TZPT128 Nothing in the Dark
Total Page:16
File Type:pdf, Size:1020Kb

Load more
Recommended publications
-
FANTASY FAIRE 19 81 of Fc Available for $4.00 From: TRISKELL PRESS P
FANTASY FAIRE 19 81 of fc Available for $4.00 from: TRISKELL PRESS P. 0. Box 9480 Ottawa, Ontario Canada K1G 3V2 J&u) (B.Mn'^mTuer KOKTAL ADD IHHOHTAl LOVERS TRAPPED Is AS ASCIEST FEUD... 11th ANNUAL FANTASY FAIRS JULY 17, 18, 19, 1981 AMFAC HOTEL MASTERS OF CEREMONIES STEPHEN GOLDIN, KATHLEEN SKY RON WILSON CONTENTS page GUEST OF HONOR ... 4 ■ GUEST LIST . 5 WELCOME TO FANTASY FAIRE by’Keith Williams’ 7 PROGRAM 8 COMMITTEE...................... .. W . ... .10 RULES FOR BEHAVIOR 10 WALKING GUIDE by Bill Conlln 12 MAP OF AREA ........................................................ UPCOMING FPCI CONVENTIONS 14 ADVERTISERS Triskell Press Barry Levin Books Pfeiffer's Books & Tiques Dangerous Visions Cover Design From A Painting By Morris Scott Dollens GUEST OF HONOR FRITZ LEIBER was bom in 1910. Son of a Shakespearean actor, Fritz was at one time an actor himself and a mem ber of his father’s troupe. He made a cameo appearance in the film "Equinox." Fritz has studied many sciences and was once editor of Science Digest. His writing career began prior to World War 11 with some stories in Weird Tales. Soon Unknown published his novel "Conjure Wife, " which was made into a movie under the title (of all things) "Bum, Witch, Bum!" His Gray Mouser stories (which were the inspira tion for the Fantasy Faire "Fritz Leiber Fantasy Award") were started in Unknown and continued in Fantastic, which magazine devoted its entire Nov., 1959 issue to Fritz's stories. In 1959 Fritz was awarded a Hugo, by the World Science Fiction Convention for his novel "The Big Time." His novel "The Wanderer," about an interloper into our solar system, won the Hugo again in 1965.'-His novelettes Gonna Roll the Bones," "Ship of Shadows" and "Ill Met in Lankhmar” won the Hugo in 1968, 1970 and 1971 in that order. -
Network Map of Knowledge And
Humphry Davy George Grosz Patrick Galvin August Wilhelm von Hofmann Mervyn Gotsman Peter Blake Willa Cather Norman Vincent Peale Hans Holbein the Elder David Bomberg Hans Lewy Mark Ryden Juan Gris Ian Stevenson Charles Coleman (English painter) Mauritz de Haas David Drake Donald E. Westlake John Morton Blum Yehuda Amichai Stephen Smale Bernd and Hilla Becher Vitsentzos Kornaros Maxfield Parrish L. Sprague de Camp Derek Jarman Baron Carl von Rokitansky John LaFarge Richard Francis Burton Jamie Hewlett George Sterling Sergei Winogradsky Federico Halbherr Jean-Léon Gérôme William M. Bass Roy Lichtenstein Jacob Isaakszoon van Ruisdael Tony Cliff Julia Margaret Cameron Arnold Sommerfeld Adrian Willaert Olga Arsenievna Oleinik LeMoine Fitzgerald Christian Krohg Wilfred Thesiger Jean-Joseph Benjamin-Constant Eva Hesse `Abd Allah ibn `Abbas Him Mark Lai Clark Ashton Smith Clint Eastwood Therkel Mathiassen Bettie Page Frank DuMond Peter Whittle Salvador Espriu Gaetano Fichera William Cubley Jean Tinguely Amado Nervo Sarat Chandra Chattopadhyay Ferdinand Hodler Françoise Sagan Dave Meltzer Anton Julius Carlson Bela Cikoš Sesija John Cleese Kan Nyunt Charlotte Lamb Benjamin Silliman Howard Hendricks Jim Russell (cartoonist) Kate Chopin Gary Becker Harvey Kurtzman Michel Tapié John C. Maxwell Stan Pitt Henry Lawson Gustave Boulanger Wayne Shorter Irshad Kamil Joseph Greenberg Dungeons & Dragons Serbian epic poetry Adrian Ludwig Richter Eliseu Visconti Albert Maignan Syed Nazeer Husain Hakushu Kitahara Lim Cheng Hoe David Brin Bernard Ogilvie Dodge Star Wars Karel Capek Hudson River School Alfred Hitchcock Vladimir Colin Robert Kroetsch Shah Abdul Latif Bhittai Stephen Sondheim Robert Ludlum Frank Frazetta Walter Tevis Sax Rohmer Rafael Sabatini Ralph Nader Manon Gropius Aristide Maillol Ed Roth Jonathan Dordick Abdur Razzaq (Professor) John W. -
Argentuscon Had Four Panelists Piece, on December 17
Matthew Appleton Georges Dodds Richard Horton Sheryl Birkhead Howard Andrew Jones Brad Foster Fred Lerner Deb Kosiba James D. Nicoll Rotsler John O’Neill Taral Wayne Mike Resnick Peter Sands Steven H Silver Allen Steele Michael D. Thomas Fred Lerner takes us on a literary journey to Portugal, From the Mine as he prepared for his own journey to the old Roman province of Lusitania. He looks at the writing of two ast year’s issue was published on Christmas Eve. Portuguese authors who are practically unknown to the This year, it looks like I’ll get it out earlier, but not Anglophonic world. L by much since I’m writing this, which is the last And just as the ArgentusCon had four panelists piece, on December 17. discussing a single topic, the first four articles are also on What isn’t in this issue is the mock section. It has the same topic, although the authors tackled them always been the most difficult section to put together and separately (mostly). I asked Rich Horton, John O’Neill, I just couldn’t get enough pieces to Georges Dodds, and Howard Andrew Jones make it happen this issue. All my to compile of list of ten books each that are fault, not the fault of those who sent out of print and should be brought back into me submissions. The mock section print. When I asked, knowing something of may return in the 2008 issue, or it may their proclivities, I had a feeling I’d know not. I have found something else I what types of books would show up, if not think might be its replacement, which the specifics. -
UNP-0121 Traditional Street Games
UNP-0121 TraditionalARCHIVE Street Games UNP-0121 Traditional Street Games Table of Contents Why Street Games? .................................................................................................................................................. 1 Introduction .................................................................................................................................................... 1 The Problems................................................................................................................................................. 1 Why Street Games......................................................................................................................................... 2 Helpful Hints for Game Leaders .............................................................................................................................. 3 Street Games ............................................................................................................................................................. 4 Egg or Balloon Toss ....................................................................................................................................... 4 Hit the Stick.................................................................................................................................................... 5 Hopscotch ...................................................................................................................................................... 6 Human -
JUDITH MERRIL-PDF-Sep23-07.Pdf (368.7Kb)
JUDITH MERRIL: AN ANNOTATED BIBLIOGRAPHY AND GUIDE Compiled by Elizabeth Cummins Department of English and Technical Communication University of Missouri-Rolla Rolla, MO 65409-0560 College Station, TX The Center for the Bibliography of Science Fiction and Fantasy December 2006 Table of Contents Preface Judith Merril Chronology A. Books B. Short Fiction C. Nonfiction D. Poetry E. Other Media F. Editorial Credits G. Secondary Sources About Elizabeth Cummins PREFACE Scope and Purpose This Judith Merril bibliography includes both primary and secondary works, arranged in categories that are suitable for her career and that are, generally, common to the other bibliographies in the Center for Bibliographic Studies in Science Fiction. Works by Merril include a variety of types and modes—pieces she wrote at Morris High School in the Bronx, newsletters and fanzines she edited; sports, westerns, and detective fiction and non-fiction published in pulp magazines up to 1950; science fiction stories, novellas, and novels; book reviews; critical essays; edited anthologies; and both audio and video recordings of her fiction and non-fiction. Works about Merill cover over six decades, beginning shortly after her first science fiction story appeared (1948) and continuing after her death (1997), and in several modes— biography, news, critical commentary, tribute, visual and audio records. This new online bibliography updates and expands the primary bibliography I published in 2001 (Elizabeth Cummins, “Bibliography of Works by Judith Merril,” Extrapolation, vol. 42, 2001). It also adds a secondary bibliography. However, the reasons for producing a research- based Merril bibliography have been the same for both publications. Published bibliographies of Merril’s work have been incomplete and often inaccurate. -
Season 5 Article
N.B. IT IS RECOMMENDED THAT THE READER USE 2-PAGE VIEW (BOOK FORMAT WITH SCROLLING ENABLED) IN ACROBAT READER OR BROWSER. “EVEN’ING IT OUT – A NEW PERSPECTIVE ON THE LAST TWO YEARS OF “THE TWILIGHT ZONE” Television Series (minus ‘THE’)” A Study in Three Parts by Andrew Ramage © 2019, The Twilight Zone Museum. All rights reserved. Preface With some hesitation at CBS, Cayuga Productions continued Twilight Zone for what would be its last season, with a thirty-six episode pipeline – a larger count than had been seen since its first year. Producer Bert Granet, who began producing in the previous season, was soon replaced by William Froug as he moved on to other projects. The fifth season has always been considered the weakest and, as one reviewer stated, “undisputably the worst.” Harsh criticism. The lopsidedness of Seasons 4 and 5 – with a smattering of episodes that egregiously deviated from the TZ mold, made for a series much-changed from the one everyone had come to know. A possible reason for this was an abundance of rather disdainful or at least less-likeable characters. Most were simply too hard to warm up to, or at the very least, identify with. But it wasn’t just TZ that was changing. Television was no longer as new a medium. “It was a period of great ferment,” said George Clayton Johnson. By 1963, the idyllic world of the 1950s was disappearing by the day. More grittily realistic and reality-based TV shows were imminent, as per the viewing audience’s demand and it was only a matter of time before the curtain came down on the kinds of shows everyone grew to love in the 50s. -
Twilight Zone Series 4: Science and Superstition Checklist
Twilight Zone Series 4: Science and Superstition Checklist Base Cards # Card Title [ ] 217 The Last Night of a Jockey [ ] 218 The Last Night of a Jockey [ ] 219 The Last Night of a Jockey [ ] 220 The Last Night of a Jockey [ ] 221 The Last Night of a Jockey [ ] 222 The Last Night of a Jockey [ ] 223 Mr. Bevis [ ] 224 Mr. Bevis [ ] 225 Mr. Bevis [ ] 226 Mr. Bevis [ ] 227 Mr. Bevis [ ] 228 Mr. Bevis [ ] 229 The Bard [ ] 230 The Bard [ ] 231 The Bard [ ] 232 The Bard [ ] 233 The Bard [ ] 234 The Bard [ ] 235 The Passersby [ ] 236 The Passersby [ ] 237 The Passersby [ ] 238 The Passersby [ ] 239 The Passersby [ ] 240 The Passersby [ ] 241 Dead Man's Shoes [ ] 242 Dead Man's Shoes [ ] 243 Dead Man's Shoes [ ] 244 Dead Man's Shoes [ ] 245 Dead Man's Shoes [ ] 246 Dead Man's Shoes [ ] 247 Back There [ ] 248 Back There [ ] 249 Back There [ ] 250 Back There [ ] 251 Back There [ ] 252 Back There [ ] 253 The Purple Testament [ ] 254 The Purple Testament [ ] 255 The Purple Testament [ ] 256 The Purple Testament [ ] 257 The Purple Testament [ ] 258 The Purple Testament [ ] 259 A Piano in the House [ ] 260 A Piano in the House [ ] 261 A Piano in the House [ ] 262 A Piano in the House [ ] 263 A Piano in the House [ ] 264 A Piano in the House [ ] 265 Night Call [ ] 266 Night Call [ ] 267 Night Call [ ] 268 Night Call [ ] 269 Night Call [ ] 270 Night Call [ ] 271 A Hundred Yards Over the Rim [ ] 272 A Hundred Yards Over the Rim [ ] 273 A Hundred Yards Over the Rim [ ] 274 A Hundred Yards Over the Rim [ ] 275 A Hundred Yards Over the Rim [ ] 276 A Hundred -
Kachemak Bay, Alaska: an Exploration of People and Place
Kachemak Bay, Alaska: An Exploration of People and Place Exhibit Evaluation I had not realized the commitment and value of each individual to the community. -Visitor Prepared for the Pratt Museum by Visitor Studies Services 2004 Kachemak Bay, Alaska: An Exploration of People and Place Exhibit Evaluation by Wendy Meluch of Visitor Studies Services, 2004 Abstract Extensive research of the exhibit, Kachemak Bay, Alaska: An Exploration of People and Place shows it to be popular and effective with visitors on every communication and affective goal set forth in the Exhibit Master Plan. Research also finds that Community Collaborators who helped to create exhibit elements found the experience deeply meaningful and satisfying, meeting every desired cognitive, affective and behavioral outcome established for the collaboration programs. Pre- and post-test surveys of the exhibit as a whole, and specific elements in it, and two observational studies in the exhibit involved nearly 600 visitors to the Pratt Museum. In most studies, Travelers and Area Residents used distinct survey instruments and are considered separately for analysis. Over 30 Community Collaborators responded to lengthy questionnaire forms, sharing deeply personal experiences and revelations about their participation. ii Acknowledgements Just as the Kachemak Bay Exhibit could only be birthed by extensive collaboration among many talented and smart individuals, so this research was born of the cooperative efforts of many capable people. Betsy Webb, Curator of Collections at the Pratt Museum and wearer of many other hats as well, was instrumental to every phase of this research. The hundreds of visitor surveys could not have been conducted without Gale Parsons and Shannon Riley, and their careful guidance of the Museum’s summer interns. -
The Incurious Seeker: Waiting, and the Search for the Stranger in the Fiction of Samuel Beckett and J.M
MediaTropes eJournal Vol IV, No 2 (2014): 6–30 ISSN 1913-6005 THE INCURIOUS SEEKER: WAITING, AND THE SEARCH FOR THE STRANGER IN THE FICTION OF SAMUEL BECKETT AND J.M. COETZEE MIKE MARAIS In J.M. Coetzee and the Novel: Writing and Politics after Beckett, Patrick Hayes argues that Coetzee, while influenced by Beckett’s prose style, assimilates it in such a way that his writing not only departs from the latter’s solipsism but also provides “an anti-foundational imagining of moral community” (71). While there is much merit to this argument, Hayes’s distinction between Beckett’s solipsism and Coetzee’s concern with community downplays the extent to which the human subject’s conception of herself depends on the differential process through which community establishes itself. In the first section of this paper I show that, already in Murphy, we find evidence in support of Ileana Marculescu’s argument that Beckett inscribes solipsism in his writing only to subvert it. Murphy’s attempts at solipsistic knowledge fail precisely because he has been estranged from himself by language and community. What appears to be solipsism is, in fact, a search for the self from which he has been divided by community. In Beckett’s writing, the self’s concern with its ability to know itself is always a concern with community. By the same token, Coetzee’s concern with community is always a concern with self. So, although I agree with Hayes that Coetzee’s writing is more engaged with community than Beckett’s, I contend that this engagement proceeds from an extension of the Beckettian search for the stranger, and is therefore grounded in a profound suspicion of community. -
Night Games.Pub
How to Play Run Sheep Run • Set up a “sheep pen” and a “fox den.” These are simply two areas on opposite sides of the playing area. • Mark boundaries clearly, leng kids know how far they can go for both the hiding (for the sheep) and the search- ing (for the foxes). • Divide everyone into two groups: one group of sheep and one group of foxes. Explain that they will trade roles later. • Tell the sheep to choose someone who will be the “Old Ram.” This player makes decisions for all the sheep and tells them where they will run and hide. They must all stay together for the enre game. • Meanwhile, the foxes choose the “Fox King.” He (or she) will make the decisions for all the foxes. The foxes can- not begin looking for the sheep unl the Old Ram comes to get them. • A er the sheep are hidden, the Old Ram reports to the foxes and tells them, “My sheep are hiding; you will never find them.” • The foxes take off, led by the Fox King, looking for the sheep. They must stay together for the enre game. • The Old Ram runs with the foxes, and when he (or she) thinks the sheep would have a good chance to make it back to the sheep pen without being caught by the foxes, he yells out, “Run, Sheep, Run.” • Both the foxes and the sheep then race to the sheep pen. If the sheep get their first, they get to be the foxes next. Otherwise they must connue to be the sheep. -
Philosophy in the Twilight Zone
9781405149044_1_pre.qxd 10/2/09 10:49 AM Page iii Philosophy in The Twilight Zone edited by Noël Carroll and Lester H. Hunt A John Wiley & Sons, Ltd., Publication 9781405149044_1_pre.qxd 10/2/09 10:49 AM Page iv 9781405149044_1_pre.qxd 10/2/09 10:48 AM Page i Philosophy in The Twilight Zone 9781405149044_1_pre.qxd 10/2/09 10:48 AM Page ii 9781405149044_1_pre.qxd 10/2/09 10:48 AM Page iii Philosophy in The Twilight Zone edited by Noël Carroll and Lester H. Hunt A John Wiley & Sons, Ltd., Publication 9781405149044_1_pre.qxd 10/2/09 10:48 AM Page iv This edition first published 2009 © 2009 Blackwell Publishing Ltd Blackwell Publishing was acquired by John Wiley & Sons in February 2007. Blackwell’s publishing program has been merged with Wiley’s global Scientific, Technical, and Medical business to form Wiley-Blackwell. Registered Office John Wiley & Sons Ltd, The Atrium, Southern Gate, Chichester, West Sussex, PO19 8SQ, United Kingdom Editorial Offices 350 Main Street, Malden, MA 02148-5020, USA 9600 Garsington Road, Oxford, OX4 2DQ, UK The Atrium, Southern Gate, Chichester, West Sussex, PO19 8SQ, UK For details of our global editorial offices, for customer services, and for information about how to apply for permission to reuse the copyright material in this book please see our website at www.wiley.com/wiley-blackwell. The right of Noël Carroll and Lester Hunt to be identified as the authors of the editorial material in this work has been asserted in accordance with the Copyright, Designs and Patents Act 1988. All rights reserved. -
Family Play Dates Things Your Kids Will Love to Do with You!
Emily Nichols County Extension Agent - Family & Consumer Sciences Rockwall County [email protected] Family Fact Sheet Family Play Dates Things Your Kids Will Love to Do with You! Looking for something special to give your children? Look no further than yourself. Spending meaningful time with your kids is a gift that has long term benefits for you and them. Need inspiration? Here is a list of great things to read, watch and do with your kids — and make the most of your special time together. Many of these fun activities will bring back memories of the “good ol’ days” when you were a kid yourself! Have fun! Freeze fruit juice popsicles Make a rope swing Design papier-mache masks Build a pyramid Play Kick the Can Build a robot out of boxes Make friendship bracelets Learn to juggle Create picture collages Make grass/reed whistles Have a picnic Have a scavenger hunt Make flower wreaths for your head Create a phone from cans and string Play Hopscotch Learn to Hula Hoop Make a sand castle Play Rock, Paper, Scissors Collect seashells Wash the dog/car Bake cookies String a dandelion chain Hunt for earthworms Take rubbings of trees and leaves Watch a meteor shower Learn sign language Make s’mores Play beauty parlor Write a Japanese haiku Press some flowers Roll down a hill Build a tree house/clubhouse Walk on your hands Build a fort out of blankets Have a tea party Make a paper airplane Put on a play Tie-die a t-shirt Run through the sprinkler Have a BBQ/street party Tell ghost stories Have a Garage Sale Catch fireflies Clean up your local