Jul 2019 Publication Envisioning Sustainable Security
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Non-Lethal Technologies: an Overview
TABLE OF CONTENTS Editor's Note Kerstin VIGNARD................................................................................................................ 1 Special Comment Robin M. COUPLAND ....................................................................................................... 3 Science, technology and the CBW regimes Science, technology and the CBW control regimes Alexander KELLE ................................................................................................................. 7 The malign misuse of neuroscience Malcolm DANDO............................................................................................................... 17 Assault on the immune system Kathryn NIXDORFF ............................................................................................................. 25 Non-lethal technologies—an overview Nick LEWER and Neil DAVISON ......................................................................................... 37 Biological weapons and the life sciences: the potential for professional codes Brian RAPPERT .................................................................................................................... 53 Open Forum Lessons from the implementation of the anti-personnel Mine Ban Convention Ambassador Stephan NELLEN ............................................................................................. 63 UNIDIR Focus ..................................................................................................... 69 iii EDITOR'S NOTE The -
GURPS4E Ultra-Tech.Qxp
Written by DAVID PULVER, with KENNETH PETERS Additional Material by WILLIAM BARTON, LOYD BLANKENSHIP, and STEVE JACKSON Edited by CHRISTOPHER AYLOTT, STEVE JACKSON, SEAN PUNCH, WIL UPCHURCH, and NIKOLA VRTIS Cover Art by SIMON LISSAMAN, DREW MORROW, BOB STEVLIC, and JOHN ZELEZNIK Illustrated by JESSE DEGRAFF, IGOR FIORENTINI, SIMON LISSAMAN, DREW MORROW, E. JON NETHERLAND, AARON PANAGOS, CHRISTOPHER SHY, BOB STEVLIC, and JOHN ZELEZNIK Stock # 31-0104 Version 1.0 – May 22, 2007 STEVE JACKSON GAMES CONTENTS INTRODUCTION . 4 Adjusting for SM . 16 PERSONAL GEAR AND About the Authors . 4 EQUIPMENT STATISTICS . 16 CONSUMER GOODS . 38 About GURPS . 4 Personal Items . 38 2. CORE TECHNOLOGIES . 18 Clothing . 38 1. ULTRA-TECHNOLOGY . 5 POWER . 18 Entertainment . 40 AGES OF TECHNOLOGY . 6 Power Cells. 18 Recreation and TL9 – The Microtech Age . 6 Generators . 20 Personal Robots. 41 TL10 – The Robotic Age . 6 Energy Collection . 20 TL11 – The Age of Beamed and 3. COMMUNICATIONS, SENSORS, Exotic Matter . 7 Broadcast Power . 21 AND MEDIA . 42 TL12 – The Age of Miracles . 7 Civilization and Power . 21 COMMUNICATION AND INTERFACE . 42 Even Higher TLs. 7 COMPUTERS . 21 Communicators. 43 TECH LEVEL . 8 Hardware . 21 Encryption . 46 Technological Progression . 8 AI: Hardware or Software? . 23 Receive-Only or TECHNOLOGY PATHS . 8 Software . 24 Transmit-Only Comms. 46 Conservative Hard SF. 9 Using a HUD . 24 Translators . 47 Radical Hard SF . 9 Ubiquitous Computing . 25 Neural Interfaces. 48 CyberPunk . 9 ROBOTS AND TOTAL CYBORGS . 26 Networks . 49 Nanotech Revolution . 9 Digital Intelligences. 26 Mail and Freight . 50 Unlimited Technology. 9 Drones . 26 MEDIA AND EDUCATION . 51 Emergent Superscience . -
Champions Complete
Champions Complete Writing and Design Derek’s Special Thanks Derek Hiemforth To the gamers with whom I first discovered Champions and fell in love with the game: Doug Alger, Andy Broer, Indispensable Contributions Daniel Cole, Dan Connor, Dave Croyle, Guy Pilgrim, and Nelson Rodriguez. Without you guys, my college grades Champions 6th Edition: Aaron Allston and might have been better, but my life would have been much, Steven S. Long much worse. HERO System 6th Edition: Steven S. Long To Gary Denney, Robert Dorf, Chris Goodwin, James HERO System 4th Edition: George MacDonald, Jandebeur, Hugh Neilson, and John Taber, who generously offered insightful commentary and suggestions. Steve Peterson, and Rob Bell And, above all, to my beloved wife Lara, who loves her Original HERO System: George MacDonald and fuzzy hubby unconditionally despite his odd hobby, even Steve Peterson when writing leaves him sleepless or cranky. Layout and Graphic Design HERO System™®. is DOJ, Inc.’s trademark for its roleplaying Ruben Smith-Zempel system. HERO System Copyright © 1984, 1989, 2002, 2009, 2012 by DOJ, Development Inc. d/b/a Hero Games. All rights reserved. Champions, Dark Champions, and all associated characters Jason Walters © 1981-2009 by Cryptic Studios, Inc. All rights reserved. “Champions” and “Dark Champions” are trademarks of Cryptic Cover Art Studios, Inc. “Champions” and “Dark Champions” are used under license from Cryptic Studios, Inc. Sam R. Kennedy Fantasy Hero © 2003, 2010 by DOJ, Inc. d/b/a Hero Games. All rights reserved. Interior Art Star Hero © 2003, 2011 by DOJ, Inc. d/b/a Hero Games. All rights Peter Bergting, Storn Cook, Keith Curtis, reserved. -
Writer Chris Tavares Dias Cover Design & Layout Joshua Raynack
Writer Chris Tavares Dias Cover Design & Layout Joshua Raynack Cover Illustration Nick Greenwood Editor Christopher Stilson Interior Illustrations Nick Greenwood, Wayne Miller Logo Designs Nick Greenwood Military Advisor Geoffrey Lamb Playtesters Aaron Hamilton, Aaron Hengst, Ahmed Alex Nasla, Alex Hofer, Alex Tendy, Andrew Cermak, Andrew Howes, Andrew Impellezari, Andrew Young, Angela Berry, Bill Yon, Brad Scoble, Brandon Allen, Brian Barngrover, Cameron Lauder, Charla Anderson, Charles Mitchell, Chris Baker, Chris Brown, Chris Brown, Chris Clouser, Chris Dias, Chris Oveson, Chris Tyler, Chris Young, Christopher Baker, Christopher Hunt, Christopher Stilson, Chuck McGinnis, Clarence Sterling, Daryl Anderson, Dave Lee, Dave Painter, David Baker, David Guyll, David Henderson, David Hoyer, Denny Glau, Derek Mitchem, Dirk Lancer, Douglas Warshowski, Edd McGinnis, Edward Martin, Elizabeth Bonsell, Eric Bonsell, Eric Braun, Fernando Barrocal, Gabriel Clouser, Gary Bratzel, Geoffrey Lamb, Glen Gratton, Greg Brown, Ian Hunt, Igor Diamantino, Jason Brown, Jeff Berndt, Jennifer Hoyer, Jesse Fuhrman, Jessica Painter, Jewel Sandeen, Joe Hinke, John Keyes, Johnny Riess, Jon Ohman, Jordi Franch, Jordi Martin Castany, Jordi SalaIbars, Joseph Toral, Joshua Hamilton, Justin Mathena, Khalea Allen, Kiara Sandeen, Kyle Smith, Liz Strom-Deason, Lynette Terrill, Marc Franch Ventura, Marc Sonnenberger, Marcelo Dior, Marina Ursa, Mark Whiting, Mathew Wilson, Melissa Oveson, Mica Fetz, Michael Andaluz, Michael Murphy, Mike Fitch, Mike McMullen, Miles Orion Kelley, -
Mapping the Aesthetical-Political Sonic, Master Thesis, © March 2017 Supervisor: Sommerer, Christa, Univ.-Prof
Universität für Künstlerische und Industrielle Gestaltung Linz Institut für Medien Interface Culture SOUNDSREVOLTING:MAPPINGTHE AESTHETICAL-POLITICALSONIC oliver lehner Master Thesis MA supervisor: Sommerer, Christa, Univ.-Prof. Dr. date of approbation: March 2017 signature (supervisor): Linz, 2017 Oliver Lehner: Sounds Revolting: Mapping the Aesthetical-Political Sonic, Master Thesis, © March 2017 supervisor: Sommerer, Christa, Univ.-Prof. Dr. location: Linz ABSTRACT I demand change. As a creator of sound art, I wanted to know what it can do. I tried to find out about the potential field in the overlap between a political aesthetic and a political sonic, between an artis- tic activism and sonic war machines. My point of entry was Steve Goodman’s Sonic Warfare. From there, trajectories unfolded through sonic architectures into an activist philosophy in interactive art. Sonic weapon technology and contemporary sound art practices define a frame for my works. In the end, I could only hint at sonic agents for change. iii CONTENTS i thesis 1 1 introduction 3 1.1 Why sound matters (to me) . 3 1.2 Listening for “New Weapons” . 4 1.3 Sounds of War . 5 1.4 Aesthetics and Politics . 6 2 acoustic weapons 11 2.1 On “Non-lethal” Weapons (NLW) . 11 2.2 A brief history of weaponized sound . 14 2.3 Sonic Battleground Europe . 19 2.4 Civil Sonic Weapons and Counter Measures . 20 3 the art of (sonic) war 23 3.1 Advanced Hyperstition: Goodman’s work after Sonic Warfare . 23 3.2 Artistic Sonic War Machines . 26 3.3 Ultrasound Art and Micropolitics of Frequency . 31 4 the search for sound artivism 37 4.1 Art and Activism . -
O SILENCER Please Continue on Back If Needed!) O TERRIFICS 1/1/18
DARK HORSE IMAGE MARVEL CONT. o AMERICAN GODS Neil Gaiman o ANGELIC o MS MARVEL o ANGEL o BEAUTY o OLD MAN HAWKEYE o BPRD o BLACK SCIENCE o OLD MAN LOGAN o BUFFY o CURSE WORDS o PETER PARKER Spectacular Spider o HARROW COUNTY o DEADLY CLASS o PUNISHER o HELLBOY o DESCENDER o RUNAWAYS DC / VERTIGO COMICS o EAST OF WEST o SHE HULK o ACTION o EXTREMITY o SPIDER-GWEN o AQUAMAN o FIX o SPIDER-MAN o ASTRO CITY o GOD COMPLEX o SPIDER-MAN / DEADPOOL o BANE CONQUEST o HIT GIRL o STAR WARS o BATGIRL o I HATE FAIRYLAND o STAR WARS DARTH VADER o BATGIRL & BIRDS OF PREY o KICK ASS o STAR WARS DOCTOR APHRA o BATMAN o KILL OR BE KILLED o STAR WARS POE DAMERON o BATMAN BEYOND o MONSTRESS o TALES OF SUSPENSE o BATWOMAN o MOONSHINE o THANOS o BOMBSHELLS UNITED o MOTOR CRUSH o UNBEATABLE SQUIRREL GIRL o DAMAGE o OBLIVION SONG o VENOM o DEATHSTROKE o OUTCAST o WEAPON H o DETECTIVE COMICS o PAPER GIRLS o WEAPON X o DOOMSDAY CLOCK o PORT OF EARTH o X-MEN BLUE o FLASH o RAT QUEENS o X-MEN GOLD o FUTURE QUEST PRESENTS o REDLANDS o X-MEN RED o GOTHAM CITY GARAGE o REDNECK VALIANT o GREEN ARROW o ROSE o SHADOWMAN o GREEN LANTERNS o ROYAL CITY o ARMSTRONG o HAL JORDAN GREEN LANTERN CORP o RUMBLE o BLOODSHOT o HARLEY QUINN o SAGA o NINJAK o HELLBLAZER o SNOTGIRL o QUANTUM & WOODY o INJUSTICE 2 o SPAWN o X-O MANOWAR o JUSTICE LEAGUE o VS OTHER o JUSTICE LEAGUE OF AMERICA o WALKING DEAD o ADVENTURE TIME o MISTER MIRACLE o WICKED & THE DIVINE o ARCHIE o NEW SUPERMAN & Justice League China o WITCHBLADE o DOCTOR WHO o NIGHTWING o YOUNGBLOOD o GO GO POWER RANGERS o RAGMAN -
Acoustic Weapons Aim to Use the Propagation of Sound – a Variation in Pressure That Travels Through a Fluid Medium (Such As Air) to Affect a Target
Acoustic (or sonic) weapons are under research and development DISCUSSION PAPER| NOV 2018 in a few countries and have been the subject of interest and much speculation for several decades.1 Such devices have repeatedly captured the interest of the press, most recently when it was reported in 2016 that several staff members at the American em- bassy in Cuba were allegedly ‘subjected to an “acoustic attack” using sonic devices’ that caused serious health problems.2 Neurol- ogists and engineers have challenged this claim.3 Acoustic weapons aim to use the propagation of sound – a variation in pressure that travels through a fluid medium (such as air) to affect a target. Most of the acoustic weapons that have been speculated Acoustic Weapons upon are based on either ultrasound (above 20 kilohertz, kHz), low frequencies (below 100 hertz, Hz) or infrasound (below 20 Hz) deployed at high levels.4 The human range of hearing is commonly given as between 20 Hz and 20 kHz. In reality, the upper hear- ing-threshold frequency decreases significantly with age, whereas sounds with lower frequencies can be heard and otherwise perceived if the level is high enough.5 Discussion paper for the Convention on Certain Conventional Weapons (CCW) Although a few acoustic devices exist today that could be used as weapons, and sound is implicated in the use of force in the military and law enforcement domains in various ways, the potential for wea- Geneva, November 2018* ponization of acoustic devices has likely been overstated.6 Recent scientific analyses have debunked myths and disproven earlier claims Article 36 is a UK-based not-for-profit organisation working to promote public about the effects of acoustic devices on humans and have drawn scrutiny over the development and use of weapons. -
Sonic, Infrasonic, and Ultrasonic Frequencies
SONIC, INFRASONIC, AND ULTRASONIC FREQUENCIES: The Utilisation of Waveforms as Weapons, Apparatus for Psychological Manipulation, and as Instruments of Physiological Influence by Industrial, Entertainment, and Military Organisations. TOBY HEYS A thesis submitted in partial fulfilment of the requirements of Liverpool John Moores University for the degree of Doctor of Philosophy March 2011 1 ABSTRACT This study is a trans-disciplinary and trans-historical investigation into civilian and battlefield contexts in which speaker systems have been utilised by the military-industrial and military-entertainment complexes to apply pressure to mass social groupings and the individuated body. Drawing on authors such as historian/sociologist Michel Foucault, economist Jacques Attali, philosopher Michel Serres, political geographer/urban planner Edward Soja, musician/sonic theorist Steve Goodman, and cultural theorist/urbanist Paul Virilio, this study engages a wide range of texts to orchestrate its arguments. Conducting new strains of viral theory that resonate with architectural, neurological, and political significance, this research provides new and original analysis about the composition of waveformed geography. Ultimately, this study listens to the ways in which the past and current utilisation of sonic, infrasonic, and ultrasonic frequencies as weapons, apparatus for psychological manipulation, and instruments of physiological influence, by industrial, civilian, entertainment, and military organisations, predict future techniques of socio spatialised organisation. In chapter one it is argued that since the inception of wired radio speaker systems into U.S. industrial factories in 1922, the development of sonic strategies based primarily on the scoring of architectonic spatiality, cycles of repetition, and the enveloping dynamics of surround sound can be traced to the sonic torture occurring in Guantanamo Bay during the first decade of the twenty-first century. -
Subscription Pamplet New 11 01 18
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Set Name Card Description Sketch Auto
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Non-Kinetic-Energy Weapons Termed 'Non-Lethal'
Non-kinetic-energy weapons termed ‘non-lethal’ A Preliminary Assessment under International Humanitarian Law and International Human Rights Law Stuart Casey-Maslen October 2010 Contents 1. INTRODUCTION 1 1.1 Background 1 1.2 Definitions of key terms 3 2. OVERVIEW OF NKE WEAPONS 9 2.1 What are non‐kinetic‐energy weapons? 9 2.2 Operational scenarios 12 2.2.1 Armed conflict 12 2.2.2 Peace operations 13 2.2.3 Policing and riot control 14 2.2.4 Hostage‐taking 14 3. OVERVIEW OF APPLICABLE INTERNATIONAL LAW 16 3.2 International humanitarian law 16 3.2.1 General rules on the use of weapons in armed conflict 17 3.2.2 Rules applicable to the use of specific weapons in armed conflict 22 3.3 International human rights law 25 3.3.1 The right to life 26 3.3.1 The right to freedom from torture 30 3.3.3 Right to liberty and security 34 3.3.4 Right to protest 34 3.3.5 Right to health 35 3.3.6 The importance of training for law enforcement officials 36 3.4 International criminal justice standards 36 4. CHEMICAL AND BIOLOGICAL WEAPONS 38 4.1 Overview of the weapons and their impact 38 4.2 International humanitarian law 42 4.3 International human rights law 46 5. ELECTRICAL (ELECTROSHOCK) WEAPONS 50 5.1 Overview of the weapons and their impact 50 5.2 International humanitarian law 58 5.3 International human rights law 59 6. DIRECTED ENERGY WEAPONS 61 6.1 Overview of the weapons and their impact 61 6.2 International humanitarian law 64 6.3 International human rights law 65 7. -
Web-Based Innovation Indicators – Which Firm Web- Site Characteristics Relate to Firm-Level Innovation Activity?
// NO.19-063 | 12/2019 DISCUSSION PAPER // JANNA AXENBECK AND PATRICK BREITHAUPT Web-Based Innovation Indicators – Which Firm Web- site Characteristics Relate to Firm-Level Innovation Activity? Web-Based Innovation Indicators – Which Firm Website Characteristics Relate to Firm-Level Innovation Activity? Janna Axenbeck†+* & Patrick Breithaupt†* † Department of Digital Economy, ZEW – Leibniz Centre for European Economic Research, L7 1, 68161 Mannheim, Germany +Justus-Liebig-University Giessen, Faculty of Economics, Licher Straße 64, 35394 Gießen, Germany * Correspondence: [email protected]; Phone: +49 621 1235 – 188, [email protected]; Phone: +49 621 1235 – 217 December 31, 2019 Abstract Web-based innovation indicators may provide new insights into firm-level innovation activities. However, little is known yet about the accuracy and relevance of web-based information. In this study, we use 4,485 German firms from the Mannheim Innovation Panel (MIP) 2019 to analyze which website characteristics are related to innovation activities at the firm level. Website characteristics are measured by several text mining methods and are used as features in different Random Forest classification models that are compared against each other. Our results show that the most relevant website characteristics are the website’s language, the number of subpages, and the total text length. Moreover, our website characteristics show a better performance for the prediction of product innovations and innovation expenditures than for the prediction of process innovations. Keywords: Text as data, innovation indicators, machine learning JEL Classification: C53, C81, C83, O30 Acknowledgments: The authors would like to thank the German Federal Ministry of Education and Research for providing funding for the research project (TOBI - Text Data Based Output Indicators as Base of a New Innovation Metric; funding ID: 16IFI001).