding over- facilitate the frequent dismounting necessary to watch techniques within the platoon. If clear the wooded area. deployed, the dismount element normally uses bounding overwatch. The platoon has more free- 4-18. HOW THE PLATOON MOVES dom to maneuver than when operating indepen- WHEN TANKS LEAD dently because the remainder of the company or company team is in overwatch. When the dis- When the company team is using traveling or mount element is bounding, the company or traveling overwatch techniques, its commander company team commander may direct the car- will tell the platoon where it should move and rier element to remain with the company over- how far to be behind the tanks. Normally the watch force. But, if he does not specify, the platoon will use the traveling technique which platoon leader will position the carrier element calls for following the tanks close enough to to best support the bounding dismount element. shoot between them and to their flanks with the caliber .50 machine gun and other squad weapons. The platoon normally moves 200 to 4-17. MOVEMENT WITH TANKS 400 meters behind the tanks to avoid fire di- In a company team, mechanized infantry pla- rected at the tanks. In close terrain, the platoon toons often operate with tank platoons. Each may have to move closer to the tanks to protect has weaknesses that the other can compensate them from enemy infantry and antiarmor for. So, they move together always prepared to weapons. support each other. When the company team is using bounding When terrain and visibility permit mounted overwatch a tank platoon is usually the bound- movement, tanks normally lead followed or over- ing force overmatched by Dragons, APCs, ITVs, watched by infantry. and in some cases, by other tanks. When over- watching tank the platoon must observe to the The dismount element will lead, overmatched tanks, flanks, and front. Tankers have dif- by the carrier element and the tanks, when: ficulty seeing behind them, so one of the pla- toon’s primary jobs is to protect the tank’s rear Obstacles prevent mounted movement and flanks from enemy infantry attack. The and they cannot be bypassed. platoon must be alert for enemy ATGMs and Close terrain (such as an urban area, rocket-propelled grenades (RPG). If a squad a forested area, or a defile) cannot be sees an ATGM fired, it should immediately fire bypassed. its caliber .50 machine gun and SAWs at the base of the smoke trail left by the enemy missile. Visibility is limited. (This will often Also, it should send a warning over the radio.

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Fire control is difficult while moving during limited visibility It can be done but only if the platoon has developed well-understood SOPs. Indirect fire illumination should not be relied on. It is slow and not very effective in smoke, fog, snow, dust, or heavy rain. Also, heavy rain reduces thermal sight range capability.

CAUTION WHEN THE DISMOUNT ELEMENT IS LEADING OVERWATCHED BY TANKS AND APCs, THE PLATOON LEADER MUST BE SURE THAT THE OVER- WATCH FORCE KNOWS EXACTLY WHERE THE DISMOUNT ELEMENT IS, SO THAT THE OVERWATCH FORCE DOES NOT FIRE ITS WEAPONS INTO OR DIRECTLY OVER IT. PIECES OF METAL OR PLASTIC 4-19. HOW THE PLATOON MOVES FALL OFF ROUNDS FIRED FROM THE WHEN IT LEADS TANKS TANK. IF THE ROUNDS ARE FIRED OVER THE DISMOUNT ELEMENT, The mounted platoon will seldom lead tanks. DISMOUNTED INFANTRYMEN COULD Usually the platoon will deploy its dismount el- BE ENDANGERED. ement and lead dismounted to overcome obsta- cles, to move through close terrain, or when visibility is limited. When the infantry dismounts to lead through When an obstacle hinders mounted move- close terrain or urban areas, it must clear the ment, the dismount element dismounts to clear, way so that APCs and tanks can move through breach, or find a way around. To get to the obsta- safely. The technique is modified to fit the situ- cle, it usually moves using bounding overwatch, ation. Because vehicle movement through a vil- while the carrier element is positioned to sup- lage or town is generally limited to streets, port the dismount element. infantrymen must clear buildings along the way The infantrymen move down a street in a When visibility interferes with the company modified column formation with dismount team movement mounted, the dismount element teams staggered along the street sides. The in- leads, overmatched by the carrier element and fantrymen move alongside or through the build- tanks. During poor visibility the dismount ele- ings, clearing each building as they advance. As ment may have to use traveling overwatch even it moves, each team makes sure that there are though contact is expected. The lead dismount no enemy positions left in the buildings on its team moves as far forward as it can without side of the street. Each team looks for enemy in breaking visual contact with the dismount ele- the upper floors of the buildings on the other ment leader. side of the street.

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Section IV. MANEUVER 4-20. GENERAL The method for moving when in contact is maneuver. Maneuver is defined as the employ- ment of forces through movement. It is sup- ported by fire to achieve a position of advantage from which to destroy or threaten destruction of the enemy Maneuver is an immediate change from, and an extension of, the movement tech- niques described earlier. 4-21. HOW MANEUVER WORKS Maneuver consists of two actions that take place at the same time. A base-of-fire element covers a moving force by firing at the enemy position, and the moving force moves forward to close with the enemy or to reach a better posi- tion from which to fire at the enemy Depending on the distance to the enemy position and the amount of cover and concealment available, the base-of-fire element and the moving force switch roles as needed to continue maneuver- ing. Before advancing beyond the supporting range of the base-of-fire element, the moving force takes a position from which it can fire on When a defile is such that it forces a unit to the enemy and the base-of-fire element becomes move single file, the dismount element should the moving force. With the APC, the platoon can always deploy and clear it out beforehand. Com- conduct mounted or dismounted maneuver. mon defiles for mechanized units are roads or trails across streams or through swamps and The platoon leader may, when speed is essen- heavy forests. When clearing a defile, each side tial. choose mounted maneuver. Tanks add their is cleared far enough from the chokepoint to firepower, mobility and shock effect to the effec- make sure that there are no ambushes. The sur- tiveness of mounted maneuver. face is checked for mines. This task usually re- quires the dismount element to move in a modified wedge formation with one dismount team forward and one on each flank. Since con- tact should be expected at defiles, the leading dismount teams use bounding overwatch. In each situation where dismounted infantry leads APCs and tanks, the company team com- mander decides whether tanks or APCs move directly behind the dismount element. Tanks normally are preferred because they can deliver immediate, devastating fire and they have bet- ter armor protection than the APCs.

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Mechanized infantry platoons and squads pressed, the rate of fire is reduced. will normally employ, or take part in, fire and However, suppression continues. movement under one of the following conditions: When the moving force nears its When in a company team with objective, the rate of fire is increased tanks leading and the tanks make en- to keep the enemy down. This lets the emy contact. moving force assault the position be- When in a company team with the fore the enemy can react. platoon leading (mounted or dis- Either on signal or when the assault begins, mounted) and the infantry makes en- the base-of-fire element will cease fire, shift its emy contact. fire to another target area, or, more desirably When fighting as part of a com- “walk” its fire across the objective in front of the pany with no tanks attached. (Platoon moving force and then shift or cease its fire. may be leading or overmatching, mounted or dismounted, when contact is made.) In each condition described above, the platoon will be in the company or company team base- of-fire element, or it will be the moving force. When it is the moving force, the platoon may use its squads to carry out fire and movement to advance. If the dismount element is deployed, the platoon leader will normally use the carrier element as the base-of-fire element in support of the moving dismount element. Each dismount team uses fire and movement within the wedges. If the platoon is mounted, it may move by squad or by section (two vehicles). The rest of the platoon serves as the base-of-fire element while the movement force moves.

4-22. TECHNIQUES OF FIRE The base-of-fire element uses its fire to cover and protect the advance of the moving force. Whenever possible, the base-of-fire element should move undetected into a firing position. A high volume of surprise fire has a greater effect than fire delivered from a known position. Positions for the base-of-fire element should When the base-of-fire element is in position, be selected so that the moving force does not the following usually takes place: mask the supporting fires. For this reason, se- A heavy volume of fire is placed on lected base-of-fire-element positions are often the enemy position to destroy or sup- elevated and to the flank of the moving force. press it. The moving force should neither mask the fire of the base of fire nor move outside its When the enemy position is sup- protection.

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Effective fire on the enemy is the key to for- Area fire. Area fire is distributed over an ward movement. Suppressive fire is placed area when enemy positions are more numerous on the enemy to keep him from firing at the or less obvious. Each weapon in the base-of-fire moving force. element is given a specific sector of the tar- get area to fire into. This is done to insure that The platoon or squad can concentrate or dis- the entire target area is covered by fire and tribute its fire. In either case, the fire must be observation. controlled. The fire must be directed at the en- emy and not endanger the moving force. When the carrier element is in the base-of- fire element, the element leader will mark or The base-of-fire element can deliver two types identify the target area by oral order or by of fire in support of the moving force. tracer fire. Each of the other three carrier teams covers one-third of the target area corre- Point fire. Point fire is directed against a sponding to its position in the base-of-fire ele- specific identified target, such as a machine gun ment — left, middle, or right. The element or ATGM position. All weapons are fired at the leader will not cover a specific part of the target target. Spreading out the fires of the base-of- area. He will observe and control the fire of the fire element aids in point fire because the fire is other three vehicles and fire only at targets of directed from multiple directions. Point fire is opportunity if he can observe the entire objec- not often used, since the platoon seldom encoun- tive. However, the terrain may force the carrier ters a single, clearly identified enemy weapon. element leader to cover a specific part.

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Fire is distributed in width and depth to keep tion in the base-of-fire element. For example, if all parts of the target under fire. Fire is placed he is left of his leader, he fires left of his leader’s on likely enemy positions rather than into a gen- tracers. He then distributes his remaining eral area. Each carrier gunner and dismounted shots over that sector of the target assigned sev- infantryman fires his first shot on that part of eral meters to the right and left and front and the target that corresponds to his relative posi- rear of the first shot.

When a dismount team or dismount element Area fire permits the base-of-fire element to is a part of the base-of-fire element, each ma- rapidly cover an entire target area, even if the chine gunner should cover his entire team’s tar- enemy cannot be seen. Area fire is the quick- get. When placing machine gun suppressive fire est and best way to bring all parts of a target on the enemy the tendency is to shoot high, so under fire. initial bursts should be placed low and then worked up to the target. 4-23. METHODS OF FIRE AND When a Dragon is in the base-of-fire element, MOVEMENT (MANEUVER) the antiarmor specialist stays under the dis- mount team’s direct control. He fires the The moving force (mounted or dismounted) Dragon at important targets only such as enemy advances covered by the base-of-fire element. armored vehicles and key weapons. The platoon The method of moving depends chiefly on enemy leader or platoon sergeant may keep one of the reactions. When under enemy fire, the moving squad Dragons under his direct control. In the force moves using fire and movement internally absence of appropriate Dragon targets, the an- For example, one man advances while his buddy tiarmor specialists will fire their rifles. covers. If it is not receiving direct fire, the mov-

4-26 FM 7-7 ing force can move using bounding overwatch ing on the situation, the requirement for speed, or, to be safe, it can maneuver internally. and the example of their dismount team leader. Progress is slow here, but exposure to enemy How members of a dismount team move de- observation and fire is reduced, When not mov- pends on the intensity of enemy fire. Crawling ing forward, the individual infantryman deliv- may be called for when a moving dismount ele- ers suppressive fire to the enemy. If necessary ment faces intense enemy fire and there is little infantrymen may advance all the way into and cover. Soldiers use the low or high crawl depend- through enemy positions by crawling.

Short rushes from covered position to covered the entire carrier element moving as a whole. In position may be used when enemy fire allows this last case, the base-of-fire element would brief exposure. Dismount teams, fire teams, or normally be another platoon or an ITV section individuals may advance by short rushes to or platoon. avoid accurate enemy fire. Soldiers should not stay up longer than 3 to 5 seconds. Thus, the 4-24. FIRE AND MOVEMENT enemy does not have enough time to “track” (MANEUVER) WITH TANKS with automatic weapon fire. The rule is: Rush When the mechanized infantry platoon is op- from cover to cover, keeping a low silhouette. erating in a company team with one or more The platoon’s APCs maneuver using tech- tank platoons, the company team commander niques similar to those of the dismount teams. can make the most of the capabilities of both A carrier team may move while the remainder types of platoons. As in the movement tech- of the carrier element serves as a base-of-fire niques of moving when not in contact, it is bet- element. The movement may also be accom- ter for tanks to lead because of their greater plished by section (with two carrier teams in armor protection and firepower. the base-of-fire element), by three carrier teams Tanks can destroy other tanks with their (with one APC in the base-of-fire element), or by high-velocity main gun and provide suppres-

4-27 FM 7-7 sion with their caliber .50 machine guns and Mounted maneuver with tanks. 7.62-mm coaxial machine guns. Mounted maneuver with APCs. Since the APC and tank have agility and speed, the two types of platoons can alternately Mounted maneuver with tanks perform as the base-of-fire element and the mov- and APCs. ing force. Additionally the tank platoon can de- liver suppressive fire while moving. Dismounted maneuver alone. The combination of tank and mechanized in- Dismounted maneuver combined fantry platoons provides the company team with any of the mounted maneuver commander with several options: options.

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CHAPTER 5 OFFENSE Section I. INTRODUCTION 5-1. GENERAL The chief purpose of operations is During limited visibility when to destroy the enemy and his will to fight. This the effectiveness of night vision destruction is best achieved by breaking devices is reduced. through the enemy’s defenses and driving vio- Conduct actions on contact. lently and rapidly into the rear area to destroy his command posts, logistic bases, and fire sup- In an attack: port units. At times, offensive operations are Attack mounted following tanks conducted for other reasons, such as to seize ter- or attack mounted without tanks: rain or determine enemy strength and disposi- tion, or to deceive, divert, or hold the enemy. When enemy resistance is light. When enemy antiarmor fire can 5-2. SCOPE be suppressed. Platoons and squads normally conduct offen- When the terrain allows sive operations as part of a company or company mounted movement. team. Mechanized infantry units are well Attack dismounted supported by suited for offensive operations because of their the carrier element, tanks, and firepower, mobility armor protection, agility improved TOW vehicles: and the dismount element’s ability to close with and destroy the enemy The primary offensive When the terrain or obstacles tasks performed by platoons and squads prevent mounted movement. include: When the enemy has strong defensive positions and his antiarmor In a movement to contact fire cannot be suppressed. Overwatch tanks or other mecha- Assault an objective mounted. nized infantry units. Assault an objective dismounted. Lead mounted Consolidate and reorganiac. When no tanks are available.

To cross a water obstacle. CONTENTS PAGE Section I. Introduction ...... 5-1 Lead dismounted: II. Movement to contact ...... 5-2 III. Attack Tactics and Techniques. . . 5-11 In restrictive terrain. IV. Limited Visibility Operations. . . . 5-26 V. Other Platoon Offensive To clear obstacles or possible Operations ...... 5-32 ambush sites. 5-1 FM 7-7

Section II. MOVEMENT TO CONTACT 5-3. GENERAL When a unit is forward of friendly positions, ment to contact, one or more march objec- moving toward but not in contact with the en- tives. A march objective is normally a terrain emy it is conducting a movement to contact. feature selected at a place which is expected to Many offensive operations begin with a move- insure contact with the enemy The platoon may ment to contact. Its purpose is to gain or regain be instructed to seize the march objective or to enemy contact and to develop the situation to bypass it if it is reached without enemy contact. conduct an attack. Movement to contact is usu- The platoon leader should cover both these situ- ally characterized by limited information about ations in his operations order so that further the enemy. instructions are not required when the platoon Platoons and squads participate in a move- nears a march objective. ment to contact as part of a company or com- A platoon is normally assigned an axis of ad- pany team using the movement techniques vance to move on. An axis of advance provides explained in chapter 4. The lead platoon in the the platoon leader flexibility to move as neces- movement to contact has critical missions. sary to bypass obstacles or impassable terrain. These missions are: It directs the platoon to move according to the Protecting the company or com- commander’s intention. The exact route selected pany team from a surprise attack by by the platoon leader must keep the platoon ori- ented on the march objective and allow the providing early warning of enemy po- other platoons of the company or company team sitions and obstacles. to follow along with minimum difficulty. Assisting the forward movement of the company or company team by Because the platoon leader does not know removing obstacles or finding routes when or where he will make contact with the around them. enemy he should select a route that will not restrict vehicle movement. The route should Defeating enemy forces within the avoid terrain that would restrict mounted move- platoon’s ability. ment, such as draws, ravines, narrow trails, or Developing the situation rapidly steep slopes. once contact is made. The line of departure, phase lines, and check- points are normally assigned to control and co- The remaining platoons within the company ordinate the forward movement of the company or company team are assigned missions and po- or company team. The lead platoon leader re- sitions within the formation based on the move- ports crossing all phase lines to the company or ment techniques being used. Their missions company team commander, but the platoon does normally include overmatching the lead platoon not stop at a phase line unless told to. If neces- and reacting with fire and movement once con- sary, the platoon leader may designate addi- tact is made. These techniques are explained in tional phase lines or checkpoints for internal chapter 4 and other sections of this chapter. platoon use to reduce the number and length of orders needed to control movement. 5-4. PLANNING A MOVEMENT The platoon leader can designate target refer- TO CONTACT ence points (TRP) along the axis of advance to The company or company team commander control fire and to designate targets. TRPs normally assigns to the lead platoon, in a move- should be selected on likely enemy locations and

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avenues of approach. The platoon leader may or river crossing sites are all likely ambush assign squad responsibility for covering specific locations. Dismount teams or engineers are de- terrain in relation to TRPs. This helps maintain ployed to breach obstacles, to find a route all-round observation and proper caliber .50/ around impassable terrain, and to provide se- Dragon orientation during movement, and it curity. Dismounted operations should be kept helps insure that all likely targets are covered to a minimum because they reduce the speed of by at least one squad. the company or company team. Continuous friendly forward movement will reduce enemy If the movement to contact is being conducted reaction time and help to keep him off balance. with two companies or company teams abreast, contact points may be chosen on terrain fea- Platoon alertness is extremely important in tures between the two companies to insure a movement to contact. Because information physical coordination between the two units. about the enemy is usually limited, the platoon The platoon leader must know if his platoon is to has to be prepared for any contingency. The make contact with an adjacent company or if rapid suppression of enemy antiarmor systems contact will be established by a trailing platoon. is critical on first contact. Contact points are normally designated: The overwatch force should be prepared to If a location is critical (for exam- provide immediate suppressive fire, especially ple, a road crossing from one com- with the caliber .50 machine gun. The platoon pany’s axis or zone of action into leader may pick one APC to be prepared to en- another’s). gage point targets, such as tanks or BMPs. This vehicle should be ready to fire the Dragon. This If face-to-face contact is needed to is advisable because it is quicker to change insure coordinated movement. from the Dragon to the caliber .50 than vice As a contingency measure in the versa. The platoon leader must keep in mind event a strong enemy force is con- that the Dragon is a slow-firing system and tacted and it is necessary to establish speed of engagement is critical on first contact. a defense. One of the major tasks of the lead element in Once contact is made with the enemy the pla- a movement to contact is to protect the com- toon should not break contact unless ordered to pany or company team from surprise attack. by the company commander. The platoon must clear possible ambush sites unless otherwise instructed. 5-5. TACTICS AND TECHNIQUES FOR A If a platoon is given the mission of moving MOVEMENT TO CONTACT along and clearing a road as part of the move- When conducting a movement to contact, a ment to contact, it must do this with care. The platoon moves using traveling overwatch or enemy will often lay weapons, mainly antiar- bounding overwatch as discussed in chapter 4. mor weapons, on a bend in the road so that they The platoon normally moves mounted to take can ambush lead vehicles without trailing ve- full advantage of the speed and protection of hicles being able to overwatch. A bend in the the APC. At times, when moving through road and its shoulder may also be mined. Dis- forested areas, towns, or where there is a possi- mount teams check for mines and look on the bility of an ambush, the platoon may lead with far side of a bend in the road before moving the dismount element. Defiles, bends in roads, around it.

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When the platoon approaches a bend in the road that cannot be bypassed, it can clear the area as follows: (1) The carrier element gets into an overwatch position where it can cover as much of the bend as possible and any likely enemy positions adja- cent to the bend.

(2) Dismount teams clear the ter- rain on either side of the bend. High ground adjacent to the bend should be cleared first. The overwatch force must be prepared to support by fire and movement.

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(3) Once the dismount teams clear the terrain adjacent to the bend, they check the road and shoulders for mines.

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(4) The platoon moves around the A bridge must be considered an obstacle or bend where it can establish an over- possible ambush site and approached as such. watch force on the route and then con- Before it is crossed, it must be cleared. tinue movement. (1) The carrier element moves into an overwatch position where it can cover the A defile is an ideal ambush site because it terrain on both flanks of the bridge and restricts movement. The platoon checks a defile the far side. A dismount team then checks the same way it checks a bend in the road. Be- the bridge and its approaches. This is best fore the platoon moves into a defile, it should done by engineers, with infantry provid- clear the terrain on both sides. The dismount ing security. The dismount teams also teams then check the defile for ambushes, reconnoiter for possible fording sites mines, and booby traps. or bypasses.

(2) If a fording site or bypass is avail- far side of the bridge, and establish obser- able, the dismount teams cross, secure the vation posts before the bridge is checked.

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(3) This method is the most secure, suppress, and use fire and movement to close but it is very slow. If speed is important or with the enemy force. He should not expose his a bypass or fording site is not available, the APCs needlessly. The dismount teams normally platoon can suppress the far side of the remain mounted so that the platoon can move bridge and possible enemy positions on the out quickly. The degree of resistance and type of far side with mortar or artillery smoke and enemy fire influence the platoon leader’s recom- high-explosive (HE) fire. The platoon then mendation to the company or company team uses mounted bounding overwatch to the commander on a course of action to be taken. last covered position short of the bridge. Dismount teams can then move forward Choose a Course of Action. Based on his using bounding overwatch and check the observation of the enemy the platoon leader can bridge, while they are overmatched by recommend several actions: the carrier element. Armored-vehicle- Conduct a hasty attack. If the enemy re- launched bridge (AVLB) may be used sistance is light, he can recommend a hasty at- if available. tack to destroy the enemy force. He normally 5-6. ACTIONS ON CONTACT does not move to attack the enemy unless the team commander approves. When a platoon makes contact, it must react quickly and aggressively. (Action upon enemy Bypass. If the enemy does not present a contact is commonly referred to as battle drill.) meaningful threat and bypass routes are avail- The platoon’s actions in the first few seconds able, the platoon leader can recommend that the after contact may determine whether a battle is platoon bypass the enemy position. He should won or lost. Those actions must include several not allow light enemy resistance to slow forward initial moves made almost simultaneously: movement if bypass routes are available. suppress, deploy, report. The platoon leader then must: Fix and suppress. If there is strong enemy resistance and the platoon cannot maneuver, Develop the Situation. The platoon leader the platoon leader can have the platoon fires fix should act quickly to determine the enemy’s on and suppress the enemy. This is done to hold strength, composition, and disposition. He or the enemy in position while the rest of the com- his forward observer may call for indirect fire to pany or company team moves to conduct a hasty

5-7 FM 7-7 attack, uses engineers to breach obstacles, Time. The time when the enemy activity or bypasses. was seen, not the time of the report. Halt in covered position. When extensive Equipment. All of the equipment the en- obstacles are encountered that cannot be emy was wearing or using is reported. If an item rapidly breached or bypassed, it may be neces- of equipment or a type of vehicle was not recog- sary to halt in covered positions and deploy the nized, it is sketched and the sketch is submitted dismount element while designated breaching with the report. forces reduce the obstacle. The breaching forces should be engineers when available; however, specially equipped and rehearsed members of the dismount elements may perform these mis- sions when engineers are not available. Always reduce obstacles using suppression, obscura- tion, security and reduction (SOSR). Report. As soon as the platoon leader has reached a Once the platoon leader has developed protected position, he should tell the company the situation and decided on a course of action, commander all he knows about the enemy The he updates his earlier report to the commander. information that he reports must answer the In some cases, the commander may change questions WHO, WHAT, WHERE, and WHEN. the platoon leader’s plan. Casualties are treated Size. The size of the enemy unit is the and evacuated as mission permits. Casualty number of troops seen — for example, 10 enemy reports are later submitted to update unit infantrymen, not an infantry squad; or three manning rosters. enemy tanks, not an enemy tank platoon. Activity. What the enemy was seen doing 5-7. OVERWATCH — for example, “emplacing antitank mines in When the company or company team is the road.” using bounding overwatch, the overwatch force must be ready once contact is made, to sup- Location. Where the enemy was seen. If a map is available, the coordinates are reported press enemy weapons which endanger the — for example, “GL 874461.” If a map is not bounding force. available, a key terrain feature is reported in When a TL or gunner in an overwatch posi- relation to the location — for example, “on the tion spots an antitank gun or ATGM fired, or in Hann Road 200 meters south of the Ken River position to fire, he immediately opens fire on Bridge.” that spot, at the base of the smoke trail, or at the Unit. The unit to which an enemy soldier gun flash, and gives the warning over the radio. belongs may be difficult to determine. Bumper When the company or company team is using markings on vehicles are reported. Some coun- traveling overwatch, the overwatch platoon tries have particular uniforms, headgear, and quickly fires on the enemy deploys to covered colored tabs on uniforms which identify the firing positions, and continues to fire. It avoids type unit. The unit’s action may indicate its moving into areas where it may be caught by type, or the kind of equipment observed may enemy fire directed at the lead platoon or fire be peculiar to a certain type of unit. For ex- that prevents it from maneuvering toward the ample, a light, armored vehicle may indicate a enemy. The dismount element remains mounted reconnaissance unit. to reduce vulnerability to enemy indirect fire

5-8 FM 7-7 and to allow the platoon to move quickly. The SAW Other weapons are fired at only clearly platoon continues to suppress the enemy until identified targets within their range. the lead platoon reaches covered positions. The overwatch platoon then engages only clearly The APCs that are exposed to enemy fire identified targets or areas designated by the move rapidly to hull-down firing positions. company or company team commander. Gunners continue to fire while drivers move the carriers. 5-8. CONTACT VEHICLE LEADING When receiving enemy antiarmor fire, and MOUNTED if the return fire does not suppress them, squad leaders/TLs may choose to fire the The first action on contact is to deliver a smoke-grenade launchers to hide the vehicles heavy volume of fire with the caliber .50 ma- from enemy gunners. Also, drivers must take chine gun and with the 7.62-mm machine gun/ evasive action.

To avoid an ATGM, a driver should drive his harder for the enemy gunner to keep his APC in an erratic, zigzag path at angles to the crosshairs on the vehicle. ATGM and vary the vehicle speed to make it

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Another evasive action is to turn quickly to the right or left in the last seconds of the missile’s flight.

The driver should also get some type of ob- bushes, between the enemy firing position and struction, such as trees, telephone poles, or the carrier.

5-9. CONTACT VEHICLE LEADING DISMOUNTED The dismount element may lead to clear an leading team and, if possible, designate targets obstacle or likely ambush site, or to lead for the carrier element or the tank platoon. through a defile or town. In those cases, contact normally will be made at close range. If a dismount team spots an enemy tank or other armored vehicle, it can mark the vehicle When fired on, the lead dismount team must for the carrier element or tank platoon using return fire at once and take cover and report. tracer fire from the SAW. Before this mark-by- The overwatch teams return fire to cover the fire method is used, the dismount element

5-10 FM 7-7 leader should contact the carrier element to be first, it should hold its fire, deploy to covered sure it is prepared to engage the vehicle. The firing positions, and report the situation to the enemy may return fire at the SAW if he is not platoon leader. However, if it is certain that the engaged rapidly by the overmatching APCs, dismount element can destroy the enemy force tanks, or ITVs. with surprise fire, it should engage the enemy If the dismount element sees the enemy without delay.

Section III. ATTACK TACTICS AND TECHNIQUES 5-10. GENERAL Attacks are conducted to destroy or capture (5) Command and signal. an enemy force and to secure key terrain. An attack can be either hasty or deliberate. The Once the platoon leader has plans for the basic difference between these two types of at- above, he decides on the measures needed to tack is the amount of time available for plan- control and coordinate the attack. Some of ning and preparation. these measures will be specified in the com- pany or company team commander’s order. In an attack, platoons and squads move using They usually include as a minimum: fire and movement, taking advantage of all available cover and concealment. When at- (1) Attack position. tacking with tanks, the tanks will normally (2) Line of departure. lead unless obstacles or enemy fire prevent mounted movement. Mechanized infantry pla- (3) Time of attack. toons and squads can attack either mounted or (4) Axis or direction of attack. dismounted. (5) Assault position. The method of attack is normally determined by the company or company team commander. (6) Objectives. His decision is based on the mission, enemy, Phase lines, checkpoints, and visual signals terrain, troops, and time available. are specified as required. 5-11. PLANNING THE ATTACK The attack plan should be prepared in as The platoon leader begins planning the at- much detail as time and situation permit. Once tack once he receives his commander’s OPORD the attack has begun and as the tactical situa- tion changes, it may be necessary to alter the or FRAGO. plan. Platoons and squad must be able to react The platoon leader’s plan, probably oral, to such changes rapidly. should cover as a minimum: 5-12. ATTACKING MOUNTED (1) Situation. Mechanized infantry platoons and squads at- Enemy. tack mounted with or without tanks when — Friendly. enemy resistance is light, (2) Mission. enemy antitank weapons are de- (3) Execution (concept of the op- stroyed or can be suppressed, and eration). the terrain allows rapid mounted (4) Service support. movement to the objective.

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5-13. ATTACKING WITH TANKS Tanks normally lead and place a heavy vol- The flank squads have responsibility for cov- ume of fire on enemy positions. The APCs follow ering the formation flanks. This includes the the tanks and deliver suppressive fire to the flanks of their own platoon and the tank platoon flanks and between the tanks with the caliber flanks. The caliber .50 machine guns normally .50 machine gun, the SAW, and other weapons if are oriented to cover the flanks of the leading not receiving artillery TLs/GUNNERS MUST tanks. The SAWS (or M60 machine gun) and INSURE THAT THEY DO NOT SHOOT AT other infantry weapons are used to cover the OTHER APCs OR FRIENDLY TANKS. flanks of their platoon when possible. The platoon leader keeps his APCs close The center squads have responsibility for enough to protect the tanks against enemy protecting the area between and to the rear of close-in antitank fire, yet far enough behind so the tanks. that fire directed at the tanks does not hit the APCs. Depending on the terrain, the platoon The use of the line formation does not mean may move behind the tanks in line, in modified that all four vehicles move abreast of one an- other. Each vehicle, as well as the tanks, must use column, or follow the tanks by bounds. the terrain and the appropriate movement 5-14. FOLLOWING TANKS ON LINE techniques or fire and movement, as necessary. Following tanks on line permits the APCs to Each squad leader/TL controls his APC’s provide the best all-round protection for the movement and directs its fire based on his posi- tanks. The carriers are able to suppress targets tion in the formation. He watches the platoon to the flanks, and rear, and between the tanks. leader’s APC to determine generally how far to the rear of the tanks he should be. If he loses sight of the platoon leader, the TL keeps his APC close enough to support the tank he is fol- lowing. When a tank halts to fire or stops for some other reason, the following APC takes up a hull-down position until the tanks resume movement. If the tank is put out of action, the trailing APC either follows another tank or con- tinues forward working from the same general position in the formation. Fire from the SAWS or M60 machine guns and small arms is directed against close-in per- sonnel targets. The caliber .50 machine gun is fired at distant targets and lightly armored vehicles, such as BMPs and BTRs. The platoon leader modifies the platoon’s sector of fire based on its position relative to the tanks and the enemy.

5-15. FOLLOWING TANKS IN A The platoon leader’s APC is the base vehicle. The other APCs guide on it. The platoon leader MODIFIED COLUMN normally directs each APC to follow a particu- APCs may follow tanks in a modified column lar tank to control movement left or right. when additional flank security is needed.

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The platoon leader and one squad, in column, flanks of the team as it attacks and helps the follow one flank tank. The platoon sergeant and platoon to arrive at the objective with the tanks. the other squad follow the tank on the opposite Again, the force must use the appropriate move- flank. This allows the platoon to secure the ment techniques or fire and movement.

When using this technique, each caliber .50 As soon as the terrain or enemy situation per- machine gun is oriented to the front and flank. mits, the platoon should switch to the line for- The soldiers in the cargo hatch facing the inside mation, because it provides all-round tank of the formation must be especially alert be- protection. To switch to the line formation, the cause they are providing the only protection to platoon leader and platoon sergeant move to the the rear of the tanks. inside of the formation and the trailing squads move forward until they are on line with them.

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5-16. FOLLOWING TANKS BY BOUNDS Fbllowing by bounds provides more protection ment and lets the platoon cover the tanks all the for the APCs and allows use of bounding over- way to the next position. The caliber .50 ma- watch and fire and movement. The use of this chine gun and the Dragon will be the main technique is important because the APCs have weapons used to overwatch the tanks. The tank less armor protection than the tanks. This platoon may also bound within itself while ad- method, slower than moving with the tanks, is vancing in order to add tanks to the overwatch normally used when — force for security. large open areas subject to long-range Once the tanks reach the next position, the ATGM fire must be crossed, and APCs must move quickly forward to join them to maintain the momentum of the attack. This the terrain affords little or no concealment technique is used chiefly for movement between for enemy dismounted infantry that could en- the LD and the objective. Because it does not gage the tanks with close-in antitank fire. afford the tanks close-in protection from dis- When following tanks by bounds, the platoon mounted enemy infantry, it is not used during occupies a position that has cover and conceal- the final assault on the objective.

No matter what technique is used, the final tacking mounted without tanks are the same as movement onto the objective and preparation for when attacking mounted with tanks, but the the assault may be mounted; or, if the enemy is effect of the attack will be degraded without well dug-in, it may be necessary to halt in cov- armor. Careful analysis of the enemy capability ered positions and deploy the dismount element. is necessary. (The assault is covered later in this section.) The platoon leader selects the formation best 5-17. ATTACKING WITHOUT TANKS suited to the situation and moves using the ap- A mechanized infantry platoon may attack propriate movement techniques. When covered mounted when there are no tanks attached to by another unit, the platoon moves as a single the company or when the company team is at- maneuver unit to simplify control. It also may tacking along two different axes with tanks on move by bounds, as when attacking with tanks. one and APCs on the other. The reasons for at- The platoon leader may bound one or two squads

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5-18. ATTACKING DISMOUNTED forward while the others lay down heavy sup- The company or company team commander pressive fire. Each bound is made quickly to may decide to attack dismounted when — limit the enemy’s time to detect and engage the the enemy has strong defense po- bounding squads. Short, fast bounds are best. sitions and enemy antiarmor weapons cannot be suppressed, or If ordered to stop, each TL/gunner chooses a covered firing position and continues to engage there are obstacles that prevent enemy targets, or he places suppressive tire on mounted movement. the objective. The dismount teams remain mounted for protection from enemy indirect Dismounted attacks can be conducted during fire, and to eliminate delay if the platoon is or- any degree of visibility. When illumination is dered to move. used, the tactics and techniques for a dis- mounted attack are the same as during good visibility; they are covered in this section. The When attacking mounted with APCs, the pla- tactics and techniques used for dismounted at- toon leader may elect to dismount before moving tack during darkness, without illumination, or onto the objective. This may be necessary be- during other periods of limited visibility are cause the carriers would be vulnerable to close- covered in section IV. in antiarmor fire or because of obstacles that restrict movement. THE DECISION TO DIS- The platoon leader usually deploys the pla- MOUNT MUST BE MADE PRIOR TO BEING toon dismount element based on the orders of COMMITTED TO THE FINAL ASSAULT. The the company or company team commander. The platoon leader must not stop APCs in the final dismount point may be on the friendly side of assault to dismount in front of an objective if the the LD, or on the enemy side if the terrain and platoon is exposed to the full force of enemy fire. enemy situation allow mounted movement for- ward of the LD. The platoon leader tentatively selects a dis- mount point that will provide cover and conceal- Tanks, ITVs, and the carrier element nor- ment for the dismount team while they get out of mally support the platoon dismount element by the APCs. He decides on the composition of the fire as it closes with the enemy The carrier ele- dismount teams, designates who is to control ment should not reveal its position until the dis- the dismount and carrier elements, and plans mount element has moved away from the how he will assault the objective. Normally the vehicles and is out of the probable impact area of carrier element initially will support the dis- enemy fire directed at the carrier element. mount element by fire. When its fire is masked by the dismount element, it moves quickly onto, The carrier element supports the dismount across, or around the objective. element from the best terrain available. Its weapons add to the fires of the dismount ele- Attacking mounted depends on the enemy’s ment by engaging enemy infantry with the M60 strength, capability and disposition. This may machine gun if left behind and manned, engag- be when time is critical and the added risk is ing lightly armored enemy vehicles with the cal- warranted to accomplish the mission or when iber .50 machine gun and engaging enemy supporting fire destroys most of the enemy be- tanks with the Dragon. Company and battalion fore the platoon reaches the objective. The pla- ITV fire complements and reinforces the antiar- toon leader still should have an alternate plan mor fires of the Dragons employed by the dis- for dismounted assault. mount element.

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The dismount element should advance on a route that provides cover and concealment and keeps it from masking the carrier element’s sup- porting fires. Each TL/gunner must know the route so that he can follow the movement of the dismount element and fire to support the movement. Once the dismount element starts forward, the objective should be suppressed by the carrier element and preferably by indirect fire. This al- lows bold, rapid movement toward the enemy position because friendly fire forces the enemy to keep his head down. At a designated assault position or when it comes under effective enemy direct fire, the dis- mount element deploys for the final assault on the objective. The assault position is usually the last covered and concealed location short of the objective. Normally, the platoon will not stop at the assault position but will continue to move as it deploys.

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The platoon leader normally prescribes spe- They may be oriented on the enemy the terrain, cific tasks or objectives for each dismount team. or both.

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5-19. ASSAULTING THE OBJECTIVE The purpose of the assault is to place violent Movement across the objective must be fast and intensive firepower on the objective and and continuous. Stabilized turrets allow tanks move rapidly across it to destroy or capture the to continue moving while conducting fire and enemy as soon as possible. The term assault movement. The tanks and APCs should not stop refers only to that phase of an attack when the until they have crossed the objective. The APCs attacking force actually closes on the enemy po- must keep up with the tanks. If they get too far sition. An assault is not a “charge” against an behind, they may not be able to adequately pro- enemy position. It is a cautious, yet bold and tect the flanks and rear of the tanks. aggressive action using fire and movement even down to buddy-team level and taking advantage Once the tanks and APCs reach the far side of of all available cover and concealment. the objective, they occupy hull-down positions. Mechanized infantry platoons and squads can Here, they can continue to engage any retreat- assault an objective mounted or dismounted. ing enemy forces, continue the attack, or defend against a counterattack. If it is necessary to 5-20. MOUNTED ASSAULT secure the objective, the dismount element is used to clear remaining pockets of enemy resis- The mounted assault is based upon METT-T tance and to secure prisoners. If necessary the and conducted most often when the platoon is platoon leader may direct some or all carriers to attacking with tanks. support the dismount element by fire. A mounted assault is best used when the en- emy is occupying hasty fighting positions, and The platoon assaults mounted without tanks when the terrain in the vicinity of the objective in essentially the same way it assaults with allows rapid movement onto and across the them. It moves onto and across the objective as objective. rapidly as possible without halting. Without The assault must be carried out rapidly with tanks to cover part of the objective by observa- the tanks leading followed closely by APCs. As tion and fire, the platoon leader must insure the assault force approaches the objective, the that his entire portion of the objective is cov- APCs should move closer to the tanks for added ered. The wedge formation provides the best all- protection from enemy short-range antiarmor round protection for the platoon. It permits each weapons. squad to cover a specific part of the objective. It can be adjusted to allow fire and movement or a The APCs use the caliber .50 machine gun single rush. Small arms are used for close-in and small arms weapons to suppress or kill en- suppression out to 300 meters. The SAW and emy infantry dug in on the objective. Enemy caliber .50 and M60 machine guns cover the soldiers will usually be down in their positions front and the area beyond 300 meters. In an seeking protection from direct fire, so the sol- assault mounted under fire (artillery or small diers manning their weapons from the cargo arms), it is critical that indirect fires suppress hatch must be extremely alert. Enemy antitank the objective and stop or shift only when masked gunners may wait for the tanks and APCs to by the mounted platoon’s arrival. pass over or go by their positions, and then pop up and try to hit the vehicles from behind. It is 5-21. DISMOUNTED ASSAULT most important that each carrier have all-round observation and fire. Troops should be prepared If the enemy is in well-prepared defensive po- to throw hand grenades into bypassed positions sitions or the terrain restricts vehicle movement from the cargo hatch. onto the objective, the assault is dismounted.

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If the attack initially is mounted, the in- the dismount element. Within the company fantry should be dismounted in a covered and team, the commander will issue specific in- concealed position that is as close to the objec- structions for controlling supporting fires if the tive as “ possible. Tanks and indirect fire assault involves more than one platoon. Many weapons continue to place a heavy volume of times, though, the carrier element leader must fire on the objective while the dismount teams use his own judgment to make fires as effective deploy This is done to suppress enemy gunners as possible. Supporting fires need to be near the as the dismount teams get out of the APCs. (Dis- dismount element to keep the enemy down in mount procedures are described in appendix G.) their fighting positions. The fires may have to The carrier element joins in the suppression be shifted without command as the dismount when the dismount element has moved away element advances. from the vehicles. There are several ways to coordinate the fires Normally the company or company team com- of the carrier element with the assault of the mander states when and where the platoon is to dismount element. The suppression provided by dismount, and what it is to do once on the supporting fire is essential to the success of an ground. The platoon leader should specify in his assault. The technique used must be simple and attack order who will control the dismount effective. The techniques described in subse- teams (squad leader or team leader) and who quent paragraphs also work when the platoon is will control the dismount element (himself or supported by tanks and ITVs. the platoon sergeant). The carrier element leader puts his APC on 5-22. ACTIONS OF THE CARRIER the flank that is closest to the dismount ele- ELEMENT ment. He marks the near limit of supporting fire with fire from his caliber .50 machine gun. Positive control of the carrier element’s fire is All other carrier teams distribute their fire to- absolutely necessary so that the fire does not hit ward the other flank.

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The dismount element leader will tell the carrier element leader by radio or prearranged visual signal (for example colored smoke or star cluster) when to shift his fires. The carrier ele- ment leader will automatically shift supporting fires when he sees that the dismount element is getting too close to the fire.

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This method can be used when the carrier element leader cannot see the dismount ele- ment. The dismount element leader signals the carrier element by using a smoke grenade, smoke streamer, or a star cluster. The pyrotech- nic marks the dismount element’s flanks. The carrier team leader then adjusts and offsets his fire away from the dismount element’s closest flank in the direction of the enemy. The remain- ing carrier teams distribute their fire away from the dismount team using the carrier team leader’s fire as a base.

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Regardless of the method used to control fire, the carrier element moves onto the objective, as soon as possible, joining the dismount element. This normally will be when its fire is masked by the dismount element. The APCs should move rapidly to the objective as in a mounted assault and occupy hull-down positions near the dis- mount element. At this point, the dismount ele- ment and the carrier element must support each other. The dismount element should be given the mission of providing flank and rear security for the carrier element. Once the dismount element begins to assault the objective, the company team commander may order tanks or another platoon to assault around to the opposite flank. This may be done to get around the objective, sealing it off and protecting

5-22 FM 7-7 against an immediate counterattack or stopping such as enemy armored vehicles and key weapons. an enemy retreat. Strict fire control measures Usually the squad leaders will designate targets need to be established to coordinate the assault to be engaged with Dragon fire. Lacking proper on the opposite flank. Dragon targets, the antiarmor specialist fires his rifle, which is normally carried across his back. If 5-23. ACTIONS OF THE DISMOUNT it is determined that the Dragon would serve no ELEMENT purpose, it is left with the carrier team, and the gunner may deploy with only his M16. If an assault position has been designated, the dismount element, if at all possible, deploys for the When the dismount element begins to fire and assault on the move. It should not stop in the move through the objective, actions by squad lead- assault position. Halting is dangerous and may ers are the key to fire distribution. Squad leaders cause loss of momentum. move new the center of their team where their men can see them. Most of the time, they control When the dismount teams are generally on fire by firing their own weapon into the area line, the dismount element leader moves them for- where they want their men to fire. They also can ward using fire and movement. The final assault use arm-and-hand signals. At times, short, easily is not a stand-up, on-line rush. In the assault, understood oral orders can be used, but in many dismount team leaders lead by example because it cases orders will be drowned out by battle noises. is hard for oral orders to be understood. “Follow me and do as I do” is the way to lead. Since the squad leader is near the center of his dismount team, he fires his weapon to mark the Dismount team leaders must lead on through center of the dismount team’s objective. Men on the enemy positions. They move using the best his right and left fire to the sides of the point method for the situation. The soldiers follow that where his rounds are hitting. The squad leader example. The advance may be by crawling or by also can use the grenadier to mark the center of short rushes from covered position to covered po- the dismount team’s objective with a smoke sition. It must be aggressively done because the round. (The platoon leader can assign each squad dismount element loses momentum quickly if it a different color.) The squad leader too can use stops once it is near the enemy As it fights its way tracer ammunition or have the SAW stay with through the objective (still using fire and move- him and mark the objective. ment), the dismount element must avoid exposing itself to fire from enemy forces behind or to the As stated earlier, dismount team objectives dur- flanks of the objective. Soldiers must not bunch ing the assault are usually specific terrain fea- up and make good targets. tures or specific enemy positions. The type of Normally the entire dismount element moves objective influences the kind of fire distribution forward to assault the enemy, supported by tanks, the leader wants his weapons to have. He may ITVS, and the carrier element. When their fire is want point fire or area fire (see fire distribution not adequate to support the assault, the dismount and control, appendix C). Since he may not be element leader may set up a base of fire composed able to make his oral orders understood, and all of of a dismount squad or a composite of machine his men may not be able to see him, the squad guns, , and automatic riflemen. should have an SOP for use of point or area fire. For example: When an armored threat exists, the Dragon is carried by the antiarmor specialist, and it nor- When the leader’s marking fire hits a point mally is kept under a squad leader’s direct con- that can be recognized as a bunker, firing port, or trol. It is fired only at important point targets, fighting position, then the team uses point fire.

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When the marking fire hits a point that cannot be identified as an enemy position, the team uses area fire.

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All leaders must strive to get a heavy volume while the platoon moves toward or over the of accurate fire on the objective, and they must objective. make sure their men move forward aggres- sively. As the noise and confusion of battle When a dismounted leader wants the carrier element to engage a specific target, such as a makes control by voice difficult, leaders may bunker, he must be able to direct its fire. Un- move to critical points to make sure that their less being used for some other purpose, a smoke commands are understood and carried out. round from a grenade launcher can be used as They also must see that men do not waste am- a prearranged signal. Another way is for the munition in the assault by random firing. dismounted leader to adjust, by radio, using Assaulting troops, having closed on the ob- TRPs or landmarks — for example, “FROM jective, clear the enemy positions and move THE BURNING BMP, LEFT 100 METERS, over the objective far enough to fire at any MACHINE GUN BUNKER.” withdrawing enemy. Most indirect fire is planned by the company When the carrier element joins the dismount commander. But the platoon leader may re- element on the objective, the dismount element quest additional targets if needed. After receiv- should be prepared to support by: ing the company fire plan, the platoon leader Suppressing any remaining en- should check to insure that fires are planned on emy positions as the carrier teams all known or suspected enemy positions in front move across the objective. of, behind, and to the flanks of the platoon ob- jective. If additional targets are needed, the Designating firing positions for platoon forward observer (FO) coordinates the carrier teams on the far side of the them with the fire support team chief. objective. An assaulting force should attempt to move Providing flank and rear secu- with supporting fires as close to them as possi- rity for the teams once they are in ble. The closer it is to supporting fires, the safer position. it is, because the fire will keep enemy troops down. Actually, the platoon leader controls in- The dismount teams and the carrier teams direct fire through the FO supporting the pla- quickly occupy their assigned positions for con- toon. The platoon leader probably will not have solidation to be ready for an enemy counterat- time to tell the FO each time he wants to call tack or to remount the APC and resume the for and adjust fire. So, he should explain to the attack toward the next objective. FO before the assault begins what he wants him to do. To help coordinate and control the assault of two or more platoon dismount elements, the 5-25. CONSOLIDATION AND company commander may designate abase pla- REORGANIZATION toon. The dismount element leader in turn des- ignates a base dismount team. Each dismount The platoon should consolidate and reorga- element guides on the company’s base element. nize as soon as it takes an objective. This is done Teams guide on their element’s base team. so that the platoon is prepared to: Repel an enemy counterattack. 5-24. FIRE SUPPORT Continue with the attack. Fire support includes both direct and indirect An objective is held until the company com- fire. The purpose of this fire is to kill as many mander orders other action. At times, especially enemy as possible and to suppress the rest, with mounted assaults, the attack may be con- keeping them from seeing or firing effectively, tinued with little or no hesitation to exploit suc-

5-25 FM 7-7 cess. In this case, only required reorganization The squad leaders: is done, and consolidation is unnecessary. Replace key members who were Consolidation consists of actions taken to se- lost (team leader, driver). cure an objective and prepare to repel an enemy Replace gunners of Dragons counterattack. In his order, the company or com- and SAWs. pany team commander normally designates platoon positions and actions to be taken. The Redistribute ammunition among platoon consolidates an objective by: dismount team members and get Occupying the position desig- ammunition, as required, from the nated in the attack order (APCs are carrier. moved into hull-down positions, if Move casualties to a covered po- available, and assigned specific sec- sition, get medical aid to them, and ar- tors of fire). range for their evacuation (as Establishing local security and required). mutual support between squads and Report to the platoon leader the adjacent platoons. situation, casualties incurred, and sta- Eliminating any remaining pock- tus of ammunition. ets of enemy resistance and securing The platoon leader: prisoners of (PW). Replaces key personnel such as Designating positions for the dis- the platoon sergeant or squad leaders mount teams if the commander wants who were lost. them deployed away from the carrier Informs the company or com- teams. (This will normally be on a dis- pany team commander of the platoon’s mounted avenue of approach to the status. objective. The dismount teams pre- pare hasty fighting positions as Oversees evacuation of casual- quickly as possible.) ties. Reorganization includes all actions taken to Requests needed resupply. prepare to continue fighting. Reorganization Sends PWs under guard to the should be by SOP. PW collection point.

Section IV. LIMITED VISIBILITY OPERATIONS 5-26. GENERAL Mechanized infantry platoons and squads fre- Achieve surprise. quently will be required to conduct offensive oper- ations during limited visibility. These operations Exploit success. must not be considered unusual or special. Units must train and operate well under all conditions. Rupture strong enemy defenses. Limited visibility attacks may be conducted to: Retain momentum of an operation Minimize effectiveness of enemy started in good visibility. antiarmor fire.

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Gain a more favorable position to The effectiveness of image intensification de- continue the attack when visibility vices (driver’s infrared periscope, night vision improves. goggles, starlight scopes) is reduced by rain, falling snow, fog, and smoke. Since the devices 5-27. EQUIPMENT CAPABILITIES AND also intensify light from the moon and stars their LIMITATIONS effectiveness is reduced on dark nights. These vis- ibility limitations dictate slower rates of move- Mechanized infantry platoons and squads are ment, require tighter formation and limit better equipped for attack operations during lim- further the platoon’s flank security. The ability of ited visibility than any comparable units in the the TL and gunner to detect targets and control world (see appendix I). fires is reduced, and coordination between the car- The driver’s infrared periscope allows him to rier element and the dismount element is difficult. move the APC. Night vision goggles let the squad Leaders should check the effectiveness of their leader and TL/gunner observe from their opened night vision equipment before an operation, to de- hatches to control movement and provide close-in termine the effects of light, weather, and smoke security. The Dragon’s thermal sight gives the on the equipment. Visibility conditions also can gunner the capability to see and engage targets change abruptly during an operation. This re- under almost any visibility condition. quires constant reevaluation of equipment capa- Even though the APC has the capability to op- bilities and limitations. erate during limited visibility it has limitations. The driver can see to drive, but the range and 5-28. MOVEMENT DURING LIMITED fixed field of his viewer scan limits his ability to VISIBILITY provide close-in security. Soldiers riding in the Movement in offensive operations during lim- opened cargo hatch have difficulty observing, and ited visibility is more difficult than during good they can temporarily be blinded by bright flashes visibility Leaders must consider the likelihood of of light caused by weapons fire and explosions. enemy contact and the difficulty of control when This results in security being limited, especially selecting movement techniques and formations. to the rear and flanks. Distances between men or vehicles usually need Because the vehicle is relatively “blind” during to be shortened to ease control. Finally leaders darkness, the squad leader and TL/gunner, wear- must guard against a false sense of security by ing their night vision goggles, should observe thinking darkness will conceal them. They also from their opened hatches. The platoon sergeant should assume the enemy has night vision de- can use his standard binoculars. In addition, sol- vices and they should use cover, concealment, and diers in the cargo hatch should have starlight smoke as they would in daylight. scopes mounted on their weapons, and their Navigation is more difficult moving either weapons should be loaded with tracer ammuni- mounted or dismounted. If possible, routes should tion for target marking. be reconnoitered during good visibility If ground Weather, smoke, and dust can lower the effec- reconnaissance is not possible, a detailed map re- tiveness of the platoon’s limited visibility equip- connaissance is a must, keying on terrain fea- ment. In some cases, the thermal sight’s tures to be crossed and distances involved. Ridges, capability of penetrating fog or smoke exceeds the roads, railroads, creeks, and other identifiable fea- capability of the missile’s guidance system to tures should be used as a guide. Movement should track and control the missile. This means that the parallel rather than follow such terrain features, gunner may not be able to hit a target with the because the enemy often will have them covered Dragon, even though the target is in range and by observation and fire. Friendly mortar and ar- seen through the sight. tillery fire can also be used to assist navigation.

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By planning targets along the route on prominent tions for mounted formations apply to dismounted terrain features, the platoon leader can call for formations. Dismount teams and elements move these fires as necessary. These targets are on closer together for better control. Soldiers should standard features which the platoon leader would be close enough to see each other. Leaders should avoid. This will allow him to call for specific tar- place themselves near the front of the formation get and verify where he is without endangering for movement control. the platoon. 5-30. MOVEMENT TECHNIQUES IN The element of surprise is the attacker’s great- LIMITED VISIBILITY est advantage when moving dismounted. Light and noise discipline must be enforced. When the When visibility is limited by darkness only the platoon is moving mounted, the sound of the mechanized infantry platoon should be able to APCs may alert the enemy. However, he may have move using any of the movement techniques, difficulty locating the platoon, because it is diffi- making only minor adjustments to formations as cult to pinpoint a moving vehicle by sound only previously discussed. When smoke, fog, or falling Lights are a greater danger. Even blackout lights snow limits visibility the platoon’s ability to pro- and faltered lights inside the vehicle are visible vide overwatch may be reduced. In all conditions through the vision blocks and can be detected of limited visibility the lose of security to the from great distances with passive night vision flanks and rear is a major consideration in move- devices. ment planning. When using bounding overwatch, the platoon 5-29. MOVEMENT FORMATIONS IN leader should consider bounding two vehicles in- LIMITED VISIBILITY stead of one to increase the security of the bound- Mounted. ing element. This would allow one vehicle to observe to the left front and the other to the right The column and wedge formations are the front, making up for the gunner’s limited field easiest to control. The platoon leader should place of view. his APC as the base vehicle in either formation. In a column, the platoon leader’s APC should lead. A platoon moving by traveling overwatch keys In a wedge, the platoon leader’s vehicle should be its movement on the lead APC. The distance be- in the left front of the formation. Both formations tween the lead APC and the platoon is based on make rapid movement easy by allowing the the ability of the driver and TL of the overwatch drivers to guide on the base vehicle with minimal vehicles to keep the lead vehicle in sight. supervision by the squad leaders or TLs/gunners. When the traveling technique is used, the lack This frees the squad leaders and TLs to concen- of flank security becomes an even more impor- trate on detecting and identifying targets. tant consideration. The platoon, traveling in a The line formation is the most difficult to staggered column, is vulnerable. This technique control. When the driver is looking through his would be used only when the chance of en- inbred periscope to the front, he cannot main- emy contact is slight and speed of movement is tain visual contact with a flank carrier. There- necessary. fore, the line formation should only be used to 5-31. ATTACKING DURING move short distances as when rapidly crossing a LIMITED VISIBILITY danger area or assaulting a position. If the driver is given night vision goggles, he can improve his Attacks during limited visibility require flank vision and the line formation can be used more detailed preparation than attacks during for greater distances. good visibility. In limited visibility objectives are normally smaller and distances to them Dismounted. Many of the same considera- shorter. Plans must be kept simple but complete

5-28 FM 7-7 and must be understood by all. If time and the The dismount element may then dismount and enemy situation permit, leaders should recon- assault the objective while the carrier element noiter routes and observe the objective area dur- provides covering fire. During the assault, the ing good visibility. Indirect fire should be carrier element leader must closely control the planned for suppression, and for illumination element’s fires to avoid endangering the dis- during darkness. Whether the attack is mounted soldiers. A signal such as a pyrotech- mounted or dismounted, every soldier should be nic device should be prearranged to designate rehearsed and questioned on his portion of the when the carrier element should lift or shift plan to insure complete understanding fires from the objective. As soon as the objective throughout the platoon. is seized, the carrier element should quickly move to the objective area. The platoon should There are several ways the company or com- have a prearranged coded signal such as a pany team commander may attack during lim- blinking, filtered flashlight to help the carrier ited visibility. If the attack is to be done during element locate and join with the dismount ele- darkness, he may illuminate the battlefield us- ment. The dismount element leader should se- ing indirect fire. If he wishes to take advantage lect positions on the objective for the carrier of the limited visibility conditions or cannot ad- teams and require each dismount team to pro- equately illuminate the battlefield, he may at- vide a ground guide to simplify the carrier’s tack mounted, dismounting short of the movement into positions. objective as appropriate. He may also decide to attack dismounted and use stealth to gain Even though a nonilluminated attack is surprise. planned, the platoon leader should plan illumi- nation from the LD to the objective so, if needed, An illuminated night attack is conducted it is available. Once the dismount teams start similiar to a daylight attack. The techniques their final assault, illumination on the objective discussed in section III of this chapter apply. may help them detect targets to fire on and thus Illumination makes control easier and allows rapidly eliminate enemy resistance. rapid movement. It also improves the enemy’s The platoon leader also should plan for the use ability to detect advancing targets. Illumina- of smoke during the attack. If the enemy fires tion fires are planned and called as needed — illumination, the platoon leader can call for in- normally for the final assault. Smoke can be direct fire smoke or use smoke grenades to used to cut down the effectiveness of enemy bat- screen movement. Smoke also will reduce the tlefield illumination and some of his night vi- effectiveness of some of the enemy’s night vision sion devices. Indirect HE fire may be used to devices. hide the sound of the APCs as well as to sup- press enemy gunners. Thermal sights work with The main advantage gained by attacking dis- or without light equally well and should be used mounted and using stealth is surprise. Attacks by the carrier element using Dragons as they by stealth can be conducted during any condi- fire into the objective. tion of reduced visibility. The concept of a dis- mounted attack using stealth is to get as close The commander may decide to attack as possible to the enemy’s position without a mounted to maintain attack momentum fight — then, before he can react, surprise and against an enemy occupying hastily prepared overwhelm him. The objective will be relatively positions. This allows platoons to close rapidly close to the LD, usually within range of support- on the objective, and it conserves the strength of ing fires from the carrier element. the dismount teams. As during good visibility the platoon moves mounted to the last covered The mission of the carrier element is to sup- and concealed position short of the objective. port the dismount element by fire or by fire and

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movement. In the company or company team Line of departure (LD). An LD is designat commander’s OPORD, the carrier element is ed to coordinate the commitment of attacking normally assigned a firing position, a sector of units or scouting elements at a specified time fire, and a route to the objective. The firing of attack. position may be along the LD or to the rear of the LD. The carrier element leader designates a Point of departure (PD). Because it is criti- firing position and a sector of fire for each car- cal that all movements be closely coordinated, rier team. He also specifies how he plans to the dismount teams are assigned a specific control their fire. He then points out, for the point to cross over the LD. carrier element, the route that the dismount el- Release points (RP). Each company com- ement will move along, and the portion of the mander releases control of his platoons to the objective to be occupied by the carrier element. platoon leaders at the platoon RF? RPs are far The carrier element should move into the enough back to let units deploy before they overwatch position during good visibility. If the reach the squad RPs and the probable line of noise of the vehicles will alert the enemy it deployment. Platoon/squad RPs are used during moves as close as it can to the overwatch posi- dismounted attacks. tion and halts until ordered to occupy it. From Route. The company commander normally there a dismounted observer can be sent for- picks the route from the company RP to the pla- ward to observe the sector of fire and assist the toon RR Platoon leaders pick routes from the carrier teams when they move into the position. platoon RP to the squad RP. The carrier element then supports the dismount element by fire, or by fire and movement, as Probable line of deployment (PLD). The directed by the company or company team com- company commander plans to complete deploy- mander. The carrier element normally will not ment along the PLD before moving forward. If move or shoot until the dismount element be- the attack is not yet discovered at the PLD, the gins the assault. unit advances quietly until discovered or or- dered to assault. The PLD is generally along an Once the objective is seized, the carrier ele- easily identifiable terrain feature perpendicular ment ‘moves as quickly as it can to the objective to the direction of attack. and occupies hull-down positions just as in a daylight attack. The dismount element should Objectives. The company commander as- provide guides to lead the vehicles across the signs each platoon an objective, which is part of objective to their positions. the company objective. These should be easy-to- identify terrain features. When the company or company team com- mander plans a nonilluminated attack by Limit of advance. To keep friendly support- stealth, he normally will use the following con- ing fires from falling on friendly dismounted trol measures. troops, the company commander may designate a limit of advance. It should be a terrain feature Attack position. It should be short of the that is easy to recognize even during limited LD, provide cover and concealment, and permit visibility The assaulting elements must not ad- easy entry and exit. The attack position may be vance beyond this feature. The limit of advance occupied only long enough for the unit to receive allows use of supporting fires beyond the objec- final instructions and insure coordination. tive without endangering friendly troops.

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The company or company team commander objective or a portion of the company objective. may organize a patrol to guide the dismount The dismount elements move from the assembly elements from the attack position to the point of area to the attack position as part of the com- departure on the line of departure and on to the pany’s attack force, using the formation and probable line of deployment. Also, this patrol movement techniques specified by the company may, in rare cases, secure the PLD while the or company team commander. Final coordina- dismount elements are moving forward. Patrols tion is made in the attack position, and then the are normally composed of two to four men from dismount elements move toward the LD. The each dismount element, with the company or commander may move the attack force to the LD company team commander designating the pa- along a single route under his control, or for trol leader. short-distance attacks he may designate sepa- rate routes for each dismount element. Once Except for small objectives, a platoon’s dis- across the LD, movement is continuous, but the mount element normally attacks dismounted as rate of advance is slow enough to permit silent apart of a company dismounted operation. Each movement. The traveling technique with dis- dismount element may have a separate small mount teams in column normally is used to

5-31 FM 7-7 ease control and maintain stealth. If the attack the dismount teams on line and inform the com- is discovered during movement, and the element pany commander when the teams are fully de- is close enough to the objective to begin the as- ployed. On the commander’s order, the dismount sault, the dismount element leader should im- elements move silently forward, guiding on the mediately deploy his teams on line and begin base element and using overwatch as much as fire and movement. Scattered enemy fire must possible. not be taken as a loss of surprise and should not be cause to start the assault. The dismount element assaults the objective on order or when the attack is discovered. As in The dismount element should plan on using good visibility the assault must be aggressive, all of its dismounted night observation equip- using cover-to-cover rushes. The assaulting ment to help control movement and to detect force must quickly gain fire superiority, by enemy positions. This equipment should in- heavy fire, so that it can safely move. Tracers clude the two starlight scopes, the Dragon ther- can be used to improve accuracy and to help mal sight, and perhaps the TL’s/gunner’s and control fires. Soldiers must not assault past the driver’s night vision goggles if they need limit of advance. them. As soon as the objective has been seized, the If enemy flares burst overhead as troops are dismount element leader should so inform the moving, the troops quickly lie down until the carrier element leader. Guides should be posted flares burn out. If caught in the light of a ground to meet the vehicles and lead them into position. flare, troops move out of the lighted area The rest of the dismount element eliminates re- quickly and quietly. maining pockets of resistance and prepares for If the attack is not discovered before reaching a possible enemy counterattack. OPs are posted the PLD, the dismount element should deploy but not beyond the limit of advance. Section V. OTHER PLATOON OFFENSIVE OPERATIONS 5-32. GENERAL 5-33. EXPLOITATION Exploitation and pursuit normally follow a The purpose of exploitation is to prevent the successful breakthrough of the enemy’s defen- enemy from putting together an organized de- sive position. By exploiting and pursuing, units fense or conducting an orderly withdrawal. This seek to keep the enemy off balance, to strike at is accomplished by rapidly advancing toward targets of opportunity and to complete the de- the enemy’s rear, bypassing small pockets of re- struction of the enemy forces or their capability sistance. Deep objectives are assigned; these to resist. Platoons participate in exploitation normally include key terrain, logistical ele- and pursuit operations as part of a larger force. ments, and command and control centers. Both exploitation and pursuit consist of rapid 5-34. PURSUIT mounted movement over long distances during The purpose of the pursuit is to complete the good and limited visibility. Dismounted action destruction of an enemy force that has lost its is kept to a minimum. Platoons can expect to ability to defend. Objectives assigned are nor- conduct frequent mounted bypass and hasty mally the enemy units being pursued. Terrain attacks. objectives may be assigned to simplify control. During the exploitation and pursuit, brief When a terrain objective is assigned, a unit can fragmentary orders are normally used. There is expect orders to continue the attack shortly af- little time for detailed planning. SOPs must be ter it seizes the objective. Consolidation is sel- relied on for proper coordination and control. dom carried out and there will be little time for

5-32 FM 7-7 reorganization. Platoons in the pursuit operate The encircling force attempts to move around as part of a direct-pressure force or as part of an the flank of the retreating enemy to block encircling— force. its route of withdrawal. The encircling force moves as fast as possible along the routes avail- The direct-pressure force keeps enemy units able to seize a chokepoint or a major terrain moving so that they cannot rest, regroup, or re- obstacle. The force may set up a defense, or supply. The force conducts hasty attacks to it may be ordered to attack the flank of the maintain contact and forward momentum. If enemy force. contact is lost, units conduct a movement to con- tact to regain it.

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CHAPTER 6 DEFENSE Section I. INTRODUCTION 6-1. GENERAL The purpose of defensive operations is to repel In the defense, the company or company team an enemy attack and destroy the attacker. De- usually is supported by additional ITVs, ar- fensive operations may also be undertaken to tillery, mortars, and engineers. Each supporting hold critical terrain, to gain time, or to wear element is deployed to increase the company or down the enemy. The platoon defends as part of company team’s combat power, and to reduce its a company or company team and completes vulnerabilities. Tanks, if present, are placed to tasks assigned to it by the company or company exploit their mobility firepower, and armor pro- team commander. tection. ITVs are positioned to exploit their long- 6-2. DEFENSE TASKS range antiarmor fire and pinpoint accuracy. Engineers emplace obstacles, dig defilade posi- The platoon’s defensive tasks include: tions, and clear routes, to make terrain more Destroying enemy tanks, BMPs, favorable for defense. and BTRs with dismounted or mounted Dragons and LAWs. The defense often involves fast, frequent movement among battle positions and in coun- Suppressing enemy ATGM fires terattacks. Platoons and squads must be able to with the caliber .50 machine gun, dis- respond to short-notice changes in mission and mounted machine guns, SAWs, must be able to fight immediately from a new grenade launchers, and rifles. battle position. Thus, platoons must develop and Repelling dismounted enemy practice SOPs and, with these, learn to exploit attacks. the mobility and firepower of the APC. The or- der to occupy a position should trigger a series Providing close-in security for of automatic actions by the entire platoon. tanks and ITVs during limited visibil- ity and in restrictive terrain. Locating the enemy and provid- ing security by manning observation posts and conducting patrols and CONTENTS PAGE ambushes. Section I. Introduction ...... 6-1 II. Planning the Defense ...... 6-2 Building obstacles to slow, stop, or III. Defensive Tactics and Techniques ...... 6-3 canalize the enemy, and providing se- IV. Conduct of the Defense ...... 6-21 curity for obstacles. V. Counterattack ...... 6-24 VI. Disengagement ...... 6-25 Conducting platoon-size counter- VII. Other Platoon Defensive attacks or counterattacking as part of Operations ...... 6-32 a larger force.

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Section II. PLANNING THE DEFENSE 6-3. GENERAL When the platoon’s mission is to defend, the time to reconnoiter and prepare his operation company or company team commander must ex- order. He begins this process with an analysis of plain his defense plan. He does this by issuing the mission, enemy, terrain, troops, and time an operation order. From the order, the platoon available. The rest of the platoon gets ready for leader learns: the mission. (1) The platoon’s mission. Often, the platoon leader will have to issue simple, fragmentary orders and rely heavily on (2) The commander’s concept of SOPs because the tactical situation requires im- how the defense will be fought. mediate response. Regardless of the time avail- (3) The position of the platoon able, the platoon leader should do as many of the in the company or company team troop leading procedures as possible. defense. 6-4. OPERATION ORDER (4) The platoon’s sector of fire or engagement area. When the platoon leader has completed his analysis, made his reconnaissance, and devel- (5) The fire support that is avail- oped his plan, he then completes his order. The able. order should follow the standard five-paragraph (6) The evacuation or destruc- operation order format and be issued orally tion procedures for damaged vehicles. Where possible, SOPs should be referred to in the order. This helps to shorten the order. When (7) The evacuation procedures possible, the platoon leader should give his order for friendly casualties. from a point overlooking (or on) the platoon’s (8) The place prisoners of war defensive position. The order must explain what are to be taken. is to be done, where, how, when, and by whom. The squad leaders then give orders to their (9) The special signals that are to squads. be used. (10) The on-order missions for 6-5. PRIORITY OF TASKS the platoon. To help the platoon use available time effi- (11) Position and mission of units ciently, the leader should establish task priori- on the flanks and in the rear. ties. Normally these are in the SOP, but they can be modified by the platoon leader or com- On receipt of a company operation order, the pany commander. In most situations, the first platoon leader begins his troop leading proce- five tasks are: dures (discussed in chapter 3). His first step is to plan available time. Once this is done, he can (1) Establish security issue a warning order to his key personnel (pla- (2) Position APCs and dismount toon sergeant, squad leaders, and forward ob- teams. server). A warning order alerts the platoon (3) Emplace crew-served Wea- personnel to the mission, tells them what prepa- pens and designate sectors of fire ration they are to complete, and tells them and FPLs. where and when to receive the platoon leader’s complete order. This gives the platoon leader (4) Clear fields of fire.

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(5) Prepare fighting positions. specified. Coordination with adjacent squads and platoons must be continual throughout the Some of these tasks may be done at the same planning and the execution phases. Camouflage time. Additional tasks can include preparing netting (radar scattering) should be used when- range cards, emplacing obstacles, preparing al- ever possible when the APC is placed in posi- ternate and supplementary positions, and lay- tion. The nets greatly add to concealment by ing wire for communications. The order in breaking up the regular shape of the vehicle and which these are to be accomplished should be deny ground and aerial observation.

Section III. DEFENSIVE TACTICS AND TECHNIQUES 6-6. GENERAL The platoon’s defense must capitalize on the two ways to control the carrier teams and dis- APC’s firepower and mobility the Dragon’s ther- mount teams: mal vision equipment, and the dismounted in- fantryman’s fighting capability. (l.) Squad Control. The carrier team and dismount team remain under squad leader con- Carrier teams with Dragons are best used trol only when the two teams are collocated. to defend against mounted attacks along open Because the two teams are together, this avenues of approach. method improves control, concentrates fire- power, and increases security. The squad leader Dismount teams are best used to defend may remain in the vehicle or dismount, against dismounted attacks along avenues that whichever allows him to best control the entire restrict mounted movement. squad and influence the fight. Seldom is it possible to position the carrier teams where they will not be subject to dis- (2.) Platoon Control. When the carrier mounted attack, or to position the dismount teams are positioned away from the dismount teams where the enemy cannot use his armored teams, the teams are formed into a carrier ele- vehicles. Thus, it is essential that leaders and ment and a dismount element, each under pla- commanders carefully position and control car- toon control. In this situation, the platoon rier teams and dismount teams to make the leader must decide which element has the most most of the platoon’s total combat power. This is important mission and from which position he not a simple matter: the APC firing the caliber can best control the entire platoon and influ- .50 machine gun or Dragon is chiefly a medium- ence the action. Whichever element the platoon range weapon system, but the dismounted in- leader decides to be with, he controls the other fantryman is most effective at short ranges. If element through the platoon sergeant. the two are properly used, they complement and 6-8. METHODS OF EMPLOYMENT mutually support each other. 6-7. CONTROL TECHNIQUES There are three methods of employing pla- toons in defensive operations: When the entire platoon is mounted, control is relatively simple. When dismount teams are (1) Carrier teams and dismount deployed, control becomes difficult. There are teams on the same battle position.

6-3

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6-9. CARRIER TEAMS AND DISMOUNT TEAMS ON THE SAME BATTLE POSITION (2) Carrier element and dismount When possible, the platoon defends with the element on separate battle positions. carrier teams and the dismount teams on (3) Platoon mounted on a single the same battle position. This method takes battle position. greatest advantage of the platoon’s defensive capability. Using it, the platoon can defend No matter what the method of employment, against mounted or dismounted attacks, move the entire platoon and each element and team rapidly to another battle position, or conduct a can be assigned primary alternate, and supple- counterattack. mentary defensive positions. In a primary position, a unit or individ- Within the battle position, the carrier teams ual can best fight to accomplish the assigned may be positioned with the dismount teams, or mission. they may be forward of, on a flank of, or behind In an alternate position, generally ad- the dismount teams. jacent to the primary position, a unit or individ- ual can perform the original task when the primary position becomes untenable or The carrier teams remain with the dismount unsuitable. teams when the terrain provides both teams with good observation, fields of fire, and In a supplementary position, a unit or cover and concealment. This is the preferred individual can accomplish a task that cannot be method because it simplifies control, insures accomplished from the primary or alternate mutual support, and facilitates remounting the positions. vehicles.

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The platoon leader assigns each squad a first to see and engage the enemy, and because primary position and sector of fire, and he may timing of movement to alternate positions is so also assign alternate positions and sectors. He critical, the platoon leader may decide to stay gives a general location for each observation with the carrier element. The platoon sergeant post (OP) and designates which squads will then would be the dismount element leader. man OPs. Sometimes, tactical considerations dictate other methods. For example, when the primary fight The platoon leader supervises the position- is expected to be dismounted, it may be wise to ing of each APC, insuring that it ties in with leave the squad leaders with the dismount ele- the other APCs according to his concept of the ment while the platoon leader stays forward defense. Each squad leader positions his dis- with the carrier element. As the situation devel- mount team (complemented by the vehicle’s ops, the platoon leader may move with the car- fires) to provide security oriented on dis- rier element or dismount in a position where he mounted avenues of approach. can better control both elements. This allows When using this technique, each squad the platoon leader to stay abreast of the situa- leader retains control of the dismount team and tion and still provide maximum control where the carrier team. Each squad leader positions the primary fight is expected. himself where he can observe and control his squad’s operations. A squad leader can usually The platoon leader should assign each observe the battlefield and control the carrier carrier team a primary forward position and fires better from the carrier. at least one alternate position. He should also assign positions to be occupied after displace- Initially, and when it is necessary to gain bet- ment. Similarly, the platoon leader or platoon ter observation and fields of fire and thus take sergeant assigns each dismount team a primary better advantage of mounted weapons, the car- and alternate position and a sector of fire, rier element can be employed forward of the dis- which complement the carrier element’s posi- mount element. In that case, the dismount tions once the vehicles have displaced rearward. element is positioned to the rear to avoid unnec- Carrier element leaders should also plan supple- essary exposure to enemy fire directed at the mentary positions to maintain security in case APCs. The dismount element should use avail- one or more vehicles are disabled during the able time to prepare fighting positions and ob- initial engagement. stacles. When the enemy attacks, the carrier element normally will engage enemy formations When the battle position has two avenues of at maximum range and, when endangered, approach, one with long-range and one with move to alternate positions to the flank or to the short-range fields of fire, the carrier element is rear of the dismount element. The timing of this positioned on the same battle position but to the move is critical. While maximum advantage flank of the dismount element. This allows good can often be gained by employing the carrier positioning of the carrier element and the element forward, the carriers become more vul- dismount element because each is positioned on nerable to enemy fire as the enemy closes. terrain best suited to its capabilities. Such posi- tioning may allow for a more determined In most situations, the squad leaders will defense, but, in the heat of battle, remounting stay in the same element with the platoon the carriers by the dismount element may be leader. Because the carrier element will be the difficult.

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The carrier element and the dismount ele- This allows the carrier element to make a ment should not be separated beyond mutual quick move and mass its fires on whichever av- supporting distance. The platoon leader should enue of approach the enemy uses. (Hide position personally direct the positioning of each APC, if will be discussed later.) - possible; assign sectors of fire to the dismount team; and assign primary and alternate posi- tions and sectors of fire to crew-served weapons and ground-mounted Dragons. If the platoon leader is called to the company command post on arrival at the battle position, the platoon sergeant lays in the platoons. In that case, the platoon leader has the responsibility of checking the platoon defense on his return. During reduced visibility, the platoon leader may find he needs to reposition a dis- mount team — for example, nearer to the car- rier element — to provide local security. This method is best suited to avenues of ap- When covered positions are available for the proach that represent a dismounted threat. dismount element but not for the carrier ele- ment, when the terrain is too restrictive for ve- 6-10. CARRIER ELEMENT AND hicle movement, or when multiple mounted DISMOUNT ELEMENT ON avenues of approach exist, the carrier element is SEPARATE BATTLE POSITIONS positioned on the same battle position but to the rear of the dismount element. The platoon leader The company or company team commander should position the carrier element so that it can may decide to employ the carrier element and dis- overwatch the dismount element. He may decide mount element separately. With this method, the to keep the carrier element in a centralized hide separated elements may be less able to support position. each other.

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Control is difficult when the elements are sepa- The carrier element may be employed well for- rated since the two elements will have different ward to perform a specific mission. When its mis- missions. The company or company team com- sion is completed, the carrier element displaces mander may choose to control both elements di- and rejoins the dismount element. This method rectly by having both element leaders on the may be used when the commander wants to use company or company team command net. If SO, the APCs for antiarmor engagement well for- the commander will normally tell the platoon ward of the dismount element’s intended posi- leader which element to be with. tions. In such fights, the carrier element must avoid decisive engagements because the element Leaders of dismount teams must plan opera- lacks a dismounted carrier capability. Dismount tions that do not need the support of their vehi- teams which cannot be used forward appropri- cles. The quantity and type of weapons, ately are left in the rear to improve positions and ammunition, mines, equipment, and supplies to emplace obstacles. Once it has returned to the be with the dismount element must be taken into dismount element’s position, the carrier element account. How long the teams will operate sepa- rately and how quickly the dismount teams must can fight using any of the methods discussed be able to remount are important planning earlier. considerations.

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Another variation with the carrier element and The primary position for the dismount ele- dismount element on separate positions is to have ment does not allow adequate fields of fire for the the two elements fighting from two adjacent bat- carrier weapons. tle positions covering the same avenue of ap- proach, and rejoining only to move from those Sufficient forces are not available to cover positions. separate mounted and dismounted avenues of A company or company team commander approach. may use this plan when he needs the dismount element in one location and the carrier element The dismount element must occupy heavily in another, and when both can be employed wooded or rugged terrain that the APCs cannot from separate positions. This situation might traverse. arise when:

When this variation of adjacent position is team to the carrier element’s position or by rejoin- used, a key consideration is how and where the ing the platoon on a single battle position. two elements will link up. Both elements need 6-11. PLATOON MOUNTED ON A covered routes to a concealed remount point SINGLE BATTLE POSITION where the dismount elements can rejoin the car- rier element. Because the carrier element can The platoon defends mounted from a single po- move faster than the dismount element and has sition if the most advantage can be gained by more protection against small arms and indirect medium-range antiarmor engagement with fires, the platoon remount point should be as close mounted Dragon systems and no major gain can to the dismount element as possible. be made by deploying a dismount element. This method is used only in a hasty defense when the During limited visibility the company or platoon is going to be in position for only a short company team commander may change his plans time. Staying mounted simplifies the platoon to provide additional security for the carrier ele- leader’s control of the platoon and improves the ment. This can be done by moving a dismount platoon’s ability to react and move quickly. Be-

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sides, it reduces troop exposure to indirect fire the platoon is alerted to be ready to move to an- and provides an excellent posture to exploit an other battle position. It should be remembered, enemy weakness by counterattack. This method however, that the carrier will draw return fire may also be used when the platoon must fight which will endanger the mounted squad. immediately upon occupying a position or when

Normally staying mounted is the least desir- Hence, the platoon leader first considers where to able method of employment. The major disadvan- position the APCs, and then, if the situation al- tage is that less short-range firepower can be lows, builds the platoon defense around them. produced, and local observation and security are Ideally each vehicle’s position provides: reduced. The platoon is more vulnerable to an attack by dismounted infantry forces. Each Good fields of fire into the most squad, by SOP, should dismount a small force (two likely avenues of enemy approach. or three men) for local security each time it halts. These men are led by the team leader. They use Cover, especially to the front. natural cover and concealment. If the enemy does Concealment from both ground not attack, the remainder of the dismount teams and air observation. should deploy and prepare fighting positions Covered and concealed routes to 6-12. BATTLE POSITIONS and between positions and to the pla- A defender has certain natural advantages the toon remount point (if applicable). attacker does not have. These include a better Mutual support between posi- knowledge of the terrain, ability to better use the tions. terrain for protection and concealment, and abet- ter opportunity to plan the fight. It is essential Hull-down positions should be occupied when- that platoons and squads select and occupy their ever possible. In such positions, mounted weapons positions carefully. If they do not, they lose many are least exposed to enemy fire, and the hull is of the defender’s advantages. protected by cover. By camouflaging the weapons, the APC is then difficult to detect, yet the 6-13. CARRIER TEAM POSITIONS mounted weapons can still be fired. If available, The firepower of the caliber .50 machine gun engineer assets can assist the platoon in prepar- and Dragon is one of the platoon’s greatest assets. ing hull-down positions.

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down positions, suppress enemy tanks with NOTE: When first occupying a hull- indirect fire, coordinate TOW and Dragon fires, down position, the caliber .50 machine and insure that tanks fired on are in range. gun should be fully depressed to insure that close-in targets can be engaged This kill probability of the Dragon rises if it without moving the vehicle. hits the tank’s weaker side armor Flank engage- ments are advisable because a tank crew’s obser- vation and the tank’s main gun are normally Each vehicle should have a primary position oriented to the front. Thus, a side or flank engage- and as many alternate positions as needed to ment reduces the charms of being detected while cover the entire sector of fire. Supplementary po- it improves the chances of a kill. sitions may be designated to cover secondary sectors of fire. All mounted weapon systems In some defensive situations where the em- should be considered when positions are selected phasis is on the dismount element to hold ground, and prepared. the carrier element will have to make the best possible use of less than ideal terrain. The use of NOTE: The Dragon system positions the mounted carrier must be weighed against its must offer unobstructed fields of fire possible loss. and a clear backblast area. The APC cannot survive against antiarmor missiles, tank fire, or BMP and BTR fire. Thus, Dragons can kill tanks out to 1,000 meters. the vehicle is subject to being suppressed or de- This is within effective range of a tank’s main stroyed by enemy fire. The best way the vehicle gun (usually between 1,500 and 2,000 meters). can overcome this disadvantage is to stay con- This gives the tank a stand-off advantage. To off- cealed and deliver surprise flank fire on enemy set the advantage, APCs must have good hull- tanks or other armored vehicles.

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When a carrier has fired on an enemy forma- infantrymen can observe the sector and call the tion, it probably will attract return enemy fire. carrier forward to preselected firing positions This APC should, if possible, pull back into a when enemy targets are in firing range. The hide- defilade position and another APC, as yet unseen position technique may be used by individual car- by the enemy should fire on an enemy vehicle that rier teams or by the entire carrier element. If the is firing at the first APC. This is mutual support. elements are separated, the carrier element leader The enemy will attempt to suppress the carrier may have to dismount and move forward to ob- with direct and indirect fire and smoke. So, the serve the sector. carrier element should be positioned to get as The use of hide positions helps avoid early de- much separation as possible between APCs while tection by enemy ground forces. Also, it can help still mutually supporting each other. This cuts avoid detection by enemy air. Routes from hide down the chances of two or more APCs being positions to firing positions should be concealed suppressed by the same enemy fires. so that the vehicles moving forward will not be detected and engaged by the enemy Communica- 6-14. HIDE POSITIONS tions between the observers and carrier element can be by prearranged visual signals, wire, or When covered and concealed positions are not radio. By having several firing positions for a sin- available for the APCs initially it may be nec- gle hide position, each APC is able to engage tar- essary to hide the vehicles in well-concealed gets with caliber .50 machine gun or Dragon and positions to the rear. If the carrier teams are col- then move to another firing position before the located with the dismount teams, the dismounted enemy can effectively return fire.

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A variation of hide positions may be used by the dismounted infantry so they should be positioned entire platoon to gain protection from intense en- in areas where the enemy is most likely to fight on emy artillery barrages when the platoon has not foot. Such areas include small towns, rugged ter- bad time to prepare adequate fighting positions. rain, and thick woods. By staying mounted and moving to covered and concealed positions to the flank or rear of the Seldom is it possible to position the dismount intended position, the platoon can wait through teams in areas that will preclude the enemy’s use an enemy and then occupy the position of armored vehicles; hence, the platoon leader when the barrage ends. The platoon leader must must plan for the dismount teams to fight a position himself to allow observation of enemy mounted and dismounted enemy threat. Restric- avenues of approach so that he can decide the tive mounted approaches, such as secondary proper time to move the platoon into position. roads, trails, and roads bordered by natural Obsta- As discussed earlier, route selection is critical cles, are areas well suited for the dismount team’s to avoid disclosure of friendly positions. Timing defense against a mounted enemy. is critical since the enemy only employs bar- The dismount team members are usually rages if his maneuver forces are in position to placed in two-man positions. The squad leader exploit them. should consider whether to remain mounted or to 6-15. DISMOUNT TEAM POSITIONS dismount the APC and leave the gunner and driver as the carrier team. If the sector being The company or company team commander’s defended is narrow, then the number of positions concept of the defense normally specifies when the may be reduced. If a sector is wide, then it may dismount teams are to be deployed and where become necessary to occupy positions with only they are to be positioned. When possible, the pla- one man. (Remember to maintain two-man posi- toon’s defense is built around the APC and the tions on crew-served weapons such as the M60 dismount element’s fighting capabilities. The dis- machine gun if a gunner is designated.) The illus- mount teams are best employed against enemy tration shows a typical dismount team’s position.

Even though it is a small organization, the mines. Against enemy mounted attacks, the dis- dismount team has lots of combat power. To fight mount team can employ the Dragon, LAWs, the enemy dismounted attacks, it is armed with one M2O3 high explosive dual-purpose (HEDP) round, M60 machine gun, three M16A1 rifles (one if the and antitank mines. M60 is manned), two M203 grenade launchers (each mounted on an M16A1 rifle), two SAWs, The distance between dismount teams will and assorted hand grenades and antipersonnel be determined by enemy capabilities, the terrain,

6-12 FM 7-7 visibility conditions, strength of the dismount When preparing the dismount demerit posi- teams, and their location with repest to the tion, the first thing the element leader does is carrier teams. explain to the dismount team leaders how the carrier teams are to be used. He then assigns If each squad has its dismount team dis- each team leader a sector, tells him whereto posi- mounted and collocated with its carrier team, dis- tion his machine gun, (if manned), and Dragon (if tances between squads can be increased. Still, not mounted), and assigns sectors of fire for each each squad should tie in its fires with the other weapon. The dismount element leader insures squads to provide mutual support. that key weapons are mutually supporting and When the dismount element and carrier ele- that no gaps appear in the element’s sector. over- ment are separated, the teams within each ele- lapping sectors of observation and fire between ment should be mutually supporting, and should adjacent weapons, fighting positions, and teams be positioned to render this support. provide mutual support within the element’s sec- tor. This fire must be enough to stop enemy sol- Where possible, the dismount element’s fires diers from penetrating the position or isolating reinforce and protect the carrier element. Dis- any part of the dismount element. Obstacles mounted infantry should be positioned to maxi- should be planned and emplaced to support the mize the effects of the terrain so that the enemy tire plan. Engineer assets, whenever available, has limited fields of fire/observation into friendly should be used to the maximum extent to emplace positions. Friendly artillery and mortar fire obstacles and/or to prepare positions. should be planned with priority going to support of the dismount element.

Protection against enemy indirect fire is a The barrages will continue until the last possible major consideration when preparing dismount moment before the enemy closes on friendly posi- team positions. The enemy has the capability to tions. If dismount teams are deployed, they must concentrate large amounts of indirect fire. In- be protected. If there is no time to prepare fight- tense barrages can be expected before any attack. ing positions with overhead cover, and the APCs

6-13 FM 7-7 are on the same position, dismount teams should Dragon positions with suitable engagement mount their APCs until the indirect fire is shifted ranges may not be available. If this is the case, past the platoon’s position. Then the teams can Dragons initially may be positioned forward or on quickly reoccupy their fighting positions under the flanks of the dismount element to obtain bet- the APCs’ covering fires and prepare for the en- ter fields of tire. Dragons should be positioned to emy’s dismounted attack. obtain flank shots whenever possible. In the ab- sence of Dragon targets or when Dragon missiles Since the dismount teams are normally em- have been expended, antiarmor specialists fire ployed in areas that restrict mounted movement, their M16A1 rifles.

Machine guns and SAWs are the dismount ele- mount element’s front, interlocking with the ment’s main weapons to stop infantry attacks. As carrier element and adjacent platoons, when possi- a rule, all the platoon’s machine guns/SAWs are ble. Machine gun positions should have frontal brought to the dismount element’s position. The cover. Machine guns are most effective when de- machine guns should be used on tripods with livering enfilade fire down the line of the enemy traversing and elevating mechanisms. Their posi- assault formation. tions should provide sectors of fire across the dis-

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Where it can be done, machine guns are as- fire. Dead space is found by having a man walk signed a final protective line (FPL). An FPL is a the FPL. The machine gunner eyes the man line where, with interlocking fire and obstacles, walking down the line and records on his range the platoon leader plans to stop an enemy dis- card areas grazing fire does not cover. Dead space mounted assault. Generally, it is across the front should be covered by fires from the grenadiers of the battle position. A machine gun FPL should using the M203. Additionally indirect fire, such supply as much grazing fire as possible. Grazing as mortars, can be planned on dead space. Where fire is to be no more than 1 meter above the possible, FPLs should overlap so that the lees of a ground (about hip high). Dead space is any area machine gun will not leave a gap. along the FPL that cannot be hit with grazing

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Sometimes, a gully or ditch may lead into a across the team’s front. This machine gun will be position. If so, a machine gun may be positioned assigned a principal direction of fire (PDF) down to fire directly down the approach rather than the approach.

A machine gun is always laid on its FPL or quires battalion approval.) To cover dead space PDF unless engaging other targets. The FPL ma- that cannot be hit with grenade launchers and chine guns should be fired all at the same time to supplement the dismount element’s fire, Clay- and on signal. mores and other antipersonnel mines can be used. A Claymore must be fired by a soldier who The M60 requires an assistant machine gun- can see its sector of fire. Claymores can be dou- ner. He should be assigned a sector that helps ble wired so that they can be fired from either secure the machine gun position, cover gaps in the position they protect or the adjacent posi- the machine gun fire, or overlap the machine tion. If more than one Claymore covers the same gun’s sector, if no gaps exist. If the gunner be- sector, the dismount team leader should estab- comes a casualty the assistant mans the machine lish a firing sequence. Since there is only 100 gun. If a mounted enemy attack closes within 400 feet of wire with the Claymore, care should be to 500 meters, the assistant should fire his taken to insure that soldiers in adjacent posi- weapon at any exposed enemy track commanders tions are not in the Claymore’s backblast area. on tanks, BMPs, BTRs. This would force them to close their hatches; thus, it would intensify their Antitank mines are used for close-in protec- control problems. tion against mounted assaults. It is best to place The two SAWs should be positioned to cover antitank mines on likely tank routes where gaps in the machine guns’ sector. If there are no they can be covered by LAW and Dragon fire. At gaps, SAWs should be assigned sectors that over- least one mine should be emplaced per two-man lap the machine guns’ sector. This will insure position; more can be used depending on how coverage throughout the team’s sector. vulnerable the dismount team is to armored at- tack. When mines are used, appropriate reports The LAWs are the dismount team’s primary must be made and locations recorded. All anti- close-in antiarmor weapon. Each dismount tank mines should be removed before leaving team should have several LAWs in its position. the position. If this is not possible, such as when A soldier’s sector of fire for the LAW is the same a withdrawal is ordered, a report that mines as for his primary weapon. were left in place must be made to proper au- Enemy approaches into the position should be thority (See appendix P for details of hasty covered with mines. (Employment of mines re- minefield.)

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The dismount team leader must concentrate platoon position, but not close enough to endan- his efforts on controlling the team’s fires. He ger friendly troops. When assigned an FPF, the only fires his own weapon to designate targets platoon leader will have authority to call for it or in situations where additional firepower unless the company commander retains author- is needed. ity. The FPF is essentially fired as a last resort The dismount element leader and team lead- to stop an enemy assault. On signal, it is fired ers must be in positions from which they can continuously until it is ordered stopped. All control their men. The dismount team leader other platoon weapons fire while the FPF is be- will normally be located toward the center of ing fired. The widths, by weapons, of impact the team. He may have to occupy a position by areas of typical FPFs are: himself, or with the Dragon gunner, or near the machine gunner. He should position himself where he can see the entire team and its as- signed sector. Ideally, he should be able to see the dismount element leader. The dismount ele- ment leader must find a position that lets him overlook the element’s entire sector or at least the most critical part of it. When possible, he should have visual contact with the carrier ele- ment or a part of it. 6-16. INDIRECT FIRE NOTE: The FO will advise the platoon Most indirect fire planning is done by the leader on how close to the dismount company commander and the fire support team teams an FPF can be fired with no dan- (FIST) chief. Based on the platoon leader’s guid- ger to the troops. This varies with the ance, targets are identified by the FO party at- type of weapon and ammunition fired. tached to the platoon. This target list is forwarded to the FIST chief who consolidates the list and incorporates it into the company’s 6-17. SECURITY target list. A copy of the company target list is given to the platoon leader. The platoon leader A platoon leader sets up a security system for and his FO check the target list to insure that his platoon to keep the enemy from observing or fire is planned on all enemy avenues of approach surprising the platoon. This system is based on and on known or likely enemy positions in the guidance from his company commander, the en- platoon sector of fire. If more targets are needed, emy situation, terrain, and visibility conditions. the FO requests them through the FIST chief. As a minimum, an OP is established within The FO normally stays with the same element small arms support range and with communica- as the platoon leader. (For details, see chapter 8.) tions to provide security for the platoon. The company commander may assign a mor- 6-18. COORDINATION BETWEEN tar or artillery final protective fire (FPF) — a ADJACENT PLATOONS/SQUADS/ prearranged barrier of fire — to a platoon area. TEAMS A platoon leader must plan its location with his Platoon leaders coordinate with adjacent pla- FO and the FIST chief. It should cover the most toons. Squad or dismount team leaders coordi- threatening approach with HE quick on dis- nate with adjacent squads and teams so that all mounted approaches or DPICM on mounted ap- positions and all units are mutually supporting. proaches. The FPF is planned close to the Coordination normally is initiated from left to

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right. As a minimum, gaps between positions are covered by fire. Information exchanged includes: Locations of primary, alternate, and supplementary positions; and sec- tors of fire for vehicles, machine guns, and Dragons. Location of dead space between units and how it is to be covered. Location of OPs. Location and types of obstacles and how to cover them. Patrols, to include size, type, time of departure and return, and routes. 6-19. DEFENSIVE SECTOR SKETCH (TEAM, SQUAD) If the carrier teams and dismount teams are under squad control, each squad leader should prepare a sector sketch. (Each antiarmor spe- cialist and 7.62-mm and caliber .50 machine gunners should prepare a range card.) The sketch helps the squad leader plan his defense, control the squad’s fires, and aid the platoon leader in preparing the platoon fire plan. If the squad is divided into a dismount team and a carrier team that are separated, the dismount team leader makes a team sector sketch and the carrier team leader prepares a range card. A sector sketch consists of a rough drawing, as close to scale as possible, showing: Main terrain features in the sector and the range to each. Each primary position. Engagement areas or primary and secondary sectors of fire of each position. Dismounted machine gun FPLs or PDFs. Type of weapon in each position.

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Maximum engagement ranges of The squad sketch should be prepared based Dragon and caliber .50 machine guns. on direct observation of the sector and by using each weapon’s range card. (See appendix C for OP and leader positions. explanation of range card preparation.) Two Target reference points in the copies of the squad sketch should be made. One sector. copy goes to the element leader or platoon leader. The other copy remains at the position. Dead space. The following illustration can be used as a Obstacles. guide in preparing a squad sector sketch.

NOTE: The parts of the squad sector sketch described are the minimum items for a meaningful sketch. The platoon SOP may require more detail.

6-20. DEFENSIVE SECTOR SKETCH (ELEMENT OR PLATOON) The platoon defensive sector sketch helps the grate his defenses. It also lets the platoon leader company or company team commander to inte- shift fires in the platoon sector without moving

6-19 FM 7-7 to determine which weapon can fire into a cer- Squad or team positions (as appli- tain area. The platoon leader then can direct (by cable). radiotelephone, voice, or signals) which fires are to be shifted to cover the threatened area. He APC positions with primary sec- can also instruct all or part of the platoon to tors of fire or engagement areas. move to alternate or supplementary positions, if Dismounted Dragon and machine necessary. If the platoon is organized into a gun positions with primary sectors of carrier element and a dismount element, fire for each. each element leader should prepare an element fire plan. Dismounted machine gun FPLs or PDFs. NOTE: The parts of the defensive fire Maximum engagement ranges of plan described below are the mini- mounted Dragons and machine guns. mum necessary items for a meaning- OPs. ful plan. The company SOP or the commander’s order may require more TRPs. detail. Mines and other obstacles. Indirect fire target locations. A platoon’s defensive sector is drawn as closely to scale as possible, and it includes tar- The indirect fire FPF location, if gets for both direct and indirect fires. The allocated. sketch should show: Weapons attached to the company Platoon or element sector or en- and operating in the platoon area gagement area. (tanks/ITVs).

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At least two copies of the platoon sector sketch The platoon sector sketch must be forwarded should be prepared, one for the platoon leader to the company commander as soon as possible and one for the company commander. If time to facilitate company fire planning. permits, additional copies may be given to each subordinate team or squad.

Section IV. CONDUCT OF THE DEFENSE 6-21. GENERAL When the enemy attacks, all available The carrier team’s antiarmor system is weapons are brought into play. Beginning at ex- medium range, therefore, they are not used tended ranges, ITVs, attack helicopters, ar- alone except where terrain does not allow longer tillery mortars, and tactical air are directed fields of fire. Generally the carrier element will against enemy formations. As the enemy ad- not be used alone but in conjunction with the vances, friendly tanks begin to engage enemy ITV and tank element. ITVs begin engaging tanks. This fire is reinfored by the suppressive enemy forces at 3,000 meters to maximize their fire of caliber .50 machine guns against enemy stand-off advantage. If the enemy draws closer BMPs and BTRs. When the enemy is within to the 1,500-meter range, ITVs displace to the 1,000 meters, Dragons are used against enemy flanks and rear or to deeper battle positions tanks and personnel carriers. At closer ranges, while tanks and Dragons pick up the fight. If the the fires of the dismounted infantry the caliber company team is organized with battle posi- .50 machine guns, and indirect fires are added tions in depth, the carrier teams after firing to the battle to engage dismounted infantry If may displace to alternate firing positions or dis- orders are to retain the defensive position, the engage and displace to other battle positions. dismount teams repel the assault. They are sup- Tanks generally displace overmatched by ITVs, ported by the close and continuous fires of the and other tanks. APC. If the mission calls for the platoon to dis- place before becoming decisively engaged, dis- The carrier teams must be prepared to mounted elements quickly remount at a move to alternate firing positions to avoid en- remount point to the rear of the fighting posi- emy return fire. If effective fire is not received tion. The platoon then displaces to its new loca- after firing the first missile, a second missile tion covered by tanks and the overwatch fires may be fired from the same position. Because of ITVs. the APC’s mobility is limited, the timing of the decision to move is critical. 6-22. HOW CARRIER TEAMS DEFEND The caliber .50 machine gun is effective in Carrier teams must use their mobility, fire- suppressing ATGMs and machine gun posi- power and armor protection to the best advan- tions, defeating thin-skinned vehicles, forcing tage in the defense. The carrier team using armored vehicles to button up, and engaging the Dragon on the viscous mount can defeat ar- troops riding on the outside of tanks or dis- mor to ranges of 1,000 meters and using the mounted. The caliber .50 machine gun should caliber .50 machine gun can provide suppres- be used whenever possible to conserve use of sive fire to 1,600 meters. Because the carrier the Dragon. Whenever terrain does not per- team can be organized to fit the situation, the mit mounted use, the caliber .50 machine gun inclusion of an M60 and M203 to the carrier should be employed ground mounted on a element can increase its security and suppres- tripod with the traversing and elevating mecha- sive fire capability. nism. This employment is more accurate than

6-21 FM 7-7 the free gun on the APC in delivering final emy, the carrier element should increase its rate protective fires. It should be remembered of fire. The FO should call for indirect fire and that ground-mounted employment decreases smoke. Emplaced obstacles and mines also will the mobility of the gun and increases redeploy- slow the enemy attack. ment time. The platoon is especially vulnerable to en- The carrier team leader moves the vehicle to emy fire while it is moving. Machine guns and alternate firing positions to get away from M203s should be oriented to the rear. Tech- effective enemy fire or to gain a better firing niques of retrograde movement are discussed as position in the desired sector of fire or engage- part of disengagement (section VI). ment area. This movement may be directed by the car- 6-23. HOW DISMOUNT TEAMS DEFEND rier element leader or may be an automatic ac- Defending Against a Dismounted Attack. tion of the team leader. The carrier team must During an attack, the enemy infantry will ad- avoid multiple shots from the same firing posi- vance as far as possible mounted in BTRs and tion when the enemy is effectively returning BMPs. When forced to dismount, the infantry fire. Movement of individual vehicles must be will continue the attack on foot supported by coordinated so that all vehicles will not be out of indirect fire, tanks, BTRs, and BMPs. Indirect firing positions at the same time. Normally fires should be placed on the enemy’s dis- when a threat exists in the platoon’s secondary mounted forces as fast as possible. sector, movement to supplementary positions is directed by the platoon leader. This movement The dismount teams should engage the at- normally involves all parts of the carrier tacking enemy force as soon as it comes within element moving at the same time, but the element’s sector of fire. Targets in the pri- it may be done by single APCs or by pairs mary sector of fire have priority But, when no (sections). targets show in the primary sector, targets in If effective enemy fire forces a carrier team the secondary sectors are engaged. If machine to leave its position, grenade launchers (if on guns are shifted to fire into secondary sectors of board) can be used to conceal the vehicle’s move- fire, assistant gunners should check primary ment. (See appendix J.) sectors, between bursts, to guard against any enemy movement in the primary sector. If the platoon is ordered to move to another battle position, and if its elements are located As the enemy begins the assault, the pla- together, the carrier element may continue the toon leader requests and employs all FPFs. Ma- fight while the dismount teams remount the ve- chine guns fire on their FPLs or PDFs, and FOs hicles. When the elements are separated, the call for mortar and artillery FPFs. A heavy dismount element, as soon as it reaches the re- stream of fire is maintained until the enemy mount point, should notify the carrier element. assault is halted. The rate of fire is then reduced The carrier element then moves to the remount to save ammunition. point to pick them up. If either element becomes decisively engaged, then the platoon must disen- When the enemy assault is repelled, the pla- gage. Normally the company or battalion will toon leader must be ready to counterattack re- take action to relieve pressure. (See section VI.) treating enemy forces. Retreating enemy forces are often disorganized and exposed to fire. while To avoid decisive engagement, the platoon the dismount element’s ability to pursue is lim- must move quickly. An enemy force traveling at ited, the element leader should keep calling for 20 kilometers per hour (kmph) (12 mph) moves indirect fire and be prepared to quickly remount 1 kilometer in only 3 minutes. To slow the en- the APCs and counterattack, if ordered to do so.

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Defending Against a Mounted Attack. leader will normally have better results if his en- The platoon leader should coordinate the employ- tire team hits one enemy tank with surprise vol- ment of indirect fires on enemy infantry riding on ley or pair fire. tanks, at exposed crew members to force them to close their hatches, and at dismounted infantry Grenadiers fire dual-purpose ammunition at moving along with the tanks. Riflemen and auto- BTRs and BMPs, preferably from the sides. As matic riflemen should direct their fires to cause with the LAW, they should wait until the targets the same effect. If the enemy infantry can be are close enough so they can make hits. stopped, his tanks become vulnerable to medium 6-24. CONSOLIDATION AND and close range antitarmor weapons. REORGANIZATION – Dismounted Dragons are used to engage en- PREPARING FOR THE emy tanks as soon as the tanks enter their sectors NEXT ATTACK of fire. Primary sectors of fire are setup for flank When an enemy assault is repelled or when the shots. Dragons may be fired at enemy tanks in platoon is moved to a new defensive position, lead- secondary sectors of fire when no tanks are seen ers must prepare their men to counterattack, to in primary sectors of tire. When engaging tar- continue the defense in place, or displace. If the gets, antiarmor specialists should make maxi- platoon leader is directed to hold his present posi- mum use of the front protection of their positions tions, the platoon must quickly prepare for more and try for flank shots at target tanks. All dis- enemy attacks. The platoon must: mounted Dragon engagements should be con- trolled by the dismount team leaders. Reestablish Security. If OPs withdrew to the battle position, they are sent back out. If any of the OP personnel did not return or are wounded, they must be accounted for or replaced. Replace Key Personnel Who Become Casualties. If there are casualties among leaders or on critical weapons, they are replaced with other men. Redistribute/Resupply Ammunition. Dis- mount team leaders inventory and redistribute remaining ammunition. Ammunition from casu- alties is given to survivors. New belts are placed in machine guns; partial belts are relinked. If the squad vehicle is nearby, the dismount team gets additional ammunition from the vehicle. Ammu- nition status is reported to the dismount element or platoon leader. Carrier team leaders/gunners make a quick count of remaining ammunition. Ammunition status is reported to the carrier ele- ment or platoon leader. The carrier element leader LAWs are fired at enemy armored vehicles may also redistribute ammunition among the that close on the dismount team’s position. Dis- APCs. The platoon leader or platoon sergeant con- mount team leaders should hold LAW fire until solidates the entire platoon’s ammunition status enemy vehicles come into the protective minefield reports, and then requests resupply from the com- or close enough so that LAW hits can be made on pany or company team commander. If necessary the sides of the target vehicles. A dismount team he will send a vehicle to pick up more ammuni-

6-23 FM 7-7

tion. Barrels on machine guns should be changed Replace Camouflage. When the situation if time permits and spare. barrels are on hand. allows, wilted material is removed and replaced with fresh camouflage. A position should not be Evacuate the Dead and Seriously overcamouflaged. Wounded. The wounded are treated and, when possible, returned to duty. The seriously wounded Replace Obstacles. If enemy forces have are evacuated to the rear, as are the dead. After withdrawn, obstacles, mines, and early warning casualties are evacuated, all sectors of fire must devices should be replaced. This is a risky task, be checked to insure they are still covered. Lead- especially if there are enemy snipers. Troops must era must insure that positions are readjusted, as be careful; smoke can be used to cover movement. needed, to cover any gaps left by casualties or Obstacles may have to be replaced after dark. disabled APCs. Casualty reports are submitted Reestablish Communications. Repair bro- and unit rosters are updated to reflect losses. ken wire lines between positions. Section V. COUNTERATTACK 6-25. GENERAL During the conduct of defensive operations, mander’s intent alleviates the idea of totally leaders at all levels must seek opportunities to independent action. For example, the company attack. The counterattack is an excellent way to commander may describe the necessity of retain- seize the initiative, to destroy or disrupt the en- ing a specific piece of terrain which is critical to emy, or to gain key terrain. the battalion’s defensive plan. If this terrain is lost, but can be regained through the immediate 6-26. PLATOON LEVEL action of a platoon, the platoon leader should seize At the platoon level, counterattacks will resem- the initiative and retake the terrain. Where feasi- ble a hasty attack. Platoon leaders make an esti- ble, the platoon leader should take action based mate of the situation and react immediately to upon the commander’s direction; however, in catch the enemy at a weak point. The preferred the absence of specific orders the platoon leader method of counterattacking involves reposition- should have the freedom of action to take the ing a unit so that effective fire can be placed on initiative. the enemy In this case, the unit moves only to the extent necessary to attack by fire. However, at Most often, the platoon counterattacks as part times it may be necessary to assault the enemy of a company company team, or battalion task and "kick" him off a piece of terrain. Normally force. Some counterattacks are planned in great this situation is associated with the enemy over- detail. Others, like hasty attacks, are not planned taking a part or all of your defensive positions. To ahead but are executed rapidly when the right restore the continuity of the defense, the enemy conditions exist. Counterattacking forces must must be expulsed. This requires decisive action to complete their tasks and regain covered positions hit the enemy before he has an opportunity before any overmatching or following enemy eche- to react. lons can interfere. The platoon leader’s decision to counterattack For a particular counterattack, platoons may be must not be a reckless act. It must involve an detached from one company or company team and understanding of the higher (company) comman- attached to another. Platoons must be well- der’s intent and the use of good judgment before trained to respond to such rapid changes in mis- taking a calculated risk. Knowing the com- sion and task organization. 6-24 FM 7-7

Section VI. DISENGAGEMENT 6-27. GENERAL As the enemy closes, and based on orders from When the moving units get to the next posi- the commander, the company or com- tion, they provide a base of fire to cover the pany team commander will decide how long to rearward movement of the forward unit. hold defensive positions. The company or company team may be required to remain and fight as long as possible or it may be required to disengage and displace to another position. A platoon, as part of a company or company team, may disengage to defend from another battle position, to prepare for a counterattack, to delay, to withdraw, or to pre- pare for some other mission. Fire and movement to the rear is the basic tac- tic for disengaging. All available fires are used to stop the enemy and allow platoons to move away from the enemy. The company or company team commander may move his platoon and mass fire to stop or slow the enemy advance before begin- ning the movement away from the enemy. A heavy Fire and movement in reverse is repeated volume of antiarmor fire will force the enemy to until contact with the enemy is broken, until the dismount his infantry and thus slow his mounted unite pass through a higher level base-of-fire advance. Artillery and mortar HE fire and force, or until the units are in the next position smoke, as well as mines (conventional or scatter- to resume their defense. able), will also add to the enemy’s confusion, slow When facing a mounted enemy attack, anti- the momentum of his mounted attack, and help armor weapons are the most effective weapons conceal the movement of friendly units. Small for the base of fire. For that reason, movement of arms and indirect fire can be used against an those antiarmor weapons must be closely con- attack by dismounted troops. trolled. Normally ITVs fire and move back A base of fire is formed to cover other units first, followed by APCs, then tanks. moving away from the enemy. One unit acts as the In close terrain, when facing a dismounted base of fire, holding off the enemy by fire or hold- enemy attack, or with viability limited, the ing terrain that blocks his advance, while other ITVs and tanks may have to move first, covered units move to break contact. by the infantry and their APCs. The tactics used by the platoon to disengage from the enemy can differ according to how the platoon is deployed, how the company or com- pany team plans for disengagement, and other factors, but some actions apply in all cases: Maximum use is made of the carrier team’s firepower to cover rearward movement. APCs should back out of position and move, keeping a terrain feature between the vehicle and the enemy. 6-25 FM 7-7

The vehicle-mounted weapons should re- main pointed in the direction of the enemy.

Rapid movement and an effective base of fire are the keys to a successful disengagement. 6-28. PLANS FOR A DISENGAGEMENT Plans for a disengagement must be part of any battle position occupation plan. If dismount teams are deployed, a plan for rapid remounting must be made. Keeping the platoon mounted or placing the dismount teams with the carrier teams simplifies this process. When the platoon employs the carrier and dis- mount elements on separate positions, platoon

6-26 FM 7-7 remount points and routes to the remount Within the remount point, covered positions for points must be chosen. The platoon remount vehicles should be chosen that allow for easy re- point can be: mounting even during limited visibility. Dis- mount team leaders must be sure their men know Near the dismount element position. the location of the remount point, where the squad carrier is at that point, and routes to the point. Routes to the remount point should be covered and allow speedy movement for both elements. Considerations for planning are: APCs can move faster and have more protec- tion from enemy small arms fire and artillery fragments than dismounted troops. The carrier element often will shift from one firing position to another, so routes must be planned from each position to the remount point. Following routes and finding remount points will be difficult in the heat of battle and even more difficult during limited visibility. As a min- Near the carrier element position. imum, routes should be marked and reconnoi- tered by the carrier element drivers and TLs and by the dismount team leaders.

Between the two.

6-29. HOW THE DISMOUNT ELEMENT DISENGAGES When the dismount and carrier elements are separated, there are three ways the dismount ele- ment can disengage. Simultaneous disengage- ment (moving all teams at the same time) can be used when the element is covered by another force. When the dismount element must cover its

6-27 FM 7-7 own movement, it disengages by teams or by thin- ning the lines. Simultaneous Disengagement. When the dismount teams simultaneously disengage, they assemble and move as one ele- ment as fast as possible to the remount point, using movement techniques. Simultaneous disengagement is favored when rapid movement is critical, the carrier ele- ment is adequately covering the disengagement, and the enemy has not closed on the dismount element or cannot fire effectively at it. Simultane- ous disengagement can be used when the dis- The teams left in position disengage when mount element can move before the enemy can the rest of the element is in position to cover their close on the position because of an obstacle or disengagement. distance between the dismount element and the enemy. It can also be used when other units of the company company team, or battalion task force are adequately. covering the disengagement. Disengagement by Dismount Teams. When the dismount element must cover its own movement, one or two teams stay in position as a base of fire. The rest of the dismount element moves to the rear. Teams left in position must fire into the entire element’s sector to cover the move- ment of the other dismount teams. Sectors of fire are adjusted as necessary to get better coverage of the element’s sector. Movement to the rear by alternating teams is kept up until contact is broken. Once contact with the enemy is broken, the disengagement is com- plete, and the dismount element moves to the re- mount point using proper movement techniques. Disengagement by dismount teams has the advantage of simplicity in that the dismount teams stay together. It is used when one or two teams can effectively cover the entire dismount element’s sector. Disengagement by Thinning the Lines. When disengaging by thinning the lines, selected men from each dismount team (often one man from each fighting position) disengage and move to the rear. The men still in position become the base of fire to cover the movement.

6-28 FM 7-7

When the rearward-moving men are in po- sition to provide a base of fire, the rest of the element moves to their rear.

Machine guns may move with either the move the Dragons first. The elements and squad first or last group, whichever best supports the leaders normally move last. As one group disen- movement. The Dragon has a 65-meter mini- gages, men remaining in position increase their mum arming range, so it is usually wise to rate of fire to keep the enemy from overrunning

6-29 FM 7-7 the position. As with other methods if disen- element (when deployed) to disengage first gagement, this process is carried on until con- while covered by the carrier element. But, if the tact is broken. carrier element is not in a position to support Disengagement by thinning the lines al- the dismount element by fire or if the dismount lows an even distribution of fire across the element is heavily engaged, the carrier element dismount element’s sector during the disen- may have to disengage first and move to a posi- gagement. It is used when no one dismount tion to assist the dismount element in disen- team can cover the dismount element’s sector gagement. Whichever method is used, there are because of close terrain or limited visibility. But two basic ways the carrier element can disen- because teams are separated, control is more gage. If the carrier element is covered by an- difficult than when disengaging by teams. If other force, simultaneous disengagement may dismount teams are organized into two fire be used. If the carrier element must cover its teams, the assistant squad leader moves with own movement, it disengages by teams. These the first disengaging team personnel and takes methods are similar in concept to those used by charge of them. the dismount element. Disengagement of Dismount Teams When Simultaneous Disengagement. When the Employed With the Carrier Team. When the teams of the carrier element disengage simulta- carrier teams and the dismount teams are em- neously, they move as one unit as quickly as ployed on the same position, the dismount possible. This method is normally used when teams normally move to their rear while the the carrier element is covered by another force APCs provide a base of fire. The carrier teams and speed is the most critical factor. If the dis- then quickly move to their rear, link up with the mount teams are already mounted, the entire infantry, remount, and move out. The dismount platoon moves, using movement techniques, to a teams can use any of the disengaging tech- position designated by the company or company niques discussed earlier. The method selected team commander. If the dismount teams are de- usually will be dictated by the enemy situation, ployed, the carrier element moves to the re- the terrain, and the carrier teams’ ability to mount point to pick up the dismount teams, or serve as a base of fire. it may have to attack the enemy by fire from a new position to allow the dismount teams to 6-30. HOW THE CARRIER ELEMENT disengage. Once the dismount teams have dis- DISENGAGES engaged, the carrier element again disengages, either by all carrier teams simultaneously or Because of the carrier element’s speed and by individual carrier teams, as the situation firepower, it is usually best for the dismount warrants.

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Disengagement by Carrier Teams. moving vehicles reach positions they can use to When the carrier element must cover its provide a base of fire. own disengagement, one, two, or three vehicles The number of vehicles left as the base of can be left in position as a base of fire while the fire depends on the enemy situation and how rest move to the rear. The carrier teams left in quickly the carrier element must disengage. position must cover the entire sector until the

The carrier teams receiving the heaviest the rest of the element’s disengagement must tank and ATGM fire are normally disengaged step up their rates of fire while teams moving to first. It is critical that other carrier teams, the rear quickly move, taking advantage of cov- ITVs, or tanks be able to cover the sectors of ered and concealed routes. Mounted weapons the disengaging APCs. This will prevent the should remain oriented in the direction of the enemy from moving quickly into the friendly enemy during movement. positions through the gap left by the rearward moving APCs. To cover the platoon’s move, the platoon leader should request indirect fire and smoke Regardless of the method used, the carrier through his FO or the company team comman- teams keep up fire and movement to the rear der. HE is used against enemy troops and smoke until they disengage or are in position to serve is used to screen exposed routes the platoon as a base of fire for the dismount teams or for must cross. If the vehicles are having difficulty other platoons. Execution must be aggressive breaking contact, smoke grenade launchers and well controlled. Carrier teams told to cover should be used.

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If direct fire support is needed to let the During a disengagement, the company platoon disengage, the platoon leader should ask team commander may direct a platoon to cover the company or company team commander for the movement of other platoons by occupying assistance. If the covering fire of other elements battle positions and firing into assigned areas is not enough to allow it to move, the platoon or by holding terrain. may have to use a combination of mounted and dismounted fire and movement. Section VII. OTHER PLATOON DEFENSIVE OPERATIONS 6-31. GENERAL 6-33. WITHDRAWAL In addition to the defensive operation discussed A withdrawal is an operation in which a force earlier, companies, company teams, battalions, frees itself for a new mission. It may be conducted and battalion task forces also conduct delays and with or without enemy pressure. When ordered to withdrawals. Platoons do not conduct delays or withdraw, the company or company team disen- withdrawals singly but participate in these opera- gages (if in contact) and moves to the specified tions as part of a company or company team. area. It may do this alone or as a part of a battal- ion or battalion task force. Platoons and squads use the same fundamental The method the company or company team tasks in a delay or a withdrawal that they use in commander uses to withdraw depends on enemy other defensive operations, but these are modifed pressure. If the enemy is attacking or is expected to fit into the company or company team concept to attack during the withdrawal, a withdrawal of operations. under pressure is conducted. If the enemy is not 6-32. DELAY attacking and the commander thinks that by stealth he can withdraw before the enemy can A delay is fought to slow the enemy’s advance react, he can conduct a withdrawal not under and to trade space for time. If possible, the delay pressure. operation stops the enemy. But should the enemy When withdrawing under pressure, the com- strength or the risk to friendly forces be too great, pany or company team normally covers its own the enemy is engaged (destroyed if possible) and disengagement and withdrawal. As described ear- at least forced to deploy. Just when the enemy lier, platoons disengage using fire and movement, appears ready to mount his assault, the delaying massing fires to move away from the enemy. force, at the last possible moment, disengages and withdraws to a new position. The enemy then When withdrawing not under pressure, the must begin his time-consuming preparation unit withdraws covered by a detachment left in again. A delaying force may attack, ambush, or contact (DLIC). The DLIC protects the main raid, or use any other tactic necessary to accom- body deception, and by resistance when neces- plish the mission. sary. The makeup of the DLIC is directed by the company or company team commander. It may The platoon takes part in a company company consist of a squad from each platoon, or one pla- team, or battalion task force delay by performing toon from the company or company team, or an- those tasks given to it by the company or company other combination of forward elements. The squad team commander. Most of these tasks are stan- or platoon, as part of a DLIC, may shift to cover dard defense missions — emplacing obstacles, de- the sector of the withdrawing forces. Positions fending a position, firing into assigned sectors or should be shifted only when necessary; too much engagement areas, providing security, and prepar- movement may alert the enemy. If they are spread ing battle positions in depth. too widely, command and control become difficult. 6-32 FM 7-7

When a platoon serves as the DLIC for a with- How are the units organized? drawing company or company team, the platoon leader normally is the DLIC commander. If a Where is the best avenue of squad remains in the platoon’s position while the approach? rest of the platoon withdraws, that squad is a part What is the best course of action if of the DLIC. It is controlled by one of the platoon the enemy has already reached the de- leaders or the company executive officer. fensive positions? The DLIC attempts to deceive the enemy by What is the recognition plan? feigning the company or company team’s func- tion. The DLIC must be prepared to detect and To block an enemy penetration. repel enemy attacks until the main body has Where are the best enemy avenues withdrawn safely. This may requre that part of of approach? the withdrawing force’s ammunition be left with Where is it necessary to have posi- the DLIC. tions for blocking the enemy? It is best to conduct a withdrawal not under pressure during reduced visibility. The main body What is the best way to reach the dismount teams and carrier teams should have blocking positions? preselected remount areas to the rear of their po- How should the platoon organize? sitions. Team leaders should reconnoiter routes to remount areas so that actual withdrawals can be Where are existing obstacles, and done quickly, with minimum confusion. Once the where should additional obstacles be dismount teams have mounted their APCs, the placed? platoon(s) should move quickly along a designated To conduct a counterattack. route to its next position. Where is the key or advantageous When the DLIC commander directs the DLIC terrain? to withdraw, and since the force is relatively ex- posed, it must quickly withdraw and move along Where are covered and concealed its assigned routes to assemble and move out to routes? its next mission. Where will linkup with friendly forces take place? 6-34. RESERVE Where are existing obstacles? At times, a platoon may be given the mission of Who is participating in the being a part of the battalion reserve. The platoon counterattack, and what support is leader must consider the following possible re- available? serve missions How will friendly fires be To reinforce units in the frontline. controlled? Where are the positions? What is the recognition plan?

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CHAPTER 7 PATROLLING Section I. INTRODUCTION 7-1. GENERAL A patrol is a mission. The unit that has the weapons and equipment to provide. He should mission organizes for the conduct of the patrol. use his unit’s normal organization and chain of When organizing for the patrol, unit integrity is command (squad leaders and platoon sergeant) maintained as much as possible; for example, to man the patrol. A combat patrol maybe orga- when a squad is tasked to conduct a patrol, the nized like this: a headquarters; the 1st and 2d squad leader becomes the leader of the patrol. Squads as the assault element; the 3d Squad as Mechanized infantry units are capable of con- the security element; and the machine gunners, ducting all types of mounted and dismounted Dragon gunners, and the platoon sergeant as combat patrols. While mounted combat patrols the support element. are common missions for mechanized infantry Headquarters. The headquarters of a pa- platoons, mounted reconnaissance patrols are trol consists of the leader, assistant leader, ra- normally scout platoon missions. However, in- diotelephone operators (RATELO), forward fantry platoon leaders must be prepared to con- observer, and any other troops such as engi- duct mounted reconnaissance patrols if the neers required to control and support the patrol. scout platoon is not available. In a small patrol (three or four men), the leader There are two categories of patrols: may be the only man in the headquarters. Reconnaissance (area or zone) patrols collect Elements. Elements are the subordinate information or confirm or disprove the accuracy organizations in the patrol tailored to the pa- of information previously gained. trol’s mission. Combat (ambush, security, or raid) patrols Reconnaissance patrol. A two-, three-, provide security and harass, destroy or capture or four-man reconnaissance patrol is not orga- enemy troops, equipment, and installations. A nized into elements. Instead, it operates as a combat patrol also collects and reports infor- single unit providing its own security. mation as part of its mission. 7-2. ORGANIZING FOR A PATROL CONTENTS PAGE Section I. Introduction ...... 7-1 A patrol generally consists of a headquarters II. Preparation for a Patrol ...... 7-4 III. Common Patrolling Tasks ...... 7-10 and the elements needed for the mission. IV. Reconnaissance Patrol ...... 7-16 The leader of the patrol must decide what ele- V. Combat Patrol ...... 7-20 VI. Patrol Bases ...... 7-32 ments and teams are needed, select men for VII. Mounted Patrol ...... 7-38 those elements and teams, and decide what

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In an area reconnaissance, the patrol is organized into a reconnaissance element and a security element.

In a zone reconnaissance, the patrol is organized into several reconnaissance elements.

Combat patrol. A combat patrol is nor- mally organized into an assault element, a secu- rity element, and a support element. At times, the support element may be omitted by keeping automatic weapons in the assault element.

Each element of a patrol may be further orga- nized into the teams needed to perform essen- tial tasks.

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Reconnaissance patrol elements are orga- for an area reconnaissance or organized into re- nized into teams as necessary to accomplish the connaissance and security teams for a zone re- elements’ tasks. Reconnaissance elements may connaissance. Security teams are organized as be organized into several reconnaissance teams required to secure the objective area.

Combat patrol elements are organized into A team may be designated for either type of teams as necessary to accomplish the elements’ patrol. It consists of a compass. man who contin- tasks. The internal teams facilitate the execu- ually checks direction, a point man who follows tion of the mission with minimum on-the-spot the directions of the compass man and provides instructions. They may include litter, search, security and a pace man who keeps a running and prisoner teams. Special purpose teams count of his 100-meter pace to verify the dis- may also be organized and attached to the tance traveled. patrol, such as scout dog and engineer demoli- tion teams.

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7-3. SELECTING MEN, WEAPONS, AND EQUIPMENT Men. Members of the patrol usually come Aiding in control. This may include from the leader’s platoon or squad, except whistles, flares, radios, flashlights, and lumi- when— nous tape. the headquarters dispatching a patrol pro- Common use. This is equipment nor- vides special troops, such as demolition special- mally carried on all patrols, or that which is ists, engineers, interpreters, guides, scout dog common to all members of the patrol. It may teams, and FOs; and include the uniform to wear and individual the leader’s company provides aidmen and equipment to carry. An SOP should prescribe messengers. routine uniform and equipment to save time in planning and preparing for a patrol. Weapons. The weapons and ammunition se- lected are based on what is needed to do the job. Use in the objective area. This may in- Because of bulk or weight, the difficulty of car- clude such items as explosives, binoculars, ropes rying some weapons when dismounted must be to bind prisoners, and flashlights. considered. The value of the weapon to the ac- Use en route. Equipment to help reach complishment of the mission is measured and return from the objective may include maps, against the difficulty in carrying it. binoculars, flashlights, boats, stream-crossing equipment, compasses, and wire cutters. Equipment. In addition to the equipment com- monly used by every patrol, the leader selects The leader must determine how much wa- equipment to aid in control, for routine use in ter and food is required. Rations are carried the objective area, and to use en route. only when needed.

Section II. PREPARATION FOR A PATROL 7-4. GENERAL When given an order to lead a patrol, the pany command post (CP) where communica- leader starts his troop leading procedure as de- tions are better and key personnel are available scribed in chapter 3. to help in the coordination. The warning order is issued to all members of The leader should prepare a checklist and the patrol. carry it during his coordination so as not to overlook anything that may be vital to his mis- 7-5. COORDINATION sion. Some items may need to be coordinated Coordination is continuous throughout patrol with more than one section. The follow- planning and preparation. Even though some ing examples are things which the leader must coordination is done for the leader of the patrol, coordinate. the leader should still check to be sure that S2. nothing is overlooked. Changes in the enemy situation. Before leaving the place where. he gets the OPORD, the leader coordinates what he can. Special equipment require- The place will probably be a battalion or com- ments.

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S3. The forward unit provides infor- mation on terrain, known or sus- Changes in the friendly sit- pected enemy positions, likely enemy uation. ambush sites, and latest enemy activ- Route selection, landing zone ity. It also furnishes detailed informa- selection. tion on friendly positions; obstacle locations; fire plan; and support the Linkup procedure. unit can furnish, such as fire support, litter teams, guides, communications, Transportation. and reaction units. The signal plan, to Resupply (in conjunction include the signals to be used upon with S4). reentry, and the procedure to be used by the patrol and the guide during de- Signal plan — call signs, fre- parture and reentry are also provided quencies, code words, pyrotechnics, by the forward unit. Also, location(s) and challenges and passwords. of dismount point (if used), initial rally Departure and reentry of point, departure point, and reentry friendly lines (see below). point is furnished. Other units in the area. ADJACENT PATROL(S). Attachment of specialized troops (engineer, demolition team, Identification of the patrol. scout dog team, FOs, interpreters). Mission. Rehearsal areas with terrain Route. similar to objective site. Also, security of the rehearsal area; use of blanks, Fire plan. pyrotechnics, and live ammunition; Signal plan. fortifications available, time the area is available, and transportation. Planned times and points for departure and reentry. PLATOON FO OR COMPANY Any information that ei- FIST CHIEF. ther patrol may have about the Fire support on the objective. enemy. Fire support along routes to and The leader must make either a map, ground, from the objective (include alternate or aerial reconnaissance before completing routes). his plan. FRIENDLY FORWARD UNIT. 7-6. COMPLETE THE PLAN The leader identifies himself After the warning order has been issued and and his unit, size of patrol, time(s) of reconnaissance has been made, and while mem- departure and return, and area of the bers of the patrol are preparing themselves and patrol’s operation (if it is within the their equipment, the leader completes his plan. forward unit’s area of operation). He first assigns essential tasks to be performed

7-5 FM 7-7 by elements, teams, and men. He then plans other phases of the unit’s mission.

Tasks in the Objective Area. Essential tasks in the objective area are assigned. The leader plans how elements, teams, and men are to perform their tasks. Other Tasks. Tasks are assigned and planned which will help the patrol readch the objective and return. These tasks include navigation, secur- ity during movement and halts, actions at danger areas, actions on enemy contact, and water crossing.

Times of Departure and Return. Times of departure and return are based on the amount of time needed to: Rally Points. A rally point is a place where a patrol can reassemble and reorganize if dispersed Reach the objective. This is determined during movement; or temporarily halt to reorga- by considering the distance, terrain, anticipated nize and prepare for actions at an objective; or speed of movement, friendly and enemy situation, temporarily halt to prepare to depart from and (if applicable) the time at or by which the friendly lines; or temporarily halt to prepare to mission must be accomplished. reenter friendly lines. The leader should pick rally points either during the patrol or by a map study Accomplish essential tasks in the ob- before the patrol. Those picked from a map are jective area. This includes the leaders’ recon- tentative and will be so until confirmed on the naissance and movement of elements and teams ground. into position, as well as the accomplishment of the unit’s mission. The leader should look for places that: Are large enough for assembly Return to a friendly area. This may be of the patrol. difficult to determine because casualties prison- ers, or captured equipment may slow the patrol. Are easily recognized. The use of a different return route may change Have cover and concealment. the time needed. Are defensible for a short time. Primary and Alternate Routes. The leader Are away from normal routes of selects the primary route to and from the objec- troop movement. tive. The return route should be different from the mute to the objective. He also selects an alternate He must: route which may be used either to or from the Select an initial rally point (RP) (on the objective. The alternate route is used when the friendly side of a forward unit’s lines). An initial unit has made contact with the enemy on the rally point is where a patrol rallies if dispersed primary route. It may also be used when the before departing friendly lines or before reaching leader knows or suspects that the patrol has been an en route rally point. It is located within detected. friendly lines.

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Select en route rally points on both the electronics operation instructions (CEOI) should near and far side of danger areas. An en route not be used beyond the forward edge of the battle rally point is where a patrol rallies if dispersed area (FEBA). The leader may devise his own chal- en route to or from its objective. There may lenge and password system to be used beyond the be several en route rally points. They are be- FEBA. An example of this is the odd-number sys tween friendly lines and an objective along a tern. Any odd number can be used. If the leader patrol’s route. specified 11 as the odd number, the challenge could be any number between 1 and 10. The Select an objective rally point (ORP). An password would be the number which, when objective rally point is where a patrol halts to added to the challenge, equals 11 (challenge, 8; prepare for actions at its objective. It is also a password, 3). point to which a patrol returns after its actions at its objective. It must be near a patrol’s objective, Chain of Command. Changes to the chain of but there is no set distance to it from the objec- command given in the warning order are included tive. It should be far enough from the objective so in the order. that the patrol’s activities will not be detected by the enemy. Location of Leaders. The location of the leaders of the patrol is planned for all phases of Select a reentry rally point on the enemy the patrol — during movement, at danger area, aide of a forward unit’s lines. A reentry rally point and at the objective. is where a patrol halts to prepare to reenter friendly lines. It is short of friendly lines and out The leader plans to be where he can best of sight and sound of friendly observation posts. control the patrol during each phase. Rehearsals and Inspections. These are vi- The assistant leader may be given a special tal to proper preparation for a patrol. They must job for each phase of the patrol. He may help the be well planned and conducted even though the leader control the patrol by being where he can men are experienced in patrolling. Coordination best take cmmand, if required. is made with the commander or S3 for use of a rehearsal area resembling the objective area. Some places the assistant leader maybe dur- Plans must provide for inspections by element and ing actions in the objective area are: team leaders as well as by the leader of the patrol. On a raid or ambush, with the support Signals. The signals to be used on the patrol element. must be planned and rehearsed. Signals may be needed to lift or shift supporting fire, to start an On an area reconnaissance, in the objec- assault, to order withdrawal from the objective, to tive rally point. signal “all clear,” and to stop and start movement On a zone reconnaissance, with a recon- of the patrol. Visual and audible signals such as naissance element which has been directed to arm-and-hand signals, flares, voice, whistles ra- move to and establish the point at which all ele- dios and infrared equipment may be used. All ments are to link up after reconnoitering. signals must be known by all patrol members. Communications With Higher Headquar- 7-7. ISSUE OPERATION ORDER ters. The plan must include radio call signs, pri- mary and alternate frequencies times to report, The operation order is issued in a standard and codes. sequence. Terrain models, sketches, or black- boards are used to illustrate the plan. Sketches to Challenge and Password. The challenge show planned actions can be drawn in the sand, and password from the communications- dirt, or snow.

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Personnel may make notes but should hold questions until the order is completed. This pre- vents interruption of the leader’s train of thought.

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7-8. INSPECT AND REHEARSE Inspections determine the patrol’s physical Rehearsals help insure the proficiency of the and mental state of readiness. Inspections before patrol. They let the leader check plans and make rehearsals insure completeness and correctness of any changes needed. The suitability of equipment uniform and equipment. Men are questioned to is verified. It is through well-directed rehearsals see if each one knows — that men become familiar with what they must do when on patrol. the plan; If the patrol is to be at night, it is advisable what he is to do and when he is to to hold both day and night rehearsals. Terrain do it; similar to that over which the patrol will operate should be used. When time permits, all actions what others are to do; and are rehearsed. When time is short, only the most challenges and passwords, sig- critical actions are rehearsed. Actions to take nals, codes, radio call signs, frequen- place in the objective area are critical and should cies, and reporting times. always be rehearsed.

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A good way to rehearse is to have the leader all concerned, a complete (normal speed) re- walk and talk the whole patrol through each ac- hearsal is held with the whole patrol. This is a wet tion. He describes the actions of elements, teams, run. As many dry runs and wet runs am con- and men, and he has them perform these actions. ducted as deemed necessary to gain proficiency. In this dry run, men take their positions in for- When possible, element and team leaders re- mations at reduced distances to get the “feel” of hearse their units separately before the final the patrol. When the different actions are clear to rehearsal of the entire patrol.

Section III. COMMON PATROLLING TASKS 7-9. GENERAL Soldiers who patrol must know a variety of fire, and halts briefly to adjust to sights and tasks. Although not every patrol requires the sounds of the battlefield. same tasks, those discussed here are common to most patrols. 7-11. USE OF RALLY POINTS 7-10. DEPARTURE FROM FRIENDLY Rally Points Along the Route. As the pa- LINES trol moves along its route, the leader will select and announce rally points, or confirm points The departure of a patrol through another that were earlier selected from a map. If dis- unit’s lines can be confusing and dangerous persed between rally points en route, the patrol if not well coordinated. The leader must co- rallies at the last rally point it passed. Actions ordinate the departure with the forward unit to be taken at rally points must be planned in commander. detail and briefed during the patrol order. The plan must provide for the continuation of the When the patrol is ready to conduct the patrol as long as there is a good chance to ac- passage, it moves up and halts at the initial complish the mission. Two examples of plans for rally point. actions at rally points are: Before passing through the forward unit, Assembled personnel will wait until a set the leader again checks with that unit’s com- number of men arrive and then go on with the mander to learn of recent enemy activity or sit- mission under control of the senior man present. uation changes that may require adjustment in This plan is good for a reconnaissance patrol the patrol plan. when two or three men may be able to accom- plish the mission. A guide from the forward unit then leads the patrol through his unit and through wire and Assembled personnel will wait for a set pe- other obstacles forward of the unit. riod, after which the senior man present will decide whether to continue the patrol or not, The forward unit may have OPs to its front based on troops and equipment present. This that can help secure the patrol as it moves out. may be the plan when a minimum number of The patrol moves beyond the range of the men, or certain items of equipment, or both, are friendly unit’s small area and final protective needed to accomplish the mission.

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Objective Rally Point. The patrol halts as it are near. When the leader is satisfied, two men nears the tentative ORP, and a reconnaissance are sent back to bring the rest of the patrol into element moves forward to see if the point is suit- the ORF. The patrol then sets up a perimeter for able as an ORP and to see that no enemy troops all-round security.

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7-12. DANGER AREAS When the ORP is occupied and secure, the Specific plans are made in advance for cross- leader of the patrol, compass man, and element ing each known danger area (an area where leaders go on a leaders’ reconnaissance. Before there is an increased chance of detection or a the leader of the patrol goes, he tells the assis- fight). General plans which can be quickly mod- tant leader: ified to fit the situation are made for crossing unexpected danger areas. Who he is taking with him. When moving, the patrol tries to avoid danger How long he will be gone. areas. Typical danger areas are: Known enemy positions. What to do if he fails to return. Roads and trails. What to do if he makes enemy Streams. contact. Open areas. What to do if the assistant leader To cross a danger area, a patrol must: (in the ORP) makes enemy contact. Designate near and far side rally points. This leader’s reconnaissance is done to pin- point the objective, to pick positions for the pa- Secure the near side. trol’s elements, and to get information to Secure the far side. confirm or alter the plan. After the leaders’ re- connaissance, the leaders return to the ORP to Cross the danger area. complete plans and disseminate information. While they are doing this, one or more men may The patrol uses bounding overwatch or varia- stay behind to observe the objective. On a recon- tions of it to cross a danger area. The leader naissance patrol, if the leader gets enough in- decides how the patrol will cross based on the formation about the objective during the time he has, the size of the patrol, the size of the leaders’ reconnaissance, his mission is accom- danger area, the fields of fire into the area, and plished and the patrol returns to friendly lines. the amount of security he can post. A small If he does not get enough information, the patrol patrol may cross all at once, in pairs, or one man reconnoiters as planned until enough informa- at a time. tion is gained to satisfy the requirement of the mission. A large patrol normally crosses its elements one at a time. As each element crosses, it moves to an overwatch position or to the far side rally If the patrol is to move out of the ORP as point until told to continue movement. one group, for its action at the objective, its leader may pick a release point where the patrol Securing the near side may involve nothing will separate. Each element then goes on its own more than observing. In other places, it may route from the release point to its position. involve posting security teams far enough out on both flanks and to the rear of the crossing When the mission is accomplished, the pa- point to give warning of approaching enemy trol assembles in the ORP and disseminates in- and to overwatch the crossing of the rest of formation to all personnel. the patrol.

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Once flank and rear security is positioned, patrol deployment. When the team leader is the danger area is crossed by a team. The team sure the far side is safe, he sends two men back crosses quickly and reconnoiters and secures to signal the rest of the patrol to cross. When the the far side of the danger area. The area secured patrol has crossed the danger area, the security on the far side must be large enough for full teams cross and rejoin the patrol.

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7-13. ACTIONS ON ENEMY CONTACT Unless required by the mission, a patrol TACT, FRONT (RIGHT, LEFT, OR REAR). The must strive to avoid enemy contact. If it does patrol moves swiftly into the assault. It stops make unexpected contact with the enemy, it the assault if the enemy withdraws and breaks must quickly break the contact and continue its contact. If the enemy stands and fights, the as- mission. sault is carried through the enemy and move- ment is continued until the enemy is destroyed Battle Drills. Battle drills are well rehearsed or contact is broken. plans intended to provide fast reaction to unex- pected enemy contacts. Leaders should prepare “CLOCK SYSTEM.” This battle drill is battle drills for the most common situations. used when a patrol and a larger enemy element These drills must stress simplicity (every man see each other at the same time. The patrol must be able to understand the plan and be able must break contact or be destroyed. The direc- to carry out his part of it) and speed of execu- tion in which the patrol is moving is always 12 tion (as soon as any member of the patrol recog- o’clock. When contact is made, the leader shouts nizes a situation requiring an immediate a direction and a distance to move — for exam- action, he initiates the appropriate drill). ple, EIGHT O'CLOCK, TWO HUNDRED. This tells the patrol to move in the direction of 8 Air attack. The first man to see an air- o’clock for 200 meters. Each man must be sure craft shouts, AIRCRAFT, FRONT (RIGHT, to move in relation to the patrol’s direction of LEFT, OR REAR): If the leader sees that the march, not in relation to the direction of the aircraft is making a firing run on the patrol, he enemy or the direction he is facing at that mo- hits the ground at once and shoots at the air- ment. If contact is broken, the patrol rallies at craft. All men follow his example. the designated distance away and continues its mission. If contact is not broken, another direc- Chance contact. tion and distance is given. The process contin- “FREEZE.” This battle drill is used ues until contact is broken. when a patrol, not yet seen by the enemy, sees Ambush. If a patrol finds itself in an en- the enemy and does not have time to take any emy ambush, it must get out of the kill zone or other action. All men hold still until signaled to face destruction. It must take the following bat- continue or to do something else. tle drill actions: . “HASTY AMBUSH.” This battle drill The men in the kill zone, without order or is used when a patrol, not yet seen by the enemy, signal, immediately return fire and quickly sees the enemy approaching and has time to move out of the kill zone by the safest way take some action other than to “FREEZE.” (There is no set way to do this; it must be each When the signal is given to initiate the drill, all man’s decision for his situation.) Smoke can help men move on line and take concealed firing po- conceal the men in the kill zone. sitions. The leader lets the enemy pass if his patrol is not detected. If the patrol is detected. The men not in the kill zone fire to sup- the ambush is initiated. port the withdrawal of the men in the kill zone. “IMMEDIATE ASSAULT.” This battle The patrol breaks contact and reorga- drill is used when a patrol and an enemy ele- nizes in the last designated rally point it ment of the same size or smaller see each other passed. at the same time and at such close range that Indirect fire. If a patrol comes under indi- fire and movement is not feasible. The men rect fire, the leader immediately has the patrol nearest the enemy open fire and shout, CON- move out of the impact area. The men do not

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seek cover. By continuing to move, the patrol is patrol member should contact an OP using the more difficult to hit, and the chance of being challenge and password. Once contact is made, pinned down is less. the OP can then relay a message to the unit’s commander. The friendly unit then sends a Sniper fire. If a patrol comes under sniper guide to lead the patrol through its position. The fire, it immediately returns fire in the direction leader should pass on to the friendly unit com- of the sniper. The patrol then conducts fire and mander anything of tactical value. movement to break contact with the sniper. Handling Casualties and Prisoners. A pa- If communications are established, and the trol should have an SOP for handling casualties friendly unit is prepared to guide the patrol and prisoners. The method used must not jeop- through the lines, the patrol moves forward to ardize the mission. the reentry point. The guide and leader ex- change signals to identify the patrol. Once iden- Wounded are moved from the immediate tified, the patrol moves forward and is led area of a firefight before receiving first aid. Giv- through the lines by the guide. The assistant ing first aid during a fireflght risks even more leader should stay at the reentry point and casualties. count the men going through the lines. This will insure that only the members of the patrol reen- Dead may be handled the same way as seri- ter friendly lines. ously wounded, except that no one is left with the body which is concealed for later pickup. If no communications can be established, or if no OPs can be found, and if a reentry point was Prisoners are bound and gagged; they may coordinated before the patrol’s departure, the be blindfolded. They may then be taken under patrol can still conduct reentry. The leader takes guard to a friendly area. They may be evacuated a small security team with him to reconnoiter by air, taken with the patrol, or concealed for for the reentry point. He leaves the rest of the later pickup. (See chapter 8 for discussion on patrol outside of small arms range of friendly handling prisoners.) lines. He avoids probing around wire obstacles. 7-14. REENTRY OF FRIENDLY LINES One way to find the reentry point when visibil- ity is poor is to have the guide from the friendly The reentry of a patrol through another unit’s lines turn on an infrared light or a flashlight lines can be confusing and dangerous if not well shielded with a red lens. (This must be coordi- coordinated. The leader must coordinate the nated before the patrol departs friendly lines; reentry with the friendly unit commander be- for example, at a predetermined time and place, fore the patrol leaves on its mission. the guide from the friendly unit turns on the light source [for 30 seconds] every half hour dur- When a patrol returns to friendly lines, it ing a 3-hour period. Note that this method must stops at the reentry rally point just short of the be used judiciously because of the enemy’s capa- friendly unit, out of sight and sound of OPs. The bility to detect infrared sources.) Either type leader transmits a radio message (a prear- light is easy to see with a starlight scope. The ranged code word) to tell the friendly unit that leader then makes contact with the guide. He the patrol is ready to reenter. The message must then sends two men to bring the patrol forward. be acknowledged before the patrol moves in. The guide then leads the patrol through the This is done to make sure that men of the lines. The assistant leader should stay at the friendly unit do not shoot at the returning pa- reentry point and count the men as they go trol. If radio communication is not possible, one through the lines.

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Section IV. RECONNAISSANCE PATROL

7-15. GENERAL The focus of this section is on dismounted ing a specific location and the area immediately reconnaissance. Scout platoon reconnais- around it (for example, road junction, hill, sance missions are discussed in FM 71-2 and bridge, enemy position). The location of the ob- FM 17-95. jective is designated by either grid coordinates 7-16. TYPES OF RECONNAISSANCE or a map overlay with a boundary line encir- PATROLS cling the area. Area Reconnaissance. This is a reconnais- sance conducted to obtain information concern-

Zone Reconnaissance. This is a reconnais- enemy, terrain, and routes within a specific sance conducted to obtain information on all zone. The zone is defined by boundaries.

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7-17. CONDUCT OF AN AREA RECONNAISSANCE A patrol uses the surveillance/vantage vantage points around the objective from which point method to conduct an area reconnais- to observe it and the surrounding area. sance. The leader uses a series of surveillance

The patrol halts in the ORP and establishes having the entire element move as a unit from security. The leader confirms the patrol’s loca- point to point. Once the objective has been re- tion. The leaders conduct a leaders’ reconnais- connoitered, the elements return to the ORP sance of the objective area to confirm the plan and disseminate information. This insures that and then return to the ORP. The security ele- the information reaches the unit if the patrol is ment departs the ORP before the reconnais- engaged and broken up en route to friendly sance element. The security element leader lines. The patrol then returns to friendly lines. positions security teams at the ORP, and on likely enemy avenues of approach going into the The terrain may not allow a patrol to secure objective area. an objective area. In this case, the leader leaves a security team in the ORP and uses reconnais- sance and security teams to reconnoiter the Once the security teams are in position, the objective. These teams move to different reconnaissance element departs the ORP. The surveillance/vantage points from which they re- reconnaissance element moves to several connoiter the objective. Once the objective has surveillance/vantage points around the objec- been reconnoitered, the reconnaissance and se- tive. The reconnaissance element leader may de- curity teams return to the ORP and dissemi- cide to have a small reconnaissance team move nate the information. The patrol then returns to to each surveillance/vantage point instead of friendly lines.

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7-18. CONDUCT OF A ZONE RECONNAISSANCE There are three basic methods of conducting a zone reconnaissance — fan method, converg- ing routes method, and successive sector method. Fan Method. The leader of the patrol first selects a series of ORPs throughout the zone from which to operate. When the patrol arrives at the first ORP, it halts and establishes secu- rity. The leader confirms the patrol’s location. He then selects reconnaissance routes out from and back to the ORP. (These routes form a fan- shaped pattern around the ORP. The routes must overlap to insure that the entire area has been reconnoitered.) Once the routes have been selected, the leader sends out reconnaissance el- ements along the routes. He does not send out all of his elements at once. He keeps a security element in the ORP. (For example, if the patrol has three reconnaissance elements, only two are sent out. The other one is kept as a reserve.) Additionally the leader sends the elements out on adjacent routes. This avoids having the pa- trol make contact in two different directions, After the entire area (fan) has been reconnoi-

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tered, the information obtained is dissemi- nated. The patrol then moves to the next ORP. This action is repeated at each successive ORP.

Converging Routes Method. The leader of the patrol first selects an ORP, then selects re- connaissance routes through the zone, and then selects a rendezvous point. A reconnaissance

7-19 FM 7-7 element is sent out on each route where patrol each ORP to each rendezvous point are the members are to link up after the reconnais- same as in the converging routes method. sance. The leader normally moves with the cen- (Each rendezvous point becomes the ORP for ter element. The elements normally reconnoiter the next phase.) When the patrol links up at a their routes using the fan method. The entire rendezvous point, the leader again designates patrol links up at the rendezvous point at the reconnaissance routes, a linkup time, and the designated time. next rendezvous point. This action continues until the entire zone has been reconnoitered. Once the reconnaissance is completed, the pa- trol returns to friendly lines. -

Successive Sector Method. This method is basically a continuation of the converging routes method. The leader selects an ORP and a series of reconnaissance routes and ren- dezvous points. The actions of the patrol from

Section V. COMBAT PATROL 7-19. GENERAL Combat patrols provide security, and harass, few weapons and little equipment to harass or destroy, or capture enemy troops, equipment, destroy a larger, better armed unit. and installations. There are three types of com- bat patrols — ambush, security, and raid. There are two types of ambush: point and 7-20. AMBUSH PATROL area. In a point ambush, troops deploy to attack a single kill zone. In an area ambush, An ambush is a surprise attack from a con- troops deploy as multiple related point cealed position on a moving or temporarily ambushes. halted target. It may include an assault to close with and destroy the target, or the attack may be by fire only. It does not require that ground Ambushes are categorized as either hasty or be seized and held. It enables a small unit with deliberate.

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A hasty ambush is a battle drill, as dis- seize control of the situation. If complete sur- cussed in section III. prise cannot be achieved, it must be so nearly complete that the target does not know of the A deliberate ambush is planned as a spe- ambush until too late for effective reaction. cific action against a specific target. Detailed Surprise is achieved by good planning, prepara- information of the target is required, such as tion, and execution. size, organization, weapons and equipment car- ried, route and direction of movement, and Coordinated Fire. All weapons, including times the target will reach or pass certain mines and demolitions, must be positioned, and points on its route. Deliberate ambushes are all fire, including that of supporting artillery planned when — and mortars, must be coordinated to achieve — reliable information is received on the the isolation of the kill zone to prevent es- expected movement of a specific target; and cape or reinforcement; and patrols, convoys, carrying parties, or the surprise delivery of a large volume of similar targets establish patterns of size, time, highly concentrated fire into the kill zone. This and movement sufficient to permit detailed fire must inflict maximum damage so that the planning for their ambush. target can be quickly assaulted, when required, Ambushes are described in the following and destroyed. terms: Control. Close control must be maintained AMBUSH SITE — the terrain on during movement to, occupation of, and with- which a point ambush is established. drawal from the ambush site. Control is most KILL ZONE — the part of an am- critical at the time of the target’s approach. Con- bush site where fire is concentrated to trol measures must provide for — isolate, trap, and destroy the target. early warning of target approach, ASSAULT ELEMENT — the part withholding fire until the target of the ambush patrol that fires into has moved into the kill zone, and assaults the kill zone. opening fire at the proper time, SUPPORT ELEMENT — the part initiation of proper action if the of the ambush patrol that supports the assault element by firing into and ambush is prematurely detected, around the kill zone. lifting or shifting of supporting fire when the attack includes assault SECURITY ELEMENT— the early warning and security part of an am- of the target and bush patrol. It secures the ORP, and timely and orderly withdrawal of blocks enemy avenues of approach the patrol to the ORP. into and out of the ambush site. It does this to prevent any enemy from get- 7-22. AMBUSH FORMATIONS ting into or out of the ambush site. Line. In an, ambush employing a line forma- tion, the assault and support elements are de- 7-21. FUNDAMENTALS OF A ployed generally parallel to the target’s route of SUCCESSFUL AMBUSH movement (road, trail, stream). This positions Surprise. Surprise is a major feature that the assault and support elements parallel to the distinguishes an ambush from other forms of long axis of the kill zone and subjects the target attack. It is surprise that allows the patrol to to flanking fire. The size of a target that can be

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trapped in the kill zone is limited by the size of by natural obstacles or can be blocked by mines the area that the assault and security elements or explosives. Similar obstacles may be put be- can cover with a great volume of fire. The target tween the assault and support elements and the is trapped in the kill zone by natural obstacles, kill zone to protect the patrol from the target’s mines (Claymore, antitank, antipersonnel), ex- counterambush actions. When a patrol is de- plosives, and direct and indirect fire. A disad- ployed this way, access lanes are left through the vantage of the line formation is that its target obstacles so the target can be assaulted. An ad- may be so dispersed that it is larger than the vantage of the line formation is the relative ease kill zone. The line formation is good in close by which it can be controlled under all condi- terrain which restricts the targets movement, tions of visibility. and in open terrain where one flank is blocked

The L. The L-shaped formation in an ambush right angle to, the kill zone. This provides en- is a variation of the line formation. The long leg filade fire which interlocks with fire from the of the “L” (assault element) is parallel to the other leg. This formation can be deployed on a kill zone. This provides flanking fire. The short straight stretch of a trail, road, or stream, or at leg (support element) is at the end of, and at a a sharp bend in a trail, road, or stream.

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7-23. SIGNALS 7-25. WITHDRAWAL TO THE ORP Audible and visual signals such as whistles Routes of withdrawal to the ORP are recon- and flares must be changed often to avoid set- noitered. Situation permitting, each man recon- ting patterns. Frequent use of the same signals noiters the route he is to use. may cause them to become known to the enemy. A target might recognize a signal and react in On signal, the patrol withdraws to the ORP, time to avoid the full effects of an ambush. For reorganizes, and starts its return march. At a example, if a white star cluster is used all the set terrain feature or about 1,000 meters from time to signal withdrawal in a night ambush, the objective, the patrol will halt and dissemi- an alert enemy might fire one and cause prema- nate information. ture withdrawal of the ambush patrol. If the ambush fails and the patrol is pursued, Normally four signals are needed for the withdrawal may be by bounds. Smoke and indi- ambush. rect fire may be used to assist the patrol in disengagement. Mines set along the withdrawal (1) A signal by a security team to routes can help stop the pursuit. alert the leader of the target’s approach. 7-26. CONDUCT OF A POINT AMBUSH (2) A signal to start the ambush, A point ambush, by itself or as part of an area given by the leader or a man he desig- ambush, is positioned on its target’s expected nates. This must be a casualty-produc- route of approach. The ambush formation is im- ing signal, such as machine gunfire or portant because it determines to a great extent the detonation of mines or explosives. whether a point ambush can deliver the heavy volume of fire necessary to isolate, trap, and (3) A signal to shift fire when the destroy the enemy. target is to be assaulted. Voice, whis- tles, or flares may be used. All fire The formation to be used is based on the ad- must stop or be shifted at once so that vantages and disadvantages of each possible for- the assault can be made before the tar- mation in relation to the — get can react. terrain, visibility, troops avail- (4) A signal to withdraw. This can able, weapons, and equipment be by voice, whistle, or flare. ease of control; 7-24. FIRE DISCIPLINE enemy force to be attacked, and overall combat situation. Fire discipline is a key part of the ambush. Fire must be withheld until the signal is The patrol halts at the ORP and establishes given, then delivered at once in the heavi- security. The leader confirms the patrol’s loca- est, most accurate volume possible. Well- tion. The leader then conducts a reconnaissance timed and well-aimed fire helps achieve of the objective area to confirm the plan. surprise as well as the destruction of the enemy. When the enemy is to be assaulted, the lifting or The security element leaves the ORP first. shifting of fire must also be precise. If it is not, The teams of the security element move to posi- the assault is delayed, and the enemy has a tions from which they can secure the ORP and chance to react. the flanks of the ambush site.

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When the security teams are in position, the overwatch the assault element’s move to the am- support and assault elements leave the ORP and bush site. If not, both elements leave the ORP at occupy their positions. If there is a suitable posi- the same time. tion, the leader may have the support element

Once all elements are in position, the patrol the patrol. The security team should report the awaits the target. When the target approaches, target’s direction of movement, size, and any the security team spotting it alerts the leader of special weapons or equipment.

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Upon receipt of the report, the leader alerts element has finished its mission in the kill the other elements. When the major part of the zone, the leader gives the signal to withdraw to target is in the kill zone, the leader gives the the ORP. signal to start the ambush. When the assault element is required to as- When the assault element is not required to sault the kill zone, the leader of the patrol gives assault the kill zone, and when the desired re- the signal to lift or shift fire. This is also the suits have been achieved, the leader gives the signal for the assault to start. When the assault signal to withdraw to the ORP.

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On the signal to withdraw, all elements move enemy’s possible avenues of approach to and es- back to the ORP. Equipment and personnel are cape from this site. He then selects and assigns accounted for, and the patrol moves out to a suit- ambush sites to cover these avenues. The am- able location to disseminate information. The bush sites are then established as explained for patrol then returns to friendly lines. a point ambush. 7-27. CONDUCT OF AN AREA AMBUSH Once the sites have been established, all en- An area ambush is not normally conducted by emy traffic going toward or away from the cen- a unit smaller than a platoon. The area ambush tral ambush site is reported to the platoon works best where enemy movement is largely leader — who is at the central ambush site. The restricted to trails or streams. The area selected outlying ambushes should allow the enemy to should offer several suitable point ambush sites. pass through their kill zones until the central The platoon leader must select one central am- ambush has been initiated. bush site around which he can organize the out- Once the central ambush is initiated, the out- lying ambushes. Squad-size patrols occupy the lying ambushes prevent any enemy from escap- ambush sites. ing or entering the area. Once the central ambush site has been se- The actual conduct of the ambushes is the lected, the platoon leader must determine the same as that discussed for the point ambush.

7-28. SQUAD ANTIARMOR AMBUSH The purpose of an antiarmor ambush is to de- The leader organizes an armor-killer team stroy armored vehicles. and a support/security team. A squad can conduct a dismounted antiarmor The armor-killer team fires into the kill ambush. zone, augmented by obstacles and mines to pre-

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vent enemy maneuver. Normally, the Dragon is the main weapon of this team. LAWs and ma- chine guns/SAWs may be used to supplement its fire. Where fields of fire are less than 100 me- ters, LAWs may be the main antiarmor weapon. In that case, the armor-killer team must mass LAW fire into the kill zone to make sure the target vehicle is killed. The support/security team provides sup- port and security for the squad and should be positioned where it can cover the withdrawal of the armor-killer team.

The platoon leader will give the general loca- tion of the ambush site. The squad leader must pick the best place to put his squad. The squad position is based primarily on the location of the kill zone. When the squad arrives at the ambush site, the leader reconnoiters and picks the kill zone.

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Having selected a kill zone and ambush site, As soon as the ambush site is secure, the the squad leader picks positions for the teams. armor-killer team sets up so that it can cover Good positions have — the kill zone. The squad leader and the Dragon gunner pick the exact firing position. Once the good fields of fire into the kill Dragon is in position, the machine gun is posi- zone, tioned where it can cover the kill zone. cover and concealment, The squad leader positions himself where he an obstacle between the teams can best control his men and weapons — nor- and the kill zone, and mally near the Dragon. When the enemy enters covered and concealed with- the kill zone, the leader initiates the ambush. A drawal routes. command-detonated antiarmor mine is an ex- cellent means to start the ambush. It must be After choosing the kill zone and the team’s command-detonated, not “tripped.” This pre- positions, the squad leader positions his men cludes initiating an ambush against too large a and equipment. force or against undesirable targets. The The support/security team is positioned Dragon can be used to initiate the ambush — first. It is important to have security on both but remember, it has a slow rate of fire, gives off flanks. These men may have to be repositioned a signature, and may not hit the target. When after the armor-killer team sets up, but when possible, the first and last enemy vehicles setting up an ambush, the leader must post se- should be destroyed to keep the other vehicles curity first. from escaping.

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The rest of the squad opens fire when the Dragon round impacts. Indirect fire should fall in the kill zone as soon as possible after the Dragon impacts. If the kill zone is in range, each man in the squad (except the Dragon gunner and machine gunner) fires a LAW. The machine gunner fires into the kill zone. If enemy troops on foot precede the armored vehicles into the kill zone, the squad leader must decide if they pose a threat to the ambush. If they can outflank his squad before the enemy armor can be hit, he may decide to withdraw without making contact and to try to set up another ambush somewhere else. If the enemy infantry is an immediate threat to the squad or appears to be ready to find or trip any mechan- ical devices, the ambush is initiated with ma- chine guns and small arms fire. All action against enemy infantry is just as was planned and rehearsed for action against armor, except that the antiarmor weapons do not fire. If mounted enemy infantry approach the kill zone, their carriers are treated as light tanks. They should be allowed to get close before being destroyed, one at a time. If mounted infantry is mixed with tanks, the tanks should be the tar- get for the Dragon. After the Dragon is fired, the enemy’s carriers are hit with LAWs, grenade launchers (using the HEDP round), and ma- chine guns. Because of the speed with which other enemy armored vehicles may react, and the responsive- ness of enemy artillery the squad must be pre- pared to move quickly when given the order to withdraw to the ORP. 7-29. PLATOON ANTIARMOR AMBUSH The platoon is a good size to conduct a dis- mounted antiarmor ambush. The platoon leader must consider the same criteria for site selection, firing positions, and conduct of the ambush as previously described for the squad leader.

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Additionally the platoon leader must orga- At the ORP, a quick headcount is taken, nec- nize the ambush into assault, security and sup- essary adjustments in personnel and equipment port elements. are made, and the platoon moves out. When the ambush has been completed, the platoon leader gives the order to withdraw to the ORP.

7-30. MOUNTED ANTIARMOR AMBUSH The APC’s mobility and firepower allow in- Carrier teams conduct the ambush with fantry squads and platoons to conduct mounted Dragons dismounted and carrier teams firing antiarmor ambushes. caliber .50 machine guns while the dismount The squad or platoon leader has several op- team/element provides security. tions for conducting the mounted antiarmor Both carrier and dismount teams conduct ambush. the ambush with one squad providing security. Carrier teams conduct the ambush with Dismount teams with Dragon and LAW Dragons mounted while the dismount team/ conduct the ambush while carrier teams provide element provides security. security and prepare for rapid withdrawal.

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The same considerations discussed in the dis- commander and attacks or withdraws according mounted antiarmor ambush apply for site selec- to the commander’s instructions. tion and firing positions. 7-32. RAID PATROL If the platoon is conducting the ambush, the dismount element can be organized into both an A raid patrol is a combat patrol whose mission assault and a security element while the carrier is to attack a position or installation for any or all element constitutes the support element. of these purposes: The APCs can be used as a support element (1) Destroy the position or in- and/or overwatch force to assist the dismount ele- stallation. ment in disengaging. (2) Destroy or capture troops or The ORP must be selected to allow the dis- equipment. mount teams to link up with their vehicles. This (3) Liberate personnel. may require both elements moving to an ORP. In this case, the ORP should be close to the dismount Surprise, firepower, and violent action are the element. keys to a raid. Surprise is best achieved by attacking — The ambush is conducted with surprise and violence. Violence is generated by heavy when the enemy may least ex- volume fire. pect an attack, 7-31. SECURITY PATROL when visibility is poor, and from an unexpected direction, Some combat patrols provide security The most such as from the rear or through a common security patrol that the infantry squad swamp or other seemingly impassable or platoon can expect to perform is a screen. terrain. A screen requires a unit to maintain surveil- Fire is concentrated at critical points to sup- lance and provide early warning by maintaining press the enemy. at least visual contact with the enemy. A screen- ing force must impede and harass the enemy by Violence is best achieved by gaining sur- organic and supporting fires and, within its capa- prise, by using massed fire, and by attacking bility must destroy or repel enemy patrols. aggressively. The patrol moves to the ORP as described for a Screening patrols prevent surprise attacks on reconnaissance patrol. The ORP is secured, the the flank of moving units. They also reconnoiter leaders’ reconnaissance is conducted, and plans areas through which units will pass and the are confirmed. Elements and teams move to their routes they will use. They prevent infiltration and positions. If possible, their movements are coordi- surprise attacks on stationary units by screen- nated so that all reach their positions about the ing their front and/or flanks, and by reconnoiter- same time. This improves the patrol’s capability ing gaps between the units and around their for decisive action if it is detected by the enemy positions. too soon. The leader of the patrol picks a series of OPs Security element. The teams of the secu- overmatching enemy avenues of approach into an rity element move to positions from which they area. Mounted or dismounted patrols are used to can secure the ORP, give warning of enemy ap- cover dead space and maintain contact between proach, block avenues of approach into the objec- OPs. If the patrol makes contact, it reports to the tive area, prevent enemy escape from the objective

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area, or perform any combination of these tasks objective and shift fire when the assault starts. It within their capability. normally covers the withdrawal of the assault ele- ment from the immediate area of the objective. It As the assault and support elements move withdraws itself on oral order or on signal. into position, the security element keeps the leader of the patrol informed of all enemy action. Assault element. The assault element de- It shoots only if detected or on the leader’s order. ploys close enough to the objective to permit im- mediate assault if detected by the enemy. As Once the assault starts, the security ele- supporting fire is lifted or shifted, the assault ment prevents enemy entry into, or escape from, element assaults, seizes, and secures the objective. the objective area. It protects demolition teams, search teams, and other teams while they work. On order or signal, When the assault is completed, the secu- the assault element withdraws to the ORP. rity element covers the withdrawal of the assault and support elements to the ORP. It withdraws At the ORP, the patrol reorganizes and moves itself on order or on a prearranged signal. about 1,000 meters away to disseminate informa- tion. During reorganization, ammunition is dis- Support element. The support element tributed, casualties are treated, and status moves into position so that it can suppress the reports are given. Section VI. PATROL BASES 7-33. GENERAL A patrol base is a position set up when a plan and issue orders; patrol halts for an extended period in a place not reorganize after a patrol has infil- protected by friendly troops. trated an enemy area; and Having a patrol base is usually part of have a base from which to conduct the patrol plan but it may be an on-the-spot several consecutive or concurrent op- decision. erations such as ambush, raid, recon- The time a patrol base may be occupied de- naissance, or security patrols. pends on the need for secrecy. It should not, how- ever, be occupied for more than 24 hours except 7-34. SELECTION in an emergency. A patrol base is occupied The site of a patrol base is usually picked only as long as necessary for its purpose. A pa- from a map or aerial reconnaissance during trol should not use the same patrol base more planning. A patrol base site picked by map or than once. aerial reconnaissance is tentative. Its suitabil- Patrol bases are used when there is a ity must be confirmed, and it must be secured need to — before it is occupied. stop all movement to avoid Plans to establish a patrol base must include detection; selection of an alternate patrol base site. The alternate site is used if the initial site is unsuit- hide a patrol during a long, de- able or if the patrol is required unexpectedly to tailed reconnaissance of an objective evacuate the initial patrol base. It is usually area; desirable to reconnoiter the alternate site and eat, clean weapons and equip- keep it under watch until occupied or until no ment, and rest; longer needed.

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7-35. CONSIDERATIONS Planning for a patrol base must include con- sideration of the mission and security mea- sures, both passive and active. Mission. A patrol base must be located so that it allows the patrol to accomplish its mission. Security Measures. The leader selects — terrain which would probably be considered of little tactical value by the enemy; difficult terrain which would impede foot movement; an area of dense vegetation, preferably bushes and trees that spread close to the ground; and an area near a source of water. He plans for — OPs; communications with OPs; defense of the patrol base; withdrawal from the patrol base, to include withdrawal routes and a rally point, or rendezvous point, or alternate patrol base; a security system to make sure that necessary troops are awake at all times; enforcement of camouflage, noise, and light discipline; and the conduct of necessary activi- ties with minimum movement and noise. He avoids — known or suspected enemy positions; built-up areas;

7-33

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ridges and hilltops, except as trol base is occupied by moving to the selected necessary for maintaining communi- site, deploying into it, and establishing a cations; perimeter defense. The following is an example roads, trails, wet areas, steep of a patrol occupying a patrol base. slopes; and small valleys. Approach. The patrol halts within 200 me- 7-36. OCCUPATION OF A PATROL BASE ters of the tentative patrol base site. Security is posted. The element leaders, radiotelephone op- Before moving into a patrol base, the area is erator, and a security team join the leader of the reconnoitered and secured. Once secured, a pa- patrol and move forward to reconnoiter the site.

Reconnaissance. The leader designates the point of entry to the CP. The elements would have been given into the patrol base site as 6 o’clock. He moves their sectors in the operation. order. After the to and designates the center of the base as the reconnaissance, the leader of the patrol sends patrol CP. two men back to bring the rest of the patrol The element leaders reconnoiter the sectors forward. assigned to them for suitability and then return

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Occupation. The patrol enters the base in single file. It moves to the center of the base. Designated men remove signs of the patrol’s entry into the area. The leader checks the perimeter by meet- ing each element leader at the left flank of his respective sector. Together, they move clockwise to the end of that sector, making changes as needed. At the end of the sector, the leader meets the element leader of the next sector and repeats the inspection until he has checked his entire perimeter.

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Each element leader sends out a reconnais- Each element puts out an OP and estab- sance team to reconnoiter forward of the ele- lishes communications with the patrol com- ment’s sector. The team moves a set distance out mand post. from the left flank of the sector, moves clockwise to the right limit of the sector, and reenters at 7-37. ACTIONS IN A PATROL BASE the right flank of the sector. It reports signs of enemy activity suitable OP locations, possible Security. rally points, and withdrawal routes. Security must be a patrol’s first priority The leader of the patrol designates with- Only one point of entry and exit is used. This drawal routes and a rally point outside the point is camouflaged and guarded at all times. base for use in case the patrol is dispersed Only necessary movement should be per- unexpectedly. mitted, both inside and outside the patrol base.

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Noisy work, such as cutting branches, is Radios are a good means of communication, done only at set times. Such work is done as soon but they must be closely controlled because of as possible after occupation but never at night the enemy’s ability to monitor the patrol’s trans- or in the quiet periods of early morning and late missions and possibly use radio direction find- evening. Noisy work should be done when other ers to find the patrol base. noise (sounds of aircraft, artillery or distant battle) will cover it. Wire should be used within the patrol base A stand-to is held both morning and if its bulk and weight and the time needed to lay evening to insure that every man adjusts to the and pick it up do not hinder the patrol’s ability changing light and noise conditions, and is to accomplish its mission. dressed, equipped, and ready for action. The stand-to should start before first light in the Tug or pull wires may be used for signal- morning and continue until after light. It ing. They are quiet and reduce radio or tele- should start before dark in the evening and last phone traffic. until dark. The starting and ending times should vary to prevent establishing a pattern, Maintenance. Weapons and equipment are but the stand-to must last long enough to ac- maintained. complish its purpose. Sanitation and Personal Hygiene. In day- Defense. light, catholes outside the perimeter are used. Defensive measures must be planned, but The user must be guarded. At night, catholes a patrol base is usually defended only when must be inside the perimeter. Men wash, shave, evacuation is not possible. Complete fighting and brush their teeth on a regular basis. Trash positions are not built. Camouflage and conceal- is buried in a concealed site or is carried with ment are stressed. the patrol. A fire plan is made. Early warning devices Eating. Men take turns eating. No more than may be put on avenues of approach. The leader half of the men should eat at a time, in order to must decide whether the probability of the pa- have the other half alert and ready to fight. trol base being detected is high. If it is, and the base definitely must be defended, mines and Water. If details are sent to get water, guards tripflares should be put on avenues of approach must also be sent to protect them. No more than and in places which cannot be covered by fire. If two trips to the source should be made in a the probability of detection is low, the value of 24-hour period. these devices must be weighed against the fact that their discovery could compromise the pa- Rest. Rest and sleep are permitted in special trol base. periods only after all work has been done. As in A withdrawal plan is also made. If the pa- eating, men take turns resting. Security must trol is forced to leave the patrol base, it rallies at be maintained. either a rally point, a rendezvous point, or an alternate patrol base. Each person must know Planning. Leaders should use the time spent where to withdraw to. in a patrol base to continue to plan and prepare for the mission. Communications. Communications are established with Departure. All signs of the patrol’s presence higher headquarters and OPs, and within are removed or concealed. This may help keep the patrol. the patrol’s presence secret and prevent pursuit.

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Section VII. MOUNTED PATROL

7-38. GENERAL In the METT-T analysis, the factors of troops what elements are needed, and decide the ap- available, time, and the distance to be traveled propriate technique to use to accomplish the have a major impact on the need for mounted mission. patrols. Mounted patrols are especially useful in The patrol leader must use his coordination economy-of-force missions where the unit has a checklist and keep in mind that mounted opera- large sector to cover but few troops with which tions will have an impact on route selection, to operate. Mounted patrols can be used to: linkup procedures, resupply signal plan, depar- Cover gaps between units in the ture and reentry of friendly lines, and other defense and to provide flank secu- units in the area. Since the speed of execution rity and coordination; will significantly be increased, recognition sig- nals must be firmly established to provide early Provide early warning forward and immediate identification by friendly forces. of units when operating without a covering force; Frequently, the area of operation for a mounted patrol will be relatively extensive. The Provide connecting files and map, ground, or aerial reconnaissance con- guides for the handover of the battle ducted by the leader must take into account the with a covering force; size of the area and the time constraints of the Prevent or react to the insertion mission measured by the security requirements of enemy troops behind friendly for the mounted patrol. It is sometimes help- lines as part of a rear area protec- ful for the leader to section off the area to be tion plan; and traversed into the separate major cross- compartments offered by the terrain. Once Assist in reconnaissance where these cross-compartments have been identified, a large sector must be covered in a the leader can determine the security measures relatively short time. that must be taken prior to entering each com- Since time and distance are critical to the partment and select the route to address the mission of a mounted patrol, security for the terrain in the most advantageous manner. In patrol is increasingly important and yet more short, know the terrain! difficult to accomplish. For this reason, a squad 7-40. FUNDAMENTALS OF is not normally sent out as a mounted patrol MOVEMENT since a single APC cannot effectively secure its own movement. Two squads — or if available, Inherent in all mounted patrol operations is the entire platoon — are better suited for the command and control of movement. Good mounted patrolling. shooting and reconnaissance counts only after units have moved to critical points on the battle- 7-39. ORGANIZATION AND field where they can see and kill. Communica- PREPARATION tions and maintenance are vital because they Depending upon the mission (combat or re- support movement. connaissance) of a mounted patrol, the ele- Cross-country movement must be supported ments, planning considerations, control by combined arms, competent navigation, and measures, and techniques for the patrol are the aggressive leadership. Movement techniques same as previously discussed. The leader of (chapter 4) must be understood at all levels of the patrol must analyze the mission, determine command. An important requirement in

7-38 FM 7-7

mounted patrolling is for the patrol to see the hatch should be standing and pre- enemy first and see him farther away than the pared to observe over the crest of friendly unit can be seen. To do this, the the hill since his vantage point is the mounted patrol must — highest on the vehicle. If he does not immediately see a threat, the vehicle Avoid being seen, can move forward until the main if seen, avoid being hit, and weapon system can cover the area. if hit, avoid being killed. If enemy is seen, however, and if the mounted patrol is a combat mission, Once the enemy is sighted or contacted, the the vehicle should back down and patrol must move to accomplish whatever the move immediately to a hull-down task may be — reconnaissance, security, or firing position at another location attack. on the overwatch position from While moving, the patrol must use the ter- which to engage the enemy. rain for protection. The leader should review the This is done to prevent the enemy fundamentals of terrain driving (discussed in from engaging first since the ob- chapter 4) and maximize the use of cover and server may have been seen during concealment. Despite its obvious advantage, the initial occupation. terrain will reduce speed and increase control problems. Additionally the possibility of being ambushed by enemy infantry is increased. In most situations, these limitations must be ac- cepted because the accuracy and lethality of long-range weapons have made exposed move- ment unacceptable. However, the leader must weigh the degree of security allowable against the required speed of execution and accept, but attempt to minimize, risk. Mounted patrols should never enter a major cross-compartment without first establishing security and visually inspecting the area. Mounted patrols should make maximum use of dominating overwatch positions — in other Be assigned areas for observa- words, positions that offer good observation and tion and fire by the element leader. fields of fire into the cross-compartment. Ele- Orient all weapons on likely or ments occupying overwatch positions must: suspected enemy positions. Depend- Visually check the security of ing on the leader’s initial assessment the position and be prepared to dis- of the threat, this may be mounted mount to secure the area. .50 caliber machine guns, Dragons, Occupy hull-down positions. or a mixture of both. If TOWs are This may be accomplished in attached, they should always be in phases. As the vehicle approaches the overwatch mode. the position, the observer in the TL Search for targets.

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Be alert for enemy activity; do not concentrate on movement of bounding element.

7-40 FM 7-7

Before bounding to the next position, the ele- mission, normally continues observation by ment leader must consider: stealth until: Where is the next position? Detected. Where is the position to be taken The mission is accomplished. on the next bound? Further development of the situa- Where is the alternate position? tion requires combat action. If the position is unsuitable on The need for speed dictates sacri- arrival, where to go next? ficing stealth. Once contact is made during a reconnais- What is the best route? sance or security patrol, the mounted patrol ex- What is the exact route from ecutes the following actions: here to the next position? Deploy and report. Use low ground; take advantage of hedges, trees, and scrubs. If first contact results in an exchange of fire, overwatch elements lay down a heavy vol- Plan an alternate route. ume of direct suppressive fire and request indi- rect fires and smoke, as necessary. The Where is the enemy? bounding elements (normally the first to be en- Where would the enemy hide in gaged) employ smoke devices and return fire order to observe, fire, and escape? while seeking cover. This deployment must be rapidly executed and is based on battle drills. Likely enemy positions should be given special attention during the The patrol leader immediately reports move. the enemy contact to the commander. What is the enemy’s most likely withdrawal route? Develop the situation. The patrol takes ag- gressive measures to determine the location, What to do if fired upon? strength, composition, and disposition of the en- emy forces encountered. This may be executed What cover is available on the mounted or dismounted, depending on time and route chosen? the terrain available. The platoon immediately Is the crew fully prepared to re- establishes a heavy volume of fire with the turn fire immediately? leader establishing and designating sectors of fire for the other vehicles. While employing in- Is the crew fully briefed on the direct fires, the leader directs the platoon, actions expected of them? mounted or dismounted, to continue firing and Who is covering the move; how moving to advantageous positions toward the can they help? objective until the enemy has disclosed his com- position, size, and intentions. Will smoke help; who will de- liver it? Choose a course of action. The leader then chooses a course of action that will take care of 7-41. ACTIONS ON CONTACT the immediate situation as well as assist him in If the enemy does not detect the initial con- the assigned mission. The course of action must tact, the mounted patrol, depending on the be chosen as quickly as the contact will permit.

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Recommend a course of action. The leader operating with scout platoons in accom- makes a complete report to his superior. This plishing this or any of the above missions. report includes the enemy situation as it has been developed and the course of action the 7-43. DEPARTURE AND REENTRY OF leader intends to adopt. This may include con- FRIENDLY LINES ducting a: Given the speed of execution for mounted Hasty attack. patrols, timings for departure and reentry of friendly lines, the use of the initial rally point, Bypass. recognition signals, and the reentry rally Hasty defense. point are especially critical. The use of vehi- cles will increase the size requirement of the Again, the course of action must be favorable to rally points significantly. Once the passage the assigned mission for the patrol. has begun, it must continue smoothly to pre- vent the massing of vehicles at the passage point. Recognition signals, whether panels or 7-42. THE MOUNTED PATROL IN REAR smoke during daylight or colored filtered AREA PROTECTION OPERATIONS lights at night, must be well disseminated The mounted patrol may be used in any one of among both the stationary unit and the patrol several possible missions as part of the rear area since the speed of the mission increases the protection plan. The mission may be to: chance for confusion and mistakes during pas- sage. To avoid failure at the passage point, Protect lines of communication. The leaders must review the discussion on dis- mounted patrol may perform this mission mounted patrols with the added consideration by placing mutually supporting OPs along of being mounted. a route, by conducting mounted patrols over the route, and by escorting noncom- 7-44. RECONNAISSANCE BY FIRE bat elements using the route. Reconnaissance by fire is performed by fir- ing on a suspected enemy position in an at- Deny the enemy the use of a drop or land- tempt to cause the enemy to react and thereby ing zone (LZ). The mounted patrol may be disclose his position. Reconnaissance by fire sent out to mine or booby-trap potential is a technique used when time is critical or the drop or landing zones or to observe them terrain does not favor the employment of dis- for a specified period. mounted troops. Normally, the platoon given a Protect a specific site or installation by mounted patrol mission will be told whether positioning static elements and aggressive the conditions of the mission allow reconnais- mounted patrols. sance by fire to be used. It is performed at the risk of losing surprise, but it may lessen the Provide a reaction force. The area in probability of moving into a well-concealed which the patrol is operating should be enemy position or fire pocket without being carefully delineated and subdivided into aware of its presence. During reconnaissance sectors which are identified by a letter, by fire, the platoon employs a fire element and number, or name to enhance rapid identifi- an overwatch element. The overwatch element cation and communication of the area of must continuously observe with binoculars enemy intrusion. The leader must reconnoi- the positions being reconnoitered, positions ter the routes in the area, know the terrain, being fired upon, and adjacent areas so that and develop a plan for reaction to enemy any enemy movement or return fire is defi- intrusion. The infantry platoon may be nitely located.

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Observation capability reduced. Limited by the availability of ammunition and the maximum effec- tive range of direct fire weapons.

INDIRECT FIRE. Advantages. Security for the mounted pa- trol that is directing the fire and ob- serving the enemy action. Permits all members of the pa- trol to observe the effects of the fire. Not restricted by masking. Wider variety of ammunition available for the mission. Disadvantages. Slower to deliver initial round. Reconnaissance by fire can be accomplished Requires adjustment for by either director indirect fire weapons. Some accuracy. advantages and disadvantages of each tech- Increased communications nique are: required. DIRECT FIRE. Impacts on mortar/artillery Advantages. supply rate. Rapid response. Will seldom cause the enemy to fire, but may result in movement. Accuracy. Minimum communications If the enemy returns fire, the patrol deploys required. and returns fire in an attempt to make the enemy commit himself to action that will show Fires can be delivered from his composition, size, and intent. The patrol different directions. leader must immediately report the contact Disadvantages. and actions taken to higher headquarters to obtain guidance to further develop the situa- Sacrifices stealth and dis- tion. If the fire is not returned, the unit recon- closes friendly position. noiters the position, exercising caution since Low volume of fire may tele- reconnaissance by fire may fail to cause sea- graph intention. soned troops to react.

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CHAPTER 8 COMBAT SUPPORT AND COMBAT SERVICE SUPPORT Section I. COMBAT SUPPORT 8-1. GENERAL The mechanized infantry platoon as part of itzer battalion that is in direct support of the the company team may be supported by non- . Normally the brigade allocates a prior- organic elements which provide indirect and ity of fire to a maneuver battalion. Each maneu- direct fire support, , and ver battalion then establishes fire support mobility assistance. For fire support, the mech- priorities for its company teams. Priority of anized infantry platoon is mainly concerned fires is necessary because fire support is with the supporting fires of mortars, field ar- limited. tillery TOWs, tanks, and to a lesser degree at- tack helicopters and . Other 8-3. PLANNING INDIRECT FIRE support is provided by engineer, ground surveil- Each company team has a fire support team lance radar, and air defense elements. The team attached to it. The FIST helps the company com- or higher level commander coordinates most of mander plan, call for, and adjust indirect fire. the combat support. Normally a platoon will have a forward observer 8-2. INDIRECT FIRE SUPPORT party supporting it. This party helps the pla- toon leader plan and use his supporting fires. Normally, the most immediate support avail- The forward observer party moves with the pla- able to the mechanized infantry platoon is mor- toon leader, calls for and adjusts fires, and helps tar and artillery fire. in planning and coordinating direct and indi- The battalion organic mortar platoon mortars rect fires. may be fired as a platoon or by section. (H-series TOE units may also employ their company or- CONTENTS PAGE ganic mortar platoons.) SECTION I. Combat Support ...... 8-l II. Combat Service Support ...... 8-10 Artillery fire is provided by a 155-mm how-

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In the offense, to keep the enemy from rein- forcing and to protect the unit from counter- attack, the platoon leader and FO plan targets- on the approaches short of the objective, on the objective, and beyond and to the flanks of the objective. In the defense, withdrawal, or delay the platoon leader and FO plan— targets on enemy avenues of ap- proach, on obstacles, and on, behind, and to the flanks of friendly position; and final protective fire where it will break up enemy assaults on friendly positions. The fire plan should include fire on known, The platoon leader and FO insure that their suspected, or likely enemy positions and on fire planning is provided to the company FIST prominent terrain features. A planned target chief. Any duplication of fires between platoons can also be a reference point for quickly adjust- and the company is resolved by the FIST chief. All ing fire on targets of opportunity. Except for targets are assigned a number. specific point targets, it is not necessary to plot targets close together. Close plotting compli- Mortars can be used to: cates the fire plan. Targets are numbered and Destroy infantry in the open, in- recorded by the FIST chief. Targets planned for fantry and key weapons in positions direct fire from such weapons as machine guns, without overhead cover (by using Dragons, tanks, and TOWs are designated as variable time [VT] fuzes), and infantry target reference points. They are assigned tar- and key weapons in positions with get numbers by the FIST chief just like other light overhead cover (using delay targets. fuzes). Suppress enemy positions and ar- mored vehicles. Shoot white phosphorus (WP) to destroy enemy positions, to hide (screen) the platoon, or to provide illu- mination. Hit enemy on reverse slopes and in gullies, ditches, built-up areas, and defilade. Provide continuous battlefield illumination.

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Provide smoke screens. structions by the company commander or FIST as to which fire direction net to use. Field artillery can provide indirect fires to sup- press, neutralize, or destroy enemy targets. In ad- 8-4. CALL FOR FIRE dition to the same capabilities as mortars mentioned above, field artillery because of its The initial call for fire consists of three basic greater firepower, can: elements: Observer Identification and Warning Or- Destroy enemy in field fortifica- der. The observer identification tells the FDC tions. who is calling. It also clears the net for the rest of the call. The warning order tells the FDC the Damage or destroy armored type of mission and the method of locating the vehicles. target. The types of missions are: Damage tanks. Adjust fire. This type of mission is used when the observer is uncertain of the exact The communication system used by the FO to target location. The observer says, call for fires depends on the number of fire direc- “ADJUST FIRE.” tion (FD) nets available and the degree of control desired by the company and battalion command- Fire for effect. The observer should al- ers. Generally there are three FD nets: ways try for first-round fire for effect. But he should only use a first-round fire for ef- fect if he is sure that his target location is A company FD net on which the correct. He should also be sure that the FO and FIST chief operate. rounds of the first volley will have the de- A mortar platoon FD net (possibly sired effect on the target so that little or no two if operating as a split section) on adjustment will be required. The observer which the mortar platoon fire direc- says, “FIRE FOR EFFECT.” tion center (FDC) operates. Suppression. This is used to quickly An artillery FD net on which the bring fire on a target. The observer artillery unit’s FDC operates. says, “SUPPRESS” (followed by the target identification). FD nets are assigned in cooperation with the Immediate suppression. This is used to battalion firs support officer. Platoon FOs may be quickly bring fire on a planned target or linked to the FIST chief on the company FD net. target of opportunity that is firing at a The FIST chief then takes FO calls for fire and friendly unit or aircraft. The observer says, directs them to the mortar or artillery net. The “IMMEDIATE SUPPRESSION” (followed FIST may allow the FOs to work on the mortar by the target identification). net or the artillery net or both. The FIST chief monitors their calls for fire, acts as the net control Target Location. This part of the warning station, and interrupts them only when the com- order prepares the FDC for receiving and apply- pany commander has a priority mission. ing the data sent by the observer to locate the target. The three methods for locating targets are grid, polar, and shift from a known If an FO party is not available, the platoon point. leader may call for and adjust fire. He will nor- mally initiate his call-for-fire support over the If the target is known and has a target num- company command net which the FIST chief ber, transmitting the target number is enough monitors. The platoon leader will receive in- to locate the target for the FDC. When using the

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grid method, the target location is sent in six- or If adjustment is required, the observer eight-digit grid coordinates. When the polar must send the FDC his direction to the target method is used, the FDC must first know the in mils. observer’s location (eight-digit grid) and the ob- server locates the target by transmitting the Description of Target, Method of Engage- range in meters and direction in mils. When ment, and Method of Fire and Control. using the shift method, the target is located by reference to a known point (previously estab- Description of target. In this part of the lished target) and directing a left or right shift call for fire, the observer describes the in meters, and an add or drop, that will bring target to the FDC. The FDC then determines fire on the new target. The above information is the type and amount of ammunition needed. sufficient for the FDC to plot the initial round. The target description should be brief yet The other parts of the call for fire are necessary accurate. It should contain the following: to attack the target with the right ammunition, fuze, and troop safety in mind.

Method of engagement. In this part of tion, fuze, nearness to friendly troops). Am- the call for fire, the observer tells how he munition type and fuze may be altered by wants to attack the target (type of ammuni- the FDC based on ammunition constraints.

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It is here that the observer would announce If he can accurately locate a target, he will re- “DANGER CLOSE” if proximity of the tar- quest “FIRE FOR EFFECT” in his call for get to friendly troops is 400 meters or less fire. If for any reason (deceptive terrain, lack of for mortars and 800 meters or less for 155- identifiable terrain features, poor visibility or mm . When “DANGER CLOSE” is an inaccurate map) the observer cannot accu- called, the initial rounds in adjustment rately locate the target, he must adjust fire onto should be delay fuze. the target. Usually one artillery piece or mortar Method of fire and control. If the ob- is used to adjust fires. server wants to control the time of firing, The observer normally uses the bracketing he will say “AT MY COMMAND.” The FDC method of adjustment. When using the brack- will tell the observer when the unit is ready eting method, an initial round is fired, and then to fire. At the proper time, the observer will the observer attempts to get one round to burst say, “FIRE.” If the observer does not say long or short of the target opposite the initial “AT MY COMMAND," the FDC will fire as round. By alternating rounds and decreas- soon as the platoon/battery is ready. ing distances by half in each adjustment, the 8-5. ADJUSTING INDIRECT FIRE target is rapidly bracketed and brought under accurate fire. Once the call for fire has been made, the ob- server’s next concern is to get fire on the target.

8-5 FM 7-7

The creeping method of adjustment is used in also tends to use more ammunition; therefore, it “DANGER CLOSE” situations. Here, the ini- should be used only when soldier safety is a tial round is fired beyond the target. Adjusting major concern. (For a further discussion of ad- rounds are brought in 50 meters at a time until justing mortar and artillery fire, see FM 6-30 the target is engaged. This method is slow. It and FM 7-11B1/2.)

8-6. DIRECT FIRE SUPPORT Direct fire support can be provided by tanks suance of orders. Final coordination is made on and ITVs. The mechanized infantry platoon the ground between platoon/squad leaders. may operate with these assets; therefore, the platoon personnel must know how they are orga- ITV units. ITV sections from the antiarmor nized, what they are capable of, and how to coor- platoon may be working with or near the com- dinate and direct their fires. pany team. When working with the company team, one or more ITV sections may be attached Tank units. Cross attachment of tank and to, or under operational control (OPCON) of, the mechanized infantry companies and platoons is company. Attachment and OPCON are com- the basic method of organizing a combined arms mand relationships. team. The tank platoon consists of four or five M60 tanks (J or H series TOE). Normally the When a unit or element is attached, the tank platoon is used as a unit so that tank sec- commander of the unit to which either is at- tions can provide mutual support. Although tached assigns its missions, and controls its tank platoons are used as a unit, the require- movement, deployment, and fires. The comman- ment remains to tie in fires, coordinate the con- der is also responsible for logistical support and trol measures, avoid target overkill, and make security. best use of weapon systems. Initial coordination When a unit or element is under OPCON, is made between platoon leaders during the is- the gaining commander’s responsibilities are

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the same as in attachment except that the head- objective is to quickly identify the target so that quarters of the unit under OPCON provides the weapon crews can rapidly acquire and engage it. unit its logistical support. Fires can be directed by radio, wire, or face When an antiarmor section is attached to face. Face-to-face communication is the pre- to, or under OPCON of, the company team, the ferred way to direct fires. Fires directed by ra- antiarmor section leader becomes part of the dio can be transmitted over the company company team and should be present for the command net or the platoon internal net. The issuance of operation orders. method used will be determined by the company commander’s guidance and unit SOP. Wire can Antiarmor sections supporting the bat- be used when the unit is static. When infantry talion and controlled by the antiarmor platoon is dismounted and moving with tanks or is sta- leader may be deployed near mechanized in- tionary the M60 tank has an external telephone fantry elements. In this situation, initial coordi- which may be used to direct fire. nation is done by the company commander and Prearranged fire control/coordination mea- platoon leader. Detailed coordination is made sures established at the beginning of an opera- with elements on the ground between squad and tion provide the platoon its sector of fire, platoon leaders to tie in fires, coordinate fire engagement areas, and priority of targets. These control and distribution measures, avoid target measures are the parameters within which pla- overkill, and make the best use of the TOW, toons can fire. Dragon, and other infantry weapon systems. The use of target reference points and other Since mechanized infantry will habitually be visible terrain features are excellent ways to di- working with tanks and ITVs, leaders must be rect fire. If the infantryman is close to the vehi- trained to direct the fire of these weapons. cle, he can direct fire right or left, up or down, There will also be times when tank and ITV from a reference point. If there is any doubt crews will need to direct infantry fire. The pro- about right or left, a cardinal direction should cedures described below work in both cases. The be used.

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If reference points are not used, the gun planned (by battalion) or requested on an imme- barrel or launch tube (if visible) can be used as diate need basis. Close air support assets are a baseline from which a direction can be given best used as antiarmor weapons against large — for example, “FROM THE TUBE, HALF enemy formations. When close air support is re- LEFT, 1,300 METERS.” ceived, forward air controllers (FAC), whether Leaders can direct fire to the target by giv- on the ground or in the air, act as a link between ing the general target area and then fire tracers the unit and the attacking aircraft. Although at the target. To do this, they will describe the the company team commander can provide in- general target area in relation to where the put into the planning process, CAS planning weapon system is located — for example, “TO normally begins at battalion level. THE FRONT, WATCH MY TRACERS.” Marking Friendly Positions. Friendly posi- To focus on a target, the leader can narrow tions should always be marked during close air the area which the gunner must search by de- strikes. Be careful that there is no danger of scribing the target — for example, “BMP 600 compromising friendly positions to enemy ob- METERS NORTHEAST OF BRIDGE.” servers. A marker is usually necessary when friendly troops are closer than 300 meters to the If the gunner fails to identify the target or target. calls the wrong one, corrections are given based on the impact of the first round or another de- The smoke grenade is the most commonly scription is given — for example, “FROM used marker, but it has limitations. Some colors THAT ROUND, RIGHT 200, ADD 100; or can blend with the background. (Red or white is TANK, FROM THE POND 600 METERS good with most backgrounds.) Wind may cause EAST.” smoke to drift above trees. Flares (rocket or 40-mm) are good attention 8-7. AIR SUPPORT getters at night and sometimes are usable dur- Attack Helicopters. The attack helicopter is ing the day. mainly an antiarmor weapon. Attack helicopter Signal mirrors are probably the best unite are maneuver unite and are normally not ground-to-air attention devices, if there is sun- attached to, or operationally controlled by units shine and if the operator is proficient. A pilot below brigade or battalion level. They do, how- can see a mirror flash many miles away Signal ever, support the company team in both offen- panels (VS-17) are good visual references. sive and defensive operations. Aeroscouts usually arrive ahead of attack aircraft. They Strobe lights are pocket-size, battery- establish communication with ground forces powered signal lights that produce brilliant and get the situation and mission from the com- white flashes at about one-and-a-half second mander on the ground. The aeroscouts identify intervals. The flash is visible at night for 1 to targets, choose attack positions, and control at- 3 miles. tack helicopter fire. When aeroscouts are not Vehicle lights, such as an unshielded available or cannot see the enemy attack heli- red taillight, are visible to a pilot at night for copter assets will need to obtain some targeting several miles. information from the ground commander. The commander may also be required to direct at- Chemical glow lights may be used to mark tack helicopter fires. friendly positions. Close Air Support. The Air Target Location. When the forward air con- Force (USAF) provides close air support (CAS). troller knows where all friendly units are and Close air support strikes can be either pre- where the target is, he will tell the USAF fighter

8-8 FM 7-7 which attack heading he should use. But if the talion. The battalion commander decides whether FAC cannot see these elements, the unit will to keep the air defense elements in general sup- have to make the attack decision. It must be port of the battalion or to place them in support of remembered that FIGHTERS SHOULD NOT specific company teams. These assets require se- ATTACK OVER FRIENDLY POSITIONS. If a curity but it is not normally an assigned mission FAC is not available, the company fire support or task fix an infantry unit. Air defense assets officer or the platoon forward observer can di- achieve some security by their very presence in rect attacking aircraft to the target. The pla- friendly troop areas. toon leader may be required to locate targets, Air defense artillery (ADA) fires are controlled identify them, and direct the fire to targets by using orders and procedures that have been estab- use of a reference point. lished by higher headquarters. Individual fire Smoke rounds from mortars, artillery and unit commanders are responsible for deciding grenade launchers are the principal target whether an aircraft is hostile. Engagement is marks. White phosphorus is usually best be- governed by the following weapons control status cause the smoke cloud blossoms quickly and is titles: highly visible. “Weapons Free.” Weapons may fire at Geographical landmarks or terrain fea- aircraft not positively identified as friendly. tures, clearly visible from the air, can help in “Weapons Tight.” Weapons may be target identification. Reference to streams, fired only at aircraft positively identified roads, bridges, tree lines, cultivated areas, as hostile according to announced hostile prominent hills, etc., help narrow the area the pilot has to search. criteria. “Weapons Hold.” Do not fire except Friendly positions, when clearly recogniz- in self-defense. able from the air, may be used as day or night reference points for locating close-in targets. Because of the signatures of the weapon sys- tems, coordination between leaders should insure Ordnance already impacting on the ground that the firing of ADA weapons does not disclose may be, or may create, an adequate reference friendly ground positions. point. Illumination rounds make good reference points. They can guide strike aircraft to the gen- 8-9. MILITARY INTELLIGENCE eral target vicinity at night. Information-gathering elements from the mili- Tracer fire can be used to mark a target tary intelligence (MI) battalion may be attached night. The target can be marked as being at the down to battalion level or operating in the area. intersection of two streams of tracers, or at the These elements normally consist of ground impact point of a single stream. surveillance radar (GSR) teams, ground-based jamming systems, remote sensor teams. Be- Grass fires or other fires near a target may cause GSR teams require a line of sight to their sometimes be used as night reference points. observed area, they will most frequently be lo- cated forward and close to friendly troops. As with 8-8. AIR DEFENSE ARTILLERY ADA elements, GSR elements gain security by working in areas occupied by friendly troops. The mechanized infantry battalion may be sup- Leaders should coordinate their security activi- ported a division air defense (DIWID) gun pla- ties and they should also coordinate their efforts toon or man-portable air defense system (MAN- to gain information of immediate importance to PADS) team from the divisional air defense bat- the platoon or company team.

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8-10. COMBAT ENGINEERS A combat engineer company normally sup- Demolishing fords and bridge ports brigade operations, and a combat engineer bypasses. platoon is allocated to a battalion. Other engi- Digging tank ditches. neer elements and equipment may be attached or assigned in a support role when additional Hauling and emplacing materi- engineer assistance is required. Brigade and als to be used for obstacles. battalion commanders decide how best to em- Emplacing minefields. ploy their engineer assets. Normally engineers are not used in elements smaller than squad or Survivability tasks for engineers include: section. Typically engineer units are attached Digging hull-down positions for or placed under operational control in the of- ITVs, APCs, and tanks. fense; in the defense, they are normally placed in direct support. While in direct support, an Preparing defensive positions engineer unit is kept intact to construct major for command and control. obstacles. Constructing earth berms for Combat engineers assist the mechanized protection. infantry in mobility, countermobility, and Assisting in preparation of in- survivability. dividual and crew-served weapons positions. Mobility tasks for engineers include: Filling craters and ditches. When combat engineers are attached to the company team, the element attached may be an Removing roadblocks, trees, engineer squad or larger unit. The engineer and rubble. squad normally works for the company team Preparing entrances and exits commander. The engineer squad is equipped for fording sites and river crossings. with an APC and trailer which carries the Preparing and maintaining squad’s mechanized basic load of equipment and combat routes. demolitions. Although the squad’s capabilities are limited, these capabilities can be enhanced Bridging ditches or water through the receipt of additional equipment obstacles. from the engineer platoon/company headquar- Marking entrances and exits to ters elements. When planning obstacles, the minefield breach lanes. company team commander can rely on the engi- neer squad leader to advise him on construction Conducting or assisting in time and material needed. The commander, breaching minefields. however, has to order much of the material Countermobility tasks for engineers through battalion supply channels. During include: actual construction, and to speed up the pro- Constructing antiarmor cess, the engineer squad may need the help of obstacles. infantrymen. Section II. COMBAT SERVICE SUPPORT 8-11. GENERAL The mechanized infantry company executive support normally coordinated by the first officer (XO) supervises combat service support sergeant. (CSS) operations with supply and maintenance

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Combat service support for mechanized in- uating. Repair and recovery are done as far for- fantry platoons consists mainly of mainte- ward as possible. When equipment cannot be nance, supply personnel, and medical services repaired on site, it is moved to the rear, but only required to sustain their fighting capability as far as necessary for repair. Most of this support comes from the company A platoon leader is responsible for the mainte- and battalion. The platoon leader is responsible nance of his vehicles. He must be able to per- for supervising the platoon’s combat service form preventive maintenance himself; know support effort with the platoon sergeant coordi- what to do when a maintenance problem arises; nating the effort with the XO/first sergeant. know how to inspect and know how to train his The platoon sergeant and squad leaders super- operators. Cross-training is critical; the loss of vise the performance of most of the combat ser- one individual must not adversely affect the vice support tasks in the platoon. combat readiness of the squad or platoon. At platoon level, combat service support tasks The platoon leader has certain maintenance include: functions that combine to give him three major Insuring that all equipment as- tasks: executing daily maintenance, executing signed in accordance with TOE is on scheduled maintenance, and executing mainte- hand, accounted for, and safeguarded. nance training. These functions include: Maintaining prescribed levels of Training of operators/crews and ammunition, POL, and rations. squad leaders. Requesting resupply of spent, lost, Inspecting. damaged, or destroyed items. Assigning tasks within the unit. Maintaining all equipment, weapons, and vehicles and evacuating Providing adequate time to per- items needing repair. form required maintenance. Talking care of the personal needs Supervising all maintenance of soldiers in the platoon. periods. Coordinating support that may be Normally procedures for combat service sup- required from higher echelons. port are specified by unit SOP. The SOP should spell out who the platoon leader contacts to get Keeping the chain of command in- a service, an item, or technical help. In the com- formed of major problem areas. pany this will usually be the company executive officer, first sergeant, supply sergeant, motor Following through on mainte- sergeant, or tactical communications chief. If nance being performed outside the these personnel cannot handle the request, they unit. normally coordinate with the battalion S4 for the support. 8-13. UNIT MAINTENANCE Unit maintenance is the responsibility of 8-12. MAINTENANCE the unit that is assigned the equipment. It is Proper maintenance is the key to keeping performed by operators/crews and battalion equipment and materiel in serviceable condi- mechanics. tion. It includes inspecting, testing, servicing, Operator maintenance includes proper care, repairing, requisitioning, recovering, and evac- use, and operation by the driver and other squad

8-11 FM 7-7 members who perform daily services on the car- to have it checked by intermediate forward rier and on all other assigned equipment such maintenance. as weapons, night vision devices, and nuclear, 8-14. INTERMEDIATE FORWARD biological, and chemical gear. These services in- MAINTENANCE clude inspecting, servicing, tightening, minor lubricating, cleaning, preserving, and adjust- Intermediate forward maintenance is per- ing tools and equipment as prescribed by rele- formed by the direct support maintenance com- vant technical manuals. The driver is required pany which normally supports a brigade. It has to record, on the Equipment Inspection and repair and/or replacement parts, assemblies, Maintenance Worksheet, DA Form 2404, all and components. Maintenance support teams equipment faults he cannot correct. The driver from direct support unite may be sent forward and TL reports are the main way to convey in- to make onsite repairs when possible. formation about equipment faults to the platoon 8-15. RECOVERY leader and to unit maintenance personnel. Recovery is necessary to repair vehicles, or Daily services prescribed for the automotive other items essential to mission accomplish- and weapon systems are divided into three ser- ment, that cannot be repaired on site, or to pre- vices or checks: vent capture or destruction by the enemy. Except (1) Before operation. for the APC, most damaged equipment can be carried by the platoon until the platoon sergeant (2) During operation. coordinates its recovery. (3) After operation, to include When a vehicle has to be recovered, the pla- detailed daily service. toon leader reports its location and the type and extent of damage or, if known, the repair These services should be conducted as pre- needed. As a minimum, the driver and gunner scribed in the operator’s manual. should remain with the vehicle to secure it and The driver is not the only person who has to aid the recovery. Normally, a recovery vehicle maintenance responsibilities. Every member of from the company maintenance team will re- the squad should be assigned tasks to aid in the cover the damaged vehicle. (See appendix L for maintenance of the vehicle. The gunner, for ex- further details on recovery.) ample, should be responsible for the weapon sys- 8-16. SUPPLY tems. The driver is responsible for operation of the vehicle and filling out DA Form 2404. Generally, when the mechanized infantry pla- toon needs supplies, they are delivered by com- When the operator identifies a problem that is pany or battalion combat service support beyond his level of maintenance, the company elements. The platoon leader and the platoon maintenance team must be notified so the prob- sergeant must plan to keep the platoon supplied. lem can be isolated and corrected. Company If the platoon leader lets ammunition and other maintenance teams have trained mechanics critical supplies get too low before requesting who are authorized to do unit maintenance resupply the platoon may run out at a critical tasks as prescribed in the APC technical manu- point in an operation. Resupply and refueling als. When the repairs are beyond the capabili- ties of the company maintenance, battalion should be accomplished at every opportunity. maintenance is notified. Battalion mainte- Ammunition and Missiles. Mechanized in- nance personnel have test equipment that al- fantry units require many different types and lows them to rapidly diagnose faults in the quantities of ammunition and missiles. These system. If battalion maintenance is not autho- can be rapidly expended. Squad leaders must rized to make the repair, they will arrange control ammunition use and keep the platoon

8-12 FM 7-7 leader or platoon sergeant informed on the ap- are readily available to open the am- proximate amounts of ammunition and missiles munition boxes. remaining. This is necessary so accurate and timely requests for resupply can be made. Redis- Having a plan as to who pro- tribution of ammunition after contact is critical vides security, how the ammunition is to maintaining the fighting capability of the to be divided, and how the ammuni- platoon. tion is to be unloaded and stowed. These actions may be prescribed in Resupply of ammunition and missiles is the SOP. based on a report of expenditures submitted to the company executive officer or first sergeant. Petroleum, Oil, and Lubricants. Ammunition is sent forward from the battalion Vehicle fuel tanks should be topped off any- trains to release points. There, company person- time the tactical situation allows. Normally nel take charge and move the supply vehicles to the platoon sergeant requests POL through platoon areas. the company executive officer or first sergeant. Wheeled vehicles, armored vehicles, or heli- The request should tell how much fuel is needed copters can be used for ammunition resupply and where and when to refuel (six-digit grid The platoon leader should know which type of coordinates). transportation is to be used. This will affect his Generally, refueling is accomplished in one selection of location, security requirements, and of two ways: time required to complete resupply. For exam- ple, if resupply is by helicopter, an adequate Fuel is brought to the APCs. This landing zone must be selected to the rear of the method is used when routes are available position. It must be secured before the heli- and refueling can be done not under direct copter arrives. Resupply also can require added observation and fire of the enemy. The fuel time because the ammunition might have to be tanker will move to each vehicle position. hand-carried off the LZ to avoid exposing the The fuel tanker will park as close to the APCs for prolonged periods. rear of the position as the terrain permits. Any APC that cannot be reached by the When wheeled vehicles are to be used, fuel tanker’s hose may have to be moved to the platoon leader must select a location that be refueled. If this vehicle’s dismount team has routes leading to it suitable for wheeled is deployed, it should stay in position to vehicles. provide security. If armored vehicles are to be used, it may be The vehicles move to a centrally lo- possible to resupply the platoon in position. cated refueling point. This method would be used if the platoon is in contact and en- There are several steps that should be emy fire makes it too dangerous for the fuel taken by an APC crew before being resupplied tanker to close on the position, or if the ter- with ammunition. These include: rain is too rough for the tanker to traverse. Repositioining the remaining One or two APCs at a time are moved to the stowed ammunition to leave the easy- refueling point. Because the refueling point to-stow areas open. may be as far as the next terrain feature to the rear, selected members of the dismount Filling all empty magazines for teams, if deployed and not in contact, may M16 rifles. remount and stay with their vehicles to pro- Insuring that adequate tools, vide security during refueling. If in con- such as wire cutters and crowbars, tact, dismount teams remain deployed. If

8-13 FM 7-7 the platoon is required to move, the dis- prescribed load list (PLL). Requests for repair mount teams crossload. parts for the vehicle, once verified by a me- chanic, are issued from the company’s PLL. The The APC has a 95-gallon fuel capacity. This parts that are not available are requested gives it about a 300-mile cruising range. The through class IX supply channels. platoon leader should keep this in mind when planning to refuel, because the amount of fuel A limited number of armament spare parts required will directly affect vehicle refueling are stowed on the vehicle. Included are spare time. He also must be aware that the cruising barrels and other parts for the caliber .50 and range is an approximation, and that terrain and 7.62-mm machine guns. weather influence fuel consumption. It is impor- tant to top off fuel tanks whenever the tactical There are two track blocks and a drift pin situation permits. attached to the outside deck of the vehicle. A vehicle tool bag, with tools adequate to perform When refueling time is limited, the platoon operator maintenance, is in the driver’s com- leader must choose between topping off the ve- partment. A list of tools in the tool bag is in the hicles that need the most fuel, or putting a lim- vehicle operator’s manual. ited amount in each vehicle. If the fuel tanker can move to the vehicle, it is best to put a lim- Other Supplies. ited amount in each vehicle. When the APCs have to move to a centrally located refueling Each mechanized infantry platoon has a point, the APCs requiring the most fuel are large amount of equipment, but it requires fre- moved first and topped off. The other APCs are quent resupply to accomplish its mission. Peri- then topped off at the first opportunity. odic checks must be made to insure that all the platoon’s equipment is accounted for and ready At times, the vehicles may have to be for use. Low-use items, such as drain plugs, topped off using 5-gallon cans. This is slow, so NBC equipment, and certain tools, can get lost extra time should be allowed. The fastest way to or damaged easily. These low-use items should refuel from cans is for each squad to set up a be checked often to insure they are on hand and bucket brigade, passing the cans from the fuel- usable. carrying vehicle to the APC. Medical supplies are provided by the battal- Rations and Water. Each squad carries com- ion medical platoon. The medic supporting the bat rations and water on its APC. Other than platoon assists the platoon sergeant and squad the water carried by each soldier in his can- leaders in preparing a consolidated list of teen, each APC has space for a 5-gallon water required medical supplies. These include not container in the rear of the APC. When the sit- only the medical supplies needed by the medic, uation allows, hot meals prepared by the head- but also those used by each soldier, such as quarters company mess teams may be served to first-aid dressings, water purification tablets, the platoon. Rations and water supplied to the and foot powder. The platoon sergeant or the platoon are normally based on its personnel medic passes the list to the company evacuation strength. The platoon leader or platoon sergeant team. This team takes the list to the battalion may submit special requests per unit SOP. medical platoon where the medical supplies are provided. Repair Parts. Repair parts are issued in response to spe- Tools, TA-50 equipment, batteries, and cific requests or by direct exchange. The com- other expendable are obtained through the pany maintenance team keeps the company’s company supply sergeant.

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Normally maps are supplied through the qualified persons. Submission of strength company. reports to the company should be covered in the SOP. 8-17. PERSONNEL SUPPORT AND ADMINISTRATION To simplify status reporting, the “stubby pencil” battlefield reporting system is used. Personnel Strength. It is crucial that the Each squad leader keeps a casualty coupon book platoon leader/platoon sergeant submit accurate to report the personnel status of his squad. Each strength reports to insure that critical person- age in the book has a three-line stub, which nel shortages, such as gunners, squad leaders, stays attached, and a five-line form used to and team leaders, are replaced quickly and with record changes in personnel.

When a change in status occurs, the squad vices are available to his platoon, as required. leader fills out one of the pages in pencil and Normally, they are requested through the first gives it to the platoon sergeant. The stub re- sergeant. mains in the book as a record of the submission. The platoon sergeant consolidates the pages and 8-18. MEDICAL SUPPORT gives them to the first sergeant. Instructions for Medical Services. The platoon normally has use of the “stubby pencil” system are in the a medical aidman from the supporting battal- casualty coupon book. ion medical platoon. His job is to furnish emer- Services. Services include awards and deco- gency medical treatment, determine which rations, leaves and passes, command informa- casualties need to be evacuated, and prepare tion, mail, religious activities, financial them for evacuation. He also advises the platoon matters, legal assistance, welfare, rest and re- leader on measures to help prevent sickness and laxation, and any other service related to the injuries that could reduce the platoon’s fighting welfare and morale of the soldier. Many services ability. These include measures to prevent expo- are standard procedure, but the platoon leader sure to heat and cold, food poisoning, bad water, has responsibility for insuring that these ser- field sanitation, etc. Normally the medical aid-

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man rides in the platoon leader’s vehicle. Dur- the card includes initial diagnosis and medica- ing exercises, the medical aidman normally tion given. attached to the platoon should be present when- Company evacuation. When the company ever possible to train with the unit. is to evacuate casualties, the casualties should Medical Evacuation. be moved to a covered and concealed location to the rear of the platoon’s position. This location The medical aidman should inform the pla- must be reported to the company when the evac- toon leader when there are casualties that need uation request is submitted. If enemy indirect to be evacuated. The platoon leader decides fire presents a threat, the casualties are kept in when to evacuate casualties. an APC and transferred to the ambulance when it arrives. When this is to be done, the platoon Generally, when the platoon is in con- leader may send a couple of men or a dismount tact, casualties awaiting evacuation should be team to secure the location and make contact given protection from enemy fire until the fight with the ambulance. is over. The decision to evacuate casualties with se- 8-19. PRISONERS OF WAR AND rious wounds must be based on the effect of such CAPTURED DOCUMENTS action on mission accomplishment, and the pos- AND EQUIPMENT sibility additional casualties might result. Prisoners of War. Casualties should never be deserted. PWs are a good source of combat informa- Weapons of casualties to be evacuated are tion. Troops must handle them without violat- handled according to unit SOP. PERSONAL ing international law. EFFECTS FOUND ON THE BODY OF A PWs must be treated humanely. They must DEAD SOLDIER ARE NEVER REMOVED. not be physically or mentally abused. The senior Any equipment or personal effects found after a officer or noncommissioned officer (NCO) soldier is evacuated should be inventoried and present is responsible for their care. If a platoon sent to the company supply sergeant. cannot evacuate a PW in a reasonable time, he must be given food, water, and first aid. He Casualties are either evacuated by the pla- should not be given comfort items, such as toon or by the medical team supporting the cigarettes and candy. Those PWs who receive company. This team is normally equipped with favors and those who become mistreated are an armored ambulance for protection against poor interrogation subjects. In handling PWs, enemy fire. use the five “S's”: Platoon evacuation. The APC is the (1) Search PWs as soon as you capture quickest and safest way to evacuate casualties. them. Take their weapons and papers, except The casualties are transported to the company identification papers. Give a written receipt for aid post. If a company aid post has not been any personal property and documents taken. set up or the situation does not permit use of an Tag documents and personal property so that APC, the platoon leader requests help from the you know which PW had them. Have one man company commander. The platoon aidman goes guard while another searches. When searching, with the casualties if they require immediate do not get between a PW and the guard. To care. The aidman fills out a DD Form 1380, search a PW, have him spread-eagle against a US Field Medical Card, and attaches it to the tree or wall, or on the ground in a pushup posi- casualty. This card stays with the casualty until tion with the knees on the ground. Search the evacuation is complete. The information on PW and all his gear and clothing.

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(2) Segregate PWs into groups: officers, NCOs, enlisted men, civilians, females, and po- litical figures. This keeps the leaders from pro- moting escape efforts. Keep groups segregated as they move to the rear. (3) Silence PWs. Do not let them talk to each other. This keeps them from planning escape and from cautioning each other on secu- rity Report anything a PW says to you or tries to say to another PW. (4) Speed PWs to the rear. Platoons turn PWs over to the company where they are assem- bled and moved to the rear for questioning by the S2. (5) Safeguard PWs when you take them to the rear. Make sure they arrive safely. Watch out for escape attempts. Do not let them bunch up, spread too far out, or start diversions (fist fights, etc.) which create a chance for escape. At the same time, do not let anyone abuse them. If a PW is wounded and cannot be evacu- ated through normal channels, he should be treated by an aidman and evacuated through medical channels.

8-17 FM 7-7

Before evacuating a PW, he should be ment tag is illustrated below. These tags may be tagged. The STANAG 2044 (Standardiza- duplicated locally. tion Agreement) captive and equipment/docu-

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The tag should be perforated into three Captured Documents and Equipment. parts and made of durable material. Enemy documents and equipment are good The tag should measure approximately sources of information. Documents may be offi- 10 x 15 cm for each part. (See note 3.) cial (maps, orders, records, photos) or personal (letters, diaries, pay records). If such items are The tag should be pierced at top and bot- not handled properly the information in them tom, reinforced, to facilitate attachment. may become lost or outdated. They should be given to the company commander quickly Each item should be tagged (using the tag discussed NOTES: above). If an item was found on a PW, his name should be on the tag, and the item should be 1. Main text to be printed in the national separated from him. language. 2. On the back of the lower part should be written in red letters “ATTACH TO CAPTURED WEAPONS AND/OR DOCUMENTS.” 3. Total tag should measure approxi- mately 30 x 15 cm.

8-19 FM 7-7

APPENDIX A H-SERIES TOE CONSIDERATIONS A-1. ORGANIZATION The greatest impact the transition to J-series TOE will have at the squad and platoon level will be the loss of two men per squad and the dedicated M60 machine gunner. This appendix covers the organization and employment of the H-series squad and platoon with the 11-man squad and dedicated M60 machine gunner, and the effect of that organization on operations. The fundamentals of employment for the squad and platoon remain consistent with the tactics and techniques presented in the chapter of this manual for the nine-man squad. Only addi- tional considerations for employing the H-series squad and platoon will be discussed in this appendix. Platoon Headquarters. The platoon headquarters is organized as shown in illustration. (Fig. A-l.) (The platoon ser- CONTENTS PAGE geant is a part of the platoon headquarters, APPENDIX A. H-SERIES TOE CONSIDERATIONS ...... A-1 but he rides in a squad APC.)

A-1

162-169 0 - 94 - 7 FM 7-7

A typical seating arrangement for the pla- toon headquarters is shown in illustration.

The Squad. The squad is composed of the APC and 11 men organized into two teams.

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As a minimum, the carrier team is nor- mally composed of the team leader/gunner and the driver. The dismount team is made up of all squad members not a part of the carrier team. The platoon leader normally specifies the orga- nization of the dismount team. His decision is usually based on squad strength, mission, en- emy terrain, and guidance from the company commander. A typical seating arrangement for a squad in the APC is shown in illustration.

The squad with the platoon sergeant on board its APC will have a typical seating ar- rangement as shown in illustration. (Fig. A-5.) Each squad is arranged in its vehicle so it can observe in all directions and deliver sus- tained, effective fire while moving or rapidly exit the dismount team from the vehicle when required to, accomplish dismounted tasks. Each squad member has certain duties and responsi- bilities based on his duty position in the squad as discussed in chapter 2.

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The considerations for employing the under- strength squad, as discussed in chapter 2, re- main the same. However, since the H-series TOE dedicates an M60 machine gunner, the M60 is normally considered second in priority of manning after the Dragon.

A-2. ORGANIZATION FOR DISMOUNTED OPERATIONS The dismount element, composed of the dis- mount teams, for the H-series TOE is shown in illustration.

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While the methods of control remain the same, the 11-man squad has the extra firepower provided by the M60 machine gunner and a rifleman. Platoon and squad leaders must con- sider them in their plans for control.

A-3. MOVEMENT FORMATIONS As discussed in chapter 4, movement forma- tions are an aid to command and control; lead- ers place themselves where they can best command and control movement. Their place- ment also is governed by the movement tech- nique being used. It must be clearly understood, however, that movement techniques apply to how a formation moves; and they are not, in and of themselves, formations. An example of a dismount team formation for the 11-man squad is shown in illustration.

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When mounted, the M60 machine gunner re- places one of the SAWs in the cargo hatch as shown in illustration.

The dismount element movement formations and techniques for the 11-man squad remain the same as discussed in chapter 4. The impact of the additional men is shown in the following six illustrations.

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A-4. TACTICAL CONSIDERATIONS The offensive firepower provided by the Combined with other weapons dedicated M60 machine gunner is employed to while mounted and following tanks, to aid the SAWs and caliber .50 in suppression secure between and to the flanks of missions: the tank formation. During overwatch, against To cover the flanks of the platoon ATGMs. while moving mounted. While mounted, against enemy ve- Against close-in personnel hicles during initial contact. targets.

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In support of the dismount ele- Even though it is a small organization, the ment when left behind with the car- dismount team has lots of combat power. To rier element to support by fire. fight enemy dismounted attacks, it is armed Combined with the SAWs and cal- with one M60 machine gun, four M16A1 rifles, iber .50 when assaulting mounted to two M203 grenade launchers (each mounted on cover the front and the area beyond an M16A1 rifle), two SAWs, and assorted hand grenades and antipersonnel mines. Against en- 300 meters. emy mounted attacks, the dismount team can To aid in marking the objective for employ the Dragon, LAWs, the M203 HEDP the dismount element through the use round, and antitank mines. of tracer ammunition. As discussed in chapter 6, the distance be- In the defense, the nine dismount team mem- tween dismount teams will be determined by bers are usually placed in two-man positions. enemy capabilities, the terrain, visibility condi- The squad leader should consider whether to tions, strength of the dismount teams, and their remain mounted or to dismount the APC and location with respect to the carrier teams. leave the gunner and driver as the carrier team. The dismount element leader insures that key If the sector being defended is narrow, then weapons are mutually supporting and that no the number of positions may be reduced. If a gaps appear in the element’s sector. Overlapping sector is wide, then it may become necessary to sectors of observation and fire between adjacent occupy positions with only one man. (Remember weapons, fighting positions, and teams provide to maintain two-man positions on crew-served mutual support within the element’s sector. weapons such as the M60 machine gun.) The This fire must be enough to stop enemy soldiers illustration shows a typical dismount team’s from penetrating the position or isolating any position. part of the dismount element. Obstacles should

A-10 FM 7-7 be planned and emplaced to support the fire INITIATING CUE: The squad leader plan. Engineer assets, whenever available, directs the dismount team to dismount left should be used to the maximum extent to em- or right. place obstacles and/or to prepare positions. PERFORMANCE REMINDERS A-5. BATTLE DRILL EXAMPLES — The squad leader alerts the dismount H-SERIES TOE team. This paragraph depicts the changes for the The driver looks for a covered and con- 11-man squad from the standard mechanized cealed position. battle drills shown in appendix H. The gunner uses the caliber .50 machine Examples. gun to suppress the enemy. DRILL TITLE: Dismount the APC. The vehicle is halted in the best available TASK: Squad dismounts left or right. covered and concealed position. CONDITION: The squad is moving as part The dismount team dismounts in the fol- of a platoon to make contact with the enemy lowing order: Visibility is good. a. No. 5, 9, 8, 7, 1, 10, 6, 4, 11 (dis- STANDARD: The dismount team immedi- mount right). ately exits the vehicle to the left or right and b. No. 9, 8, 7, 5, 1, 10, 6, 4, 11 (dis- orients to the front of the vehicle. - mount left).

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As the dismount team dismounts, the members orient to the front of the vehicle, which NOTE: The dismount battle drill ter- should be facing toward the enemy. minates when the last man exits the COUNTERTASK: The opposing force vehicle and orients to the front. The battle drill does not necessarily re- (OPFOR) engages the APC with antiarmor fire. quire the exact dismount sequence CONDITION: OPFOR is in a covered shown. The dismount team may not concealed fighting position and is armed with “layout” as depicted but may dis- ATGM systems. mount and move out in a specific STANDARD: OPFOR suppresses the direction. squad.

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DRILL TITLE: Mount the APC. dismount team leader, orders the dismount team to mount the vehicle. TASK: Dismount team mounts the vehicle. PERFORMANCE REMINDERS: CONDITION: The squad is occupying a defensive position as part of the platoon. Visi- Squad leader or dismount team leader bility is good. Squad’s position has become gives warning or signal to prepare to mount. untenable. Squad leader or dismount team leader STANDARD: The dismount team mounts gives the order to mount. the vehicle. Soldiers should remount by number in INITIATING CUE: The squad leader, or the following order No. 11, 4, 6, 10, 1, 5, 9, 8, 7.

A-13 First soldiers to mount, cover remaining CONDITION: OPFOR is conducting an dismounted team. attack. Gunner uses the caliber .50 machine gun STANDARD: OPFOR destroys the to suppress the enemy. squad. Squad leader indicates direction of travel for move out. COUNTERTASK: OPFOR detects the squad occupying a defense position. OPFOR closes with the squad.

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APPENDIX B WEAPONS AND FIGHTING POSITIONS Section I. WEAPONS B-1. GENERAL To succeed in combat, soldiers must know the characteristics of their weapons and how to use them. This appendix discusses weapons and fighting positions used by the mechanized in- fantry platoons. B-2. M16A1 RIFLE General. The M16A1 rifle is 5.56-mm, magazine-fed, and gas-operated. It has a selec- tor lever which allows the rifle to be fired semi- automatic or automatic. The most stable firing positions (those increasing the probability of CONTENTS Page target hits) are the prone supported or fox- Section I. Weapons...... B-1 hole supported for semiautomatic fire and the II. Fighting Positions ...... B-14 prone biped supported for automatic fire.

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B-3. M60 MACHINE GUN General. The M60 machine gun is 7.62-mm, belt-fed, gas-operated, and automatic. It has an attached biped mount and a separate tripod mount. The most accuracy is gained firing from the prone position with the weapon mounted on the M122 tripod. Some vehicular mounts (such as the pedestal mount on the M151 Jeep) are also available for this gun. When the gunner is standing, the gun may be shot from the hip, underarm, or shoulder.

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B-4. M203 (40-MM GRENADE LAUNCHER) General. The M203 40-mm grenade launcher vehicles, except tanks; penetrate concrete, tim- is a single-shot, breech-loaded, pump-action her, or sandbagged weapon positions and some weapon. It is attached to an M16A1 rifle. It fires buildings; illuminate and signal. The firing po- a variety of ammunition. It can suppress targets sitions with the most stability are the standing that are in defilade; suppress or disable armored supported and prone supported.

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Ammunition. Types of 40-mm ammuni- M583 white star parachute/M661 green tion are: star parachute/M662 red star parachute. This is used to signal and illuminate. It can M433 high explosive dual purpose. This be placed 300 meters forward of a squad to illu- round can penetrate 5 centimeters (2 inches) of minate an area 200 meters in diameter for 40 armorplate, 30 centimeters (12 inches) of pine seconds. logs, 40 centimeters (16 inches) of concrete M585 white star cluster/M663 green blocks, or 50 centimeters (20 inches) of sand- star cluster/M664 red star cluster. This is bags at a range up to 400 meters. It has a 5- used to signal. (The green star cluster may ap- meter casualty radius against exposed troops. pear white in bright sunlight.) XM635 ground smoke. This is used to M651 CS (chemical agent). This round is spot locations, not for screening. It comes in red, used to drive the enemy from bunkers or en- yellow, and green. The burst height is 105 me- closed positions in built-up areas. ters (350 feet).

B-5. M72A2 LIGHT ANTITANK WEAPON General. The M72A2 LAW is a self-con- light weight and ability to penetrate mere than tained unit. It consists of a 66-mm high explo- 30 centimeters (12 inches) of armor make it a sive antitank (HEAT) rocket in a disposable weapon that can be used against enemy armor, fiberglass and aluminum launcher tube. Its bunkers, and other hard targets out to a range of

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200 meters. The most stable firing positions for the LAW are the standing supported, prone, and prone supported.

Methods of Engagement for the LAW. There are four methods of engagement single, sequence, pair, and volley firing. Single firing. One gunner with one LAW shoots at a target. This method is used only at ranges of 50 meters or less. Beyond this range, single firing is ineffective as the chance of a first-round kill is low. Sequence firing. One gunner with two or more LAWs shoots at a target. Before he

B-6 FM 7-7 shoots, he should extend several launchers. Af- ter firing the first LAW, he notes its impact. If he gets a hit, he continues to shoot using the same sight picture until the target is destroyed. If the first round is a miss, he should adjust the range and lead of succeeding rounds until he gets a hit. He then continues to shoot until the target is destroyed. Pair firing. One at a time, two or more gunners with two or more LAWs shoot at a tar- get. Each gunner prepares several LAWs. The gunners swap information when shooting at the target. The first gunner seeing a target identi- fies it, announces the estimated range and lead he will use (for example, TANK, 150 METERS, FAST TARGET) and shoots. If the first gunner has a miss, the second gunner quickly an- nounces a revised estimate of range and lead (if appropriate) and shoots. The gunners continue exchanging range and lead information until one gets a hit. Once the range and lead have been found, all gunners, on command, shoot at the target until it is destroyed. Pair firing is preferred over sequence firing as it lets gunners get target hits faster; that is, gunners firing the subsequent shots can be ready to shoot as soon as the previous round impacts. In sequence fir- ing, the gunner must get another LAW, estab- lish a sight picture, and shoot. Pair firing also has the advantage of having two or more gun- ners track the same target. Volley firing. Two or more gunners with one or more LAWs shoot at a target at the same time. Shots are fired on command or on signal until the target is destroyed (for example, TANK, 100 METERS, SLOW TARGET, VOL- LEY FIRE, READY, AIM, FIRE). Each gunner prepares two or more LAWs. Volley firing is used only when the range to the target and the lead have been determined. Range can be deter- mined by map, by pacing, or from the results of pair firing after a target has been hit. The vol- ley firing method is best because more rounds are shot at a target at one time. This increases the chance of a hit and decreases the chance of being detected.

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B-6. M202A1 MULTISHOT ROCKET LAUNCHER 66-MM General. The M202A1 multishot rocket it will make them button up. The most stable launcher 66-mm (Flash) is a lightweight, four- position from which to fire the Flash is the tube rocket launcher. It is aimed and shot from standing supported position. When firing the right shoulder in the standing, kneeling, from a foxhole, there are two limitations. First, or prone position. It can shoot a single rocket or overhead cover can limit the elevation of the shoot up to four rockets semiautomatically at rocket launcher and therefore the range. Sec- the rate of one rocket per second. Reloading is ond, when elevating the launcher, the gunner done with a new clip of four rockets. The bril- must insure that the rear of the launcher is liant splash of the bursting incendiary warhead outside the hole so that he is clear of the makes- it a good weapon to suppress RPGs and backblast. Saggers. When it impacts near enemy vehicles,

B-7. M47 DRAGON MEDIUM ANTITANK WEAPON General. The Dragon is a line-of-sight, wire- The launcher is the handling and carrying con- guided missile system. It can be man-portable tainer as well as the tube for firing the missile. or mounted on the APC. In its lightest configu- The tracker is the reusable part of the system. ration, it has two major components, the tracker The launcher is destroyed and discarded after and the ammunition. The ammunition consists firing. of the launcher with the missile package inside.

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Firing the Dragon. To fire the Dragon, the antiarmor specialist looks through the sight and puts the crosshairs on the target. He keeps the crosshairs on the target and fires. By keep- ing the crosshairs on the target, the missile is guided to the target by the wire link. The tracker detects deviations from the gunner to target, line of sight, and direction of the missile, and sends corrections to the missile system. The missile system responds to corrections by firing jets along its sides to change its direction. Firing Configurations. Dismounted bipod. When used in estab- lishing a hasty defense or when used in dis- mounted movement, the Dragon may be fired using the biped attached to the launch tube. Using this method, the Dragon gunner takes a sitting position with the weapon on his shoul- der. The tracker crosshairs are kept on target by moving the shoulder and body.

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M175 mount. The M175 mount is attached specialist locks the launcher and tracker onto to the right side of the gunner’s hatch on the the cradle. The target is then tracked and fired APC. The M175 consists of the cradle, firing at, using the elevation damper assembly handle arm assembly, damper assembly, and shield. and the-remote firing mechanism handle. The When firing mounted, the gunner or antiarmor functioning of the missile remains the same.

Dismounted tripod. When equipped with chine gun) tripod, or an M122 (M60 machine the M175 mount, the cradle and damper assem- gun) tripod, by using the tripod adapter. After bly can be installed on an M3 (caliber .50 ma- installing the cradle, the Dragon launcher is

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installed and fired the same as from an APC. base and smoother tracking for the antiarmor Using the tripod method provides a more stable specialist.

B-8. BROWNING CALIBER .50 MACHINE GUN General. The caliber .50 machine gun is belt- When firing on the move, long bursts of fire are fed, recoil-operated, single shot or automatic. walked into the target. Enemy ATGM gunners, The main infantry vehicular mount is the lightly-armored vehicles, and troops can be sup- cupola of the APC. When used in the ground pressed with a heavy volume of fire until a force mode, the machine gun is mounted on the M3 can destroy or bypass the opposition. The AN/ tripod mount or the M63 antiaircraft mount. TVS-2 night vision device can be mounted on When shooting at ground targets from a station- the caliber .50 machine gun. (The AN/TVS-2 ary position, the gun is fired in bursts of 9 to 15 should be mounted, boresighted, and zeroed on rounds. When firing at aircraft, a continuous the gun IAW TM 11-5855-202-12, before em- burst is used rather than several short bursts. ployment at night.)

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B-9. SQUAD AUTOMATIC WEAPON (SAW) General. The SAW is 5.56-mm, belt or maga- to the traversing and elevating (T&E) mecha- zine-fed, gas-operated with two-position regula- nism. The most accuracy is gained firing from tor, and automatic. It has an attached biped the prone position on the tripod. When the gun- mount and may be fired from the M122 tripod, ner is standing, the gun may be shot from the using the M60 machine gun pintle and adapted hip, underarm, or shoulder.

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Section II. FIGHTING POSITIONS B-10. GENERAL Whenever the dismount team dismounts to least 46 centimeters [18 inches] of dirt) to stop conduct the defense, it prepares fighting posi- small arms fire, high enough to cover the heads tions. A well-built fighting position gives the of the men shooting from it, and far enough in defender a marked advantage over the attacker front of the hole to allow room for elbow rests and enhances his weapons’ firing capability and sector stakes so that the men can fire to the Fighting positions must provide cover and con- oblique. Oblique shooting requires that the cealment against aerial and ground fire and cover be long enough for two men and hide the observation, and provide for mutual support muzzle blasts of their rifles. among fighting positions’ observation and fields To have complete protection, overhead, of fire. flank, and rear cover is required. This protects Cover. against indirect fire that bursts overhead, to Protection from enemy weapons reduces the flanks, or to the rear of the position. It also the chances of casualties. The best way to gain protects against the effects of friendly weapons supporting from the rear — for example, small this protection is use of cover. arms fire or discarded sabots from tank gun Frontal cover must be thick enough (at rounds.

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While digging positions, soldiers should take care not to disturb the natural cover and concealment. The dirt dug out can be used to A position’s cover should be such that when build cover. Unused dirt is put behind positions the position comes under frontal fire, the troops and camouflaged. can move behind the frontal cover and shoot to Positions should be concealed from enemy the oblique. aircraft as well as from ground troops. If posi- tions are under bushes, trees, or in buildings, they are less likely to be seen from above. Leaves, straw, or grass should be placed on the floor of the hole to keep the fresh earth from contrasting with the ground around it. Sticks should not be used, since they may stop grenades from rolling into the grenade sumps.

Concealment. No matter how much protection a position may have, the enemy may be able to defeat the defender if the defender’s position is easy to see. Positions must be well hidden so that the enemy will have a hard time seeing them even though Variations in Fighting Positions. he maybe in hand-grenade range. A hasty fighting position is prepared when Natural concealment is better than man- there is no time to prepare a deliberate fighting made because — position. It is put behind whatever cover is avail- able. It should give frontal protection from di- it is readily available, rect fire and still allow shooting to the front and it is less likely to attract the en- oblique. For protection from indirect fire, a emy’s attention, and hasty fighting position should be in a small de- pression or in a hole at least half a meter (18 it need not be replaced. inches) deep.

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A one-man fighting position allows flexi- A two-man fighting position provides bet- bility in the use of cover because the hole only ter security than a one-man fighting position. It has to be long enough for one man and his gear. should give frontal protection from direct fire It must let a soldier shoot to the front or to the and allow shooting to the front and oblique. oblique from behind frontal cover.

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A modified two-man fighting position may apace just in front of the position. This is done be prepared in close terrain, where grazing fire by extending one or both ends of the hole around and mutual support extend no farther than to the sides of the frontal cover. an adjacent position, or prepared to cover dead

Positions on Steep Terrain. On a steep slope, a soldier in a hole behind frontal cover cannot shoot attackers without standing up and exposing himself too much.

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To overcome this, the hole is dug and firing ground between the firing ports then serves as ports are dug out at each end of the hole. The frontal cover for the position.

B-11. PREPARING FIGHTING POSITIONS General. Dig a fighting position armpit deep to lower Provide support by having a distance be- the profile of the occupant(s) and still let him tween the hole and the frontal cover that should shoot his weapon. be enough to let a soldier shoot from a supported position (elbows on the ground).

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Dig elbow holes that serve to stabilize the Use sector stakes, right and left, to define the shooter’s arms and lower his profile. sector of fire. They prevent accidental shooting into adjacent positions. A soldier should not let Dig trenches for the biped legs of an auto- matic rifle to get it close to ground level. stakes spoil his position’s concealment. Use aiming stakes to help a soldier fire his rifle on dangerous approaches at night.

Shape the floor of the hole so that it slopes toward the grenade sumps. Water will run into the sumps, and grenades will tend to roll into them. Dig two trench-shaped hand-grenade sumps at each end of the position. The trenches should be dug as wide as the blade of an intrenching tool, at least as deep as tbe intrenching tool, and as long as the position is wide. The slope of the floor should channel grenades thrown into the position into one of the sumps.

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The front supports are high enough so that men can shoot from beneath the overhead cover when it is completed, allowing space for the AN/PVS-4 night vision sight and other devices as necessary. The base of the overhead cover is made of logs 10 to 15 centimeters (4 to 6 inches) placed side by side across the supports.

Building Overhead Cover. Frontal, flank, and rear cover, as well as the hole, give some protection from shell fragments, but overhead cover should be built to protect from A water-repellent layer, such as waterproof airbursts. A good position has overhead cover that packing material from Dragon rounds or C- lets a man fire from underneath it. rations, is then laid over the logs. Support for overhead cover is built by placing logs 10 to 15 centimeters (4 to 6 inches) on top of each other along the entire length of the frontal and rear cover.

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About 15 to 20 centimeters (6 to 8 inch) of camouflage. When it is complete, the man in the dirt is added and molded to blend with the slope of position will have protection from shell fragments the terrain. And finally, the overhead cover is and still be able to shoot.

When overhead cover would make a posi- one grenade sump is dug in the center of the tion easy to see, it can be built off to both floor against the back wall. flanks. When flank overhead cover is used, only

After removing sod and 25 to 35 centimeters across that place to support the rest of the over- (10 to 14 inches) of dirt, 10 to 15 centimeters (4 to head cover material. 6 inches) of supporting logs or planks are laid

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The loge are covered by piling on them 15 to 20 centimeters (6 to 8 inches) of dirt. Sod is used to camouflage the dirt. It all must look natural.

Revetments. Revetments are supports put against the sides of a fighting position to keep them from collapsing. Revetting is necessary when positions are dug in loose or wet soil. Anything that will hold in the walls (wire, boards, logs, etc.) can be used to revet as long as it is staked and anchored. After anchor lines are attached, stakes are driven all the way into the ground. That hides them so they will not be mistaken for aiming or sector stakes.

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B-12. MACHINE GUN POSITIONS General. The primary sector of fire is usually to the used on the side with the secondary sector. When oblique so that the gun can fire. across the pla- changing from primary to secondary sectors, the toon’s front. The tripod is used on the side with machine gun is moved but the tripod is left in the primary sector of fire, and the bipod legs are place. The bipod is used in the secondary sector.

Preparing a Machine Gun Position. Dig a trench for the machine gun’s bipod legs After the platoon leader has positioned a ma- in the secondary sector. chine gun and has assigned sectors of fire and a Occasionally a sector of fire is assigned PDF or FPL, mark the position of the tripod legs which allows firing directly to the front. This may and the limits of the sectors of fire. Then trace the reduce the amount of frontal cover for the crew outline of the hole and the frontal cover (if it must when firing to the oblique. be improved).

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the rest of the dirt is used to build the flank and rear cover. Three trench-shaped grenade sumps are dug at various points so that grenades can be kicked into them.

The gun is lowered by digging down the fir- ing platforms where the machine gun will be placed. The platforms must not be so low that the gun cannot be traversed across its sectors of fire. Lowering the gun reduces the profile of the gun- ner when he is shooting and reduces the height of the frontal cover needed. Dig the firing platforms first to the gunner’s exposure (in case fir- ing is required before the position is completed). Sandbags may be used to reinforce the platform in soft dirt. In some positions, a machine gun may not have a secondary sector of fire; so, only half of the position is dug.

After the firing platforms have been dug down, dig the hole — placing the dirt first where frontal cover is needed. The hole is dug deep enough to provide protection and still let the gun- ner shoot. This hole is usually about armpit deep. Overhead cover for a machine gun position is When the frontal cover is high and thick enough, built the same as for a two-man position.

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B-13. DRAGON POSITIONS General. The Dragon has a primary firing position, and one or more alternate firing positions to cover its primary sector of fire. Additionally, each Dragon may have supplementary firing positions for coverage of other sectors of fire. The Dragon may be fired from hasty or im- proved positions. Remember that the backblast and the muzzle blast must be considered when employing the weapon. When the weapon is fired from an improved position, the muzzle end of the launcher must ex- tend 15 centimeter (6 inches) beyond the front of the hole. The rear of the launcher must extend out over the rear of the hole. As the missile leaves the launcher, the unfolding stabilizing fins require at least 15 centimeters (6 inches) of clearance above the ground.

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Preparing a Dragon Fighting Position. The position is only waist deep so that the The position should be sited and oriented to gunner can move while firing. A trench for the cover its assigned sector of fire. bipod is dug 15 centimeters (6 inches) in front of the hole.

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The position should be protected to the front When the Dragon is to fire in only one direc- by a parapet, or some natural or man-made cover. tion, a one-man fighting position is best. The The ground in front of and behind the posi- Dragon should be positioned to fire to the oblique so that its position can be protected from frontal tion should be free of rocks, sand, and debris to fire while the target is being engaged from the prevent a dust cloud (caused by firing) from ob- flank. scuring the gunner’s vision.

If necessary,. the Dragon can fire to the front as well as to the oblique from a one-man position.

The two-man fighting position is wedge- shaped. It is best suited for use when more than Note: The one-man firing position is pre- one sector of fire can be covered from a single pared as previously discussed. position. The design of the position gives the gun- ner frontal protection and allows targets to be engaged from the oblique or flank.

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Overhead cover is placed on the flanks of the one- or two-man Dragon position. B-28 FM 7-7

APPENDIX C FIRE DISTRIBUTION AND CONTROL Section I. INTRODUCTION C-1. GENERAL Battlefield survival of platoons and squads will often depend on how quickly and effectively they can fire on the enemy. Even when fighting out- numbered, platoons and squads must distribute their fires over an enemy force. To make every shot count, these fires must be controlled. Pla- toons must develop and use standard procedures for fire distribution and control. These procedures help quicken reaction time and reduce confusion during the first seconds of an engagement. Fire can then be redistributed as needed. C-2. PREARRANGED ACTIONS There will be times, mainly during defensive operations, when the platoon leader can direct the fires of the entire platoon. In offensive operation this often may not be the case. Prearranged meth- ods will be necessary to rapidly place effective fire on enemy targets as they appear. Visual control measures often may be used to CONTENTS PAGE Section I. Introduction ...... C-l start and stop engagement, shift fire, and signal II. Fire Distribution Measures ...... C-2 prearranged actions. Often, though, the speed of III. Fire Control Measures ...... C-6 mechanized warfare will require that fires be con- IV. Smell Arms Fire ...... C-9 V. Platoon Fire Planning ...... C-10 trolled using the radio. Alerts and command VI. APC Range Card ...... C-11 must be clear, accurate, and brief.

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Section II. FIRE DISTRIBUTION MEASURES C-3. GENERAL Two ways to cover a target with direct fire are Area fire is fire that covers an area laterally point fire and area fire. and in depth. If a squad leader wants fire on a Point fire is fire directed at one point; for ex- woodline, tracers may be fired to mark the center ample, an entire fire team or squad shooting at of the target. Men to his left fire left of the tracers, one bunker. and men to his right fire right of the tracers.

C-4. DEFINITIONS AND DISCUSSIONS ON FIRE Suppressive Fire. Suppressive fire is fire di- Cone of Fire. This type of fire is the cone- rected at the enemy to keep him from seeing, shaped pattern formed by the paths of rounds in tracking, or firing at a target. It can be direct or a group or burst of rounds fired from a gun with indirect fire. Suppressive fire can also be smoke, the same sight setting. The paths differ and form placed on or near the enemy, that keeps him from a cone because of vibration, wind changes, varia- seeing targets. tions in ammunition, etc.

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Beaten Zone. This zone is the pattern on the Dead Space. This is an area, within the sector ground formed by the rounds in the cone of fire as and range of a weapon, that can neither be hit by they fall. fire from that weapon nor seen by its gunner. -

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C-5. CLASSIFICATION OF FIRE Fire with Respect to the Ground. Rifle and machine gun fire is classified with Grazing fire is fire in which most of the respect to the ground and with respect to the rounds do not rise over 1 meter above the ground. target.

Plunging fire is fire in which the path of tained when firing at long ranges, when firing the rounds is higher than a standing man ex- from high ground to low ground, and when fir- cept in its beaten zone. Plunging fire is at- ing into a hillside.

Fire with Respect to the Target. Oblique fire is fire where the long axis of Frontal fire is fire shot directly at the front the beaten zone is oblique to the long axis of the of the target. target. Flanking fire is fire shot into the flank of Enfilade fire is fire where the long axis of the target. the beaten zone is the same as the long axis of the

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target. This type of fire is frontal, flanking, or beaten zone. An example would be firing at the oblique. It is the best type of fire with respect front of a column of soldiers or at a flank of sol- to the target because it makes best use of the diers on a line.

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Section III. FIRE CONTROL MEASURES C-6. GENERAL In addition to controlling fires, fire control More than one weapon system measures for direct- and indirect-fire weapons are does not engage the same target (tar- Used for: get overkill). Massing fire. Fire control measures must be simple and Distributing fire. clearly understood. This section describes fire These measures are provided by commanders/ control measures which can be used by the leaders (battalion/company/platoon) to insure platoon. that: Targets are covered in depth. C-7. TARGET REFERENCE POINT Fires of direct-fire weapons are A TRP is used for identifying targets or control- integrated. ling direct-fire weapons.

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TRPs are usually designated by company com- When using a TRP to designate targets or to manders or platoon leaders for companies, pla- shift fires, use compass directions (north, south, toons, squads, or individual weapons. east, west). Each position may be viewing the TRPs are actually indirect fire targets that also TRP from a different direction. control direct fires. Each TRP is given an identifi- C-8. SECTOR OF FIRE cation number by the platoon forward observer. The number consists of two letters and four num- A sector of fire is an area, assigned to a unit bers — for example, AB5010. These identification (squad, platoon) or a weapon to cover by fire. It is numbers are placed on range cards and sector designated by pointing out prominent terrain fea- sketches for easy reference and coordination. To tures (roads, streams hills, ridgelines) that out- simplify fire commands, TRPs may be referred to line the sector. A sector of fire is assigned to each by the last three digits. For example, TRP squad by the platoon leader to insure that the AB5010 may be called TRP 010. platoon's area is completely covered by fire.

Mutual support is a condition which exists direct fire from one or more adjacent positions. when positions are able to support each other by In offensive operations, mutual support applies direct fire. Such support prevents the enemy from to units in position to maneuver support of an- attacking one position without being subjected to other unit.

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C-9. ENGAGEMENT AREA An engagement area is an area clearly defined by natural boundaries.

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C-10. PRIORITY TARGETS For an engagment area to be effective, either Priority targets increase responsiveness to the enemy must choose to move through the area specific types of targets within an area or a or he must be forced intothe area by friendly formation. action (obstacles, indirect fire, etc.). They are normally designated by the battalion Additional control measures are used within an commander or company commander. When as- engagement area to distribute fire (TRPs, sector signing priority targets, consideration is given to stakes). targets that present the greatest threat (BMPs with infantry still mounted, ZSU-23-4’s if friendly air is available).

Section IV. SMALL ARMS FIRE C-11. GENERAL The dismount team uses specific techniques of rest of the platoon by fire, and continue to assault fire for the offense and for the defense. through the objective until reaching the limit of Offense. advance. During the assault as well as the fire and movement phase, fire distribution and control are Defense. critical. Infantry fighting positions are constructed so that individuals can observe and fire to the Leaders and riflemen fire on that portion of front as well as to the flanks. Two-man fighting the objective to their immediate front. If there are positions work best. If one man becomes a casu- no targets to the front, they fire as far to the left alty, the second man insures that a gap is not left and right as necessary to concentrate on enemy in the defense. When attack is not imminent, ob- positions without endangering friendly forces. servation to the front by one person is sufficient, Machine gunners and SAW gunners mainly allowing the other to rest. When attack is immi- engage enemy automatic weapons anywhere in nent, all squad members observe their assigned the squad’s portion of the objective. After destroy- sectors of fire, normally to the flank of their posi- ing the machine guns or if none were available, tions. When under attack, squad members can they concentrate fires on targets within the squad concentrate fires on clearly defined targets that objective. present the greatest threat to them; or the squad can distribute its fire throughout its sector of fire Grenadiers also engage enemy automatic when a large number of enemy forces approach or weapons as a first priority and then other targets when no single target presents a more critical throughout the squad objective. threat. The squad leader does not fire during the Controlling the rate of fire is important be- assault unless his firepower is more critical to the cause ammunition resupply may be difficult if not squad effort than his control of the squad. impossible during the battle. Fire discipline must All weapons including grenades and bayo- be practiced. Only SAW gunners should be al- nets are used to overcome pockets of resistance. lowed to fire in the automatic mode. But even they Dismount teams or team members who have fire only short bursts Machine gunners attempt gained a foothold in enemy positions support the to fire in six-round bursts

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Leaders can use several methods to con- Passing orders from man to man — may trol fires. be effective if fighting positions are close to Oral — voice commands provide the most each other. positive control until the noise of battle drowns Personal contact between squad/team them out. leader and squad members — may be particularly appropriate when the leader desires to maintain Arm-and-hand signals — effective only control of ground-mounted Dragon or M60 ma- when squad members can see the leader. chine gun fire. Prearranged signals — visual or sound should be included in SOPs.

Section V. PLATOON FIRE PLANNING C-12. GENERAL C-14. DEFENSIVE FIRE PLANNING Platoon fire planning, a part of the platoon Defensive fire planning is normally deliberate leader’s troop leading procedures, starts as soon and detailed because more time will be available as the platoon leader gets a mission. Once begun, to consider: fire planning continues until the platoon mission is accomplished. Fire planning’s primary goal is Individual carrier targets. to prescribe how fire is to be distributed and con- Platoon targets. trolled to best support the scheme of maneuver. The platoon fire plan furnishes the platoon leader Indirect fire targets. information needed to distribute and control the Fire distribution and control fire of all available weapons. measures. C-13. OFFENSIVE FIRE PLANNING To develop a defensice fire plan, the platoon In offensive fire planning, it is normally not leader: possible to plan fire in the same detail as in defen- sive fire planning. The platoon leader will have to Assigns a primary firing position and one rely more on fire commands and prearranged or more alternate positions to each squad APC, SOP signals to rapidly bring effective fire on en- and assigns each a primary and a secondary sec- emy targets. tor of fire. Offensive action does, though, require plan- ning. A platoon leader must plan how he will Designates platoon point or area targets and other control measures, such as TRPs, to coordi- engage known or suspected enemy targets, where suppressive fire may be needed, and how he will nate the fire when more than one vehicle is firing control platoon fires against both planned targets into the same engagement area or sector. and targets of opportunity. Receives target information from squad lead- Fire planning should include a thorough analy- ers (normally provided on sector sketches and in- sis of the type of threat expected. This will aid the dividual weapon range cards). The platoon leader overwatch element in tailoring the mix of reviews this target information to insure that fire mounted Dragons and caliber .50 machine guns is equally distributed across the entire platoon to suit the situation. The analysis will insure that sector and that sufficient control measures are the proper weapon is ready for immediate action. established.

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Completes the platoon fire plan and gives a sketch. If time is short, he may only be able to copy of the platoon sector sketch to the company/ give the squad leader a quick briefing on the sec- company team commander. If time is available, he tor sketch. has each squad leader make a copy of the sector

Section VI. APC RANGE CARD C-15. GENERAL A range card is a rough sketch of the terrain Tie in with the weapon system on that a weapon is assigned to cover. It shows possi- the right. ble target areas and terrain features plotted in Identification data: relation to a firing position. The information is used to plan and control fire, to rapidly detect and engage targets, and to orient replacement person- Unit designation (no higher nel or units. than company). Time and date of prepara- C-16. PREPARING A RANGE CARD tion. Each carrier gunner normally prepares range Firing position (primary, cards for his mounted weapons. He prepares one alternate, or supplementary). for each primary alternate, and supplementary position designated in the defense and for any Magnetic north arrow. static position when enemy contact is possible, such as a position in an assembly area. Each Depending on the priority of work estab- range card has at least the following information: lished, and once the squad leader tells him the sector of fire and other required information, The symbol for the weapon cover- the gunner prepares a range card as soon as ing the sector. possible after moving into a firing position. Two copies must be prepared. One is kept on The azimuth (degrees) and dis- the carrier, and the other is given to the pla- tance (meters) of the firing position toon leader. The platoon leader uses the range from an easily recognizable terrain cards and squad sector sketches to prepare a feature. (This serves as an easy refer- platoon sector sketch. A standard preprinted ence to locate the firing position.) sheet of paper is best for drawing the range The boundaries of the area as- card, but anything the gunner can write on, signed to be covered by observation such as notebook paper or a C-ration box, can and fire, to include both primary and be used. secondary sectors. The APC map symbol is drawn in the lower Areas where targets are likely to center of the range card. A nearby terrain fea- appear (engagement areas) and the ture is shown and a line is drawn from it to the range and azimuth to them from the APC symbol. The magnetic azimuth (degrees) firing position. and the distance (meters) from the terrain Dead space or areas that cannot feature to the firing position are written along be observed or covered by fire. the line.

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The primary and secondary sectors of fire are TPRs chosen by the platoon leader are placed on shown by drawing solid lines for the primary sec- the range card, and other locations where a target tor and dashed lines for the secondary sector. would be likely to appear are also marked. A line, These represent the left and right limits of the with the range and deflection, is drawn to each sectors. Easily recognizable terrain features that TRP and every likely target location. can be used to identify the sectors are also A maximum engagement line is drawn across sketched on the range card. The magnetic az- the sector of fire for the caliber .50 machine gun imuth, deflection, and range to the far limit of the and Dragon, if mounted. These lines depict the sectors of fire are written along each line. The maximum range which targets can be effec- tie-in with the weapons system on the right is tively engaged with each of those weapons. If shown by drawing a line to the point of the inter- there are no obstructions in the sector, the lines section between the fields of fire and by writing in are curved and drawn at the maximum engage- the type of weapon system. ment range of each weapon. If them are obstruc- A sketch of the terrain within the sector of fire tions that limit the range at which targets can be is then completed. For easy identification, terrain engaged, that part of the area is shaded to show features are labeled. dead space.

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Dead space is shown by drawing diagonal lines Deadspace is covered by the M203 and indi- across the area or writing the word “dead space.” rect fires.

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C-17. MARKING A FIRING POSITION The last step in preparing the range card is to After a firing position range card has been orient it with the terrain and draw on it a mag- completed, the position should be marked on the netic north arrow. Identification is then added — ground with stakes. This enables the same APC unit designation, time and date of preparation, or an APC from a relief unit to reoccupy the fir- and type of position (primary alternate, or sup- ing position and use the data from the prepared plementary). The information is taken from the range card for the position. sketch and transferred to the data section. Target No. 1 is always the priority target. The deflection Staking the Position. Once the position range is taken from the azimuth indicator pointer and card is completed, the position should be staked the elevation is taken from the gun elevation before the vehicle is moved to any hide position or pointer. to an alternate or supplementary position. Three stakes are needed to mark the position, as shown Once the range card is completed, it should be in the illustration. given to the squad leader so that he can check it for accuracy and completeness before it is given to the platoon leader.

One stake, centered on the driver’s station clearance to let a driver move into position with- and touching the hull, is placed in front of the out knocking them down. vehicle. This stake should be long enough so that the driver can see it as he moves into the position. The stakes should be driven deep enough in The other two stakes are placed parallel to the left the ground so that a strong wind will not knock track, one lined up with the front wheel hub and them down. Engineer tape or luminous tape can one with the rear road wheels. The stakes should be placed on the friendly side of the stakes to be placed close to the vehicle with only enough make them easier to see during limited visibility.

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Moving into Position. If the situation per- Once in position, the gunner should check mits, a ground guide can be used to help the the range and azimuth for one of the targets on driver move the vehicle into position. the range card. If the vehicle is correctly posi- tioned, the data from the range card can be used. If enemy fire prohibits the use of a ground If not, the gunner should tell the driver which guide, the driver moves in parallel to the two side way to move the vehicle to align the target. Only stakes with the front stake centered on the minor adjustments should be necessary driver’s station.

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APPENDIX D SQUAD/PLATOON COMMUNICATIONS Section I. TYPES OF COMMUNICATIONS

D-1. GENERAL Squads and platoons must be able to communi- cate to control and coordinate movement and fires, send and receive instructions, request logis- tical or fire support, and gather and distribute information. Them are many ways to communicate. Each has its own capabilities and limitations. The pri- mary types of commmunications available at pla- toon level are visual, sound messenger, wire, and radio. A backup means of communicating should always be planned in case the primary method CONTENTS PAGE Section I. Types of Communications ...... D-1 fails. The means of communication chosen will II. Radiotelephone Procedures ...... D-11 depend on the situation.

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D-2. VISUAL Visual signals are the most common means of Pyrotechnics can be used as signals at any communicating in squads and platoons. Arm- time. In daylight, and in conditions of limited and-hand signals, flags, flashlights, and pyrotech- visibility such as fog, rain, or falling snow, they nics can be used to rapidly transmit messages are less effective. Pyrotechnic signals are usually and instructions. A disadvanage is that these prescribed in the communications-electronics op- signals may be seen by the enemy, but using the erating instructions. Squads and platoons are not terrain properly lessens that chance. to improvise and use their own pyrotechnic sig- Another danger is that visual signals require nals. They may conflict with the CEOI and con- visual contact between the sender and the re- fuse other units Pyrotechnic messages must be ceiver, and the signals may be misunderstood. To confirmed as soon as possible because the origina- overcome this disadvantage, every man must be tor cannot be sure that the signal was seen and able to send, receive, and understand messages understood. using visual signals. Squads and platoons must continually practice these signals. CAUTION Arm-and-hand signals are the basic way of communicating within squads and platoons when PYROTECHNIC SIGNALS ARE EASY visibility is good. Flag signals are easier to see FOR THE ENEMY TO INTERCEPT and understand at greater distances than are AND IMITATE. arm-and-hand signals. Each APC and each tank has a set of three flags — red, green, and yellow. Flashlight signals are used mainly for com- Mirrors, headlights, and panels are other municating during darkness. For identification, means of visual communication but are difficult each squad or platoon may use a differently col- to use on the move. A complete list of each type of ored filter. visual signal is in FM 21-60.

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D-3. SOUND D-5. WIRE Sound communications include such simple de- Wire communications should be used when- vices as whistles, horns, gongs, and explosives. ever tip platoon expects to stay in one place more Sound signals are used mainly to attract atten- than an hour. When possible, the whole platoon is tion, transmit prearranged messages, and spread tied together through the use of a wire net. The alarms. Sound signals work but only for short wire net consists of field wire laid among carrier distances. Battle noises cut down the range and teams and dismount teams. All field communica- reliability of sound signals. They are also open to tions wire (WD-1 and combat assault) consists of enemy interception, so their use may be restricted two independently insulated strands twisted to- for security. To avoid any misunderstanding, gether to form one wire. There are several ways sound signals must be simple. They are usually the platoon wire net can be set up, depending on prescribed by the unit SOP and the CEOI. whether the platoon is totally mounted or par- D-4. MESSENGER tially dismounted. Messengers are fairly secure means of commu- In the mounted mode, the wire is laid from nicating and usually the best way to send long vehicle to vehicle and connected to the terminals messages that cannot be delivered personally by a on the right rear of each vehicle. Because TA-1 commander. Using a messenger, though, is the telephones (which are sound powered) are being slowest means of sending information, and it de- used, one strand of the wire must be cut, the pends on the messenger not being delayed, cap- insulation stripped away and the wire ends at- tured, or killed. tached to the wire terminal connectors on the right rear of the APC. The TA-1 is connected to Message sent by messenger should be clear, the terminals on the inside of the vehicle by using concise, and complete. No unnecessary words a short length of wire. should be used. If there is a chance the messenger might be captured, the message should be in code using the operational code in the CEOI.

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In the dismounted mode, situations are of dismount element deployed. The wire net would be two types. made by connecting all the platoon carrier teams and dismount teams together by wire. (1) In the first type, the platoon occupies one position with both the carrier element and the

Because the dismount teams use TA-1’s (as cause one strand of wire must be cut, the wire net in the mounted mode), one strand of the wire is in series, which means that if the wire is bro- must be cut, the insulation stripped back, and the ken or disconnected the whole wire net will cease wires attached to the binding posts of the TA-1 to to function. connect the dismount teams to the wire net. Be-

The carrier teams are connected to the quency amplifier. The AM/1780 must be turned wire net by stripping the insulation from the end on while in the wire net. If it is turned off the of the strands of wire and inserting the wire ends wire net will not work. into the binding posts of the AM/1780 audio fre-

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The T-splice method would be used for ve- T-spliced into the wire net by cutting one strand hicles that connect to the wire net between the of the wire, stripping back the insulation from the ends of the wire net. If the wire net starts at an ends, and splicing the ends to the wire from the APC, the wire would be connected to the binding AM/1780. posts of the AM/1780. This wire would be

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In the second type of dismounted situa- tion, the dismount element is in a position dif- NOTE: A communications check must ferent from that of the carrier element. In this be made to insure that the wire net placement, the dismount teams would use their works. The C-2296 control box must be TA-1 telephones to establish a platoon hot loop set in the ALL position. The AM/1780 is among themselves. When using the TA-1, one set for normal operations. If a carrier of the wires must be cut and the insulation team cannot communicate with the stripped back to connect the wire to the tele- rest of the teams, the strands of wire in phone binding posts. The telephones do not the AM/1760 binding posts must be re- have to be on the same single wire. Only one versed and another check made. wire needs to be cut to connect the telephone. The wire net is laid from team to team until all teams are connected to it.

Wire can also be laid between the carrier intercepted, the enemy can usually find out where team and the dismount team of the same squad. a unit is and what it is doing. To do this, the telephone must be with the dis- mount team. If a second telephone is not avail- When radios are used, transmissions must be able, the wires must be connected directly into short and to the point. The sender must know the APC’s AM/1780. what he wants to say before he transmits. This After the wire has been laid to all the car- helps to keep messages short and the radio net rier teams, it should be either buried several open for others to use. Also, it reduces vulnerabil- inches deep or strung overhead. This prevents ve- ity to enemy intercept. hicles damaging the wire or soldiers tripping over Each APC has an AN/GRC-160 radio mounted. it. Before a vehicle moves more than a few feet, The AN/GRC-160 can be configured as an the track commander should insure that the tele- AN/PRC-77. Additionally, the platoon leader’s phone wire is disconnected. vehicle has either another AN/GRC-160 or an When a position is vacated, the wire AN/VRC-46 mounted, and the platoon sergeant’s should be recovered. vehicle may have an AN/VRC-64. Each squad, the platoon leader, and the platoon sergeant has D-6. RADIO either the squad radio AN/PRC-88 (transmitter Because Threat forces have an extensive radio AN/PRT-4 and receiver AN/PRR-9) or the small- intercept capability, radio is used within the pla- unit transceiver (SUT) AN/PRC-68 for dis- toon only when messages cannot adequately be mounted operations. There are five SUTs or sent by other means. If a radio transmission is AN/PRC-88’s per platoon.

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AN/VRC-46. The AN/VRC-46 radio is pow- (AN/PRC-77). When mounted, it is powered by ered by the vehicle’s electrical system. Its princi- the vehicle’s electrical system. The planning pal advantage is in its 41-kilometer planning range mounted is 12 kilometers. When it is dis- range. If it or any other vehicular radio is oper- mounted, it is called an AN/PRC-77 and can ated when the vehicle engine is shut off, the driver transmit up to 8 kilometers. It is powered by its must take care that the radio does not drain the own battery (BA-4836). batteries. AN/VRC-64. The AN/VRC-64 is similar to AN/GRC-160. The AN/GRC-160 radio can the AN/GRC-160 except that it does not come be mounted in and operated from the vehicle, or it issued with the equipment necessary to make it can be dismounted and used as a portable radio man-portable.

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AN/PRC-88. Some units may be equipped two channels is to give the platoon an alternate with the AN/PRC-88 squad radio. The squad frequency. In addition to voice, the AN/PRT-4 can radio consists of two pieces of equipment, an transmit atone. This may be used to send a pre- AN/PRT-4 transmitter and an AN/PRR-9 re- arranged signal, such as an alert from an obser- ceiver. Both the transmitter and receiver have vation post. Battery life is about 35 hours for the preset crystal-controlled frequencies that can be BA-399. changed as needed by the battalion communica- tions platoon. AN/PRR-9. The receiver of the squad ra- dio-will receive Channel 1 and Channel 2, one at a time. It is battery-powered. Two types of batter- AN/PRT-4. The transmitter of the squad ies can be used in the receiver. The dry cell bat- radio is battery-powered and has two channels. tery (BA-505U) has a life of about 14 hours, and Channel 1 has a range of 1,600 meters. Channel the magnesium battery (BA4505U) has a life of 2 has a range of 500 meters. The purpose of the about 28 hours.

When the platoon leader is mounted, he com- PRC-68, or the AN/PRC-88. When the platoon municates with the company commander using a leader stays mounted and the platoon sergeant vehicular radio (AN/VRC-46). He uses the second dismounts, the platoon sergeant will use his AN/ radio (AN/GRC-160) on the platoon frequency to PRC-68 or AN/PRC-88 to communicate with the communicate with the carrier teams and the dis- dismount teams and the platoon leader. He may mount teams. dismount the AN/GRC-160 as an AN/PRC-77 to When the platoon leader is dismounted, he uses monitor the company command net. the vehicular radio (AN/GRC-160) in the portable D-7. INTERCOM SYSTEM (AN/PRC-77) configuration to communicate with the company commander. He uses the AN/PRC- The intercom system in each APC consists of 68 or AN/PRC-88 on the platoon frequency to talk three control boxes and three combat vehicle crew with the dismount teams and the carrier teams. (CVC) helmets. The squad leader, TL/gunner, and driver use the CVC microphones and earphones to Squad carrier teams use the vehicular radio communicate over the vehicle intercom and ra- (AN/GRC-160). The dismount team uses the AN/ dios. The rest of the men in each vehicle monitor

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the radio loudspeaker to stay abreast of the During mounted movement, the crew wear the squad’s situation. CVC helmet in place of the soldier’s helmet. Be- The AM/1780 amplifier should be kept in the fore a crew member dismounts, he hangs his CVC commander-only (CDR ONLY) mode and the con- helmet on a hook by his intercom system control trol boxes (other than them) in the intercom- box. This is done to prevent soldiers tripping over only (INT ONLY) mode. This will prevent a CVC cord or headset cord or damaging the unauthorized and accidental radio transmissions. equipment. This will also prevent accidental “hot mikes” which jam radio nets.

Section II. RADIOTELEPHONE PROCEDURES D-9. RULES FOR RADIO AND WIRE D-8. GENERAL COMMUNICATIONS Certain commonly used procedural words The following are rules for radio and wire (prowords) have distinct meanings. They shorten communications: the amount of time used in voice communication Listen before transmitting (send- and avoid confusion. They are used when talking ing). on the telephone or the radio. The most frequently used prowords include: Make message short and clear. OVER — “This is the end of my Speak clearly, slowly, in natural transmission to you and a response is phrases; pronounce each word dis- necessary. Go ahead, transmit.” tinctly. If the receiving operator must write, allow him enough time for SAY AGAIN — “Say again all of your last transmission.” writing. If jammed (using radio), use the CORRECTION — “An error has methods listed in the discussion on been made in this transmission (or message indicated). The correct ver- communication security (below). sion is...” In all cases of radio and wire traffic, personnel should not waste time. Send I SAY AGAIN — “I am repeating the message and get off the net. transmission, or portion indicated.” ROGER— “I have received your last transmission satisfactorily.” D-10. COMMUNICATION SECURITY WILCO — “I have received your Communication security (COMSEC) denies or message, understand it, and will delays unauthorized persons from gaining valu- comply.” able telecommunications information. It includes: OUT — “This is the end of my trans- Using correct authentication proce- mission to you and no answer is re- dures to insure that the other commu- quired or expected.” nicating station is a friendly one.

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Using only approved codes. causing the interference. He should not immedi- Restricting the use of radio trans- ately assume jamming, because jamming signs mitters, and monitoring radio re- often are like other types of interference. Removal of the receiver antenna can help to find out if the ceivers (radio listening silence). interference is being produced internally by the Enforcing net discipline and receiver. If interference lessens when the antenna proper radiotelephone procedures. is removed, the problem is jamming. All stations operating in a net must use authorized call signs and Continued operations. Normal radio oper- prowords, and they must limit trans- ations should be continued, once jamming has missions to official traffic. been identified, so that the enemy cannot deter- Selecting radio sites with a hill or mine the jamming effects. The rule is: during jamming, continue operating unless ordered to other terrain feature between the sites shut down or shift to an alternate frequency. and the enemy. Do not say “I AM BEING JAMMED” over Using directional antennas when the radio. it can be done, as discussed in ap- pendix M, FM 24-1. Reporting. All operators must report jamm- ing to their next higher headquarters by some Using low power initially. other means of communications — for example, Electronic counter-countermeasures (ECCM) wire or messenger. The meaconing, intrusion, prevent or overcome enemy electronic war- jamming, and interference (MIJI) report fare. ECCM taken by a platoon mainly involve contains: using proper signal security and antijamming techniques. Date and time of jamming. Radio operators must use antijamming proce- Frequencies affected. dures to reduce enemy jamming effects. These Type and strength of jamming procedures include: signal. Recognition. When an operator’s radio in- Designation of the unit making dicates interference, he first tries to find what is the report.

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APPENDIX E FORDING AND SWIMMING OPERATIONS Section I. FORDING WITH THE APC E-1. GENERAL There may be occasions when platoons and operation. Preparation should be in a covered and squads, moving in the attack or the defense, must concealed location, a short driving distance (1 cross water obstacles because bridges or ferries kilometer or less) from the ford site. are not available. With only minor preparation the APC can ford or swim water obstacles. These To prepare the vehicle for fording: capabilities let the mechanized infantry stay on Check hull access covers, drain the move. covers, and drain plugs to insure that This appendix explains in general terms gaskets are serviceable and that cov- how to ford and swim with the APC. (See ers and plugs are in place and tight. TM 9-2300-257-10 for more detail.) Secure ramp and ramp door. They Small water obstacles, such as streams, creeks, should be firmly closed and locked. or ponds may have established foding sites used If the depth of the water is not by local civilians. These are usually shown on known or is deep enough to float the military maps. As a rule, the APC can ford at vehicle, drop the trim vane. these sites. However, the APC is not limited to established fording sites; it can use any place that Turn on bilge pumps. has suitable entry and exit points. Remove M8 chemical-agent alarm and mount it inside the APC. E-2. PREPARING THE APC FOR FORDING CONTENTS PAGE Section I. Fording with the APE ...... E-1 Platoons and squads should prepare their vehi- II. Swimming with the APC ...... E-2 cles for fording before arriving at the ford site so III. Tactical Considerations ...... E-6 that action is not stopped at a critical point in the

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E-3. FORDING The entry and exit sites should be firm ground As the vehicle nears the exit point, the driver that is free of rocks, stumps, deep drops, and un- should slow down and exit at a constant speed. derwater obstacles. The vehicle driver should ease the carrier into the water to prevent water from rushing back from a bow wave and swamping the E-4. AFTER FORDING hatches. When the vehicle is level, the driver To avoid congestion, the vehicle should be should drive slowly as he would on dry land. moved away from the exit point to its assigned If the vehicle begins to float and loses traction, area or mission. The same after-water operations the driver should- continue to drive using the checks as for swimming the APC are applicable swimming procedures (explained in section II) and should be conducted as soon as the tactical until the vehicle regains its traction. situation permits.

Section II. SWIMMING WITH THE APC

E-5. GENERAL When platoons and squads are required to cross bodies of water that are deeper than APC fording depth, the vehicle must be prepared for swim- ming. There are three major steps in the swim- ming process — preparing the vehicle, swimming the water obstacle, and restoring the vehicle to its normal fighting form. E-6. PREPARING THE VEHICLE Check the track shrouds to be Platoons and squads should prepare their vehi- sure they are in good condition and cles for swimming in a covered and concealed lo- correctly installed. Track shrouds cation within a short driving distance to the are needed to let the tracks drive swim site. The route to the swim site should be and steer the carrier while it is in the free dense underbrush that could damage the water. trim vane. Clean mud and debris from the To prepare the APC for swimming: bilge pump screens. Turn on bilge Check the hull access covers (1) pumps to insure they work. Just be- drain covers (2) and final drive recess fore entering the water, turn bilge drain plugs (3). Make sure they are all pumps on and leave them on until you tight. exit the water.

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Make certain the power plant door maintain a well-balanced carrier with is locked down tight and secure. Raise a slightly elevated front while afloat. and lock the ramp. Make sure ramp- Lopsided distribution of cargo or per- locking handle goes all the way for- sonnel can swamp the carrier. If the ward so the ramp is tight and secure front is lower than the rear, water can against its seal. (See TM 9-2300-257-10 ship over the carrier. for correct procedure to check seals.) Extend and lock trim vane. Swing E-7. SWIMMING THE WATER OBSTACLE it forward and make certain it locks in place. Check and insure it is locked. The entry site should be firm, and free of rocks, stumps, and deep drops. The driver steers the ve- Check and insure all persicopes hicle so that it enters the water head on, not at an are securely in place. angle. The shift lever is in 1-range, and the vehi- Turn on dome lights, if not under cle moves no faster than 10 mph. Hatches should blackout conditions. be closed initially and opened once the vehicle begins to float. If the vehicle threatens to swamp, Distribute the load evenly. Mov- the driver backs off if he can; if he cannot, he able items are tied down. This helps to accelerates to raise the front and get waterborne.

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Once the carrier is floating, the driver shifts to when in neutral (N), the idle is maintained at 1-2 range. This range is used for all driving in about 1200 revolutions per minute (rpm). water except when stopping or backing up. The vehicle is steered using the pivot steers or Stops should be anticipated long before the the steering and braking levers, but allowance stopping point is reached. The vehicle’s momen- must be made for a much slower response in the tum must be used. The driver lets up on the accel- water. The driver avoids overshooting turns by erator, pulls back on the steering lever, and stops releasing the lever a little before the turn is com- the tracks. When the tracks have stopped, he pleted. The carrier will swing through and should shifts into reverse, releases the steering levers, line up properly. and then steps on the accelerator until forward momentum has stopped. Finally the driver re- If the vehicle hits an underwater obstruction, leases the accelerator and shifts into neutral. the driver lets up on the accelerator and pulls back on the steering levers to stop the tracks. He then shifts to reverse and backs up. The driver To cross a slow current, the driver heads does not try to go through obstacles since they straight across and lets the current carry the ve- could cause the carrier to roll over or get hung up. hicle downstream until it reaches the other side. If the vehicle must exit directly across from the The engine is always maintained at high idle. point of entry, the driver heads upstream and Low idle is used only to shift and to brake. Even crosses at an angle.

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If swift currents cannot be avoided, the driver crosses by heading the carrier diagonally down- stream.

Before continuing operations, the peepholes on the road wheels, idler wheels, and roller hubs, and the final drive dipsticks, should be checked for contaminated oil. The oil is contaminated if bub- bles appear in it or if it has a milky color. Contam- inated oils should be replaced as soon as possible. E-9. SAFETY CONSIDERATIONS FOR SWIMMING THE APC Before swimming the APC in any peacetime As the vehicle nears the exit bank, the driver operation, and when possible in combat situations, and TL should look for firm ground with a gentle the vehicle should be predipped. This check in- slope and free of obstacles. The driver should let sures that the vehicle is safe and ready to swim. up on the accelerator. This is one of the most The vehicle is readied for swimming as explained critical points in swimming. If only one track earlier. A cable from a recovery vehicle should be makes contact, the vehicle can be thrown sharply attached to the APC’s tow pintle. The vehicle then off course and become swamped if the tracks enters the water until afloat. Soldiers in the troop are moving too fast. The driver should try to compartment should check for leaks. The TL touch bottom with both tracks at the same time. should check to see that the bilge pumps work. If When both tracks have hit the bank, he shifts all is well, the vehicle backs out of the water. If it into 1-range. The driver steers the vehicle slowly has movement problems, the recovery vehicle will out of the water to avoid skidding or spinning tow it. the tracks. Each APC should also be checked before swim- E-8. RESTORING THE VEHICLE TO ITS ming operations to insure that its intercom sys- NORMAL CONFIGURATION tem and radio work. Once the vehicle is out of the water, the driver should secure the trim vane. The TL should im- Personnel in the vehicle should not wear seat mediately direct the driver away from the exit site belts while the vehicle is swimming. The belts to avoid congestion, to gain dispersion, and to could hinder emergency exit if the vehicle begins provide security. As the tactical situation permits, to sink or does sink. the drain plug access covers and the drain plugs Every man should wear a self-inflating CO2 life should be opened to release any water left in the jacket. Life vests are not issued with APCs but bilges. When water stops coming out of the bilge are on the vehicle’s list of additional authorized pumps, the pumps can be turned off. items or provided by support elements. THE LIFE

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JACKET SHOULD NEVER BE INFLATED IN- The following emergency escape actions are to SIDE THE VEHICLE. It should be inflated only be taken if the vehicle begins to sink: when the soldier is free of the vehicle. The carrier TL alerts all person- nel of the vehicle’s sinking. Personnel in the vehicle should not wear load carrying equipment, packs, or pistol belts while Personnel begin to leave through the vehicle is swimming. Such items may snag in their designated hatches as the vehi- the vehicle as a soldier tries to get out of a sinking cle sinks. Once free of the vehicle, they vehicle. inflate their life jackets. If for any reason personnel are un- Every man in the carrier must know where and able to get out through the hatches, how he is to leave the vehicle if it sinks. The they can go through the ramp door. gunner and driver leave through their respective They must wait though, until water hatches. The carrier TL and personnel in the fills the troop compartment equalizes troop compartment may get out through the cargo the water pressure, and allows the hatch. ramp door to open.

Section III. TACTICAL CONSIDERATIONS

E-10. GENERAL E-12. SMOKE During fording operations, the caliber .50 ma- While APCs are crossing water obstacles, they chine gun and small arms can be fired. The are vulnerable to enemy fires. This is because of Dragon should not be fired because the vehicle their slow speed and lack of cover and conceal- must be halted while the gunner controls the mis- ment. Little can be done about slow speed and sile from firing to impact. Halting could endanger lack of cover, but concealment may be provided by the vehicle. the use of smoke delivered by the indirect fire method. (see appendix J.) E-11. CROSSING FORMATIONS E-13. SUPPRESSION Formations will normally be dictated by the number of usable entry and exit points When Before, during, and after the crossing, every only a few points are available, the crossing may effort should be made to suppress and destroy have to be in column formation. This formation is enemy direct from weapons and forward observers easiest to control, but the crossing requires more who can bring indirect fire on the crossing site. time to complete. When many entry and exit Tanks, ITVs, and APCs on the near shore points are available, the unit may be able to cross should be positioned where they can suppress en- on line. Although crossing on line gets the unit emy positions and weapons on the far bank. The across the obstacle in the least time, it is difficult finding and swimming APCs can also help sup- to control. press with their caliber .50 machine guns.

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APPENDIX F AIR DEFENSE Section I. INTRODUCTION F-1. GENERAL Besides the increase in the number and quality down through normal command channels, or of Threat ground forces, there has been a marked start with track leaders, local observation posts, improvement and increase in Threat air forces. or air guards. All TLs and OPs should have air- Threat air forces will be able to control parts of watch instructions, OPs should be positioned so the battlefield airspace. This appendix discusses they have a good view of the airspace around methods to defeat Threat high-performance (jet) them, so a special air guard should be detailed. aircraft and attack helicopters. Since the enemy F-2. THREAT TACTICS OF JET can be expected to place troops in the battle area by helicopter and parachute, this appendix also AIRCRAFT discusses engagement of those types of targets. Threat jets usually work together in two teams with two aircraft in each team. Using high speed To effectively defend against air attack, units for surprise and survival, they usually strike must make maximum use of cover, concealment, along the long axis of the target. This gives them camouflage, dispersion, and early warning. Units abetter chance to hit the target. They try to must also be proficient in the use of their weapons attack out of the sun to gain surprise. Threat jet in an air defense mode. Enemy airmail can attack aircraft weapons include automatic guns, rockets, any ground force whose location has been discov- and bombs. With guns and rockets, they can fire ered. The sighting of a few soldiers or vehicles can from a distance, but they must fly over or near the lead to the disclosure of a whole unit, even if the target to accurately deliver conventional bombs. rest of the unit is well hidden. Concealment is the key to avoid an air attack. CONTENTS PAGE Section I. Introduation ...... F-l Air attacks will probably be unexpected and II. Target Acquisition and Engagement ...... F-3 swift. To prevent surprise, early warning of a III. Aircraft Engagament probable attack is necessary so that troops have a Techniques ...... F-5 chance to take cover. This warning may come

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A common Threat tactic is to have one team of action, the trailing team will get maxi- jet aircraft attack a target, followed by a second mum effect with the cluster bomb team 1 to 3 miles behind. The teams try to sur- units. prise the target and divert attention and defensive (2) If the target only evades the fire. When the lead team spots a target, it tells first attack and does not concentrate the trailing team; then, the lead team pops up in fire on the lead team, this team will get full view of the target. This draws fire to the lead maximum results with rockets and team, while the trailing team, which has not yet bombs on its return pass. been seen, flies in at high speed, for a low-altitude attack. The attack is usually level, under 1,000 The best defense against attacking Threat jet feet, with cluster bomb units released along the aircraft is to: target’s long axis. The lead team then makes a Be familiar with Threat air tactics sharp reverse turn to attack the target close-in, and not be surprised by the trailing jet firing guns and rockets or divebombing for maxi- team. mum effect. This tactic has two purposes: Immediately concentrate volume (1) If the target is surprised by the fire on any attacking jet, while dis- lead team and does not take evasive persing and taking evasive action.

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F-3. THREAT TACTICS OF ATTACK HELICOPTERS Attack helicopters fight in teams of two or Combat air assault — airmobile more. They are more agile and maneuverable operations in the friendly rear areas. than jet aircraft and use ground cover and con- Antitank fires — ATGM fires (AT-2 cealment while engaging from stand-off positions. Swatter or more advanced systems) They can employ a variety of weapons in support similar to US attack helicopters. of this action: Air-to-air interdiction — a sec- 57-mm free flight aerial rockets ondary mission together with one of (FFAR). the other combat roles. Antitank guided missiles. The combat roles of enemy attack helicopters General purpose bombs. make contact between friendly forces more likely. 12.7-mm machine gun. The best defense against attacking Threat heli- copters is to: Attack helicopters will be used extensively in forward areas in the following combat roles: Immediately concentrate volume fire on any attacking helicopter Close air fire support — aerial fire within range (1,600 meters). support for the attacking forces simi- lar to the A-10 support for US forces. Take evasive action and disperse.

Section II. TARGET ACQUISITION AND ENGAGEMENT F-4. GENERAL Where to Look. A map reconnaissance of the enough for a platoon to react, TLs/gunners unit’s direction of movement or area of operations (mounted) and individual soldiers (dismounted) will help to pinpoint likely areas from which an must constantly be on the alert for hostile air- enemy aircraft might attack. The back of wood- craft. Observers may use one of two systematic lines, ridgelines, and folds in the terrain can be methods of search to look for aircraft in any type marked out to at least 3,000 meters as a guide to of terrain. Members of the platoon should fre- possible attack helicopter positions. Restrictive quently focus on a distant object, such as a cloud terrain, defiles, and narrow valleys, where the or terrain feature. If this is not done, the eyes tend unit may have to close in, are also areas which to relax, and distant objects become blurred. should be approached with caution. Moving close In the first method, the observer searches the together through such areas offers a lucrative tar- horizon by moving his eyes in short movements get for tactical air attack along the long axis of across the sky working his way up and across. He movement. continues the scan pattern to below the horizon to How to Look. To see attacking aircraft soon detect nap-of-the-earth flying aircraft.

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In the second method, the observer searches then back down, continuing the movement across the sky using the horizon as a starting point and the terrain. He scans in the same pattern below prominent terrain features as points of reference. the horizon to detect aircraft flying nap-of- He moves his eyes in short movements up the sky the-earth.

Searchers should be alert for: Dust or excessive movement of treetops and bushes in a particular Sun reflection from aircaft can- area caused by the downwash of heli- opies or cockpit windows. copter blades. Blade flash from rotating heli- Noise from helicopter blades, or copter blades. jets breaking the sound barrier. Smoke or vapor trails from jet Searching for air targets at night is similar aircraft missiles, or rockets. to searching for ground targets at night. How-

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ever, the observers may have to rely more on When to Engage. Specific rules for engag- hearing than sight for detecting aircraft. Tech- ing aircraft should be in the unit SOP. These niques include short, jerky, abrupt movements rules are based on policies of higher headquar- of the eyes. Off-center vision (looking slightly to ters. Without that guidance, the following is the side of an object) is used to prevent an image suggested: from fading. Night vision is aided by cupping the hands around the eyes to shield out distract- Immediately engage all attacking ing light. aircraft. Engage enemy aircraft not attack- ing your position only when told to do so. Aircraft must not be engaged arbi- trarily. To do so may compromise your position. The best defense against enemy aircraft may be passive measures, such as camouflage, cover, and con- cealment. How to Suppress. Likely areas where Threat helicopters may be hiding (behind hills Weapons nightsights and binoculars can be and treelines) should be suppressed by fire just used to detect distant targets not visible to the as ground target areas are suppressed. This can naked eye. be done by indirect fire of mortars and artillery

Section III. AIRCRAFT ENGAGEMENT TECHNIQUES

F-5. AIRCRAFT ENGAGEMENT Enemy aircraft are engaged to: Vehicles must take evasive action when engag- ing or being engaged by hostile aircraft. This Destroy the aircraft, if possible. lessens the effectiveness of the hostile aircraft’s fire. Evasive actions include: Force the aircraft away from friendly positions. Seeking cover and concealment. Force the aircraft to fly higher so Keeping vehicles dispersed. that it can be picked up and destroyed Moving with frequent changes of by friendly air defense weapons or speed and direction while turning friendly aircraft. away from the hostile aircraft’s axis of attack. Spoil the hostile aircraft’s aim while it is engaging friendly forces. Avoiding use of lights at night.

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F-6. ENGAGING FAST-MOVING AIRCRAFT Because of its speed, a jet aircraft can best be the TL should aim slightly above the aircraft nose engaged by the caliber .50 machine gun in a con- and fire. tinuous burst. When the aircraft is flying a cross- ing course, the gunner uses a lead of 200 meters — two football field lengths. Fire is directed ahead of the aircraft, letting the aircraft fly through the machine gun’s cone of fire. The TL should not try to track or traverse with the air- craft. It flies too fast. The dismount element, with its M16A1 rifles, SAWs, and M60 machine guns, uses the same 200-meter lead to engage jet air- craft. For helicopter, a 50-meter (half a football field) lead is used. If the aircraft, either jet or helicopter, is flying directly toward the vehicle,

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A second technique to engage high-speed air- ERENCE POINT 2 — FIRE.” All APCs and all craft is to choose a reference point or a series of dismounted soilders raise their weapons to a 45- reference points. The platoon leader alerts the pla- degree angle over the designated reference point toon to get ready. As the aircraft approaches a and fire. reference point, he orders, “ENEMY AIR, REF-

F-7. ENGAGING HOVERING HELICOPTER If a hovering helicopter is picked up by the TL, The Threat Hind helicopter is approximately the the aircraft is engaged with the caliber .50 ma- same height as a BMP when measured from the chine gun. Range to the target is estimated by bottom of the aircraft to the top of the pilot’s making a quick check of the map for the. target’s canopy. The gunner aims slightly above the fuse- location and range, using reference points whose lage. At longer ranges, tracers may appear to be range is already known, or estimating the range striking the target when they are actually going and adjusting the rounds until they hit the target. under it.

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F-8. ENGAGING ENEMY AIRBORNE/ AIRMOBILE FORCES Enemy forces in the attack will frequently try high altitudes and they descend too fast to track to airdrop or insert troops into the battle area by effectively. When using the SAW or the M60 ma- helicopter or transport aircraft. If landing zones chine gun, a lead must be taken to compensate for are not available, troops may rappel from their the airborne soldiers’ rate of descent. Use a lead of helicopters. If troop-carrying helicopters are two man-heights beneath the dropping soldier. sighted, they should be engaged as soon as possi- ble using techniques previously discussed. If rap- Pilots who have bailed out of disabled aircraft pelling troops are sighted, the helicopter should should not be considered as airborne troops. En- be engaged, not the troops, because it is a better gaging parachuting pilots violates the covenants target. of the Geneva Convention. It is harder to engage airborne soldiers because they are dropped from fast-moving aircraft at

F-9. SUMMARY The platoon must search continually for hostile Aircraft engagement rules should be part of the aircraft as well as ground targets. unit SOP. Aerial targets can be destroyed or suppressed US troops must take evasive action and engage by mounted and dismounted weapons. with all appropriate weapons to destroy attacking aircaft. US troops must be familiar with Threat air Mounted and dismounted weapons are also ef- tactics, both high-performance aircraft and fective against other aerial targets, such as air- helicopter. borne and airmobile infantry.

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APPENDIX G DISMOUNTING THE APC Section I. DISMOUNTED OPERATIONS

G1. GENERAL Squads and platoons move mounted whenever if designated, SAWs, and M203 grenade possible. This conserves the infantryman’s en- launcher) are manned. ergy and takes advantage of the APC’s mobility There must also be a clear understanding of and armor protection. When the infantry dis- who is to be the dismount team leader and who mounts, the dismount team must do so rapidly. is to be the carrier team leader. Generally, the Both dismount and carrier teams must be able squad leader dismounts when the whole dis- to react with little or no instruction from the mount team dismounts. The TL/caliber .50 gun- squad leader. This appendix explains how to dis- ner takes charge of the carrier team. The mount tactically. dismount team leader takes control of the dis- mount team. Both team leaders take orders Before every operation, each squad and pla- from the squad leader unless the platoon leader toon headquarters should establish who is to tells them otherwise. If the squad leader decides dismount and with what weapons and equip- to fight the dismount team as two fire teams, he ment, and who is to remain in the carrier team. will be in charge of one of those teams. The This should be in the unit SOP and modified as squad must have well-practiced procedures for necessary for each situation. rapidly dismounting the vehicle and organizing on the ground for combat operations. When there are personnel shortages, changes should be made to insure key positions (squad leader or carrier team leader, gunner, assistant CONTENTS PAGE Section I. Dismounted Operations ...... G-1 squad leader, and driver) are filled and that key II. Tactical Considerations...... G-3 dismounted weapons (Dragon, M60 machine gun

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G-2. SQUAD LEADER’S ALERT FOR DISMOUNT Dismount Alert. Each squad leader must changes he gets from the platoon keep all of his squad informed, and alert as to leader. possible dismount situations. As soon as the Actions of Driver and TL/Gunner. The squad leader knows where and how he wants to driver should always be on the alert for covered dismount, he will give the driver instructions and concealed positions. When he hears the and give the squad members in the troop com- squad leader’s dismount alert, he must respond partment the dismount alert. The dismount without delay to the squad leader’s orders. alert should include the following: Whenever possible, he should stop the vehicle in Warning — “Prepare to dismount.” a covered/concealed position with the vehicle pointed at the enemy. This aids the gunner be- Dismount team composition — cause the mounted weapons will not have to be “Standard team” or “No Dragon.” traversed. It also puts the carrier directly be- Dismount team leader — “I will dis- tween the enemy and the dismounting person- mount” or “SGT Jones, dismount.” nel. The TL/gunner directs the driver to the proper dismount point and helps point the vehi- Exit method — “Ramp” or “Door.” cle at the enemy. Dismount instructions — “Dismount left.” G-3. DISMOUNT EXITS AND ORDER NOTE: If the dismount is a result of Dismount Exits. enemy contact, the alert may include “action left/right/front” if the driver is There are two exits that the dismount team unable to orient the front of the carrier can use to dismount the APC — the ramp and toward the enemy. the ramp door. The ramp is the easiest and fastest. If the ramp cannot be used or the squad leader wants to dismount only a few personnel, Actions of Soldiers in Troop Compart- the ramp door may be used. ment. The squad leader’s dismount alert should Each platoon should have a well-rehearsed trigger an automatic reaction among soldiers in SOP sequence for dismounting. Normally this the troop compartment: is from the rear to the front. When the ramp is Each man secures his weapon and used, the personnel on both sides of the troop proper ammunition, LAW, or Dragon. compartment can move out at the same time. Each man places his weapon on When the door is used, only one man at a time SAFE and loads it. can get out. (See appendix H.) Dismount Order. When the vehicle is in The team leader notifies the squad the right position and correctly oriented, the leader when everyone in the troop squad leader gives the order to dismount. If the compartment is ready to dismount. ramp is used, the dismount order is the driver’s The squad leader keeps his CVC signal to lower the ramp. If the ramp door is to helmet or headset on until he gives the be used, the squad leader’s dismount order is the order to dismount or the ramp is low- signal to open the door. The squad leader re- ered. This insures that the squad moves his CVC helmet, puts on his steel helmet, leader can monitor any last-minute and dismounts.

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G-4. ACTIONS OF THE DISMOUNT TEAM The dismount team should move 20 to 30 me- mount team leader accounts for every man and ters away from the vehicle in the direction spec- gets oriented, he gives instructions for move- ified in the dismount alert (left, right, or rear). ment to accomplish the team’s mission or to link The men immediately hit the ground using the up with the other dismount teams to form the best cover and concealment available and face dismount element. outward toward the enemy. As soon as the dis- Section II. TACTICAL CONSIDERATIONS G-5. GENERAL Whether in contact with the enemy or not, the ger the dismounted infantrymen as mounted platoon leader makes every effort to dismount weapons are fired. in a covered and concealed location. It may be When possible, the carrier team should possible to deploy the dismount teams without wait for the dismount team to move away from the enemy detecting the dismount. This adds to the vehicle before carrier weapons are fired. the dismount team’s security and lessens the This reduces the chance that enemy fires will be chance they will be engaged by surprise fire. attracted that could endanger the dismount During darkness, only red interior lights team. However, if suppressive fire is needed, the should be used in the vehicle if it is necessary to gunner should not hesitate to provide it. see to get equipment or to look at a map. This helps the infantrymen gain their “night vision” Security at a Halt. before dismounting. As soon as the dismount Many times when moving mounted, there team leader lets the squad leader know that will be temporary halts. This might be during everyone in the troop compartment is ready to overwatch, while leaders meet, or while maps dismount, the troop compartment red lights are studied. In such cases, platoons and squads should be turned off. This prevents a violation of should have several men dismount for local se- light discipline when the ramp is lowered or the curity. These men should move far enough away ramp door is opened. from the carriers so that they can hear battle- field noises above vehicle engine sounds. They G-6. SAFETY AND SECURITY should be alert for any sign of enemy activity, on Safety. the ground and in the air. They should also The carrier team must know the dismount watch for movement of other friendly elements. team’s location. The gunner should keep the One person in each vehicle, preferably the driver oriented so that he does not endanger squad leader or gunner, must observe these dis- dismounted infantrymen as the carrier is mounted security elements to relay signals of moved. This is especially critical at night. The enemy activity, to provide fire support if needed, gunner must insure that he does not endan- and to signal the men when to return.

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APPENDIX H BATTLE DRILL Section I. INTRODUCTION H-1. GENERAL H-2. BATTLE DRILL TRAINING Battle drill is a critical action to be taken in When conducting battle drill training, one combat in response to an emergency situation. thought should be kept in mind: Start with The battlefield requires platoons to move so that easy-to-do tasks and work progressively up to they can get the most out of their APC’s fire- the complicated, more difficult ones. Classroom power, speed, and protection. The precision and work on the blackboard and practice in wheeled ease with which APC’s move in response to or- vehicles are good ways to start. Drivers and ders or changing situations attest to the pla- squad leaders can practice dismounted on a pa- toon’s training level and fighting readiness. rade field if necessary. Battle drills are preplanned, and they stress Battle drill practice in APCs should begin on changes information and movement in response the easiest-to-use terrain available — open and to changes in the tactical situation. Battle drill relatively flat — and progress to wooded areas is a critical action to be taken in combat in where command and control are more difficult. response to an emergency situation. As the platoon begins to master basic battle Battle drills teach team leaders to respond to drills, the platoon leader can vary his battle commands rapidly and by force of habit, without drill program. The platoon leader can integrate detailed instructions. By order or signal, each training in such subjects as communications, APC moves at once to assume a specified posi- air defense, occupation of a battle position, and tion within the platoon formation. Every TL and march security. driver must be skilled in battle drill so that they always know their vehicle’s position relative to a Battle drill training never ends. Practice goes base vehicle without further word from the pla- on as long as the platoon is in the field. The toon leader. platoon goal is to move and react quickly, in- stinctively, and effectively under all conditions. The platoon leader commands and controls his platoon by using standing operating proce- CONTENTS PAGE dures rather than detailed instructions. This Section I. Introduction ...... H-1 prevents confusion and frees leaders to concen- II. Battle Drill Examples ...... H-2 trate on locating and engaging the enemy.

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Section II. BATTLE DRILL EXAMPLES H-3. GENERAL This section illustrates standard mechanized The gunner uses the caliber .50 machine battle drib dismount the APC; mount the APC; gun to suppress the enemy. change mechanized mounted formation react to direct fire; react to indirect fire; execute action The vehicle is halted in the best available right, left, or rear; and establish security at a covered and concealed position. temporary halt. The dismount team dismounts in the fol- The illustrations in this section are only graph- lowing order: (For H-series TOE, see appendix A.) ical examples and should not be taken as the only a. No. 5, 9, 8, 6, 1, 7, 4, (dismount way to execute a mechanized battle drill. For ex- right). ample: Dismount the APC shows the dismount team arrayed near the vehicle and in a linear b. No. 9, 8, 6, 5, 1, 7, 4, (dismount fashion; in combat the dismount team may move left). away from the vehicle and seek cover, as dictated As the dismount team dismounts, the by the terrain. members orient to the front of the vehicle, which H-4. EXAMPLES should be facing toward the enemy. DRILL TITLE: Dismount the APC. NOTE: The dismount battle drill ter- TASK: Squad dismounts left or right. minates when the last man exits the vehicle and orients to the front. The CONDITION: The squad is moving as part battle drill does not necessarily re- of a platoon to make contact with the enemy. Vis- quire the exact dismount sequence ibility is good. shown. The dismount team may not STANDARD: The dismount team immedi- “layout” as depicted but may dis- ately exits the vehicle to the left or right and ori- mount and move out in a specific ents to the front of the vehicle. direction. INITIATING CUE: The squad leader di- COUNTERTASK: OPFOR engages the rects the dismount team to dismount left or right. APC with antiarmor fires. PERFORMANCE REMINDERS: CONDITION: OPFOR is in a covered/con- The squad leader alerts the dismount cealed fighting position and is armed with ATGM team. systems. The driver looks for a covered and con- STANDARD: OPFOR suppresses the cealed position. squad.

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DRILL TITLE: Mount the APC. STANDARD: The dismount team mounts TASK: Dismount team mounts the vehicle. the vehicle. CONDITION: The squad is occupying a de- INITIATING CUE: The squad leader or fensive position as part of a platoon. Visibility is dismount team leader orders the dismount team good. Squad’s position has become untenable. to mount the vehicle.

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PERFORMANCE REMINDERS: Squad leader or dismount team leader Squad leader indicates direction of travel gives warning or signal to prepare to mount. for move out. Squad leader or dismount team leader COUNTERTASK: OPFOR detects the gives the order to mount. squad occupying a defensive position. OPFOR Soldiers should remount by number in the closes with and destroys enemy. following order No. 4, 7, 1, 6, 8, 5, 9. (For H- CONDITION: OPFOR is conducting an series TOE, see appendix A.) attack. First soldier to mount, cover remaining STANDARD: OPFOR destroys the squad. dismounted team. Gunner uses the caliber .50 machine gun to suppress the enemy.

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PERFORMANCE REMINDERS: DRILL TITLE: Change mechanized mounted The platoon changes formation without formation. delay. TASK: Change formation while moving The caliber .50 machine guns are oriented mounted. toward likely enemy positions/assigned sectors. CONDITION: The platoon is moving COUNTERTASK: Not OPFOR dependent. - mounted to make contact. Visibility is good. CONDITION: Not OPFOR dependent. STANDARD: The platoon changes from any one of five formations to any other as directed. SIANDARD: Not OPFOR dependent. INITIATING CUE: The platoon leader uses arm-and-hand signals, flag signals, or radio to designate desired formation.

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DRILL TITLE: React to direct fire. PERFORMANCE REMINDERS: TASK: The squad or platoon reacts to di- Return fire. rect fire. Seek cover. CONDITION: The unit is moving to make Report to next higher headquarters. contact with the enemy Visibility is good. COUNTERTASK: OPFOR engages ele- STANDARD: The unit returns fire, moves ments of the unit. to nearest cover, and reports. CONDITION: OPFOR is in a covered, con- INITIATING CUE: The squad or pla- cealed fighting position and is armed with toon observes the signature of a weapon or de- direct fire weapons. tects rounds impacting against or nearby the STANDARD: OPFOR suppresses the vehicle. squad or platoon.

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DRILL TITLE: React to indirect fire. Close all open hatches. TASK: The squad or platoon reacts to indi- The squad moves out of the impact area. rect fire or explosions. If the beaten zone is recognized, the pla- CONDITION: The unit is moving to make toon avoids it by moving in an appropriate contact with the enemy. Visibility is good. direction. STANDARD: The unit moves out of the COUNTERTASK: OPFOR calls for indi- impact area. rect fire on the unit’s position. INITIATING CUE: The squad or platoon CONDITION: OPFOR is defending. hears or sees rounds impacting. STANDARD: OPFOR locates and calls for PERFORMANCE REMINDERS: fire on the unit before it can move out of the All soldiers immediately don protective impact area. masks.

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DRILL TITLE: Execute action right, left, Each vehicle immediately executes a or rear. flanking turn to direction indicated. TASK: Execute action right, left, or rear Vehicles seek a hull-down firing position. turning movement. All caliber .50 machine guns are ori- CONDITION: The platoon is using the ented toward the Threat. traveling or traveling overwatch technique. Dismounts as necessary. Threat is spotted before he can initiate fire. STANDARD: The platoon changes direc- COUNTERTASK: OPFOR detects the tion without delay unit’s movement. INITIATING CUE: Platoon leader’s CONDITION: OPFOR is defending. signal. STANDARD: OPFOR locates and reports PERFORMANCE REMINDERS: the unit before being observed and reported. The platoon leader signals action right, left, or rear.

DRILL TITLE: Establish security at a tem- STANDARD: The platoon maintains 360- porary halt. degree security while halted. TASK: Establish security during a short INITIATING CUE: The platoon automati- halt. cally herringbones whenever lead vehicle halts. NOTE: The platoon leader may give an arm- CONDITION: The platoon is moving mounted using traveling or traveling overwatch and-hand signal if he knows he is going to stop. technique.

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PERFORMANCE REMINDERS: The platoon vehicles stop in a herring- The squad leader may order all or part of bone formation as a minimum. the dismount team to dismount. The platoon leader may direct vehicles to The squad leader directs which weapons disperse according to terrain, and find any to dismount. available covered and concealed positions. COUNTERTASK: Not OPFOR dependent. The squads maintain the same areas of responsibility for observation and fire as they CONDITION: Not OPFOR dependent. had during the march. STANDARD: Not OPFOR dependent.

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APPENDIX I LIMITED VISIBILITY EQUIPMENT AND TECHNIQUES Section I. INTRODUCTION I-1. GENERAL Platoons that have trained long and hard and he can mass combat power. This is a demanding have mastered the tactical and technical job task when visibility is good; it becomes even skills required will fight effectively even when more so when visibility is limited. Poor visibil- visibility is limited. Darkness limits visibility ity adds to command and control problems, and on the battlefield, but there are also other condi- leaders must recognize and overcome those tions that limit visibility. They are almost as problems that make it more difficult to: common as darkness but less predictable and Detect targets. more difficult to deal with. Smoke and suppres- sive fire, which can severely limit local visibil- Distinguish between friendly and ity are used in all armies. Dust and smoke enemy units. caused by fire and movement of troops in com- Fire weapons effectively. bat, are especially critical to the effective em- ployment of long-range direct fire weapons. Navigate. Rain, falling snow, and fog also limit visibility. Most current night vision devices and battle- CONTENTS PAGE field illumination means are less effective under Section I. Introduction ...... I-1 these conditions. II. Platoon and Squad Limited Visibility Equipment ...... I-2 I-2. COMMAND AND CONTROL III. Battlefield Illumination ...... I-5 IV. Control During Limited The leader’s primary task is to coordinate and Visibility ...... I-6 control the fire and movement of his unit so that

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Section II. PLATOON AND SQUAD LIMITED VISIBILITY EQUIPMENT I-3. GENERAL Technology has produced devices that soldiers Thermal-imagery devices can be used in day- and leaders can use to reduce the effects of lim- light or darkness. ited visibility. Several of these devices are or- STANO devices greatly improve a unit’s abil- ganic to the platoon. This section defines the ity to carry out its mission under all conditions types of devices issued to the platoon and ex- of visibility. STANO devices perform three gen- plains how they are employed. eral functions to overcome the effects of limited I-4. SURVEILLANCE, TARGET visibility: ACQUISITION, AND NIGHT Image-intensification devices and binocu- OBSERVATION EQUIPMENT lars aid observation and weapons’ firing where Advanced STANO equipment is either active darkness is the only limiting factor. or passive. To be effective, active STANO equip- Thermal-imagery devices aid observation ment must project some form of energy. This and weapons’ firing through their ability to see energy can be detected by the enemy Passive through light vegetation, camouflage, darkness, STANO equipment either detects existing en- smoke, fog, rain, falling snow, or a combination ergy emissions or uses available light as a detec- of these factors. tion means. Use of passive equipment is not Image-intensification and thermal- detectable by the enemy. imagery devices aid in detecting enemy active There are two categories of passive STANO STANO devices, such as infrared equipment. equipment — image-intensification devices and The platoon is issued the following STANO thermal-imagery devices. equipment: Image-intensification devices, or starlight scopes, do not project detectable energy They Binoculars. The platoon headquarters is amplify the existing or ambient light at night to issued two sets of 7x 50-mm binoculars. They project an image on the scope. Ambient light are used by the platoon leader and the platoon may be moonlight, starlight, or the glow from sergeant to acquire long-range targets. At night, cities and towns. Light from flares, searchlights, binoculars can be used to extend the range of and laser illumination improves the viewing ca- the naked eye by taking advantage of the exist- pability but should not be viewed directly by the ing light. Binoculars are less effective through device. Image-intensification devices are ad- smoke, dust, heavy rain, falling snow, or fog. versely affected by fog, smoke, heavy rain, and Additionally each squad is issued one set of 7x falling snow. 50-mm binoculars. Thermal-imagery devices penetrate fog, AN/PVS-4 INDIVIDUAL-SERVED smoke, falling snow, camouflage, and light vege- WEAPONS NIGHT VISION SIGHT. tation. The principle of this type of device is The AN/PVS-4 is a small, lightweight that all objects radiate a certain amount of image-intensification device used on the heat, which travels outward as detectable en- M16A1 rifle and the M60 machine gun. It can ergy. Because of differences in the amount of also be held in the hand. It weighs 3.7 pounds heat being radiated, the viewer detects each dif- and has a range of 400 meters in starlight and ference as a more intense or less intense image. 600 meters in moonlight. It is powered by a 2.7-

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volt battery with a battery life of 10 hours. It is up viewing within 2 meters. In this mode, it can a 3.8x telescopic device used to provide accu- be used to read maps, overlays, or orders. The rately aimed weapons fire at night and to de- area where the active mode is used must be tect, identify and observe friendly and enemy shielded from possible enemy detection. Inside a operations. The AN/PVS-4 is issued two per building, or a vehicle, or under a ponch, there is squad and one per platoon headquarters. not a direct line of a sight from the infrared light source to the enemy. The AN/PVS-5 can Squads can mount one AN/PVS-4 on the M60 machine gun and the other on an M16A1 also be used for vehicle maintenance during rifle when in the dismounted role. The squad darkness, and it can be worn by a ground guide leader or platoon leader can hold the AN/PVS-4 to direct the APC. The dismount element may in the hand, as in an observation post, to pro- also use the AN/PVS-5 to aid in dismounted vide a night observation capability. Who is to limited visibility operations. use the device is controlled by the squad leader or platoon leader.

AN/PVS-5 Night Vision Goggles. The AN/TAS-5 Dragon Thermal Night AN/PVS-5 is a lightweight, battery-powered (2.7-volt), passive or active night vision device Vision Sight. worn on the head. The battery life is 10 hours. The AN/TAS-5 is a battery-powered pas- It weighs 1.9 pounds and has a range of 150 sive thermal-imagery system. It is issued one meters in the passive mode. It is issued two per per Dragon daysight/tracker (thus three per pla- squad and platoon headquarters. By using the toon)for antiarmor specialist use. The AN/TAS- AN/PVS-5 while moving, the TL or gunner has 5 will detect, and display on a screen, thermal the same night vision capability as the driver. energy that is emitted by all materials and The AN/PVS-5 helps the TL/gunner control the man-made objects. It weighs 20.6 pounds and movement of the vehicle as it travels at night on has a range out to 1,200 meters. The AN/TAS-5 roads or cross country The AN/PVS-5 has a uses rechargeable batteries and employs small built-in active inbred light source, which can gas cylinders or bottles for cooling the detector be used to provide added illumination for close- electronics. These batteries and cooling bottles

I-3 FM 7-7 have a life of 2 hours. The AN/TAS-5 should rier as the light source. These lights are easily only be used to acquire and engage targets. It detectable by the enemy’s STANO devices and should not be used as a surveillance device; should be used only when the AN/PVS-5 night other night vision devices are used for that role. vision goggles are not available. (For operation, When a target is detected, the gunner is alerted refer to TM 9-2300 -257-10.) and uses the AN/TAS-5 to acquire and engage the target. A cooldown period of 10 to 15 seconds is required to activate the sight before it can be used effectively. The tracker batteries and cooling bottles are recharged and refilled at the brigade trains. They are placed by direct exchange on a one- for-one basis. Discharged batteries and empty gas bottles should be collected and exchanged whenever the situation permits. Collection and exchange procedures should be in the unit SOP. The platoon sergeant should collect the bottles and give them to the company supply personnel during normal resupply. The bottles should be exchanged during the day, when limited visibil- ity engagements are less frequent.

AN/TVS-5 Crew-Served Night Vision Device. The AN/TVS-5 crew-served night vi- sion device can be mounted on the caliber .50 machine gun. It is a lightweight, battery- powered electro-optical telescopic sight. It can detect vehicle-size targets at ranges up to 2,000 meters. It is issued one per squad and one per platoon headquarters.

M19 Infrared Periscope. The M19 in- frared periscope is used by the driver to in- crease his field of vision during limited visibility operations. It has a 1x optical lens with a 26-degree field of vision and a planning range of 40 meters. This is an active STANO device using the infrared headlights on the car-

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AN/TRS-2 Platoon Early Warning Sys- ate between foot and vehicular movement. This tem. The AN/TRS-2 platoon early warning sys- device is ideal for monitoring avenues of ap- tem (PEWS) is a remote sensor system (REMS). proach masked by terrain or poor visibility. Each rifle company has three PEWS. The sys- They should be employed along avenues of ap- tem has 10 ground-implanted sensors. They proach and in dead spaces or gaps forward of or transmit a signal (by radio or wire) to a receiv- between units. Each sensor can detect targets ing set that indicates movement in the area and up to 15 meters from the sensor location. Its which sensor is reporting. PEWS also differenti- signal can be transmitted up to 1,500 meters.

Section III. BATTLEFIELD ILLUMINATION I-5. GENERAL Artificial battlefield lighting is the easiest tion rounds, indirect fire illumination, and tank way to penetrate darkness. The trick is to illu- searchlights. minate or silhouette the enemy without illumi- Tripflares are mainly for defense and are nating friendly forces. There is always a chance excellent early warning devices. They can be set that artificial lighting may have an adverse ef- to ignite by rigging them either with pull pin fect on friendly troops. The characteristics of or trigger release. Their size and limited burn- available artificial illumination systems, and how they are influenced by darkness, weather, ing time make them unsuitable for continuous and terrain, are addressed in this section. illumination. The M203 illumination round can pro- I-6. CATEGORIES OF ARTIFICIAL vide fast, close-in illumination when the dis- LIGHT mount team is deployed. The round burns for There are two types of artificial light — invis- about 40 seconds. It is used the same way and is ible and visible. subject to the same conditions as indirect fire Invisible light is emitted by an infrared emit- illumination. ting source and is all but impossible to see with Indirect fire illumination from artillery the unaided eye. It offers greater security than and mortar fire is the most commonly used form visible light because a night observation device of battlefield illumination. Wind direction must is needed to detect it. But, because it is an active be considered when requesting illumination of device, it is easily detected by active and passive this type. The height of burst of the shell is set devices. to achieve maximum burning time. Burn time of most rounds is 60 seconds, so to achieve con- Visible light, such as flares and searchlights, tinuous illumination one round should be fired require no special equipment outside the light every 30 seconds. Illumination rounds should be source itself. It is the simplest type of illumina- fired so that they burn out just before ground tion. Visible-light sources are used frequently to contact. Drifting flares may illuminate friendly continue daylight operations into darkness, units, so, the forward observer must adjust the when troops are untrained, when planning time detonation point of the round to keep it from is limited, or to offset an enemy advantage in illuminating friendly units. If ground fire is a night vision devices. The disadvantage of using hazard, the height of burst should be raised to visible light is that at close ranges it compro- keep the flare from landing while burning. mises friendly positions. Strong winds may move the burning flares off The platoon uses the following sources of arti- target; thus, to achieve continuous illumination, ficial visible light: tripflares, M203 illumina- increase the rate of fire.

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Illumination from artillery or mortar flares Depending on the terrain, enemy situation, is dimmed by fog, dust, smoke, and falling snow. and cloud cover, searchlights may be used to Under these conditions of limited visibility low provide direct illumination, or reflected illumi- illumination rounds may be used as a naviga- nation off low clouds. They can mark targets, tion aid, with the flares’ light visible enough to objectives, or boundaries. They can also be used act as a beacon, even though it may not furnish to increase deception by illuminating an area or usable illumination. point outside the intended area of action. When Searchlights are on many types of tanks using searchlights, the system employing the and in target acquisition batteries of corps ar- light is easily detected and extremely vulnera- tillery Tank searchlights furnish two types ble. It should be used when no other system is of illumination — white light and infrared light. available.

Section IV. CONTROL DURING LIMITED VISIBILITY I-7. GENERAL Various techniques must be used by leaders to night vision devices can also be used, to guide control units during limited visibility. These in- dismounted patrols as they depart and when clude measures to identify friendly forces, to they return to friendly positions. Artillery spot- control movement and fire, and to navigate. ting rounds may help determine location and During movement, visual contact can be direction. maintained by reducing the intervals between dismounted soldiers or vehicles. Night vision de- I-9. FIRES vices (AN/PVS-5 and AN/PVS-4) allow units to Besides the nightsight and other night obser- retain some dispersion while maintaining vis- vation devices, there are several techniques and ual contact. When vehicles are moving in any aids that can be used to control the APC’s and area that has friendly dismounted personnel, dismounted weapons’ fires. When the unit is in such as an assembly area or urban terrain, dis- a stationary position, range cards should be mounted guides must be used. Leaders should used. Range cards help orient weapons on likely move forward where they can control the direc- targets and reference points. (See appendix C.) tion and speed of the movement. The platoon should make wide use of wire in the I-8. NAVIGATION defense to establish more reliable and secure communication between the teams, OPs, and Whenever possible, guides should be used platoon headquarters. Tracers can be used to while moving (mounted or dismounted) over un- denote targets and to direct fire on targets. familiar terrain. Compasses, visible landmarks, Pyrotechnic signals, such as hand-fired flares, and night vision devices can be used as naviga- can be used to call for the lifting and shifting tional aids. Ground surveillance radar and of fires.

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APPENDIX J SMOKE Section I. ONBOARD SMOKE PRODUCERS

J-1. GENERAL Smoke obscures vision and degrades most on the vehicle is 16. This system must be sighting devices. Both friendly and enemy forces reloaded by hand from outside the vehicle. use smoke to reduce their opponent’s ability to The rounds are filled with red phosphorus. see, move, and fight. Both forces may use smoke Upon activation, a dense cloud of white smoke is to screen their own movement, and they may created from ground level up to a minimum place smoke to deceive. Thermal-imagery sights height of 7 meters by 70 meters wide and be- and viewers provide the means to see and shoot tween 20 and 50 meters from the vehicle in 2 through most smoke. to 6 seconds. The cloud lasts 1 to 3 minutes J-2. SMOKE DEVICES depending on wind speed and other weather conditions. The APC may have an onboard smoke device, the M243, and a Dragon thermal-imagery sight Loading, stowing, reloading, and firing to see through the smoke. instructions for the grenade launcher are in TM 9-2350-252-10-2. The M243 smoke-grenade launcher is used to spread a smoke screen quickly. There are two The M203 has a smoke round but it is used four-tubed launchers, one on each side of the primarily for signaling. (See appendix B.) engine compartment hatch cover. Eight smoke grenades are simultaneously launched electri- CONTENTS PAGE cally from the gunner’s position. Section I. Onboard Smoke Producers ...... J-1 II. Tactical Considerations in a More smoke-grenade rounds are stowed in Smoke Environment ...... J-2 the vehicle. The total number of rounds carried

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Section II. TACTICAL CONSIDERATIONS IN A SMOKE ENVIRONMENT

J-3. GENERAL A platoon can use smoke to screen movement ture deployment, or an increase in its radio between positions; to screen occupation of, with- transmissions. drawal from, or reoccupation of positions; or to Screening Smoke. Screening smoke is em- screen a counterattack. The smoke can also ployed within areas of friendly operation, or in cover displacement between delay positions. It areas between friendly and enemy forces, to de- can deceive the enemy as to the location and grade enemy ground and aerial observation and number of vehicles employed on each position, fire. Screening is primarily intended to conceal and it can slow the enemy enough to let the friendly forces. Screening smoke usually re- platoon occupy new positions. quires large quantities of smoke for long periods Because there are only 16 smoke grenades per and is normally produced by mechanical smoke vehicle, the use of the grenade launcher must be generators, smokepots, smoke grenades, and air- controlled. The limited number of smoke craft-delivered dispensing systems. There are grenades makes it necessary for the platoon to three types of screening smoke: smoke blankets, take advantage of all available smoke sources smoke hazes, and smoke curtains. and conserve smoke grenades for self-defense. Smoke blankets are used over friendly ar- During movement, a platoon leader might direct eas to hinder enemy aerial observation and a certain squad to launch its smoke grenades to long-range ground observation. Smoke blankets counter antiarmor fires. The 70-meter-wide may restrict friendly movement and activities smoke screen may not screen the entire platoon within the screen. For example, smoke blankets from the enemy gunners. If not, the platoon may be used for river-crossing operations to ob- leader could then direct another squad to launch scure crossing sites. Smoke blankets are pro- its smoke grenades. All vehicles must take eva- duced by smoke generators. sive action to get full advantage from the smoke screen. Smoke hazes are similar to smoke blankets, but the smoke is less dense than in a smoke If a smoke screen is needed to cover the cross- blanket, thereby allowing better vision within ing of an open area, the smoke-grenade the affected area. Smoke hazes are used to re- launcher can be used to set up the smoke screen. duce long-range visual observation. A smoke haze hinders aerial and ground observation of J-4. SMOKE APPLICATION friendly areas of operation. There are four general applications for smoke Smoke curtains are normally used in front on the battlefield: obscuration, screening, or to the flank of the forward edge of an area or marking and signaling, and deception. unit to obscure or restrict enemy ground obser- vation. They are dense, vertical curtains of Obscuration Smoke. Obscuration smoke is smoke, with a wall of smoke between friend and placed on or near enemy positions to interfere foe, which do not restrict aerial observation. with his observation and fire. It is usually deliv- Smoke curtains are used to cover withdrawals ered by indirect fire from artillery and/or mor- and movements of attacking troops, and to con- tar shell, and occasionally by aircraft, rockets, ceal landing zones or pickup zones in airmobile or bomb-type dispensers. Employment of obscu- operations. ration smoke on an attacking armored force may cause reduced speed, an inadvertent Marking and Signaling Smoke. These change in the direction of the attack, a prema- types of smoke are employed to communicate

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execution or termination of actions on the bat- exposure to large concentrations may produce tlefield and to mark reference points, targets, or secondary effects such as shortness of breath, unit locations. They usually consist of colored or inflammation of the respiratory system, dizzi- WP smoke. Occasionally, WP artillery or mor- ness, vertigo, or vomiting. Because of this, the tar rounds may be used to signal such things as Surgeon General requires that troops be the end of an artillery preparation on the target masked whenever they are exposed to smoke. and the beginning of an assault. Vertigo may be overcome by leaving the smoke Deception Smoke. Deception smoke may be area or, when mounted, dismounting from the used in coordination with other actions to cre- vehicle and getting close to the ground. Chemi- ate the illusion that some tactically significant cal warfare (CW) agents may also be delivered event is occurring, in order to confuse or mis- with smoke; therefore, it is wise to mask and lead the enemy. Combat forces which have devel- intensify CW detection efforts when smoke is oped stereotyped patterns of smoke employment present. might utilize. deception smoke in dummy river Operational Factors. By limiting vision, crossings, withdrawals, or airmobile operations. smoke degrades the ability of soldier and unite Generally deception smoke is used in conjunc- to maneuver, fight, and visually communicate. tion with other deceptive measures such as Furthermore, it restricts observation of sur- sound or electronic deception. rounding terrain and other combat elements on J-5. SMOKE EFFECTS the battlefield. The natural tendency of a vehicle driver when encountering smoke is to avoid it or Smoke can affect both the psychological and to slow movement upon entering it. physiological aspects of troop activities. There- fore, it can also affect unit operations. Combined Arms Operations. Smoke ad- versely affects battlefield systems that must op- Psychological. Screening smoke near erate in concert, such as tactical aircraft, friendly positions to reduce enemy observation helicopters, armor, artillery and infantry. may help maintain morale when personnel are Smoke limits scanning ability and prevents the aware of its purpose. However, personnel operat- operator/observer from taking timely measures ing in smoke may develop fear or anxiety due to or countermeasures once the enemy is detected. lack of visibility to detect the enemy see adja- cent units, or distinguish terrain features. This J-6. SMOKE COUNTERMEASURES can cause orientation difficulties. Smoke tends Smoke reduces the ability of the attacker and to isolate individuals, groups, or units, thus de- the defender to acquire targets, navigate, and grading their ability to fight. Individuals and control their forces. The use of smoke must be units in this situation are vulnerable to decep- carefully planned to insure that the intended tion through other sensory perceptions such as advantage is gained. sound. Leaders also at all levels can suffer these effects. Because of the need for constant and Detailed plans must be made, and everyone detailed command and control, leaders can suf- must know what actions are to be taken in a fer mental exhaustion in a short time. smoke environment. Physiological. While smoke produced by me- A detailed reconnaissance of the area must chanical generators or munitions may not pro- be carried out using all available resources duce immediate physiological effects, extended (radars, aerial photographs, maps, etc.).

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In the defense, and as time permits, routes leader. The cooldown period needed before the to subsequent positions should be reconnoitered thermal sight can be used requires that it be in depth. turned on before the platoon can shoot through its own or the enemy’s smoke. During movement, terrain features, wood- lines, riverbeds, and man-made features can be Smoke is a major factor on the battlefield. used to guide on. Measures should be identified and techniques practiced that allow the platoons and squads to Use of the thermal-imagery sight to see use smoke, both enemy and friendly, to their through smoke must be planned by the platoon advantage.

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APPENDIX K EVACUATION OF CASUALTIES FROM AN APC Section I. INTRODUCTION

K-1. GENERAL Mechanized infantry moves and fights cle can move under its own power, it should be mounted whenever possible. If platoon members moved to a safe place before evacuating casual- are wounded or injured while in the APC, they ties. If the driver is wounded and cannot operate will require evacuation. the vehicle, he should be removed through the To evacuate casualties quickly every man in troop compartment, replaced, and the vehicle the platoon must know the evacuation proce- driven to a safe location. dures for different vehicle positions, such as ve- Check and Treat Casualty. Too rapid an hicle upright, turned on either side, or evacuation of a casualty may cause further in- overturned. This appendix covers the proce- jury Before a casualty is evacuated, he should dures to follow for different situations. be checked thoroughly to discover the full extent of his injuries, and first aid should be adminis- K-2. STEPS IN CASUALTY EVACUATION tered to those wounds requiring immediate at- Observe for Vehicle Fire. When an APC is tention. There may be some instances, though, found that has been hit by enemy fire or dam- when the casualty should be evacuated immedi- aged by a mine, it should be inspected to deter- ately. For instance, if the vehicle is burning or mine the extent of damage and to find out if when conditions inside the APC do not allow for there is a danger of fire. The externally fixed effective evaluation of injuries. fire extinguisher handle should be pulled and a Evacuate Casualty. After giving the neces- portable fire extinguisher readied, if the threat sary first aid, the casualty’s CVC helmet should of fire exists. The handles for the fixed fire ex- be disconnected or helmet removed and his seat tinguisher on the inside are in the driver’s com- belt released. If the vehicle is on its side or over- partment and on the top left side of the APC. turned, he must be supported before the seat The fixed fire extinguisher is used to extin- belt is released, to prevent additional injuires. guish a fire in the engine compartment. The He is then evacuated. portable fire extinguisher is used to suppress a fire in the troop compartment. Open hatches CONTENTS PAGE and working exit points should be identified to Section I. Introduction ...... K-1 plan the swift evacuation of casulties. II. Procedures for Casualty Evacuation ...... K-2 Move Vehicle to Safe Location. If the vehi-

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K-3. SAFETY PRECAUTIONS Before evacuation, the load-carrying equip- opened. Casualties may also be evacuated ment (LCE) should be removed from casualties through the cargo hatch if the ramp and ramp in the troop compartment so that the equipment door do not work. does not catch on anything during evacuation. K-4. EXITS To evacuate a casualty, individual soldiers must know what exits are available. The APC has five exits: TL/gunner’s hatch, driver’s hatch, cargo hatch, ramp door, and ramp. Some may be used to evacuate any of the occupants, and oth- ers are used to evacuate specific occupants. When possible, the gunner’s hatch and driver’s hatch will be the evacuation exit for the gunner and driver. If one or both of these exits is blocked, or if the tactical situation stops their use, casualties from these positions will be evac- uated through the troop compartment and out the ramp door or the ramp. The ramp will be the main exit used to evacu- ate casualties from the troop compartment. The ramp door will be used if the ramp cannot be Section II. PROCEDURES FOR CASUALTY EVACUATION K-5. GENERAL The following procedures must be rehearsed Once he is on the top of the vehicle, he will be so that the squad can effectively evacuate passed down to personnel on the ground. casualties. K-6. DRIVER When the driver’s hatch is open and the situa- tion allows, the driver is evacuated through the driver’s hatch. The soldiers doing the evacuat- ing will evacuate the driver after opening the hatch fully. One man will then lean head first into the hatch (assisted as necessary) to make sure that the engine is off. If possible, he will raise the seat to the full up position, unbuckle the driver’s seat belt, and disconnect his CVC helmet. Depending on the driver’s injuries, he will be lifted out, from the top, by two soldiers, helped by another from inside the vehicle. A pistol belt, placed around the driver’s chest and under his arms, can be used to pull him out.

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The driver may have to be evacuated through ther injure the driver because of close quarters the troop compartment and out the ramp, or protruding objects. He will be evacuated out because his hatch is inoperable or the vehicle is the ramp. receiving enemy fire, or due to some other tacti- cal condition. The man closest to the driver If the vehicle is on its side, the driver must be checks to make sure that the engine is shut off. supported while his seat belt is unbuckled, to The driver’s seat is lowered and pulled to the prevent further injury. If the vehicle is on its left rear. The driver’s seat belt is unbuckled and his side, it takes two people to pull out the injured CVC helmet disconnected. The driver is grasped driver because the hatch opening will be next to under the arms or in another way, depending on the ground. If the vehicle is on its right side, four his injuries. He then is pulled into the troop people will be needed to pull out the driver and compartment. Care must-be taken not to fur- to pass him down from the vehicle.

K-8. PERSONNEL IN TROOP K-7. GUNNER COMPARTMENT A soldier injured while occupying the gun- Injured persons in the troop compartment ner’s position is pulled into the-troop compart- will be evacuated through the ramp, the ramp ment. The CVC helmet is disconnected and door, or the cargo hatch. The casualty’s seat belt removed and the soldier is then evacuated from must be unbuckled before being evacuated the vehicle by the ramp or ramp door. through the most convenient exit.

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The first steps in evacuating casualties are treatment. Prompt, sure action on the part of checking for injury and administering first aid, fellow soldiers to evacuate casualties to the rear, before evacuating the casualties from the vehi- as stated in the unit SOP, will help increase cle. Casualties should be moved quickly but their chances of survival and speed their return safely to the proper medical facility for further to their units.

K-4 FM 7-7

APPENDIX L RECOVERY TECHNIQUES Section I. INTRODUCTION

L-1. GENERAL If an APC is disabled, gets stuck, or will not his station and be ready to engage targets as start, the squad must get it moving as quickly required. Squad members picked to provide lo- as possible. A stationary vehicle is vulnerable to cal security should dismount and be stationed direct, indirect, and air-delivered munitions. away from the vehicle. This appendix covers towing a disabled APC, starting it by towing or using a slave cable, re- trieving it if it is stuck in mud or immobilized L-2. REDISTRIBUTION OF MEN on an obstacle, safety considerations for recov- AND EQUIPMENT ery operations, and how to disable the vehicle if it has to be abandoned. For additional tech- If the vehicle cannot be recovered quickly the platoon leader may decide to redistribute men niques, see FM 20-22. and equipment among the other vehicles. The Because the immobilized APC is such a vul- driver and caliber .50 machine gunner may be nerable target, personnel not involved in the re- left with the disabled vehicle to wait for help, or covery should be in position to provide security. the vehicle may have to be abandoned if the The caliber .50 machine gunner should stay at enemy situation warrants.

Section II. TOWING L-3. GENERAL

The APC may have to be towed when disabled CONTENTS PAGE or stuck or to start its engine. The APC is Section I. Introduction...... L-1 equipped with towing eyes and shackles on the II. Towing ...... L-1 III. Recovery ...... L-5 front and a tow pintle in the rear of the vehicle. IV. Safety ...... L-8 It also has a tow cable stowed on the outside of V. Abendoning the APC ...... L-10 the rear ramp.

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Normally the terrain or enemy situation will highway it is best to use a recovery vehicle and dictate the way to tow the APC. When not ex- the recovery vehicle’s tow bar. If a recovery vehi- posed to enemy fire, either the highway or the cle is not available, another APC may be used. cross-country tow may be used. When ex- The tow bar is attached to the front towing eyes posed to enemy fire, the combat tow is used. of the disabled vehicle. When a tow bar is used, Before any towing hookup is begun, the master a driver is not required in the towed vehicle. switch should be OFF, the laterals locked, and When recovery is to be at speeds of less than 10 the range selector placed at N (neutral). Once mph and distances are less than 30 miles, the all connections for towing have been made, the range selector is placed in the N range. When laterals are released. anticipated recovery exceeds 10 mph and 30 miles in distance, the universal joints between L-4. TOWING TECHNIQUES final drives and differential must be removed Highway Tow. When towing an APC on a before towing can begin.

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Cross-Country Tow. To tow a vehicle cross- ward. A driver is required in the towed vehicle country two cables are used. It is best to cross to apply the brakes to prevent it from overrun- the cables in an X position to keep the two vehi- ning the recovery vehicle on downgrades or cles aligned. To tow the vehicle forward, the ca- when stopping. Never tow an APC with a cable bles are attached to the front eyes of the disabled when its universal joint is disconnected; the vehicle and the rear eyes of the towing vehicle. driver will have no braking or steering ability. The vehicle may also be towed moving back-

Combat Tow. When it is necessary to make a vehicle. As with a cross-country tow, a driver is towing connection under fire, the combat tow is required to operate the brakes of the towed vehi- used by a recovery vehicle to minimize exposure cle. The towed vehicle’s range selector must be of personnel. A tow bar or tow cable is attached placed in N. to the recovery vehicle’s tow pintle before the vehicle moves to the disabled vehicle. The recov- ery vehicle is then moved into the area and backed up as close as possible to the back of the APC, while still allowing the ramp door to open. One soldier then connects the free end of the V-chain or tow cable to the rear tow pintle. (Smoke grenades can be used during the hookup to minimize the exposure of the vehicles and personnel to fire). After hookup, the ramp door is closed, and the recovery vehicle moves out with the disabled APC in tow. This method may be used with either the APC or another recovery

L-3 FM 7-7

Tow Starting. When an APC cannot be the transmission range selector in N, the APC started using a slave cable, it may be started by brake levers are released, and it is towed for- towing. After securely attaching a tow vehicle ward until its speed reaches 20 to 25 mph. The to the disabled vehicle and doing all the before- driver then moves the transmission range selec- operation preventative maintenance checks and tor to the 1-3 position and presses the accelera- service (TM 9-2300-257-10), the master power tor about halfway. switch is on and fuel shut off is pushed in. With

When the engine starts, the driver moves the start in three tries, notify the maintenance con- transmission range selector to N range. The tact team. driver should signal the towing vehicle with his L-5. STARTING VEHICLE WITH SLAVE horn or by visual signal so that both vehicles can CABLE be brought to a stop. The cables or tow bar are then disconnected. When the vehicle’s battery is dead or missing, The vehicle should not be left in any driving the engine can be started using a slave cable con- range for more than 5 seconds while towing. If the nected to any 24-volt DC power source. engine does not start, shift back to N for a few Before the slave cable is connected, the master seconds before trying again. If the engine will not switch on both vehicles must be off. The slave

L-4 FM 7-7

cable is connected to the slave receptacle in the driver’s compartment.

Once the slave cable is connected and both vehi- should be left running while the slave cable is cles have turned on the master switches, the en- disconnected. The same process can be used to gine can then be started in the same way as with start another vehicle with the APC as the 24-volt its own batteries. When the engine starts, it DC outside power source.

Section III. RECOVERY L-6. GENERAL Vehicles often become bellied (high centered) on log to the tracks, one on each track. The log is high stumps, ridges, or mire. In this posi- placed against both tracks. The tow cable is tion, the APC has no traction and is stuck. placed so that one end of the cable goes over the log and through one track from the inside. The L-7. VEHICLE BELLIED IN MIRE other end of the tow cable is placed underneath the log. The ends of the cable are connected with To recover a vehicle stuck in mire, a log should a towings shackle and pin. The cable should be be obtained that is long enough to span the width connected on the outside of the track for easy of the vehicle and large enough to support the disconnectind. The same method is used to attach vehicle’s weight. Two cables are used to attach the the log to the track on the other side of the vehicle.

L-5 FM 7-7

By gradually applying power to the tracks, the When power is applied to the tracks, the cable slack in the cables will be taken up, pulling will contact the obstacle and anchor the tracks. the log underneath the tracks until it contacts The same caution applies — stop the vehicle the mire, and anchors the tracks, letting the before the cables reach the fenders. vehicle move. L-9. RECOVERY KITS Capstan Kit. CAUTION A capstan kit NSN 2540-00-933-3570 can TO PREVENT DAMAGE TO THE TOW be used to ease the APC over steep or slippery CABLES AND TRACKS, STOP THE VE- banks and through boggy areas. If the APC does HICLE BEFORE THE LOG REACHES not have a kit, one can be ordered using the THE FENDERS IN THE FRONT OR national stock number. The kit has two REAR OF THE APC. adapters permanently bolted to the hub of each drive sprocket, two capstan drums (bolted on each adapter [with a T-bolt]), four 100-foot and two 50-foot lengths of l-inch nylon rope with L-8. VEHICLE BELLIED ON HIGH shackles, and two marine anchors with recovery STUMPS, ROCKS, OR RIDGES cables. For a bellied disablement other than mire, the To use the kit: tracks can be anchored using just the two tow Bolt drums with T-bolts to the cables. The tow cables are hooked together and adapters, making sure that laterals attached to both tracks by passing the ends of are locked. the cables through the tracks from the outside and attaching them together in the center with Thread a length of rope through towing shackles and pins. the outside flange of each drum.

L-6 FM 7-7

Make two or three turns over the make sure that the rope winds up end of the rope to anchor it, being sure properly. that the rope extends from under the drums. The anchors can be used side- by-side or in tandem. Because the an- Set the marine anchors in line chors may go underground, be sure to with the drums and press them into attach the recovery cables to them be- the ground to give them a good start. fore pulling. Recover the anchors by Eliminate all rope slack before pulling the recovery cables with the attaching the ropes to the anchors. APC. Apply vehicle power slowly until the tracks are turning equally. Keep a APCAT KIT. slow, steady, equal pull so that the an- chors will dig in evenly. The APCAT (APC anchoring tracks) kit is another handy self-recovery aid. It is locally fab- As the drums winch the ropes, ricated and consists of two track anchor blocks the APC will move out. Use a guide to and two 100-foot lengths of rope.

To use the kit, attach an anchor block on each track and tie the rope to the loops on the blocks and then to a good anchor.

L-7 FM 7-7

As the driver applies vehicle power, the NOTE: If all methods listed above fail tracks anchor themselves to the blocks while the to free the vehicle, the leader must call vehicle moves out the length of the track. The for the M578 from the recovery blocks can then be retied to the ropes with a section. half-hitch and the process repeated. Section IV. SAFETY L-10. GENERAL Recovery operations are dangerous. Maximum ken or frayed wires. A moving cable should never care must be taken to prevent injury to personnel be allowed to slide through the hand, even if and damage to the vehicle and equipment. Listed gloves are worn. below are general safety precautions to consider before trying any recovery operation. Care of Cables. Cables should not be drawn over rocks or around sharp corners. Heavy objects L-11. SAFETY PRECAUTIONS should not be dropped on a cable. They could nick Handling Cables. Personnel handling wire or burr the wires, causing them to break. All ropes or cables should wear heavy leather-palmed loops formed in a cable should be removed before gloves to prevent hand injuries or cuts from bro- force is applied.

L-8 FM 7-7

Safety Keys. All safety keys or pins should be in place before force is applied.

Hook positions. If a hook is used to pull the vehicle, the open part (throat) should point up- ward. If the hook should straighten out from over- load, the rigging will tend to go downward, not upward unrestrained.

Rigging Between Vehicles. When erecting rigging between vehicles, engines must be off and vehicle brakes applied to prevent possible injury to rigging personnel or damage to vehicles.

L-9 FM 7-7

Inspecting Rigged Equipment. Equipment Safe Location of Personnel. Before a pull should be thoroughly impeded before the recov- starts, all personnel on the ground must be di- ery operation starts. The recovery vehicle opera- rected to move safely away from rigging before tor should be directed to work the winch enough the operators apply power. A taut cable, released to remove slack from the rigging, then stop the by a sudden break, can backlash and cut a man in operation and shut off all engines. The rigging half. The minimum safe distance is one and a half can then be inspected without endangering the times the length of the longest line. personnel. Likewise, if a vehicle is being towed, . power should be applied slowly until all tow cable Signalman. For safe control of a recovery oper- slack is taken up. Engines should again be shut ation, there should be only one signalman. The off and rigging inspected before going on. operators must know the meaning of signals used and must act only on those signals. The signal- Operator/Driver Safety. operators and other man must be in a safe place where the operators personnel, in both the recovery vehicle and dis- can observe his signals. abled vehicle, should keep their hatches closed during a recovery operation and use their periscopes to see hand signals.

Section V. ABANDONING THE APC L-12. GENERAL Every effort should be made to recover a dis- Break a track and remove at least abled APC. If the enemy situation is so critical two shoes. that the vehicle cannot be recovered, men and equipment may have to be crossloaded on other In an extreme situation, place a vehicles and the disabled APC abandoned. An thermite grenade on the top of the abandoned APC should be of no immediate use to engine. TM 9-2300-257-20 has detailed the enemy and yet should be readily repairable by information on the destruction of friendly forces. the APC. If the carrier is to be abandoned, secure the weapons, radios, and equipment, and take one of L-13. DECISION TO ABANDON APC the following actions The decision to abandon a vehicle is the respon- Remove the fuel line from the fuel sibility of the platoon leader or senior man pres- filter to the engine block. ent. The APC should be stripped of all equipment Remove the shaft between the possible and the APC’s location reported to the transmission and differential. next higher headquarters as covered in the SOP.

L-10 FM 7-7

APPENDIX M NUCLEAR, BIOLOGICAL AND CHEMICAL OPERATIONS Section I. NUCLEAR WEAPONS

M-1. GENERAL

Nuclear weapons produce four primary effects: blast, thermal radiation (heat and light), nuclear radiation, and electromagnetic pulse (EMP). The CONTENTS PAGE degree of nuclear effect depends on how close a Section I. Nuclear Weapons ...... M-1 II. Chemical and Biological unit is to the detonation and how well soldiers and Weapons ...... M-9 equipment are protected.

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Blast. When a nuclear weapon detonates, it taken out of contaminated areas before they are sends out an intense shock wave in all directions exposed to an overdose of radiation. at the speed of sound. The shock wave can col- Electromagnetic Pulse. EMP is a massive lapse buildings, blow down trees, and forcefully surge of electrical power. It is similar to a strong throw men and equipment about. There are two radio signal. It comes from the nuclear explosion phases in a blast a positive phase or shock wave, and is transmitted through the air in all direc- and a negative phase or suction. tions. It occurs immediately when a nuclear de- Thermal Radiation. Thermal radiation pro- vice explodes. It can damage electrical duced by a nuclear explosion consists of intense components of equipment (radios, radars, and heat and extremely bright light. Unprotected vehicles) and weapon systems (TOW and troops exposed to this heat and intense light can Dragon) if proper precautions are not taken. be severely burned and blinded. Materials such as EMP does not harm soldiers. wood, plastics, and rubber may melt or burn. The extent of these effects depends on yield of weapon, M-2. WARNING OF A NUCLEAR weather, and terrain. Fog or heavy battlefield EXPLOSION OR HAZARD smoke can reduce the effects of thermal radiation. STRIKWARN messages are used to warn On clear nights, the blinding effect is greater, and units of a friendly nuclear explosion. The NBC 3 night vision devices can be damaged. nuclear report is used to warn of expected contamination. Normally it is neither neces- Nuclear Radiation. sary nor desirable to transmit the complete A nuclear weapon produces two forms of STRIKWARN message to companies or pla- nuclear radiation: initial and residual. Both toons. Messages to those units should contain: forms of radiation can injure or kill. A proword indicating that the Initial radiation occurs during the first message is a nuclear strike warning. minute of the explosion. Since this radiation A brief message, prearranged by travels at the speed of light, the only way to SOP, that directs the unit to observe a lessen the danger is to be protected before the specific nuclear defense level, or an detonation. order to evacuate the area. Residual radiation remains after the first The expected time of burst. minute. It is caused by materials being exposed to the initial radiation and retaining the radia- Information as to possible enemy use of nu- tion effects. It is found around the site of the clear weapons will be forwarded to companies nuclear detonation. If radioactive particles are and smaller units through the chain of com- carried aloft, they become fallout, which may mand by the quickest, most secure means possi- spread over a larger area. Fallout is created by ble. It will direct a specific protection posture dust sucked into the explosion and later scat- for these units. tered by the wind. Dirt, equipment, and build- ings become contaminated from exposure to M-3. ALARM FOR NUCLEAR HAZARD either initial radiation or fallout. As soon as a soldier using a monitoring device The human body can survive limited expo- detects a nuclear hazard, he should give the sure to radiation but the effects add up. Each alarm to warn others. The alarm must be dose a person receives adds to earlier doses. passed swiftly throughout the unit. The stan- Troop exposure to radiation must be measured dard alarm is the yell “FALLOUT.” The same and recorded so the amount of radiation ab- warning is used when the platoon moves into an sorbed can be monitored. Soldiers should be area contaminated by residual radiation.

M-2 FM 7-7

“ALL CLEAR” is used to indicate that the protective measures, its chances of continuing danger no longer exists. Normally the all-clear to be combat effective on the integrated battle- signal is first given by the company commander field are improved. or platoon leader and then repeated by each sol- dier when he hears it. A soldier can get protection against many nuclear effects by taking cover in a fighting po- M-4. NUCLEAR PROTECTIVE sition, culvert, or ditch; behind a hill; or inside MEASURES an APC in defilade. In most cases, a fighting General. position with overhead cover or an APC in de- filade offers the best protection. Many basic infantry skills and tasks con- tribute to the platoon’s nuclear preparedness. When a unit, without warning, is subjected Training and operations must stress: to an enemy nuclear attack, the unit should take the following actions immediately: Proper positioning of vehicles and soldiers. When dismounted, exposed troops should immediately close their Proper movement by vehicles eyes, fall face down to the ground, and and soldiers. turn their heads away from the blast. Construction of fighting posi- They should also cover all exposed tions with overhead cover. skin, place their hands under their bodies, keep their faces down in the The platoon’s ability to fight in a nuclear dirt, and hunch their shoulders for- environment, as in any combat situation, de- ward to cover the backs of their necks. pends largely on how well individual and collec- They should stay down until the blast tive tasks have been learned in training. The wave passes and debris stops falling. unit training program must include cross- training so that the loss of any one man will not Personnel exposed in APC seriously lessen the platoon’s combat effective- hatches should immediately drop ness. When the platoon can do all the individual down in the vehicle and close the and collective tasks while employing nuclear hatches, door, or ramp.

M-3 FM 7-7

Nuclear Defense Levels. The tremendous destructiveness of nuclear weapons requires that protective measures be taken not only during or after an attack, but before the attack. The table below is an example of how nuclear protective measures can be in- cluded in an SOP similar to chemical mission oriented protection posture (MOPP).

M-4 FM 7-7

Nuclear defense levels (NDL) involve risk. shock and suction waves of a nuclear detona- Leaders must balance the chances of exposing tion pass. their units to accomplish their missions against the threat of the effects of a nuclear explosion. INDIVIDUAL: Some missions cannot be accomplished at NDL Check for injuries and give emer- C or even NDL B. It may be necessary to accept gency first aid as necessary a higher risk from nuclear effects to accomplish Report status to immediate the combat mission. The ideal NDL is the cate- superior. gory that provides the highest degree of protec- tion from nuclear effects and still allows UNITS: mission accomplishment. Put dismounted radios back into operation and monitor nets. M-5. PROCEDURES FOLLOWING A Return the vehicle to a combat- NUCLEAR DETONATION ready status. Connect all antenna The following actions should be taken auto- lead-ins, return radios to the mounts, matically and without orders right after the replace antennas, and turn radios on.

M-5 FM 7-7

Turn on all other necessary equip- the platoons and squads.) ment in the vehicle. Inspect the vehicle Continue mission. for damage. M-6. NUCLEAR, BIOLOGICAL, AND Report status of personnel and CHEMICAL REPORTS equipment to next higher headquar- ters. Casualty reports are submitted The NBC 4 report is used to report a nuclear and unit rosters are updated to reflect hazard or a chemical hazard. losses. The platoon should continue to monitor radia- tion levels and report findings to the company Start continuous monitoring with commander, using the NBC 4 format. When the the radiacmeters. accumulated radiation dose of a platoon or Report nuclear effects as required squad is determined by the company comman- by company SOP. der to be unacceptable, the entire platoon or squad should be replaced if possible. The platoon Platoon leaders should require pe- leader should be prepared to receive new squads, riodic reports from squad leaders on integrate them into the platoon, and insure to- dosimeter readings and report read- tal dose of the squads in the platoon is balanced ings to the company. (The determina- as much as the tactical situation allows. Squads tion of the acceptable radiation level that have received smaller doses should be con- should be made beforehand at com- sidered for missions that probably will result in pany and battalion level and passed to added exposure to radiation.

M-6 FM 7-7

M-7. MONITORING RADIATION LEVELS Dosimeter. One IM-93/UD dosimeter is in the platoon If the dust cover is lost, apiece of tape can headquarters and one is in each squad. They are be used to close the open end. used by specified squad members to measure the total amount of radiation exposure (dose) of The dosimeter should be zeroed every 24 the squad. (Centigrays [rads] are units of mea- hours or when the total radiation dose reaches sure for radiation.) The PP-1578/PD charger is or exceeds 150 centigrays (rads). Before zeroing used to zero the dosimeter. the dosimeter, the total dose reading must be recorded. Accurate dose records must be kept to avoid overexposing troops and to keep the total dose relatively equal within a platoon. If a squad is deployed under its leader’s control, the dosime- ters should be carried and monitored by the dis- mount team. If the platoon is deployed with a dismount element and a carrier element, a dosimeter should be monitored by each element leader.

Radiacmeter. The radiacmeters issued to units measure the radiation dose rate present at any particular time and location. The IM-174/PD series radiacmeter is used for area monitoring and surveying. It is used by a survey team designated by the platoon leader. For each instrument, the platoon leader should assign a primary and an alternate oper- ator. These soldiers must be trained in instru- ment maintenance and how to use the instruments for radiological monitoring. Monitoring. To read the dosimeter, remove the dust cover and look at a light source through the Monitoring may be periodic or continuous. dosimeter. An artificial light, such as a flash- During periodic monitoring, the platoon light, is needed at night to read the dosimeter. routinely monitors selected points within its M-7

162-169 0 - 94 -1 FM 7-7

area at least once an hour. The NBC defense Provide for at least a 24-hour supply of uncon- annex of the company SOP should prescribe the taminated food and water for each soldier in the procedures for periodic monitoring. unit. Water and rations should be stowed inside All units start continuous monitoring the vehicle, and not externally where they when they get a fallout warning; when a nuclear would be exposed to excessive radiation. burst is reported, seen, or heard; when radiation Move as rapidly as possible through the area. of 1 centigray (rad) per hour is detected by peri- odic monitoring or when ordered to by the com- Drink and eat only from approved sources. pany commander. Continuous monitoring stops Avoid swallowing contaminated dust; wear a on order from higher headquarters or when the scarf or handkerchief over the nose and mouth. dose rate falls below 1 centigray (rad) per hour. Units doing continuous monitoring while mov- Use movement formations, such as a line or ing continue doing it until the move is com- wedge, to reduce the amount of dust or mud pleted, even if the dose rate falls below 1 thrown onto trailing vehicles. centigray (rad) per hour. Monitor radiation levels for each squad and When the platoon moves into a new area, try to minimize exposure of troops, especially the radiation level should be checked before any those who have received higher radiation dose troops dismount their vehicles. If radiation is levels. detected, the designated radiacmeter opera- tor(s) then conducts a mounted survey of the area, reports radiation levels to the company M-9. RADIOLOGICAL and waits for further instructions. DECONTAMINATION When operating in areas with radioactive Fallout emits radiation that damages body contamination, rubber overshoes should be cells and can contaminate equipment. Once worn when outside the vehicle, and then re- fallout has stopped or a unit has left a contami- moved before remounting. This cuts down on nated area, individuals decontaminate them- contamination inside the vehicle. Chemical selves and their equipment in the following overboots should not be worn while monitoring manner: for radioactive contamination; the excessive Brush or wash clothing and equipment thor- wear will decrease their effectiveness against oughly to remove dust particles. This should be chemical agents. done away from the position that the unit will occupy. M-8. OPERATIONS IN RESIDUAL RADIATION AREAS Bathe, preferably by showering, and change clothes. Once nuclear weapons have been employed, units may have to move through areas that are Decontaminate the immediate area around contaminated from radioactive fallout. The fol- fighting positions or vehicles by turning over lowing protective measures should be taken to soil (down at least 7 inches). (Remember to reduce exposure to radiation: camouflage.) Close all vehicle hatches. In most cases, the Wash APC, individual weapons, and crew- APC provides adequate protection from residual served weapons in a stream, insuring that de- radiation. Additional protection can be gained contamination is done downstream, or with a by covering the floor and top of the APC with a hose in a specially designated decontamination layer of sandbags. area or in an area away from the unit’s position.

M-8 FM 7-7

If there is a great deal of dust in the air, wear the protective mask for this purpose unless a scarf or handkerchief covering the nose and there is a chemical threat. The protective mask mouth. The handkerchief can be disposed of will hold the dust in the filters and become when it becomes contaminated. DO NOT use contaminated.

Section II. CHEMICAL AND BIOLOGICAL WEAPONS

M-10. THE CHEMICAL OR BIOLOGICAL ENVIRONMENT M-12. EFFECTS OF CHEMICAL AGENTS Threat forces have both chemical and biolog- Chemical agents enter the body through the ical weapons that may be used separately to- eyes, nose, mouth, or skin. Liquid agents may gether, or with nuclear and conventional contaminate equipment, the ground, and fo- weapons. No matter how these weapons might liage. The chemical agent may stay for hours or be used, the mechanized infantry platoon and days, presenting a serious hazard to unpro- squad must be able to survive and carry on the tected troops. fight. To insure this, troops must be trained to meet the NBC standards of proficiency pre- Chemical agents cannot destroy the APC scribed in FM 21-40. or its equipment. They can, though, restrict equipment use until the equipment is com- pletely decontaminated. At platoon level, soldiers can decontaminate only the mission- M-11. CHARACTERISTICS OF essential areas (driver’s controls, gunner’s con- CHEMICAL AND BIOLOGICAL trols, and individual weapons). So, all personnel AGENTS must continue to wear protective masks, over- Chemical agents can be selected to give a garments, overboots and gloves, once chemical range of effects from lethality to incapacitation. contamination has occurred. The platoon leader Chemical agents may be delivered as a gas, liq- and squad leaders must know what their re- uid, or spray. Use of a mixture of agents (such sponsibilities are and be familiar with the tech- as nerve and choking agents), besides causing niques for decontamination operations. Each casualties, can be used to cause confusion. Ar- company should have a specially trained decon- tillery mortars, rockets, aircraft spray, bombs, tamination team (FM 21-40, chap 2) with and mines can be used to deliver chemical or proper equipment (discussed later) to do the job. biological agents. The characteristics of the chemical agents soldiers can expect on the bat- Liquid chemical agents can restrict the use of tlefield are as illustrated. (See figure M-5.) terrain and buildings. Infantry platoons cannot decontaminate terrain. That is usually done Biological agents produce diseases. The use of naturally by the weather. Contaminated areas biological agents creates a disease hazard where may be either bypassed or crossed. They are by- none exists naturally. These agents may be dis- passed whenever possible. When crossing is ab- persed by generators, artillery bomblets, rock- solutely necessary, protective equipment is ets, and aircraft. They also may be spread by the worn. Once across the area, soldiers and equip- release of insects, such as flies, mosquitos, fleas, ment should be decontaminated as soon as the and ticks. situation permits.

M-9 FM 7-7

M-10 FM 7-7

M-13. ALARMS FOR CHEMICAL HAZARD OR ATTACK When a soldier detects a chemical hazard, he really it will be initiated by leaders (company must immediately mask and give the alarm. commander or platoon leader) after prescribed The alarm should be repeated immediately by unmasking procedures have been completed. every soldier after masking. The standard M-14. PROTECTIVE MEASURES IN alarms are: CHEMICAL AND BIOLOGICAL The vocal alarm, “GAS.” WARFARE Arm-and-hand signals. Chemical Attack. Automatic chemical-agent alarms. A soldier’s primary protection against chemi- Rapid and continuous beating on cal attack is his protective mask. The mask pro- any metal or other object that pro- tects against inhalation of chemical agents. duces a loud noise. A succession of short blasts on a vehicle horn or other suitable device. A broken warbling siren sound — for example, 10 seconds on, 10 seconds off, etc.

To be fully protected against liquid chemical agents, soldiers must wear the chemical protective overgarments, the mask with hood, overboots, and rubber gloves. If the commander directs, or the MOPP sta- tus dictates, the protective overgarments and The vocal signal, “ALL CLEAR," is used to masks will be worn rather than carried in the indicate that the danger no longer exists. Nor- stowed position

M-11 FM 7-7

Once the chemical hazard is detected, all in- mals or people with no outward sign of dividuals should immedately mask and put on injury. their protective overgarments if they are not al- The unit must enter an area known ready wearing them. It is difficult for everyone to to be or suspected of being con- put on protective overgarments at the same time taminated by a chemical or biological in the APC. Donning the overgarments is faster agent. when individuals sitting on one side of the APC dress while those on the other side keep up obser- For obvious reason, soldiers have vation. Once the individuals in the first group any of the following symptoms: have their overgarments on, they then take over observation while the rest of the squad dons over- A runny nose. garments. In this way, some security is main- A feeling of choking or tight- tained, and confusion while dressing in the ness in the chest or throat. vehicle is kept to a minimum. Blurred vision or difficulty in Biological Attack. Definite information on focusing. enemy use of biological agents may come down from higher headquarters. Still, each unit must Irritation of the eyes, nose, or be alert to the danger and report right away any throat. unusual occurrence of disease. The best local de- Difficulty in, or increased fense against is strict enforce- rate of, breathing. ment of all preventive medical (prescribed immunizations) and field sanitation measures as well as high standards of personal hygiene. Sol- M-16. CHEMICAL-DETECTION diers should eat and drink only from approved EQUIPMENT sources. The M8 automatic chemical-agent alarm pro- duces an audible or visual signal when it detects the presence of chemical agents in the air. The M-15. CONDITIONS REQUIRING M43, the detector of the M8 alarm, will detect MASKING If an attack is reported to be imminent or if chemical attacks have already been employed by enemy forces, individuals should automatically mask when: Chemical alarms or detection kits indicate presence of chemical agents. Any artillery, mortar, rocket, or air- craft attack with other than high ex- plosive munitions occurs on or near their position. Smoke or mist of an unknown source arrives in the area. A chemical attack is suspected for any other reason, such as enemy sol- diers seen wearing protective masks and clothing, presence of dead ani-

M-12 FM 7-7 nerve, blood, and choking agents. (The M3A1 de- ABC-M8 chemical-agent detector paper tects only nerve agents, but it detects them at comes in a 25-sheet booklet. The booklet is a lower concentrations than does the M43 detector) part of the AN-M256 chemical-agent detector It is stowed inside the APC in the back on the kit and is also issued to individuals and kept in right wall. To detect chemical agents, the M8 the mask carrying case. The paper sheets are alarm must be removed from the vehicle, assem- treated with chemicals that turn dark green, bled according to TC 3-3 and TM 3-6665-225-12, yellow, or red when in contact with liquid V-type backpacked, or mounted externnally, and placed nerve agents, G-type nerve agents, or blister into operation. (mustard) agents, respectively This paper must touch the liquid agent to be sure of a positive The AN-M256 chemical-agent detector kit is test: it does not detect vapor. It is best suited for issued one per squad. It is used to detect sub- use on nonporous material, such as metal. The lethal vapor concentration of nerve, blister, and test is not always reliable on porous material blood agents. The kit should be used when a (such as wood or rubber) that can absorb the chemical attack is reported to be imminent or liquid agent. Many substances (including some when the presence of a chemical agent is sus- solvents and decontaminants) can also cause a petted. To learn how to use the detector kit cor- color change in this paper; hence, it is only reli- rectly, each platoon should select specific able as an indicator of the possible presence of a soldiers to receive the required training. chemical agent. Positive detector paper tests should be verified using the chemical-agent de- tector kit. M9 (LAD) chemical agent detector paper is a new item. It is gray-green and has an adhesive back. The adhesive back is protected by a white paper backing until dispensed from the roll. The paper is 2 inches (5.1 centimeters) wide and 30 feet (9.1 meters) long. Each roll is contained in a cardboard dispenser equipped with a cutter edge. The dispenser is packaged in a foil-type shipping bag. A resealable plastic storage bag is included for storing the dispenser after removal from the shipping bag. The detector paper will detect a chemical agent under all types of weather conditions. It is worn by an individual or attached to a vehicle or a piece of equipment. The detector paper indicates the presence of liq- uid chemical agent. When a liquid chemical agent touches the paper, a pink, red, red-brown, or red-purple spot appears. The spot may be as small as a pin head or large as a dime.

M-17. INDIVIDUAL ACTIONS PRIOR TO A CHEMICAL ATTACK If a unit appears to be subject to an imminent chemical attack or downwind vapor hazard,

M-13 FM 7-7

each individual should take the following pre- sion. Individuals take the same protective mea- cautionary measures: sures they would take against a similar type of Assume MOPP level 2, 3, or 4 (de- enemy chemical attack. pending on the situation). M-19. INDIVIDUAL ACTIONS AFTER A Attach M8/M9 paper to personnel CHEMICAL ATTACK and vehicles. Each soldier should remain masked and con- Cover as much equipment as tinue his mission. He should give any needed possible. first aid to any casualties in his immediate vicinity and report the local casualty status to Place chemical-agent alarm into his next higher leader. Contaminated skin must operation. be decontaminated immediately Clothing and Insure decontamination equipment equipment should be decontaminated as soon as is accessible. possible. Be prepared to move from location. M-20. CONDITIONS FOR UNMASKING M-18. INDIVIDUAL ACTIONS DURING AFTER A CHEMICAL ATTACK, TROOPS A CHEMICAL ATTACK SHOULD NOT UNMASK UNTIL AUTHOR- IZED BY THEIR IMMEDIATE COM- Soldiers may be affected by a chemical attack MANDER. In the absense of command directly on their position or upwind from their guidance, the procedures described below are position. In either case, when an individual rec- followed by the senior person present. ognizes or is alerted to a chemical attack, he should immediately take the following defensive Procedures When a Detector Kit is Avail- actions: able. The chemical-agent detector kit AN-M256 and M8 chemical alarms are used to test for the (1) Stop breathing. presence of chemical agents. If there is not any (2) Put on his protective mask. evidence of agents, two individuals unmask for (3) Clear mask, check for seal. 5 minutes, then remask. They are observed for chemical-agent symptoms for 10 minutes in a (4) Give the alarm. shady area. (A shady area is used because bright (5) Don protective clothing if not light will cause contraction of the pupils, which already on. could be wrongly interpreted as a nerve-agent symptom.) If no symptoms appear, the rest of (6) Continue the mission. the troops may safely unmask. If available, a If the attack is recognized as a chemical spray medic should be present during unmasking. attack, soldiers should use a protective cover, Procedures When No Detector Kit is such as a poncho or shelter half, to further pro- Available. The following is an emergency field tect themselves from liquid droplets. After the expedient when friendly elements have been spray has stopped falling, individuals can throw masked for prolonged periods, when there are no off the cover, taking care to avoid contaminat- remaining signs of chemical agent use, and ing clothing and equipment. when the unit has no detector kit. Two soldiers When friendly forces use chemical agents, the are selected to hold deep breaths, break the headquarters directing their use will provide seals of their masks, and keep their eyes wide the necessary troop safety information to open for 15 seconds. They then clear their friendly units that may be affected by the mis- masks, reseal them and wait for 10 minutes. If

M-14 FM 7-7 symptoms do not appear after 10 minutes, the The MOPP level directed by the unit com- same soldiers again break their seals, take two mander will specify what equipment to wear or three breaths, and clear and reseal their and what precautionary measures are to be em- masks. After another 10-minute wait, if symp- ployed. Illustrated is the protective clothing and toms have not developed, the same soldiers un- equipment required under the various MOPP mask for 5 minutes and then remask. After 10 conditions. These levels apply to the individuals more minutes, if symptoms have not appeared, inside or outside the vehicle in all cases. the rest of the group can safely unmask. They should all remain alert for the appearance of The following factors should be considered by any chemical symptoms. the platoon and squad leader when working un- der any of the MOPP conditions. M-21. MISSION ORIENTED Heat exhaustion. Soldiers operating at PROTECTION POSTURE moderate to heavy work rates while in chemical Once chemical agents have been employed or protective gear may experience heat exhaustion while the threat of enemy chemical attack ex- (dizziness and fainting) at any time, especially ists, the unit commander decides whether to in hot weather. Because of increased sweat- keep all troops masked and in chemical protec- ing, they will need more drinking water than tive clothing, or only a certain number. This normal. decision is based on the estimated threat of en- Fatigue. Soldiers in full chemical protec- emy use of chemical weapons, mission of the tive clothing and equipment tend to experience unit, type of activity required, and tempera- fatigue because of such factors as mask breath- ture. The steps taken are expressed as a MOPP ing resistance, rise in body temperature from level. Whenever possible, the commander speci- work energy and solar heat, and psychological fies the MOPP level before the mission. He may and physiological stress. This condition of fa- later direct that the protection be modified, tigue increases the need for more rest breaks based on his on-the-spot estimate of the situa- and sleep to maintain individual alertness and tion and operational limitations. efficiency.

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M-22. CHEMICAL REPORT Senses. Soldiers who are required to Once protective measures have been taken af- perform duties involving the senses or related ter a chemical attack, the platoon leader must functions, such as manning an observation send a report to his company headquarters. The post, tend to operate at lower levels of efficiency format for the report should be prescribed in the while wearing protective equipment. Individual unit SOP (NBC 1 report). performance levels depend on training and proficiency Even simple functions, such as talk- M-23. CHEMICAL DECONTAMINATION ing on the radio and looking through weapon There are three types of decontamination: sights, become difficult while wearing the pro- tective mask. emergency partial, and complete. Emergency Decontamination. Emergency Personal needs. Soldiers cannot be in full decontamination consists of an individual re- chemical protection for indefinite periods and moving contamination from his skin. It is still attend to certain personal needs, such as done as soon and as quickly as possible after eating, caring for wounds, shaving, and elimi- exposure. The M258A1 skin decontamination nating body wastes. The platoon leader should kit is issued to decontaminate skin. The steps plan for these needs by: that should be followed for individual decontam- Coordination with the company ination are: commander for movement to a clean area. (1) Obtain overhead cover. Decontamination and regular (2) Flush contaminated eyes with chemical-agent detection checks of an water from canteen. area designated for personal needs. (3) Decontaminate skin with the M258A1 decontamination kit. Keeping the chain of command informed of the effects on the platoon Partial Decontamination. Partial decon- during prolonged operations in a con- tamination includes any technique that re- taminated area. moves or neutralizes all visible or detectable

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contamination from individual clothing and laminating agent and one can of DS-2 equipment from those surfaces of equipment replacement fluid. The Ml1 decontamination that operators or crews must touch to perform apparatus is used to decontaminate vehicle their mission. parts that must be touched to operate the vehi- Individual equipment. cle. These areas include the driver’s compart- ment and the hatches. DS-2 must be removed by Protective mask. Decontaminate the washing after 30 minutes contact time to pre- external parts of the mask using the M258A1 vent corrosive damage to the equipment. MOPP kit; decontaminate the, interior surface of the level 4 gear must be worn when using DS-2. mask with the pad from the M258A1 kit. Key weapon systems are decontaminated Metal equipment. Decontaminate hel- by using DS-2, soapy water, solvents, or stan- mets and entrenching tools with DS-2 or soapy dard tropical bleach (STB) slurry Ammunition water, and rinse after 30 minutes. is decontaminated with DS-2 solution. Care Weapons. Decontaminate with cloth must be exercised as DS-2 removes markings. If from the M258A1 kit. After decontamination, DS-2 is not available, ammunition should be weapons should be disassembled, washed in washed in cool, soapy water, then dried thor- soapy water, rinsed, dried, oiled to prevent cor- oughly. rosion, and reassembled. Optical instruments, such as the Dragon Web equipment. If lightly contami- tracker and starlight scopes, are decontami- nated, decontaminate with soapy water or nated by blotting with rags, wiping with lens M258A1 kit. If heavily contaminated, the web cleaning solvent provided with the sight, and equipment must be replaced. then allowing them to dry. Crew-served weapons and equipment. Communication equipment is decontami- Each vehicle has one M11 decontamination ap- nated by airing, weathering, or hot air (if avail- paratus that contains 1 1/3 quarts of DS-2 decon- able). The metal parts of field telephones and radios are decontaminated with DS-2 and then wiped with rags. Complete Decontamination. Complete de- contamination is anything that reduces all or most of the contamination hazard to a level that permits removal of the protective mask and gloves. Residual contamination may still remain after decontamination but in insufficient amounts to warrant placing soldiers in full MOPP. A minimum level of protection may be necessary after decontamination. Operators should continue to handle equipment with pro- tective gloves. Equipment should be monitored for contamination for at least 12 hours after cleaning and soldiers should be watched for symptoms of agent poisoning. The goal is to re- store combat effectiveness by eliminating the

M-17 FM 7-7

need for soldiers to fight and operate while wear- ing all of their MOPP gear. To attain this goal, decontamination efforts must reduce residual contamination to negligible risk levels. Decontamination squads and platoons es- tablish equipment decontamination sites (EDS) as far forward as possible. Because there are limited numbers of personnel in these units, the supported units may be required to assist in the establishment, operation, and supply of these sites. As the tactical situation permits, combat units will undergo overgarment exchange and will be rotated through an EDS to maintain combat effectiveness. (See FM 3-87, chap 4, for details of EDS operations.) Decontamination squads when attached to battalion can assist units in partial decontamination of equipment to make complete decontamination easier, to limit the spread of contamination, and to speed up the partial decontamination process.

M-24. BIOLOGICAL DECONTAMINATION The APC can be decontaminated using any of the following methods: Apply STB slurry. Leave it on 30 minutes, then remove by washing. (STB is provided to platoons by the company headquarters which gets it from the battalion supply section.) Wash with detergent solution and rinse with high pressure water stream. Steam clean, using a detergent. Weapons are decontaminated using house- hold bleach solution, or soap and water. Working parts and surfaces should be dried and lubri- cated after decontamination. Contaminated clothing is disposed of by burning, burying, or decontaminated by laundering. FM 3-5 and FM 21-40 contain detailed proce- dures for decontamination of men, equipment, and vehicles.

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APPENDIX N COMBAT LOADING Section I. INTRODUCTION N-1. GENERAL Combat loading consists of the standard load- commander, a standard combat-loading plan ing and stowing of ammunition, missiles, and should be developed for each vehicle. The author- equipment in an APC. This helps to insure that ized unit equipment may also vary based on all materiel is present and that it is stowed unit mission, geographical location, and basic in the proper location, and that it is readily loads of ammunition. accessible. This appendix — which should be used with N-2. STANDARD COMBAT-LOADING the operator’s manual — discusses a standard PLAN procedure for combat loading of the APC. Based Because the equipment carried on an APC on mission-essential equipment and ammuni- will vary slightly depending on whether it is tion, the combat-loading plan should be modi- used by a squad or platoon leader, or company fied to fit the needs of each unit.

Section II. INSPECTION OF EQUIPMENT

N-3. GENERAL The first step in combat loading is to inspect on a day-to-day basis are carried on the vehicle. to insure that all items are present and service- Other items, such as cold weather gear and ex- able. The equipment should be laid out in a log- tra sets of clothing (if not needed) are carried in ical sequence for inspection; that is, weapons, the company trains. The platoon sergeant, tools, individual equipment, ammunition. based on guidance from the platoon leader or These can be arranged in groups, making it the company SOP, selects what TA-50 equipment easier to account for everything. There will not stays with the APC. always be time for a complete inspection, but a The platoon sergeant should coordinate with complete inspection should be held when time is company supply personnel for storage of excess available. TA-50 equipment. N-4. APC LOADING CONTENTS PAGE Section I. Introduction ...... N-l All the TA-50 equipment issued to each in- II. Inspection of Equipment ...... N-1 fantry soldier cannot be stowed on the APC. III. Loading ...... N-2 Only those individual items that are required

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Section III. LOADING N-5. GENERAL Loading the APC is best done by dividing the vehicle into loading areas and assigning responsi- bility for each area to designated squad members. The vehicle can be divided as follows: RESPONSIBLE AREA PERSON Driver’s compartment Driver Cupola Gunner/TL Troop compartment Squad leader Vehicle exterior Team leader Every item loaded in the APC must be secured to keep it from being damaged or injuring occu- pants when the vehicle is moving. Extra equip- ment, or ammunition for which there is no designated stowage space on the vehicle, must be securely strapped down in the best available place. Equipment or ammunition should never be thrown into the vehicle.

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N-6. DRIVER’S COMPARTMENT Driver's Compartment.

Cupola.

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N-7. TROOP COMPARTMENT Left Side Wall

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Right Side Wall.

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N-8. VEHICLE EXTERIOR Top of Vehicle.

NOTE: The placement of equipment MUST not interfere with the operation of the weapons, or the cupola, or the per- sonnel standing in the cargo hatch.

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Front of vehicle.

Rear of Vehicle.

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APPENDIX O OPERATIONS SECURITY Section I. COUNTERSURVEILLANCE O-1. GENERAL Operations security (OPSEC) includes all ac- changes and this should be taken into tions taken to deny the enemy information on account. Vehicles should be repositioned planned, ongoing, or completed operations. accordingly. OPSEC includes measures such as camouflage, OBVIOUS POSITIONS. Hilltops, road physical security noise and light discipline, in- junctions, and lone buildings should be formation security authentication procedures, avoided. They may be easily seen by the document security sign and countersign, and enemy or serve as registration points for terrain masking. enemy indirect fire. O-2. CAMOUFLAGE AND CONCEALMENT SHINY OR REFLECTED LIGHT. In daylight bright or shiny surfaces will re- Camouflage is the use of natural and man- flect sunlight and draw the enemy’s atten- made materials to disguise and conceal troops, tion. At night, an exposed light, even one vehicles, and equipment so they blend with their with a red lens, or the glow of a cigarette surroundings. Concealment is the use of avail- can be seen from far away. able terrain features, both natural and man- made, to hide troops, vehicles, and equipment. SHAPE. The shape of a vehicle or even Camouflage and concealment make it more dif- a helmet is easily identified by the enemy. ficult for the enemy to detect and engage pla- Shape and outline of troops and ve- toons and squads with accurate fire. hicles must be broken up by camouflage materials. When planning camouflage and concealment, platoons and squads must think about the COLOR. Combat uniforms and even things the enemy will look for or things that will the APC are colored to blend with wooded attract his attention to friendly positions. These surroundings. Often, though, colors will include: not blend with the background. For exam- ple, if the ground is covered with snow, MOVEMENT. Movement attracts at- green camouflage will not blend. Cam- tention, particularly vehicular movement. ouflage should be adjusted to fit local Even slight movements, such as arm-and- conditions hand signals or a soldier walking, may at- tract the enemy’s attention. CONCENTRATION. Congestion of troops or vehicles will attract the enemy’s SHADOWS. Unusual shadows will at- attention, and probably his fire. Men and tract attention. Since the APC is large and vehicles must always be dispersed. has a distinct shape, its shadow maybe eas- ily seen. Hence, every effort should be made to break up the vehicle’s outline and CONTENTS PAGE cause its shadow to blend with shadows Section I. Countersurveillance ...... O-1 II. Physical Security ...... O-4 cast by natural terrain. Shaded areas III. Signal Security ...... O-5 should be used to the maximum, but shad- IV. Information Security ...... O-6 ows move as the position of the sun or moon

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O-3. POSITIONS Camouflage can be attached to the APC by Since the APC is large, cover is often more communications wire or string. It should be important than camouflage. There are two ways used to break up the vehicle outline. Camou- to conceal the APC: hull-down position and hide flage must not interfere with the movement of position. vehicle weapons or block the gunner’s view. HULL-DOWN POSITION. Natural camouflage may include branches, The most common position, the hull- grass, mud, or snow. Man-made camouflage may down position, uses the terrain to protect the include wire netting, carpets, boards, or poles. hull. This type of position allows the TL/gunner Both natural and man-made items may be used to observe the battlefield and use the mounted at the same time. weapons.

Hull-down positions are often found be- mount teams should be forward to observe the hind undulations, ridges, slopes, road and rail- likely engagement areas. They should have a way road embankments, and walls. The TL may to signal the carrier teams to alert them to likely choose to back into a hull-down position. This targets and to call the vehicles forward at the allows for more rapid movement out of the appropriate time. This can be done by arm-and- position. hand signals, wire, or radio. HIDE POSITION. No matter what type of firing position is used, the vehicles should have more than one position. This type of position is used when likely Once the APC engages the enemy it will attract firing positions have little or no cover and con- return fire. By having other firing positions, an cealment. The carriers are placed to the rear of APC can destroy a target, back down into cover, their designated firing positions in a woodline, and move to another position. While this is being behind buildings, or in a depression. done, the other APCs and the dismount element When hide positions are used, the dis- can be firing to divert the enemy's attention.

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O-4. NOISE AND LIGHT DISCIPLINE If a unit does not practice noise and light disci- darkness. pline, especially at night, the best operational se- curity measures can be wasted. The most Using night vision goggles. difficult noises to control are those made by the Turning off all internal lights. vehicle. These also are the most likely noises to be detected by the enemy. Several techniques can be Using blue-green filters on flash- used to cut down vehicle noises. lights. When it is dark and preparations When possible, keep night movement to a have been made, one member of each minimum because the carrier’s engine and tracks dismount team should inspect the can be heard at a considerable distance. squad’s vehicle from the outside to in- Avoid idling engines at high speeds or mov- sure that there is no visible light from ing rapidly. the vehicle. If possible, close ramps and hatches before The dismount teams also must practice noise dark. When closing them after dark, they should and light discipline. Noise discipline is simply not be slammed. avoiding loud noises, such as loud talking, laugh- ing, or metal-on-metal sounds. Light discipline Vehicle light discipline includes: involves no smoking or building fires, and control- Using vision block covers during ling use of flashlights.

O-3 FM 7-7

Section II. PHYSICAL SECURITY

O-5. GENERAL O-8. STAND-TO Physical security consists of actions platoons Platoons and squads will normally be re- and squads take to insure that the enemy does quired to conduct stand-to according to unit not close on or infiltrate friendly positions with- SOP. A stand-to is a period of maximum pre- out being detected. These actions include man- paredness at first light in the morning and at ning observation posts, conducting patrols, darkness in the evening. This insures that the conducting stand-to, silent watch, and provid- unit is ready for action and that every man ad- ing local security to include flank coordination. justs to the changing light conditions. As a min- imum, stand-to is conducted 30 minutes before beginning morning nautical twilight (BMNT) O-6. OBSERVATION POST and 30 minutes after end evening nautical twi- Normally a platoon is given the mission to set light (EENT). The SOP should specify the ac- up and man at least one two-man OP. In turn, tions to be taken, but as a minimum they should the platoon leader will designate a squad to per- insure that: form OP duties. An OP is designed in the de- Troops are awake, dressed, and fense to observe to the front or in the gaps ready for combat. between friendly positions. It provides early warning of the enemy’s advance. Wire is the Vehicles are topped off with fuel primary means of communication between the and stocked with a basic load of platoon headquarters and the OP. ammunition. A whole squad, including its carrier team, Weapons are cleaned, serviced, as- may be given an OP mission. This gives the OP sembled, and ready for action. more firepower, armor protection, and better Radios are turned on and tested mobility. When this is not feasible, the dismount (briefly). team will man the OP. All vehicles are loaded to the extent When a platoon leader orders soldiers to man possible, less the deployed dismount an OP, he must explain to them in detail what he teams, and are ready for short-notice wants them to do, what actions they will take moves. when they detect the enemy and when and how they are to return to the platoon’s position. The O-9. SILENT WATCH platoon leader may want to have the forward During limited visibility and lulls in the bat- observer and his radiotelephone operator go tle, it is critical to keep up observation of as- with the squad personnel to call for indirect fire signed sectors without exposing friendly on any enemy detected. positions to enemy view. While doing this, the platoon may use silent watch. Silent watch is a O-7. PATROLS defensive posture that minimizes all sounds that might be detected by the enemy. Normally patrols are conducted to cover unoc- cupied gaps between defensive positions. On oc- O-10. MOUNTED/DISMOUNTED casion, patrols also may cover the terrain SECURITY between OPs to the front. Squad dismount teams normally conduct patrols. (See chapter 7 Local security consists of mounted and dis- for details on patrolling.) mounted security.

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Mounted security Dismounted Security Mounted security is observing from the Dismounted local security is provided by APC and preparing the vehicle so it does not the dismount teams. During daylight, this in- represent a security hazard. volves observing in assigned sectors of defensive The platoon leader should assign each fires. At night, positions maybe moved forward squad an area to watch over. The gunner can or closer to the vehicle element or to tanks in a best do this because he is elevated and has ac- company team. cess to the AN/TVS-5. Dragon tracker and The infantrymen provide security by ob- binoculars are used. serving assigned sectors with the naked eye, with binoculars, and with their nightsights. During the evening stand-to preparations, They also listen for the enemy. Tank crews have noise and light discipline should be enforced, difficulty listening for the enemy because of ve- and the vehicle’s engine should be run only hicle noises and the crew’s confined place in the enough to insure that the batteries are charged. vehicles.

Section III. SIGNAL SECURITY

O-11. GENERAL Signal security (SIGSEC) includes measures quickly break unauthorized codes. No matter taken to deny or counter enemy exploitation of who is transmitting by radio, these rules should electronic emissions. It includes communica- be followed: tions security and electronic security. Commu- Transmit only when necessary. nications security measures are discussed in appendix D, paragraph D-10. Think the message through and know exactly what needs to be said At the platoon and squad level, SIGSEC mainly concerns good communication proce- before keying the transmitter. dures and electronic counter-countermeasures. Keep transmissions short, and use ECCM, taken to insure friendly use of the elec- call signs only as necessary. tromagnetic spectrum against electronic war- Do not confuse the radio with ve- fare, includes antijamming, authentication, and hicle intercom systems. radio discipline. Use proper radiotelephone proce- As far as possible, radio should be used as a dures and prowords. communications backup for arm-and-hand sig- nals, flag signals, whistles, telephones, flash- Operate radios on low power as light signals, and messengers. much as possible. There will be times when the radio must be O-12. ENCODED INFORMATION used. Platoons and squads should assume that the enemy is monitoring every radio transmis- In transmissions to the company commander sion and using radio direction finders to locate and other platoons, the platoon leader often will transmitting radios. They also must assume have information that needs to be encoded. In that the enemy understands English and can these situations, the platoon leader should use

O-5 FM 7-7 the CEOI for the proper encoding procedures transmissions are in the clear. Sensitive infor- and authentication tables. mation should be passed orally in a face-to-face Within the platoon, there seldom is occasion meeting of leaders or by messenger. to send information that requires code; hence,

Section IV. INFORMATION SECURITY O-13. GENERAL Information security includes measures the enemy to determine the size and type of unit taken to prevent the enemy from gaining intelli- that opposes them and the unit’s capabilities. gence on friendly units, intentions, or locations. Censorship in a war zone is inherent in infor- Information security can be associated with mation security Soldiers should be briefed on physical security in that physical security may what not to include in their mail. Should they be be necessary to good information security. killed or captured and subsequently searched by the enemy, mail could be a valuable intelli- O-14. SECURITY MEASURES gence source. Items that should not be in letters During combat operations, foreign nationals include: and observers should not be permitted into the Unit identification, size, location, area. Specific instructions should be given to or capabilities. platoon members to deny local civilians access into or around their positions. Civilians could be Knowledge of future operations. used by the enemy to obtain information about Specific mention of commanders' your unit. names. Weapons, ammunition, classified documents, Acknowledgement of heavy losses and sensitive items should be safeguarded at all or poor morale. times. When not in use, sensitive items should Whenever a unit departs a position, a thor- be stored out of sight. Careless equipment secu- ough police of the area should be conducted to rity can lead to compromise of your capabilities insure that items of intelligence value are not and limitations. If, for example, you move left behind. In a laager, ammunition containers through a seemingly secure town, with limited should not be left behind since they could pro- visibility devices and ammunition “displayed,” vide information as to the types and numbers enemy infiltrators or sympathizers will obtain of systems that a unit has. Food containers could information about your capabilities. be a dead giveaway as to the unit’s size. Unit vehicle markings should be covered as Discarded radio batteries can disclose commu- should individual unit patches. These items nications capabilities. It is essential that unit may seem insignificant, but they may provide members police as they go to avoid possible valuable information to the enemy They allow compromise.

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APPENDIX P OBSTACLES Section I. MINEFIELDS

P-1. GENERAL Minefields assist in security defensive, retro- sponsibility for the minefield to the relieving grade, and offensive operations by reducing the platoon leader. mobility of the enemy. Minefields supplement Only metallic mines are used in hasty pro- obstacles and weapons. They also add to the tective minefields. A metallic mine detector user’s combat power without adding more troop (AN/PSS-11) will help locate them. The mine strength. detectors are in the battalion’s supply section. Characteristics and techniques for employ- Booby traps are not used in hasty protective ment of antipersonnel and antitank mines are minefield; they delay removal of the mines. shown in illustration. (Fig. P-1.) Time may allow only the placing of mines on the surface of the ground when laying hasty P-2. HASTY PROTECTIVE MINEFIELD minefield. The employing unit must make sure that In the defense, platoons and squads lay hasty the minefield can be kept under observation and protective minefield to supplement weapons, covered by fire at all times. Continuous observa- prevent surprise, and give early warning of en- tion can keep the enemy from booby-trapping, emy advance. A platoon can install hasty pro- tective minefield, but only with permission removing, or easily bypassing the mines. from the company commander. (The company The following example describes how to lay a commander must get permission from the bat- hasty protective minefield. Although this is an talion commander.) example for a platoon, a squad follows the same Hasty protective minefield are reported to procedure. the company commander, recorded on DA Form The platoon has moved into a battle posi- 1355-1, and marked. The leader puts the mine- tion and is preparing to defend. Hasty protec- field across likely avenues of approach, within tive minefield are needed to improve the range of his organic weapons and within visual defense. The platoon’s basic load contains M21 observation from his defensive positions. antitank mines, and M16A1 and M18A1 (Clay- more) antipersonnel mines with tripwires. - The minefield should be recorded before the mines are armed. The leader installing the minefield should warn adjacent platoons and CONTENTS PAGE tell the company commander of the minefield’s Section I. Minefield ...... P-1 II. Wire and Demolitions ...... P-10 location. When the platoon leaves the area (ex- III. Breaching and cept when forced to withdraw by the enemy), it Clearing Ostacles ...... P-21 must remove the minefield or transfer the re-

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After requesting and receiving permission squad leaders reconnoiter to determine exactly to lay the minefield, the platoon leader and where the mines should be placed.

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The leaders find a need to use antitank mines to block enemy vehicles at two points — a bridge and a ford (see figure).

The firing wire for the Claymore will be camouflaged using grass or leaves, and it will be buried when possible.

The leaders decide that antipersonnel When the leaders have decided exactly .where . mines are needed to protect the antitank mines they will lay the mines, and are ready to begin, and to cover the likely avenues of approach of the platoon leader reports this information to enemy infantry. Antipersonnel mines are also the company commander. This is called an initi- needed for the open area in front of the platoon. ation report. Next, squad leaders have their The M16A1 antipersonnel mines will be buried, men emplace the mines. THE TROOPS DO time permitting, and the tripwires camou- NOT ARM OR ATTACH TRIPWIRES TO THE flaged with grass or leaves. MINES AT THIS TIME.

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While the troops are placing the mines, the platoon leader finds an easily identifiable refer- ence point in front of the platoon’s position. In this example, he decides the concrete post to the front is an ideal reference point. The platoon leader now starts to record the minefield. At the reference point, the platoon leader tries to visualize the minefield running in rows parallel to the defensive position. This will make the recording simpler and will later make retrieval quicker and safer. The row of mines closest to the enemy is designated A and the succeeding rows will be B, C, etc. For this hasty protective minefield, the platoon leader decides that two rows (A and B) will be enough.

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The ends of a row are shown by two mark- in the row can be an antitank mine to facilitate ers. They are labeled with the letter of the row its retrieval. The form now looks like Fig. P-8. and the number 1 for the right end of the row and 2 for the left end of the row. The rows are The platoon leader now ties in the reference numbered from right to left, facing the enemy point with a permanent landmark that he found The marker can be a wooden stake or steel on the map if available. He measures the dis- picket. tance and azimuth from this landmark to the reference point. The landmark might be used to From the concrete post, the platoon leader help others locate the minefield should it be measures the magnetic azimuth in degrees and abandoned. Finally he completes the tabular paces the distance to a point arbitrarily selected and identification blocks. The completed form between 15 and 25 paces to the right of the first looks like Fig. P-9. mine on the friendly side of the minefield. This point is B-1 and marks the beginning of the While the platoon leader is tying second row of mines. The platoon leader places a in the landmark, the troops arm the marker at B-1 and records the azimuth and dis- mines. The troops arm the mines near- tance from the concrete post to B-1 on DA Form est the enemy first (row A). This lets 1355-1-R Fig. P-6. the troops work their way back to the platoon position safely Next, the platoon leader measures the az- imuth and distance to a point 15 to 25 paces Now that the field is laid and the from the first mine in row A. He places a paperwork is done, the platoon leader marker at this point and records it as A-1. (Fig. calls the commander and reports that P-7.) the minefield is completed. The platoon leader then measures the dis- As long as the unit and the minefield stay in tance and azimuth from A-1 to the first mine in place, the form (DA Form 1355-1-R) stays with row A and records them. He then measures the the platoon leader. If the minefield is trans- distance and azimuth from the first mine to the ferred to another platoon, the gaining platoon second, and so on until all mine locations have leader signs and dates the “mines transferred” been recorded, as shown. block and accepts the form from the previous platoon leader. When the minefield is removed, The platoon leader gives each mine a number the form is destroyed. If the minefield is left to identify it in the tabular block of DA Form unattended or abandoned unexpectedly, the 1355-1-R. form must be forwarded to the company com- mander. The company commander forwards it to When the last mine location in row A is battalion to be transferred to more permanent recorded, the platoon leader measures an az- records. In summary the steps for installing a imuth and distance from the last mine to an- hasty protective minefield are: other arbitrary point between 15 and 25 paces beyond the last mine. He places a marker here (1) Report intention to lay a hasty and calls it A-2. The platoon leader follows this protective minefield and get author- same procedure with row B. ization to lay it. When the platoon leader finishes recording (2) Reconnoiter to find the best and marking the rows, he measures the dis- places for mines based on likely en- tance and azimuth from the reference point to emy avenues of approach and the pla- B-2, and from B-2 to A-2, and records them. If toon’s ability to keep the mines under the tactical situation requires it, the last mine observation.

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(3) Report starting of the mine- mines yet. Use only metallic mines. Do field. not use booby trap devices. (4) Have the mines placed on the (5) Record the minefield on DA avenues of approach. Do not arm the Form 1355-1-R.

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(6) Arm the mines, working from then move from B-1 to the first mine in row B. the enemy side to the friendly side. However, if B-1 is destroyed, they move from the (7) Report completion of the mine- reference point to B-2, using that azimuth and field. distance. They will now have to shoot the back azimuth from B-2 to the last mine, i.e., add or (8) Always integrate mines with subtract 180 degrees from the recorded az- other defense plans. imuth. The stakes at A-1 and B-1 are required. When retrieving the mines, the troops start Stakes at A-2 and B-2 are recommended because at the reference point and move to B-1, using it is safer to find a stake when traversing long the azimuth and distances as recorded. They distances than to find a live mine.

Section II. WIRE AND DEMOLITIONS P-3. GENERAL Engineers normally have the responsibility build, the most common is the triple standard and equipment for assisting the infantry in con- concertina fence. It is built of either barbed wire structing wire and demolition obstacles. The concertina or barbed tape concertina. There is shortage of engineers, however, may require no difference in building methods. that rifle platoons and squads build these obsta- The material and labor requirements for a cles as best they can. Obstacles should be: 300-meter triple standard concertina fence are Under friendly observation and cov- listed below. ered by fire. 160 long pickets Concealed from enemy observation 4 short pickets as much as possible. 3 400-meter reels of barbed wire Erected in an irregular pattern. 59 rolls of concertina Employed in depth. 317 staples 30 man-hours to erect Coordinated with existing ob- stacles. To construct a triple standard concertina fence, first lay out and install all pickets from Of no advantage to the enemy. left to right (as you face the enemy). Put the P-4. TRIPLE STANDARD long pickets five paces apart, and the short (an- chor) pickets two paces from the end of the long CONCERTINA FENCE pickets. The enemy and friendly picket rows Of the wire barriers a platoon or squad may are offset and are placed 3 feet apart.

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Now lay out all rolls of concertina. Place a roll in front of the third picket on the enemy side, and two rolls to the rear of the third picket on the friendly side. This step is repeated for every fourth picket thereafter.

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Install the front row concertina and hori- zontal wire. Place the concertina over the pickets.

Install the rear row of concertina and hori- Install the top row concertina and join the zontal wire. rear horizontal wire.

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P-5. DEMOLITION The platoon or squad may also perform demo- distance from the explosion by the lition work. Basic to this is proper preparation burn time of 30.5 centimeters (1 foot). of a charge. There are two basic ways to deto- This will give the number of centime- nate an explosive charge: nonelectrically and ters (feet) of fuse needed. electrically. Nonelectric. In the nonelectric way, troops must follow these steps: (1) Clear the cap well of a block of TNT or push a hole about the size of a blasting cap (3 centimeters [1 1/3 inches] deep and .65 centimeter [¼ inch] in diameter) in a block of C4 plastic explosive.

(2) Cut and discard a 15-centime- ter (6-inch) length from the free end of the time blasting fuse to prevent a mis- fire caused by the exposed powder ab- sorbing moisture from the air. (3) Compute the burning time of a 91.4-centimeter (3-foot) section of fuse to help determine how much fuse is needed to allow the person detonating the charge to reach a safe distance from the explosion. Divide this burn- ing time by 3 to find the burning time of 30.5 centimeters (1 foot). Now divide the time required to allow the person detonating the charge to reach a safe

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(4) Inspect the nonelectric blast- (6) After seating the cap, crimp it ing cap to insure it is clear of foreign 1/8 inch from the open end of the cap matter. with a set of M2 cap crimpers. Point the cap out and away from you when crimping. (7) When using TNT, insert the blasting cap into the cap well. When using C4, place the cap into the hole you made in the C4 and mold the C4 around the cap.

(5) Gently slip the blasting cap over the fuse so that the flash charge in the cap is in contact with the end of the time fuse. DO NOT FORCE IT IN THE CAP.

(8) Insert the free end of the fuse into an M60 fuse igniter and secure it in place by tightening the fuse holder cap.

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(10) If a fuse igniter is not avail- able, a match can be used to light the fuse. Split the end of the fuse and place the head of an unlighted match in the split (make sure the match head is touchng the powder train).

(9) To fire, remove the safety pin, Then light the inserted match head hold the barrel in one hand, and pull with another flaming match or by on the pull ring with the other, taking striking the inserted match head on a up the slack before making the final match box. strong pull. If the fuse igniter misfires, it is reset by pushing the plunger all the way in and trying to fire as before. If it still misfires, replace it.

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(11) If the fuse burns but the explo- sive charge does not go off, there is a MISFIRE. When this happens, wait 30 minutes before attempting to clear it. If the misfire charge was not tamped (nothing packed around it), lay a primed charge of at least one block of C-4 or TNT beside it. If it was tamped, place at least two blocks of C-4 or TNT beside it. Do not move the misfire charge. The detonation of the new charge will detonate the misfire charge. Electric. For the electric method, take the following steps: (1) After locating a safe firing po- sition, lay out the firing wire from the charge to the tiring position. Before leaving the charge area, anchor the wire to something. ALWAYS KEEP THE FIRING DEVICE WITH YOU — DO NOT LEAVE IT AT THE FIRING POSITION.

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(2) Check the firing wire with a galvanometers or circuit tester to make sure the firing wire does not have a short circuit or a break. Follow these steps: STEP 1. Separate the firing wire conductors (bare ends of the wire) at both ends. Touch those at one end to the galvanometer/ circuit tester posts. The needle on the galvanometers should not move, or the light on the circuit tester should not come on. If ei- ther the light comes on or the nee- dle moves, that firing wire should not be used because the firing wire has a short.

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STEP 2. Twist the conduc- tors together at one end of the fir- ing wire and touch those at the other end to the galvanometers or M51 blasting cap test set. This should cause a wide deflection of the galvanometers needle or the light to come on in the circuit tester. No movement of the needle in the galvanometers or light on the circuit tester indicates a break in the wire.

(3) Check the blasting cap with a galvanometers or circuit tester to make sure it does not have a short. Remove the short circuit shunt. Touch one cap lead wire to one post and the other cap lead wire to the other post. When us- ing the galvanometers, the needle

P-18 FM 7-7 should make a wide deflection. If it (5) Clear the cap well of a block of does, the cap is good. If the needle fails TNT or push a hole about the size of a to move or only makes a slight deflec- blasting cap in a block of C4 plastic tion, the cap should be replaced. explosive.

(4) When using the circuit tester, (6) Splice lead wires of cap to fir- the light should come on when you ing wires. (Western Union Pigtail.) squeeze the handle. If it does not, the cap should be replaced.

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(7) Insert the cap into cap well of (9) Fasten firing wires to the posts the TNT and secure with priming of the blasting machine. adapter, or insert the cap into the hole you made in the C4 and mold the ex- plosive around the cap.

(10) Operate the blasting— machine to fire the charge.

(8) Move to firing position and check the wire circuit with the gal- vanometers or circuit tester. (Same technique as described previously.)

(11) If the circuit checked out and the blasting machine does not set the charge off, there is a misfire.

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(12) If an untamped charge mis- including the firing wire, for fires, investigate immediately. If the breaks and short circuits. charge is tamped, wait 30 minutes be- fore investigating. Follow these steps: (g) Make no attempt to re- move the primer or the charge. (a) Check the firing wire connection to the blasting ma- (h) Place a new primed chine to be sure that the contacts charge beside the misfire charge, are good. if the fault has not been found. (b) Make two or three more (i) Disconnect the old blast- attempts to fire the charge. ing cap wires from the firing wire and shunt the ends of the blasting (c) Try to fire again using cap wires. another blasting machine. (j) Finally, attach the new (d) Disconnect the firing blasting cap wires to the firing wire from the blasting machine circuit, wires before priming the and shunt the ends of the wire. charge with the blasting cap. (e) Move to the charge site Prime the charge with the cap to investigate. and attempt to fire again. The detonation will also dispose of (f) Check the entire circuit, the misfire charge.

Section III. BREACHING AND CLEARING OBSTACLES P-6. GENERAL Obstacles are used to halt or slow units, or to Some obstacles may not restrict dismounted cause them to move into an area which has been elements but will restrict vehicular movement. selected as a kill zone. If the enemy has selected The platoon may have to clear obstacles to help such an area, he will have prepared it so that he vehicles go forward. Obstacles are normally cov- can inflict great damage on any opponent mov- ered by enemy direct and indirect fire to keep ing into it. The enemy will exploit natural ob- attacking troops from breaching them. The pla- stacles such as defiles, rivers, thick woods, toon may not be able to keep the enemy from swamps, and cliffs, and reinforce them with knowing that it is going to breach, but it should man-made obstacles. There are seven basic try to keep the enemy from knowing where and kinds of reinforcing obstacles: minefield, abatis, when it will try to breach. log crib, log wall, tank ditch, crater, and wire. Leaders must know the tactics and techniques SUPPRESS, OBSCURE, SECURE, and RE- used to overcome them and the problems which DUCE (SOSR) are key actions in the steps to they will present. breach and clear an obstacle.

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P-7. MINEFIELDS To maintain the momentum of an attack, the platoon must be prepared to breach minefield. These steps are followed to breach a mine- field: STEP 1. SUPPRESS the enemy covering the obstacle. Artillery and mortar fire is used to suppress the en- emy. If indirect fire is not available, grenade launchers and machine gun fire are used.

STEP 2. Request smoke to OB- SCURE the obstacle area and conceal friendly troops. STEP 3. SECURE the near side of the obstacle.

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STEP 4. REDUCE the obstacle. charge or bangalore torpedo. The only Probe a footpath/lane and mark the way to clear a minefield without mines that are found. Lead elements special equipment is to probe with may be accompanied by engineers pointed sticks. Bayonets should not be equipped with specialized mine- used; they can detonate antipersonnel clearing equipment. The preferred mines and other magnetic mines. One way to clear a lane through a mine- squad probes while the platoon (-) field is to use a rocket-propelled line overmatches.

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The squad probing the footpath/lane through the minefield uses two probers one in front, clearing a lane wide enough to crawl through; and a second one, clearing 10 meters behind the first prober and slightly to one side so that their lanes overlap. The probers should not carry their weapons, field packs, load-carrying equipment, helmets, etc. Their equipment is car- ried by other squad members. Two other men crawl along behind to secure the probers, to carry additional supplies, or to take a prober’s job if one becomes a casualty. The probers should be rotated often to keep them from getting tired and/or care- less. The probe will be pushed in at an angle and when a hard object is felt, stop and mark.

NOTE: If available, mine detectors should be used to clear the minefield.

The probers mark mine locations with sticks, engineer tape, cloth, or toilet tissue. They do not try to remove mines.

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STEP 5. Secure the far side. As soon as the probers have cleared a lane, the squad that cleared it moves through the lane, and secures the far side of the minefield.

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STEP 6. When time permits, de- STEP 3. SECURE the far side of stroy the marked mines with explo- the obstacle. sives (two 1-pound charges placed within a foot on each side of the mine). STEP 7. Mark the cleared lane. STEP 8. Move the unit through the obstacle.

STEP 4. REDUCE the obstacle. Mines and booby traps must first be found and then neutralised by explod- ing them with C4, or by pulling their tripwires with grappling hooks and long ropes. Use pioneer tools or explo- sives to cut the trees from their stumps. Tracked and wheeled vehicles can be used to pull the logs out of the road.

P-8. ABATIS a. An abatis is an obstacle created by cutting down trees so their tops are crisscrossed and pointing toward the expected enemy direction. It is most effective for stopping vehicles in a forest. The trees are left attached to the stumps as high as possible to make removal more difficult. This obstacle may be reinforced with mines and booby traps. b. These steps are followed to clear an abatis: STEP 1. SUPPRESS the enemy covering the obstacle. STEP 2. Request smoke to OB- SCURE the obstacle area and conceal friendly troops.

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These steps are followed to clear a log crib: STEP 1. SUPPRESS the enemy covering the obstacle. STEP 2. Request smoke to OB- SCURE the obstacle area and conceal friendly troops. STEP 3. SECURE the far side of the obstacle. STEP 4. REDUCE the obstacle. Use direct fire weapons (tank/com- bat engineer vehicle), explosives, pio- neer tools, and vehicles to reduce the obstacle. Log wall obstacles are very similar P-9. LOG CRIB to log cribs and require the same clearing technique. A log crib is an obstacle constructed of logs, earth, and rocks. The logs are used to make cribs, which are filled with earth and rock. These are used to block narrow roads and defiles.

P-10. TANK DITCHES Tank ditches are usually in open terrain. They are at least 4 meters (13 feet) wide and 1.8 meters (5 feet) deep. The enemy may put barbed wire in them to keep tank crews or in- fantry from dismounting and using the ditch for shelter. He may prepare the approaches, sides, and bottom of the ditch with antitank and an-

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P-11. CRATERS tipersonnel mines or chemicals to make breach- The enemy uses explosives to create road ing difficult. craters. He will leave the loose spoil around the sides of the crater to make it difficult for a tank to back out. A crater is cleared using the same steps as with a tank ditch.

These steps are followed to clear a tank ditch STEP 1. SUPPRESS the enemy covering the obstacle. STEP 2. Request smoke to OB- SCURE the obstacle area and conceal friendly troops. P-12. WIRE STEP 3. SECURE the far side of The enemy uses wire obstacles to separate in- the obstacle. fantry from armor. He also uses them as road- blocks against wheeled vehicles. STEP 4. REDUCE the obstacle. Use an armored combat earth mover, These steps are used to breach a wire obstacle: tank with blade, or combat engineer STEP 1. SUPPRESS the enemy vehicle to push down the side of the covering the obstacle. ditch. Explosives may also be used to blow down and slope the sides of the STEP 2. Request smoke to OB- ditch. SCURE the obstacle area and conceal friendly troops. STEP 3. Secure the near side of the obstacle and clear a lane through the wire. Use wire cutters, bangalore torpedoes, or explosives to-remove the wire. Watch out for antipersonnel mines and booby traps. Mark any mines and booby traps with engineer tape, cloth, or anything recognizable. One squad breaches while the platoon (-) overmatches. Tank fire, combat en-

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gineer vehicle fire, and massed indi- STEP 5. Destroy the marked rect and direct fire can help breach mines with explosives or grapling the wire. hooks (REDUCE). STEP 4. SECURE the far side. As STEP 6. Mark cleared lane. soon as the clearing squad has cleared a lane, the squad moves through the STEP 7. Move unit through the lane and secures the far side. obstacle.

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APPENDIX Q TACTICAL ROAD MARCHES AND ASSEMBLY AREAS Section I. TACTICAL ROAD MARCHES

Q-1. GENERAL The ground movement of troops can be accom- ments calculated in units of length plished by administrative marches, tactical move- (meters) or units of time (minutes), ments, and tactical marches. measured from the rear of one element to the front of the following element. Although administrative marches may break up unit integrity they are used in rear areas COMPLETION TIME. The time where speed and best use of transportation assets the tail of a column passes the release expedite movement. point. Tactical movements, as described in chapter 4, CRITICAL POINT. A selected are used when contact with enemy forces is a point along the route of march used possibility. for reference in giving instructions; any point along the route where inter- Tactical marches are normally used to move ference with the troop movement may units from rear areas to assembly areas in prepa- occur. ration for the conduct of a mission. Although a company may be required to conduct a tactical MARCH UNIT. A unit that march, the platoon and company normally move moves and halts at the command of a as part of the battalion. single commander — normally one of the smaller troop units such as a pla- The tactical march is conducted when speed toon or company. is essential, unit integrity must be maintained, road nets are available, and enemy contact is PACE SETTER (VEHICLE). A limited. vehicle in the lead element and re- sponsible for regulating speed. The following definitions apply to tactical PASS TIME. The time between road marches and foot marches: the movement of the first element past ARRIVAL TIME. The time the a given point and the movement of the head of a column reaches a designated last element past the same point. point or line. RATE OF MARCH. The average CLEARANCE TIME. The time kilometers-per-hour traveled. the tail of a column passes a desig- nated point or line. CONTENTS PAGE Section I. Tactical Road Marches ...... Q-1 COLUMN (TIME) GAP. The II. Assembly Areas ...... Q-6 space between two consecutive ele-

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RELEASE POINT. A well- sive unit, and by the terrain that is be- defined point on a route at which the ing traveled — for example, open elements composing a column return terrain requires more dispersion than to the authority of their respective close terrain. commanders. SERIAL. A grouping of march In close column, vehicles are spaced approxi- units under a single commander. It mately 25 meters apart during daylight. At night, is usually a battalion, brigade, or and during reduced visibility vehicles are spaced larger unit. For convenience in plan- so that the driver and TL can see the two lights ning, scheduling, and control, it is in the blackout marker of the vehicle ahead, if not given a numerical or alphabetical the vehicle itself. This method takes maximum designation. advantage of traffic capacity of routes but pro- vides little dispersion. Close column is normally START POINT. A well-defined used for marches during darkness, and under point on a route where the elements of blackout conditions, and to move rapidly through the move come under the control of the urban areas to insure integrity and control of the movement commander. It is at this column. point that the column is formed by the successive passing of each of the ele- In open columns, the distance between vehi- ments in the column. cles is increased to provide greater dispersion. Ve- hicle distance varies from 50 to 100 meters. The VEHICLE DISTANCE. The increased distance provides greater protection space between two consecutive vehi- against air and artillery fires, and ground attack cles of an element in the column. by small enemy forces. It also allows the command vehicle and other vehicles not restricted by march ORGANIZATION OF A MARCH orders to pass the column without disrupting its COLUMN. Depending on the size and organization. number of units conducting the move, the battalion is normally formed as a serial with companies and elements of During a move by infiltration, vehicles are headquarters and headquarters com- dispatched individually as small groups, or at ir- pany formed into march units. The en- regular intervals at a rate that will keep traffic tire column is organized into an density down and prevent undue massing of ve- advance party, main body, and trail hicles. Infiltration provides the best possible de- party. The advance party consists of a fense against enemy observation and attack. It reconnaissance element and a quar- is suited for tactical road marches when enough tering party the trail party is made time and road space are available and when max- up of maintenance, recovery, and med- imum security, deception, and dispersion are ical elements; and the main body is desired. made up of the rest of the force. When vehicles are farther apart than pre- VEHICLE DISPERSION. The scribed in open/closed column, they close up by move can be conducted with vehicles traveling at a prescribed higher speed. This traveling in close column, in open col- catch-up speed is normally fast enough to umn, or by infiltration. Which method allow the column to close up over a long road to use is determined by the degree of distance, thus reducing the accordion effect pro- control required to maintain a cohe- duced by rapid changes in speed. A fixed catch-up

Q-2 FM 7-7 speed also provides an additional satiety factor for the march. Q-2. CONDUCT OF THE TACTICAL ROAD MARCH The movement order issued by the company commander includes information on the enemy and friendly situations, destination, route, rate- of-march, catch-up speed, order of march, start point, location and time, vehicle distances, release points, critical points, combat service support, communications, and location of the commander during the march. Many items of a movement order are SOP. Along with the order, the com- mander normally issues strip maps of the route. A strip map is a sketch of the route of march and contains as a minimum a start point, a release point, and critical points and distances between them. Strip maps should be issued to each squad leader or TL. Before starting, each march unit has a desig- nated team reconnoiter its route to the start point and determine the amount of time needed to reach it. The company also forms a quartering party element. It links up with the battalion quar- tering party before moving to the new assembly area. The company quartering party is normally headed by the executive officer or first sergeant and consists of representatives from platoons, company headquarters, and attached elements as necessary The platoon sergeant and other desig- nated persons may be assigned this duty. The bat- talion and company quartering parties move to the new assembly area before the main body moves. The quartering parties normally move by infiltration. Quartering party activities are a matter of SOP but should include: Securing the new assembly area. Searching for indications of en- emy activity. Looking for mines and booby traps. Selecting routes to platoon loca- tions.

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Selecting initial vehicle positions. without stopping, arrive there on time, and pass Selecting initial machine gun and through the start point at the proper speed and Dragon positions. interval between vehicles. Meeting platoons at the company release point and guiding vehicles into During the move, the crew of each carrier maintains 360-degree observation around the ve- position. hicle. The driver observes forward, the squad Although some movement and lining up may leader observes to the left of the caliber .50 ma- be required before starting the move to the start chine gun, and the gunner observes to the right of point, ideally vehicles move from their positions the caliber .50 machine gun. Troops inside the directly into their proper place in the march unit. cargo hatch observe to the left, right, and rear The march unit should proceed to the start point depending on their location.

Within the patoon column, each vehicle is as- their sector. The assignment of sectors of fire, cou- signed a sector of fire for the move. Each vehicle pled with the capability of firing from the cargo orients its caliber .50 machine gun and/or Dragon hatch, provides the platoon with 360-degree secu- so that they can rapidly fire on targets within rity while on the move.

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During the move, the platoon must be pre- the march unit commander will start unmask- pared to take action if attacked by enemy air, ing procedures. artillery, or ground forces. Passive measures against enemy air include: If engaged by enemy ground forces while on a tactical road march, vehicles attempt to con- Maintaining proper interval be- tinue movement, or the platoon leader may tween vehicles. elect to assault the enemy or fix the enemy for Staggering vehicle positions with- other forces to attack. in the column to avoid linear patterns. Because the primary mission of the unit is to Camouflaging vehicles. move to a new location in preparation for future operations, additional actions against ground Maintaining air observation. forces depend on the size of the enemy force and If attacked by enemy air, vehicles in the col- instructions from the company team/march unit umn move from the axis of attack, either occu- commanders. If the enemy force consists of pying covered and concealed positions or snipers or other disruptive forces equipped with continuing to move, maintaining an evasive small arms, the commander may pass through course. The unit also engages the aircraft with the force or dispatch a platoon to eliminate it. If all available weapons. the force is larger and presents a danger to the task force as a whole, fragmentary orders may be If the column receives indirect fire during the issued for march unite to leave the route of march, move, button-up the vehicle, mask, and move move to covered and concealed positions, and con- rapidly out of the impact area. Masking is nec- duct a hasty attack as if conducting a movement essary because the enemy can use a mix of HE to contact. and chemical ammunition to disrupt move- ment and achieve maximum casualties. After A march unit can conduct the kinds of halts: the company team is through the impact area, scheduled, unscheduled, and vehicle breakdown.

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Scheduled halts are planned for maintenance and rest, or to comply with higher level time NOTE: If the platoon leader’s carrier is schedules. At scheduled halts, vehicles pull to the disabled, the platoon leader moves to aids of the road but still maintain march distance another vehicle. If space is available, between vehicles. Dismount teams dismount and the FO team should be crossloaded. establish local security. Unscheduled halts are caused by unforeseen On arrival at the battalion RP, the leader of the developments such as obstacles, ambushes, or company team’s quartering party moves from a other enemy activity forward of the platoon which concealed position and guides the march unit to prohibits further movement. If off-road movement the company RP. Platoon guides direct the pla- is possible, the company team forms a coil for toon’s vehicle to their general locations, where the hasty perimeter defense. Platoons occupy a sector squad leaders (TLs) assume control and select ve- of the coil using the clock system. If off-road hicle positions. Vehicles should not stop on roads movement is not possible, the company team or in open fields, but should move directly into forms a herringbone. Dismount teams dismount concealed positions. Normally the first platoon in in heavily wooded areas to improve local security. the column is guided to positions farthest away from the entrance into the assembly area. Suc- When a vehicle becomes disabled and cannot ceeding platoons should move as far as possible continue the move, the TL directs the driver off into the assembly area, with the last platoon clos- the road, so as not to impede traffic. If the vehicle ing and securing the entrance. blocks the road, it is towed or pushed away to clear the road. Once the vehicle is clear of the road, the If the company team must move into an unpre- carrier team attempts to repair the vehicle while pared assembly area, the clock system can be the dismount team establishes security provides used to rapidly establish a perimeter defense and guides, and directs traffic. The platoon to which road security Normally direction of movement is the disabled vehicle belongs normally continues to 12 o’clock. The lead platoon usually takes up a move. If the crew gets the vehicle repaired and if third of the perimeter in the sector from 10 the march unit has not passed completely the o’clock to 2 o’clock with succeeding platoons crew and vehicle rejoin the march unit at the tail breaking off left and right, according to the com- end. If the march column has passed, or the crew pany’s SOP. could not repair the vehicle, the vehicle waits for the serial’s trail party. The trail party repairs the When movement into an assembly area is con- vehicle or it tows the vehicle to the battalion as- ducted at night, platoon guides must use easily sembly, area (location of battalion trains). (On oc- recognizable visual signals to insure that the ve- casion, when fighting strength is critical, the hicles follow the proper guides. Use of different platoon will crossload the disabled vehicle’s dis- colored flashlight lenses is one method of identify- mount teams and squad leader.) ing platoon guides.

Section II. ASSEMBLY AREAS Q-3. GENERAL An assembly area (AA) is occupied by a unit to provide access to routes forward. Even though an prepare for future operations. The mechanized in- AA is not expected to be a battle position, an all- fantry platoon normally occupies a portion of the round defense is organized with men and equip- company team AA. The AA is on defensible ment positioned or dug into provide security from ground. It should provide concealment, room for ground and air attack. The amount of preparation dispersion, and good internal routes, as well as at an AA depends on the unit’s intended stay

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Leaders insure that personnel continue to im- and to cover avenues of approach. Dis- prove positions until the unit moves. mounted troops should prepare hasty fighting positions initially. The follow- Priority of work at an AA is normally a matter ing is required: of SOP, but it may be part of the movement or operation order. Although commanders may have Clear fields of fire. differing priorities, the following are normally in- Tie in fires between squads cluded, in the order listed: and platoons so that uncovered (1) Establish local security by dis- gaps do not exist in the defense. patching OPs, which should have wire Prepare range cards for communications with the platoon and vehicle-mounted weapons and be equipped with the M8 chemical- dismounted crew-served weap- agent alarm. At platoon positions, lo- ons. Prepare a platoon sector cal security is further achieved by sketch and forward a copy to the alternating troops from work to company CP. watching, thus keeping roughly half the force providing security. Camouflage positions by using the appropriate camou- (2) Position vehicles and crew. flage screens for vehicles and served weapons where they can best natural material for infantry be employed. If Dragons cannot be em- fighting positions. ployed because of terrain restrictions, (5) Once the basics are accom- they should not be dismounted. plished, alternate squad rest periods (3) Establish communications while working to improve the defense. within the platoon and to the company Improve the defense by digging fight- CP. The platoon sets up a hot loop, con- ing positions and providing overhead necting the squads to the platoon cover, setting out remote sensors, and leader’s vehicle by telephone (TA1). To establishing security patrols. speed the establishment of telephone communications, the platoon leader Q-4. ACTIONS IN ASSEMBLY AREAS can take a member of the platoon Assembly areas provide the unit a secure defen- headquarters element with him to the sible position where the unit can prepare for future company CP. As he returns to the pla- operations. During and after the establishment of toon AA, a land telephone line can be the defense, the following activities may take reeled out from the company CP back place: to his vehicle. Also, the platoon leader has a person who knows where the Leaders receive and issue orders. company CP is should a messenger be The unit maintains its equipment needed. In the AA, radio use at pla- and weapons. toon and squad level should be re- stricted to radio listening silence. Personnel conduct personal hy- giene. (4) Position remaining squad members. As in the defense, the Leaders inspect. remaining squad members are posi- The unit is resupplied to include dis- tioned to provide security for crew- tribution of ammunition and refueling served weapons, to cover dead space, of vehicles.

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The unit rehearses critical aspects of Troops eat and rest. the upcoming operation. The unit continues to improve its Weapon systems are checked and defenses. small arms are test fired, if possible.

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APPENDIX R MILITARY OPERATIONS ON URBANIZED TERRAIN Section I. INTRODUCTION R-1. GENERAL Villages and small towns are a common sight role. The squad can be organized so that the cal- in much of the world, particularly in Central Eu- iber .50 machine gun as well as other weapons rope. Larger towns, small cities, and major urban can provide overwatch and suppressive fire to dis- centers will often be avoided by mechanized mounted elements while the APC provides the forces. Even so, mechanized infantry unite must carrier team with limited armor protection. be ready to fight in urban areas when required. (See FM 90-10-1 for details.) Fighting in urban Fighting in urban areas will be centered areas is usually characterized by house-to-house around prepared positions in houses and build- fighting, restricted maneuver space for ground ings. These positions should be designed to cover vehicles, and restricted observation and fields of street approaches, and should be protected by fire. As a result, the dismounted infantry role mines, obstacles, and booby traps. Hence, bridges, increases markedly. overpasses, and buildings must be inspected and cleared of any mines before they are used. Also, Platoons and squads will seldom fight alone in reconnaissance parties must determine the urban combat. Normally they will fight as part of weight-supporting capacity of roads, bridges, and their company or company team. Combat engi- floors to find out if they will support APCs and neers will normally support the infantry. tanks. Engineers can be used for these tasks. The rapid rate of expenditure of small arms APCs and tanks should not be employed alone. ammunition, grenades, and demolitions is an- Dismount teams should be responsible for protect- other characteristic that must be taken into con- ing specific tanks or their carrier teams. Carrier sideration during urban combat. teams should move along the sides of streets, stay close to buildings, and observe and cover the R-2. URBAN AREAS buildings on the opposite side. Carrier team mem- bers must remain alert for signals from the dis- Streets and alleys make ready-made firing mount teams. Close cooperation between the lanes and killing zones. Vehicles, being greatly dismount team and the carrier team in the urban restricted and canalized, are subject to ambush environment is critical. and short-range attack. Tanks are at a disadvan- tage because their main guns cannot be de- pressed enough to fire into basements at close CONTENTS PAGE Section I. Introduction ...... R-l range, nor can they be elevated enough to engage II. Offense ...... R-2 targets on upper floors of tall buildings nearby. III. Defense ...... R-7 The APC has a more flexible capability in this

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Section II. OFFENSE

R-3. GENERAL In urban ares, fighting will be mostly dis- Locating targets for engagement mounted. The carrier teams employed chiefly by tank or APC weapons. in a fire support role. Tanks follow and, as needed, Protecting tanks and carriers move to provide heavy direct fire support from against enemy individual antiarmor locations secured by the leading infantry. measures and surprise. The attacker has the advantage of maneuver Securing and defending an area and can isolate a built-up area. Once a built-up once cleared. area has been isolated, a force can either assault it or conduct a until the defender surrenders. Typical carrier team missions during attacks in urban areas are: The missions of dismount teams engaged in the Destroying enemy positions attack of a built-up area include: within a building with the direct fire Assaulting and reducing enemy of the caliber .60 machine gun and the positions and clearing buildings un- 7.62-mm machine gun (when walls are der the covering fires of tanks and constructed of light material). APCs. Suppressing enemy gunners Neutralizing and destroying en- within buildings and adjacent struc- emy antiarmor weapons. tures.

Isolating the objective building Securing cleared parts of the ob- with direct fire to prevent enemy with- jective. drawal, reinforcement or counterat- tack. Obscuring the enemy’s view with Establishing a roadblock or barri- the APC’s smoke-grenade launcher (if cade. vehicle is so equipped).

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Providing resupply of ammuni- overwatch. Dismount teams should move tion and explosives for the assault alongside and through buildings, avoiding force. open areas when possible. When moving down a street, dismount teams should move stag- Evacuating casualties from the gered on alternate sides of the street. Teams areas of the fire fight. must guard against ground level positions Platoons and squads use the same general along the street and also should assign two or movement techniques on urban terrain as on three men to observe the upper floors of build- other terrain. When moving toward an urban ings on the opposite side of the street. Carrier area and contact is possible, traveling over- teams, overmatching the dismount teams, watch should be used. Upon entry into the ur- should travel staggered on alternate sides of ban area, dismount teams should be deployed, the street. and the platoon should move using bounding

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R-4. APC EMPLOYMENT CONSIDERATIONS In the offense, the APC is best used to provide mount team and move up when needed to engage direct fire support for the dismount team. The targets located by the dismount team. carrier team should move well behind the dis-

Communications between the dismount ele- and the carrier element. The makeup of these ele- ment and the carrier element are crucial. Commu- ments can change with the situation. Each dis- nications can be visual or voice signals, radio or mount team is organized into two- or three-man telephone. There is a phone jack on the rear of assault teams. The platoon leader also may desig- each APC. nate a part of the dismount element as a demoli- tion team. The speed of the APC lets the carrier team rapidly cross streets, open areas, or alleys. The entire dismount element normally is used to attack one building at a time. (Against smaller R-5. HOW TO ATTACK AND CLEAR buildings, the platoon leader may have a single A BUILDING dismount team conduct the attack.) The attack is conducted in three steps: When attacking an urban area, the most com- mon mission of the platoon is to clear a building (1) The carrier element supported or a group of buildings. The platoon leader desig- by indirect and direct fire, isolates the nates the composition of the dismount element building.

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(2) The dismount element enters an overwatch position. It fires the caliber .50 ma- the building— to gain— a foothold. chine gun and the 7.62-mm machine gun to sup- press enemy troops, in the building and those in (3) The dismount element clears nearby buildings, who can fire at the dismount the building room-by-room. element. To isolate a building, the carrier element takes

NOTE: Targets for Dragons and TOWs in urban areas must be beyond the minimum arming distance of 65 meters.

The dismount teams move to the building along covered and concealed routes. Smoke grenades and smoke pots can provide additional conceal- ment. The dismount teams enter the building at the highest point they can, because: Usually, the ground floor and basement are the enemy’s strongest defenses. The roof of a building normally is weaker than the walls. It is easier to fight coming down stairs than going up stairs.

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If there is no covered route to the roof, the foothold quickly fight to the highest story, and dismount teams may enter at a lower story or at then clear room-by-room, floor-by-floor, from the ground level. In this case, they should seize a top down.

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To enter a building, one of the assault teams first man rushes in firing his weapon in two- or moves (covered by fire) to the entry point. One three-round bursts. He takes a position that soldier throws a grenade into the room. After gives him coverage of the whole room. The other the explosion, the assault team enters, one man men enter the room and make a quick but thor- at a time, overmatched by the other men. The ough search.

The same procedure is repeated from room to ing is overvvatched. This assault may be made room and floor to floor (to include the basement, by other dismount teams of the same platoon, or if there is one) until the building is cleared of all by a dismount element from another platoon. enemy. It then is considered secured. If it fits in The building should be marked to indicate that the scheme, the secure building becomes the po- it is clear of enemy. (Put white engineer tape or sition from which the assault on the next build- chalk marks over the door.)

Section III. DEFENSE R-6. GENERAL As in the attack, most of the fighting in the platoon normally defends from positions in one defense is done by dismount teams. It is harder to three buildings. This depends on the size and to build the platoon’s defense around the APC in strength of the buildings, the arrangement of urban areas than in other types of terrain. But the buildings, and the size of the platoon. the carrier element’s role is no less important. A

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R-7. MISSIONS Typical missions for dismount teams in the Other aspects of defense in urban terrain that defense include: the platoon leader should consider are: Preparing defensive positions PROTECTION. Reinforced con- (with combat engineer support if re- crete and brick buildings provide the quired and available). best protection. A reinforced cellar is Emplacing demolitions and obsta- especially good. Wooden buildings cles with combat engineer support. should be avoided. Observing to provide security and DISPERSION. It is better to have prevent enemy infiltration. positions in two mutually supporting buildings than in one building that Engaging and defeating assault- can be bypassed. ing enemy forces. CONCEALMENT. Although build- Acquiring targets for engagement ings provide excellent concealment, by tanks. positions in buildings that are at the Protecting tanks and APCs from edge of an urban area should be close-in antiarmor weapons. avoided because they are the most likely to receive the heaviest enemy Typical missions of carrier teams in the de- fire. As shadows change with the time fense include: of day, vehicles should be moved to Providing fire support for the dis- compensate. mount teams and mutual support to FIELDS OF FIRE. Positions other APCs. should have good fields of fire in all Neutralizing or suppressing en- directions. Wide streets and open ar- emy positions. eas such as parks may offer excellent fields of fire. Destroying or making enemy foot- holds indefensible. OBSERVATION. The buildings se- lected should permit observation into Providing rapid, protected trans- the adjacent sector. The higher stories port to the dismount teams, as needed. may offer the best observation, but Reinforcing threatened areas by they may also invite enemy fire. movement through covered and con- COVERED ROUTES. Routes that cealed routes to new firing positions. go through or in back of buildings are Covering obstacles by fire. best. Providing smoke screens with the FIRE HAZARD. Buildings that smoke-grenade launcher. will burn easily should be avoided. Resupplying dismount teams with TIME. Buildings that need a great ammunition and other supplies. amount of preparation are undesir- able when time is short. Evacuating casualties. (The over- all value of the APC to the defense STRENGTH. Buildings in which must be weighed against the need to APCs or tanks are to be placed must resupply or evacuate casualties.) be able to holdup under the vehicles’

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weight and withstand the effects of should be designated for dismount teams and car- their weapons being fired. rier teams. These positions should permit contin- uous coverage of the primary sector and allow all-round defense. R-8. TECHNIQUES It may be advisable in certain instances to The APC, after being refueled and uploaded move to alternate positions with the onset of with ammunition, should be integrated into the darkness to deceive the enemy as to the actual platoon fire plan. Once placed in position, APCs location of the platoon. should not be moved for logistical or administra- When firing the LAW or Dragon from within a tive functions. Other vehicles should accomplish room, backblast must be taken into account. In these functions, when possible. urban combat, the backblast area for these Once the platoon leader picks the building(s) he weapons is more dangerous because of rubble and will defend, he should position his carrier teams the channeling effect caused by buildings, narrow and dismount teams. Dismounted machine guns streets, and alleys. Antitank weapons should not should be positioned to have grazing fire. Dragons be fired from unvented or closed rooms. By wet- should be positioned on upper stories for longer ting down the floor of the room or building, the range and for firing at the tops of tanks. If it can signature produced by the backblast may be sig- be done, supplementary and alternate positions nificantly reduced.

The platoon can use obstacles to hamper enemy to neutralize enemy forces attempting to gain a mobility and allow longer engagement time for foothold. Buildings can be selectively rubbled to tanks and infantry. Mines and demolitions should improve fields of fire and create obstacles. be planned for the outside and inside of buildings

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GLOSSARY ACRONYMS AND ABBREVIATIONS **AA assembly area ADA air defense artillery APC armored personnel carrier *APCAT armored personnel carrier anchoring tracks ATGM antitank guided missile AVLB armored-vehicle-launched bridge BMNT beginning morning nautical twilight *BMP (Threat fighting vehicle) *BTR (Threat vehicle) CAS close air support CEOI communications-electronics operation instructions COMSEC communications security CP command post **CS (a chemical agent) CSS combat service support *CVC combat vehicle crew **CW *DIVAD division air defense DLIC detachment left in contact ECCM electronic counter-countermeasures **EDS equipment decontamination site **EENT end evening nautical twilight EMP electromagnetic pulse FA field artillery FAC forward air controller FD fire direction FDC fire direction center FEBA forward edge of the battle area *FFAR free flight aerial rockets **FIST fire support team FO forward observer *FPF final protective fire *FPL final protective line *FRAGO fragmentary order GSR ground surveillance radar

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HE high explosive HEAT high explosive antitank *HEDP high explosive dual-purpose IRP initial rally point *ITV improved TOW vehicle kmph kilometers per hour LAW light antitank weapon *LCE load-carrying equipment LD line of departure LZ landing zone MANPADS man-portable air defense system *METT-T mission, enemy terrain, troops, and time MI military intelligence MIJI meaconing, intrusion, jamming, and interference MOPP mission oriented protection posture mph miles per hour NBC nuclear, biological, and chemical NCO noncommissioned officer *NDL nuclear defense level *OCOKA observation and fields of fire, cover and concealment, obstacles, key terrain, and avenues of approach OP observation post OPCON operational control *OPFOR opposing force OPORD operation order OPSEC operations security *ORP objective rally point **PD point of departure PDF principal direction of fire **PDS personnel decontamination site *PEWS platoon early warning system PL phase line PLD probable line of deployment PLL prescribed load list POL petroleum, oils and lubricants PW

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RATELO radiotelephone operator REMS remote sensor system RP release point *RPG rocket-propelled grenade *rpm revolutions per minute R/S rifleman/sniper *SAW squad automatic weapon SIGSEC signal security *SLUFAE surface-launched fuel air explosive SOP standing operating procedure SOSR suppression, obscuration, security and reduction SP self-propelled STANAG standardization agreement STANO surveillance, target acquisition, and night observation *STB standard tropical bleach *STRIKWARN strike warning *SUT small-unit transceiver T&E traversing and elevating TL team leader TOE table(s) of organization and equipment TOW tube-launched, optically-tracked, wire-guided (a missile) *TP training practice *TRP target reference point USAF United States Air Force *VT variable time (fuze) WP white phosphorus X0 executive officer

*Not listed in current AR 310-50. **Listed in current AR 310-50 but does not include this terminology

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REFERENCES REQUIRED PUBLICATIONS Required publications are sources that users must read in order to understand or to comply with this publication. ARMY REGULATIONS (AR) 310-25 Dictionary of Terms 310-50 Authorized Abbreviations and Brevity Codes FIELD MANUALS (FM) 21-75 Combat Skills of the Individual Soldier 71-1 The Tank/Mechanized Infantry Company Team 101-5-1 Operational Terms and Graphics TECHNICAL MANUAL (TM) 9-2300-257-10 Operator’s Manual for the Ml 13 Series Armored Personnel Carrier

RELATED PUBLICATIONS Related publications are sources of additional information. They are not required in order to understand this publication. FIELD MANUALS 3-12 Operational Aspects of Radiological Defense 3-50 Chemical Smoke Generator Units and Smoke Operations 3-87 Nuclear, Biological, and Chemical (NBC) Reconnaissance and Decontamination Operations 5-100 Engineer Combat Operations 5-101 Mobility 5-102 Countermobility 7-8 The Infantry Platoon and Squad (Infantry Airborne, Air Assault, Ranger) 17-95 20-22 Vehicle Recovery Operations 20-32 Mine Countermine Operations at the Company Level 21-40 NBC Defense 21-60 Visual Signals 22-9 Soldier Performance in Continuous Operations 23-9 M16A1 Rifle and Rifle Marksmanship 23-23 Antipersonnel Mine M18A1 and M18 (Claymore) 23-30 Grenades and Pyrotechnic Signals 23-31 40-mm Grenade Launchers M203 and M79

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23-33 66-mm HEAT Rocket, M72A1 and M72A2 23-67 Machinegun 7.62-mm, M60 24-1 Combat Communications 24-18 Field Radio Techniques 71-2 The Tank/Mechanized Infantry Battalion Task Force 90-10-1 An Infantryman’s Guide to Urban Combat 90-13 River Crossing Operations 100-5 Operations 101-10-1 Staff Officers Field Manual Organization, Technical, and Logistical Data TECHNICAL MANUAL 3-220 Nuclear, Biological, and Chemical Decontamination

INTERNATIONAL AGREEMENTS Certain provisions of this manual are the subject of the international standardization agree- ments listed below. NATO CENTO STANAG STANAG Military Symbols 2019 2019 Land Minefield Laying, Recording, Reporting, and Marking Procedures 2036 2036 Standardized Captive and Equipment/Document Log 2044 2044 Reporting Nuclear Detonations, Radioactive Fallout, and Chemical Attacks 2103 2103 Friendly Nuclear Strike Winning to Armed Forces Operating on Land 2104 2104 Infantry and Armored Fighting Vehicles Operations 2146

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Index-11 FM 7-7 15 MARCH 1985

By Order of the Secretary of the Army:

JOHN A. WICKHAM, JR. General, United States Army Chief of Staff

Official: DONALD J. DELANDRO Brigadier General, United States Army The Adjutant General

DISTRIBUTION: Active Army, ARNG, and USAR: To be distributed in accordance with DA Form 12-11A&B Requirements for the Rifle Company, Platoons, and Squads (Qty Rqr block no. 78); The infantry Battalions (Qty rqr block no. 79); The Infantry (Qty rqr block no. 80); Signal Battalion, Armored, Infantry, Infantry (Mechanized) and Airmobile Divisions (Qty rqr block no. 110); Tanks Units, Platoon, Company, and Battalion (Qty rqr block no. 129); Military Police Support Army Division and Separate Brigades (Qty rqr block no. 134); Mechanized Infantry Opns, Pit, Squad (Qty rqr block no. 222); Operations of Army Forces in the Field (Qty rqr block no. 405; and Combat Service Support (Qty rqr block no. 406). Additional copies may be requisitioned from the US Army Adjutant General Publications Center, 2800 Eastern Boulevard, Baltimore, MD 21220.

✰ U.S. GOVERNMENT PRINTING OFFICE: 1993-342-421/80634 PIN: 033085-000