Le Ultime Da Amiga: Amigaone, Amigaos 3.9 E•••L'sdk Per Windows!
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DKB Kwikstart II Installation and User's Guide
KwikStart II™ Kickstart Rom Expansion Board for the Amiga® 1000 Installation and User's Guide by DKB Software COPYRIGHT This manual is the Copyright © of DKB Software, Inc. All Rights Reserved. This document may not, in whole or in part, be copied, photocopied, reproduced, translated,or reduced to any electron ic medium or machine readable form, without prior consent, in writing, of DKB Software, Inc. MegAChip 2000, MultiStart II, BattDisk, SecureKey, KwikStart, KwikStart II, Insider, and Insider II are trademarks of DKB Software. Amiga is a registered trademark of Commodore-Amiga, Inc. AmigaDos, Kickstart, and Workbench are trademarks of Commodore-Amiga, Inc. Table of Contents 1. Introduction 1 2. Configuring the KwikStart II TM 2 Selecting the power up mode 2 3. Installation 3 Disassembling your Amiga • 3 Removing the PAL 4 Removing the disk drive 5 Removing the 68000 6 Installing the K wikStart II TM 6 Testing your system 8 Reassembling your Amiga• 9 4. Operation of the KwikStart II TM 10 5. Troubleshooting 11 PN: 00300801-01 1. Introduction. Congratulations on the purchase of your new KwikStart II™ ROM board for the Amiga® 1000 by DKB Software.The KwikStartII™ ROM board will pr ovide you with many benefits. KwikStart II™ is an add on board that puts thelatest Amiga® KickStart™ permanentlyin ROM (ReadOnly Memory) like in the A500,A2000 and A3000. This latest version of the KwikStart II™ provides you with the ability to install Kickstart™V2.0 as well as Vl.3 or Vl.2 in your Amiga® 1000. This is the easiest way for A 1000 owners to upgrade to 2.0. -
Amigaone-XE Motherboard User Manual
AmigaOne-XE Motherboard User Manual PowerPC™ for Amiga OS4 & Linux April 2003 Revision 1.1 Mai Logic Incorporated & Eyetech Group Ltd Contents 1 Introduction...................................................................................................4 2 Features.........................................................................................................5 3 CPU Module card ..........................................................................................6 4 AmigaOne-XE Board Layout.....................................................................7 4.1 BACK PANEL CONNECTORS .......................................................................................8 4.2 HARD DISK, FLOPPY AND ADD ON CARD CONNECTORS ..............................................8 4.3 JUMPER AND SWITCH SETTING ON AmigaOne-XE.............................................................9 4.3.1 Jumpers and their default setting............................................................................... 9 4.3.2 Connectors and Switches ........................................................................................ 11 5 Appendix......................................................................................................15 Figure Index Figure 3-1 CPU Module Card .................................................................................................................................................6 Figure 4-1 AmigaOne-XE Board Layout .................................................................................................................................7 -
Arexx Users Reference Manual
Copyright Notice ARexx software and documentation are Copyright ©1987 by William S. Hawes. No part of the software or documentation may be reproduced, transmitted, translated into other languages, posted to a network, or distributed in any way without the express written permission of the author. Disclaimer This product is offered for sale "as is" with no representation of fitness for any particular purpose. The user assumes all risks and responsibilities related to its use. The material within is believed to be accurate, but the author reserves the right to make changes to the software or documentation without notice. Distribution ARexx software and documentation are available from: William S. Hawes P.O. Box 308 Maynard, MA 01754 (508) 568-8695 Please direct orders or inquiries about this product to the above address. Site licenses are available; write for further information. About ... ARexx was developed on an Amiga 1000 computer with 512K bytes of memory and two floppy disk drives. The language prototype was developed in C using I,attice C, and the production version was written in assembly-language using the Metacomco Assembler. The documention was created using the TxEd editor, and was set in 'lEX using Amiga'lEX. This is a 100% Amiga product. Trademarks Amiga, Amiga WorkBench, and Intuition are trademarks of Commodore-Amiga, Inc. Table of Contents ARexx User's Reference Manual Introduction. · 1 1 Organization of this Document . · 1 1 Using this Manual .... .2 2 Typographic Conventions · 2 2 Future Directions · 2 Chapter 1. What is ARexx? · 3 1 Language Features . · 3 2 ARexx on the Amiga . -
Workbench 16 Pgs.PGS
Workbench January 2008 Issue 246 HappyHappy NewNew YearYear AMIGANSAMIGANS 2008 January 2008 Workbench 1 Editorial Happy New Year Folks! Welcome to the first PDF issue of Workbench for 2008. Editor I hope you’ve all had a great Christmas and survived the heat and assorted Barry Woodfield Phone: 9917 2967 weird weather we’ve been having. Mobile : 0448 915 283 I see that YAM is still going strong, having just released Ver. 2.5. Well [email protected] ibutions done, Team. We have a short article on the 25th Anniversary of the C=64 on Contributions can be soft copy (on floppy½ disk) or page four which may prove interesting to hard copy. It will be returned some of you and a few bits of assorted if requested and accompanied with a self- Amiga news on page ten. addressed envelope. Enjoy! The editor of the Amiga Users Group Inc. newsletter Until next month. Ciao for now, Workbench retains the right to edit contributions for Barry R. Woodfield. clarity and length. Send contributions to: Amiga Users Group P.O. Box 2097 Seaford Victoria 3198 OR [email protected] Advertising Advertising space is free for members to sell private items or services. For information on commercial rates, contact: Tony Mulvihill 0415 161 2721 [email protected] Deadlines Last Months Meeting Workbench is published each month. The deadline for each December 9th 2007 issue is the 1st Tuesday of A very good pre-Christmas Gather to the month of publication. Reprints round off the year. All articles in Workbench are Copyright 2007 the Amiga Users Group Inc. -
Amiga NG Nr 0
Amiga.org.pl komputer Amiga współcześnie Spis treści AMIGA legenda informatyki 2 Retro 4 Emulacja 6 Współczesna Amiga nowej generacji 11 MorphOS 17 AROS 24 Amiga dzisiaj Zainteresowanie komputerem Amiga jest nieprzemijające. Niezależnie od tych, którzy mają Amigę “od zawsze”, biegnie współcześnie jej nieprzerwany rozwój, i to wielotorowo. Oprócz tego możemy cieszyć się różnymi hobbystycznymi rozwinięciami, pozwalającymi w sposób bardziej wygodny korzystać z rozrywki w formie retro. Amiga dzisiaj to “amigowanie”, wielka różnorodność i wiele smaków 1 Amiga retro AMIGA legenda informatyki AMIGA - pierwszy na świecie komputer multimedialny. Premiera w 1985 r. Wcześniej były inne innowacyjne konstrukcje (np. firmy Xerox czy Lisa firmy Apple) ale to Amiga wnosiła fenomenalną na ówczesne czasy grafikę, animację i dźwięk. Architektura komputera to specjalizowane układy odciążające procesor. artyści Andy Warhole i Debby Harry przy pierwszej Amidze Rewelacją był też wielozadaniowy system operacyjny. Prasa branżowa potraktowała wtedy Amigę jako zabawkę, nie wiadomo było co z tym robić. Ten pierwszy model nazywał się po prostu Amiga, potem nazywano go Amiga 1000. Projekt wraz z zespołem który go stworzył, z genialnym Jayem Minerem na czele, trafił pod skrzydła CBM (Commodore Business Machines), giganta w tamtym okresie jeśli chodzi o produkcję komputerów na świecie. Kolejne modele pojawiły się 2 lata później – dopiero one odniosły sukces. Amiga 2000 i Amiga 500, oparte na podobnych podzespołach, okienkowy graficzny interfejs – Workbench jednocześnie rozdzieliły pierwotną koncepcję na dwie linie komputerów – “duże” i “małe” Amigi. 2 Amiga retro “Duże” Amigi przypominały PC, były to desktopy, umożliwiające rozbudowę za pomocą kart rozszerzeń. Za sprawą rozszerzenia Video Toaster stały się na jakiś czas standardem w edycji wideo. -
Database of Amiga Software Manuals for SACC
Database of Amiga Software Manuals for SACC Disks 1 - MUSIC & SOUND Description Notes Copies available? A-Sound Elite sound sampler / editor manual 1 yes ADRUM - The Drum Machine digital sound creation manual and box 1 - Aegis Sonix music editor / synthesizer manual 2 yes Amiga Music and FX Guide music guide - not a software manual book 1 Deluxe Music Construction Set music composition / editing manual and DISK 1 yes Dr. T's Caged Artist's K-5 Editor sound editor for Kawai synthesizers manual 1 - Soundprobe digital sampler manual 1 - Soundscape Sound Sampler sound sampling software manual and box 1 - Synthia 8-bit synthesizer / effects editor manual 2 yes Synthia II 8-bit synthesizer / effects editor manual 1 yes The Music Studio music composition / editing manual 1 yes Disks 2 - WORD PROCESSING Description Notes Copies available? Final Writer word processor manual 8 yes Final Writer version 3 word processor manual addendum 1 yes Final Writer 97 word processor manual addendum 1 - Final Copy word processor manual 2 yes Final Copy II word processor manual 2 yes Word Perfect word processor manual 2 yes Scribble! word processor manual 1 yes TransWrite word processor manual 1 yes TxEd Plus word processor manual 1 - ProWrite 3.0 word processor manual 6 yes ProWrite 3.2 Supplement word processor manual addendum 3 yes ProWrite 3.3 Supplement word processor manual addendum 2 yes ProWrite 2.0 word processor manual 3 yes Flow 2.0 (with 3.0 addendum) outlining program manual 1 yes ProFonts font collection (for ProWrite) manual 1 - Disks 3 - GAMES -
* Reader Su PPC Review * Classified * the Latest News
_ • in • • • Ai • _ • _ • - • • • • • • • • h h •••••.• • .* • II • • ••••••• • a_ • • • • • • • • • • in_ a_ s_ • • • • U.S. •••••.• • :•:a:• • • • • • • • .• .7 * Reader Su rvey PPC Review s . * Classified * The Latest News * Best- of pp ,.._, .... ,..„....,.. , ":9 !linter ,„,...,,,,::,, * Alfi ga & 4(..- *- • - • *--.... , -* 4,-*-...-A- • 11_-e._i_. • -j.i •-+ .- - *, +4,,,iri. , .* , ism.m_-.!....!....., XI a 0 i r_tui,je! 4I.! .1.' . i _ • . a_ 25.. • - IS X ''''' ;!:::-*.:!,(::-- ,.. 1- 11.- • - a 16_1! .. ! .,..,...,.....,,,._,..,„,_ - illi.i.ia_ il'ig_.• i CDI Pia ,......-......-7.-7.7:-.....-..,..-:-....„.. ._._•_ a. x_ •_ •_ •_ s V i _ V Tli IS_ ill ill a_a_n_ a_ a_ 2_ a_ a. ii. i_ iti_Liai_ it- ii_iiii_ iti_ii_ ii_lit_ i_ -a- i_ ii 6_ -• it_ it i_ ; it_ i i-i*:`•,a- ii. ii*._ iS i._ ilLial'-`•!_la. N. it.. a- •••••a_a_s .. , it ti-it • •-•••••••••••• r'..e4 Australian Dollar Down 12% International freight up 8% Last Chance before the price rise. HARDWARE SOFTWARE GREEN MOUSE $ 25.00 ALL NEW. NO SECOND HAND GOODS HYPER MOUSE II $ 35.00 AMINET CD $ 25.00 FI GRAND PRIX $ 35.00 ROCFIRE JOYSTICK $ 24.00 AMINET CD 8,10,13,15. $10.00 PRIME MOVER $ 35.00 PEN MOUSE $ 24.00 AMINET SETS 1,2 $ 39.00 XTREME RACING $ 20.00 HAND SCANNER 64 G/S $ 150.00 AMINET SETS 3,4,5 $55.00 OVERDRIVE $ 35.00 EURO CD 2 $ 24.95 F117 A $ 35.00 WITH FULL OCR & TOUCHUP 4 MONUMENT PRO V3 $ 460.00 F 19 $ 35.00 SECUREKEY $ 64.95 ADORAGE $ 160.00 DOG FIGHT $ 29.00 880K EXTERNAL DRIVE $ 99.00 ANIMAGE $150.00 B17 FLYING FORTRESS $ 35.00 CLARISSA ROCGEN AGA $ 190.00 -
Will You Boot Haiku, on a Non Intel Platform, No BIOS Winter?
Will you boot Haiku, on a non intel platform, no BIOS winter? Booting Haiku on non-x86, a never-ending story. François Revol [email protected] Haiku? ● Free Software Operating System ● Inspired by the BeOS ● Our own kernel ● Our on GUI BeOS: Always on the run ● Hobbit BeBox prototype… – AT&T EOLed Hobbit in 1994 ● PPC BeBox (2 ✕ 603e) – Be stopped making hardware ● PPC Mac (pre-G3) – Then Steve said “you won’t get the specs” ● Intel PC – “He Who Controls the Bootloader” (2001) Jean-Louis Gassée quote “I once preached peaceful coexistence with Windows. You may laugh at my expense -- I deserve it.” Booting on PC ● BIOS → MBR {Bootman,GRUB chainload} ● MBR→ partition boot sector (stage1) – Needs partition offset (makebootable) ● Shouldn’t be required ● stage1→ haiku_loader ● haiku_loader → kernel_x86 haiku_loader ● Now in haiku_loader.hpkg (uncompressed) ● Sets graphics mode (for boot splash) ● Loads kernel, modules… from BFS – … or initrd-like tar.gz ● Sets up MMU, FPU… ● And calls the BIOS for many things… ● Calls the kernel with struct *kernel_args – Which contains platform_args and arch_args Challenges ● Since R1/beta1: Packaging – Almost reproducible build – But requires strict dependencies ● Haiku needs Haiku to build – Easy on x86 ● Bootstrap builds = easy to break ● C++ everywhere – C++ issue currently on ARM bootstrap PowerPC ● Started long long ago… – Pegasos 1 … buggy OF ● (some years passed) ● Sam460ex & other AmigaOS-compatibles – U-Boot (heavily modded) ● QEMU Mac PPC always had issues ● BeBox – Very dumb bootrom; needs PEF binary OpenFirmware ● Nice, even cleaner than BIOS ● Except for ACPI-like things – Clean power-off = keep OF mappings – Maybe use an emulator? ● We do this for VESA BIOS already ● Standardized bindings ● Framebuffer calls too high-level – Get phys addr? AmigaOne X-1000 ● You read the specs. -
CCN - Java Opensource Kit Emulator for Wireless Ad Hoc Networks
CCN - Java Opensource Kit EmulatoR for Wireless Ad Hoc Networks Ilaria Cianci, L. Alfredo Grieco, and Gennaro Boggia DEE - Politecnico di Bari Italy {i.cianci,a.grieco,g.boggia}@poliba.it ABSTRACT Despite the uncontested success of Internet, the way the The information centric paradigm assumes that the Future network is used is changed: information itself has become Internet will be built around contents rather than host lo- more and more important in all aspects of communication. cations. In this direction, the promising Content Centric In fact, most of the today Internet traffic is related to content Networking (CCN) architecture has been conceived to solve distribution, which includes file sharing, media streaming, the problems of the today Internet by means of a novel and so on. This information-centric use of the worldwide way for distributing contents (based on their names) and by network raises new challenges, many of them not being han- adopting distributed caching mechanisms. CCN can be par- dled effectively by the current network architecture [1]. For ticularly beneficial in an ad hoc networking environments, this reason, many research groups all over the world are dis- where the main goal is the delivery of data to a given des- cussing about the big topic of the Future Internet, which has tination node no matter its position, and moreover, in sce- to meet the requirements of scalability, heterogeneity, secu- narios characterized by limited connectivity, just as wireless rity, mobility, QoS, robustness, energy efficiency, economic ad hoc networks. Some interesting works, available in liter- incentives, and so on [13]. -
ESPECIAL REVIEW Sistemas Ou GTA[1] Revisto Comandos De Wii Party Captain Blood Consolas Raras Em 4 Opiniões Movimento Just Dance Fath
al de O EDIÇÃO Digit GRATIS COLECCCIONADOR FREE4 0% PUSHSTARTRevista digital e interactiva de videojogos TOP6 4x4=? ESPECIAL REVIEW Sistemas ou GTA[1] revisto Comandos de Wii party Captain Blood consolas raras em 4 opiniões movimento Just Dance Fath. Christmas (Re)conhece-os? diferentes A nova batalha Final Fantasy Daze before... AINDA NESTA EDIÇÃO: Old vs New: Pokémon GSC Vs HG/SS | Audiovisual: Dragon ball, Cinema 3D | Entrevista: Coderunners | E muito mais! PUSHSTART BREVE TUTORIAL FICHA TÉCNICA n.º4 Dezembro 2010 A PUSHSTART é a primeira revista portuguesa em formato digital e horizontal. Pode-se ler a revista Coordenação editorial num monitor sem os incómodos de Jorge Fernandes, IvanFlow fazer scroll nos diversos sentidos [min. 15.4'']. Redactores[contactos] Se clicarem nos vídeos serão Jorge Fernandes [[email protected]] direccionados para uma página IvanFlow [[email protected]] Vídeo João Sousa [[email protected]] da internet com o conteúdo Gonçalo Tordo [[email protected]] indicado. Ricky [[email protected]] Tiago Lobo Dias [[email protected]] Nuno Pinto [[email protected]] Mário Castanheira [[email protected]] Inês Louro[[email protected]] Hugo Freitas[[email protected]] Diogo Cunha [[email protected]] Projecto gráfico Cliquem no thumbnail da capa IvanFlow/FlowDesign na tabela classificativa para DICK TRACY obterem o jogo e respectivo Mais Interactividade. Caso Marketing 1990 - MEGA DRIVE gostem do artigo do autor e JOGABILIDADE 3+ SOM 2 emulador [caso esteja em Tommaso Veronesi[[email protected] ] GRÁFICOS 3 LONGEVIDADE 2 quiserem ler mais, basta clicar abandondware]. Caso contrário 3 Jorge Fernandes no seu nome para visitarem o email [sugestões] serão direccionados para o site seu blog. -
Amigaos4 Download
Amigaos4 download click here to download Read more, Desktop Publishing with PageStream. PageStream is a creative and feature-rich desktop publishing/page layout program available for AmigaOS. Read more, AmigaOS Application Development. Download the Software Development Kit now and start developing native applications for AmigaOS. Read more.Where to buy · Supported hardware · Features · SDK. Simple DirectMedia Layer port for AmigaOS 4. This is a port of SDL for AmigaOS 4. Some parts were recycled from older SDL port for AmigaOS 4, such as audio and joystick code. Download it here: www.doorway.ru Thank you James! 19 May , In case you haven't noticed yet. It's possible to upload files to OS4Depot using anonymous FTP. You can read up on how to upload and create the required readme file on this page. 02 Apr , To everyone downloading the Diablo 3 archive, April Fools on. File download command line utility: http, https and ftp. Arguments: URL/A,DEST=DESTINATION=TARGET/K,PORT/N,QUIET/S,USER/K,PASSWORD/K,LIST/S,NOSIZE/S,OVERWRITE/S. URL = Download address DEST = File name / Destination directory PORT = Internet port number QUIET = Do not display progress bar. AmigaOS 4 is a line of Amiga operating systems which runs on PowerPC microprocessors. It is mainly based on AmigaOS source code developed by Commodore, and partially on version developed by Haage & Partner. "The Final Update" (for OS version ) was released on 24 December (originally released Latest release: Final Edition Update 1 / De. Purchasers get a serial number inside their box or by email to register their purchase at our website in order to get access to our restricted download area for the game archive, the The game was originally released in for AmigaOS 68k/WarpOS and in December for AmigaOS 4 by Hyperion Entertainment CVBA. -
Commodore 64 E I Computer Commodore Amiga, Fallì
http://www.commodorecomputerblog.com/ 2011 http://www.commodorecomputerblog.com/ Note Legali 1. Commodorecomputerblog.com non ha alcuna relazione diretta con CommodoreUSA LLC, ed esiste esclusivamente in base al desiderio dell'autore di informare gli appassionati Italiani sulla svolta di questi storici marchi e il loro rilancio sul mercato. Non è un sito ufficiale 2. L'autore non potrà ritenersi in alcun modo responsabile per i danni diretti o indiretti causati dall’uso proprio o improprio del sito o delle informazioni in esso contenute. Commodorecomputerblog.com non si assume alcuna responsabilità per l’eventuale cessazione o modifica delle attività (totale o parziale) dei siti/aziende citati/e all’interno delle proprie pagine nè per eventuali errori o omissioni di qualsiasi tipo presenti nei propri post/articoli/schede. 3. Tutti i marchi registrati citati all’interno di questo sito sono proprietà degli aventi diritto. Le immagini e i loghi Commodore e Amiga sono di mia personale realizzazione e/o tratti da commodoreusa.net 2 http://www.commodorecomputerblog.com/ Commodore is Back (19/4/2011) Mettiamo da parte per un attimo le migliaia di gadget tecnologici di cui il mercato è saturo e ritorniamo a parlare, seppur con un linguaggio semplice e senza tecnicismi, d'informatica... e del ritorno del nome che non solo fece da padrone nel magico periodo degli anni 80, ma seppe anche dar forma a molte delle cose che oggi quotidianamente diamo per scontate sui nostri personal computer, qualunque sistema operativo essi abbiano installato, qualsiasi hardware montino, qualsiasi sofware voi preferiate... La Commodore. Non starò qui a fare un riassunto della storia di questa casa e questo marchio di cui troverete fiumi di informazioni in centinaia di siti dedicati all'argomento.