Ninja Skills (Pdf)
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Shinobi Notebook #3
Shinobi Notebook #3 http://passaic-bujinkan-buyu.setech-co.com Ninja Training The Togakure Ryu Ninpo, established approximately eight hundred years ago, is now in its 34th generation. The Ryu (style) exists today under the Bujinkan Association dedicated to teaching effective methods of self protection and promoting the self development and awareness of its members. Due to the stabilized nature of contemporary Japanese government and judicial systems, the Togakure ninja ryu no longer involves itself directly in combat or espionage work. Previous to the unification of Japan during the 16th century; however, it was necessary for Togakure ninja to operate out of south central Iga Province. At the height of the historical ninja period, the clan’s ninja operatives were trained in eighteen fundamental areas of expertise, beginning with this “physic purity” and progressing through a vast range of physical and mental skills. The eighteen levels of training were as follows: 1. Seishin Teki Kyoyo: Spiritual Refinement. 2. Taijutsu: Unarmed combat. Skills of daken-taijutsu or striking, kicking and blocking; jutaijutsu or grappling, choking and escaping the holds of others, and taihenjutsu or silent movement, rolling, leaping and tumbling assisted the Togakure ninja in life threatening, defensive situations. 3. Ninja Ken: Ninja Sword. Two distinct sword skills were required, “Fast draw” techniques centered around drawing the sword and cutting as a simultaneous defensive or attacking action. “Fencing” skills used the drawn sword in technique clashes with armed attackers. 4. Bo-Jutsu: Stick and staff fighting. 5. Shuriken-Jutsu: Throwing blades. Throwing blades were carried in concealed pockets and used as harassing weapons. -
ADVANCED DUNGEONS & DRAGONS® the Complete Ninja's
ADVANCED DUNGEONS & DRAGONS® 2nd Edition Player's Handbook Rules Supplement The Complete Ninja's Handbook By Aaron Allston CREDITS Design: Aaron Allston Editing: Barbara G. Young Black and White Art: Jim Holloway Color Art: Clyde Caldwell, Fred Fields, Les Dorscheid Typography: Tracey Isler Production: Paul Hanchette Acknowledgements: Many elements of The Complete Ninja's Handbook were derived from parts of Oriental Adventures designed by David "Zeb" Cook. In particular, portions of the optional Advanced Martial Arts rules are drawn from Oriental Adventures. TSR, Inc. TSR Ltd. 201 Sheridan Springs Rd. 120 Church End, Lake Geneva Cherry Hinton WI 53147 Cambridge CB1 3LB USA United Kingdom ADVANCED DUNGEONS & DRAGONS, AD&D, DRAGON, and DUNGEON MASTER are registered trademarks owned by TSR, Inc. The TSR logo is a trademark owned by TSR, Inc. This book is protected under the copyright laws of the United States of America. Any reproduction or unauthorized use of the material or artwork contained herein is prohibited without the express written permission of TSR, Inc. Random House and its affiliate companies have worldwide distribution rights in the book trade for English language products of TSR, Inc. Distributed to the book and hobby trade in the United Kingdom by TSR Ltd. Distributed to the toy and hobby trade by regional distributors. ©1995 TSR, Inc. All rights reserved. Printed in the U.S.A. Table of Contents Introduction Chapter 1: The Ninja Class Ninja and Rogue Ninja Experience Levels Ninja Class Requirements Alignment Weapons and Armor -
Newagearcade.Com 5000 in One Arcade Game List!
Newagearcade.com 5,000 In One arcade game list! 1. AAE|Armor Attack 2. AAE|Asteroids Deluxe 3. AAE|Asteroids 4. AAE|Barrier 5. AAE|Boxing Bugs 6. AAE|Black Widow 7. AAE|Battle Zone 8. AAE|Demon 9. AAE|Eliminator 10. AAE|Gravitar 11. AAE|Lunar Lander 12. AAE|Lunar Battle 13. AAE|Meteorites 14. AAE|Major Havoc 15. AAE|Omega Race 16. AAE|Quantum 17. AAE|Red Baron 18. AAE|Ripoff 19. AAE|Solar Quest 20. AAE|Space Duel 21. AAE|Space Wars 22. AAE|Space Fury 23. AAE|Speed Freak 24. AAE|Star Castle 25. AAE|Star Hawk 26. AAE|Star Trek 27. AAE|Star Wars 28. AAE|Sundance 29. AAE|Tac/Scan 30. AAE|Tailgunner 31. AAE|Tempest 32. AAE|Warrior 33. AAE|Vector Breakout 34. AAE|Vortex 35. AAE|War of the Worlds 36. AAE|Zektor 37. Classic Arcades|'88 Games 38. Classic Arcades|1 on 1 Government (Japan) 39. Classic Arcades|10-Yard Fight (World, set 1) 40. Classic Arcades|1000 Miglia: Great 1000 Miles Rally (94/07/18) 41. Classic Arcades|18 Holes Pro Golf (set 1) 42. Classic Arcades|1941: Counter Attack (World 900227) 43. Classic Arcades|1942 (Revision B) 44. Classic Arcades|1943 Kai: Midway Kaisen (Japan) 45. Classic Arcades|1943: The Battle of Midway (Euro) 46. Classic Arcades|1944: The Loop Master (USA 000620) 47. Classic Arcades|1945k III 48. Classic Arcades|19XX: The War Against Destiny (USA 951207) 49. Classic Arcades|2 On 2 Open Ice Challenge (rev 1.21) 50. Classic Arcades|2020 Super Baseball (set 1) 51. -
Budotaijutsu/Ninjutsu Terms
BudoTaijutsu/Ninjutsu Terms Here is a short list of terms and their meanings. This list will be added as time goes, so ask you instructor for updates. Aite- Opponent Ganseki Nage- throwing the big rock Anatoshi- Trapping Garami- Entangle Ashiko- Foot band with spikes Gawa-Side Ate- Strike Gedan Uke- Low block Bujutsu- Horsemanship Genin- beginning ninja Barai- Sweep Genjutsu- Art of illusion Bisento- Long battlefield halberd Geri- Kick Bojutsu- Bostaff fighting Gi- Martial arts uniform Bo Ryaku- Strategy Godai- Five elements Boshi Ken- Thumb strike Gokui- Secret Budo- Martial way Gotono- using natural elements for Budoka- Student of the martial way evasion Bugie- Martial arts Gyaku- reverse Bujin- Warrior spirit Hai- Yes Bujutsu- Martial arts techniques Haibu Yori- From behind Bushi- Warrior Hajime- Begin Bushido- Way of the warrior Hajutsu- escaping techniques Chi- Earth Han- Half Chi Mon- Geography Hanbo- 3 foot staff Cho Ho- Espionage Hanbojutsu- 3 foot staff fighting Chu- Middle Happa Ken- One handed strike Chunin- Intermediate ninja Hasso- Attack Daisho- Pair of swords Heiho- Combat strategy Daito- Large sword Henka- Variation Dakenjutsu- Striking, kicking, blocking Hensojutsu- Disguise and impersonation Do- Way arts Dojo- training hall Hicho- flying bird Doko- Angry tiger Hidari- Left Dori- To capture or seize Hiji- Elbow Empi- Elbow strike Hiki- Pull Fu- Wind Hishi- Dried water chestnut caltrops Fudo Ken- immovable fist Hodoki- escapes Fudoshin- Immovable spirit Hojo- Bind, tie up Fudoza- Immovable seat Hojutsu- Firearm arts Fukiya- -
Assassin and Ninja:Several Dimensions of Cultural Comparison
Advances in Social Science, Education and Humanities Research, volume 213 4th International Conference on Humanities and Social Science Research (ICHSSR 2018) Assassin and Ninja:Several dimensions of cultural comparison between China and Japan Mingyang Liu School of art and information engineering, Dalian University of industry Zip Code: 116103 Keywords: assassin; ninja; Sino-Japanese Culture Abstract: Chinese culture is an important part of world culture and plays an active role in promoting the development and progress of world civilization. In Asia, most of the national culture are based on Chinese culture and extend in accordance with their own national conditions, Japan is a good example. Japanese culture is inherited from Chinese culture, but different from Chinese culture. This article will analyze and explore the Sino - Japanese culture from the two most mysterious angles of " assassin" and " ninja". 1. Introduction China and Japan are neighbors, and the Chinese cultural background in Japanese is deep. The Japanese say“中国は日本の文化の母国である”(Chinese culture is the father of Japanese culture) Under the influence of Chinese culture, the Japanese people constantly study and explore their own national, economic, political, military and other aspects of the characteristics, and finally form a " representative of the east" Japanese culture. In Japanese culture, " ninja" as a mysterious group of silence in the long historical process, its mysterious hidden behind the unique Japanese culture; In China, " assassin" has a long history, the most representative in the history of China " assassin" image is Jing Ke, “The desolating gale freezes River Yi,The doomed hero has made his death wish” assassin image spread from the Qin dynasty to the contemporary, from the assassin, also can reflect some Chinese culture. -
Samurai Bibliography
Samurai Bibliography Adophson, Michael S. The Teeth and Claws of the Buddha: Monastic Warriors and Sôhei in Japanese History. Honolulu: University of Hawai’i Press, 2007. --- . “Benkei’s Ancestors: Monastic Warriors in Heian Japan.” In Currents in Medieval Japanese History: Essays in Honor of Jeffrey P. Mass, edited by Gordon M. Berger, Andrew Edmund Goble, Lorraine F. Harrington, G. Cameron Hurst III, 87-128. Los Angeles: Figueroa Press, 2009. Anshin, Anatoliy. The Truth of the Ancient Ways: A Critical Biography of the Swordsman Yamaoka Tesshu. Kodenkan Institute, 2012. Ansart, Olivier. “Loyalty in Seventeenth and Eighteenth Century Samurai Discourse,” Japanese Studies 27.2 (2007): 139-154. Bargen, Doris G. General Nogi and the Writings of Mori Ogai and Natsume Soseki. Honolulu: University of Hawai’i Press, 2006. Bennett, Alexander C. Kendo: The Culture of the Sword. Berkeley, CA: University of California Press, 2015. Brown, Delmer M. "The Impact of Firearms on Japanese Warfare, 1543-98," The Far Eastern Quarterly, 7.3 (May, 1948): 236-253. Callahan, Caryl and Ihara Saikaku, “Tales of Samurai Honor: Saikaku’s Buke Giri Monogatari,” Monumenta Nipponica 34.1 (1979): 1-20. Conlan,Thomas Donald. “Largesse and the Limits of Loyalty in the Fourteenth Century.” In The Origins of Japan’s Medieval World: Courtiers, Clerics, Warriors, and Peasants in the Fourteenth Century, edited by Jeffrey P. Mass. Stanford: Stanford University Press, 1997, 39-64. --- . The culture of force and farce: fourteenth-century Japanese warfare. Cambridge: Harvard University, Edwin O. Reischauer Institute of Japanese Studies, 2000. --- . In little need of divine intervention: Takezaki Suenaga's scrolls of the Mongol invasions of Japan. -
Japanese Other Easily
CO VER STORY Tsukai-ban They have an important job that many do not know of. In any army, communication is very important. Different groups far away must be able to send messages to each JAPANESE other easily. This group of WARRIORS warriors were the messengers of the battlefield. By Tasha Lim For work, they had to wear a special type of uniform. A tsukai-ban could When we hear ‘warriors be identified by his uniform of Japan’, we immediately known as ‘horo’, usually made think of ‘samurais’ and ‘ninjas’. with beautiful colours. If not, But, did you know that there he had to wear a uniform were other warriors that called a ‘sashimono’ which resided in early Japan as had small flags. well? Here are 6 other types of warriors that existed then: These messengers were very good horsemen. They would carry a message and give it to the correct person in a short time. They sometimes had to fight robbers or ninjas sent to steal the messages. 1 CO VER STORY A warrior wearing the horo (red), a garment used as a defense against arrows. Sashimono poles were attached to the backs of the chest armor. 2 CO VER STORY Ashigaru They may not be famous for their fighting skills but the ashigaru was strong when many were needed. These were your usual foot soldiers that would make up most of the army. They were usually normal people who worked as soldiers for war. Usually, the Ashigaru fought with spears, swords and bows. Later in the 16th century, gunpowder guns became a part of their weapons. -
Ninja Vs. Samurai Webquest
Ninja vs. Samurai Webquest http://people.howstuffworks.com/samurai.htm Samurai Page 1: Besides being warriors, Samurai were also known to be: _________________________ ____________________________________________________________________________________ Samurai Page 2: What are the 4 factors that define a samurai? 1. 2. 3. 4. Samurai Page 3: Name at least 3 skills that Samurai had to learn about: 1. 2. 3. Samurai Page 4: Describe 1 piece of Samurai armor in detail: Samurai Page 5: The most famous Samurai weapon was the ______________________ which was never worn without its companion the _________________________. Other weapons that Samurai carried included the ___________________________________________________________________ Samurai Page 6: Bushido means ____________________________ and under the Bushido, Samurai pledged their loyalty to _____________________________. Which religion was extremely popular with the Samurai?__________________________________ Samurai Page 7: What was the Seppuku and when would it be performed? Samurai Page 8: During the Tokugawa period, what rule made Samurai stand out as a class higher than common citizens? During the Tokugawa period, since the Samurai were seldom in combat, what other roles did they take on? Samurai Page 9: What happened in 1876 that marked the end of the Samurai? Ninja http://people.howstuffworks.com/ninja.htm Ninja Page 1: Watch the video on Ninja weapons video. Write 1 fact about the ninja weapons Ninja Page 2: Ninja got their inspiration for deception and sabotage from a Chinese philosopher. Who was he? _____________________What book did he write? _________________________ Was the use of deception in battles popular to the Japanese? Why or Why not? _____________________________________________________________________________________ Ninja Page 3: According to Japanese legend, ________________________ was considered to be the first ninja. -
Ninjas Mini Puzzle Unit
Ninjas Mini Puzzle Unit By: Annette @ In All You Do 2015© Thank you for visiting In All You Do and finding a resource you’d like to use! Please feel free to use these files for your own personal use or for your own classroom. I provide them free of charge to bless others, so please do not spread them around the internet or host them on any sites – including but not limited to your own blog, Facebook and Google+. If you want to share, you may share these forms with others by sharing a link to my blog or the direct blog post. Please do not share just the PDF files (the link you are at now). It is my prayer that others are blessed through my blog and any files I share!!! I would love to know if you’ve used these files and if you enjoyed them. Send emails to [email protected] with your post link ,if you blog, or pictures of the resource being used. I would love to feature you on my blog so others can see the resource in action! Clip art in this pack was purchased and downloaded from the Dorky Prints. I do not own any images, nor claim any right to them. However, all writing, puzzles and ideas in my printables are original, which are copyrighted. No portion of these printables may be copied or distrubuted for use other than personal or classroom. **If you ever notice a typo, please let me know, a few slip by me now and then and I certainly want to fix them! Blessings, Annette www.inallyoudo.net Ninja Terminology chunin - an average ninja with some experience fukiya - poison dart blowgun jonin - a high ranking ninja with much experience kaginawa - a grappling hook and rope used to climb more efficiently kasarigama -A sythe with a ball and chain attached to it. -
Reinventing the Sword
Louisiana State University LSU Digital Commons LSU Master's Theses Graduate School 2007 Reinventing the sword: a cultural comparison of the development of the sword in response to the advent of firearms in Spain and Japan Charles Edward Ethridge Louisiana State University and Agricultural and Mechanical College, [email protected] Follow this and additional works at: https://digitalcommons.lsu.edu/gradschool_theses Part of the Arts and Humanities Commons Recommended Citation Ethridge, Charles Edward, "Reinventing the sword: a cultural comparison of the development of the sword in response to the advent of firearms in Spain and Japan" (2007). LSU Master's Theses. 3729. https://digitalcommons.lsu.edu/gradschool_theses/3729 This Thesis is brought to you for free and open access by the Graduate School at LSU Digital Commons. It has been accepted for inclusion in LSU Master's Theses by an authorized graduate school editor of LSU Digital Commons. For more information, please contact [email protected]. REINVENTING THE SWORD: A CULTURAL COMPARISON OF THE DEVELOPMENT OF THE SWORD IN RESPONSE TO THE ADVENT OF FIREARMS IN SPAIN AND JAPAN A Thesis Submitted to the Graduate Faculty of the Louisiana State University and Agricultural and Mechanical College in partial fulfillment of the requirements for the degree of Master of Arts in The School of Art by Charles E. Ethridge B.A., Louisiana State University, 1999 December 2007 Acknowledgments I would like to express my gratitude to my supervisor, Dr. Fredrikke Scollard, whose expertise, understanding, and patience added considerably to my graduate experience. I appreciate her knowledge of Eastern cultures and her drive to promote true ‘cross-cultural’ research. -
Object of the Game As Leader of Your Clan You Try to Earn As Many Prestige Points As Possible
A board game for 2 to 5 cunning clan leaders, ages 14 and up Japan, 1605 – Hidetada Tokugawa has succeeded his father as the new Shogun, ruling from the great city of Yedo. This is the opportunity our clan has been looking for. Our chance at power and glory. Our clan will prove ourselves to be indispensable to the new Shogun. We will work from the shadows to acquire information about our rival clans. We will kidnap those who might oppose our ascent and assassinate those who prove a threat. We will use cunning to prevent our adversaries from doing the same to us. We will find glory and honor in the eyes of this new Shogun, or failing that we will end his rule by any means necessary. Boldness may win the day, but we must choose our missions carefully. In Yedo, eternal glory and painful disgrace are two sides of the same coin. Yedo: Rule from the Shadows object of the game As leader of your Clan you try to earn as many Prestige Points as possible. You mainly gain Prestige Points by com- pleting Mission Cards, by activating Disciples at certain locations on the game board, and by having fulfilled the tasks of Bonus Cards at the end of the game. Each player counts his Prestige Points by moving his own Marker along the Score Track on the game board. Components 40 Weapons (5 of each) Doku Fukiya Katana Metsubushi Nawa Shuko Shuriken Yumi back (Poison) (Blowgun) (Sword) (Smoke bombs) (Rope) (Fighting claws) (Throwing stars) (Bow) 1 game board The game board depicts the town of Yedo with its 7 Districts: b A B C D E 1 The Castle District (Edo-Jo) -
Samurai Warband
SAMURAI WARBAND VERSION 1.1 UPDATED 10/06/19 This list is inspired by the days of the Samurai and by the tors are revered and worshipped; their spirits guide and films, comic books and numerous games that feature the aid the living. In this way old feuds are kept alive and the famous warrior-caste of medieval Japan. Of course, ours is living constantly reminded of the grievances of the dead. a fantasy warband, so we shall take our cue from the hero- The Samurai are the warrior caste comprising landowners ic portrayal that features so vividly in martial-arts cinema and nobility, all the way up to the Daimyo themselves. rather than attempt a strictly realistic representation. Some are wealthy and powerful and others less so - but That said, as with all of our selectors this list is drawn very all are skilled combatants whether fighting on foot or on broadly, enabling players to assemble a force with histor- horseback. They fight with all manner of weapons, and ical roots or something more obviously drawn from pure we allow for swords - the famously razor sharp katana fantasy. How far you wish to stick to a realistic portrayal - naginata, or longbows - the asymmetric yumi. The is up to you: enthusiasts may wish to demonstrate their naginata is a heavy, bladed weapon wielded in both hands mastery of the subject by drawing deeply upon the culture and especially favoured by armed womenfolk. The Sam- of medieval Japan. Those less invested in the history of the urai not only train and arm their male warriors but their orient may be happy to take the Mikado as their model women too.