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Bconf2010 Booklet.Pdf HERENGRACHT LEIDSEGRACHT MARNIX- KEIZERSGRACHT STRAAT PRINSENGRACHT LEIDSEPLEIN OVERTOOM STADHOUDERSKADE DE BALIE DE KRAKELING Kleine-Gartmanplantsoen 10 Nieuwe Passeerdersstraat 1 1017 RP Amsterdam 1016 XP Amsterdam +31 20 553 5151 +31 20 624 5123 www.debalie.nl www.krakeling.nl Map Graphics based on OpenStreet Map © OpenStreetMap contributors, CC-BY-SA www.openstreetmap.org 2 ABOUT BLENDER INSTITUTE Because of the overwhelming suc- THE CONFERENCE cess of the first open movie project, Ton Roosendaal, the Blender Foun- Welcome to the 9th annual Blender dation’s chairman, has established Conference! the Blender Institute. This is now the This event was first organized by the permanent office and studio to more Blender Foundation in October 2002, efficiently organize the Blender Foun- to celebrate the opening of Blender’s dation goals, but especially to coor- source code. The conference gives dinate and facilitate Open Projects its participants the opportunity to related to 3D movies, games or visual give direct feedback and suggestions effects. for the development and future of Blender. It has become the place for The Institute is open to Blender Con- Blender developers, artists and users ference visitors on Monday (11.00 - to meet, network and sample some 18.00). of the amazing creative and scientific applications of the Blender software. DE BALIE BLENDER FOUNDATION De Balie is a well-known and interna- tionally respected theatre and a cen- The Blender Foundation is an inde- tre for politics, culture and media. The pendent organisation (a Dutch “sticht- building used to be for the court of ing”), acting as a non-profit public Amsterdam. benefit corporation, with the following goals: There is free WiFi in the entire bulding. Upstairs you’ll find a lively hang-out • To establish services for active area to chat and network with other users and developers of Blender Blender folks. Two workstations are • To maintain and improve the cur- available for demos. rent Blender product via a public accessible source code system All the talks in the Theatre are under the GNU GPL license streamed online at debalie.org. • To establish funding or revenue mechanisms that serve the foun- Please keep in mind that De Balie is a dation’s goals and cover the foun- non-smoking facility. dation’s expenses • To give the worldwide Internet community access to 3D technol- ogy in general, with Blender as a core 3 Paint and GIMP. (Repeats on Satur- PRESENTATIONS day) Jonathan Williamson FRIDAY TOPOLOGY - IN THEORY AND PRACTICE Ton Roosendaal 13.30 / SALON KEYNOTE & WELCOME 11.00 / THEATRE Topology is arguably the single most important aspect to keep in mind while Dalai Felinto & al modeling. It largely determines how COSMIC SENSATION well your model will deform in anima- tion, it determines the cleanliness and 11.30 / THEATRE level of control of your model, and when used correctly can enable you Visualizing cosmic particles with an to maintain better control of the details immersive dome and the Blender in your mesh. Game Engine. This workshop is set to provide a over- Cosmic rays... what are they? Where view of how topology applies to both do they come from? These are the big organic and hard-surface modeling, mysteries of these high energetic par- why topology is important and how to ticles that bombard the Earth. The de- create clean, structured topology that partment of Experimental High-Ener- is animation-friendly. gy Physics of the Radboud University Nijmegen discovered a way to demon- Toni Alatalo & Pablo Martin strate the existence of the cosmic rays PUBLISHING BLENDER SCENES and to study their origin. Although their ON-LINE USING BLENDER2REX research leaded to important publica- 13.30 / THEATRE tions, such as in the Science maga- zine, there was a huge interest in tell- ing a much broader audience about RealXtend is an open virtual worlds their discoveries. Therefore they came platform, using an extended Second up with the Cosmic Sensation project. Life (tm) protocol and OpenSim serv- ers. The client uses the Ogre graphics David Revoy engine, and its mesh, material, anima- PAINTING MASTERCLASS tion formats. It features hosting worlds 11.30 / SALON on-line for multiuser usage, and APIs for application functionality -- be it meetings, education, gaming, archi- David Revoy - Sintel art director - will tecture visualization or simulation. give extensive tutorials on how to get The b2rex tool streamlines using into sketching and painting with free/ Blender for authoring RealXtend open software such as Alchemy, My- worlds. It builds on the Ogre dotscene 4 exporter, adding material previews how I’m using Blender in Vanija.CH to and direct upload of the scene to a produce Augmented Reality. server on the net. Work is continuing to support collaborative authoring by Andrew Price making blender2rex talk interactively HOW TO RAISE YOUR with the world and asset servers. PROFILE AS AN ARTIST Ejner Fergo 14.30 / SALON LOOKING THROUGH THE BLENDER CAMERA If you built the worlds best roller coast- er but placed it in the middle of a forest, 14.00 / THEATRE would anyone ride it? Without proper exposure even the best portfolio can The camera is one of the most im- go unnoticed. With thousands of un- portant aspects of CG, as it is in the employed artists now looking for work, real world, being the virtual eye we simply being good just isn’t enough. tell our story through. Unfortunately Learn the essential steps to increase the Blender camera is not as flexible your exposure and get noticed by the when used with live action footage, people who matter. or in a mixed software pipeline, mak- In this presentation you will discover: ing it difficult to use in a VFX produc- tion. With relative small additions, the • The 5 biggest reasons most art- Blender camera can resemble a real ists are unemployed camera, resolving these problems. • How using Facebook and Twitter From there we can think of what can effectively can land you a job push the camera even further, to help • Why being active and approach- us in areas such as camera projection, able on forums is crucial to your matching and tracking. The subject of success Stereoscopy is included. • Countless secrets I learned through internet marketing semi- Rosario Azzarello nars, but geared specifically to- BLENDER FOR SERIOUS GAMES AND wards artists. AUGMENTED REALITY Benjamin Walther-Franks 14.30 / THEATRE & Marc Herrlich INTEGRATING MULTI-TOUCH Blender is a professional open source INTO BLENDER 2.5 3D package that includes all the nec- 15.00 / THEATRE essary to produce and sell commercial products. In this presentation I’ll show you some of the commercial prod- We report on enabling Blender 2.5 for ucts that I’ve made with Blender like single‐ and multi-touch devices. For the Serious Game for physiotherapy this, we extended the event manage- ment system and incorporated multi‐ made for the children of Zurich and 5 finger gestures, created interaction the stereoscopic 3D). concepts for the bimanual control of • Interactive Molecular Dynamics the interface, and designed specific with the Blender Game Engine: techniques for modelling and anima- • HTML-Server in Blender Game tion. This is a first exploration of the Engine possibilities of multi-touch control for • Showcase: “High Quality Scien- Blender, and is not yet ready to be tific Animations with Blender” ported to the Blender codebase. Nathan Letwory Jiri Hnidek COMPILING AND INTRODUCTION OF CODING WORKSHOP NEW VERSE PROTOCOL 16.30 / SALON 15.45 / THEATRE Hands-on tutorial on compiling Blend- The Verse protocol allows several er with SCons and CMake and tips on graphical applications to share data the Blender codebase. over network in real-time. The original Verse protocol has many lacks in own Luc Wens specification and implementation. The USING BLENDER IN A specification of new Verse protocol SMALL STARTUP COMPANY was simplified and it tries to overcome 17.15 / THEATRE old mistakes. Implementation of Verse server and Verse library is near to be finished. This paper will introduce own I have founded my own software design of new Verse protocol as well company, writing software for motion benefits of new Verse API for develop- analysis for towing tanks, and use any ers. chance to use Blender in assisting me in various aspects of running this Andy Goralczyk company (logo design, animations, tu- EXTRUDE torials, manuals). During my presen- 15.30 / SALON tation I want talk about these different aspects and at the same time I would like to establish contacts with experi- Helmut Satzger enced artists. BLENDER AT THE LEIBNIZ SUPERCOMPUTING CENTRE Joe Eagar 16.30 / THEATRE BMESH FEEDBACK SESSION 17.15 / SALON • “Frankie on the Moon”: Adapting the Yo Frankie! game into a 3D stereoscopic scientific presenta- tion. We will give a demo (without 6 Monica Zoppè & Mike Pan artists, to ensure the new Blender BIOBLENDER - A COMPLETE version works as fast and smooth 3D PACKAGE FOR STRUCTURAL as people expect it to be. Ton will be back coding after the conference, and BIOLOGISTS will devote his time especially on 17.45 / THEATRE getting power users confident and happy with the next re- In this presentation, Mike leases as well. and Monica will give a direct demonstration of BioBlender, ANIMATION FESTIVAL a branch developed on the ba- SCREENING + SINTEL sis of Blender 2.5, to be used by 19.30 + 21.30 / THEATRE biologists willing to work with the na- nomachines of life in a more creative setting relative to classical molecular SATURDAY manipulation programs. BioBlender can be used to import, Andrew Price move, calculate chemical features THE BIG ISSUES and render proteins with strictly rigor- 10.00 / THEATRE ous scientific accuracy, using a visual code studied for immediate and intui- tive representation of electric and li- How many people are using Blender pophilic potentials.
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